Created
April 1, 2017 22:31
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Mass Effect 2 // Rebuilt Configuration File // Command="set SFXGame.SFXCameraMode FOV 100" & Mouse Acceleration Disabled
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& ..\BIOGame\Config\PC\Cooked\BIOAI.ini ! [SFXGame.BioAIController] | |
EnemyDistance_Melee=300.f | |
EnemyDistance_Short=600.f | |
EnemyDistance_Medium=1800.f | |
EnemyDistance_Long=3600.f | |
InterpEnemyLocSpeed=0.15f | |
Response_MinEnemySeenTime=1.0f | |
Response_MinEnemyHearTime=0.5f | |
AI_Acc_Base=0.01 | |
AI_Acc_Target=0.01 | |
AI_Acc_InstabilityDecayRate=0.5 | |
AI_AccMod_Move=0.1 | |
AI_AccMod_TargMove=0.15 | |
AI_AccMod_BriefAcquire=0.25 | |
AI_AccMod_BriefVisibility=0.15 | |
AI_AccMod_ShortRange=-0.15 | |
AI_AccMod_MediumRange=-0.05 | |
AI_AccMod_LongRange=0.0 | |
bDebug_AI=false | |
bDebug_AIRange=false | |
bDebug_AIEnemyList=false | |
bAILogging=false | |
bAILogToWindow=true | |
[SFXGame.SFXAI_Core] | |
bUseTicketing=true | |
[SFXGame.SFXAI_Krogan] | |
fKroganChargeTurnSpeed=40.0f | |
[SFXGame.SFXAI_LightMech] | |
AI_Acc_Base=0.01 | |
[SFXGame.SFXAI_Henchman] | |
m_bAllowInstantPowerWhileVisible=false | |
[IniVersion] | |
0=3263427857.000000 | |
* ..\BIOGame\Config\PC\Cooked\BIOCompat.ini ŒP [AppCompat] | |
CPUScore1=1000 | |
CPUScore2=720 | |
CPUScore3=630 | |
CPUScore4=500 | |
CPUScore5=275 | |
CPUSpeed1=1.8 | |
CPUSpeed2=2.4 | |
CPUSpeed3=3.0 | |
CPUSpeed4=3.5 | |
CPUSpeed5=4.0 | |
CPUMultiCoreMult=1.75 | |
CPUHyperThreadMult=1.15 | |
CPUMemory1=0.5 | |
CPUMemory2=1.0 | |
CPUMemory3=1.0 | |
CPUMemory4=2.0 | |
CPUMemory5=3.0 | |
GPUmemory1=256 | |
GPUmemory2=256 | |
GPUmemory3=256 | |
GPUmemory4=512 | |
GPUmemory5=512 | |
GPUShader1=3 | |
GPUShader2=3 | |
GPUShader3=3 | |
GPUShader4=3 | |
GPUShader5=3 | |
[AppCompatGPU-0x10DE] | |
VendorName=NVIDIA | |
VendorMobileTag=Go | |
0x014F=0,GeForce 6200 | |
0x00F3=0,GeForce 6200 | |
0x0221=0,GeForce 6200 | |
0x0163=0,GeForce 6200 LE | |
0x0162=1,GeForce 6200SE TurboCache(TM) | |
0x0161=0,GeForce 6200 TurboCache(TM) | |
0x0162=0,GeForce 6200SE TurboCache(TM) | |
0x0160=0,GeForce 6500 | |
0x0141=0,GeForce 6600 | |
0x00F2=0,GeForce 6600 | |
0x0140=0,GeForce 6600 GT | |
0x00F1=0,GeForce 6600 GT | |
0x0142=0,GeForce 6600 LE | |
0x00F4=0,GeForce 6600 LE | |
0x0143=0,GeForce 6600 VE | |
0x0147=0,GeForce 6700 XL | |
0x0041=1,GeForce 6800 | |
0x00C1=1,GeForce 6800 | |
0x0047=1,GeForce 6800 GS | |
0x00F6=1,GeForce 6800 GS/XT | |
0x00C0=1,GeForce 6800 GS | |
0x0045=1,GeForce 6800 GT AGP | |
0x00F9=3,GeForce 6800 Series GPU | |
0x00C2=1,GeForce 6800 LE | |
0x0040=1,GeForce 6800 Ultra | |
0x00F9=1,GeForce 6800 Series GPU PCI | |
0x0043=1,GeForce 6800 XE | |
0x0048=1,GeForce 6800 XT | |
0x0218=1,GeForce 6800 XT | |
0x00C3=1,GeForce 6800 XT | |
0x01DF=0,GeForce 7300 GS | |
0x0393=0,GeForce 7300 GT | |
0x01D1=0,GeForce 7300 LE | |
0x01D3=0,GeForce 7300 SE/7200 GS | |
0x01DD=0,GeForce 7500 LE | |
0x0392=3,GeForce 7600 GS | |
0x0392=2,GeForce 7600 GS | |
0x02E1=2,GeForce 7600 GS | |
0x0391=2,GeForce 7600 GT | |
0x0394=2,GeForce 7600 LE | |
0x00F5=3,GeForce 7800 GS | |
0x0092=3,GeForce 7800 GT | |
0x0091=3,GeForce 7800 GTX | |
0x0291=3,GeForce 7900 GT/GTO | |
0x0292=3,GeForce 7900 GS | |
0x0290=3,GeForce 7900 GTX | |
0x0293=3,GeForce 7950 GX2 | |
0x0294=3,GeForce 7950 GX2 | |
0x0322=0,GeForce FX 5200 | |
0x0321=0,GeForce FX 5200 Ultra | |
0x0323=0,GeForce FX 5200LE | |
0x0326=1,GeForce FX 5500 | |
0x0326=0,GeForce FX 5500 | |
0x0312=0,GeForce FX 5600 | |
0x0311=0,GeForce FX 5600 Ultra | |
0x0314=0,GeForce FX 5600XT | |
0x0342=0,GeForce FX 5700 | |
0x0341=0,GeForce FX 5700 Ultra | |
0x0343=0,GeForce FX 5700LE | |
0x0344=0,GeForce FX 5700VE | |
0x0302=0,GeForce FX 5800 | |
0x0301=0,GeForce FX 5800 Ultra | |
0x0331=0,GeForce FX 5900 | |
0x0330=0,GeForce FX 5900 Ultra | |
0x0333=0,GeForce FX 5950 Ultra | |
0x0324=0,GeForce FX Go5200 64M | |
0x031A=0,GeForce FX Go5600 | |
0x0347=0,GeForce FX Go5700 | |
0x0167=0,GeForce Go 6200/6400 | |
0x0168=0,GeForce Go 6200/6400 | |
0x0148=0,GeForce Go 6600 | |
0x00c8=0,GeForce Go 6800 | |
0x00c9=0,GeForce Go 6800 Ultra | |
0x0098=3,GeForce Go 7800 | |
0x0099=3,GeForce Go 7800 GTX | |
0x0298=3,GeForce Go 7900 GS | |
0x0299=3,GeForce Go 7900 GTX | |
0x0185=0,GeForce MX 4000 | |
0x00FA=0,GeForce PCX 5750 | |
0x00FB=0,GeForce PCX 5900 | |
0x0110=0,GeForce2 MX/MX 400 | |
0x0111=0,GeForce2 MX200 | |
0x0110=0,GeForce2 MX/MX 400 | |
0x0200=0,GeForce3 | |
0x0201=0,GeForce3 Ti200 | |
0x0202=0,GeForce3 Ti500 | |
0x0172=0,GeForce4 MX 420 | |
0x0171=0,GeForce4 MX 440 | |
0x0181=0,GeForce4 MX 440 with AGP8X | |
0x0173=0,GeForce4 MX 440-SE | |
0x0170=0,GeForce4 MX 460 | |
0x0253=0,GeForce4 Ti 4200 | |
0x0281=0,GeForce4 Ti 4200 with AGP8X | |
0x0251=0,GeForce4 Ti 4400 | |
0x0250=0,GeForce4 Ti 4600 | |
0x0280=0,GeForce4 Ti 4800 | |
0x0282=0,GeForce4 Ti 4800SE | |
0x0203=0,Quadro DCC | |
0x0309=-1,Quadro FX 1000 | |
0x034E=-1,Quadro FX 1100 | |
0x00FE=-1,Quadro FX 1300 | |
0x00CE=-1,Quadro FX 1400 | |
0x0308=-1,Quadro FX 2000 | |
0x0338=-1,Quadro FX 3000 | |
0x00FD=-1,Quadro PCI-E Series | |
0x00F8=-1,Quadro FX 3400/224400 | |
0x00CD=-1,Quadro FX 3450/4000 SDI | |
0x004E=-1,Quadro FX 4000 | |
0x00CD=-1,Quadro FX 3450/4000 SDI | |
0x00F8=-1,Quadro FX 3400/224400 | |
0x009D=-1,Quadro FX 4500 | |
0x029F=-1,Quadro FX 4500 X2 | |
0x032B=-1,Quadro FX 500/FX 600 | |
0x014E=-1,Quadro FX 540 | |
0x014C=-1,Quadro FX 540 MXM | |
0x032B=-1,Quadro FX 500/FX 600 | |
0X033F=-1,Quadro FX 700 | |
0x034C=-1,Quadro FX Go1000 | |
0x00CC=-1,Quadro FX Go1400 | |
0x031C=-1,Quadro FX Go700 | |
0x018A=-1,Quadro NVS with AGP8X | |
0x032A=-1,Quadro NVS 280 PCI | |
0x00FD=-1,Quadro PCI-E Series | |
0x0165=-1,Quadro NVS 285 | |
0x017A=-1,Quadro NVS | |
0x018A=-1,Quadro NVS with AGP8X | |
0x0113=-1,Quadro2 MXR/EX | |
0x017A=-1,Quadro NVS | |
0x018B=-1,Quadro4 380 XGL | |
0x0178=-1,Quadro4 550 XGL | |
0x0188=-1,Quadro4 580 XGL | |
0x025B=-1,Quadro4 700 XGL | |
0x0259=-1,Quadro4 750 XGL | |
0x0258=-1,Quadro4 900 XGL | |
0x0288=-1,Quadro4 980 XGL | |
0x028C=-1,Quadro4 Go700 | |
0x0295=3,NVIDIA GeForce 7950 GT | |
0x03D0=0,NVIDIA GeForce 6100 nForce 430 | |
0x03D1=0,NVIDIA GeForce 6100 nForce 405 | |
0x03D2=0,NVIDIA GeForce 6100 nForce 400 | |
0x0241=0,NVIDIA GeForce 6150 LE | |
0x0242=0,NVIDIA GeForce 6100 | |
0x0245=-1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE | |
0x029C=-1,NVIDIA Quadro FX 5500 | |
0x0191=4,GeForce 8800 GTX | |
0x0193=4,GeForce 8800 GTS | |
0x0400=4,NVIDIA GeForce 8600 GTS | |
0x0402=4,NVIDIA GeForce 8600 GT | |
0x0421=1,NVIDIA GeForce 8500 GT | |
0x0422=0,GeForce 8400 GS | |
0x0423=0,GeForce 8300 GS | |
0x084D=-1,nForce 750a SLI | |
0x084C=-1,nForce 780a SLI | |
0x084A=-1,nForce 730a | |
0x06F9=-1,Quadro FX 370 LP | |
0x061A=-1,Quadro FX 3700 | |
0x05FE=-1,Quadro FX 4800 | |
0x05FD=-1,Quadro FX 5800 | |
0x042F=-1,Quadro NVS 290 | |
0x040F=-1,Quadro FX 1700 | |
0x040E=-1,Quadro FX 570 | |
0x040A=-1,Quadro FX 370 | |
0x039E=-1,Quadro FX 560 | |
0x029E=-1,Quadro FX 1500 | |
0x029D=-1,Quadro FX 3500 | |
0x01DE=-1,Quadro FX 350 | |
0x01DB=-1,Quadro NVS 120M | |
0x019E=-1,Quadro FX 4600 | |
0x019D=-1,Quadro FX 5600 | |
0x0197=-1,Tesla C870 | |
0x014D=-1,Quadro FX 550 | |
0x014A=-1,Quadro NVS 440 | |
0x084F=0,GeForce 8100 / nForce 720a | |
0x084B=0,GeForce 8200 | |
0x0849=0,GeForce 8200 | |
0x0848=0,GeForce 8300 | |
0x07E5=0,GeForce 7050 / NVIDIA nForce 620i | |
0x07E3=0,GeForce 7050 / NVIDIA nForce 610i | |
0x07E2=0,GeForce 7050 / NVIDIA nForce 630i | |
0x07E1=0,GeForce 7100 / NVIDIA nForce 630i | |
0x07E0=0,GeForce 7150 / NVIDIA nForce 630i | |
0x06E4=0,GeForce 8400 GS | |
0x06E3=0,GeForce 8400 SE | |
0x06E2=0,GeForce 8400 | |
0x06E1=0,GeForce 9300 GS | |
0x06E0=0,GeForce 9300 GE | |
0x053E=0,GeForce 7025 / NVIDIA nForce 630a | |
0x053B=0,GeForce 7050 PV / NVIDIA nForce 630a | |
0x053A=0,GeForce 7050 PV / NVIDIA nForce 630a | |
0x0424=0,GeForce 8400 GS | |
0x0420=0,GeForce 8400 SE | |
0x0406=0,GeForce 8300 GS | |
0x0404=0,GeForce 8400 GS | |
0x03D5=0,GeForce 6100 nForce 420 | |
0x0395=0,GeForce 7300 GT | |
0x02E2=0,GeForce 7300 GT | |
0x0240=0,GeForce 6150 | |
0x0222=0,GeForce 6200 A-LE | |
0x01D0=0,GeForce 7350 LE | |
0x016A=0,GeForce 7100 GS | |
0x0169=0,GeForce 6250 | |
0x0145=0,GeForce 6610 XL | |
0x086A=1,GeForce 9400 | |
0x0863=1,GeForce 9400 | |
0x0861=1,GeForce 9400 | |
0x0641=1,GeForce 9400 GT | |
0x042C=1,GeForce 9400 GT | |
0x0215=1,GeForce 6800 GT | |
0x0212=1,GeForce 6800 LE | |
0x0211=1,GeForce 6800 | |
0x0046=1,GeForce 6800 GT | |
0x0044=1,GeForce 6800 XT | |
0x0042=1,GeForce 6800 LE | |
0x0390=2,GeForce 7650 GS | |
0x02E0=2,GeForce 7600 GT | |
0x02E4=3,GeForce 7950 GT | |
0x02E3=3,GeForce 7900 GS | |
0x0095=3,GeForce 7800 SLI | |
0x0093=3,GeForce 7800 GS | |
0x0090=3,GeForce 7800 GTX | |
0x0645=4,GeForce 9500 GS | |
0x0644=4,GeForce 9500 GS | |
0x0611=4,GeForce 8800 GT | |
0x0606=4,GeForce 8800 GS | |
0x0602=4,GeForce 8800 GT | |
0x0600=4,GeForce 8800 GTS 512 | |
0x0403=4,GeForce 8600GS | |
0x0401=4,GeForce 8600 GT | |
0x0194=4,GeForce 8800 Ultra | |
0x0643=5,GeForce 9500 GT | |
0x0640=5,GeForce 9500 GT | |
0x0623=5,GeForce 9600 GS | |
0x0622=5,GeForce 9600 GT | |
0x0614=5,GeForce 9800 GT | |
0x0613=5,GeForce 9800 GTX+ | |
0x0612=5,GeForce 9800 GTX/9800 GTX+ | |
0x0610=5,GeForce 9600 GSO | |
0x0605=5,GeForce 9800 GT | |
0x0604=5,GeForce 9800 GX2 | |
0x0601=5,GeForce 9800 GT | |
0x05E2=5,GeForce GTX 260 | |
0x05E1=5,GeForce GTX 280 | |
[AppCompatGPU-0x1002] | |
VendorName=ATI | |
VendorMobileTag=Mobility | |
0x5653=-1,ATI MOBILITY/RADEON X700 | |
0x7248=5,Radeon X1950 XTX Uber - Limited Edition | |
0x7268=5,Radeon X1950 XTX Uber - Limited Edition Secondary | |
0x554D=3,Radeon X800 CrossFire Edition | |
0x556D=3,Radeon X800 CrossFire Edition Secondary | |
0x5D52=3,Radeon X850 CrossFire Edition | |
0x5D72=3,Radeon X850 CrossFire Edition Secondary | |
0x564F=0,Radeon X550/X700 Series | |
0x4154=-1,ATI FireGL T2 | |
0x4174=-1,ATI FireGL T2 Secondary | |
0x5B64=-1,ATI FireGL V3100 | |
0x5B74=-1,ATI FireGL V3100 Secondary | |
0x3E54=-1,ATI FireGL V3200 | |
0x3E74=-1,ATI FireGL V3200 Secondary | |
0x7152=-1,ATI FireGL V3300 | |
0x7172=-1,ATI FireGL V3300 Secondary | |
0x7153=-1,ATI FireGL V3350 | |
0x7173=-1,ATI FireGL V3350 Secondary | |
0x71D2=-1,ATI FireGL V3400 | |
0x71F2=-1,ATI FireGL V3400 Secondary | |
0x5E48=-1,ATI FireGL V5000 | |
0x5E68=-1,ATI FireGL V5000 Secondary | |
0x5551=-1,ATI FireGL V5100 | |
0x5571=-1,ATI FireGL V5100 Secondary | |
0x71DA=-1,ATI FireGL V5200 | |
0x71FA=-1,ATI FireGL V5200 Secondary | |
0x7105=-1,ATI FireGL V5300 | |
0x7125=-1,ATI FireGL V5300 Secondary | |
0x5550=-1,ATI FireGL V7100 | |
0x5570=-1,ATI FireGL V7100 Secondary | |
0x5D50=-1,ATI FireGL V7200 | |
0x7104=-1,ATI FireGL V7200 | |
0x5D70=-1,ATI FireGL V7200 Secondary | |
0x7124=-1,ATI FireGL V7200 Secondary | |
0x710E=-1,ATI FireGL V7300 | |
0x712E=-1,ATI FireGL V7300 Secondary | |
0x710F=-1,ATI FireGL V7350 | |
0x712F=-1,ATI FireGL V7350 Secondary | |
0x4E47=-1,ATI FireGL X1 | |
0x4E67=-1,ATI FireGL X1 Secondary | |
0x4E4B=-1,ATI FireGL X2-256/X2-256t | |
0x4E6B=-1,ATI FireGL X2-256/X2-256t Secondary | |
0x4A4D=-1,ATI FireGL X3-256 | |
0x4A6D=-1,ATI FireGL X3-256 Secondary | |
0x4147=-1,ATI FireGL Z1 | |
0x4167=-1,ATI FireGL Z1 Secondary | |
0x5B65=-1,ATI FireMV 2200 | |
0x5B75=-1,ATI FireMV 2200 Secondary | |
0x719B=-1,ATI FireMV 2250 | |
0x71BB=-1,ATI FireMV 2250 Secondary | |
0x3151=-1,ATI FireMV 2400 | |
0x3171=-1,ATI FireMV 2400 Secondary | |
0x724E=-1,ATI FireStream 2U | |
0x726E=-1,ATI FireStream 2U Secondary | |
0x4C58=-1,ATI MOBILITY FIRE GL 7800 | |
0x4E54=-1,ATI MOBILITY FIRE GL T2/T2e | |
0x5464=-1,ATI MOBILITY FireGL V3100 | |
0x3154=-1,ATI MOBILITY FireGL V3200 | |
0x564A=-1,ATI MOBILITY FireGL V5000 | |
0x564B=-1,ATI MOBILITY FireGL V5000 | |
0x5D49=-1,ATI MOBILITY FireGL V5100 | |
0x71C4=-1,ATI MOBILITY FireGL V5200 | |
0x71D4=-1,ATI MOBILITY FireGL V5250 | |
0x7106=-1,ATI MOBILITY FireGL V7100 | |
0x7103=-1,ATI MOBILITY FireGL V7200 | |
0x4C59=-1,ATI MOBILITY RADEON | |
0x4C57=-1,ATI MOBILITY RADEON 7500 | |
0x4E52=-1,ATI MOBILITY RADEON 9500 | |
0x4E56=-1,ATI MOBILITY RADEON 9550 | |
0x4E50=-1,ATI MOBILITY RADEON 9600/9700 Series | |
0x4A4E=-1,ATI MOBILITY RADEON 9800 | |
0x7210=-1,ATI Mobility Radeon HD 2300 | |
0x7211=-1,ATI Mobility Radeon HD 2300 | |
0x94C9=-1,ATI Mobility Radeon HD 2400 | |
0x94C8=-1,ATI Mobility Radeon HD 2400 XT | |
0x9581=-1,ATI Mobility Radeon HD 2600 | |
0x9583=-1,ATI Mobility Radeon HD 2600 XT | |
0x714A=-1,ATI Mobility Radeon X1300 | |
0x7149=-1,ATI Mobility Radeon X1300 | |
0x714B=-1,ATI Mobility Radeon X1300 | |
0x714C=-1,ATI Mobility Radeon X1300 | |
0x718B=-1,ATI Mobility Radeon X1350 | |
0x718C=-1,ATI Mobility Radeon X1350 | |
0x7196=-1,ATI Mobility Radeon X1350 | |
0x7145=-1,ATI Mobility Radeon X1400 | |
0x7186=-1,ATI Mobility Radeon X1450 | |
0x718D=-1,ATI Mobility Radeon X1450 | |
0x71C5=-1,ATI Mobility Radeon X1600 | |
0x71D5=-1,ATI Mobility Radeon X1700 | |
0x71DE=-1,ATI Mobility Radeon X1700 | |
0x71D6=-1,ATI Mobility Radeon X1700 XT | |
0x7102=-1,ATI Mobility Radeon X1800 | |
0x7101=-1,ATI Mobility Radeon X1800 XT | |
0x7284=-1,ATI Mobility Radeon X1900 | |
0x718A=-1,ATI Mobility Radeon X2300 | |
0x7188=-1,ATI Mobility Radeon X2300 | |
0x5461=0,ATI MOBILITY RADEON X300 | |
0x5460=0,ATI MOBILITY RADEON X300 | |
0x3152=0,ATI MOBILITY RADEON X300 | |
0x3150=0,ATI MOBILITY RADEON | |
0x5462=0,ATI MOBILITY RADEON X600 SE | |
0x5652=0,ATI MOBILITY RADEON X700 | |
0x5653=0,ATI MOBILITY RADEON X700 | |
0x5673=0,ATI MOBILITY RADEON X700 Secondary | |
0x5D4A=0,ATI MOBILITY RADEON X800 | |
0x5D48=0,ATI MOBILITY RADEON X800 XT | |
0x4153=0,ATI Radeon 9550/X1050 Series | |
0x4173=0,ATI Radeon 9550/X1050 Series Secondary | |
0x4150=0,ATI RADEON 9600 Series | |
0x4E51=0,ATI RADEON 9600 Series | |
0x4151=0,ATI RADEON 9600 Series | |
0x4155=0,ATI RADEON 9600 Series | |
0x4152=0,ATI RADEON 9600 Series | |
0x4E71=0,ATI RADEON 9600 Series Secondary | |
0x4171=0,ATI RADEON 9600 Series Secondary | |
0x4170=0,ATI RADEON 9600 Series Secondary | |
0x4175=0,ATI RADEON 9600 Series Secondary | |
0x4172=0,ATI RADEON 9600 Series Secondary | |
0x9402=5,ATI Radeon HD 2900 XT | |
0x9403=5,ATI Radeon HD 2900 XT | |
0x9400=5,ATI Radeon HD 2900 XT | |
0x9401=5,ATI Radeon HD 2900 XT | |
0x791E=-1,ATI Radeon X1200 Series | |
0x791F=-1,ATI Radeon X1200 Series | |
0x7288=5,ATI Radeon X1950 GT | |
0x72A8=5,ATI Radeon X1950 GT Secondary | |
0x554E=0,ATI RADEON X800 GT | |
0x556E=0,ATI RADEON X800 GT Secondary | |
0x554D=0,ATI RADEON X800 XL | |
0x556D=0,ATI RADEON X800 XL Secondary | |
0x4B4B=0,ATI RADEON X850 PRO | |
0x4B6B=0,ATI RADEON X850 PRO Secondary | |
0x4B4A=0,ATI RADEON X850 SE | |
0x4B6A=0,ATI RADEON X850 SE Secondary | |
0x4B49=0,ATI RADEON X850 XT | |
0x4B4C=0,ATI RADEON X850 XT Platinum Edition | |
0x4B6C=0,ATI RADEON X850 XT Platinum Edition Secondary | |
0x4B69=0,ATI RADEON X850 XT Secondary | |
0x793F=-1,ATI Radeon Xpress 1200 Series | |
0x7941=-1,ATI Radeon Xpress 1200 Series | |
0x7942=-1,ATI Radeon Xpress 1200 Series | |
0x5A61=-1,ATI Radeon Xpress Series | |
0x5A63=-1,ATI Radeon Xpress Series | |
0x5A62=-1,ATI Radeon Xpress Series | |
0x5A41=-1,ATI Radeon Xpress Series | |
0x5A43=-1,ATI Radeon Xpress Series | |
0x5A42=-1,ATI Radeon Xpress Series | |
0x5954=-1,ATI Radeon Xpress Series | |
0x5854=-1,ATI Radeon Xpress Series | |
0x5955=-1,ATI Radeon Xpress Series | |
0x5974=-1,ATI Radeon Xpress Series | |
0x5874=-1,ATI Radeon Xpress Series | |
0x5975=-1,ATI Radeon Xpress Series | |
0x4144=0,Radeon 9500 | |
0x4149=0,Radeon 9500 | |
0x4E45=0,Radeon 9500 PRO / 9700 | |
0x4E65=0,Radeon 9500 PRO / 9700 Secondary | |
0x4164=0,Radeon 9500 Secondary | |
0x4169=0,Radeon 9500 Secondary | |
0x4E46=0,Radeon 9600 TX | |
0x4E66=0,Radeon 9600 TX Secondary | |
0x4146=0,Radeon 9600TX | |
0x4166=0,Radeon 9600TX Secondary | |
0x4E44=0,Radeon 9700 PRO | |
0x4E64=0,Radeon 9700 PRO Secondary | |
0x4E49=0,Radeon 9800 | |
0x4E48=0,Radeon 9800 PRO | |
0x4E68=0,Radeon 9800 PRO Secondary | |
0x4148=0,Radeon 9800 SE | |
0x4168=0,Radeon 9800 SE Secondary | |
0x4E69=0,Radeon 9800 Secondary | |
0x4E4A=0,Radeon 9800 XT | |
0x4E6A=0,Radeon 9800 XT Secondary | |
0x7146=0,Radeon X1300 / X1550 Series | |
0x7166=0,Radeon X1300 / X1550 Series Secondary | |
0x714E=0,Radeon X1300 Series | |
0x715E=0,Radeon X1300 Series | |
0x714D=0,Radeon X1300 Series | |
0x71C3=0,Radeon X1300 Series | |
0x718F=0,Radeon X1300 Series | |
0x716E=0,Radeon X1300 Series Secondary | |
0x717E=0,Radeon X1300 Series Secondary | |
0x716D=0,Radeon X1300 Series Secondary | |
0x71E3=0,Radeon X1300 Series Secondary | |
0x71AF=0,Radeon X1300 Series Secondary | |
0x7142=0,Radeon X1300/X1550 Series | |
0x7180=0,Radeon X1300/X1550 Series | |
0x7183=0,Radeon X1300/X1550 Series | |
0x7187=0,Radeon X1300/X1550 Series | |
0x7162=0,Radeon X1300/X1550 Series Secondary | |
0x71A0=0,Radeon X1300/X1550 Series Secondary | |
0x71A3=0,Radeon X1300/X1550 Series Secondary | |
0x71A7=0,Radeon X1300/X1550 Series Secondary | |
0x7147=0,Radeon X1550 64-bit | |
0x715F=0,Radeon X1550 64-bit | |
0x719F=0,Radeon X1550 64-bit | |
0x7167=0,Radeon X1550 64-bit Secondary | |
0x717F=0,Radeon X1550 64-bit Secondary | |
0x7143=0,Radeon X1550 Series | |
0x7193=0,Radeon X1550 Series | |
0x7163=0,Radeon X1550 Series Secondary | |
0x71B3=0,Radeon X1550 Series Secondary | |
0x71CE=1,Radeon X1600 Pro / Radeon X1300 XT | |
0x71EE=1,Radeon X1600 Pro / Radeon X1300 XT Secondary | |
0x7140=1,Radeon X1600 Series | |
0x71C0=1,Radeon X1600 Series | |
0x71C2=1,Radeon X1600 Series | |
0x71C6=1,Radeon X1600 Series | |
0x7181=1,Radeon X1600 Series | |
0x71CD=1,Radeon X1600 Series | |
0x7160=1,Radeon X1600 Series Secondary | |
0x71E2=1,Radeon X1600 Series Secondary | |
0x71E6=1,Radeon X1600 Series Secondary | |
0x71A1=1,Radeon X1600 Series Secondary | |
0x71ED=1,Radeon X1600 Series Secondary | |
0x71E0=1,Radeon X1600 Series Secondary | |
0x71C1=2,Radeon X1650 Series | |
0x7293=2,Radeon X1650 Series | |
0x7291=2,Radeon X1650 Series | |
0x71C7=2,Radeon X1650 Series | |
0x71E1=2,Radeon X1650 Series Secondary | |
0x72B3=2,Radeon X1650 Series Secondary | |
0x72B1=2,Radeon X1650 Series Secondary | |
0x71E7=2,Radeon X1650 Series Secondary | |
0x7100=3,Radeon X1800 Series | |
0x7108=3,Radeon X1800 Series | |
0x7109=3,Radeon X1800 Series | |
0x710A=3,Radeon X1800 Series | |
0x710B=3,Radeon X1800 Series | |
0x710C=3,Radeon X1800 Series | |
0x7120=3,Radeon X1800 Series Secondary | |
0x7128=3,Radeon X1800 Series Secondary | |
0x7129=3,Radeon X1800 Series Secondary | |
0x712A=3,Radeon X1800 Series Secondary | |
0x712B=3,Radeon X1800 Series Secondary | |
0x712C=3,Radeon X1800 Series Secondary | |
0x7243=4,Radeon X1900 Series | |
0x7245=4,Radeon X1900 Series | |
0x7246=4,Radeon X1900 Series | |
0x7247=4,Radeon X1900 Series | |
0x7248=4,Radeon X1900 Series | |
0x7249=4,Radeon X1900 Series | |
0x724A=4,Radeon X1900 Series | |
0x724B=4,Radeon X1900 Series | |
0x724C=4,Radeon X1900 Series | |
0x724D=4,Radeon X1900 Series | |
0x724F=4,Radeon X1900 Series | |
0x7263=4,Radeon X1900 Series Secondary | |
0x7265=4,Radeon X1900 Series Secondary | |
0x7266=4,Radeon X1900 Series Secondary | |
0x7267=4,Radeon X1900 Series Secondary | |
0x7268=4,Radeon X1900 Series Secondary | |
0x7269=4,Radeon X1900 Series Secondary | |
0x726A=4,Radeon X1900 Series Secondary | |
0x726B=4,Radeon X1900 Series Secondary | |
0x726C=4,Radeon X1900 Series Secondary | |
0x726D=4,Radeon X1900 Series Secondary | |
0x726F=4,Radeon X1900 Series Secondary | |
0x7280=5,Radeon X1950 Series | |
0x7240=5,Radeon X1950 Series | |
0x7244=5,Radeon X1950 Series | |
0x72A0=5,Radeon X1950 Series Secondary | |
0x7260=5,Radeon X1950 Series Secondary | |
0x7264=5,Radeon X1950 Series Secondary | |
0x5B60=0,Radeon X300/X550/X1050 Series | |
0x5B63=0,Radeon X300/X550/X1050 Series | |
0x5B73=0,Radeon X300/X550/X1050 Series Secondary | |
0x5B70=0,Radeon X300/X550/X1050 Series Secondary | |
0x5657=0,Radeon X550/X700 Series | |
0x5677=0,Radeon X550/X700 Series Secondary | |
0x5B62=0,Radeon X600 Series | |
0x5B72=0,Radeon X600 Series Secondary | |
0x3E50=0,Radeon X600/X550 Series | |
0x3E70=0,Radeon X600/X550 Series Secondary | |
0x5E4D=0,Radeon X700 | |
0x5E4B=0,Radeon X700 PRO | |
0x5E6B=0,Radeon X700 PRO Secondary | |
0x5E4C=0,Radeon X700 SE | |
0x5E6C=0,Radeon X700 SE Secondary | |
0x5E6D=0,Radeon X700 Secondary | |
0x5E4A=0,Radeon X700 XT | |
0x5E6A=0,Radeon X700 XT Secondary | |
0x5E4F=0,Radeon X700/X550 Series | |
0x5E6F=0,Radeon X700/X550 Series Secondary | |
0x554B=0,Radeon X800 GT | |
0x556B=0,Radeon X800 GT Secondary | |
0x5549=0,Radeon X800 GTO | |
0x554F=0,Radeon X800 GTO | |
0x5D4F=0,Radeon X800 GTO | |
0x5569=0,Radeon X800 GTO Secondary | |
0x556F=0,Radeon X800 GTO Secondary | |
0x5D6F=0,Radeon X800 GTO Secondary | |
0x4A49=0,Radeon X800 PRO | |
0x4A69=0,Radeon X800 PRO Secondary | |
0x4A4F=0,Radeon X800 SE | |
0x4A6F=0,Radeon X800 SE Secondary | |
0x4A48=0,Radeon X800 Series | |
0x4A4A=0,Radeon X800 Series | |
0x4A4C=0,Radeon X800 Series | |
0x5548=0,Radeon X800 Series | |
0x4A68=0,Radeon X800 Series Secondary | |
0x4A6A=0,Radeon X800 Series Secondary | |
0x4A6C=0,Radeon X800 Series Secondary | |
0x5568=0,Radeon X800 Series Secondary | |
0x4A54=0,Radeon X800 VE | |
0x4A74=0,Radeon X800 VE Secondary | |
0x4A4B=0,Radeon X800 XT | |
0x5D57=0,Radeon X800 XT | |
0x4A50=0,Radeon X800 XT Platinum Edition | |
0x554A=0,Radeon X800 XT Platinum Edition | |
0x4A70=0,Radeon X800 XT Platinum Edition Secondary | |
0x556A=0,Radeon X800 XT Platinum Edition Secondary | |
0x4A6B=0,Radeon X800 XT Secondary | |
0x5D77=0,Radeon X800 XT Secondary | |
0x5D52=0,Radeon X850 XT | |
0x5D4D=0,Radeon X850 XT Platinum Edition | |
0x5D6D=0,Radeon X850 XT Platinum Edition Secondary | |
0x5D72=0,Radeon X850 XT Secondary | |
0x9616=-1,AMD 760G | |
0x9613=-1,ATI Radeon 3100 Graphics | |
0x9611=-1,ATI Radeon 3100 Graphics | |
0x9519=-1,AMD FireStream 9170 | |
0x94C7=-1,ATI Radeon HD 2350 | |
0x9452=-1,AMD FireStream 9250 | |
0x9450=-1,AMD FireStream 9270 | |
0x9614=0,ATI Radeon HD 3300 Graphics | |
0x9612=0,ATI Radeon HD 3200 Graphics | |
0x9610=0,ATI Radeon HD 3200 Graphics | |
0x94CC=1,ATI Radeon HD 2400 Series | |
0x94C3=1,ATI Radeon HD 2400 | |
0x94C1=1,ATI Radeon HD 2400 XT | |
0x95C5=2,ATI Radeon HD 3450 | |
0x95C0=2,ATI Radeon HD 3470 | |
0x954F=2,ATI Radeon HD 4350 | |
0x9598=3,ATI Radeon HD 3600 series | |
0x9589=3,ATI Radeon HD 3610 | |
0x9540=3,ATI Radeon HD 4550 | |
0x95x9=4,ATI Radeon HD 2600 PRO | |
0x9498=4,ATI Radeon HD 4650 | |
0x958A=5,ATI Radeon HD 2600 X2 Series | |
0x9588=5,ATI Radeon HD 2600 XT | |
0x9513=5,ATI Radeon HD 3850 X2 | |
0x950F=5,ATI Radeon HD 3870 X2 | |
0x9507=5,ATI Radeon HD 3830 | |
0x9505=5,ATI Radeon HD 3850 | |
0x9501=5,ATI Radeon HD 3870 | |
0x94B3=5,ATI Radeon HD 4770 | |
0x9490=5,ATI Radeon HD 4670 | |
0x9460=5,ATI Radeon HD 4800 Series | |
0x944C=5,ATI Radeon HD 4830 | |
0x9443=5,ATI Radeon HD 4850 X2 | |
0x9442=5,ATI Radeon HD 4850 | |
0x9441=5,ATI Radeon HD 4870 X2 | |
0x9440=5,ATI Radeon HD 4870 | |
0x9405=5,ATI Radeon HD 2900 GT | |
[Configuration] | |
BasedOn=..\Engine\Config\BaseCompat.ini | |
[AppCompatBucket1] | |
ResX=800 | |
ResY=600 | |
DynamicShadows=False | |
MotionBlur=False | |
QualityBloom=False | |
FilmGrain=False | |
LightEnvironmentShadows=False | |
MaxCharacterCinematicLightingPasses=1 | |
EnableLightEnvSHLights=False | |
MaxAnisotropy=0 | |
[AppCompatBucket2] | |
ResX=800 | |
ResY=600 | |
DynamicShadows=False | |
MotionBlur=True | |
QualityBloom=False | |
FilmGrain=True | |
LightEnvironmentShadows=True | |
MaxCharacterCinematicLightingPasses=2 | |
EnableLightEnvSHLights=True | |
MaxAnisotropy=0 | |
[AppCompatBucket3] | |
ResX=1280 | |
ResY=720 | |
DynamicShadows=False | |
MotionBlur=True | |
QualityBloom=True | |
FilmGrain=True | |
LightEnvironmentShadows=True | |
MaxCharacterCinematicLightingPasses=3 | |
EnableLightEnvSHLights=True | |
MaxAnisotropy=2 | |
[AppCompatBucket4] | |
ResX=1280 | |
ResY=720 | |
DynamicShadows=True | |
MotionBlur=True | |
QualityBloom=True | |
FilmGrain=True | |
LightEnvironmentShadows=True | |
MaxCharacterCinematicLightingPasses=3 | |
EnableLightEnvSHLights=True | |
MaxAnisotropy=4 | |
[AppCompatBucket5] | |
ResX=1280 | |
ResY=720 | |
DynamicShadows=True | |
MotionBlur=True | |
QualityBloom=True | |
FilmGrain=True | |
LightEnvironmentShadows=True | |
MaxCharacterCinematicLightingPasses=3 | |
EnableLightEnvSHLights=True | |
MaxAnisotropy=8 | |
[AppCompatGPU-0x5333] | |
VendorName=S3 chrome | |
0x09045=0,S3 Chrome 440 GTX | |
[AppCompatGPU-0x8086] | |
VendorName=Intel | |
0x0042=0,Havendale | |
0x2E22=0,G45 (HD4500) | |
0x2A02=0,GM965 (X3100) | |
[IniVersion] | |
0=3943531556.000000 | |
1=4736424622.000000 | |
+ ..\BIOGame\Config\PC\Cooked\BIOCredits.ini d! [SFXGame.BioSFHandler_Credits] | |
srConfirmExitMessage=343062 | |
srExitYes=343063 | |
srExitNo=343064 | |
fFadeTime=2.397 | |
fHoldTime=0.00 | |
fScrollTime=252.401 | |
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lstFlashingCredits=(srTitle= 342758 ,srNames= 342911 ) | |
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lstFlashingCredits=(srTitle= 342760 ,srNames= 342913 ) | |
lstFlashingCredits=(srTitle= 342761 ,srNames= 342914 ) | |
lstFlashingCredits=(srTitle= 342762 ,srNames= 342915 ) | |
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lstScrollingCredits=(srTitle= 342765 ,srNames= 342917 ) | |
lstScrollingCredits=(srTitle= 342769 ,srNames= 342918 ) | |
lstScrollingCredits=(srTitle= 343084 ,srNames= 343085 ) | |
lstScrollingCredits=(srTitle= 342770 ,srNames= 342919 ) | |
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lstScrollingCredits=(srTitle= 342772 ,srNames= 342931 ) | |
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lstScrollingCredits=(srTitle= 342774 ,srNames= 342933 ) | |
lstScrollingCredits=(srTitle= 342775 ,srNames= 342934 ) | |
lstScrollingCredits=(srTitle= 342776 ,srNames= 342935 ) | |
lstScrollingCredits=(srTitle= 342777 ,srNames= 342936 ) | |
lstScrollingCredits=(srTitle= 342778 ,srNames= 342937 ) | |
lstScrollingCredits=(srTitle= 342780 ,srNames= 342938 ,srHeading= 342779 ) | |
lstScrollingCredits=(srTitle= 342781 ,srNames= 342939 ) | |
lstScrollingCredits=(srTitle= 342782 ,srNames= 342940 ) | |
lstScrollingCredits=(srTitle= 342784 ,srNames= 342942 ) | |
lstScrollingCredits=(srTitle= 342786 ,srNames= 342944 ) | |
lstScrollingCredits=(srTitle= 342787 ,srNames= 342945 ) | |
lstScrollingCredits=(srTitle= 342783 ,srNames= 342941 ) | |
lstScrollingCredits=(srTitle= 342789 ,srNames= 342946 ,srHeading= 342788 ) | |
lstScrollingCredits=(srTitle= 342790 ,srNames= 342947 ) | |
lstScrollingCredits=(srTitle= 342791 ,srNames= 342948 ) | |
lstScrollingCredits=(srTitle= 342792 ,srNames= 342949 ) | |
lstScrollingCredits=(srTitle= 342793 ,srNames= 342950 ) | |
lstScrollingCredits=(srTitle= 342794 ,srNames= 342951 ) | |
lstScrollingCredits=(srTitle= 342795 ,srNames= 342954 ) | |
lstScrollingCredits=(srTitle= 342797 ,srNames= 342955 ,srHeading= 342796 ) | |
lstScrollingCredits=(srTitle= 342798 ,srNames= 342956 ) | |
lstScrollingCredits=(srTitle= 342799 ,srNames= 342959 ) | |
lstScrollingCredits=(srTitle= 342801 ,srNames= 342960 ,srHeading= 342800 ) | |
lstScrollingCredits=(srTitle= 342802 ,srNames= 342962 ) | |
lstScrollingCredits=(srTitle= 342803 ,srNames= 342965 ) | |
lstScrollingCredits=(srTitle= 342804 ,srNames= 342968 ) | |
lstScrollingCredits=(srTitle= 342805 ,srNames= 342969 ) | |
lstScrollingCredits=(srTitle= 344236 ,srNames= 342971 ,srHeading= 342806 ) | |
lstScrollingCredits=(srTitle= 344237 ,srNames= 344240 ) | |
lstScrollingCredits=(srTitle= 344238 ,srNames= 344241 ) | |
lstScrollingCredits=(srTitle= 344239 ,srNames= 344242 ) | |
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lstScrollingCredits=(srTitle= 342893 ,srNames= 343054 ) | |
lstScrollingCredits=(srTitle= 342894 ,srNames= 343055 ) | |
lstScrollingCredits=(srTitle= 342895 ,srNames= 343056 ) | |
lstScrollingCredits=(srTitle= 342897 ,srNames= 343058 ) | |
lstScrollingCredits=(srTitle= 342898 ,srNames= 343059 ) | |
lstScrollingCredits=(srTitle= 342899 ,srNames= 343060 ) | |
lstScrollingCredits=(srTitle= 342900 ,srNames= 343061 ) | |
lstScrollingCredits=(srTitle= ,srNames= 345663 ) | |
lstScrollingCredits=(srTitle= ,srNames= 345664 ) | |
lstScrollingCredits=(srTitle= ,srNames= 343505 ) | |
lstScrollingCredits=(srTitle= ,srNames= 345665 ) | |
[IniVersion] | |
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* ..\BIOGame\Config\PC\Cooked\BIOEditor.ini _& [INIVersion] | |
BaseVersion=1 | |
0=1598462938.000000 | |
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[Actor Browser] | |
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[CodeFrame] | |
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[ToolbarStates] | |
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Brush Operations=1 | |
Brush Factories=1 | |
Select=1 | |
Tools=1 | |
Visibility=1 | |
[Directories] | |
UNR=..\BioGame\Content\Maps\ | |
BRUSH=..\BioGame\Content\ | |
2DS=..\BioGame\Content\ | |
PSA=..\BioGame\Content\ | |
COLLADAAnim=..\Engine\Content\ | |
GenericImport=..\BioGame\Content\Packages\ | |
GenericExport=..\BioGame\Content\Packages\ | |
GenericOpen=..\BioGame\Content\Packages\ | |
GenericSave=..\BioGame\Content\Packages\ | |
UPK=..\BioGame\Content\ | |
PCX=..\BioGame\Content\ | |
WAV=..\BioGame\Content\ | |
UPX=..\BioGame\Content\ | |
T3D=..\BioGame\Content\ | |
ASE=..\BioGame\Content\ | |
PSK=..\BioGame\Content\ | |
UPA=..\BioGame\Content\ | |
[Background Image] | |
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Filename= | |
[AnimSetViewer] | |
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[Viewports] | |
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Config=0 | |
[Groups] | |
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Clipping=0 | |
Builders=0 | |
CSG=0 | |
Misc=0 | |
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[Group Browser] | |
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[Master Browser] | |
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[PopupActorList] | |
Item0=Path Node,PATHNODE | |
Item1=Player Start,PLAYERSTART | |
[Tip Of The Day] | |
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[Docking] | |
GenericBrowser_Docked=True | |
GenericBrowser_Visible=True | |
LogBrowser_Docked=True | |
LogBrowser_Visible=True | |
ActorBrowser_Docked=True | |
ActorBrowser_Visible=True | |
GroupBrowser_Docked=True | |
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LevelBrowser_Docked=True | |
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SceneManager_Docked=True | |
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WwiseRadiusBrowser_Docked=True | |
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[CurveEd] | |
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Bindings=(Key="S",SeqObjClassName="Engine.SeqVar_String") | |
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Bindings=(Key="F",SeqObjClassName="Engine.SeqVar_Float") | |
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Bindings=(Key="B",SeqObjClassName="Engine.SeqVar_Bool") | |
Bindings=(Key="B",bControl=true,SeqObjClassName="Engine.SeqCond_CompareBool") | |
Bindings=(Key="N",SeqObjClassName="Engine.SeqVar_Named") | |
Bindings=(Key="E",SeqObjClassName="Engine.SeqVar_External") | |
Bindings=(Key="LeftBracket",SeqObjClassName="Engine.SeqEvent_SequenceActivated") | |
Bindings=(Key="RightBracket",SeqObjClassName="Engine.SeqAct_FinishSequence") | |
Bindings=(Key="T",SeqObjClassName="Engine.SeqAct_Toggle") | |
Bindings=(Key="D",SeqObjClassName="Engine.SeqAct_Delay") | |
Bindings=(Key="L",SeqObjClassName="Engine.SeqAct_Log") | |
Bindings=(Key="M",SeqObjClassName="Engine.SeqAct_Interp") | |
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[LightingBuildOptions] | |
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OnlyBuildCurrentLevel=false | |
OnlyBuildChanged=false | |
BuildBSP=true | |
BuildActors=true | |
FullQualityBuild=true | |
[Matinee] | |
