Created
June 10, 2012 14:26
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void D3DVideo::viewport_size(unsigned &width, unsigned &height) | |
{ | |
width = final_viewport.Width; | |
height = final_viewport.Height; | |
} | |
bool D3DVideo::read_viewport(uint8_t *buffer) | |
{ | |
bool ret = true; | |
IDirect3DSurface9 *target = nullptr; | |
IDirect3DSurface9 *dest = nullptr; | |
if (FAILED(dev->GetRenderTarget(0, &target))) | |
{ | |
ret = false; | |
goto end; | |
} | |
if (FAILED(dev->CreateOffscreenPlainSurface(screen_width, screen_height, | |
D3DFMT_X8R8G8B8, D3DPOOL_SYSTEMMEM, | |
&dest, nullptr))) | |
{ | |
ret = false; | |
goto end; | |
} | |
if (FAILED(dev->GetRenderTargetData(target, dest))) | |
{ | |
ret = false; | |
goto end; | |
} | |
D3DLOCKED_RECT rect; | |
if (SUCCEEDED(dest->LockRect(&rect, nullptr, D3DLOCK_READONLY))) | |
{ | |
unsigned pitchpix = rect.Pitch / 4; | |
const uint32_t *pixels = (const uint32_t*)rect.pBits; | |
pixels += final_viewport.X; | |
pixels += (final_viewport.Height - 1) * pitchpix; | |
pixels -= final_viewport.Y * pitchpix; | |
for (unsigned y = 0; y < final_viewport.Height; y++, pixels -= pitchpix) | |
{ | |
for (unsigned x = 0; x < final_viewport.Width; x++) | |
{ | |
*buffer++ = (pixels[x] >> 0) & 0xff; | |
*buffer++ = (pixels[x] >> 8) & 0xff; | |
*buffer++ = (pixels[x] >> 16) & 0xff; | |
} | |
} | |
dest->UnlockRect(); | |
} | |
else | |
{ | |
ret = false; | |
goto end; | |
} | |
end: | |
if (target) | |
target->Release(); | |
if (dest) | |
dest->Release(); | |
return ret; | |
} |
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