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print("Starting map") | |
start() | |
//4 steps right and 5 steps down. | |
right() | |
right() | |
right() | |
right() | |
down() | |
down() | |
down() | |
down() | |
down() | |
//Don't change the code below this line. | |
print("Final map") | |
visualise(); |
when using the function "right" the text shows blue in the field but when using "down" or "up" they show up black. I tried the challenge and my code result was identical to the solution but the results were errors. the errors were due to the "down" function not calling correctly. I went into the game.swift section and the coding there had different colors as well. I tried to change the code there to "Down" vs "down" to see if it would have any affect and it did not. I tried to test this further by calling on just the "right" function 3 times and it worked perfectly. the "up" and "down" functions did not work at all.
That's sooo
right
@ERaff83 Follow the instruction as ZiZasaurus's mention, it should work by adding compile = ["swiftc", "-o", "main", "main.swift", "game.swift"]
on the hidden .replit
config file.

func moveTheFox(){
for moves in 1...5{
if moves != 5{
right()
}
down()
}
}
moveTheFox()
@ERaff83 Follow the instruction as ZiZasaurus's mention, it should work by adding
compile = ["swiftc", "-o", "main", "main.swift", "game.swift"]
on the hidden.replit
config file.![]()
This is what fixed my issue as well. Able to run the code now.

Thanks, @ZiZasaurus! <3