Skip to content

Instantly share code, notes, and snippets.

@Themaister
Created June 9, 2011 11:36
Show Gist options
  • Select an option

  • Save Themaister/1016562 to your computer and use it in GitHub Desktop.

Select an option

Save Themaister/1016562 to your computer and use it in GitHub Desktop.
static void audio_sample(uint16_t left, uint16_t right)
{
if ( !g_extern.audio_active )
return;
#ifdef HAVE_FFMPEG
if (g_extern.recording)
{
static int16_t static_data[2];
static_data[0] = left;
static_data[1] = right;
struct ffemu_audio_data ffemu_data = {
.data = static_data,
.frames = 1
};
ffemu_push_audio(g_extern.rec, &ffemu_data);
}
#endif
const float *output_data = NULL;
unsigned output_frames = 0;
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)left/0x8000;
g_extern.audio_data.data[g_extern.audio_data.data_ptr++] = (float)(int16_t)right/0x8000;
if (g_extern.audio_data.data_ptr < g_extern.audio_data.chunk_size)
return;
ssnes_dsp_input_t dsp_input = {
.samples = g_extern.audio_data.data,
.frames = g_extern.audio_data.data_ptr / 2
};
ssnes_dsp_output_t dsp_output = {
.should_resample = SSNES_TRUE
};
if (g_extern.audio_data.dsp_plugin)
g_extern.audio_data.dsp_plugin->process(g_extern.audio_data.dsp_handle, &dsp_output, &dsp_input);
if (g_extern.frame_is_reverse) // Disable fucked up audio when rewinding...
memset(g_extern.audio_data.data, 0, g_extern.audio_data.chunk_size * sizeof(float));
#ifdef HAVE_SRC
SRC_DATA src_data = {
#else
struct hermite_data src_data = {
#endif
.data_in = dsp_output.samples ? dsp_output.samples : g_extern.audio_data.data,
.data_out = g_extern.audio_data.outsamples,
.input_frames = dsp_output.samples ? dsp_output.frames : (g_extern.audio_data.data_ptr / 2),
.output_frames = g_extern.audio_data.chunk_size * 8,
.end_of_input = 0,
.src_ratio = (double)g_settings.audio.out_rate / (double)g_settings.audio.in_rate,
};
if (dsp_output.should_resample)
{
#ifdef HAVE_SRC
src_process(g_extern.audio_data.source, &src_data);
#else
hermite_process(g_extern.audio_data.source, &src_data);
#endif
output_data = g_extern.audio_data.outsamples;
output_frames = src_data.output_frames_gen;
}
else
{
output_data = dsp_output.samples;
output_frames = dsp_output.frames;
}
if (g_extern.audio_data.use_float)
{
if (driver.audio->write(driver.audio_data, output_data, output_frames * sizeof(float) * 2) < 0)
{
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
g_extern.audio_active = false;
}
}
else
{
for (unsigned i = 0; i < output_frames * 2; i++)
{
int32_t val = output_data[i] * 0x8000;
g_extern.audio_data.conv_outsamples[i] = (val > 0x7FFF) ? 0x7FFF : (val < -0x8000 ? -0x8000 : (int16_t)val);
}
if (driver.audio->write(driver.audio_data, g_extern.audio_data.conv_outsamples, output_frames * sizeof(int16_t) * 2) < 0)
{
fprintf(stderr, "SSNES [ERROR]: Audio backend failed to write. Will continue without sound.\n");
g_extern.audio_active = false;
}
}
g_extern.audio_data.data_ptr = 0;
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment