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December 21, 2018 14:48
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LICENSE SYSTEM [20181221 14:46:16] Next license update check is after 2018-11-18T01:45:35 | |
LICENSE SYSTEM [20181221 14:46:16] 00330-80000-00000-AA412 != 00330-80000-00000-AA108 | |
Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' | |
OS: 'Windows 10 (10.0.0) 64bit' Language: 'no' Physical Memory: 16295 MB | |
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 | |
[Package Manager] Server::Start -- Port 49275 was selected | |
COMMAND LINE ARGUMENTS: | |
C:\Program Files\Unity\Hub\Editor\2018.2.14f1\Editor\Unity.exe | |
-projectpath | |
A:/Projects/gdk-for-unity-fps-starter-project/workers/unity | |
-useHub | |
-hubIPC | |
-cloudEnvironment | |
production | |
-hubSessionId | |
c42b77f0-0526-11e9-8a5b-eda61f3458b2 | |
Successfully changed project path to: A:/Projects/gdk-for-unity-fps-starter-project/workers/unity | |
A:/Projects/gdk-for-unity-fps-starter-project/workers/unity | |
Loading GUID <-> Path mappings...0.000662 seconds | |
Loading Asset Database...0.107603 seconds | |
Audio: FMOD Profiler initialized on port 54900 | |
AssetDatabase consistency checks...12.911169 seconds | |
Refreshing native plugins compatible for Editor in 6795.32 ms, found 6 plugins. | |
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[Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [32] seconds | |
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[Package Manager] PackageManager Server::Start -- Process restart attempt #2 | |
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[Package Manager] Done resolving packages in 1.31s seconds | |
[Package Manager] Registering 38 packages: | |
[Package Manager] * Package : com.improbable.gdk.buildsystem@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem | |
(location: A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem) | |
[Package Manager] * Package : com.improbable.gdk.core@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.core | |
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[Package Manager] * Package : com.improbable.gdk.gameobjectcreation@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.gameobjectcreation | |
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[Package Manager] * Package : com.improbable.gdk.guns@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.guns | |
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[Package Manager] * Package : com.improbable.gdk.health@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.health | |
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[Package Manager] * Package : com.improbable.gdk.movement@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.movement | |
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[Package Manager] * Package : com.improbable.gdk.objectpooling@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.objectpooling | |
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[Package Manager] * Package : com.improbable.gdk.playerlifecycle@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.playerlifecycle | |
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[Package Manager] * Package : com.improbable.gdk.ragdolls@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.ragdolls | |
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[Package Manager] * Package : com.improbable.gdk.standardtypes@file:A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Packages\com.improbable.gdk.standardtypes | |
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[Package Manager] * Package : com.improbable.gdk.testutils@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.testutils | |
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[Package Manager] * Package : com.improbable.gdk.tools@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools | |
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[Package Manager] * Package : com.improbable.gdk.transformsynchronization@file:A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.transformsynchronization | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
(location: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]) | |
[Package Manager] * Package : [email protected] | |
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[Package Manager] * Package : [email protected] | |
(location: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]) | |
[Package Manager] Done registering packages in 0.07s seconds | |
IsTimeToCheckForNewEditor: Update time 1545402591 current 1545400011 | |
Initialize engine version: 2018.2.14f1 (3262fb3b0716) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 11.0 [level 11.0] | |
Renderer: NVIDIA GeForce GTX 760 (ID=0x1187) | |
Vendor: | |
VRAM: 2007 MB | |
Driver: 25.21.14.1735 | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
Initialize mono | |
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/Managed' | |
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' | |
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/MonoBleedingEdge/etc' | |
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56860 | |
Begin MonoManager ReloadAssembly | |
Refreshing native plugins compatible for Editor in 1.14 ms, found 12 plugins. | |
Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 | |
Registering precompiled unity dll's ... | |
Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.14f1\Editor\Data\PlaybackEngines\LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll | |
Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll | |
Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.14f1\Editor\Data\PlaybackEngines\MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll | |
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Registering platform support modules: | |
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Refreshing native plugins compatible for Editor in 1.49 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 112.08 ms. | |
Mono: successfully reloaded assembly | |
- Completed reload, in 11.317 seconds | |
Platform modules already initialized, skipping | |
(0,0): CompilationOptions switching current directory to :A:\Projects\gdk-for-unity-fps-starter-project\workers\unity | |
(0,0): Unity incremental compiler server | |
Broker listening on tcp://127.0.0.1:52472 | |
+[LocalIncrementalCompilerService] @ 127.0.0.1:52492 | |
(0,0): watchdog active on pid: 17860 | |
Begin MonoManager ReloadAssembly | |
Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 | |
Registering platform support modules: | |
Registered platform support modules in: 0,0730025s. | |
Native extension for LinuxStandalone target not found | |
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Refreshing native plugins compatible for Editor in 1.20 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.41 ms. | |
The output folder does not match the expected output files. all files will be regenerated. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Improbable.Gdk.Tools.RedirectedProcess:RunIn(String, String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:86) | |
Improbable.Gdk.Tools.RedirectedProcess:Run(String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:25) | |
Improbable.Gdk.Tools.GenerateCode:Generate() (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\GenerateCode.cs:101) | |
Improbable.Gdk.Tools.GenerateCode:.cctor() (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\GenerateCode.cs:40) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) | |
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:93) | |
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:131) | |
(Filename: A:/Projects/gdk-for-unity/workers/unity/Packages/com.improbable.gdk.tools/RedirectedProcess.cs Line: 86) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.563875 seconds | |
Updating Assets/Generated/Source/improbable/buildsystem/Improbable.Gdk.Generated.BuildSystem.asmdef - GUID: 93ff9a5baba8ca94d93d7b28176917bf... | |
----- Compute hash for Assets/Generated/Source/improbable/buildsystem/Improbable.Gdk.Generated.BuildSystem.asmdef. | |
done. [Time: 2540.154500 ms] | |
Unloading 1873 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 166.4 MB. | |
System memory in use after: 104.2 MB. | |
Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 2398. | |
Total: 34.017900 ms (FindLiveObjects: 1.243500 ms CreateObjectMapping: 0.198000 ms MarkObjects: 3.730700 ms DeleteObjects: 28.844500 ms) | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientProviders.cs - GUID: 00501b65301ebec4a88d45c8f30f1116... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientProviders.cs. | |
done. [Time: 220.559000 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorTranslation.cs - GUID: 02226ccdc40d00044b9e43237f45eea0... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorTranslation.cs. | |
done. [Time: 123.975100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunComponentTranslation.cs - GUID: 02fd3627bbf842f4aaa0574088d11ef6... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunComponentTranslation.cs. | |
done. [Time: 84.008200 ms] | |
Updating Assets/Generated/Source/improbable/WorkerRequirementSet.cs - GUID: 0807d6032578c0d41ac76e051c315892... | |
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done. [Time: 52.265300 ms] | |
Updating Assets/Generated/Source/improbable/InterestGameObjectComponentDispatcher.cs - GUID: 0cf39d11107b4b4439cd9ece18e68c79... | |
----- Compute hash for Assets/Generated/Source/improbable/InterestGameObjectComponentDispatcher.cs. | |
done. [Time: 102.097000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponentTranslation.cs - GUID: 0fa3e47b82294494885db901b84303dd... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponentTranslation.cs. | |
done. [Time: 133.520800 ms] | |
Updating Assets/Generated/Source/improbable/transform/TransformInternalReaderWriter.cs - GUID: 10175eda0d2768a4cb7bcda2a4b86bca... | |
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done. [Time: 51.834200 ms] | |
Updating Assets/Generated/Source/improbable/transform/Velocity.cs - GUID: 103c4e07d4df83b4bb17638deaf0bc00... | |
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done. [Time: 35.662600 ms] | |
Updating Assets/Generated/Source/improbable/Vector3d.cs - GUID: 12329e74f1b73c74aa65867209ef3b8f... | |
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done. [Time: 90.092500 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunStateComponentTranslation.cs - GUID: 1233f6b1ebe758f4797f2a596e07f261... | |
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done. [Time: 110.216500 ms] | |
Updating Assets/Generated/Source/improbable/Metadata.cs - GUID: 13e7c2413b9e69b428483e08148f489b... | |
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done. [Time: 110.745900 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerProviders.cs - GUID: 1464c34e1e274f440ad0bd09b52e7693... | |
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done. [Time: 93.880300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthModifier.cs - GUID: 15852b73f3caa1442831209ca182896a... | |
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done. [Time: 70.261600 ms] | |
Updating Assets/Generated/Source/improbable/PersistenceGameObjectComponentDispatcher.cs - GUID: 16172fa2bd5081046a1dd456ffa629da... | |
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done. [Time: 71.614800 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreator.cs - GUID: 18d6a2ef99845834092043173c0de1ed... | |
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done. [Time: 47.587100 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerTranslation.cs - GUID: 1b13ae1290743c049b8a33e6ffa272b1... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerTranslation.cs. | |
done. [Time: 84.669500 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovementTranslation.cs - GUID: 1d775d2476f48f54397a152c6070b3e8... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerMovementTranslation.cs. | |
done. [Time: 81.070700 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovement.cs - GUID: 1dd07191375485a489286519630e7204... | |
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done. [Time: 49.034800 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentReaderWriter.cs - GUID: 1e15d5dd81dce25469e2a6360cc19982... | |
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done. [Time: 46.994800 ms] | |
Updating Assets/Generated/Source/improbable/InterestReaderWriter.cs - GUID: 20318ef12d300974f92be3cbded71049... | |
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done. [Time: 34.360100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponentProviders.cs - GUID: 21074e1e4540cea4c8a8961f8df4340a... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponentProviders.cs. | |
done. [Time: 35.055400 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRotationTranslation.cs - GUID: 24c153bbbf32331489935cba5634c738... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRotationTranslation.cs. | |
done. [Time: 76.215700 ms] | |
Updating Assets/Generated/Source/improbable/PositionGameObjectComponentDispatcher.cs - GUID: 2765574af3c0f3942b4423fbd0778139... | |
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done. [Time: 57.464900 ms] | |
Updating Assets/Generated/Source/improbable/PositionReaderWriter.cs - GUID: 2901be2be20658043823ffe244b4de56... | |
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done. [Time: 52.089600 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShotInfo.cs - GUID: 2b2de110d6f800f4081f2589bb9353b2... | |
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done. [Time: 38.179000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/RotationUpdate.cs - GUID: 2bf63b26ed6932149a64dc251711d082... | |
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done. [Time: 37.802800 ms] | |
Updating Assets/Generated/Source/improbable/transform/TransformInternalGameObjectComponentDispatcher.cs - GUID: 2cae86090676dca4e91fcb813d7b0396... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/TransformInternalGameObjectComponentDispatcher.cs. | |
done. [Time: 51.223900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponent.cs - GUID: 2d4b9bc7966764a438d83bbbe29d362c... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponent.cs. | |
done. [Time: 46.995900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRotationProviders.cs - GUID: 2dc948fa445e5aa49a3be5e1bcf371be... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRotationProviders.cs. | |
done. [Time: 32.787300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentProviders.cs - GUID: 2f7e1e66b87501b4699590cad33d1a1a... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentProviders.cs. | |
done. [Time: 94.722800 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorMonoBehaviourCommandHandlers.cs - GUID: 2f86d2b9625ec3a4ab5834f6b58da727... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorMonoBehaviourCommandHandlers.cs. | |
done. [Time: 61.617100 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServer.cs - GUID: 3367831ad28ed1f42b25f95621e55def... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServer.cs. | |
done. [Time: 48.309200 ms] | |
Updating Assets/Generated/Source/improbable/PositionTranslation.cs - GUID: 33c4e3742962a4240902d2be8010fd0c... | |
----- Compute hash for Assets/Generated/Source/improbable/PositionTranslation.cs. | |
done. [Time: 71.918700 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientReaderWriter.cs - GUID: 35024ff0ac4cbbf46a7377a9911b7382... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientReaderWriter.cs. | |
done. [Time: 48.675300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunStateComponent.cs - GUID: 359d72f3ab5fe3e4eba37abf46ca7674... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunStateComponent.cs. | |
done. [Time: 65.460800 ms] | |
Updating Assets/Generated/Source/improbable/PersistenceTranslation.cs - GUID: 366820211af33874aaa8fda0d081ff81... | |
----- Compute hash for Assets/Generated/Source/improbable/PersistenceTranslation.cs. | |
done. [Time: 77.814500 ms] | |
Updating Assets/Generated/Source/improbable/PersistenceReaderWriter.cs - GUID: 36cc3bb0158e00c4ab96a6433190b448... | |
----- Compute hash for Assets/Generated/Source/improbable/PersistenceReaderWriter.cs. | |
done. [Time: 61.412900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandPayloads.cs - GUID: 3714de0f70b76d148927f420c9beff0f... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandPayloads.cs. | |
done. [Time: 104.108000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunStateComponentReaderWriter.cs - GUID: 38b342024d6675349bb450f5d52c5be8... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunStateComponentReaderWriter.cs. | |
done. [Time: 42.214000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentProviders.cs - GUID: 39a0a663339c01d4f8923ebffc898d58... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentProviders.cs. | |
done. [Time: 51.047500 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponent.cs - GUID: 3deffbc99990bf44a8bcf895384b4187... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponent.cs. | |
done. [Time: 65.715700 ms] | |
Updating Assets/Generated/Source/improbable/EntityAclProviders.cs - GUID: 40ca8ae26423b624ca47970496dd9202... | |
----- Compute hash for Assets/Generated/Source/improbable/EntityAclProviders.cs. | |
done. [Time: 69.881900 ms] | |
Updating Assets/Generated/Source/improbable/InterestTranslation.cs - GUID: 41391ab1508477241a7e25247e183762... | |
----- Compute hash for Assets/Generated/Source/improbable/InterestTranslation.cs. | |
done. [Time: 74.095200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponentReaderWriter.cs - GUID: 44a5126ff48bf874989133a72375885c... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponentReaderWriter.cs. | |
done. [Time: 38.738200 ms] | |
Updating Assets/Generated/Source/improbable/Position.cs - GUID: 44b446eca91656a4eafca638fc6ebacb... | |
----- Compute hash for Assets/Generated/Source/improbable/Position.cs. | |
done. [Time: 46.676800 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandComponents.cs - GUID: 4557ccc96139d3d4da0675610504821a... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandComponents.cs. | |
done. [Time: 124.289900 ms] | |
Updating Assets/Generated/Source/improbable/MetadataTranslation.cs - GUID: 496728aa5e897b74fad3fd80d7f9f0c7... | |
----- Compute hash for Assets/Generated/Source/improbable/MetadataTranslation.cs. | |
done. [Time: 112.675300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentGameObjectComponentDispatcher.cs - GUID: 49d635fb9d3113c488465e70ca0d3f50... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentGameObjectComponentDispatcher.cs. | |
done. [Time: 122.485400 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandPayloads.cs - GUID: 4c679e6bd219ec84d8a614992794d2f2... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandPayloads.cs. | |
done. [Time: 70.041600 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerGameObjectComponentDispatcher.cs - GUID: 4d700b93ffc7e5445ab6b656fe9c7fce... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerGameObjectComponentDispatcher.cs. | |
done. [Time: 66.236800 ms] | |
Updating Assets/Generated/Source/improbable/Vector3f.cs - GUID: 4e1b9d3d1592aaa4d925975f15204971... | |
----- Compute hash for Assets/Generated/Source/improbable/Vector3f.cs. | |
done. [Time: 51.661000 ms] | |
Updating Assets/Generated/Source/improbable/Coordinates.cs - GUID: 512e180fbec1b4c4ea38111b8f46ca81... | |
----- Compute hash for Assets/Generated/Source/improbable/Coordinates.cs. | |
done. [Time: 56.748200 ms] | |
Updating Assets/Generated/Source/improbable/MetadataReaderWriter.cs - GUID: 54c7d32dfb46414459b93d1d08e0f238... | |
----- Compute hash for Assets/Generated/Source/improbable/MetadataReaderWriter.cs. | |
done. [Time: 42.677200 ms] | |
Updating Assets/Generated/Source/improbable/Persistence.cs - GUID: 55eed8860a9512a419617c34c4a66e9a... | |
----- Compute hash for Assets/Generated/Source/improbable/Persistence.cs. | |
done. [Time: 66.616700 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerGameObjectComponentDispatcher.cs - GUID: 56cb9ee9cd34482499118aceb93f78af... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerGameObjectComponentDispatcher.cs. | |
done. [Time: 87.042900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRotationReaderWriter.cs - GUID: 599b3009641154d4786672f9b41a9a6d... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRotationReaderWriter.cs. | |
done. [Time: 51.754400 ms] | |
Updating Assets/Generated/Source/improbable/ComponentInterest.cs - GUID: 5bd66a83aa527114c9184df7eb84e19d... | |
----- Compute hash for Assets/Generated/Source/improbable/ComponentInterest.cs. | |
done. [Time: 132.922400 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthRegenComponent.cs - GUID: 5c3f171d373d56843b7b3498882a0c59... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthRegenComponent.cs. | |
done. [Time: 96.597700 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientMovement.cs - GUID: 5ca9013f95fcaf64090eeb8f843c4177... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientMovement.cs. | |
done. [Time: 62.431600 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRotation.cs - GUID: 5e58e2ed1e02aae458ed19cdfa0629cf... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRotation.cs. | |
done. [Time: 72.534100 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/OwningWorker.cs - GUID: 5f91162af6d0c434faf68ec17befb613... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/OwningWorker.cs. | |
done. [Time: 75.064500 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorGameObjectComponentDispatcher.cs - GUID: 617a993e75bdf554eb32dfbe38c399d7... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorGameObjectComponentDispatcher.cs. | |
done. [Time: 60.103400 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerTranslation.cs - GUID: 651d3abd6a47d5449bea8b8ccadafe03... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerTranslation.cs. | |
done. [Time: 90.019500 ms] | |
Updating Assets/Generated/Source/improbable/WorkerAttributeSet.cs - GUID: 663bd609a5a45e840ac1b2296a23b3cd... | |
----- Compute hash for Assets/Generated/Source/improbable/WorkerAttributeSet.cs. | |
done. [Time: 48.950600 ms] | |
Updating Assets/Generated/Source/improbable/EntityAcl.cs - GUID: 69d5e4ae9fd859242acb1d877864eb14... | |
----- Compute hash for Assets/Generated/Source/improbable/EntityAcl.cs. | |
done. [Time: 88.058000 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/CreatePlayerResponseType.cs - GUID: 6a2bbcbca4216fd479634803ddcb30fb... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/CreatePlayerResponseType.cs. | |
done. [Time: 34.852000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientMovementGameObjectComponentDispatcher.cs - GUID: 6cfea3a49edc7ee47bb1f13680c1ca63... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientMovementGameObjectComponentDispatcher.cs. | |
done. [Time: 82.512100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovementGameObjectComponentDispatcher.cs - GUID: 79e138fe4f5741444b892f15acf4bc29... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerMovementGameObjectComponentDispatcher.cs. | |
done. [Time: 68.900800 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorProviders.cs - GUID: 7f3a863a1ba221940ae5db90ab721c5d... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorProviders.cs. | |
done. [Time: 76.941700 ms] | |
Updating Assets/Generated/Source/improbable/transform/Location.cs - GUID: 80584684d9f93444f9891ea6801a271f... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/Location.cs. | |
done. [Time: 50.835200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovementReaderWriter.cs - GUID: 80e95d3364b90424ba100b8decce3464... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerMovementReaderWriter.cs. | |
done. [Time: 94.256600 ms] | |
Updating Assets/Generated/Source/improbable/transform/TransformInternalProviders.cs - GUID: 849c5f7b8fbbd2c45b2c7ce8cf7556ff... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/TransformInternalProviders.cs. | |
done. [Time: 91.820200 ms] | |
Updating Assets/Generated/Source/improbable/transform/Quaternion.cs - GUID: 85fc52bb60b09b64399cde47e1c7f166... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/Quaternion.cs. | |
done. [Time: 118.775500 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientMonoBehaviourCommandHandlers.cs - GUID: 8667d9ef189ab8544ae5e85e63aabe8c... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientMonoBehaviourCommandHandlers.cs. | |
done. [Time: 134.203100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponentEvents.cs - GUID: 8ab697ef27f3bdf4d89506d8437ecd9f... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponentEvents.cs. | |
done. [Time: 180.715900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentTranslation.cs - GUID: 8fa26cb9922fbdf44aa1fa0954ccb3d3... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentTranslation.cs. | |
done. [Time: 180.188400 ms] | |
Updating Assets/Generated/Source/improbable/PersistenceProviders.cs - GUID: 9130078de2959fc4c9b91aa0ab814145... | |
----- Compute hash for Assets/Generated/Source/improbable/PersistenceProviders.cs. | |
done. [Time: 106.805300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunComponentGameObjectComponentDispatcher.cs - GUID: 9422774a206867d4cb3ec41a47f1f653... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunComponentGameObjectComponentDispatcher.cs. | |
done. [Time: 124.066000 ms] | |
Updating Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs - GUID: 99bdb000c20b4bf4792c7494956b2c0d... | |
----- Compute hash for Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs. | |
done. [Time: 91.569300 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClient.cs - GUID: 9ac0fe74cd19c1540a173ccd571458ba... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClient.cs. | |
done. [Time: 60.617400 ms] | |
Updating Assets/Generated/Source/improbable/PositionProviders.cs - GUID: a087d9f0a3e103d4c907892e79492669... | |
----- Compute hash for Assets/Generated/Source/improbable/PositionProviders.cs. | |
done. [Time: 69.642000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentEvents.cs - GUID: a4357a8f075f2e042bfe0af527ccfced... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentEvents.cs. | |
done. [Time: 50.317800 ms] | |
Updating Assets/Generated/Source/improbable/EdgeLength.cs - GUID: a4a3b48a911b2c14485eda08747b47db... | |
----- Compute hash for Assets/Generated/Source/improbable/EdgeLength.cs. | |
done. [Time: 84.713500 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunComponentReaderWriter.cs - GUID: a565772706fe4a84f8d7d5845ffc0234... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunComponentReaderWriter.cs. | |
done. [Time: 47.422200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/standardtypes/IntDelta.cs - GUID: a8153ca234e9cde4397ff65ef125f584... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/standardtypes/IntDelta.cs. | |
done. [Time: 55.096000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovementProviders.cs - GUID: a9292519b4d110f4c9330c113197e26b... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerMovementProviders.cs. | |
done. [Time: 60.768500 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerReaderWriter.cs - GUID: a9ac7a8dba4ad664fbf9fbb84a857984... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerReaderWriter.cs. | |
done. [Time: 51.418000 ms] | |
Updating Assets/Generated/Source/improbable/common/Empty.cs - GUID: af722dc1153139c4b84475c80fbded44... | |
----- Compute hash for Assets/Generated/Source/improbable/common/Empty.cs. | |
done. [Time: 45.780200 ms] | |
Updating Assets/Generated/Source/improbable/transform/TransformInternalTranslation.cs - GUID: b242f10d52e536e40ad622af3e8dcd6e... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/TransformInternalTranslation.cs. | |
done. [Time: 84.504200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerMovementEvents.cs - GUID: b6ea836e0456c704db527b4ac61a1324... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerMovementEvents.cs. | |
done. [Time: 49.122200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunComponent.cs - GUID: b9edaccdc97a4674c8b895431045f509... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunComponent.cs. | |
done. [Time: 73.254100 ms] | |
Updating Assets/Generated/Source/improbable/transform/TransformInternal.cs - GUID: bf900526e03c8544cad9e6788ab07d6d... | |
----- Compute hash for Assets/Generated/Source/improbable/transform/TransformInternal.cs. | |
done. [Time: 109.516400 ms] | |
Updating Assets/Generated/Source/improbable/gdk/standardtypes/IntAbsolute.cs - GUID: bfce9840e1b0e6840b3def5d8fc0bda0... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/standardtypes/IntAbsolute.cs. | |
done. [Time: 55.597200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/ShootingComponentGameObjectComponentDispatcher.cs - GUID: c168e26368a987b468daa2d31800d795... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/ShootingComponentGameObjectComponentDispatcher.cs. | |
done. [Time: 95.316600 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentGameObjectComponentDispatcher.cs - GUID: c2463e2f4ad824b4b923b56604185611... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentGameObjectComponentDispatcher.cs. | |
done. [Time: 141.699500 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthModifiedInfo.cs - GUID: c4101e19fb4545c4c903630ff3f6d265... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthModifiedInfo.cs. | |
done. [Time: 91.648600 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorReaderWriter.cs - GUID: c77e663ec19bee14d86f052e294a53e0... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorReaderWriter.cs. | |
done. [Time: 118.943100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunComponentProviders.cs - GUID: c7cb9eb958ffd4142934141da84f6652... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunComponentProviders.cs. | |
done. [Time: 76.942000 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientTranslation.cs - GUID: cbc5bc9e9ae0eab4fbfd8cfc6efb587b... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientTranslation.cs. | |
done. [Time: 208.288900 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunStateComponentGameObjectComponentDispatcher.cs - GUID: ccb5276e3f487bb4cb4d8eb2cf66bb81... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunStateComponentGameObjectComponentDispatcher.cs. | |
done. [Time: 170.683500 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerProviders.cs - GUID: cd883ae0c0020534e83a803d07de8a8d... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/OwningWorkerProviders.cs. | |
done. [Time: 102.695800 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientMovementReaderWriter.cs - GUID: cf3b9e3aaffd4934a97b96ba682cadb0... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientMovementReaderWriter.cs. | |
done. [Time: 62.271800 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentReaderWriter.cs - GUID: d04180a6e93931949a0bee06d631fe51... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthRegenComponentReaderWriter.cs. | |
done. [Time: 83.664300 ms] | |
Updating Assets/Generated/Source/improbable/MetadataGameObjectComponentDispatcher.cs - GUID: d1dd3d4ccb3093e418f0703fb34f4e59... | |
----- Compute hash for Assets/Generated/Source/improbable/MetadataGameObjectComponentDispatcher.cs. | |
done. [Time: 71.961000 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandStorage.cs - GUID: d4038e572e720554291a24ba4f3c5117... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandStorage.cs. | |
done. [Time: 60.103400 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/CreatePlayerRequestType.cs - GUID: d64e649380ccc85418a2c091bf429338... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/CreatePlayerRequestType.cs. | |
done. [Time: 53.431100 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandPayloads.cs - GUID: d7d1c669525ed1844a6b4276b971eb5e... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandPayloads.cs. | |
done. [Time: 77.921300 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientMovementProviders.cs - GUID: d84378db9762952449ca65b64148fc7b... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientMovementProviders.cs. | |
done. [Time: 38.760600 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandStorage.cs - GUID: d86200be8481ef94d9f8e364aff7db4b... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandStorage.cs. | |
done. [Time: 51.336100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRotationGameObjectComponentDispatcher.cs - GUID: dbbefd7b327777a4a997a840d20250b7... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRotationGameObjectComponentDispatcher.cs. | |
done. [Time: 74.734100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentTranslation.cs - GUID: dd2d128282b9edc44984b8ae8a37a8ce... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentTranslation.cs. | |
done. [Time: 280.974500 ms] | |
Updating Assets/Generated/Source/improbable/EntityAclReaderWriter.cs - GUID: e014ae08bd3050b498ce6b20b1377fba... | |
----- Compute hash for Assets/Generated/Source/improbable/EntityAclReaderWriter.cs. | |
done. [Time: 63.303800 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientGameObjectComponentDispatcher.cs - GUID: e4e46e3913df392469c30a6e030fd584... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientGameObjectComponentDispatcher.cs. | |
done. [Time: 160.231200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandComponents.cs - GUID: e50d448adb2f0964ab9066facd1eba38... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentCommandComponents.cs. | |
done. [Time: 75.478400 ms] | |
Updating Assets/Generated/Source/improbable/EntityAclGameObjectComponentDispatcher.cs - GUID: e6a794667b165f946a5c7ba9444db435... | |
----- Compute hash for Assets/Generated/Source/improbable/EntityAclGameObjectComponentDispatcher.cs. | |
done. [Time: 143.230900 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandComponents.cs - GUID: e83c997bb6957bf49b65d4294164c093... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatClientCommandComponents.cs. | |
done. [Time: 41.691700 ms] | |
Updating Assets/Generated/Source/improbable/EntityAclTranslation.cs - GUID: f077b6a4f22e9ee4997ebe65ca499751... | |
----- Compute hash for Assets/Generated/Source/improbable/EntityAclTranslation.cs. | |
done. [Time: 174.561800 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientMovementTranslation.cs - GUID: f0811efb7afc5d546a488398f87352c7... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientMovementTranslation.cs. | |
done. [Time: 229.166400 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerReaderWriter.cs - GUID: f1effe0584dc46a40abc5dc74d08158c... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerHeartbeatServerReaderWriter.cs. | |
done. [Time: 71.648400 ms] | |
Updating Assets/Generated/Source/improbable/MetadataProviders.cs - GUID: f39bb552ddb8f46458ba6567c4e5195d... | |
----- Compute hash for Assets/Generated/Source/improbable/MetadataProviders.cs. | |
done. [Time: 99.700200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ServerResponse.cs - GUID: f5eeede808aa3df448ca945bb0806afc... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ServerResponse.cs. | |
done. [Time: 61.336000 ms] | |
Updating Assets/Generated/Source/improbable/gdk/guns/GunStateComponentProviders.cs - GUID: f74ef8ada6a326344b8eb3a8264a571c... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/guns/GunStateComponentProviders.cs. | |
done. [Time: 84.545200 ms] | |
Updating Assets/Generated/Source/improbable/gdk/health/HealthComponentMonoBehaviourCommandHandlers.cs - GUID: f81b8c7a2c396844ea8234a07a3b3088... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/health/HealthComponentMonoBehaviourCommandHandlers.cs. | |
done. [Time: 125.259100 ms] | |
Updating Assets/Generated/Source/improbable/Interest.cs - GUID: fa190f0471f546a409724608f936d821... | |
----- Compute hash for Assets/Generated/Source/improbable/Interest.cs. | |
done. [Time: 98.311700 ms] | |
Updating Assets/Generated/Source/improbable/InterestProviders.cs - GUID: fac290f0013d1a64782fdcb7f3eb2e59... | |
----- Compute hash for Assets/Generated/Source/improbable/InterestProviders.cs. | |
done. [Time: 57.663100 ms] | |
Updating Assets/Generated/Source/improbable/gdk/movement/ClientRequest.cs - GUID: fd1a06c0a3c9ab84cae856009106c975... | |
----- Compute hash for Assets/Generated/Source/improbable/gdk/movement/ClientRequest.cs. | |
done. [Time: 50.081700 ms] | |
Updating Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandStorage.cs - GUID: feed70ea1c50d1044a4955f3d4cdcd9d... | |
----- Compute hash for Assets/Generated/Source/improbable/playerlifecycle/PlayerCreatorCommandStorage.cs. | |
done. [Time: 33.805700 ms] | |
Unloading 229 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 72.4 MB. | |
System memory in use after: 72.5 MB. | |
Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 2401. | |
Total: 4.992900 ms (FindLiveObjects: 1.272400 ms CreateObjectMapping: 0.407600 ms MarkObjects: 3.220300 ms DeleteObjects: 0.091400 ms) | |
Refreshing native plugins compatible for Editor in 86.16 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.39 ms. | |
----- Total AssetImport time: 24.226398s, AssetImport time: 23.448476s, Asset hashing: 0.087579s [1.2 MB, 14.167762 mb/s] | |
Refresh completed in 24.325793 seconds. | |
Mono: successfully reloaded assembly | |
- Completed reload, in 44.581 seconds | |
Platform modules already initialized, skipping | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 01.49.36.884 ] Unity.Postprocessing.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.36.901 ] Unity.Postprocessing.Runtime.dll compiling... | |
(0,0): [12.21.2018 01.49.36.991 ] Improbable.Gdk.ObjectPooling.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.37.022 ] Improbable.Gdk.ObjectPooling.dll compiling... | |
(0,0): [12.21.2018 01.49.37.670 ] Unity.Mathematics.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.37.670 ] Unity.RenderPipelines.Core.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.37.692 ] Unity.Mathematics.dll compiling... | |
(0,0): [12.21.2018 01.49.37.708 ] Unity.RenderPipelines.Core.Runtime.dll compiling... | |
(0,0): [12.21.2018 01.49.44.121 ] Improbable.Gdk.ObjectPooling.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 01.49.44.129 ] Unity.Postprocessing.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Runtime.dll | |
(0,0): [12.21.2018 01.49.44.330 ] Improbable.Gdk.ObjectPooling.dll compilation finished in 7308ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.44.387 ] Unity.Postprocessing.Runtime.dll compilation finished in 7485ms source files re-parsed: 56 metadata reloaded: 185 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 01.49.45.057 ] Unity.RenderPipelines.Core.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Runtime.dll | |
Symbols will be read from Temp\Improbable.Gdk.ObjectPooling.pdb | |
(0,0): [12.21.2018 01.49.45.468 ] Unity.RenderPipelines.Core.Runtime.dll compilation finished in 7761ms source files re-parsed: 72 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.ObjectPooling.dll | |
Pass: 0 took 72 milliseconds | |
Pass: 1 took 33 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb | |
Script Module: Unity.Postprocessing.Runtime.dll | |
Pass: 0 took 46 milliseconds | |
Pass: 1 took 5 milliseconds | |
(0,0): [12.21.2018 01.49.45.995 ] Unity.Properties.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 01.49.46.009 ] Unity.Properties.dll compiling... | |
Symbols will be read from Temp\Unity.RenderPipelines.Core.Runtime.pdb | |
Script Module: Unity.RenderPipelines.Core.Runtime.dll | |
Pass: 0 took 412 milliseconds | |
Pass: 1 took 15 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 01.49.46.830 ] Unity.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll | |
(0,0): [12.21.2018 01.49.47.128 ] Unity.Properties.dll compilation finished in 1119ms source files re-parsed: 34 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.47.179 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.47.238 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compiling... | |
(0,0): [12.21.2018 01.49.47.248 ] Unity.Burst.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.dll | |
Symbols will be read from Temp\Unity.Properties.pdb | |
(0,0): [12.21.2018 01.49.47.323 ] Unity.Burst.dll compiling... | |
Script Module: Unity.Properties.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 5 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll | |
(0,0): [12.21.2018 01.49.47.960 ] Unity.Mathematics.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.dll | |
(0,0): [12.21.2018 01.49.47.962 ] Unity.Burst.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.dll | |
(0,0): [12.21.2018 01.49.48.325 ] Unity.Burst.dll compilation finished in 1001ms source files re-parsed: 3 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.48.379 ] Unity.ShaderGraph.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.48.405 ] Unity.ShaderGraph.Editor.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll | |
(0,0): [12.21.2018 01.49.48.411 ] Unity.Mathematics.dll compilation finished in 10719ms source files re-parsed: 82 metadata reloaded: 0 | |
Symbols will be read from Temp\Unity.Burst.pdb | |
Script Module: Unity.Burst.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
Symbols will be read from Temp\Unity.Mathematics.pdb | |
Script Module: Unity.Mathematics.dll | |
Pass: 0 took 72 milliseconds | |
Pass: 1 took 2 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll | |
(0,0): [12.21.2018 01.49.49.883 ] Unity.PackageManagerUI.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.49.889 ] Unity.Collections.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.49.989 ] Unity.PackageManagerUI.Editor.dll compiling... | |
(0,0): [12.21.2018 01.49.50.003 ] Unity.Collections.dll compiling... | |
(0,0): [12.21.2018 01.49.50.739 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 01.49.50.892 ] Unity.Collections.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Collections.dll | |
(0,0): [12.21.2018 01.49.50.910 ] Unity.PackageManagerUI.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.PackageManagerUI.Editor.dll | |
(0,0): [12.21.2018 01.49.51.043 ] Unity.Collections.dll compilation finished in 1040ms source files re-parsed: 12 metadata reloaded: 1 | |
(0,0): [12.21.2018 01.49.51.144 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compilation finished in 3906ms source files re-parsed: 97 metadata reloaded: 2 | |
(0,0): [12.21.2018 01.49.51.179 ] Unity.PackageManagerUI.Editor.dll compilation finished in 1190ms source files re-parsed: 44 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll | |
Symbols will be read from Temp\Unity.Collections.pdb | |
Script Module: Unity.Collections.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.HighDefinition.Runtime.pdb | |
Script Module: Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Pass: 0 took 123 milliseconds | |
Pass: 1 took 92 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll | |
- Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll | |
(0,0): [12.21.2018 01.49.52.141 ] Unity.Entities.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.52.223 ] Unity.Entities.dll compiling... | |
(0,0): [12.21.2018 01.49.52.271 ] Unity.Jobs.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Tools.dll | |
(0,0): [12.21.2018 01.49.52.312 ] Unity.Jobs.dll compiling... | |
(0,0): [12.21.2018 01.49.52.490 ] Unity.Jobs.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.dll | |
(0,0): [12.21.2018 01.49.52.511 ] Unity.ShaderGraph.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.ShaderGraph.Editor.dll | |
(0,0): [12.21.2018 01.49.52.663 ] Unity.Jobs.dll compilation finished in 350ms source files re-parsed: 3 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.52.710 ] Improbable.Gdk.Tools.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.52.786 ] Improbable.Gdk.Tools.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll | |
Symbols will be read from Temp\Unity.Jobs.pdb | |
Script Module: Unity.Jobs.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 01.49.52.997 ] Unity.ShaderGraph.Editor.dll compilation finished in 4593ms source files re-parsed: 378 metadata reloaded: 18 | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll | |
(0,0): [12.21.2018 01.49.53.443 ] Unity.RenderPipelines.Core.Editor.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll | |
(0,0): [12.21.2018 01.49.53.496 ] Unity.RenderPipelines.Core.Editor.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.Editor.dll | |
(0,0): [12.21.2018 01.49.53.992 ] Improbable.Gdk.Tools.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Tools.dll | |
(0,0): [12.21.2018 01.49.54.060 ] Unity.Properties.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.54.129 ] Unity.Properties.Editor.dll compiling... | |
(0,0): [12.21.2018 01.49.54.242 ] Improbable.Gdk.Tools.dll compilation finished in 1455ms source files re-parsed: 12 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.54.254 ] Unity.Entities.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Tools.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll | |
(0,0): [12.21.2018 01.49.54.794 ] Unity.Postprocessing.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.54.804 ] Unity.Entities.dll compilation finished in 2581ms source files re-parsed: 58 metadata reloaded: 2 | |
(0,0): [12.21.2018 01.49.54.815 ] Unity.Properties.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.Editor.dll | |
(0,0): [12.21.2018 01.49.54.819 ] Unity.Postprocessing.Editor.dll compiling... | |
(0,0): [12.21.2018 01.49.54.940 ] Unity.RenderPipelines.Core.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Editor.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Entities.pdb | |
Script Module: Unity.Entities.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 1 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 01.49.55.206 ] Unity.Properties.Editor.dll compilation finished in 1076ms source files re-parsed: 23 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.Editor.dll | |
(0,0): [12.21.2018 01.49.55.291 ] Unity.Postprocessing.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll | |
(0,0): [12.21.2018 01.49.55.440 ] Unity.RenderPipelines.Core.Editor.dll compilation finished in 1944ms source files re-parsed: 33 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll | |
(0,0): [12.21.2018 01.49.55.573 ] Unity.Entities.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.55.610 ] Unity.Entities.Hybrid.dll compiling... | |
(0,0): [12.21.2018 01.49.55.636 ] Unity.Postprocessing.Editor.dll compilation finished in 817ms source files re-parsed: 35 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.Codegen.dll | |
(0,0): [12.21.2018 01.49.55.656 ] Unity.Burst.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.55.680 ] Unity.Burst.Editor.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll | |
(0,0): [12.21.2018 01.49.55.831 ] Unity.Entities.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 01.49.55.995 ] Unity.Properties.Codegen.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll | |
(0,0): [12.21.2018 01.49.56.048 ] Unity.Properties.Codegen.dll compiling... | |
(0,0): [12.21.2018 01.49.56.060 ] Unity.Burst.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.Editor.dll | |
(0,0): [12.21.2018 01.49.56.202 ] Unity.Entities.Hybrid.dll compilation finished in 591ms source files re-parsed: 12 metadata reloaded: 2 | |
(0,0): [12.21.2018 01.49.56.271 ] Unity.Properties.Codegen.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.Codegen.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
Symbols will be read from Temp\Unity.Entities.Hybrid.pdb | |
Script Module: Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 01.49.56.360 ] Unity.Burst.Editor.dll compilation finished in 679ms source files re-parsed: 10 metadata reloaded: 0 | |
Pass: 0 took 135 milliseconds | |
Pass: 1 took 3 milliseconds | |
(0,0): [12.21.2018 01.49.56.528 ] Unity.Properties.Codegen.dll compilation finished in 479ms source files re-parsed: 7 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.56.618 ] Unity.RenderPipelines.HighDefinition.Editor.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.dll | |
(0,0): [12.21.2018 01.49.56.640 ] Unity.RenderPipelines.HighDefinition.Editor.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.Codegen.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll | |
(0,0): [12.21.2018 01.49.57.013 ] Unity.Transforms.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.57.023 ] Improbable.Gdk.Core.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.57.025 ] Unity.Transforms.dll compiling... | |
(0,0): [12.21.2018 01.49.57.035 ] Improbable.Gdk.Core.dll compiling... | |
(0,0): [12.21.2018 01.49.57.154 ] Unity.Mathematics.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.57.171 ] Unity.Mathematics.Editor.dll compiling... | |
(0,0): [12.21.2018 01.49.57.323 ] Unity.Mathematics.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.Editor.dll | |
(0,0): [12.21.2018 01.49.57.463 ] Unity.Transforms.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.dll | |
(0,0): [12.21.2018 01.49.57.528 ] Unity.Mathematics.Editor.dll compilation finished in 356ms source files re-parsed: 4 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.IncludePaths.dll | |
(0,0): [12.21.2018 01.49.57.927 ] Unity.Transforms.dll compilation finished in 901ms source files re-parsed: 9 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.dll | |
Symbols will be read from Temp\Unity.Transforms.pdb | |
Script Module: Unity.Transforms.dll | |
Pass: 0 took 279 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 01.49.58.448 ] Unity.RenderPipelines.Core.IncludePaths.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.58.514 ] Unity.RenderPipelines.Core.IncludePaths.dll compiling... | |
(0,0): [12.21.2018 01.49.58.623 ] Unity.RenderPipelines.HighDefinition.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 01.49.58.726 ] Unity.RenderPipelines.Core.IncludePaths.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.IncludePaths.dll | |
(0,0): [12.21.2018 01.49.58.859 ] Improbable.Gdk.Core.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 01.49.58.877 ] Unity.Rendering.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.58.881 ] Unity.RenderPipelines.Core.IncludePaths.dll compilation finished in 366ms source files re-parsed: 1 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.58.892 ] Unity.Rendering.Hybrid.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.IncludePaths.dll | |
(0,0): [12.21.2018 01.49.59.037 ] Unity.RenderPipelines.HighDefinition.Editor.dll compilation finished in 2396ms source files re-parsed: 102 metadata reloaded: 4 | |
(0,0): [12.21.2018 01.49.59.044 ] Unity.Rendering.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Rendering.Hybrid.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll | |
(0,0): [12.21.2018 01.49.59.142 ] Improbable.Gdk.Core.dll compilation finished in 2107ms source files re-parsed: 94 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.59.224 ] Unity.Entities.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.59.257 ] Unity.Rendering.Hybrid.dll compilation finished in 365ms source files re-parsed: 9 metadata reloaded: 1 | |
(0,0): [12.21.2018 01.49.59.274 ] Unity.Entities.Properties.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
Symbols will be read from Temp\Improbable.Gdk.Core.pdb | |
Script Module: Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 01.49.59.525 ] Unity.Entities.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 01.49.59.527 ] Unity.Transforms.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.49.59.555 ] Unity.Transforms.Hybrid.dll compiling... | |
Pass: 0 took 117 milliseconds | |
Pass: 1 took 1 milliseconds | |
(0,0): [12.21.2018 01.49.59.631 ] Unity.Transforms.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 01.49.59.691 ] Unity.Entities.Properties.dll compilation finished in 416ms source files re-parsed: 14 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.49.59.694 ] Unity.Transforms.Hybrid.dll compilation finished in 139ms source files re-parsed: 6 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
Symbols will be read from Temp\Unity.Rendering.Hybrid.pdb | |
Script Module: Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 01.49.59.984 ] Improbable.Gdk.Generated.dll: no prior compilation found in cache | |
Pass: 0 took 229 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 01.50.00.048 ] Improbable.Gdk.Generated.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.BuildSystem.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
Symbols will be read from Temp\Unity.Transforms.Hybrid.pdb | |
Script Module: Unity.Transforms.Hybrid.dll | |
Pass: 0 took 160 milliseconds | |
Pass: 1 took 10 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 01.50.00.546 ] Improbable.Gdk.BuildSystem.dll: no prior compilation found in cache | |
Symbols will be read from Temp\Unity.Entities.Properties.pdb | |
Script Module: Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 01.50.00.712 ] Improbable.Gdk.BuildSystem.dll compiling... | |
Pass: 0 took 127 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll | |
(0,0): [12.21.2018 01.50.01.330 ] Unity.Entities.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.01.376 ] Unity.Entities.Editor.dll compiling... | |
(0,0): [12.21.2018 01.50.01.592 ] Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.01.686 ] Improbable.Gdk.BuildSystem.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.BuildSystem.dll | |
(0,0): [12.21.2018 01.50.01.688 ] Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll compiling... | |
(0,0): [12.21.2018 01.50.01.936 ] Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll | |
(0,0): [12.21.2018 01.50.01.941 ] Improbable.Gdk.Generated.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 01.50.01.961 ] Improbable.Gdk.BuildSystem.dll compilation finished in 1250ms source files re-parsed: 14 metadata reloaded: 1 | |
(0,0): [12.21.2018 01.50.02.026 ] Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll compilation finished in 337ms source files re-parsed: 1 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.BuildSystem.dll | |
(0,0): [12.21.2018 01.50.02.145 ] Unity.Entities.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.BuildSystem.dll | |
(0,0): [12.21.2018 01.50.02.187 ] Improbable.Gdk.Generated.dll compilation finished in 2138ms source files re-parsed: 126 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.GameObjectRepresentation.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
Symbols will be read from Temp\Improbable.Gdk.Generated.pdb | |
Script Module: Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 01.50.02.377 ] Unity.Entities.Editor.dll compilation finished in 1001ms source files re-parsed: 25 metadata reloaded: 1 | |
(0,0): [12.21.2018 01.50.02.425 ] Improbable.Gdk.Generated.BuildSystem.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.02.446 ] Improbable.Gdk.Generated.BuildSystem.dll compiling... | |
Pass: 0 took 76 milliseconds | |
Pass: 1 took 1 milliseconds | |
(0,0): [12.21.2018 01.50.02.554 ] Improbable.Gdk.Generated.BuildSystem.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.BuildSystem.dll | |
(0,0): [12.21.2018 01.50.02.555 ] Unity.Jobs.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.02.662 ] Unity.Jobs.Editor.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Editor.dll | |
(0,0): [12.21.2018 01.50.02.779 ] Unity.Jobs.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.Editor.dll | |
(0,0): [12.21.2018 01.50.02.808 ] Improbable.Gdk.Generated.BuildSystem.dll compilation finished in 361ms source files re-parsed: 1 metadata reloaded: 1 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.BuildSystem.dll | |
(0,0): [12.21.2018 01.50.02.903 ] Improbable.Gdk.PlayerLifecycle.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.02.965 ] Unity.Jobs.Editor.dll compilation finished in 303ms source files re-parsed: 1 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.50.02.969 ] Improbable.Gdk.PlayerLifecycle.dll compiling... | |
(0,0): [12.21.2018 01.50.03.015 ] Improbable.Gdk.TransformSynchronization.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 01.50.03.064 ] Improbable.Gdk.TransformSynchronization.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 01.50.03.255 ] Improbable.Gdk.GameObjectCreation.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.03.270 ] Improbable.Gdk.GameObjectCreation.dll compiling... | |
(0,0): [12.21.2018 01.50.03.297 ] Improbable.Gdk.PlayerLifecycle.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 01.50.03.481 ] Improbable.Gdk.GameObjectCreation.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 01.50.03.486 ] Improbable.Gdk.Health.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.03.496 ] Improbable.Gdk.TransformSynchronization.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 01.50.03.577 ] Improbable.Gdk.PlayerLifecycle.dll compilation finished in 607ms source files re-parsed: 10 metadata reloaded: 1 | |
(0,0): [12.21.2018 01.50.03.593 ] Improbable.Gdk.Health.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
Symbols will be read from Temp\Improbable.Gdk.PlayerLifecycle.pdb | |
(0,0): [12.21.2018 01.50.03.711 ] Improbable.Gdk.GameObjectCreation.dll compilation finished in 440ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.50.03.711 ] Improbable.Gdk.TransformSynchronization.dll compilation finished in 647ms source files re-parsed: 36 metadata reloaded: 0 | |
(0,0): [12.21.2018 01.50.03.712 ] Improbable.Gdk.Health.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Health.dll | |
Script Module: Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 01.50.03.797 ] Improbable.Gdk.Health.dll compilation finished in 204ms source files re-parsed: 3 metadata reloaded: 0 | |
Pass: 0 took 71 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
Symbols will be read from Temp\Improbable.Gdk.Health.pdb | |
(0,0): [12.21.2018 01.50.04.099 ] Improbable.Gdk.StandardTypes.dll: no prior compilation found in cache | |
Script Module: Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 01.50.04.126 ] Improbable.Gdk.StandardTypes.dll compiling... | |
Pass: 0 took 87 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 01.50.04.216 ] Improbable.Gdk.StandardTypes.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.GameObjectCreation.pdb | |
(0,0): [12.21.2018 01.50.04.279 ] Improbable.Gdk.StandardTypes.dll compilation finished in 153ms source files re-parsed: 1 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.GameObjectCreation.dll | |
Pass: 0 took 42 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
Symbols will be read from Temp\Improbable.Gdk.TransformSynchronization.pdb | |
Script Module: Improbable.Gdk.TransformSynchronization.dll | |
Pass: 0 took 112 milliseconds | |
Pass: 1 took 111 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Editor.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.StandardTypes.pdb | |
Script Module: Improbable.Gdk.StandardTypes.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 01.50.05.012 ] Unity.Transforms.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.05.031 ] Unity.Transforms.Editor.dll compiling... | |
(0,0): [12.21.2018 01.50.05.090 ] Unity.Transforms.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Editor.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 01.50.05.275 ] Unity.Transforms.Editor.dll compilation finished in 244ms source files re-parsed: 1 metadata reloaded: 2 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Editor.dll | |
(0,0): [12.21.2018 01.50.05.525 ] Improbable.Gdk.Guns.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.05.541 ] Improbable.Gdk.Guns.dll compiling... | |
(0,0): [12.21.2018 01.50.05.643 ] Improbable.Gdk.Movement.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.05.658 ] Improbable.Gdk.Movement.dll compiling... | |
(0,0): [12.21.2018 01.50.05.678 ] Improbable.Gdk.Guns.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 01.50.05.725 ] Improbable.Gdk.Ragdoll.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.05.764 ] Improbable.Gdk.Ragdoll.dll compiling... | |
(0,0): [12.21.2018 01.50.05.777 ] Improbable.Gdk.Movement.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 01.50.05.842 ] Improbable.Gdk.Guns.dll compilation finished in 300ms source files re-parsed: 15 metadata reloaded: 2 | |
(0,0): [12.21.2018 01.50.05.843 ] Improbable.Gdk.Ragdoll.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Ragdoll.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
Symbols will be read from Temp\Improbable.Gdk.Guns.pdb | |
(0,0): [12.21.2018 01.50.05.930 ] Improbable.Gdk.Movement.dll compilation finished in 272ms source files re-parsed: 9 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 01.50.06.053 ] Improbable.Gdk.Ragdoll.dll compilation finished in 289ms source files re-parsed: 2 metadata reloaded: 1 | |
Pass: 0 took 109 milliseconds | |
Pass: 1 took 173 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
Symbols will be read from Temp\Improbable.Gdk.Ragdoll.pdb | |
Script Module: Improbable.Gdk.Ragdoll.dll | |
Pass: 0 took 91 milliseconds | |
Pass: 1 took 62 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
Symbols will be read from Temp\Improbable.Gdk.Movement.pdb | |
Script Module: Improbable.Gdk.Movement.dll | |
Pass: 0 took 67 milliseconds | |
Pass: 1 took 130 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.dll | |
(0,0): [12.21.2018 01.50.07.292 ] Improbable.Fps.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.07.316 ] Improbable.Fps.dll compiling... | |
(0,0): [12.21.2018 01.50.07.813 ] Improbable.Fps.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.dll | |
(0,0): [12.21.2018 01.50.08.053 ] Improbable.Fps.dll compilation finished in 737ms source files re-parsed: 39 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.dll | |
Symbols will be read from Temp\Improbable.Fps.pdb | |
Script Module: Improbable.Fps.dll | |
Pass: 0 took 290 milliseconds | |
Pass: 1 took 237 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.Editor.dll | |
(0,0): [12.21.2018 01.50.09.052 ] Improbable.Fps.Editor.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 01.50.09.065 ] Improbable.Fps.Editor.dll compiling... | |
(0,0): [12.21.2018 01.50.09.176 ] Improbable.Fps.Editor.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.Editor.dll | |
(0,0): [12.21.2018 01.50.09.225 ] Improbable.Fps.Editor.dll compilation finished in 159ms source files re-parsed: 3 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.Editor.dll | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(24,60): warning CS0169: The field 'FpsDriver.authority' is never used | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(30,23): warning CS0169: The field 'MapBuilder.cubeParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 30) | |
Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs(15,38): warning CS0169: The field 'ClientWorkerConnector.connectScreen' is never used | |
(Filename: Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs Line: 15) | |
Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs(18,25): warning CS0169: The field 'ServerMovementDriver.lastPosition' is never used | |
(Filename: Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(22,22): warning CS0169: The field 'ProxySharedComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 22) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs(60,27): warning CS0169: The field 'FastEquality.PointerSize.pter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs Line: 60) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(17,22): warning CS0169: The field 'ProxyBufferElementData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(87,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 87) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(88,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 88) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(12,22): warning CS0169: The field 'ProxyComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 12) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(47,31): warning CS0169: The field 'PostProcessLayer.m_ShowToolkit' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 47) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(48,31): warning CS0169: The field 'PostProcessLayer.m_ShowCustomSorter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 48) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(132,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.uv2' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 132) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(126,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.WorldSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 126) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(117,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.TangentSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 117) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(32,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.texCoord2' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(18,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.uv1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(106,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.WorldSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 106) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(199,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.TangentSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 199) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(120,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ViewSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 120) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(111,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.WorldSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 111) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(182,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ViewSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 182) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(71,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.texCoord3' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 71) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(206,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.VertexColor' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 206) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(176,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ObjectSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 176) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(33,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.texCoord3' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(191,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ObjectSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 191) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(36,18): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.cullFace' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(17,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.uv0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(194,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.TangentSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 194) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(131,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.uv1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 131) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(127,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.TangentSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 127) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(119,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ObjectSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 119) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(27,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.positionRWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 27) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(14,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.positionOS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 14) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(186,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ObjectSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 186) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(114,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ObjectSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 114) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(202,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.uv0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 202) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(135,30): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.FaceSign' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 135) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(204,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.uv2' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 204) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(21,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.color' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 21) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(115,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ViewSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 115) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(107,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.TangentSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 107) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(198,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.WorldSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 198) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(203,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.uv1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 203) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(66,21): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.normalWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 66) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(184,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.TangentSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 184) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(189,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.TangentSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 189) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(178,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.WorldSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 178) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(16,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.tangentOS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 16) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(134,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.VertexColor' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 134) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(15,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.normalOS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 15) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(193,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.WorldSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 193) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(28,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.normalWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 28) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(104,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ObjectSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 104) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(69,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.texCoord1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 69) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(197,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ViewSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 197) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(133,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.uv3' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 133) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(116,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.WorldSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 116) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(129,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ScreenPosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 129) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(31,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.texCoord1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(110,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ViewSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 110) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(67,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.tangentWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 67) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(30,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.texCoord0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 30) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(70,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.texCoord2' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 70) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(188,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.WorldSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 188) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(179,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.TangentSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 179) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(109,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ObjectSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 109) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(65,21): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.positionRWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 65) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(181,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ObjectSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 181) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(68,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.texCoord0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 68) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(29,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.tangentWS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 29) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(19,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.uv2' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 19) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(72,37): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToDS.color' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 72) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(177,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ViewSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 177) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(112,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.TangentSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 112) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(122,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.TangentSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 122) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(130,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.uv0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 130) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(20,57): warning CS0169: The field 'HDRPShaderStructs.AttributesMesh.uv3' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 20) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(26,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.positionCS' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 26) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(105,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ViewSpaceNormal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 105) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(124,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ObjectSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 124) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(125,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.ViewSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 125) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(201,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ScreenPosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 201) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(187,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ViewSpaceBiTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 187) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(192,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ViewSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 192) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(205,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.uv3' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 205) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(121,32): warning CS0169: The field 'HDRPShaderStructs.SurfaceDescriptionInputs.WorldSpaceViewDirection' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 121) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(183,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.WorldSpaceTangent' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 183) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(196,32): warning CS0169: The field 'HDRPShaderStructs.VertexDescriptionInputs.ObjectSpacePosition' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 196) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs(34,57): warning CS0169: The field 'HDRPShaderStructs.VaryingsMeshToPS.color' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Editor\ShaderGraph\HDSubShaderUtilities.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(35,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(33,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(32,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(36,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(37,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(34,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(35,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(33,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(36,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(34,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(37,39): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs(37,13): warning CS0169: The field 'ScreenSpaceReflection.m_DeferredProjectionModel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(38,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 38) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs(17,33): warning CS0169: The field 'NormalBufferManager.m_HTile' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(31,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(39,39): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 39) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Views\PropertySheet.cs(11,15): warning CS0169: The field 'PropertySheet.m_Header' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Views\PropertySheet.cs Line: 11) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Inspector\MasterPreviewView.cs(34,21): warning CS0169: The field 'MasterPreviewView.m_MasterNode' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Inspector\MasterPreviewView.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Manipulators\ResizeSideHandle.cs(50,26): warning CS0169: The field 'ResizeSideHandle.m_StyleLabel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Manipulators\ResizeSideHandle.cs Line: 50) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Inspector\MasterPreviewView.cs(32,21): warning CS0169: The field 'MasterPreviewView.m_PreviewMeshPicker' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Inspector\MasterPreviewView.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Data\Nodes\Input\Gradient\GradientNode.cs(14,23): warning CS0169: The field 'GradientNode.m_Value' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Data\Nodes\Input\Gradient\GradientNode.cs Line: 14) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\SearchWindowProvider.cs(52,19): warning CS0169: The field 'SearchWindowProvider.m_Ids' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\SearchWindowProvider.cs Line: 52) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Controls\GradientControl.cs(35,20): warning CS0169: The field 'GradientControlView.m_Label' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Controls\GradientControl.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Views\MaterialNodeView.cs(31,23): warning CS0169: The field 'MaterialNodeView.m_SettingsContainer' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Drawing\Views\MaterialNodeView.cs Line: 31) | |
Reloading assemblies after script compilation. | |
Begin MonoManager ReloadAssembly | |
Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 | |
Registering platform support modules: | |
Registered platform support modules in: 0,0761949s. | |
Native extension for LinuxStandalone target not found | |
Native extension for WindowsStandalone target not found | |
Native extension for OSXStandalone target not found | |
Refreshing native plugins compatible for Editor in 2.35 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.57 ms. | |
Mono: successfully reloaded assembly | |
- Completed reload, in 3.169 seconds | |
Platform modules already initialized, skipping | |
Validating Project structure ... 0.009549 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.075131 seconds (Nothing changed) | |
Refresh completed in 0.075240 seconds. | |
Warming cache for 3246 main assets: 0.008585 seconds elapsed | |
Initializing Unity extensions: | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 | |
'C:/Program Files/Unity/Hub/Editor/2018.2.14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 | |
Unloading 202 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 74.0 MB. | |
System memory in use after: 74.1 MB. | |
Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 2466. | |
Total: 4.645100 ms (FindLiveObjects: 0.883200 ms CreateObjectMapping: 0.243900 ms MarkObjects: 3.424900 ms DeleteObjects: 0.091800 ms) | |
Refreshing native plugins compatible for Editor in 11.54 ms, found 12 plugins. | |
<RI> Initialized touch support. | |
<RI> Initialized touch support. | |
<RI> Initialized touch support. | |
<RI> Initialized touch support. | |
<RI> Initialized touch support. | |
<RI> Initialized touch support. | |
<RI> Initializing input. | |
<RI> Input initialized. | |
Launched and connected shader compiler UnityShaderCompiler.exe after 0.15 seconds | |
Hub Web Socket connection default:(null):reason:29 | |
Hub Web Socket HTTP protocol init | |
Unloading 42 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 370.8 MB. | |
System memory in use after: 370.9 MB. | |
Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 2897. | |
Total: 11.260700 ms (FindLiveObjects: 1.231200 ms CreateObjectMapping: 0.198500 ms MarkObjects: 9.229200 ms DeleteObjects: 0.600800 ms) | |
Hub Web Socket filter pre-establish | |
Hub Web Socket connection established | |
Created GICache directory at C:/Users/Bruker/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.171s, timestamps: [249.574 - 249.745] | |
Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Bruker/AppData/LocalLow/Unity/Caches/GiCache' | |
[00:00:05] Enlighten: Precompute started. | |
[00:00:05] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock) | |
[00:00:05] Enlighten: Finished 1 Tetrahedralize Probes job (0.04s execute, 0.00s integrate, 0.05s wallclock) | |
[00:00:05] Enlighten: Precompute took 0.105381 seconds. | |
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. | |
[00:00:05] Enlighten: Bake started. | |
Setting up 2 worker threads for Enlighten. | |
Thread -> id: 367c -> priority: 1 | |
Thread -> id: 35a8 -> priority: 1 | |
[00:00:06] Enlighten: Finished 1 Bake Runtime job (0.23s execute, 0.00s integrate, 0.26s wallclock) | |
[00:00:06] Enlighten: Bake took 0.261911 seconds. | |
TrimDiskCacheJob: Current cache size 505mb | |
[PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024 | |
[PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M. | |
[PathTracer] Updated environment lighting, hash 1a900b62256c061e1d22db684ddebc73. | |
[PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000 | |
[PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. | |
[PathTracer] Common reset. | |
[PathTracer] Lightmap reset. | |
[PathTracer][LP] Light probes reset. | |
[PathTracer][CB] Custom bakes reset. | |
[PathTracer] building lightmap data asset. | |
[PathTracer] building lightmap data asset. | |
[00:00:06] Enlighten: Reflection Probes started. | |
[00:00:06] Enlighten: Finished 1 Ambient Probes job (0.01s execute, 0.00s integrate, 0.06s wallclock) | |
[00:00:07] Enlighten: Finished 1 Reflection Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock) | |
(0,0): [12.21.2018 01.52.17.931 ] Compiler cache size is now 17,90 MB | |
Refresh: detecting if any assets need to be imported or removed ... | |
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UnauthorizedAccessException: Access to the path "C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\GGXConvolution\GGXConvolution.cs.hlsl" is denied. | |
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) | |
at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append) [0x00008] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool) | |
at System.IO.File.CreateText (System.String path) [0x00000] in <f2e6809acb14476a81f399aeb800f8f2>:0 | |
at UnityEditor.Experimental.Rendering.CSharpToHLSL.GenerateAll () [0x00285] in C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\CoreRP\Editor\ShaderGenerator\CSharpToHLSL.cs:104 | |
at UnityEditor.Experimental.Rendering.ShaderGeneratorMenu.GenerateShaderIncludes () [0x00001] in C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\CoreRP\Editor\ShaderGenerator\ShaderGeneratorMenu.cs:10 | |
(Filename: <f2e6809acb14476a81f399aeb800f8f2> Line: 0) | |
Refresh: detecting if any assets need to be imported or removed ... | |
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Refresh: detecting if any assets need to be imported or removed ... | |
Hashing assets (20 files)... 0.039 seconds | |
file read: 0.001 seconds (0.057 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.036 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.000 seconds | |
----- Compute hash(es) for 20 asset(s). | |
----- Asset named Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBase.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.core/CoreRP/Utilities/GeometryUtils.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/ColorPickerDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugDisplay.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/LightingDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/MaterialDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/MipMapDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightDefinition.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/LightLoop.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Builtin/BuiltinData.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/DiffusionProfile/DiffusionProfileSettings.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/GGXConvolution.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Unlit/Unlit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/ShaderConfig.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/ShaderPass/ShaderPass.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.cs.hlsl is skipped as no actual change. | |
Refresh: elapses 0.364369 seconds (Nothing changed) | |
Refreshing native plugins compatible for Editor in 7.28 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.43 ms. | |
----- Total AssetImport time: 0.468332s, AssetImport time: 0.000000s, Asset hashing: 0.039626s [58.0 KB, 1.429208 mb/s] | |
Refresh completed in 0.516087 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.048685 seconds (Nothing changed) | |
Refresh completed in 0.048786 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
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Refresh completed in 0.048568 seconds. | |
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Refresh: elapses 0.044246 seconds (Nothing changed) | |
Refresh completed in 0.044353 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Hashing assets (20 files)... 0.015 seconds | |
file read: 0.001 seconds (0.057 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.001 seconds | |
----- Compute hash(es) for 20 asset(s). | |
----- Asset named Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBase.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.core/CoreRP/Utilities/GeometryUtils.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/ColorPickerDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugDisplay.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/LightingDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/MaterialDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/MipMapDebug.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightDefinition.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/LightLoop.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Builtin/BuiltinData.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/DiffusionProfile/DiffusionProfileSettings.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/GGXConvolution.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Unlit/Unlit.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/ShaderConfig.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/ShaderPass/ShaderPass.cs.hlsl is skipped as no actual change. | |
----- Asset named Packages/com.unity.render-pipelines.high-definition/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.cs.hlsl is skipped as no actual change. | |
Refresh: elapses 0.417236 seconds (Nothing changed) | |
Refreshing native plugins compatible for Editor in 1.19 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.43 ms. | |
----- Total AssetImport time: 0.516040s, AssetImport time: 0.000000s, Asset hashing: 0.015254s [58.0 KB, 3.712631 mb/s] | |
Refresh completed in 0.570872 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.056863 seconds (Nothing changed) | |
Refresh completed in 0.056960 seconds. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Hashing assets (16 files)... 0.267 seconds | |
file read: 0.010 seconds (2.184 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.198 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.003 seconds | |
Updating Assets/Fps/Art/Materials/Source_Shaders - GUID: 75fefde1edd20d446bc37d7f794affaf... | |
done. [Time: 82.037600 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/LowHealthPostProcess.shader - GUID: 1d9df02b32f55154095347f533b2dfea... | |
done. [Time: 290.044800 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/PostVignette.shader - GUID: 98eacaa656aa38649bcc2ca95a13bc80... | |
done. [Time: 500.161900 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Asset_Detail_Map.ShaderGraph - GUID: 284148cd1ba5a1c4cbe782777580c1c5... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 1470.328800 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Clouds.ShaderGraph - GUID: 50a7561e24f64a149945def7a3f3b545... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 737.918300 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Pickup.ShaderGraph - GUID: 5ed014f46e2493543ab76867435bccba... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 940.596800 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Master.ShaderGraph - GUID: 7840c7d7c70987c419bc9222c952e8b3... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
done. [Time: 1549.215500 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_BG_Terrain.ShaderGraph - GUID: 793700b4f1840b34aa05e66c97d7630a... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 1127.745800 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/ObjectSpaceTriplanar.ShaderSubGraph - GUID: 7b3b83345233ac9428c8530b62de70fe... | |
done. [Time: 282.853100 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Greybox.ShaderGraph - GUID: 8697597c95bf06445b3ef6fa1f33d086... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 1562.326500 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Distance_Fade.ShaderSubGraph - GUID: 9851aeee71bd4bf4aad83c618e0cc2c7... | |
done. [Time: 109.431200 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_BulletTracer.ShaderGraph - GUID: da8454596eb1ef84b83382ad3b8b6dc6... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 431.674200 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Sprite_Spark.ShaderGraph - GUID: dab9263f3c836674e98ebbb9cd90aa51... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
done. [Time: 482.317900 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Ambient_Boost.ShaderSubGraph - GUID: dfb0b10b77c4a3e41ab22a8aa5a420ff... | |
done. [Time: 59.350600 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Character_Master.ShaderGraph - GUID: e726a521c6f3efb409d3d9128fcbbeef... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
done. [Time: 1229.093600 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Scope_Master.ShaderGraph - GUID: fca1df473ca8e3b4c833e483dc2f46dc... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
done. [Time: 494.769200 ms] | |
Updating Assets/Fps/Art/Materials/Source_Shaders/Spatial_Floor.ShaderGraph - GUID: fda5b2defa0dc2947a0a80bb9afbdf69... | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Assertion failed on expression: 'success' | |
UnityEditor.ShaderUtil:CreateShaderAsset(String) | |
UnityEditor.ShaderGraph.ShaderGraphImporter:OnImportAsset(AssetImportContext) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\Importers\ShaderGraphImporter.cs:71) | |
UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData(AssetImportContext) (at C:\buildslave\unity\build\Editor\Mono\AssetPipeline\ScriptedImporter.cs:19) | |
[C:\buildslave\unity\build\Editor/Src/AssetPipeline/ShaderImporter.cpp line 529] | |
(Filename: C:/Users/Bruker/AppData/Local/Unity/cache/packages/staging-packages.unity.com/[email protected]/Editor/Importers/ShaderGraphImporter.cs Line: 71) | |
done. [Time: 837.191700 ms] | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Unloading 58 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 399.5 MB. | |
System memory in use after: 397.6 MB. | |
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 2925. | |
Total: 10.424900 ms (FindLiveObjects: 1.134400 ms CreateObjectMapping: 0.196100 ms MarkObjects: 8.417400 ms DeleteObjects: 0.676000 ms) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Shader warning in '': Shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
(Filename: Line: 0) | |
Refreshing native plugins compatible for Editor in 7.07 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.34 ms. | |
----- Total AssetImport time: 13.534836s, AssetImport time: 12.469566s, Asset hashing: 0.266900s [2.2 MB, 8.183501 mb/s] | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.049814 seconds (Nothing changed) | |
Refresh completed in 0.050026 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.048203 seconds (Nothing changed) | |
Refresh completed in 0.048303 seconds. | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.049974 seconds (Nothing changed) | |
Refresh completed in 0.050078 seconds. | |
..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed | |
The worker type SimulatedPlayer does not have a build configuration. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object, Object) | |
UnityEngine.Debug:LogWarning(Object, Object) | |
Improbable.Gdk.BuildSystem.Configuration.SpatialOSBuildConfiguration:GetEnvironmentConfigForWorker(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\Configuration\SpatialOSBuildConfiguration.cs:22) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:GetBuildTargetsForWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:86) | |
Improbable.BuildWorkerMenu:CheckWorkersCanBuildForEnvironment(BuildEnvironment, String[]) (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:101) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:121) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 101) | |
A newer version of spatial is available. Run 'spatial update' to get the latest version. | |
For more information, see https://docs.improbable.io/reference/latest/shared/release-policy#spatial-cli-releases | |
Generating bridge settings for SimulatedPlayer. | |
Generating bridge settings for SimulatedPlayerCoordinator. | |
Generating managed worker configuration for SimulatedPlayerCoordinator. | |
Generating bridge settings for UnityClient. | |
Generating bridge settings for UnityGameLogic. | |
Generating managed worker configuration for UnityGameLogic. | |
'spatial build build-config' succeeded | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Improbable.Gdk.Tools.RedirectedProcess:RunIn(String, String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:86) | |
Improbable.Gdk.Tools.LocalLaunch:BuildConfig() (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\LocalLaunch.cs:65) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:130) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 130) | |
The worker type SimulatedPlayer does not have a build configuration. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object, Object) | |
UnityEngine.Debug:LogWarning(Object, Object) | |
Improbable.Gdk.BuildSystem.Configuration.SpatialOSBuildConfiguration:GetEnvironmentConfigForWorker(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\Configuration\SpatialOSBuildConfiguration.cs:22) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:98) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Skipping build for SimulatedPlayer. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:101) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Building "StandaloneLinux64" for worker platform: "SimulatedPlayerCoordinator", environment: "Cloud" | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:188) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... | |
done. [Time: 26.845400 ms] | |
Refreshing native plugins compatible for Editor in 2.30 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.39 ms. | |
----- Total AssetImport time: 1.449961s, AssetImport time: 0.404254s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] | |
BuildPlayer: start building target 24 | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.05.37.921 ] Unity.Postprocessing.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.37.993 ] Unity.Mathematics.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.38.056 ] Unity.RenderPipelines.Core.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.38.061 ] Unity.Postprocessing.Runtime.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.05.38.112 ] Unity.Mathematics.dll compiling... | |
(0,0): [12.21.2018 02.05.38.167 ] Unity.RenderPipelines.Core.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.05.38.918 ] Improbable.Gdk.ObjectPooling.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.38.932 ] Improbable.Gdk.ObjectPooling.dll compiling... | |
(0,0): [12.21.2018 02.05.39.820 ] Improbable.Gdk.ObjectPooling.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.05.40.136 ] Improbable.Gdk.ObjectPooling.dll compilation finished in 1204ms source files re-parsed: 6 metadata reloaded: 21 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
Symbols will be read from Temp\Improbable.Gdk.ObjectPooling.pdb | |
Script Module: Improbable.Gdk.ObjectPooling.dll | |
Pass: 0 took 49 milliseconds | |
Pass: 1 took 8 milliseconds | |
(0,0): [12.21.2018 02.05.40.653 ] Unity.Postprocessing.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.dll | |
(0,0): [12.21.2018 02.05.41.131 ] Unity.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.41.219 ] Unity.Properties.dll compiling... | |
(0,0): [12.21.2018 02.05.41.256 ] Unity.Postprocessing.Runtime.dll compilation finished in 3194ms source files re-parsed: 56 metadata reloaded: 41 | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb | |
(0,0): [12.21.2018 02.05.41.402 ] Unity.RenderPipelines.Core.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Runtime.dll | |
Script Module: Unity.Postprocessing.Runtime.dll | |
Pass: 0 took 58 milliseconds | |
Pass: 1 took 2 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll | |
(0,0): [12.21.2018 02.05.41.774 ] Unity.Burst.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.41.786 ] Unity.Burst.dll compiling... | |
(0,0): [12.21.2018 02.05.42.022 ] Unity.RenderPipelines.Core.Runtime.dll compilation finished in 3857ms source files re-parsed: 72 metadata reloaded: 47 | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.Core.Runtime.pdb | |
(0,0): [12.21.2018 02.05.42.353 ] Unity.Burst.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.dll | |
Script Module: Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.05.42.387 ] Unity.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.dll | |
(0,0): [12.21.2018 02.05.42.403 ] Unity.Burst.dll compilation finished in 617ms source files re-parsed: 3 metadata reloaded: 0 | |
Pass: 0 took 72 milliseconds | |
Pass: 1 took 4 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll | |
Symbols will be read from Temp\Unity.Burst.pdb | |
Script Module: Unity.Burst.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.05.42.719 ] Unity.Properties.dll compilation finished in 1500ms source files re-parsed: 34 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.dll | |
Symbols will be read from Temp\Unity.Properties.pdb | |
Script Module: Unity.Properties.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 1 milliseconds | |
(0,0): [12.21.2018 02.05.42.963 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.42.975 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.05.44.233 ] Unity.Mathematics.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.dll | |
(0,0): [12.21.2018 02.05.44.274 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 02.05.44.593 ] Unity.Mathematics.dll compilation finished in 6480ms source files re-parsed: 82 metadata reloaded: 41 | |
(0,0): [12.21.2018 02.05.44.631 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compilation finished in 1655ms source files re-parsed: 97 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
Symbols will be read from Temp\Unity.Mathematics.pdb | |
Script Module: Unity.Mathematics.dll | |
Pass: 0 took 48 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.HighDefinition.Runtime.pdb | |
Script Module: Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Pass: 0 took 100 milliseconds | |
Pass: 1 took 2 milliseconds | |
(0,0): [12.21.2018 02.05.45.140 ] Unity.Collections.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.45.153 ] Unity.Collections.dll compiling... | |
(0,0): [12.21.2018 02.05.45.226 ] Unity.Collections.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Collections.dll | |
(0,0): [12.21.2018 02.05.45.283 ] Unity.Collections.dll compilation finished in 130ms source files re-parsed: 12 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll | |
Symbols will be read from Temp\Unity.Collections.pdb | |
Script Module: Unity.Collections.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll | |
(0,0): [12.21.2018 02.05.45.665 ] Unity.Jobs.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.45.678 ] Unity.Jobs.dll compiling... | |
(0,0): [12.21.2018 02.05.45.720 ] Unity.Jobs.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.dll | |
(0,0): [12.21.2018 02.05.45.757 ] Unity.Entities.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.45.761 ] Unity.Jobs.dll compilation finished in 83ms source files re-parsed: 3 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.05.45.770 ] Unity.Entities.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll | |
Symbols will be read from Temp\Unity.Jobs.pdb | |
Script Module: Unity.Jobs.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.05.46.196 ] Unity.Entities.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.dll | |
(0,0): [12.21.2018 02.05.46.298 ] Unity.Entities.dll compilation finished in 528ms source files re-parsed: 58 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Entities.pdb | |
Script Module: Unity.Entities.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.05.46.697 ] Unity.Entities.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.46.710 ] Unity.Entities.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.05.46.766 ] Unity.Entities.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.05.46.866 ] Unity.Entities.Hybrid.dll compilation finished in 156ms source files re-parsed: 12 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
Symbols will be read from Temp\Unity.Entities.Hybrid.pdb | |
Script Module: Unity.Entities.Hybrid.dll | |
Pass: 0 took 61 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.05.47.220 ] Unity.Transforms.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.47.235 ] Unity.Transforms.dll compiling... | |
(0,0): [12.21.2018 02.05.47.344 ] Improbable.Gdk.Core.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.47.358 ] Unity.Transforms.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.dll | |
(0,0): [12.21.2018 02.05.47.360 ] Improbable.Gdk.Core.dll compiling... | |
(0,0): [12.21.2018 02.05.47.477 ] Unity.Transforms.dll compilation finished in 241ms source files re-parsed: 9 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.dll | |
Symbols will be read from Temp\Unity.Transforms.pdb | |
Script Module: Unity.Transforms.dll | |
(0,0): [12.21.2018 02.05.47.670 ] Improbable.Gdk.Core.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.dll | |
Pass: 0 took 126 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.05.47.829 ] Improbable.Gdk.Core.dll compilation finished in 469ms source files re-parsed: 94 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.05.47.957 ] Unity.Rendering.Hybrid.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.05.47.975 ] Unity.Rendering.Hybrid.dll compiling... | |
Symbols will be read from Temp\Improbable.Gdk.Core.pdb | |
(0,0): [12.21.2018 02.05.48.046 ] Unity.Entities.Properties.dll: no prior compilation found in cache | |
Script Module: Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.05.48.121 ] Unity.Rendering.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.05.48.131 ] Unity.Entities.Properties.dll compiling... | |
(0,0): [12.21.2018 02.05.48.182 ] Unity.Transforms.Hybrid.dll: no prior compilation found in cache | |
Pass: 0 took 148 milliseconds | |
Pass: 1 took 5 milliseconds | |
(0,0): [12.21.2018 02.05.48.231 ] Unity.Transforms.Hybrid.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 02.05.48.347 ] Unity.Rendering.Hybrid.dll compilation finished in 371ms source files re-parsed: 9 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.05.48.349 ] Unity.Transforms.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.05.48.356 ] Unity.Entities.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Properties.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
Symbols will be read from Temp\Unity.Rendering.Hybrid.pdb | |
Script Module: Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.05.48.505 ] Unity.Transforms.Hybrid.dll compilation finished in 273ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.05.48.506 ] Improbable.Gdk.Generated.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.48.513 ] Unity.Entities.Properties.dll compilation finished in 381ms source files re-parsed: 14 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.05.48.535 ] Improbable.Gdk.Generated.dll compiling... | |
Pass: 0 took 133 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
Symbols will be read from Temp\Unity.Transforms.Hybrid.pdb | |
Script Module: Unity.Transforms.Hybrid.dll | |
Pass: 0 took 98 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
Symbols will be read from Temp\Unity.Entities.Properties.pdb | |
Script Module: Unity.Entities.Properties.dll | |
Pass: 0 took 29 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.05.49.943 ] Improbable.Gdk.Generated.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 02.05.50.061 ] Improbable.Gdk.Generated.dll compilation finished in 1526ms source files re-parsed: 126 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
Symbols will be read from Temp\Improbable.Gdk.Generated.pdb | |
Script Module: Improbable.Gdk.Generated.dll | |
Pass: 0 took 21 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.05.50.371 ] Improbable.Gdk.PlayerLifecycle.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.50.385 ] Improbable.Gdk.PlayerLifecycle.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.05.50.504 ] Improbable.Gdk.PlayerLifecycle.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.05.50.520 ] Improbable.Gdk.TransformSynchronization.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.50.541 ] Improbable.Gdk.TransformSynchronization.dll compiling... | |
(0,0): [12.21.2018 02.05.50.571 ] Improbable.Gdk.GameObjectCreation.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.50.590 ] Improbable.Gdk.GameObjectCreation.dll compiling... | |
(0,0): [12.21.2018 02.05.50.595 ] Improbable.Gdk.PlayerLifecycle.dll compilation finished in 210ms source files re-parsed: 10 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
Symbols will be read from Temp\Improbable.Gdk.PlayerLifecycle.pdb | |
(0,0): [12.21.2018 02.05.50.681 ] Improbable.Gdk.TransformSynchronization.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.05.50.699 ] Improbable.Gdk.Health.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.50.702 ] Improbable.Gdk.GameObjectCreation.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.05.50.714 ] Improbable.Gdk.Health.dll compiling... | |
Script Module: Improbable.Gdk.PlayerLifecycle.dll | |
Pass: 0 took 47 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.05.50.806 ] Improbable.Gdk.GameObjectCreation.dll compilation finished in 216ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.05.50.809 ] Improbable.Gdk.Health.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.05.50.814 ] Improbable.Gdk.TransformSynchronization.dll compilation finished in 273ms source files re-parsed: 36 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.05.50.872 ] Improbable.Gdk.Health.dll compilation finished in 157ms source files re-parsed: 3 metadata reloaded: 0 | |
Symbols will be read from Temp\Improbable.Gdk.GameObjectCreation.pdb | |
Script Module: Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.05.50.991 ] Improbable.Gdk.StandardTypes.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.51.004 ] Improbable.Gdk.StandardTypes.dll compiling... | |
Pass: 0 took 63 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.05.51.039 ] Improbable.Gdk.StandardTypes.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.Health.pdb | |
(0,0): [12.21.2018 02.05.51.076 ] Improbable.Gdk.StandardTypes.dll compilation finished in 72ms source files re-parsed: 1 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.Health.dll | |
Pass: 0 took 50 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
Symbols will be read from Temp\Improbable.Gdk.TransformSynchronization.pdb | |
Script Module: Improbable.Gdk.TransformSynchronization.dll | |
Pass: 0 took 53 milliseconds | |
Pass: 1 took 53 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.StandardTypes.pdb | |
Script Module: Improbable.Gdk.StandardTypes.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.05.51.605 ] Improbable.Gdk.Movement.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.51.618 ] Improbable.Gdk.Movement.dll compiling... | |
(0,0): [12.21.2018 02.05.51.703 ] Improbable.Gdk.Movement.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.05.51.708 ] Improbable.Gdk.Guns.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.51.722 ] Improbable.Gdk.Guns.dll compiling... | |
(0,0): [12.21.2018 02.05.51.792 ] Improbable.Gdk.Movement.dll compilation finished in 174ms source files re-parsed: 9 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.05.51.820 ] Improbable.Gdk.Guns.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.05.51.828 ] Improbable.Gdk.Ragdoll.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.51.841 ] Improbable.Gdk.Ragdoll.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
Symbols will be read from Temp\Improbable.Gdk.Movement.pdb | |
(0,0): [12.21.2018 02.05.51.912 ] Improbable.Gdk.Ragdoll.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.05.51.964 ] Improbable.Gdk.Guns.dll compilation finished in 242ms source files re-parsed: 15 metadata reloaded: 1 | |
Script Module: Improbable.Gdk.Movement.dll | |
Pass: 0 took 31 milliseconds | |
(0,0): [12.21.2018 02.05.52.023 ] Improbable.Gdk.Ragdoll.dll compilation finished in 182ms source files re-parsed: 2 metadata reloaded: 1 | |
Pass: 1 took 178 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
Symbols will be read from Temp\Improbable.Gdk.Ragdoll.pdb | |
Script Module: Improbable.Gdk.Ragdoll.dll | |
Pass: 0 took 67 milliseconds | |
Pass: 1 took 27 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
Symbols will be read from Temp\Improbable.Gdk.Guns.pdb | |
Script Module: Improbable.Gdk.Guns.dll | |
Pass: 0 took 152 milliseconds | |
Pass: 1 took 121 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.dll | |
(0,0): [12.21.2018 02.05.53.150 ] Improbable.Fps.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.05.53.164 ] Improbable.Fps.dll compiling... | |
(0,0): [12.21.2018 02.05.53.294 ] Improbable.Fps.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.dll | |
(0,0): [12.21.2018 02.05.53.431 ] Improbable.Fps.dll compilation finished in 267ms source files re-parsed: 39 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.dll | |
Symbols will be read from Temp\Improbable.Fps.pdb | |
Script Module: Improbable.Fps.dll | |
Pass: 0 took 145 milliseconds | |
Pass: 1 took 124 milliseconds | |
Assets\Fps\Scripts\Config\MapBuilder.cs(29,23): warning CS0169: The field 'MapBuilder.surroundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 29) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(24,24): warning CS0169: The field 'MapBuilder.groundEdge' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(30,23): warning CS0169: The field 'MapBuilder.cubeParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 30) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(22,26): warning CS0169: The field 'MapBuilder.levelTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 22) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(24,60): warning CS0169: The field 'FpsDriver.authority' is never used | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(23,24): warning CS0169: The field 'MapBuilder.groundTile' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 23) | |
Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs(15,38): warning CS0169: The field 'ClientWorkerConnector.connectScreen' is never used | |
(Filename: Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs Line: 15) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(28,23): warning CS0169: The field 'MapBuilder.groundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 28) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(21,26): warning CS0169: The field 'MapBuilder.centreTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 21) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(27,23): warning CS0169: The field 'MapBuilder.tileParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 27) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(18,17): warning CS0169: The field 'MapBuilder.groundWidth' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 18) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(25,24): warning CS0169: The field 'MapBuilder.surroundWall' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 25) | |
Assets\Fps\Scripts\GameLogic\FovManager.cs(16,28): warning CS0109: The member 'FovManager.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FovManager.cs Line: 16) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(39,45): warning CS0109: The member 'FpsDriver.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 39) | |
Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs(18,25): warning CS0169: The field 'ServerMovementDriver.lastPosition' is never used | |
(Filename: Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(88,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 88) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs(60,27): warning CS0169: The field 'FastEquality.PointerSize.pter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs Line: 60) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(22,22): warning CS0169: The field 'ProxySharedComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 22) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(12,22): warning CS0169: The field 'ProxyComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 12) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(87,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 87) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(17,22): warning CS0169: The field 'ProxyBufferElementData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(48,31): warning CS0169: The field 'PostProcessLayer.m_ShowCustomSorter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 48) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(47,31): warning CS0169: The field 'PostProcessLayer.m_ShowToolkit' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 47) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(34,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(32,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(37,39): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(35,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(37,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs(37,13): warning CS0169: The field 'ScreenSpaceReflection.m_DeferredProjectionModel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(31,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(38,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 38) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(33,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(34,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(39,39): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 39) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(35,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(33,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(36,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs(17,33): warning CS0169: The field 'NormalBufferManager.m_HTile' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(36,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 36) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.076497 seconds (Nothing changed) | |
Determining assets that need to be reimported for target platform ... 71.132260 seconds. | |
Hashing assets (268 files)... 3.653 seconds | |
file read: 1.905 seconds (110.268 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 3.087 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.203 seconds | |
Hashing assets (33 files)... 0.189 seconds | |
file read: 0.010 seconds (0.261 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.176 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.000 seconds | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute - GUID: 0b64f79746d2daf4198eaf6eab9af259... | |
Launched and connected shader compiler UnityShaderCompiler.exe after 0.20 seconds | |
Launched and connected shader compiler UnityShaderCompiler.exe after 0.13 seconds | |
Launched and connected shader compiler UnityShaderCompiler.exe after 0.22 seconds | |
(0,0): [12.21.2018 02.07.42.703 ] Compiler cache size is now 20,71 MB | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_Fptl at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_Fptl_DebugDisplay at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_ShadowMask_Fptl at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant0 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant21 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant22 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant23 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant24 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant25 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant26 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant21 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant23 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant24 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at BSDF.hlsl(423) (on vulkan) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_Fptl at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_Fptl_DebugDisplay at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_ShadowMask_Fptl at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant10 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant12 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant15 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant17 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant2 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant20 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant22 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant25 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant26 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant5 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant7 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_Fptl at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_Fptl_DebugDisplay at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_ShadowMask_Fptl at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant10 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant12 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant15 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant17 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant2 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant20 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant22 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant25 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant26 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant5 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant7 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on vulkan) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_Fptl_Variant0 at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(866) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant10 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant12 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant15 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant17 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant2 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant20 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant22 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant25 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant5 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant7 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Lit/Lit.hlsl(1280) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant10 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant12 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant15 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant17 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant2 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant20 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant22 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant25 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant5 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant7 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Lit/Lit.hlsl(1389) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1567) (on vulkan) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 123054.388100 ms] | |
Unloading 2917 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 461.8 MB. | |
System memory in use after: 454.2 MB. | |
Unloading 6255 unused Assets to reduce memory usage. Loaded Objects now: 2926. | |
Total: 33.934600 ms (FindLiveObjects: 2.502000 ms CreateObjectMapping: 0.911200 ms MarkObjects: 25.279400 ms DeleteObjects: 5.241100 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute - GUID: 0bb1b7e0ddcd5c44baf3ddc7456eb196... | |
done. [Time: 3008.325600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute - GUID: 18183ebfeeab97749b43e38b928604a7... | |
done. [Time: 170.050400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ApplyDistorsion.compute - GUID: 2fa6c0e3fe6dc3145a4156f21913fe5c... | |
done. [Time: 88.626100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute - GUID: 31e9175024adfd44aba2530ff9b77494... | |
done. [Time: 100.344700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute - GUID: 34845e0ca016b7448842e965db5890a5... | |
done. [Time: 2897.013600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute - GUID: 34a460e8a2e66c243a9c12024e5a798d... | |
done. [Time: 2167.100800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute - GUID: 3e6900e06dc185a4380af4dacb4db0a4... | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel DeferredDirectionalShadow at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel DeferredDirectionalShadow_Contact at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel DeferredDirectionalShadow at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel DeferredDirectionalShadow_Contact at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel DeferredDirectionalShadow at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel DeferredDirectionalShadow_Contact at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 2626.965700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute - GUID: 42496b74c071f5749950ca1abe33e945... | |
done. [Time: 749.634200 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute - GUID: 4c63bc487e6c29a4a99f85a6c47b292b... | |
done. [Time: 184.319400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute - GUID: 4e3267a1135742441a14298d8dcac04a... | |
done. [Time: 298.688800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/builddispatchindirect.compute - GUID: 4eb1b418be7044c40bb5200496c50f14... | |
done. [Time: 271.984600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute - GUID: 5ee1f9d6e09abe045b2f5e0b784b9072... | |
done. [Time: 758.225100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute - GUID: 600d6212b59bb40409d19d750b5fd1e9... | |
done. [Time: 3493.530400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DepthPyramid.compute - GUID: 64a553bb564274041906f78ffba955e4... | |
done. [Time: 192.360400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute - GUID: 65af3444cbf4b3747a4dead7ee00cfee... | |
done. [Time: 1576.728600 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/TexturePadding.compute - GUID: 6736f53014c69f84aa2130aeae99730b... | |
done. [Time: 119.943600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute - GUID: 6dba4103d23a7904fbc49099355aff3e... | |
done. [Time: 371.818200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute - GUID: 728dce960f8a9c44bbc3abb3b851d8f6... | |
done. [Time: 1860.941000 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/ComputeGgxIblSampleData.compute - GUID: 764a24bb47ef5ba4781d9ae82ca07445... | |
done. [Time: 155.046700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute - GUID: 8c2fcbdf9bc58664f89917f7b9d79501... | |
done. [Time: 89.983500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute - GUID: 92c63830cd50c0b4fbb8233613839958... | |
done. [Time: 90.676400 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopy.compute - GUID: a4d45eda75e8e474dbe24a31f741f3b4... | |
done. [Time: 63.865700 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute - GUID: aa922d239de60304f964e24488559eeb... | |
done. [Time: 208.725600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute - GUID: b06a7993621def248addd55d0fe931b1... | |
done. [Time: 15261.292800 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 382.0 MB. | |
System memory in use after: 382.2 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 2912. | |
Total: 60.254200 ms (FindLiveObjects: 1.583000 ms CreateObjectMapping: 0.165600 ms MarkObjects: 58.328800 ms DeleteObjects: 0.175900 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute - GUID: b4901a10df2d1e24282725e9fbc77c97... | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceHQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceMQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceReprojHQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceReprojMQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredHQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredMQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredReprojHQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredReprojMQ at ShadowAlgorithms.hlsl(553) (on vulkan) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceHQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceMQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceReprojHQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceReprojMQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredHQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredMQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredReprojHQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredReprojMQ at ShadowSampling.hlsl(342) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceHQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceMQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceReprojHQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceReprojMQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredHQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredMQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredReprojHQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredReprojMQ at ShadowSampling.hlsl(569) (on vulkan) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 33847.964200 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 381.8 MB. | |
System memory in use after: 382.1 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 2911. | |
Total: 32.919800 ms (FindLiveObjects: 1.104500 ms CreateObjectMapping: 0.177400 ms MarkObjects: 31.601600 ms DeleteObjects: 0.035300 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute - GUID: b9f26cf340afe9145a699753531b2a4c... | |
done. [Time: 332.570900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute - GUID: c20b371db720da244b73830ec74a343a... | |
done. [Time: 1415.920900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute - GUID: e1efca7c36fd01840aae0dd10378de5c... | |
done. [Time: 241.411500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute - GUID: e4d3e4779e48a374f91d48d4c0aedb7b... | |
done. [Time: 109.295600 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute - GUID: fb36979473602464fa32deacb9630c08... | |
done. [Time: 18059.264500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute - GUID: fb3eda953cd6e634e877fb777be2cd08... | |
done. [Time: 448.112200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/cleardispatchindirect.compute - GUID: fc1f553acb80a6446a32d33e403d0656... | |
done. [Time: 40.321900 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 381.1 MB. | |
System memory in use after: 381.4 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 2906. | |
Total: 28.411200 ms (FindLiveObjects: 0.969400 ms CreateObjectMapping: 0.180100 ms MarkObjects: 27.222900 ms DeleteObjects: 0.037900 ms) | |
Refreshing native plugins compatible for Editor in 9.58 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.87 ms. | |
----- Total AssetImport time: 290.523905s, AssetImport time: 215.306461s, Asset hashing: 0.190070s [267.7 KB, 1.375182 mb/s] | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
Opening scene 'Assets/Fps/Scenes/FPS-SimulatedPlayerCoordinator.unity' | |
Load scene 'Assets/Fps/Scenes/FPS-SimulatedPlayerCoordinator.unity' time: 0.042000 ms | |
Unloading 47 Unused Serialized files (Serialized files now loaded: 0) | |
[00:00:09] Enlighten: Reflection Probes took 1231.165436 seconds. Cancelled, so not done yet. | |
System memory in use before: 474.0 MB. | |
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Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 134107. | |
Total: 121.456300 ms (FindLiveObjects: 12.451900 ms CreateObjectMapping: 12.801700 ms MarkObjects: 95.742100 ms DeleteObjects: 0.459400 ms) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Mono dependencies included in the build | |
Dependency assembly - Improbable.Worker.CInterop.dll | |
Dependency assembly - System.Runtime.dll | |
Dependency assembly - Mono.Posix.dll | |
Dependency assembly - Mono.Security.dll | |
Dependency assembly - System.ComponentModel.Composition.dll | |
Dependency assembly - System.Configuration.dll | |
Dependency assembly - System.Core.dll | |
Dependency assembly - System.Security.dll | |
Dependency assembly - System.Xml.dll | |
Dependency assembly - System.dll | |
Dependency assembly - mscorlib.dll | |
Dependency assembly - UnityEngine.UI.dll | |
Dependency assembly - UnityEngine.Networking.dll | |
Dependency assembly - UnityEngine.Timeline.dll | |
Dependency assembly - UnityEngine.SpatialTracking.dll | |
Dependency assembly - Improbable.Fps.dll | |
Dependency assembly - Improbable.Gdk.Core.dll | |
Dependency assembly - Improbable.Gdk.GameObjectCreation.dll | |
Dependency assembly - Improbable.Gdk.Generated.dll | |
Dependency assembly - Improbable.Gdk.Guns.dll | |
Dependency assembly - Improbable.Gdk.Health.dll | |
Dependency assembly - Improbable.Gdk.Movement.dll | |
Dependency assembly - Improbable.Gdk.ObjectPooling.dll | |
Dependency assembly - Improbable.Gdk.PlayerLifecycle.dll | |
Dependency assembly - Improbable.Gdk.Ragdoll.dll | |
Dependency assembly - Improbable.Gdk.StandardTypes.dll | |
Dependency assembly - Improbable.Gdk.TransformSynchronization.dll | |
Dependency assembly - Unity.Burst.dll | |
Dependency assembly - Unity.Collections.dll | |
Dependency assembly - Unity.Entities.Hybrid.dll | |
Dependency assembly - Unity.Entities.Properties.dll | |
Dependency assembly - Unity.Entities.dll | |
Dependency assembly - Unity.Jobs.dll | |
Dependency assembly - Unity.Mathematics.dll | |
Dependency assembly - Unity.Postprocessing.Runtime.dll | |
Dependency assembly - Unity.Properties.dll | |
Dependency assembly - Unity.RenderPipelines.Core.Runtime.dll | |
Dependency assembly - Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Dependency assembly - Unity.Rendering.Hybrid.dll | |
Dependency assembly - Unity.Transforms.Hybrid.dll | |
Dependency assembly - Unity.Transforms.dll | |
Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe exited after 5212 ms. | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
(Error: 1 Filename: Line: 0) | |
Failed running C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe @C:\Users\Bruker\AppData\Local\Temp\tmp1e0cf12f.tmp | |
stdout: | |
Compiling for the platform `Linux` using the following toolchain : GccLinuxToolChain | |
System.NotSupportedException: Burst compilation for standalone, is only supported with a suitable compiler tool chain. (C++ code builder is unable to build C++ code. In order to build C++ code for Linux, you must be running on Linux.). | |
ved Burst.Compiler.IL.Aot.AotLinker.Link(IEnumerable`1 objFiles, String outPath) | |
ved Burst.Linker.Program.Main(String[] args) | |
Usage: blink.exe [options] <input .o/.obj/.ll files...> | |
--help Show Help | |
--platform=VALUE Target Platform <Windows|macOS|Linux|Android|iOS| | |
PS4|XboxOne|Wasm|UWP> | |
--target=VALUE Target CPU <Auto|X86_SSE2|X86_SSE4|X64_SSE2|X64_ | |
SSE4|AVX|AVX2|AVX512|WASM32|ARMV7A_NEON32|ARMV8A_ | |
AARCH64|THUMB2_NEON32> | |
--il2cpp-plugin-folder=VALUE | |
Plugin folder | |
--output=VALUE Output shared library file | |
An unexpected exception occurred: | |
stderr: | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128) | |
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action`1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73) | |
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Exception: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe did not run properly! | |
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011a] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:130 | |
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73 | |
at Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x004b1] in C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220 | |
at UnityEditor.Build.BuildPipelineInterfaces.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x00033] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452 | |
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) | |
UnityEngine.DebugLogHandler:LogException(Exception, Object) | |
UnityEngine.Logger:LogException(Exception, Object) | |
UnityEngine.Debug:LogException(Exception) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:456) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Unloading 284 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.51 GB. | |
System memory in use after: 510.3 MB. | |
Unloading 73818 unused Assets to reduce memory usage. Loaded Objects now: 2877. | |
Total: 92.077500 ms (FindLiveObjects: 12.840300 ms CreateObjectMapping: 12.954900 ms MarkObjects: 22.913700 ms DeleteObjects: 43.367700 ms) | |
Unloading 13 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 443.0 MB. | |
System memory in use after: 443.2 MB. | |
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 2969. | |
Total: 34.652900 ms (FindLiveObjects: 1.074200 ms CreateObjectMapping: 0.218000 ms MarkObjects: 33.146300 ms DeleteObjects: 0.213000 ms) | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 505.2 MB. | |
System memory in use after: 443.3 MB. | |
Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 2921. | |
Total: 69.134600 ms (FindLiveObjects: 1.950500 ms CreateObjectMapping: 0.171600 ms MarkObjects: 22.652500 ms DeleteObjects: 44.359100 ms) | |
Compiled shader 'Hidden/HDRenderPipeline/Deferred' in 50.41s | |
glcore (total internal programs: 0, unique: 0) | |
vulkan (total internal programs: 16, unique: 16) | |
Compiled shader 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' in 1.05s | |
glcore (total internal programs: 0, unique: 0) | |
vulkan (total internal programs: 2, unique: 2) | |
Compiled shader 'Hidden/HDRenderPipeline/DebugColorPicker' in 2.33s | |
glcore (total internal programs: 0, unique: 0) | |
vulkan (total internal programs: 2, unique: 2) | |
Compiled shader 'Hidden/HDRenderPipeline/DebugViewTiles' in 1.21s | |
glcore (total internal programs: 0, unique: 0) | |
vulkan (total internal programs: 8, unique: 8) | |
Compiled shader 'Hidden/PostProcessing/DepthOfField' in 1.52s | |
glcore (total internal programs: 40, unique: 14) | |
vulkan (total internal programs: 40, unique: 11) | |
Compiled shader 'Hidden/PostProcessing/Uber' in 86.68s | |
glcore (total internal programs: 1152, unique: 1152) | |
vulkan (total internal programs: 1152, unique: 1152) | |
Compressed shader 'Hidden/PostProcessing/Uber' on glcore from 5.72MB to 0.37MB | |
Compressed shader 'Hidden/PostProcessing/Uber' on vulkan from 4.72MB to 1.35MB | |
Compiled shader 'Hidden/PostProcessing/Debug/LightMeter' in 6.70s | |
glcore (total internal programs: 8, unique: 8) | |
vulkan (total internal programs: 8, unique: 8) | |
Compiled shader 'Hidden/PostProcessing/ScalableAO' in 1.06s | |
glcore (total internal programs: 20, unique: 12) | |
vulkan (total internal programs: 20, unique: 12) | |
Compressed shader 'Spatial_Character_Master' on glcore from 0.00MB to 0.00MB | |
Compressed shader 'Spatial_Character_Master' on vulkan from 1.23MB to 0.50MB | |
Compiled shader 'Hidden/PostProcessing/FinalPass' in 2.64s | |
glcore (total internal programs: 24, unique: 24) | |
vulkan (total internal programs: 24, unique: 12) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Shader error in 'Spatial_Clouds': incorrect number of arguments to numeric-type constructor at line 659 (on vulkan) | |
Compiling Vertex program | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Clouds Line: 659) | |
Shader error in 'Spatial_Clouds': incorrect number of arguments to numeric-type constructor at line 1152 (on vulkan) | |
Compiling Vertex program with UNITY_PASS_META | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Clouds Line: 1152) | |
Compressed shader 'Spatial_Weapon_Master' on glcore from 0.00MB to 0.00MB | |
Compressed shader 'Spatial_Weapon_Master' on vulkan from 1.25MB to 0.55MB | |
Unloading 270 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 508.2 MB. | |
System memory in use after: 496.8 MB. | |
Unloading 73771 unused Assets to reduce memory usage. Loaded Objects now: 2972. | |
Total: 178.427700 ms (FindLiveObjects: 8.158900 ms CreateObjectMapping: 18.462700 ms MarkObjects: 36.447500 ms DeleteObjects: 115.357300 ms) | |
Compiled shader 'Legacy Shaders/Diffuse' in 1.99s | |
glcore (total internal programs: 40, unique: 34) | |
vulkan (total internal programs: 40, unique: 34) | |
Compiled shader 'Hidden/Internal-DepthNormalsTexture' in 1.55s | |
glcore (total internal programs: 20, unique: 11) | |
vulkan (total internal programs: 20, unique: 11) | |
Compiled shader 'Hidden/Internal-PrePassLighting' in 2.82s | |
glcore (total internal programs: 52, unique: 39) | |
vulkan (total internal programs: 52, unique: 39) | |
Compiled shader 'Hidden/Internal-ScreenSpaceShadows' in 1.76s | |
glcore (total internal programs: 32, unique: 20) | |
vulkan (total internal programs: 32, unique: 20) | |
Compiled shader 'Hidden/Internal-DeferredShading' in 3.51s | |
glcore (total internal programs: 54, unique: 54) | |
vulkan (total internal programs: 54, unique: 54) | |
Compiled shader 'Hidden/Internal-ODSWorldTexture' in 1.10s | |
glcore (total internal programs: 20, unique: 10) | |
vulkan (total internal programs: 20, unique: 10) | |
------------------------------------------------------------------------------- | |
Build Report | |
Uncompressed usage by category (Percentages based on user generated assets only): | |
Textures 24.6 mb 30.6% | |
Meshes 6.6 mb 8.2% | |
Animations 851.3 kb 1.0% | |
Sounds 22.3 kb 0.0% | |
Shaders 5.1 mb 6.3% | |
Other Assets 20.8 mb 25.9% | |
Levels 5.6 mb 6.9% | |
Scripts 3.8 mb 4.7% | |
Included DLLs 11.4 mb 14.2% | |
File headers 1.6 mb 2.0% | |
Total User Assets 80.2 mb 100.0% | |
Complete build size 86.9 mb | |
Used Assets and files from the Resources folder, sorted by uncompressed size: | |
8.2 mb 9.5% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute | |
6.2 mb 7.2% Assets/Fps/Art/Character/Robot/Mesh/Robot_Master.fbx | |
5.3 mb 6.1% Assets/Fps/Art/Materials/Textures/cloud_traces_MSK.png | |
5.3 mb 6.1% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_NMT.png | |
4.2 mb 4.9% Assets/Fps/Prefabs/FPS-Start_Large.prefab | |
4.0 mb 4.6% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_GDK_Splash_01.png | |
2.1 mb 2.4% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader | |
1.9 mb 2.2% Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute | |
1.7 mb 1.9% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_ORM.tif | |
1.4 mb 1.7% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute | |
1.3 mb 1.5% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_ORM.tif | |
1.3 mb 1.5% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_NMT.png | |
981.9 kb 1.1% Assets/Fps/Art/Weapon/Gun_Assault/Mesh/Gun_Assault_Rifle.fbx | |
626.8 kb 0.7% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_CLR.png | |
611.7 kb 0.7% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute | |
608.9 kb 0.7% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Master.ShaderGraph | |
601.4 kb 0.7% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_CLR.png | |
591.1 kb 0.7% Assets/Fps/Prefabs/FPS-Start_Small.prefab | |
566.0 kb 0.6% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Character_Master.ShaderGraph | |
551.9 kb 0.6% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute | |
532.1 kb 0.6% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_MSK.tif | |
524.3 kb 0.6% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute | |
520.6 kb 0.6% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_MSK.tif | |
489.1 kb 0.5% Assets/Fps/Art/Materials/Textures/projected_grid_NMT.png | |
455.9 kb 0.5% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_NMT.png | |
394.2 kb 0.4% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Scope_Master.ShaderGraph | |
381.5 kb 0.4% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.shader | |
381.3 kb 0.4% Assets/Fps/Art/Animations/Imp_FPS_robot_first_person_master.fbx | |
359.2 kb 0.4% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Deferred.shader | |
346.5 kb 0.4% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute | |
309.9 kb 0.3% Assets/Fps/Art/Materials/Textures/floor_square_NMT.png | |
262.6 kb 0.3% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga | |
249.6 kb 0.3% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute | |
246.6 kb 0.3% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_ORM.tif | |
243.7 kb 0.3% Assets/Fps/Art/Materials/Textures/floor_square_CLR.png | |
227.2 kb 0.3% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute | |
220.6 kb 0.2% Assets/Fps/Art/Materials/Textures/clouds_CLR.png | |
182.4 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_CLR.png | |
178.7 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute | |
158.9 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_MSK.tif | |
149.7 kb 0.2% Assets/Fps/Art/Animations/Imp_FPS_robot_walk_master.fbx | |
149.1 kb 0.2% Assets/Fps/Art/Animations/Imp_FPS_robot_jog_master.fbx | |
142.2 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute | |
131.9 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute | |
92.9 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute | |
79.7 kb 0.1% Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Fonts/Perfect DOS VGA 437.ttf | |
64.6 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_7.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_6.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_5.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_4.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_3.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_2.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_1.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_0.png | |
56.2 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_jump_master.fbx | |
54.4 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader | |
49.1 kb 0.1% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre3.prefab | |
43.0 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute | |
41.2 kb 0.0% Assets/Fps/Art/Materials/Textures/sprite_spark_CLR.png | |
40.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader | |
40.3 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_look_master.fbx | |
40.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader | |
37.8 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute | |
37.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute | |
32.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DebugFont.tga | |
31.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute | |
31.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader | |
30.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader | |
30.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader | |
27.7 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugViewTiles.shader | |
27.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugColorPicker.shader | |
27.1 kb 0.0% Assets/Fps/Art/Materials/Textures/trim_CLR.png | |
26.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader | |
26.0 kb 0.0% Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute | |
24.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute | |
24.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader | |
22.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader | |
19.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader | |
17.7 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute | |
17.7 kb 0.0% Assets/Fps/Prefabs/Ragdoll.prefab | |
15.5 kb 0.0% Assets/Fps/Resources/Prefabs/UnityClient/NonAuthoritative/Player.prefab | |
15.4 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_sprint_fwd.fbx | |
15.2 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_45.fbx | |
15.1 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_up_90.fbx | |
14.7 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_90.fbx | |
14.5 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_Riser_4m.fbx | |
14.3 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_up_45.fbx | |
14.1 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_4m.fbx | |
14.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute | |
14.1 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_2m.fbx | |
14.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.shader | |
13.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute | |
13.8 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Tile04.prefab | |
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System memory in use before: 438.1 MB. | |
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Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 2954. | |
Total: 29.261000 ms (FindLiveObjects: 2.016700 ms CreateObjectMapping: 0.199700 ms MarkObjects: 26.733400 ms DeleteObjects: 0.310300 ms) | |
DisplayProgressNotification: Build Successful | |
Load scene 'Temp/__Backupscenes/0.backup' time: 0.049900 ms | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 437.3 MB. | |
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Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2899. | |
Total: 25.006400 ms (FindLiveObjects: 2.277700 ms CreateObjectMapping: 0.209300 ms MarkObjects: 22.511200 ms DeleteObjects: 0.007000 ms) | |
*** Completed 'Build.Player.LinuxStandaloneSupport' in 849 seconds (849127 ms) | |
time="2018-12-21T15:19:30+01:00" level=warning msg="A newer version of spatial is available. Run 'spatial update' to get the latest version.\nFor more information, see https://docs.improbable.io/reference/latest/shared/release-policy#spatial-cli-releases" cli-version=20181204.112940.cb4fb613d1 | |
time="2018-12-21T15:19:47+01:00" level=info msg="'spatial file zip' succeeded" cli-version=20181204.112940.cb4fb613d1 formatting_hints="category:SUCCESS duration:<seconds:15 nanos:152000900 > " | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Improbable.Gdk.Tools.RedirectedProcess:RunIn(String, String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:86) | |
Improbable.Gdk.Tools.RedirectedProcess:Run(String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:25) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:Zip(String, String, Boolean) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:224) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:217) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Building "StandaloneOSXUniversal" for worker platform: "UnityClient", environment: "Cloud" | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:188) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... | |
done. [Time: 45.436200 ms] | |
Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... | |
done. [Time: 15.948600 ms] | |
Refreshing native plugins compatible for Editor in 1.13 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.49 ms. | |
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BuildPlayer: start building target 2 | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
(0,0): [12.21.2018 02.19.51.167 ] Unity.Postprocessing.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.51.208 ] Unity.Postprocessing.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.19.51.274 ] Unity.Mathematics.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.51.286 ] Unity.Mathematics.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.19.51.445 ] Unity.RenderPipelines.Core.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.51.457 ] Unity.RenderPipelines.Core.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.19.52.030 ] Improbable.Gdk.ObjectPooling.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.52.043 ] Improbable.Gdk.ObjectPooling.dll compiling... | |
(0,0): [12.21.2018 02.19.52.322 ] Improbable.Gdk.ObjectPooling.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.19.52.540 ] Improbable.Gdk.ObjectPooling.dll compilation finished in 497ms source files re-parsed: 6 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
Symbols will be read from Temp\Improbable.Gdk.ObjectPooling.pdb | |
Script Module: Improbable.Gdk.ObjectPooling.dll | |
Pass: 0 took 112 milliseconds | |
Pass: 1 took 4 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.dll | |
(0,0): [12.21.2018 02.19.53.172 ] Unity.Postprocessing.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Runtime.dll | |
(0,0): [12.21.2018 02.19.53.253 ] Unity.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.53.266 ] Unity.Properties.dll compiling... | |
(0,0): [12.21.2018 02.19.53.339 ] Unity.Postprocessing.Runtime.dll compilation finished in 2131ms source files re-parsed: 56 metadata reloaded: 44 | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb | |
Script Module: Unity.Postprocessing.Runtime.dll | |
Pass: 0 took 78 milliseconds | |
Pass: 1 took 5 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll | |
(0,0): [12.21.2018 02.19.53.934 ] Unity.Burst.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.54.068 ] Unity.Burst.dll compiling... | |
(0,0): [12.21.2018 02.19.54.368 ] Unity.Burst.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.dll | |
(0,0): [12.21.2018 02.19.54.386 ] Unity.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.dll | |
(0,0): [12.21.2018 02.19.54.677 ] Unity.Burst.dll compilation finished in 608ms source files re-parsed: 3 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll | |
Symbols will be read from Temp\Unity.Burst.pdb | |
(0,0): [12.21.2018 02.19.54.864 ] Unity.Properties.dll compilation finished in 1598ms source files re-parsed: 34 metadata reloaded: 0 | |
Script Module: Unity.Burst.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.dll | |
Symbols will be read from Temp\Unity.Properties.pdb | |
Script Module: Unity.Properties.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 1 milliseconds | |
(0,0): [12.21.2018 02.19.55.476 ] Unity.RenderPipelines.Core.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.19.55.675 ] Unity.RenderPipelines.Core.Runtime.dll compilation finished in 4218ms source files re-parsed: 72 metadata reloaded: 34 | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.Core.Runtime.pdb | |
Script Module: Unity.RenderPipelines.Core.Runtime.dll | |
Pass: 0 took 156 milliseconds | |
Pass: 1 took 4 milliseconds | |
(0,0): [12.21.2018 02.19.56.032 ] Unity.Mathematics.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 02.19.56.186 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.56.200 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.19.56.307 ] Unity.Mathematics.dll compilation finished in 5021ms source files re-parsed: 82 metadata reloaded: 42 | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
Symbols will be read from Temp\Unity.Mathematics.pdb | |
Script Module: Unity.Mathematics.dll | |
Pass: 0 took 81 milliseconds | |
Pass: 1 took 1 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll | |
(0,0): [12.21.2018 02.19.56.877 ] Unity.Collections.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.56.904 ] Unity.Collections.dll compiling... | |
(0,0): [12.21.2018 02.19.57.592 ] Unity.Collections.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Collections.dll | |
(0,0): [12.21.2018 02.19.57.960 ] Unity.Collections.dll compilation finished in 1055ms source files re-parsed: 12 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll | |
Symbols will be read from Temp\Unity.Collections.pdb | |
Script Module: Unity.Collections.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.19.58.204 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll | |
(0,0): [12.21.2018 02.19.58.494 ] Unity.Entities.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.58.552 ] Unity.Entities.dll compiling... | |
(0,0): [12.21.2018 02.19.58.681 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compilation finished in 2480ms source files re-parsed: 97 metadata reloaded: 2 | |
(0,0): [12.21.2018 02.19.58.740 ] Unity.Jobs.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.58.796 ] Unity.Jobs.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.HighDefinition.Runtime.pdb | |
Script Module: Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Pass: 0 took 97 milliseconds | |
Pass: 1 took 4 milliseconds | |
(0,0): [12.21.2018 02.19.59.205 ] Unity.Jobs.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.dll | |
(0,0): [12.21.2018 02.19.59.390 ] Unity.Jobs.dll compilation finished in 594ms source files re-parsed: 3 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll | |
Symbols will be read from Temp\Unity.Jobs.pdb | |
(0,0): [12.21.2018 02.19.59.548 ] Unity.Entities.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.dll | |
Script Module: Unity.Jobs.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.19.59.678 ] Unity.Entities.dll compilation finished in 1126ms source files re-parsed: 58 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Entities.pdb | |
Script Module: Unity.Entities.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.19.59.975 ] Unity.Entities.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.19.59.987 ] Unity.Entities.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.20.00.060 ] Unity.Entities.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.20.00.132 ] Unity.Entities.Hybrid.dll compilation finished in 145ms source files re-parsed: 12 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
Symbols will be read from Temp\Unity.Entities.Hybrid.pdb | |
Script Module: Unity.Entities.Hybrid.dll | |
Pass: 0 took 100 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.20.00.501 ] Unity.Transforms.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.00.515 ] Unity.Transforms.dll compiling... | |
(0,0): [12.21.2018 02.20.00.651 ] Unity.Transforms.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.dll | |
(0,0): [12.21.2018 02.20.00.654 ] Improbable.Gdk.Core.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.00.696 ] Improbable.Gdk.Core.dll compiling... | |
(0,0): [12.21.2018 02.20.00.746 ] Unity.Transforms.dll compilation finished in 231ms source files re-parsed: 9 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.dll | |
Symbols will be read from Temp\Unity.Transforms.pdb | |
Script Module: Unity.Transforms.dll | |
Pass: 0 took 160 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.20.01.336 ] Improbable.Gdk.Core.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.20.01.383 ] Unity.Rendering.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.01.417 ] Unity.Rendering.Hybrid.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.20.01.560 ] Unity.Entities.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.01.671 ] Unity.Entities.Properties.dll compiling... | |
(0,0): [12.21.2018 02.20.01.682 ] Improbable.Gdk.Core.dll compilation finished in 986ms source files re-parsed: 94 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.20.01.684 ] Unity.Rendering.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.20.01.700 ] Unity.Transforms.Hybrid.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.20.01.784 ] Unity.Transforms.Hybrid.dll compiling... | |
Symbols will be read from Temp\Improbable.Gdk.Core.pdb | |
Script Module: Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.20.01.856 ] Unity.Entities.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.20.01.890 ] Unity.Transforms.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Hybrid.dll | |
Pass: 0 took 88 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.20.02.027 ] Unity.Rendering.Hybrid.dll compilation finished in 610ms source files re-parsed: 9 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.20.02.029 ] Unity.Entities.Properties.dll compilation finished in 358ms source files re-parsed: 14 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.20.02.063 ] Unity.Transforms.Hybrid.dll compilation finished in 278ms source files re-parsed: 6 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
Symbols will be read from Temp\Unity.Transforms.Hybrid.pdb | |
(0,0): [12.21.2018 02.20.02.274 ] Improbable.Gdk.Generated.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.02.316 ] Improbable.Gdk.Generated.dll compiling... | |
Script Module: Unity.Transforms.Hybrid.dll | |
Pass: 0 took 152 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
Symbols will be read from Temp\Unity.Rendering.Hybrid.pdb | |
Script Module: Unity.Rendering.Hybrid.dll | |
Pass: 0 took 139 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
Symbols will be read from Temp\Unity.Entities.Properties.pdb | |
Script Module: Unity.Entities.Properties.dll | |
Pass: 0 took 64 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.20.04.588 ] Improbable.Gdk.Generated.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 02.20.04.835 ] Improbable.Gdk.Generated.dll compilation finished in 2523ms source files re-parsed: 126 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
Symbols will be read from Temp\Improbable.Gdk.Generated.pdb | |
Script Module: Improbable.Gdk.Generated.dll | |
Pass: 0 took 74 milliseconds | |
Pass: 1 took 5 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.20.05.290 ] Improbable.Gdk.PlayerLifecycle.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.05.302 ] Improbable.Gdk.PlayerLifecycle.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.20.05.407 ] Improbable.Gdk.PlayerLifecycle.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.20.05.466 ] Improbable.Gdk.TransformSynchronization.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.05.500 ] Improbable.Gdk.TransformSynchronization.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.20.05.675 ] Improbable.Gdk.PlayerLifecycle.dll compilation finished in 373ms source files re-parsed: 10 metadata reloaded: 1 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.20.05.766 ] Improbable.Gdk.GameObjectCreation.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.05.770 ] Improbable.Gdk.TransformSynchronization.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.20.05.787 ] Improbable.Gdk.GameObjectCreation.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
Symbols will be read from Temp\Improbable.Gdk.PlayerLifecycle.pdb | |
(0,0): [12.21.2018 02.20.05.896 ] Improbable.Gdk.Health.dll: no prior compilation found in cache | |
Script Module: Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.20.05.934 ] Improbable.Gdk.Health.dll compiling... | |
(0,0): [12.21.2018 02.20.05.935 ] Improbable.Gdk.GameObjectCreation.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.GameObjectCreation.dll | |
Pass: 0 took 66 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.20.05.992 ] Improbable.Gdk.TransformSynchronization.dll compilation finished in 491ms source files re-parsed: 36 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.20.06.052 ] Improbable.Gdk.Health.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Health.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
Symbols will be read from Temp\Improbable.Gdk.TransformSynchronization.pdb | |
(0,0): [12.21.2018 02.20.06.123 ] Improbable.Gdk.GameObjectCreation.dll compilation finished in 335ms source files re-parsed: 6 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.20.06.200 ] Improbable.Gdk.Health.dll compilation finished in 266ms source files re-parsed: 3 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.20.06.201 ] Improbable.Gdk.StandardTypes.dll: no prior compilation found in cache | |
Pass: 0 took 74 milliseconds | |
(0,0): [12.21.2018 02.20.06.234 ] Improbable.Gdk.StandardTypes.dll compiling... | |
(0,0): [12.21.2018 02.20.06.325 ] Improbable.Gdk.StandardTypes.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.StandardTypes.dll | |
Pass: 1 took 148 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
Symbols will be read from Temp\Improbable.Gdk.Health.pdb | |
Script Module: Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.20.06.487 ] Improbable.Gdk.StandardTypes.dll compilation finished in 253ms source files re-parsed: 1 metadata reloaded: 0 | |
Pass: 0 took 88 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
Symbols will be read from Temp\Improbable.Gdk.GameObjectCreation.pdb | |
Script Module: Improbable.Gdk.GameObjectCreation.dll | |
Pass: 0 took 30 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.StandardTypes.pdb | |
Script Module: Improbable.Gdk.StandardTypes.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.20.07.133 ] Improbable.Gdk.Guns.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.07.155 ] Improbable.Gdk.Guns.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.20.07.237 ] Improbable.Gdk.Movement.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.07.359 ] Improbable.Gdk.Movement.dll compiling... | |
(0,0): [12.21.2018 02.20.07.420 ] Improbable.Gdk.Ragdoll.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.07.434 ] Improbable.Gdk.Guns.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.20.07.458 ] Improbable.Gdk.Ragdoll.dll compiling... | |
(0,0): [12.21.2018 02.20.07.550 ] Improbable.Gdk.Movement.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.20.07.570 ] Improbable.Gdk.Ragdoll.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.20.07.655 ] Improbable.Gdk.Guns.dll compilation finished in 499ms source files re-parsed: 15 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.20.07.724 ] Improbable.Gdk.Movement.dll compilation finished in 365ms source files re-parsed: 9 metadata reloaded: 0 | |
Symbols will be read from Temp\Improbable.Gdk.Guns.pdb | |
(0,0): [12.21.2018 02.20.07.753 ] Improbable.Gdk.Ragdoll.dll compilation finished in 295ms source files re-parsed: 2 metadata reloaded: 1 | |
Script Module: Improbable.Gdk.Guns.dll | |
Pass: 0 took 47 milliseconds | |
Pass: 1 took 115 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
Symbols will be read from Temp\Improbable.Gdk.Ragdoll.pdb | |
Script Module: Improbable.Gdk.Ragdoll.dll | |
Pass: 0 took 84 milliseconds | |
Pass: 1 took 154 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
Symbols will be read from Temp\Improbable.Gdk.Movement.pdb | |
Script Module: Improbable.Gdk.Movement.dll | |
Pass: 0 took 52 milliseconds | |
Pass: 1 took 285 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.dll | |
(0,0): [12.21.2018 02.20.09.189 ] Improbable.Fps.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.20.09.203 ] Improbable.Fps.dll compiling... | |
(0,0): [12.21.2018 02.20.09.611 ] Improbable.Fps.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.dll | |
(0,0): [12.21.2018 02.20.09.865 ] Improbable.Fps.dll compilation finished in 662ms source files re-parsed: 39 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.dll | |
Symbols will be read from Temp\Improbable.Fps.pdb | |
Script Module: Improbable.Fps.dll | |
Pass: 0 took 511 milliseconds | |
Pass: 1 took 514 milliseconds | |
Assets\Fps\Scripts\Config\MapBuilder.cs(30,23): warning CS0169: The field 'MapBuilder.cubeParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 30) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(29,23): warning CS0169: The field 'MapBuilder.surroundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 29) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(25,24): warning CS0169: The field 'MapBuilder.surroundWall' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 25) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(21,26): warning CS0169: The field 'MapBuilder.centreTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 21) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(28,23): warning CS0169: The field 'MapBuilder.groundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 28) | |
Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs(15,38): warning CS0169: The field 'ClientWorkerConnector.connectScreen' is never used | |
(Filename: Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs Line: 15) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(18,17): warning CS0169: The field 'MapBuilder.groundWidth' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 18) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(27,23): warning CS0169: The field 'MapBuilder.tileParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 27) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(24,24): warning CS0169: The field 'MapBuilder.groundEdge' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(23,24): warning CS0169: The field 'MapBuilder.groundTile' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 23) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(24,60): warning CS0169: The field 'FpsDriver.authority' is never used | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(22,26): warning CS0169: The field 'MapBuilder.levelTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 22) | |
Assets\Fps\Scripts\GameLogic\FovManager.cs(16,28): warning CS0109: The member 'FovManager.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FovManager.cs Line: 16) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(39,45): warning CS0109: The member 'FpsDriver.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 39) | |
Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs(18,25): warning CS0169: The field 'ServerMovementDriver.lastPosition' is never used | |
(Filename: Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(22,22): warning CS0169: The field 'ProxySharedComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 22) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(87,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 87) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(17,22): warning CS0169: The field 'ProxyBufferElementData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(88,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 88) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs(60,27): warning CS0169: The field 'FastEquality.PointerSize.pter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs Line: 60) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(12,22): warning CS0169: The field 'ProxyComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 12) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(48,31): warning CS0169: The field 'PostProcessLayer.m_ShowCustomSorter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 48) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(47,31): warning CS0169: The field 'PostProcessLayer.m_ShowToolkit' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 47) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(33,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(35,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs(17,33): warning CS0169: The field 'NormalBufferManager.m_HTile' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(31,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(34,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs(37,13): warning CS0169: The field 'ScreenSpaceReflection.m_DeferredProjectionModel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(37,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(36,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(36,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(37,39): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(39,39): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 39) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(32,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(38,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 38) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(34,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(35,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(33,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 33) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.263421 seconds (Nothing changed) | |
Determining assets that need to be reimported for target platform ... 61.946547 seconds. | |
Hashing assets (268 files)... 3.895 seconds | |
file read: 3.508 seconds (110.268 MB) | |
wait for write: 0.239 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 3.152 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.228 seconds | |
Hashing assets (33 files)... 0.027 seconds | |
file read: 0.016 seconds (0.261 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.002 seconds | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute - GUID: 0b64f79746d2daf4198eaf6eab9af259... | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_Fptl at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_Fptl_DebugDisplay at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_ShadowMask_Fptl at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant0 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant21 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant22 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant23 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant24 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant25 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_Fptl_Variant26 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant21 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant23 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant24 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalIridescence) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at BSDF.hlsl(423) (on metal) | |
(Filename: BSDF.hlsl Line: 423) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_Fptl at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_Fptl_DebugDisplay at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_ShadowMask_Fptl at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant10 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant12 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant15 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant17 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant2 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant20 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant22 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant25 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant26 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant5 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_Fptl_Variant7 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (LTCEvaluate) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at CoreRP/ShaderLibrary/AreaLighting.hlsl(355) (on metal) | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 355) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_Fptl at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_Fptl_DebugDisplay at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_ShadowMask_Fptl at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant10 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant12 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant15 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant17 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant2 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant20 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant22 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant25 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant26 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant5 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_Fptl_Variant7 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (BoxDistanceAttenuation) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at CoreRP/ShaderLibrary/CommonLighting.hlsl(177) (on metal) | |
(Filename: CoreRP/ShaderLibrary/CommonLighting.hlsl Line: 177) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_Fptl_Variant0 at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (preLightData) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(866) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 866) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant10 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant12 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant15 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant17 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant2 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant20 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant22 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant25 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant5 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_Fptl_Variant7 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Line) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Lit/Lit.hlsl(1280) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1280) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant10 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant12 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant15 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant17 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant2 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant20 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant22 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant25 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant5 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_Fptl_Variant7 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_Rect) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Lit/Lit.hlsl(1389) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1389) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_Fptl at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_Fptl_DebugDisplay at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_ShadowMask_Fptl at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Indirect_Fptl_Variant26 at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvaluateBSDF_SSLighting) at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Lit/Lit.hlsl(1567) (on metal) | |
(Filename: Lit/Lit.hlsl Line: 1567) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel Deferred_Direct_Fptl_DebugDisplay at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'Deferred.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 125897.074000 ms] | |
Unloading 2915 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 509.5 MB. | |
System memory in use after: 501.7 MB. | |
Unloading 6255 unused Assets to reduce memory usage. Loaded Objects now: 2899. | |
Total: 35.258800 ms (FindLiveObjects: 3.303700 ms CreateObjectMapping: 0.824500 ms MarkObjects: 22.463500 ms DeleteObjects: 8.665900 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute - GUID: 0bb1b7e0ddcd5c44baf3ddc7456eb196... | |
done. [Time: 2183.431900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute - GUID: 18183ebfeeab97749b43e38b928604a7... | |
done. [Time: 79.422000 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ApplyDistorsion.compute - GUID: 2fa6c0e3fe6dc3145a4156f21913fe5c... | |
done. [Time: 63.645600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute - GUID: 31e9175024adfd44aba2530ff9b77494... | |
done. [Time: 56.475600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute - GUID: 34845e0ca016b7448842e965db5890a5... | |
done. [Time: 1560.277900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute - GUID: 34a460e8a2e66c243a9c12024e5a798d... | |
done. [Time: 951.842600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute - GUID: 3e6900e06dc185a4380af4dacb4db0a4... | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel DeferredDirectionalShadow at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel DeferredDirectionalShadow_Contact at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel DeferredDirectionalShadow at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel DeferredDirectionalShadow_Contact at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel DeferredDirectionalShadow at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'ScreenSpaceShadow.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel DeferredDirectionalShadow_Contact at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 1498.039200 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute - GUID: 42496b74c071f5749950ca1abe33e945... | |
done. [Time: 288.094300 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute - GUID: 4c63bc487e6c29a4a99f85a6c47b292b... | |
done. [Time: 110.063500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute - GUID: 4e3267a1135742441a14298d8dcac04a... | |
done. [Time: 185.479700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/builddispatchindirect.compute - GUID: 4eb1b418be7044c40bb5200496c50f14... | |
done. [Time: 143.918100 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute - GUID: 5ee1f9d6e09abe045b2f5e0b784b9072... | |
done. [Time: 765.711400 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute - GUID: 600d6212b59bb40409d19d750b5fd1e9... | |
done. [Time: 1263.655500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DepthPyramid.compute - GUID: 64a553bb564274041906f78ffba955e4... | |
done. [Time: 67.049300 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute - GUID: 65af3444cbf4b3747a4dead7ee00cfee... | |
done. [Time: 1048.098400 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/TexturePadding.compute - GUID: 6736f53014c69f84aa2130aeae99730b... | |
done. [Time: 65.182100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute - GUID: 6dba4103d23a7904fbc49099355aff3e... | |
done. [Time: 206.461800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute - GUID: 728dce960f8a9c44bbc3abb3b851d8f6... | |
done. [Time: 1302.003200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/ComputeGgxIblSampleData.compute - GUID: 764a24bb47ef5ba4781d9ae82ca07445... | |
done. [Time: 117.292600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute - GUID: 8c2fcbdf9bc58664f89917f7b9d79501... | |
done. [Time: 69.588400 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute - GUID: 92c63830cd50c0b4fbb8233613839958... | |
done. [Time: 71.783200 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopy.compute - GUID: a4d45eda75e8e474dbe24a31f741f3b4... | |
done. [Time: 62.307800 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute - GUID: aa922d239de60304f964e24488559eeb... | |
done. [Time: 420.942400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute - GUID: b06a7993621def248addd55d0fe931b1... | |
done. [Time: 17000.862300 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute - GUID: b4901a10df2d1e24282725e9fbc77c97... | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceHQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceMQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceReprojHQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingBruteforceReprojMQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredHQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredMQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredReprojHQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (EvalShadow_CascadedDepth_Blend) at kernel VolumetricLightingClusteredReprojMQ at ShadowAlgorithms.hlsl(553) (on metal) | |
(Filename: ShadowAlgorithms.hlsl Line: 553) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceHQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceMQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceReprojHQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingBruteforceReprojMQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredHQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredMQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredReprojHQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCF_9tap_Adaptive) at kernel VolumetricLightingClusteredReprojMQ at ShadowSampling.hlsl(342) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 342) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceHQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceMQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceReprojHQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingBruteforceReprojMQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredHQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredMQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredReprojHQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
Shader warning in 'VolumetricLighting.compute': use of potentially uninitialized variable (SampleShadow_PCSS) at kernel VolumetricLightingClusteredReprojMQ at ShadowSampling.hlsl(569) (on metal) | |
(Filename: ShadowSampling.hlsl Line: 569) | |
done. [Time: 35466.712000 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 424.8 MB. | |
System memory in use after: 425.1 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 2884. | |
Total: 55.563500 ms (FindLiveObjects: 3.688100 ms CreateObjectMapping: 0.163600 ms MarkObjects: 51.665000 ms DeleteObjects: 0.045900 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute - GUID: b9f26cf340afe9145a699753531b2a4c... | |
done. [Time: 272.483800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute - GUID: c20b371db720da244b73830ec74a343a... | |
done. [Time: 985.306800 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute - GUID: e1efca7c36fd01840aae0dd10378de5c... | |
done. [Time: 115.515800 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute - GUID: e4d3e4779e48a374f91d48d4c0aedb7b... | |
done. [Time: 87.193100 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute - GUID: fb36979473602464fa32deacb9630c08... | |
done. [Time: 20216.766900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute - GUID: fb3eda953cd6e634e877fb777be2cd08... | |
done. [Time: 544.274800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/cleardispatchindirect.compute - GUID: fc1f553acb80a6446a32d33e403d0656... | |
done. [Time: 58.696200 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 422.0 MB. | |
System memory in use after: 422.2 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 2879. | |
Total: 34.040400 ms (FindLiveObjects: 1.272200 ms CreateObjectMapping: 0.145900 ms MarkObjects: 32.580900 ms DeleteObjects: 0.040300 ms) | |
Refreshing native plugins compatible for Editor in 11.22 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.38 ms. | |
----- Total AssetImport time: 280.384380s, AssetImport time: 214.106485s, Asset hashing: 0.027296s [267.7 KB, 9.575734 mb/s] | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
Opening scene 'Assets/Fps/Scenes/FPS-Client.unity' | |
Load scene 'Assets/Fps/Scenes/FPS-Client.unity' time: 0.041800 ms | |
Unloading 49 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 472.8 MB. | |
System memory in use after: 477.0 MB. | |
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 73439. | |
Total: 104.753200 ms (FindLiveObjects: 9.690700 ms CreateObjectMapping: 15.646700 ms MarkObjects: 78.751200 ms DeleteObjects: 0.663400 ms) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
(0,0): [12.21.2018 02.25.30.377 ] Compiler cache size is now 22,60 MB | |
Mono dependencies included in the build | |
Dependency assembly - Improbable.Worker.CInterop.dll | |
Dependency assembly - System.Runtime.dll | |
Dependency assembly - Mono.Posix.dll | |
Dependency assembly - Mono.Security.dll | |
Dependency assembly - System.ComponentModel.Composition.dll | |
Dependency assembly - System.Configuration.dll | |
Dependency assembly - System.Core.dll | |
Dependency assembly - System.Security.dll | |
Dependency assembly - System.Xml.dll | |
Dependency assembly - System.dll | |
Dependency assembly - mscorlib.dll | |
Dependency assembly - UnityEngine.UI.dll | |
Dependency assembly - UnityEngine.Networking.dll | |
Dependency assembly - UnityEngine.Timeline.dll | |
Dependency assembly - UnityEngine.SpatialTracking.dll | |
Dependency assembly - Improbable.Fps.dll | |
Dependency assembly - Improbable.Gdk.Core.dll | |
Dependency assembly - Improbable.Gdk.GameObjectCreation.dll | |
Dependency assembly - Improbable.Gdk.Generated.dll | |
Dependency assembly - Improbable.Gdk.Guns.dll | |
Dependency assembly - Improbable.Gdk.Health.dll | |
Dependency assembly - Improbable.Gdk.Movement.dll | |
Dependency assembly - Improbable.Gdk.ObjectPooling.dll | |
Dependency assembly - Improbable.Gdk.PlayerLifecycle.dll | |
Dependency assembly - Improbable.Gdk.Ragdoll.dll | |
Dependency assembly - Improbable.Gdk.StandardTypes.dll | |
Dependency assembly - Improbable.Gdk.TransformSynchronization.dll | |
Dependency assembly - Unity.Burst.dll | |
Dependency assembly - Unity.Collections.dll | |
Dependency assembly - Unity.Entities.Hybrid.dll | |
Dependency assembly - Unity.Entities.Properties.dll | |
Dependency assembly - Unity.Entities.dll | |
Dependency assembly - Unity.Jobs.dll | |
Dependency assembly - Unity.Mathematics.dll | |
Dependency assembly - Unity.Postprocessing.Runtime.dll | |
Dependency assembly - Unity.Properties.dll | |
Dependency assembly - Unity.RenderPipelines.Core.Runtime.dll | |
Dependency assembly - Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Dependency assembly - Unity.Rendering.Hybrid.dll | |
Dependency assembly - Unity.Transforms.Hybrid.dll | |
Dependency assembly - Unity.Transforms.dll | |
Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe exited after 6282 ms. | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
(Error: 1 Filename: Line: 0) | |
Failed running C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe @C:\Users\Bruker\AppData\Local\Temp\tmp45366339.tmp | |
stdout: | |
Compiling for the platform `macOS` using the following toolchain : ClangToolChain | |
Mac Dev SDK: | |
System.NotSupportedException: Burst compilation for standalone, is only supported with a suitable compiler tool chain. (C++ code builder is unable to build C++ code. In order to build C++ code for MacOS, you must be running on MacOS.). | |
ved Burst.Compiler.IL.Aot.AotLinker.Link(IEnumerable`1 objFiles, String outPath) | |
ved Burst.Linker.Program.Main(String[] args) | |
Usage: blink.exe [options] <input .o/.obj/.ll files...> | |
--help Show Help | |
--platform=VALUE Target Platform <Windows|macOS|Linux|Android|iOS| | |
PS4|XboxOne|Wasm|UWP> | |
--target=VALUE Target CPU <Auto|X86_SSE2|X86_SSE4|X64_SSE2|X64_ | |
SSE4|AVX|AVX2|AVX512|WASM32|ARMV7A_NEON32|ARMV8A_ | |
AARCH64|THUMB2_NEON32> | |
--il2cpp-plugin-folder=VALUE | |
Plugin folder | |
--output=VALUE Output shared library file | |
An unexpected exception occurred: | |
stderr: | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128) | |
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action`1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73) | |
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Exception: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe did not run properly! | |
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011a] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:130 | |
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73 | |
at Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x004b1] in C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220 | |
at UnityEditor.Build.BuildPipelineInterfaces.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x00033] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452 | |
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) | |
UnityEngine.DebugLogHandler:LogException(Exception, Object) | |
UnityEngine.Logger:LogException(Exception, Object) | |
UnityEngine.Debug:LogException(Exception) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:456) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Unloading 324 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.51 GB. | |
System memory in use after: 0.50 GB. | |
Unloading 4418 unused Assets to reduce memory usage. Loaded Objects now: 72649. | |
Total: 80.691800 ms (FindLiveObjects: 6.395700 ms CreateObjectMapping: 11.686800 ms MarkObjects: 54.861400 ms DeleteObjects: 7.747000 ms) | |
Unloading 13 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 470.8 MB. | |
System memory in use after: 475.2 MB. | |
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 72741. | |
Total: 68.318000 ms (FindLiveObjects: 7.009100 ms CreateObjectMapping: 8.348100 ms MarkObjects: 52.801500 ms DeleteObjects: 0.158400 ms) | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.52 GB. | |
System memory in use after: 475.2 MB. | |
Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 72693. | |
Total: 98.226900 ms (FindLiveObjects: 8.621800 ms CreateObjectMapping: 9.641600 ms MarkObjects: 51.003400 ms DeleteObjects: 28.958800 ms) | |
Compiled shader 'Hidden/HDRenderPipeline/Deferred' in 60.46s | |
metal (total internal programs: 16, unique: 16) | |
glcore (total internal programs: 0, unique: 0) | |
Compressed shader 'Hidden/HDRenderPipeline/Deferred' on metal from 1.45MB to 0.23MB | |
Compressed shader 'Hidden/HDRenderPipeline/Deferred' on glcore from 0.00MB to 0.00MB | |
Shader warning in 'HDRenderPipeline/Decal': This shader might not work on all Metal devices because of texture writes on non-compute shaders. (on metal) | |
Compiling Fragment program | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
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Shader warning in 'Hidden/HDRenderPipeline/CopyStencilBuffer': This shader might not work on all Metal devices because of texture writes on non-compute shaders. (on metal) | |
Compiling Fragment program | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
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Compiled shader 'HDRenderPipeline/Lit' in 40.77s | |
metal (total internal programs: 56, unique: 54) | |
glcore (total internal programs: 0, unique: 0) | |
Compressed shader 'HDRenderPipeline/Lit' on metal from 1.59MB to 0.22MB | |
Compressed shader 'HDRenderPipeline/Lit' on glcore from 0.00MB to 0.00MB | |
Compiled shader 'Hidden/HDRenderPipeline/DebugColorPicker' in 3.43s | |
metal (total internal programs: 2, unique: 2) | |
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Compiled shader 'Hidden/HDRenderPipeline/DebugViewTiles' in 1.39s | |
metal (total internal programs: 8, unique: 8) | |
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Compiled shader 'Hidden/PostProcessing/GrainBaker' in 1.16s | |
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Compiled shader 'Hidden/PostProcessing/DepthOfField' in 2.19s | |
metal (total internal programs: 40, unique: 11) | |
glcore (total internal programs: 40, unique: 14) | |
Compiled shader 'Hidden/PostProcessing/Uber' in 65.36s | |
metal (total internal programs: 1152, unique: 1152) | |
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Compressed shader 'Hidden/PostProcessing/Uber' on metal from 7.27MB to 0.47MB | |
Compressed shader 'Hidden/PostProcessing/Uber' on glcore from 5.72MB to 0.37MB | |
Compiled shader 'Hidden/PostProcessing/Debug/LightMeter' in 2.66s | |
metal (total internal programs: 8, unique: 8) | |
glcore (total internal programs: 8, unique: 8) | |
Compiled shader 'Spatial_Character_Master' in 81.13s | |
metal (total internal programs: 56, unique: 55) | |
glcore (total internal programs: 0, unique: 0) | |
Compressed shader 'Spatial_Character_Master' on metal from 2.61MB to 0.39MB | |
Compressed shader 'Spatial_Character_Master' on glcore from 0.00MB to 0.00MB | |
Compiled shader 'Hidden/PostProcessing/FinalPass' in 1.24s | |
metal (total internal programs: 24, unique: 12) | |
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WARNING: Shader Unsupported: '' - Setting to default shader. | |
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Compiled shader 'Spatial_Weapon_Master' in 77.42s | |
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Compressed shader 'Spatial_Weapon_Master' on metal from 2.64MB to 0.39MB | |
Compressed shader 'Spatial_Weapon_Master' on glcore from 0.00MB to 0.00MB | |
Compiled shader 'Spatial_Weapon_Scope_Master' in 63.05s | |
metal (total internal programs: 36, unique: 36) | |
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Compressed shader 'Spatial_Weapon_Scope_Master' on metal from 1.86MB to 0.28MB | |
Compressed shader 'Spatial_Weapon_Scope_Master' on glcore from 0.00MB to 0.00MB | |
Compiled shader 'Legacy Shaders/Diffuse' in 1.55s | |
metal (total internal programs: 40, unique: 39) | |
glcore (total internal programs: 40, unique: 34) | |
Compiled shader 'Hidden/Internal-PrePassLighting' in 1.44s | |
metal (total internal programs: 52, unique: 39) | |
glcore (total internal programs: 52, unique: 39) | |
Compiled shader 'Hidden/Internal-ScreenSpaceShadows' in 1.08s | |
metal (total internal programs: 32, unique: 20) | |
glcore (total internal programs: 32, unique: 20) | |
Compiled shader 'Hidden/Internal-DeferredShading' in 2.17s | |
metal (total internal programs: 54, unique: 54) | |
glcore (total internal programs: 54, unique: 54) | |
------------------------------------------------------------------------------- | |
Build Report | |
Uncompressed usage by category (Percentages based on user generated assets only): | |
Textures 33.3 mb 42.4% | |
Meshes 9.8 mb 12.5% | |
Animations 865.5 kb 1.1% | |
Sounds 22.3 kb 0.0% | |
Shaders 3.5 mb 4.5% | |
Other Assets 14.2 mb 18.1% | |
Levels 48.2 kb 0.1% | |
Scripts 3.8 mb 4.8% | |
Included DLLs 11.4 mb 14.5% | |
File headers 1.6 mb 2.0% | |
Total User Assets 78.5 mb 100.0% | |
Complete build size 117.0 mb | |
Used Assets and files from the Resources folder, sorted by uncompressed size: | |
6.2 mb 5.3% Assets/Fps/Art/Character/Robot/Mesh/Robot_Master.fbx | |
5.3 mb 4.6% Assets/Fps/Art/Materials/Textures/cloud_traces_MSK.png | |
5.3 mb 4.6% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_NMT.png | |
4.6 mb 3.9% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute | |
4.2 mb 3.6% Assets/Fps/Prefabs/FPS-Start_Large.prefab | |
4.0 mb 3.4% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_GDK_Splash_01.png | |
2.9 mb 2.5% Assets/Fps/Art/BackgroundAssets/central_terrain_mesh.fbx | |
2.8 mb 2.4% Assets/Fps/Art/Materials/Textures/grid_terrain_NMT.png | |
2.0 mb 1.7% Assets/Fps/Art/UI/Sprites/UI_Controls_Keyboard_01.png | |
1.7 mb 1.4% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_ORM.tif | |
1.3 mb 1.1% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_ORM.tif | |
1.3 mb 1.1% Assets/Fps/Art/Materials/Textures/vignette_MSK.png | |
1.3 mb 1.1% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_NMT.png | |
1.2 mb 1.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader | |
1018.3 kb 0.9% Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute | |
981.9 kb 0.8% Assets/Fps/Art/Weapon/Gun_Assault/Mesh/Gun_Assault_Rifle.fbx | |
868.2 kb 0.7% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute | |
669.6 kb 0.6% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute | |
626.8 kb 0.5% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_CLR.png | |
601.4 kb 0.5% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_CLR.png | |
591.1 kb 0.5% Assets/Fps/Prefabs/FPS-Start_Small.prefab | |
532.1 kb 0.4% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_MSK.tif | |
520.6 kb 0.4% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_MSK.tif | |
512.6 kb 0.4% Assets/Fps/Art/UI/Sprites/UI_Title_Game Development_Kit_01.png | |
489.1 kb 0.4% Assets/Fps/Art/Materials/Textures/projected_grid_NMT.png | |
455.9 kb 0.4% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_NMT.png | |
447.8 kb 0.4% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Master.ShaderGraph | |
443.9 kb 0.4% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Character_Master.ShaderGraph | |
381.3 kb 0.3% Assets/Fps/Art/Animations/Imp_FPS_robot_first_person_master.fbx | |
375.0 kb 0.3% Assets/Fps/Art/BackgroundAssets/distant_terrain_mesh.fbx | |
316.0 kb 0.3% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Scope_Master.ShaderGraph | |
309.9 kb 0.3% Assets/Fps/Art/Materials/Textures/floor_square_NMT.png | |
286.9 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.shader | |
262.6 kb 0.2% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Space_To_Respawn_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Space_To_Connect_01.png | |
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256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_OS_01.png | |
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243.2 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Deferred.shader | |
220.6 kb 0.2% Assets/Fps/Art/Materials/Textures/clouds_CLR.png | |
200.7 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute | |
191.8 kb 0.2% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute | |
182.4 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_CLR.png | |
167.5 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute | |
158.9 kb 0.1% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_MSK.tif | |
149.7 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_walk_master.fbx | |
149.1 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_jog_master.fbx | |
130.1 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute | |
128.6 kb 0.1% Assets/Fps/Art/UI/Sprites/UI_Text_You_Have_Died_01.png | |
128.6 kb 0.1% Assets/Fps/Art/UI/Sprites/UI_Text_Connecting_01.png | |
97.4 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute | |
79.7 kb 0.1% Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Fonts/Perfect DOS VGA 437.ttf | |
79.7 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute | |
71.3 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute | |
70.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader | |
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59.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader | |
56.2 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_jump_master.fbx | |
49.1 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre3.prefab | |
48.2 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute | |
42.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute | |
41.2 kb 0.0% Assets/Fps/Art/Materials/Textures/sprite_spark_CLR.png | |
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33.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader | |
32.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DebugFont.tga | |
30.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader | |
27.1 kb 0.0% Assets/Fps/Art/Materials/Textures/trim_CLR.png | |
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24.3 kb 0.0% Assets/Fps/Art/BackgroundAssets/clouds_mesh.fbx | |
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Unloading 292 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 499.7 MB. | |
System memory in use after: 493.8 MB. | |
Unloading 4098 unused Assets to reduce memory usage. Loaded Objects now: 72726. | |
Total: 81.042800 ms (FindLiveObjects: 6.874800 ms CreateObjectMapping: 9.221400 ms MarkObjects: 57.480800 ms DeleteObjects: 7.464300 ms) | |
DisplayProgressNotification: Build Successful | |
Load scene 'Temp/__Backupscenes/0.backup' time: 1.147700 ms | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 470.7 MB. | |
System memory in use after: 475.1 MB. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72671. | |
Total: 72.857800 ms (FindLiveObjects: 7.311200 ms CreateObjectMapping: 10.458500 ms MarkObjects: 54.993500 ms DeleteObjects: 0.093100 ms) | |
*** Completed 'Build.Player.MacStandaloneSupport' in 806 seconds (805941 ms) | |
time="2018-12-21T15:33:15+01:00" level=warning msg="A newer version of spatial is available. Run 'spatial update' to get the latest version.\nFor more information, see https://docs.improbable.io/reference/latest/shared/release-policy#spatial-cli-releases" cli-version=20181204.112940.cb4fb613d1 | |
time="2018-12-21T15:33:30+01:00" level=info msg="'spatial file zip' succeeded" cli-version=20181204.112940.cb4fb613d1 formatting_hints="category:SUCCESS duration:<seconds:9 nanos:459001100 > " | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Improbable.Gdk.Tools.RedirectedProcess:RunIn(String, String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:86) | |
Improbable.Gdk.Tools.RedirectedProcess:Run(String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:25) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:Zip(String, String, Boolean) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:224) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:217) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Building "StandaloneWindows64" for worker platform: "UnityClient", environment: "Cloud" | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:188) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... | |
done. [Time: 16.374200 ms] | |
Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... | |
done. [Time: 16.323000 ms] | |
Refreshing native plugins compatible for Editor in 1.22 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.40 ms. | |
----- Total AssetImport time: 0.865955s, AssetImport time: 0.375871s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] | |
BuildPlayer: start building target 19 | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.33.40.673 ] Unity.Postprocessing.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.40.716 ] Unity.Postprocessing.Runtime.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
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(0,0): [12.21.2018 02.33.40.877 ] Unity.Mathematics.dll compiling... | |
(0,0): [12.21.2018 02.33.41.032 ] Unity.RenderPipelines.Core.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.41.051 ] Unity.RenderPipelines.Core.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.33.41.444 ] Improbable.Gdk.ObjectPooling.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.41.455 ] Improbable.Gdk.ObjectPooling.dll compiling... | |
(0,0): [12.21.2018 02.33.41.668 ] Improbable.Gdk.ObjectPooling.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.33.41.813 ] Improbable.Gdk.ObjectPooling.dll compilation finished in 358ms source files re-parsed: 6 metadata reloaded: 4 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
Symbols will be read from Temp\Improbable.Gdk.ObjectPooling.pdb | |
Script Module: Improbable.Gdk.ObjectPooling.dll | |
Pass: 0 took 78 milliseconds | |
Pass: 1 took 2 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.dll | |
(0,0): [12.21.2018 02.33.42.595 ] Unity.Postprocessing.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Runtime.dll | |
(0,0): [12.21.2018 02.33.42.609 ] Unity.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.42.622 ] Unity.Properties.dll compiling... | |
(0,0): [12.21.2018 02.33.42.669 ] Unity.RenderPipelines.Core.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.33.42.786 ] Unity.Postprocessing.Runtime.dll compilation finished in 2070ms source files re-parsed: 56 metadata reloaded: 35 | |
(0,0): [12.21.2018 02.33.42.823 ] Unity.RenderPipelines.Core.Runtime.dll compilation finished in 1772ms source files re-parsed: 72 metadata reloaded: 24 | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb | |
Script Module: Unity.Postprocessing.Runtime.dll | |
Pass: 0 took 120 milliseconds | |
Pass: 1 took 3 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.Core.Runtime.pdb | |
Script Module: Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.33.43.668 ] Unity.Burst.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.43.680 ] Unity.Burst.dll compiling... | |
Pass: 0 took 90 milliseconds | |
(0,0): [12.21.2018 02.33.43.685 ] Unity.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.dll | |
Pass: 1 took 4 milliseconds | |
(0,0): [12.21.2018 02.33.43.733 ] Unity.Burst.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 02.33.43.801 ] Unity.Properties.dll compilation finished in 1179ms source files re-parsed: 34 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.33.43.804 ] Unity.Burst.dll compilation finished in 124ms source files re-parsed: 3 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.33.43.930 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.dll | |
Symbols will be read from Temp\Unity.Properties.pdb | |
(0,0): [12.21.2018 02.33.44.061 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compiling... | |
Script Module: Unity.Properties.dll | |
Pass: 0 took 3 milliseconds | |
Pass: 1 took 4 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll | |
Symbols will be read from Temp\Unity.Burst.pdb | |
Script Module: Unity.Burst.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.33.45.388 ] Unity.Mathematics.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.dll | |
(0,0): [12.21.2018 02.33.45.480 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 02.33.45.565 ] Unity.Mathematics.dll compilation finished in 4688ms source files re-parsed: 82 metadata reloaded: 29 | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
Symbols will be read from Temp\Unity.Mathematics.pdb | |
(0,0): [12.21.2018 02.33.45.647 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compilation finished in 1586ms source files re-parsed: 97 metadata reloaded: 2 | |
Script Module: Unity.Mathematics.dll | |
Pass: 0 took 13 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.HighDefinition.Runtime.pdb | |
(0,0): [12.21.2018 02.33.45.846 ] Unity.Collections.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.45.859 ] Unity.Collections.dll compiling... | |
Script Module: Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Pass: 0 took 71 milliseconds | |
Pass: 1 took 2 milliseconds | |
(0,0): [12.21.2018 02.33.45.961 ] Unity.Collections.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Collections.dll | |
(0,0): [12.21.2018 02.33.46.037 ] Unity.Collections.dll compilation finished in 178ms source files re-parsed: 12 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll | |
Symbols will be read from Temp\Unity.Collections.pdb | |
Script Module: Unity.Collections.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll | |
(0,0): [12.21.2018 02.33.46.374 ] Unity.Entities.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.46.386 ] Unity.Entities.dll compiling... | |
(0,0): [12.21.2018 02.33.46.497 ] Unity.Jobs.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.46.519 ] Unity.Jobs.dll compiling... | |
(0,0): [12.21.2018 02.33.46.596 ] Unity.Jobs.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.dll | |
(0,0): [12.21.2018 02.33.46.794 ] Unity.Jobs.dll compilation finished in 275ms source files re-parsed: 3 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll | |
(0,0): [12.21.2018 02.33.46.849 ] Unity.Entities.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Jobs.pdb | |
Script Module: Unity.Jobs.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.33.46.946 ] Unity.Entities.dll compilation finished in 560ms source files re-parsed: 58 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Entities.pdb | |
Script Module: Unity.Entities.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.33.47.185 ] Unity.Entities.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.47.197 ] Unity.Entities.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.33.47.276 ] Unity.Entities.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.33.47.336 ] Unity.Entities.Hybrid.dll compilation finished in 139ms source files re-parsed: 12 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
Symbols will be read from Temp\Unity.Entities.Hybrid.pdb | |
Script Module: Unity.Entities.Hybrid.dll | |
Pass: 0 took 57 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.33.47.700 ] Unity.Transforms.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.47.713 ] Unity.Transforms.dll compiling... | |
(0,0): [12.21.2018 02.33.47.804 ] Unity.Transforms.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.dll | |
(0,0): [12.21.2018 02.33.47.831 ] Improbable.Gdk.Core.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.47.844 ] Improbable.Gdk.Core.dll compiling... | |
(0,0): [12.21.2018 02.33.47.872 ] Unity.Transforms.dll compilation finished in 159ms source files re-parsed: 9 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.dll | |
Symbols will be read from Temp\Unity.Transforms.pdb | |
Script Module: Unity.Transforms.dll | |
Pass: 0 took 62 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.33.48.169 ] Unity.Rendering.Hybrid.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.33.48.324 ] Unity.Rendering.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.33.48.366 ] Unity.Entities.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.48.386 ] Unity.Entities.Properties.dll compiling... | |
(0,0): [12.21.2018 02.33.48.403 ] Improbable.Gdk.Core.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.33.48.474 ] Unity.Transforms.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.48.509 ] Unity.Transforms.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.33.48.588 ] Unity.Transforms.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.33.48.601 ] Unity.Entities.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.33.48.633 ] Improbable.Gdk.Core.dll compilation finished in 789ms source files re-parsed: 94 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.33.48.655 ] Unity.Transforms.Hybrid.dll compilation finished in 146ms source files re-parsed: 6 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.33.48.696 ] Unity.Rendering.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Rendering.Hybrid.dll | |
Symbols will be read from Temp\Improbable.Gdk.Core.pdb | |
(0,0): [12.21.2018 02.33.48.743 ] Unity.Entities.Properties.dll compilation finished in 357ms source files re-parsed: 14 metadata reloaded: 1 | |
Script Module: Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.33.48.780 ] Unity.Rendering.Hybrid.dll compilation finished in 456ms source files re-parsed: 9 metadata reloaded: 1 | |
Pass: 0 took 58 milliseconds | |
Pass: 1 took 1 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
Symbols will be read from Temp\Unity.Entities.Properties.pdb | |
Script Module: Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.33.48.984 ] Improbable.Gdk.Generated.dll: no prior compilation found in cache | |
Pass: 0 took 29 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.33.48.997 ] Improbable.Gdk.Generated.dll compiling... | |
Symbols will be read from Temp\Unity.Rendering.Hybrid.pdb | |
Script Module: Unity.Rendering.Hybrid.dll | |
Pass: 0 took 92 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
Symbols will be read from Temp\Unity.Transforms.Hybrid.pdb | |
Script Module: Unity.Transforms.Hybrid.dll | |
Pass: 0 took 60 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.33.50.596 ] Improbable.Gdk.Generated.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 02.33.50.714 ] Improbable.Gdk.Generated.dll compilation finished in 1717ms source files re-parsed: 126 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
Symbols will be read from Temp\Improbable.Gdk.Generated.pdb | |
Script Module: Improbable.Gdk.Generated.dll | |
Pass: 0 took 25 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.33.50.993 ] Improbable.Gdk.PlayerLifecycle.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.51.005 ] Improbable.Gdk.PlayerLifecycle.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.33.51.148 ] Improbable.Gdk.TransformSynchronization.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.51.152 ] Improbable.Gdk.PlayerLifecycle.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.33.51.173 ] Improbable.Gdk.TransformSynchronization.dll compiling... | |
(0,0): [12.21.2018 02.33.51.210 ] Improbable.Gdk.GameObjectCreation.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.51.278 ] Improbable.Gdk.GameObjectCreation.dll compiling... | |
(0,0): [12.21.2018 02.33.51.318 ] Improbable.Gdk.Health.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.51.373 ] Improbable.Gdk.PlayerLifecycle.dll compilation finished in 368ms source files re-parsed: 10 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.33.51.384 ] Improbable.Gdk.Health.dll compiling... | |
(0,0): [12.21.2018 02.33.51.425 ] Improbable.Gdk.TransformSynchronization.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.TransformSynchronization.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
Symbols will be read from Temp\Improbable.Gdk.PlayerLifecycle.pdb | |
(0,0): [12.21.2018 02.33.51.497 ] Improbable.Gdk.GameObjectCreation.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.33.51.499 ] Improbable.Gdk.Health.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Health.dll | |
Script Module: Improbable.Gdk.PlayerLifecycle.dll | |
Pass: 0 took 41 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.33.51.621 ] Improbable.Gdk.Health.dll compilation finished in 237ms source files re-parsed: 3 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.33.51.626 ] Improbable.Gdk.TransformSynchronization.dll compilation finished in 453ms source files re-parsed: 36 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.33.51.669 ] Improbable.Gdk.GameObjectCreation.dll compilation finished in 391ms source files re-parsed: 6 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
Symbols will be read from Temp\Improbable.Gdk.Health.pdb | |
Script Module: Improbable.Gdk.Health.dll | |
Pass: 0 took 22 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.33.51.835 ] Improbable.Gdk.StandardTypes.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.51.849 ] Improbable.Gdk.StandardTypes.dll compiling... | |
Symbols will be read from Temp\Improbable.Gdk.GameObjectCreation.pdb | |
(0,0): [12.21.2018 02.33.51.890 ] Improbable.Gdk.StandardTypes.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.StandardTypes.dll | |
Script Module: Improbable.Gdk.GameObjectCreation.dll | |
Pass: 0 took 25 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.33.51.937 ] Improbable.Gdk.StandardTypes.dll compilation finished in 88ms source files re-parsed: 1 metadata reloaded: 0 | |
Symbols will be read from Temp\Improbable.Gdk.TransformSynchronization.pdb | |
Script Module: Improbable.Gdk.TransformSynchronization.dll | |
Pass: 0 took 77 milliseconds | |
Pass: 1 took 74 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.StandardTypes.pdb | |
Script Module: Improbable.Gdk.StandardTypes.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.33.52.585 ] Improbable.Gdk.Guns.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.33.52.636 ] Improbable.Gdk.Guns.dll compiling... | |
(0,0): [12.21.2018 02.33.52.677 ] Improbable.Gdk.Movement.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.52.694 ] Improbable.Gdk.Movement.dll compiling... | |
(0,0): [12.21.2018 02.33.52.874 ] Improbable.Gdk.Ragdoll.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.52.884 ] Improbable.Gdk.Guns.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.33.52.932 ] Improbable.Gdk.Ragdoll.dll compiling... | |
(0,0): [12.21.2018 02.33.52.950 ] Improbable.Gdk.Movement.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.33.53.008 ] Improbable.Gdk.Ragdoll.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.33.53.039 ] Improbable.Gdk.Guns.dll compilation finished in 402ms source files re-parsed: 15 metadata reloaded: 2 | |
(0,0): [12.21.2018 02.33.53.040 ] Improbable.Gdk.Movement.dll compilation finished in 345ms source files re-parsed: 9 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
Symbols will be read from Temp\Improbable.Gdk.Guns.pdb | |
(0,0): [12.21.2018 02.33.53.083 ] Improbable.Gdk.Ragdoll.dll compilation finished in 151ms source files re-parsed: 2 metadata reloaded: 1 | |
Script Module: Improbable.Gdk.Guns.dll | |
Pass: 0 took 41 milliseconds | |
Pass: 1 took 80 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
Symbols will be read from Temp\Improbable.Gdk.Ragdoll.pdb | |
Script Module: Improbable.Gdk.Ragdoll.dll | |
Pass: 0 took 58 milliseconds | |
Pass: 1 took 25 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
Symbols will be read from Temp\Improbable.Gdk.Movement.pdb | |
Script Module: Improbable.Gdk.Movement.dll | |
Pass: 0 took 37 milliseconds | |
Pass: 1 took 57 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.dll | |
(0,0): [12.21.2018 02.33.53.737 ] Improbable.Fps.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.33.53.750 ] Improbable.Fps.dll compiling... | |
(0,0): [12.21.2018 02.33.53.978 ] Improbable.Fps.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.dll | |
(0,0): [12.21.2018 02.33.54.084 ] Improbable.Fps.dll compilation finished in 334ms source files re-parsed: 39 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.dll | |
Symbols will be read from Temp\Improbable.Fps.pdb | |
Script Module: Improbable.Fps.dll | |
Pass: 0 took 123 milliseconds | |
Pass: 1 took 112 milliseconds | |
Assets\Fps\Scripts\Config\MapBuilder.cs(30,23): warning CS0169: The field 'MapBuilder.cubeParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 30) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(29,23): warning CS0169: The field 'MapBuilder.surroundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 29) | |
Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs(15,38): warning CS0169: The field 'ClientWorkerConnector.connectScreen' is never used | |
(Filename: Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs Line: 15) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(18,17): warning CS0169: The field 'MapBuilder.groundWidth' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 18) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(21,26): warning CS0169: The field 'MapBuilder.centreTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 21) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(25,24): warning CS0169: The field 'MapBuilder.surroundWall' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 25) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(22,26): warning CS0169: The field 'MapBuilder.levelTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 22) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(27,23): warning CS0169: The field 'MapBuilder.tileParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 27) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(24,60): warning CS0169: The field 'FpsDriver.authority' is never used | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(23,24): warning CS0169: The field 'MapBuilder.groundTile' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 23) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(24,24): warning CS0169: The field 'MapBuilder.groundEdge' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(28,23): warning CS0169: The field 'MapBuilder.groundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 28) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(39,45): warning CS0109: The member 'FpsDriver.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 39) | |
Assets\Fps\Scripts\GameLogic\FovManager.cs(16,28): warning CS0109: The member 'FovManager.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FovManager.cs Line: 16) | |
Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs(18,25): warning CS0169: The field 'ServerMovementDriver.lastPosition' is never used | |
(Filename: Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs(60,27): warning CS0169: The field 'FastEquality.PointerSize.pter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs Line: 60) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(17,22): warning CS0169: The field 'ProxyBufferElementData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(88,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 88) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(87,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 87) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(12,22): warning CS0169: The field 'ProxyComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 12) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(22,22): warning CS0169: The field 'ProxySharedComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 22) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(48,31): warning CS0169: The field 'PostProcessLayer.m_ShowCustomSorter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 48) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(47,31): warning CS0169: The field 'PostProcessLayer.m_ShowToolkit' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 47) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(34,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(32,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs(37,13): warning CS0169: The field 'ScreenSpaceReflection.m_DeferredProjectionModel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(33,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(39,39): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 39) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(35,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(33,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(35,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs(17,33): warning CS0169: The field 'NormalBufferManager.m_HTile' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(38,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 38) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(31,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(37,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(36,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(37,39): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(36,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(34,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 34) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.275945 seconds (Nothing changed) | |
Determining assets that need to be reimported for target platform ... 76.490410 seconds. | |
Hashing assets (268 files)... 3.744 seconds | |
file read: 3.576 seconds (110.268 MB) | |
wait for write: 0.055 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 3.129 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.196 seconds | |
Hashing assets (33 files)... 0.016 seconds | |
file read: 0.009 seconds (0.261 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.000 seconds | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute - GUID: 0b64f79746d2daf4198eaf6eab9af259... | |
done. [Time: 891.873700 ms] | |
Unloading 2915 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.53 GB. | |
System memory in use after: 0.52 GB. | |
Unloading 6243 unused Assets to reduce memory usage. Loaded Objects now: 72671. | |
Total: 87.965600 ms (FindLiveObjects: 10.576200 ms CreateObjectMapping: 13.732100 ms MarkObjects: 55.112900 ms DeleteObjects: 8.542900 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute - GUID: 0bb1b7e0ddcd5c44baf3ddc7456eb196... | |
done. [Time: 121.728900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute - GUID: 18183ebfeeab97749b43e38b928604a7... | |
done. [Time: 68.811600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ApplyDistorsion.compute - GUID: 2fa6c0e3fe6dc3145a4156f21913fe5c... | |
done. [Time: 47.863000 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute - GUID: 31e9175024adfd44aba2530ff9b77494... | |
done. [Time: 63.725200 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute - GUID: 34845e0ca016b7448842e965db5890a5... | |
done. [Time: 132.567200 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute - GUID: 34a460e8a2e66c243a9c12024e5a798d... | |
done. [Time: 76.876200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute - GUID: 3e6900e06dc185a4380af4dacb4db0a4... | |
done. [Time: 105.598900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute - GUID: 42496b74c071f5749950ca1abe33e945... | |
done. [Time: 78.962000 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute - GUID: 4c63bc487e6c29a4a99f85a6c47b292b... | |
done. [Time: 58.145000 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute - GUID: 4e3267a1135742441a14298d8dcac04a... | |
done. [Time: 46.386700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/builddispatchindirect.compute - GUID: 4eb1b418be7044c40bb5200496c50f14... | |
done. [Time: 58.195600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute - GUID: 5ee1f9d6e09abe045b2f5e0b784b9072... | |
done. [Time: 68.497500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute - GUID: 600d6212b59bb40409d19d750b5fd1e9... | |
done. [Time: 136.897300 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DepthPyramid.compute - GUID: 64a553bb564274041906f78ffba955e4... | |
done. [Time: 62.009400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute - GUID: 65af3444cbf4b3747a4dead7ee00cfee... | |
done. [Time: 128.954500 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/TexturePadding.compute - GUID: 6736f53014c69f84aa2130aeae99730b... | |
done. [Time: 52.076400 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute - GUID: 6dba4103d23a7904fbc49099355aff3e... | |
done. [Time: 49.455500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute - GUID: 728dce960f8a9c44bbc3abb3b851d8f6... | |
done. [Time: 59.597900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/ComputeGgxIblSampleData.compute - GUID: 764a24bb47ef5ba4781d9ae82ca07445... | |
done. [Time: 52.881700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute - GUID: 8c2fcbdf9bc58664f89917f7b9d79501... | |
done. [Time: 50.877100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute - GUID: 92c63830cd50c0b4fbb8233613839958... | |
done. [Time: 72.049400 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopy.compute - GUID: a4d45eda75e8e474dbe24a31f741f3b4... | |
done. [Time: 57.287000 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute - GUID: aa922d239de60304f964e24488559eeb... | |
done. [Time: 96.552500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute - GUID: b06a7993621def248addd55d0fe931b1... | |
done. [Time: 221.605600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute - GUID: b4901a10df2d1e24282725e9fbc77c97... | |
done. [Time: 381.056200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute - GUID: b9f26cf340afe9145a699753531b2a4c... | |
done. [Time: 46.886700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute - GUID: c20b371db720da244b73830ec74a343a... | |
done. [Time: 154.399100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute - GUID: e1efca7c36fd01840aae0dd10378de5c... | |
done. [Time: 40.794200 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute - GUID: e4d3e4779e48a374f91d48d4c0aedb7b... | |
done. [Time: 70.252400 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute - GUID: fb36979473602464fa32deacb9630c08... | |
done. [Time: 574.673700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute - GUID: fb3eda953cd6e634e877fb777be2cd08... | |
done. [Time: 89.259200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/cleardispatchindirect.compute - GUID: fc1f553acb80a6446a32d33e403d0656... | |
done. [Time: 34.066300 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 455.1 MB. | |
System memory in use after: 459.5 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 72651. | |
Total: 72.639800 ms (FindLiveObjects: 8.621700 ms CreateObjectMapping: 10.162500 ms MarkObjects: 53.698100 ms DeleteObjects: 0.156400 ms) | |
Refreshing native plugins compatible for Editor in 7.37 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.35 ms. | |
----- Total AssetImport time: 85.259472s, AssetImport time: 4.751616s, Asset hashing: 0.016584s [267.7 KB, 15.760606 mb/s] | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
Opening scene 'Assets/Fps/Scenes/FPS-Client.unity' | |
Load scene 'Assets/Fps/Scenes/FPS-Client.unity' time: 0.081300 ms | |
Unloading 49 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 468.6 MB. | |
System memory in use after: 472.8 MB. | |
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 73449. | |
Total: 93.430800 ms (FindLiveObjects: 9.525600 ms CreateObjectMapping: 11.014500 ms MarkObjects: 71.690200 ms DeleteObjects: 1.199600 ms) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Mono dependencies included in the build | |
Dependency assembly - Improbable.Worker.CInterop.dll | |
Dependency assembly - System.Runtime.dll | |
Dependency assembly - Mono.Posix.dll | |
Dependency assembly - Mono.Security.dll | |
Dependency assembly - System.ComponentModel.Composition.dll | |
Dependency assembly - System.Configuration.dll | |
Dependency assembly - System.Core.dll | |
Dependency assembly - System.Security.dll | |
Dependency assembly - System.Xml.dll | |
Dependency assembly - System.dll | |
Dependency assembly - mscorlib.dll | |
Dependency assembly - UnityEngine.UI.dll | |
Dependency assembly - UnityEngine.Networking.dll | |
Dependency assembly - UnityEngine.Timeline.dll | |
Dependency assembly - UnityEngine.SpatialTracking.dll | |
Dependency assembly - Improbable.Fps.dll | |
Dependency assembly - Improbable.Gdk.Core.dll | |
Dependency assembly - Improbable.Gdk.GameObjectCreation.dll | |
Dependency assembly - Improbable.Gdk.Generated.dll | |
Dependency assembly - Improbable.Gdk.Guns.dll | |
Dependency assembly - Improbable.Gdk.Health.dll | |
Dependency assembly - Improbable.Gdk.Movement.dll | |
Dependency assembly - Improbable.Gdk.ObjectPooling.dll | |
Dependency assembly - Improbable.Gdk.PlayerLifecycle.dll | |
Dependency assembly - Improbable.Gdk.Ragdoll.dll | |
Dependency assembly - Improbable.Gdk.StandardTypes.dll | |
Dependency assembly - Improbable.Gdk.TransformSynchronization.dll | |
Dependency assembly - Unity.Burst.dll | |
Dependency assembly - Unity.Collections.dll | |
Dependency assembly - Unity.Entities.Hybrid.dll | |
Dependency assembly - Unity.Entities.Properties.dll | |
Dependency assembly - Unity.Entities.dll | |
Dependency assembly - Unity.Jobs.dll | |
Dependency assembly - Unity.Mathematics.dll | |
Dependency assembly - Unity.Postprocessing.Runtime.dll | |
Dependency assembly - Unity.Properties.dll | |
Dependency assembly - Unity.RenderPipelines.Core.Runtime.dll | |
Dependency assembly - Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Dependency assembly - Unity.Rendering.Hybrid.dll | |
Dependency assembly - Unity.Transforms.Hybrid.dll | |
Dependency assembly - Unity.Transforms.dll | |
Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe exited after 8983 ms. | |
- - 0 - 0 | |
Unloading 278 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.50 GB. | |
System memory in use after: 503.2 MB. | |
Unloading 4418 unused Assets to reduce memory usage. Loaded Objects now: 72653. | |
Total: 106.923500 ms (FindLiveObjects: 7.708500 ms CreateObjectMapping: 9.736200 ms MarkObjects: 79.002100 ms DeleteObjects: 10.475700 ms) | |
Unloading 13 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 463.0 MB. | |
System memory in use after: 467.3 MB. | |
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 72744. | |
Total: 109.554900 ms (FindLiveObjects: 9.531800 ms CreateObjectMapping: 10.273800 ms MarkObjects: 89.557900 ms DeleteObjects: 0.190900 ms) | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.51 GB. | |
System memory in use after: 467.4 MB. | |
Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 72696. | |
Total: 154.886800 ms (FindLiveObjects: 6.345900 ms CreateObjectMapping: 13.068200 ms MarkObjects: 91.779600 ms DeleteObjects: 43.692000 ms) | |
Compiled shader 'Hidden/HDRenderPipeline/Deferred' in 43.48s | |
d3d11 (total internal programs: 16, unique: 16) | |
Compiled shader 'Hidden/HDRenderPipeline/GGXConvolve' in 1.12s | |
d3d11 (total internal programs: 4, unique: 4) | |
(0,0): [12.21.2018 02.37.07.076 ] Compiler cache size is now 24,34 MB | |
Compiled shader 'HDRenderPipeline/Lit' in 31.73s | |
d3d11 (total internal programs: 56, unique: 54) | |
Compiled shader 'Hidden/PostProcessing/Uber' in 39.11s | |
d3d11 (total internal programs: 1152, unique: 1152) | |
Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 3.81MB to 0.24MB | |
Compiled shader 'Hidden/PostProcessing/Debug/LightMeter' in 2.57s | |
d3d11 (total internal programs: 8, unique: 8) | |
Compiled shader 'Spatial_Character_Master' in 70.66s | |
d3d11 (total internal programs: 56, unique: 55) | |
Shader warning in 'Spatial_Character_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 279 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED DEBUG_DISPLAY | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Character_Master Line: 279) | |
Shader warning in 'Spatial_Character_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 963 (on d3d11) | |
Compiling Fragment program with DEBUG_DISPLAY | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Character_Master Line: 963) | |
Shader warning in 'Spatial_Character_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 3810 (on d3d11) | |
Compiling Fragment program with USE_CLUSTERED_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Character_Master Line: 3810) | |
Compressed shader 'Spatial_Character_Master' on d3d11 from 1.00MB to 0.21MB | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Compiled shader 'Spatial_Weapon_Master' in 62.47s | |
d3d11 (total internal programs: 56, unique: 55) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 279 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED DEBUG_DISPLAY | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 279) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 304 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED DEBUG_DISPLAY | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 304) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 1036 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 1036) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 1061 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 1061) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 4029 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED USE_FPTL_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 4029) | |
Shader warning in 'Spatial_Weapon_Master': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 4054 (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED USE_FPTL_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Weapon_Master Line: 4054) | |
Compressed shader 'Spatial_Weapon_Master' on d3d11 from 1.02MB to 0.21MB | |
Shader warning in 'Spatial_Sprite_Spark': pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them at line 507 (on d3d11) | |
Compiling Fragment program with DEBUG_DISPLAY | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Spatial_Sprite_Spark Line: 507) | |
Compiled shader 'Spatial_Weapon_Scope_Master' in 67.84s | |
d3d11 (total internal programs: 36, unique: 36) | |
Shader warning in 'Spatial_Weapon_Scope_Master': floating point division by zero at CoreRP/ShaderLibrary/AreaLighting.hlsl(24) (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED USE_FPTL_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 24) | |
Shader warning in 'Spatial_Weapon_Scope_Master': floating point division by zero at CoreRP/ShaderLibrary/AreaLighting.hlsl(150) (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED USE_FPTL_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: CoreRP/ShaderLibrary/AreaLighting.hlsl Line: 150) | |
Shader warning in 'Spatial_Weapon_Scope_Master': floating point division by zero at Lit/Lit.hlsl(932) (on d3d11) | |
Compiling Fragment program with DIRLIGHTMAP_COMBINED USE_FPTL_LIGHTLIST LIGHTLOOP_SINGLE_PASS | |
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR | |
(Filename: Lit/Lit.hlsl Line: 932) | |
Compiled shader 'Hidden/Internal-DeferredShading' in 1.55s | |
d3d11 (total internal programs: 54, unique: 54) | |
------------------------------------------------------------------------------- | |
Build Report | |
Uncompressed usage by category (Percentages based on user generated assets only): | |
Textures 33.3 mb 46.2% | |
Meshes 9.8 mb 13.7% | |
Animations 865.5 kb 1.2% | |
Sounds 22.3 kb 0.0% | |
Shaders 1.9 mb 2.7% | |
Other Assets 9.3 mb 12.9% | |
Levels 48.2 kb 0.1% | |
Scripts 3.8 mb 5.3% | |
Included DLLs 11.4 mb 15.8% | |
File headers 1.6 mb 2.2% | |
Total User Assets 72.0 mb 100.0% | |
Complete build size 108.1 mb | |
Used Assets and files from the Resources folder, sorted by uncompressed size: | |
6.2 mb 5.8% Assets/Fps/Art/Character/Robot/Mesh/Robot_Master.fbx | |
5.3 mb 4.9% Assets/Fps/Art/Materials/Textures/cloud_traces_MSK.png | |
5.3 mb 4.9% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_NMT.png | |
4.2 mb 3.9% Assets/Fps/Prefabs/FPS-Start_Large.prefab | |
4.0 mb 3.7% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_GDK_Splash_01.png | |
2.9 mb 2.7% Assets/Fps/Art/BackgroundAssets/central_terrain_mesh.fbx | |
2.8 mb 2.5% Assets/Fps/Art/Materials/Textures/grid_terrain_NMT.png | |
2.0 mb 1.8% Assets/Fps/Art/UI/Sprites/UI_Controls_Keyboard_01.png | |
1.9 mb 1.7% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute | |
1.7 mb 1.6% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_ORM.tif | |
1.3 mb 1.2% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_ORM.tif | |
1.3 mb 1.2% Assets/Fps/Art/Materials/Textures/vignette_MSK.png | |
1.3 mb 1.2% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_NMT.png | |
981.9 kb 0.9% Assets/Fps/Art/Weapon/Gun_Assault/Mesh/Gun_Assault_Rifle.fbx | |
626.8 kb 0.6% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_CLR.png | |
601.4 kb 0.5% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_CLR.png | |
591.1 kb 0.5% Assets/Fps/Prefabs/FPS-Start_Small.prefab | |
536.9 kb 0.5% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader | |
532.1 kb 0.5% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_MSK.tif | |
520.6 kb 0.5% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_MSK.tif | |
512.6 kb 0.5% Assets/Fps/Art/UI/Sprites/UI_Title_Game Development_Kit_01.png | |
489.6 kb 0.4% Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute | |
489.1 kb 0.4% Assets/Fps/Art/Materials/Textures/projected_grid_NMT.png | |
455.9 kb 0.4% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_NMT.png | |
381.3 kb 0.3% Assets/Fps/Art/Animations/Imp_FPS_robot_first_person_master.fbx | |
375.0 kb 0.3% Assets/Fps/Art/BackgroundAssets/distant_terrain_mesh.fbx | |
309.9 kb 0.3% Assets/Fps/Art/Materials/Textures/floor_square_NMT.png | |
293.1 kb 0.3% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute | |
269.6 kb 0.2% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Master.ShaderGraph | |
266.0 kb 0.2% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Character_Master.ShaderGraph | |
262.6 kb 0.2% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Space_To_Respawn_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Space_To_Connect_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Space_To_Retry_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Ready_To_Connect_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Text_Connection_Failed_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Icon_Warning_Triangle_01.png | |
256.6 kb 0.2% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_OS_01.png | |
246.6 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_ORM.tif | |
243.7 kb 0.2% Assets/Fps/Art/Materials/Textures/floor_square_CLR.png | |
220.6 kb 0.2% Assets/Fps/Art/Materials/Textures/clouds_CLR.png | |
182.4 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_CLR.png | |
172.2 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.shader | |
158.9 kb 0.1% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_MSK.tif | |
155.1 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Deferred.shader | |
149.7 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_walk_master.fbx | |
149.1 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_jog_master.fbx | |
143.7 kb 0.1% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Scope_Master.ShaderGraph | |
128.6 kb 0.1% Assets/Fps/Art/UI/Sprites/UI_Text_You_Have_Died_01.png | |
128.6 kb 0.1% Assets/Fps/Art/UI/Sprites/UI_Text_Connecting_01.png | |
118.4 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute | |
93.6 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute | |
90.7 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute | |
88.5 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute | |
79.7 kb 0.1% Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Fonts/Perfect DOS VGA 437.ttf | |
64.6 kb 0.1% Assets/Fps/Art/UI/Sprites/UI_Text_Press_Quit_01.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_7.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_6.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_5.png | |
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64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_3.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_2.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_1.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_0.png | |
56.2 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_jump_master.fbx | |
54.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute | |
49.1 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre3.prefab | |
48.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader | |
41.2 kb 0.0% Assets/Fps/Art/Materials/Textures/sprite_spark_CLR.png | |
40.3 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_look_master.fbx | |
39.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute | |
38.5 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute | |
32.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DebugFont.tga | |
30.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute | |
27.1 kb 0.0% Assets/Fps/Art/Materials/Textures/trim_CLR.png | |
24.3 kb 0.0% Assets/Fps/Art/BackgroundAssets/clouds_mesh.fbx | |
23.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader | |
22.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader | |
20.9 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute | |
20.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute | |
19.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader | |
18.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader | |
17.7 kb 0.0% Assets/Fps/Prefabs/Ragdoll.prefab | |
16.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader | |
15.7 kb 0.0% Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute | |
15.5 kb 0.0% Assets/Fps/Resources/Prefabs/UnityClient/NonAuthoritative/Player.prefab | |
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15.2 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_45.fbx | |
15.1 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_up_90.fbx | |
14.7 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_90.fbx | |
14.5 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_Riser_4m.fbx | |
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14.3 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_up_45.fbx | |
14.1 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_4m.fbx | |
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11.8 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre2.prefab | |
11.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader | |
10.8 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugColorPicker.shader | |
10.8 kb 0.0% Assets/Fps/Art/AnimationControllers/ThirdPersonAnims.controller | |
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Unloading 292 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 491.4 MB. | |
System memory in use after: 485.6 MB. | |
Unloading 4098 unused Assets to reduce memory usage. Loaded Objects now: 72730. | |
Total: 78.954800 ms (FindLiveObjects: 7.902100 ms CreateObjectMapping: 8.972100 ms MarkObjects: 51.573500 ms DeleteObjects: 10.505600 ms) | |
DisplayProgressNotification: Build Successful | |
Load scene 'Temp/__Backupscenes/0.backup' time: 0.908700 ms | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 462.9 MB. | |
System memory in use after: 467.3 MB. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72675. | |
Total: 82.683500 ms (FindLiveObjects: 12.013000 ms CreateObjectMapping: 13.672400 ms MarkObjects: 56.903200 ms DeleteObjects: 0.093400 ms) | |
*** Completed 'Build.Player.WindowsStandaloneSupport' in 486 seconds (486051 ms) | |
time="2018-12-21T15:41:37+01:00" level=warning msg="A newer version of spatial is available. Run 'spatial update' to get the latest version.\nFor more information, see https://docs.improbable.io/reference/latest/shared/release-policy#spatial-cli-releases" cli-version=20181204.112940.cb4fb613d1 | |
time="2018-12-21T15:41:56+01:00" level=info msg="'spatial file zip' succeeded" cli-version=20181204.112940.cb4fb613d1 formatting_hints="category:SUCCESS duration:<seconds:13 nanos:917808300 > " | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Improbable.Gdk.Tools.RedirectedProcess:RunIn(String, String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:86) | |
Improbable.Gdk.Tools.RedirectedProcess:Run(String, String[]) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.tools\RedirectedProcess.cs:25) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:Zip(String, String, Boolean) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:224) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:217) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Building "StandaloneLinux64" for worker platform: "UnityGameLogic", environment: "Cloud" | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:188) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... | |
done. [Time: 33.954900 ms] | |
Refreshing native plugins compatible for Editor in 1.28 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.40 ms. | |
----- Total AssetImport time: 1.041137s, AssetImport time: 0.487121s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] | |
BuildPlayer: start building target 24 | |
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
(0,0): [12.21.2018 02.41.59.460 ] Unity.Postprocessing.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.41.59.484 ] Unity.Postprocessing.Runtime.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
(0,0): [12.21.2018 02.41.59.703 ] Unity.Mathematics.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.41.59.718 ] Unity.Mathematics.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.41.59.808 ] Unity.RenderPipelines.Core.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.41.59.821 ] Unity.RenderPipelines.Core.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.42.00.060 ] Improbable.Gdk.ObjectPooling.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.00.073 ] Improbable.Gdk.ObjectPooling.dll compiling... | |
(0,0): [12.21.2018 02.42.00.318 ] Improbable.Gdk.ObjectPooling.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.ObjectPooling.dll | |
(0,0): [12.21.2018 02.42.00.905 ] Improbable.Gdk.ObjectPooling.dll compilation finished in 831ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.01.053 ] Unity.Postprocessing.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Postprocessing.Runtime.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.ObjectPooling.dll | |
Symbols will be read from Temp\Improbable.Gdk.ObjectPooling.pdb | |
Script Module: Improbable.Gdk.ObjectPooling.dll | |
Pass: 0 took 31 milliseconds | |
Pass: 1 took 5 milliseconds | |
(0,0): [12.21.2018 02.42.01.536 ] Unity.RenderPipelines.Core.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.Core.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Properties.dll | |
(0,0): [12.21.2018 02.42.02.423 ] Unity.Postprocessing.Runtime.dll compilation finished in 2939ms source files re-parsed: 56 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.02.536 ] Unity.RenderPipelines.Core.Runtime.dll compilation finished in 2714ms source files re-parsed: 72 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.02.676 ] Unity.Properties.dll: no prior compilation found in cache | |
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll | |
(0,0): [12.21.2018 02.42.02.707 ] Unity.Properties.dll compiling... | |
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb | |
Script Module: Unity.Postprocessing.Runtime.dll | |
Pass: 0 took 19 milliseconds | |
Pass: 1 took 2 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.Core.Runtime.pdb | |
Script Module: Unity.RenderPipelines.Core.Runtime.dll | |
Pass: 0 took 178 milliseconds | |
Pass: 1 took 9 milliseconds | |
(0,0): [12.21.2018 02.42.03.107 ] Unity.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Properties.dll | |
- Starting compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll | |
(0,0): [12.21.2018 02.42.03.294 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.03.317 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compiling... | |
(0,0): [12.21.2018 02.42.03.322 ] Unity.Properties.dll compilation finished in 615ms source files re-parsed: 34 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Properties.dll | |
(0,0): [12.21.2018 02.42.03.401 ] Unity.Burst.dll: no prior compilation found in cache | |
Symbols will be read from Temp\Unity.Properties.pdb | |
(0,0): [12.21.2018 02.42.03.472 ] Unity.Burst.dll compiling... | |
Script Module: Unity.Properties.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 3 milliseconds | |
(0,0): [12.21.2018 02.42.03.637 ] Unity.Burst.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Burst.dll | |
(0,0): [12.21.2018 02.42.03.740 ] Unity.Burst.dll compilation finished in 268ms source files re-parsed: 3 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll | |
Symbols will be read from Temp\Unity.Burst.pdb | |
Script Module: Unity.Burst.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.42.04.522 ] Unity.RenderPipelines.HighDefinition.Runtime.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.RenderPipelines.HighDefinition.Runtime.dll | |
(0,0): [12.21.2018 02.42.04.599 ] Unity.Mathematics.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Mathematics.dll | |
(0,0): [12.21.2018 02.42.04.737 ] Unity.Mathematics.dll compilation finished in 5018ms source files re-parsed: 82 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.04.738 ] Unity.RenderPipelines.HighDefinition.Runtime.dll compilation finished in 1421ms source files re-parsed: 97 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll | |
Symbols will be read from Temp\Unity.Mathematics.pdb | |
Script Module: Unity.Mathematics.dll | |
Pass: 0 took 32 milliseconds | |
Pass: 1 took 1 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll | |
- Finished compile Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Symbols will be read from Temp\Unity.RenderPipelines.HighDefinition.Runtime.pdb | |
(0,0): [12.21.2018 02.42.04.977 ] Unity.Collections.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.04.989 ] Unity.Collections.dll compiling... | |
Script Module: Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Pass: 0 took 52 milliseconds | |
Pass: 1 took 2 milliseconds | |
(0,0): [12.21.2018 02.42.05.080 ] Unity.Collections.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Collections.dll | |
(0,0): [12.21.2018 02.42.05.143 ] Unity.Collections.dll compilation finished in 154ms source files re-parsed: 12 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll | |
Symbols will be read from Temp\Unity.Collections.pdb | |
Script Module: Unity.Collections.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll | |
(0,0): [12.21.2018 02.42.05.502 ] Unity.Entities.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.05.522 ] Unity.Entities.dll compiling... | |
(0,0): [12.21.2018 02.42.05.632 ] Unity.Jobs.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.05.654 ] Unity.Jobs.dll compiling... | |
(0,0): [12.21.2018 02.42.06.184 ] Unity.Jobs.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Jobs.dll | |
(0,0): [12.21.2018 02.42.06.278 ] Unity.Entities.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.dll | |
(0,0): [12.21.2018 02.42.06.287 ] Unity.Jobs.dll compilation finished in 633ms source files re-parsed: 3 metadata reloaded: 0 | |
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll | |
Symbols will be read from Temp\Unity.Jobs.pdb | |
Script Module: Unity.Jobs.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.42.06.475 ] Unity.Entities.dll compilation finished in 953ms source files re-parsed: 58 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.dll | |
Symbols will be read from Temp\Unity.Entities.pdb | |
Script Module: Unity.Entities.dll | |
Pass: 0 took 1 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.42.06.800 ] Unity.Entities.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.06.814 ] Unity.Entities.Hybrid.dll compiling... | |
(0,0): [12.21.2018 02.42.06.977 ] Unity.Entities.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Hybrid.dll | |
(0,0): [12.21.2018 02.42.07.102 ] Unity.Entities.Hybrid.dll compilation finished in 288ms source files re-parsed: 12 metadata reloaded: 2 | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Hybrid.dll | |
Symbols will be read from Temp\Unity.Entities.Hybrid.pdb | |
Script Module: Unity.Entities.Hybrid.dll | |
Pass: 0 took 39 milliseconds | |
Pass: 1 took 1 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
(0,0): [12.21.2018 02.42.07.540 ] Unity.Transforms.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.07.564 ] Unity.Transforms.dll compiling... | |
(0,0): [12.21.2018 02.42.07.653 ] Unity.Transforms.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.dll | |
(0,0): [12.21.2018 02.42.07.677 ] Improbable.Gdk.Core.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.07.689 ] Improbable.Gdk.Core.dll compiling... | |
(0,0): [12.21.2018 02.42.07.734 ] Unity.Transforms.dll compilation finished in 170ms source files re-parsed: 9 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.dll | |
Symbols will be read from Temp\Unity.Transforms.pdb | |
Script Module: Unity.Transforms.dll | |
Pass: 0 took 91 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.42.08.107 ] Improbable.Gdk.Core.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Core.dll | |
- Starting compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.42.08.186 ] Unity.Rendering.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.08.218 ] Unity.Rendering.Hybrid.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
(0,0): [12.21.2018 02.42.08.356 ] Unity.Entities.Properties.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.08.364 ] Improbable.Gdk.Core.dll compilation finished in 675ms source files re-parsed: 94 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.08.368 ] Unity.Entities.Properties.dll compiling... | |
(0,0): [12.21.2018 02.42.08.372 ] Unity.Rendering.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.42.08.389 ] Unity.Transforms.Hybrid.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.08.405 ] Unity.Transforms.Hybrid.dll compiling... | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Core.dll | |
Symbols will be read from Temp\Improbable.Gdk.Core.pdb | |
(0,0): [12.21.2018 02.42.08.486 ] Unity.Entities.Properties.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Entities.Properties.dll | |
(0,0): [12.21.2018 02.42.08.489 ] Unity.Rendering.Hybrid.dll compilation finished in 270ms source files re-parsed: 9 metadata reloaded: 1 | |
(0,0): [12.21.2018 02.42.08.490 ] Unity.Transforms.Hybrid.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Unity.Transforms.Hybrid.dll | |
Script Module: Improbable.Gdk.Core.dll | |
Pass: 0 took 74 milliseconds | |
Pass: 1 took 4 milliseconds | |
(0,0): [12.21.2018 02.42.08.629 ] Unity.Transforms.Hybrid.dll compilation finished in 224ms source files re-parsed: 6 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.08.701 ] Unity.Entities.Properties.dll compilation finished in 333ms source files re-parsed: 14 metadata reloaded: 1 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
- Finished compile Library/ScriptAssemblies/Unity.Rendering.Hybrid.dll | |
Symbols will be read from Temp\Unity.Rendering.Hybrid.pdb | |
Script Module: Unity.Rendering.Hybrid.dll | |
(0,0): [12.21.2018 02.42.08.961 ] Improbable.Gdk.Generated.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.09.002 ] Improbable.Gdk.Generated.dll compiling... | |
Pass: 0 took 155 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Transforms.Hybrid.dll | |
Symbols will be read from Temp\Unity.Transforms.Hybrid.pdb | |
Script Module: Unity.Transforms.Hybrid.dll | |
Pass: 0 took 83 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Unity.Entities.Properties.dll | |
Symbols will be read from Temp\Unity.Entities.Properties.pdb | |
Script Module: Unity.Entities.Properties.dll | |
Pass: 0 took 103 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.42.10.625 ] Improbable.Gdk.Generated.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Generated.dll | |
(0,0): [12.21.2018 02.42.10.740 ] Improbable.Gdk.Generated.dll compilation finished in 1738ms source files re-parsed: 126 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Generated.dll | |
Symbols will be read from Temp\Improbable.Gdk.Generated.pdb | |
Script Module: Improbable.Gdk.Generated.dll | |
Pass: 0 took 31 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.42.11.217 ] Improbable.Gdk.PlayerLifecycle.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.11.230 ] Improbable.Gdk.PlayerLifecycle.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
(0,0): [12.21.2018 02.42.11.376 ] Improbable.Gdk.TransformSynchronization.dll: no prior compilation found in cache | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.42.11.504 ] Improbable.Gdk.TransformSynchronization.dll compiling... | |
(0,0): [12.21.2018 02.42.11.523 ] Improbable.Gdk.GameObjectCreation.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.11.530 ] Improbable.Gdk.PlayerLifecycle.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.PlayerLifecycle.dll | |
(0,0): [12.21.2018 02.42.11.650 ] Improbable.Gdk.Health.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.11.658 ] Improbable.Gdk.GameObjectCreation.dll compiling... | |
(0,0): [12.21.2018 02.42.11.712 ] Improbable.Gdk.Health.dll compiling... | |
(0,0): [12.21.2018 02.42.11.731 ] Improbable.Gdk.PlayerLifecycle.dll compilation finished in 501ms source files re-parsed: 10 metadata reloaded: 1 | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.PlayerLifecycle.dll | |
Symbols will be read from Temp\Improbable.Gdk.PlayerLifecycle.pdb | |
(0,0): [12.21.2018 02.42.11.863 ] Improbable.Gdk.TransformSynchronization.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.42.11.880 ] Improbable.Gdk.Health.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.42.11.924 ] Improbable.Gdk.GameObjectCreation.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.GameObjectCreation.dll | |
Script Module: Improbable.Gdk.PlayerLifecycle.dll | |
Pass: 0 took 26 milliseconds | |
Pass: 1 took 0 milliseconds | |
(0,0): [12.21.2018 02.42.12.045 ] Improbable.Gdk.Health.dll compilation finished in 332ms source files re-parsed: 3 metadata reloaded: 0 | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Health.dll | |
Symbols will be read from Temp\Improbable.Gdk.Health.pdb | |
(0,0): [12.21.2018 02.42.12.150 ] Improbable.Gdk.TransformSynchronization.dll compilation finished in 646ms source files re-parsed: 36 metadata reloaded: 0 | |
(0,0): [12.21.2018 02.42.12.180 ] Improbable.Gdk.GameObjectCreation.dll compilation finished in 521ms source files re-parsed: 6 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.Health.dll | |
(0,0): [12.21.2018 02.42.12.308 ] Improbable.Gdk.StandardTypes.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.12.323 ] Improbable.Gdk.StandardTypes.dll compiling... | |
Pass: 0 took 47 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.TransformSynchronization.dll | |
(0,0): [12.21.2018 02.42.12.368 ] Improbable.Gdk.StandardTypes.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.TransformSynchronization.pdb | |
(0,0): [12.21.2018 02.42.12.411 ] Improbable.Gdk.StandardTypes.dll compilation finished in 87ms source files re-parsed: 1 metadata reloaded: 0 | |
Script Module: Improbable.Gdk.TransformSynchronization.dll | |
Pass: 0 took 62 milliseconds | |
Pass: 1 took 41 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.GameObjectCreation.dll | |
Symbols will be read from Temp\Improbable.Gdk.GameObjectCreation.pdb | |
Script Module: Improbable.Gdk.GameObjectCreation.dll | |
Pass: 0 took 17 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.StandardTypes.dll | |
Symbols will be read from Temp\Improbable.Gdk.StandardTypes.pdb | |
Script Module: Improbable.Gdk.StandardTypes.dll | |
Pass: 0 took 0 milliseconds | |
Pass: 1 took 0 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.42.12.800 ] Improbable.Gdk.Guns.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.12.814 ] Improbable.Gdk.Guns.dll compiling... | |
- Starting compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
(0,0): [12.21.2018 02.42.12.926 ] Improbable.Gdk.Movement.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.12.964 ] Improbable.Gdk.Movement.dll compiling... | |
(0,0): [12.21.2018 02.42.12.969 ] Improbable.Gdk.Guns.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.42.13.018 ] Improbable.Gdk.Ragdoll.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.13.031 ] Improbable.Gdk.Ragdoll.dll compiling... | |
(0,0): [12.21.2018 02.42.13.060 ] Improbable.Gdk.Movement.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Movement.dll | |
(0,0): [12.21.2018 02.42.13.090 ] Improbable.Gdk.Guns.dll compilation finished in 276ms source files re-parsed: 15 metadata reloaded: 2 | |
(0,0): [12.21.2018 02.42.13.103 ] Improbable.Gdk.Ragdoll.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Gdk.Ragdoll.dll | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.42.13.126 ] Improbable.Gdk.Movement.dll compilation finished in 161ms source files re-parsed: 9 metadata reloaded: 0 | |
Symbols will be read from Temp\Improbable.Gdk.Guns.pdb | |
Script Module: Improbable.Gdk.Guns.dll | |
(0,0): [12.21.2018 02.42.13.185 ] Improbable.Gdk.Ragdoll.dll compilation finished in 154ms source files re-parsed: 2 metadata reloaded: 1 | |
Pass: 0 took 52 milliseconds | |
Pass: 1 took 67 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Ragdoll.dll | |
Symbols will be read from Temp\Improbable.Gdk.Ragdoll.pdb | |
Script Module: Improbable.Gdk.Ragdoll.dll | |
Pass: 0 took 32 milliseconds | |
Pass: 1 took 21 milliseconds | |
- Finished compile Library/ScriptAssemblies/Improbable.Gdk.Movement.dll | |
Symbols will be read from Temp\Improbable.Gdk.Movement.pdb | |
Script Module: Improbable.Gdk.Movement.dll | |
Pass: 0 took 33 milliseconds | |
Pass: 1 took 53 milliseconds | |
- Starting compile Library/ScriptAssemblies/Improbable.Fps.dll | |
(0,0): [12.21.2018 02.42.13.733 ] Improbable.Fps.dll: no prior compilation found in cache | |
(0,0): [12.21.2018 02.42.13.745 ] Improbable.Fps.dll compiling... | |
(0,0): [12.21.2018 02.42.13.954 ] Improbable.Fps.dll: emitting IL to : A:\Projects\gdk-for-unity-fps-starter-project\workers\unity\Temp\Improbable.Fps.dll | |
(0,0): [12.21.2018 02.42.14.043 ] Improbable.Fps.dll compilation finished in 298ms source files re-parsed: 39 metadata reloaded: 5 | |
- Finished compile Library/ScriptAssemblies/Improbable.Fps.dll | |
Symbols will be read from Temp\Improbable.Fps.pdb | |
Script Module: Improbable.Fps.dll | |
Pass: 0 took 105 milliseconds | |
Pass: 1 took 97 milliseconds | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(24,60): warning CS0169: The field 'FpsDriver.authority' is never used | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(24,24): warning CS0169: The field 'MapBuilder.groundEdge' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 24) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(25,24): warning CS0169: The field 'MapBuilder.surroundWall' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 25) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(27,23): warning CS0169: The field 'MapBuilder.tileParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 27) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(23,24): warning CS0169: The field 'MapBuilder.groundTile' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 23) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(21,26): warning CS0169: The field 'MapBuilder.centreTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 21) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(22,26): warning CS0169: The field 'MapBuilder.levelTiles' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 22) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(30,23): warning CS0169: The field 'MapBuilder.cubeParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 30) | |
Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs(15,38): warning CS0169: The field 'ClientWorkerConnector.connectScreen' is never used | |
(Filename: Assets\Fps\Scripts\SetupLogic\ClientWorkerConnector.cs Line: 15) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(18,17): warning CS0169: The field 'MapBuilder.groundWidth' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 18) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(29,23): warning CS0169: The field 'MapBuilder.surroundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 29) | |
Assets\Fps\Scripts\Config\MapBuilder.cs(28,23): warning CS0169: The field 'MapBuilder.groundParentTransform' is never used | |
(Filename: Assets\Fps\Scripts\Config\MapBuilder.cs Line: 28) | |
Assets\Fps\Scripts\GameLogic\FpsDriver.cs(39,45): warning CS0109: The member 'FpsDriver.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FpsDriver.cs Line: 39) | |
Assets\Fps\Scripts\GameLogic\FovManager.cs(16,28): warning CS0109: The member 'FovManager.camera' does not hide an accessible member. The new keyword is not required. | |
(Filename: Assets\Fps\Scripts\GameLogic\FovManager.cs Line: 16) | |
Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs(18,25): warning CS0169: The field 'ServerMovementDriver.lastPosition' is never used | |
(Filename: Packages\com.improbable.gdk.movement\Behaviours\ServerMovementDriver.cs Line: 18) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(87,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v0' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 87) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs(88,27): warning CS0169: The field 'TypeManager.ObjectOffsetType.v1' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\TypeManager.cs Line: 88) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(12,22): warning CS0169: The field 'ProxyComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 12) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(17,22): warning CS0169: The field 'ProxyBufferElementData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs(22,22): warning CS0169: The field 'ProxySharedComponentData.m_Internal' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Injection\InjectComponentGroup.cs Line: 22) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs(60,27): warning CS0169: The field 'FastEquality.PointerSize.pter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Unity.Entities\Types\FastEquality.cs Line: 60) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(47,31): warning CS0169: The field 'PostProcessLayer.m_ShowToolkit' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 47) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs(48,31): warning CS0169: The field 'PostProcessLayer.m_ShowCustomSorter' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\PostProcessing\Runtime\PostProcessLayer.cs Line: 48) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(36,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(33,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(31,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 31) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(34,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(38,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 38) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(35,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(35,40): warning CS0169: The field 'HDAdditionalReflectionData.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 35) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(36,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendNormalDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 36) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(37,39): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(33,40): warning CS0169: The field 'InfluenceVolume.editorSimplifiedModeBlendDistance' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 33) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(32,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 32) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs(17,33): warning CS0169: The field 'NormalBufferManager.m_HTile' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Material\NormalBufferManager.cs Line: 17) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(37,42): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeBlendNormalDistanceNegative' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs(37,13): warning CS0169: The field 'ScreenSpaceReflection.m_DeferredProjectionModel' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\ScreenSpaceReflection.cs Line: 37) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs(34,42): warning CS0169: The field 'InfluenceVolume.editorAdvancedModeBlendNormalDistancePositive' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\Volumes\InfluenceVolume.cs Line: 34) | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs(39,39): warning CS0169: The field 'HDAdditionalReflectionData.editorAdvancedModeEnabled' is never used | |
(Filename: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\HDRP\Lighting\Reflection\HDAdditionalReflectionData.cs Line: 39) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.111590 seconds (Nothing changed) | |
Determining assets that need to be reimported for target platform ... 81.030825 seconds. | |
Hashing assets (268 files)... 3.643 seconds | |
file read: 2.775 seconds (110.268 MB) | |
wait for write: 0.765 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 2.365 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.185 seconds | |
Hashing assets (33 files)... 0.015 seconds | |
file read: 0.008 seconds (0.261 MB) | |
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) | |
wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) | |
hash: 0.001 seconds | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute - GUID: 0b64f79746d2daf4198eaf6eab9af259... | |
done. [Time: 3079.111000 ms] | |
Unloading 2914 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.52 GB. | |
System memory in use after: 0.52 GB. | |
Unloading 6243 unused Assets to reduce memory usage. Loaded Objects now: 72675. | |
Total: 88.639100 ms (FindLiveObjects: 11.902200 ms CreateObjectMapping: 10.759600 ms MarkObjects: 59.369700 ms DeleteObjects: 6.606400 ms) | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute - GUID: 0bb1b7e0ddcd5c44baf3ddc7456eb196... | |
done. [Time: 274.369900 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute - GUID: 18183ebfeeab97749b43e38b928604a7... | |
done. [Time: 147.604900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ApplyDistorsion.compute - GUID: 2fa6c0e3fe6dc3145a4156f21913fe5c... | |
done. [Time: 78.479500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute - GUID: 31e9175024adfd44aba2530ff9b77494... | |
done. [Time: 199.807100 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute - GUID: 34845e0ca016b7448842e965db5890a5... | |
done. [Time: 367.480300 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute - GUID: 34a460e8a2e66c243a9c12024e5a798d... | |
done. [Time: 335.238400 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute - GUID: 3e6900e06dc185a4380af4dacb4db0a4... | |
done. [Time: 247.384500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute - GUID: 42496b74c071f5749950ca1abe33e945... | |
done. [Time: 315.493700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute - GUID: 4c63bc487e6c29a4a99f85a6c47b292b... | |
done. [Time: 252.758500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute - GUID: 4e3267a1135742441a14298d8dcac04a... | |
done. [Time: 171.980200 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/builddispatchindirect.compute - GUID: 4eb1b418be7044c40bb5200496c50f14... | |
done. [Time: 136.897500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute - GUID: 5ee1f9d6e09abe045b2f5e0b784b9072... | |
done. [Time: 113.601700 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute - GUID: 600d6212b59bb40409d19d750b5fd1e9... | |
done. [Time: 737.069700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DepthPyramid.compute - GUID: 64a553bb564274041906f78ffba955e4... | |
done. [Time: 158.651100 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute - GUID: 65af3444cbf4b3747a4dead7ee00cfee... | |
done. [Time: 563.404100 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/TexturePadding.compute - GUID: 6736f53014c69f84aa2130aeae99730b... | |
done. [Time: 160.091500 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute - GUID: 6dba4103d23a7904fbc49099355aff3e... | |
done. [Time: 128.932500 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute - GUID: 728dce960f8a9c44bbc3abb3b851d8f6... | |
done. [Time: 309.385300 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/ComputeGgxIblSampleData.compute - GUID: 764a24bb47ef5ba4781d9ae82ca07445... | |
done. [Time: 90.050600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute - GUID: 8c2fcbdf9bc58664f89917f7b9d79501... | |
done. [Time: 265.190600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute - GUID: 92c63830cd50c0b4fbb8233613839958... | |
done. [Time: 221.308400 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopy.compute - GUID: a4d45eda75e8e474dbe24a31f741f3b4... | |
done. [Time: 78.495100 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute - GUID: aa922d239de60304f964e24488559eeb... | |
done. [Time: 136.963800 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute - GUID: b06a7993621def248addd55d0fe931b1... | |
done. [Time: 199.984300 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute - GUID: b4901a10df2d1e24282725e9fbc77c97... | |
done. [Time: 696.934900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute - GUID: b9f26cf340afe9145a699753531b2a4c... | |
done. [Time: 120.646700 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute - GUID: c20b371db720da244b73830ec74a343a... | |
done. [Time: 241.358600 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute - GUID: e1efca7c36fd01840aae0dd10378de5c... | |
done. [Time: 117.853000 ms] | |
Updating Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute - GUID: e4d3e4779e48a374f91d48d4c0aedb7b... | |
done. [Time: 90.675800 ms] | |
Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute - GUID: fb36979473602464fa32deacb9630c08... | |
done. [Time: 2303.805600 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute - GUID: fb3eda953cd6e634e877fb777be2cd08... | |
done. [Time: 181.309900 ms] | |
Updating Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/cleardispatchindirect.compute - GUID: fc1f553acb80a6446a32d33e403d0656... | |
done. [Time: 68.696400 ms] | |
Unloading 23 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 455.2 MB. | |
System memory in use after: 459.6 MB. | |
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 72655. | |
Total: 65.283400 ms (FindLiveObjects: 6.548800 ms CreateObjectMapping: 10.323500 ms MarkObjects: 48.292000 ms DeleteObjects: 0.118000 ms) | |
Refreshing native plugins compatible for Editor in 10.16 ms, found 12 plugins. | |
Preloading 3 native plugins for Editor in 0.86 ms. | |
----- Total AssetImport time: 98.008722s, AssetImport time: 13.086250s, Asset hashing: 0.015415s [267.7 KB, 16.955894 mb/s] | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. | |
Opening scene 'Assets/Fps/Scenes/FPS-GameLogic.unity' | |
Load scene 'Assets/Fps/Scenes/FPS-GameLogic.unity' time: 0.035600 ms | |
Unloading 46 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 472.7 MB. | |
System memory in use after: 476.9 MB. | |
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 72735. | |
Total: 67.770200 ms (FindLiveObjects: 7.127400 ms CreateObjectMapping: 8.989200 ms MarkObjects: 51.250200 ms DeleteObjects: 0.402500 ms) | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Mono dependencies included in the build | |
Dependency assembly - Improbable.Worker.CInterop.dll | |
Dependency assembly - System.Runtime.dll | |
Dependency assembly - Mono.Posix.dll | |
Dependency assembly - Mono.Security.dll | |
Dependency assembly - System.ComponentModel.Composition.dll | |
Dependency assembly - System.Configuration.dll | |
Dependency assembly - System.Core.dll | |
Dependency assembly - System.Security.dll | |
Dependency assembly - System.Xml.dll | |
Dependency assembly - System.dll | |
Dependency assembly - mscorlib.dll | |
Dependency assembly - UnityEngine.UI.dll | |
Dependency assembly - UnityEngine.Networking.dll | |
Dependency assembly - UnityEngine.Timeline.dll | |
Dependency assembly - UnityEngine.SpatialTracking.dll | |
Dependency assembly - Improbable.Fps.dll | |
Dependency assembly - Improbable.Gdk.Core.dll | |
Dependency assembly - Improbable.Gdk.GameObjectCreation.dll | |
Dependency assembly - Improbable.Gdk.Generated.dll | |
Dependency assembly - Improbable.Gdk.Guns.dll | |
Dependency assembly - Improbable.Gdk.Health.dll | |
Dependency assembly - Improbable.Gdk.Movement.dll | |
Dependency assembly - Improbable.Gdk.ObjectPooling.dll | |
Dependency assembly - Improbable.Gdk.PlayerLifecycle.dll | |
Dependency assembly - Improbable.Gdk.Ragdoll.dll | |
Dependency assembly - Improbable.Gdk.StandardTypes.dll | |
Dependency assembly - Improbable.Gdk.TransformSynchronization.dll | |
Dependency assembly - Unity.Burst.dll | |
Dependency assembly - Unity.Collections.dll | |
Dependency assembly - Unity.Entities.Hybrid.dll | |
Dependency assembly - Unity.Entities.Properties.dll | |
Dependency assembly - Unity.Entities.dll | |
Dependency assembly - Unity.Jobs.dll | |
Dependency assembly - Unity.Mathematics.dll | |
Dependency assembly - Unity.Postprocessing.Runtime.dll | |
Dependency assembly - Unity.Properties.dll | |
Dependency assembly - Unity.RenderPipelines.Core.Runtime.dll | |
Dependency assembly - Unity.RenderPipelines.HighDefinition.Runtime.dll | |
Dependency assembly - Unity.Rendering.Hybrid.dll | |
Dependency assembly - Unity.Transforms.Hybrid.dll | |
Dependency assembly - Unity.Transforms.dll | |
Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll | |
C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe exited after 4934 ms. | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
(Error: 1 Filename: Line: 0) | |
Failed running C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe @C:\Users\Bruker\AppData\Local\Temp\tmp1b90c3c1.tmp | |
stdout: | |
Compiling for the platform `Linux` using the following toolchain : GccLinuxToolChain | |
System.NotSupportedException: Burst compilation for standalone, is only supported with a suitable compiler tool chain. (C++ code builder is unable to build C++ code. In order to build C++ code for Linux, you must be running on Linux.). | |
ved Burst.Compiler.IL.Aot.AotLinker.Link(IEnumerable`1 objFiles, String outPath) | |
ved Burst.Linker.Program.Main(String[] args) | |
Usage: blink.exe [options] <input .o/.obj/.ll files...> | |
--help Show Help | |
--platform=VALUE Target Platform <Windows|macOS|Linux|Android|iOS| | |
PS4|XboxOne|Wasm|UWP> | |
--target=VALUE Target CPU <Auto|X86_SSE2|X86_SSE4|X64_SSE2|X64_ | |
SSE4|AVX|AVX2|AVX512|WASM32|ARMV7A_NEON32|ARMV8A_ | |
AARCH64|THUMB2_NEON32> | |
--il2cpp-plugin-folder=VALUE | |
Plugin folder | |
--output=VALUE Output shared library file | |
An unexpected exception occurred: | |
stderr: | |
System.InvalidOperationException: The linker failed. Check previous exception in the log | |
ved Burst.Compiler.IL.Aot.AotCompiler.CallLinkerProcess(TargetPlatform platform, TargetCpu targetCpu, List`1 plugins, List`1 inputFiles, String outputFile) | |
ved Burst.Compiler.IL.Aot.AotCompiler.Link(Module module, AotCompilerOptions compilerOptions) | |
ved Burst.Bcl.Program.Main(String[] args) | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128) | |
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action`1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73) | |
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Exception: C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\.Runtime\bcl.exe did not run properly! | |
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011a] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:130 | |
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:73 | |
at Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x004b1] in C:\Users\Bruker\AppData\Local\Unity\cache\packages\staging-packages.unity.com\[email protected]\Editor\BurstAotCompiler.cs:220 | |
at UnityEditor.Build.BuildPipelineInterfaces.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x00033] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452 | |
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) | |
UnityEngine.DebugLogHandler:LogException(Exception, Object) | |
UnityEngine.Logger:LogException(Exception, Object) | |
UnityEngine.Debug:LogException(Exception) | |
UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:456) | |
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) | |
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:359) | |
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:254) | |
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:237) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForTarget(String, BuildTarget, BuildOptions, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:203) | |
Improbable.Gdk.BuildSystem.WorkerBuilder:BuildWorkerForEnvironment(String, BuildEnvironment) (at A:\Projects\gdk-for-unity\workers\unity\Packages\com.improbable.gdk.buildsystem\WorkerBuilder.cs:115) | |
Improbable.<>c__DisplayClass15_0:<MenuBuild>b__0() (at Assets\Generated\Source\improbable\buildsystem\Editor\WorkerMenu.cs:134) | |
UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200) | |
(Filename: Assets/Generated/Source/improbable/buildsystem/Editor/WorkerMenu.cs Line: 134) | |
Unloading 253 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.50 GB. | |
System memory in use after: 511.9 MB. | |
Unloading 4058 unused Assets to reduce memory usage. Loaded Objects now: 72657. | |
Total: 98.571600 ms (FindLiveObjects: 7.844900 ms CreateObjectMapping: 15.799000 ms MarkObjects: 68.539800 ms DeleteObjects: 6.386400 ms) | |
Unloading 13 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 476.5 MB. | |
System memory in use after: 480.8 MB. | |
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 72749. | |
Total: 95.980200 ms (FindLiveObjects: 6.820700 ms CreateObjectMapping: 10.128500 ms MarkObjects: 78.300300 ms DeleteObjects: 0.729400 ms) | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.53 GB. | |
System memory in use after: 480.8 MB. | |
Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 72701. | |
Total: 91.634800 ms (FindLiveObjects: 6.006300 ms CreateObjectMapping: 8.220200 ms MarkObjects: 48.607900 ms DeleteObjects: 28.799500 ms) | |
Compiled shader 'Hidden/PostProcessing/Uber' in 37.65s | |
glcore (total internal programs: 1152, unique: 1152) | |
vulkan (total internal programs: 1152, unique: 1152) | |
Compressed shader 'Hidden/PostProcessing/Uber' on glcore from 5.72MB to 0.37MB | |
Compressed shader 'Hidden/PostProcessing/Uber' on vulkan from 4.72MB to 1.35MB | |
Compressed shader 'Spatial_Character_Master' on glcore from 0.00MB to 0.00MB | |
Compressed shader 'Spatial_Character_Master' on vulkan from 1.23MB to 0.50MB | |
WARNING: Shader Unsupported: '' - Setting to default shader. | |
Compressed shader 'Spatial_Weapon_Master' on glcore from 0.00MB to 0.00MB | |
Compressed shader 'Spatial_Weapon_Master' on vulkan from 1.25MB to 0.55MB | |
Compiled shader 'Legacy Shaders/Diffuse' in 1.11s | |
glcore (total internal programs: 40, unique: 34) | |
vulkan (total internal programs: 40, unique: 34) | |
Compiled shader 'Hidden/Internal-PrePassLighting' in 1.67s | |
glcore (total internal programs: 52, unique: 39) | |
vulkan (total internal programs: 52, unique: 39) | |
Compiled shader 'Hidden/Internal-DeferredShading' in 1.05s | |
glcore (total internal programs: 54, unique: 54) | |
vulkan (total internal programs: 54, unique: 54) | |
------------------------------------------------------------------------------- | |
Build Report | |
Uncompressed usage by category (Percentages based on user generated assets only): | |
Textures 24.6 mb 32.9% | |
Meshes 6.6 mb 8.8% | |
Animations 851.3 kb 1.1% | |
Sounds 22.3 kb 0.0% | |
Shaders 5.1 mb 6.8% | |
Other Assets 20.8 mb 27.9% | |
Levels 5.0 kb 0.0% | |
Scripts 3.8 mb 5.1% | |
Included DLLs 11.4 mb 15.3% | |
File headers 1.6 mb 2.1% | |
Total User Assets 74.7 mb 100.0% | |
Complete build size 81.3 mb | |
Used Assets and files from the Resources folder, sorted by uncompressed size: | |
8.2 mb 10.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/Deferred.compute | |
6.2 mb 7.7% Assets/Fps/Art/Character/Robot/Mesh/Robot_Master.fbx | |
5.3 mb 6.6% Assets/Fps/Art/Materials/Textures/cloud_traces_MSK.png | |
5.3 mb 6.6% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_NMT.png | |
4.2 mb 5.2% Assets/Fps/Prefabs/FPS-Start_Large.prefab | |
4.0 mb 4.9% Assets/Fps/Art/UI/Sprites/UI_Logo_Spatial_GDK_Splash_01.png | |
2.1 mb 2.6% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader | |
1.9 mb 2.3% Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBlurMoments.compute | |
1.7 mb 2.1% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_ORM.tif | |
1.4 mb 1.8% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumetricLighting.compute | |
1.3 mb 1.7% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_ORM.tif | |
1.3 mb 1.5% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_NMT.png | |
981.9 kb 1.2% Assets/Fps/Art/Weapon/Gun_Assault/Mesh/Gun_Assault_Rifle.fbx | |
626.8 kb 0.8% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_CLR.png | |
611.7 kb 0.7% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute | |
608.9 kb 0.7% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Master.ShaderGraph | |
601.4 kb 0.7% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_CLR.png | |
591.1 kb 0.7% Assets/Fps/Prefabs/FPS-Start_Small.prefab | |
566.0 kb 0.7% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Character_Master.ShaderGraph | |
551.9 kb 0.7% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute | |
532.1 kb 0.6% Assets/Fps/Art/Weapon/Gun_Assault/Textures/Assault_Rifle_MSK.tif | |
524.3 kb 0.6% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute | |
520.6 kb 0.6% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_MSK.tif | |
489.1 kb 0.6% Assets/Fps/Art/Materials/Textures/projected_grid_NMT.png | |
455.9 kb 0.5% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_NMT.png | |
394.2 kb 0.5% Assets/Fps/Art/Materials/Source_Shaders/Spatial_Weapon_Scope_Master.ShaderGraph | |
381.5 kb 0.5% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.shader | |
381.3 kb 0.5% Assets/Fps/Art/Animations/Imp_FPS_robot_first_person_master.fbx | |
359.2 kb 0.4% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Deferred.shader | |
346.5 kb 0.4% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-clustered.compute | |
309.9 kb 0.4% Assets/Fps/Art/Materials/Textures/floor_square_NMT.png | |
262.6 kb 0.3% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga | |
249.6 kb 0.3% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute | |
246.6 kb 0.3% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_ORM.tif | |
243.7 kb 0.3% Assets/Fps/Art/Materials/Textures/floor_square_CLR.png | |
227.2 kb 0.3% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild.compute | |
220.6 kb 0.3% Assets/Fps/Art/Materials/Textures/clouds_CLR.png | |
182.4 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_CLR.png | |
178.7 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/Volumetrics/VolumeVoxelization.compute | |
158.9 kb 0.2% Assets/Fps/Art/Character/Robot/Textures/FPS_Robot_LOD_MSK.tif | |
149.7 kb 0.2% Assets/Fps/Art/Animations/Imp_FPS_robot_walk_master.fbx | |
149.1 kb 0.2% Assets/Fps/Art/Animations/Imp_FPS_robot_jog_master.fbx | |
142.2 kb 0.2% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/ScreenSpaceShadow.compute | |
131.9 kb 0.2% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute | |
92.9 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/scrbound.compute | |
79.7 kb 0.1% Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Fonts/Perfect DOS VGA 437.ttf | |
64.6 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_7.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_6.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_5.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_4.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_3.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_2.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_1.png | |
64.1 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_0.png | |
56.2 kb 0.1% Assets/Fps/Art/Animations/Imp_FPS_robot_jump_master.fbx | |
54.4 kb 0.1% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader | |
49.1 kb 0.1% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre3.prefab | |
43.0 kb 0.1% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/lightlistbuild-bigtile.compute | |
41.2 kb 0.0% Assets/Fps/Art/Materials/Textures/sprite_spark_CLR.png | |
40.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader | |
40.3 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_look_master.fbx | |
40.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader | |
37.8 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Lighting/LightLoop/materialflags.compute | |
37.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute | |
32.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/DebugFont.tga | |
31.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute | |
31.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader | |
30.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader | |
30.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader | |
27.7 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugViewTiles.shader | |
27.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Debug/DebugColorPicker.shader | |
27.1 kb 0.0% Assets/Fps/Art/Materials/Textures/trim_CLR.png | |
26.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader | |
26.0 kb 0.0% Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/EncodeBC6H.compute | |
24.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/ColorPyramid.compute | |
24.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader | |
22.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader | |
19.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader | |
17.7 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/GGXConvolution/BuildProbabilityTables.compute | |
17.7 kb 0.0% Assets/Fps/Prefabs/Ragdoll.prefab | |
15.5 kb 0.0% Assets/Fps/Resources/Prefabs/UnityClient/NonAuthoritative/Player.prefab | |
15.4 kb 0.0% Assets/Fps/Art/Animations/Imp_FPS_robot_sprint_fwd.fbx | |
15.2 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_45.fbx | |
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14.7 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_down_90.fbx | |
14.5 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_Riser_4m.fbx | |
14.3 kb 0.0% Assets/Fps/Art/Animations/IMP_FPS_non_ads_look_up_45.fbx | |
14.1 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_4m.fbx | |
14.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute | |
14.1 kb 0.0% Assets/Fps/Art/DesignerAssets/Railing_2m.fbx | |
14.1 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.shader | |
13.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute | |
13.8 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Tile04.prefab | |
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13.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.shader | |
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12.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader | |
12.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Sky/OpaqueAtmosphericScattering.shader | |
11.8 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Centre2.prefab | |
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11.6 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/Sky/ProceduralSky/ProceduralSky.shader | |
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10.8 kb 0.0% Assets/Fps/Art/AnimationControllers/ThirdPersonAnims.controller | |
10.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute | |
10.4 kb 0.0% Packages/com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/Blit.shader | |
10.2 kb 0.0% Assets/Fps/Resources/Prefabs/Level/Tiles/Tile02.prefab | |
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