Hide3DTracks=false | |
ZoomToScrubPos=true | |
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[SourceControl] | |
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[WindowPosManager] | |
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RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseEvent",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseEvent") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseEventPairObject",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseEventPair") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseBank",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseBank") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseStream",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseStream") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseCollection",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseCollection") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXGalaxyMapObject",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BIOA_GalaxyMap_T.galaxy_Small") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXVocalizationBank",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovie",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255),IconName="EditorResources_GFx.GFxLogoBig") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovieInfo",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=200,G=120,B=200,A=255),IconName="EditorResources_GFx.GFxLogoBig") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RvrEffectsMaterialGroup",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineResources.DefaultTexture") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RvrEffectsMaterialUser",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineResources.DefaultTexture") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioLoadingMovie",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioHardLinks",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXMorphFaceFrontEndDataSource",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXMasterPlayerAppearance",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_CasualAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_FullBodyCombatAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=204,B=204,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_PartBasedCombatAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=153,B=153,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXSkeletalMeshActor",RendererClassName="SFXEditor.SFXSMAThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXSkeletalMeshActorMAT",RendererClassName="SFXEditor.SFXSMAThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXDoor",RendererClassName="SFXEditor.SFXDoorThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Object",RendererClassName="UnrealEd.ArchetypeThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
[UnrealEd.DefaultSizedThumbnailRenderer] | |
DefaultSizeX=512 | |
DefaultSizeY=512 | |
[UnrealEd.BrowserManager] | |
LastSelectedPaneID=0 | |
BrowserPanes=(PaneID=0,WxWindowClassName="WxGenericBrowser",FriendlyName="GenericBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName="ActorBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName="GroupBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName="LevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=4,WxWindowClassName="WxBioLevelBrowser",FriendlyName="BioLevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=5,WxWindowClassName="WxReferencedAssetsBrowser",FriendlyName="ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=7,WxWindowClassName="WxPrimitiveStatsBrowser",FriendlyName="Primitive Stats",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=8,WxWindowClassName="WxDynamicShadowStatsBrowser",FriendlyName="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=9,WxWindowClassName="WxSceneManager",FriendlyName="SceneManager",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=30,WxWindowClassName="WxLogBrowser",FriendlyName="LogBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=10,WxWindowClassName="WxWwiseRadiusBrowser",FriendlyName="WwiseRadiusBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
BrowserPanes=(PaneID=11,WxWindowClassName="wxBioPalettePerfBrowser",FriendlyName="Palette Performance",CloneOfPaneID=-1,CloneNumber=-1) | |
[UnrealEd.TerrainEditOptions] | |
Solid1_Strength=100 | |
Solid1_Radius=1 | |
Solid1_Falloff=1 | |
Solid2_Strength=100 | |
Solid2_Radius=8 | |
Solid2_Falloff=8 | |
Solid3_Strength=100 | |
Solid3_Radius=32 | |
Solid3_Falloff=32 | |
Solid4_Strength=100 | |
Solid4_Radius=64 | |
Solid4_Falloff=64 | |
Solid5_Strength=100 | |
Solid5_Radius=128 | |
Solid5_Falloff=128 | |
Noisy1_Strength=100 | |
Noisy1_Radius=1 | |
Noisy1_Falloff=16 | |
Noisy2_Strength=100 | |
Noisy2_Radius=8 | |
Noisy2_Falloff=32 | |
Noisy3_Strength=100 | |
Noisy3_Radius=32 | |
Noisy3_Falloff=64 | |
Noisy4_Strength=100 | |
Noisy4_Radius=64 | |
Noisy4_Falloff=128 | |
Noisy5_Strength=100 | |
Noisy5_Radius=128 | |
Noisy5_Falloff=256 | |
Current_Tool=2 | |
Current_Brush=0 | |
Current_Strength=100 | |
Current_Radius=64 | |
Current_Falloff=128 | |
SliderRange_Low_Strength=0 | |
SliderRange_High_Strength=100 | |
SliderRange_Low_Radius=0 | |
SliderRange_High_Radius=2048 | |
SliderRange_High_Falloff=2048 | |
bShowFoliageMeshes=true | |
bShowDecoarationMeshes=true | |
TerrainLayerBrowser_BackgroundColor=(R=162,G=162,B=162) | |
TerrainLayerBrowser_BackgroundColor2=(R=192,G=192,B=192) | |
TerrainLayerBrowser_BackgroundColor3=(R=212,G=212,B=212) | |
TerrainLayerBrowser_SelectedColor=(R=162,G=162,B=0) | |
TerrainLayerBrowser_SelectedColor2=(R=192,G=192,B=0) | |
TerrainLayerBrowser_SelectedColor3=(R=212,G=212,B=0) | |
TerrainLayerBrowser_BorderColor=(R=64,G=64,B=64) | |
[UnrealEd.PhATSimOptions] | |
SkyBrightness=0.25 | |
Brightness=1.0 | |
AngularSnap=15.0 | |
LinearSnap=2.0 | |
SimSpeed=1.0 | |
bDrawContacts=false | |
FloorGap=25.0 | |
GravScale=1.0 | |
bPromptOnBoneDelete=true | |
PokeStrength=100.0 | |
bShowNamesInHierarchy=true | |
PokePauseTime=0.5 | |
PokeBlendTime=0.5 | |
[UnrealEd.CascadeOptions] | |
bShowModuleDump=false | |
BackgroundColor=(B=25,G=20,R=20,A=0) | |
bUseSubMenus=true | |
bUseSpaceBarReset=false | |
Empty_Background=(B=25,G=20,R=20,A=0) | |
Emitter_Background=(B=25,G=20,R=20,A=0) | |
Emitter_Unselected=(B=0,G=100,R=255,A=0) | |
Emitter_Selected=(B=180,G=180,R=180,A=0) | |
ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0) | |
ModuleColor_General_Selected=(B=0,G=100,R=255,A=0) | |
ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0) | |
ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0) | |
ModuleColor_Beam_Unselected=(R=160,G=150,B=235) | |
ModuleColor_Beam_Selected=(R=255,G=100,B=0) | |
ModuleColor_Trail_Unselected=(R=130,G=235,B=170) | |
ModuleColor_Trail_Selected=(R=255,G=100,B=0) | |
bShowGrid=false | |
GridColor_Hi=(R=0,G=100,B=255) | |
GridColor_Low=(R=0,G=100,B=255) | |
GridPerspectiveSize=1024 | |
PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess | |
ShowPPFlags=0 | |
[UnrealEd.CurveEdOptions] | |
MinViewRange=0.001 | |
MaxViewRange=1000000.0 | |
BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412) | |
LabelColor=(R=0.7058824,G=0.7058824,B=0.7058824) | |
SelectedLabelColor=(R=1.0,G=0.5098039,B=0.11764706) | |
GridColor=(R=0.49019608,G=0.49019608,B=0.49019608) | |
GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373) | |
LabelBlockBkgColor=(R=0.5098039,G=0.5098039,B=0.5098039) | |
SelectedKeyColor=(R=1.0,G=1.0,B=0.0) | |
[UnrealEd.UIEditorOptions] | |
WindowPosition=(X=256,Y=256,Width=1024,Height=768) | |
ViewportSashPosition=824 | |
PropertyWindowSashPosition=568 | |
ViewportGutterSize=0 | |
VirtualSizeX=0 | |
VirtualSizeY=0 | |
bRenderViewportOutline=true | |
bRenderContainerOutline=true | |
bRenderSelectionOutline=true | |
bRenderPerWidgetSelectionOutline=true | |
GridSize=8 | |
bSnapToGrid=true | |
mViewDrawGrid=true | |
bShowDockHandles=true | |
[UnrealEd.LensFlareEditorOptions] | |
LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0) | |
LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) | |
LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0) | |
LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0) | |
LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) | |
LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0) | |
LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0) | |
bShowGrid=false | |
GridColor_Hi=(R=0,G=100,B=255) | |
GridColor_Low=(R=0,G=100,B=255) | |
GridPerspectiveSize=1024 | |
[Engine.ActorFactory] | |
MenuPriority=0 | |
[Engine.ActorFactoryMover] | |
MenuPriority=0 | |
[Engine.ActorFactoryRigidBody] | |
MenuPriority=0 | |
[Engine.ActorFactoryPlayerStart] | |
MenuPriority=1 | |
[Engine.ActorFactoryStaticMesh] | |
MenuPriority=2 | |
[UnrealEd.CustomPropertyItemBindings] | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.DrawColor",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Opacity",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Padding",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawFont",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAttributes",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipMode",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.AutoScaling",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawScale",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.SpacingAdjust",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Coordinates",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Formatting",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticComponentMaskParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorVectorParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticSwitchParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticComponentMaskParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorScalarParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorTextureParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
CustomPropertyTypeDrawProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomDrawProxy") | |
CustomPropertyTypeInputProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomInputProxy") | |
CustomPropertyDrawProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomDrawProxy") | |
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomInputProxy") | |
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InactiveStates.InactiveStates",PropertyItemClassName="UnrealEd.UIState_CustomInputProxy") | |
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InitialState",PropertyItemClassName="UnrealEd.UIStateClass_CustomInputProxy") | |
CustomPropertyClasses=(PropertyPathName="SFXGame.SFXLoadoutData:Weapons",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=TRUE) | |
[UnrealEd.UISceneManager] | |
TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85) | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIButton",IconName="UI_MODE_BUTTON",ToolTip="UIEditor_Widget_Button",HelpText="UIEditor_HelpText_Button") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIEditBox",IconName="UI_MODE_EDITBOX",ToolTip="UIEditor_Widget_Editbox",HelpText="UIEditor_HelpText_Editbox") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIImage",IconName="UI_MODE_IMAGE",ToolTip="UIEditor_Widget_Image",HelpText="UIEditor_HelpText_Image") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabel",IconName="UI_MODE_LABEL",ToolTip="UIEditor_Widget_Label",HelpText="UIEditor_HelpText_Label") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabelButton",IconName="UI_MODE_LABELBUTTON",ToolTip="UIEditor_Widget_LabelButton",HelpText="UIEditor_HelpText_LabelButton") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIToggleButton",IconName="UI_MODE_TOGGLEBUTTON",ToolTip="UIEditor_Widget_ToggleButton",HelpText="UIEditor_HelpText_ToggleButton") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UICheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="UIEditor_Widget_CheckBox",HelpText="UIEditor_HelpText_CheckBox") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIList",IconName="UI_MODE_LIST",ToolTip="UIEditor_Widget_List",HelpText="UIEditor_HelpText_List") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIPanel",IconName="UI_MODE_PANEL",ToolTip="UIEditor_Widget_Panel",HelpText="UIEditor_HelpText_Panel") | |
UIWidgetToolbarMaps=(WidgetClassName="Engine.UISlider",IconName="UI_MODE_SLIDER",ToolTip="UIEditor_Widget_Slider",HelpText="UIEditor_HelpText_Slider") | |
[UnrealEd.HitProxy] | |
HitProxySize=5 | |
[UnrealEd.UnrealEdOptions] | |
EditorCategories=(Name="Matinee") | |
EditorCategories=(Name="CurveEditor") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR") | |
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT") | |
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") | |
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") | |
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") | |
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR") | |
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT") | |
[FEditorModeTools] | |
ShowWidget=True | |
MouseLock=False | |
CoordSystem=0 | |
[Configuration] | |
BasedOn=..\BIOGame\Content\Config\ContentEditor.ini | |
[MultiDisc] | |
Disc1=BIOG_UIWorld | |
Disc2=BIOG_UIWorld | |
Disc1=BioP_Char | |
Disc1=EntryMenu | |
Disc2=EntryMenu | |
Disc1=biop_cithub | |
Disc1=biop_endgm1 | |
Disc1=biop_endgm2 | |
Disc1=biop_endgm3 | |
Disc1=biop_procer | |
Disc1=biop_profre | |
Disc1=biop_pronor | |
Disc1=biop_n7crsh | |
Disc1=biop_n7mmnt1 | |
Disc1=biop_n7mmnt5 | |
Disc1=biop_n7shipwreck | |
Disc1=biop_n7viq1 | |
Disc1=biop_n7viq2 | |
Disc1=biop_n7viq3 | |
Disc1=biop_nor | |
Disc1=biop_omghub | |
Disc1=biop_omggra | |
Disc1=biop_omgpra | |
Disc1=biop_jnkkga | |
Disc1=biop_prscva | |
Disc1=biop_horcr1 | |
Disc2=biop_bchlml | |
Disc2=biop_blbgtl | |
Disc2=biop_citasl | |
Disc2=biop_citgrl | |
Disc2=biop_cithub | |
Disc2=biop_juncvl | |
Disc2=biop_krohub | |
Disc2=biop_krokgl | |
Disc2=biop_kroprl | |
Disc2=biop_n7astromash | |
Disc2=biop_n7bldinv1 | |
Disc2=biop_n7bldinv2 | |
Disc2=biop_n7crsh | |
Disc2=biop_n7geth2 | |
Disc2=biop_n7mine | |
Disc2=biop_n7mmnt1 | |
Disc2=biop_n7mmnt10 | |
Disc2=biop_n7mmnt2 | |
Disc2=biop_n7mmnt3 | |
Disc2=biop_n7mmnt4 | |
Disc2=biop_n7mmnt5 | |
Disc2=biop_n7mmnt6 | |
Disc2=biop_n7mmnt7 | |
Disc2=biop_n7spdr1 | |
Disc2=biop_n7spdr2 | |
Disc2=biop_n7spdr3 | |
Disc2=biop_n7viq1 | |
Disc2=biop_n7viq2 | |
Disc2=biop_n7viq3 | |
Disc2=biop_nor | |
Disc2=biop_omghub | |
Disc2=biop_quatll | |
Disc2=biop_rprgta | |
Disc2=biop_shpcr2 | |
Disc2=biop_suntla | |
Disc2=biop_cittwr | |
Disc2=biop_twrasa | |
Disc2=biop_twrhub | |
Disc2=biop_twrmwa | |
Disc2=biop_twrvxl | |
[ModPackages] | |
ModPackagesInPath=..\BIOGame\Src | |
ModOutputDir=..\BIOGame\Unpublished\CookedPC\Script | |
[SFXEditor.SFXSMAThumbnailRenderer] | |
DefaultSizeX=1024 | |
DefaultSizeY=1024 | |
[SFXEditor.SFXCustomAppearanceThumbnailRenderer] | |
DefaultSizeX=2048 | |
DefaultSizeY=2048 | |
[SFXGame.BioActorFactory] | |
MenuPriority=2 | |
[SFXGame.BioUIDataStore_StringRefs] | |
sStringRefCategories=GUI_Labels | |
sStringRefCategories=GUI_OtherStuff | |
sStringRefCategories=GUI_MoreThings | |
[BioSaveCheck] | |
ConnectionString=DRIVER={SQL Server};SERVER=BWE-SQLPROD3;UID=;PWD=;APP=Mass Effect;DATABASE=bw_me2_appreg | |
Group=UnrealEd Admin | |
[BioTest] | |
AllSniffs=VerifyReferences;DuplicatePackages;PackageNames;Dialog -server:bwe-sqlprod3;TextureLocalisation;VerifyStreaming | |
BuildTests=CISTests | |
CISTests=VerifyReferences -full;DuplicatePackages;PackageNames -full;Dialog -server:bwe-sqlprod3 -full;TextureLocalisation;VerifyStreaming | |
[BioTestVerifyReferences] | |
BadPaths=\users\;\testcontent\;\qa\; | |
[BioTestPackageNames] | |
ValidLength=33 | |
ExcludePaths=\test\;\sep_demo\;\may_demo\;\users\;\autosaves\;\engine\content\;\biogame\script\;\testcontent\;\qa\;\__trashcan\ | |
ValidName=(biog|bioa)_(([\w\d]+-)*([\w\d]+_)+)(a|b|c|e|f|g|k|l|m|o|p|q|r|s|t|u|v|x|z)\.upk | |
ValidName=kismet101.*\.upk | |
ValidName=(([\w\d]+-)*([\w\d]+_)+)+(d|n|s)\.upk | |
ValidName=.*\.u | |
ValidName=(biod|biop|bioa|test)_(([\w\d]+-)*([\w\d]+_)+)*([\w\d]+).sfm | |
ValidName=.*\.xxx | |
ValidName=.*GlobalTlk\.upk | |
ValidName=.*ShaderCache.*\.upk | |
ValidName=(biog|music|biohench|test|snd|GUI)_.*\.upk | |
ValidName=PlotManagerAuto\.upk | |
ValidName=EffectsMaterials\.upk | |
ValidName=Bio.*Resources\.upk | |
[BioWikiHelpSettings] | |
URLPrefix=http://staff.bioware.com/wiki/index.html?page=EditorHelp-- | |
URLSuffix=&wiki=sfx&action=view | |
MaxOpens=64 | |
[BioWikiKismetHelpSettings] | |
URLPrefix=http://staff.bioware.com/wiki/index.html?page= | |
URLSuffix=&wiki=kismet&action=view | |
[BioRenderPresetTypes] | |
Custom= | |
Draft= | |
Final= | |
[BioExternalRenderOps] | |
RenderGI= | |
RenderComplete= | |
[BioRenderTargets_RenderGI] | |
DirectLightmap=0 | |
Shadowmap=0 | |
AmbientLightmap=1 | |
[BioRenderTargets_RenderComplete] | |
DirectLightmap=1 | |
Shadowmap=1 | |
AmbientLightmap=0 | |
[BioExternalApplications] | |
Maya= | |
3DSMax= | |
[BioRenderPresetFiles_Maya_DirectLightmap] | |
Custom= | |
Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps | |
Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps | |
[BioRenderPresetFiles_Maya_Shadowmap] | |
Custom= | |
Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps | |
Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps | |
[BioRenderPresetFiles_Maya_AmbientLightmap] | |
Custom= | |
Draft=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Draft.mrps | |
Final=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Final.mrps | |
[BioRenderPresetFiles_3DSMax] | |
Custom= | |
Draft= | |
Final= | |
[BioBuildLighting] | |
ExternalScript=BW_ProcessBuildLightJob.js | |
ExecuteExternal=0 | |
ExportSource=1 | |
LightMapPath=\\127.0.0.1\MassEffectArtSource\LightMaps | |
[BioEditorOptions] | |
ShowDeleteRedirectsDialog=0 | |
DisplayPropagateWarning=False | |
[BioTlkTblOptions] | |
Server=BWE-SQLPROD3 | |
DB=bw_me2_content | |
ExcludeTypes=_<Deleted>;test;SoundSet;Style Descriptions | |
[BioPerforceDepotPaths] | |
TemplateMapPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/TestContent/Maps/BIOA_EmptyMap.SFM | |
MapPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/Content/Maps/ | |
2DAPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/Content/2DAs/ | |
[UnrealEd.BioUISceneManager] | |
TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85) | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiButton",IconName="UI_MODE_BUTTON",ToolTip="BioUIEditor_Widget_Button",HelpText="BioUIEditor_HelpText_Button") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiLabel",IconName="UI_MODE_LABEL",ToolTip="BioUIEditor_Widget_Label",HelpText="BioUIEditor_HelpText_Label") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiSlider",IconName="UI_MODE_SLIDER",ToolTip="BioUIEditor_Widget_Slider",HelpText="BioUIEditor_HelpText_Slider") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiText",IconName="UI_MODE_EDITBOX",ToolTip="BioUIEditor_Widget_Text",HelpText="BioUIEditor_HelpText_Text") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiProgressBar",IconName="UI_MODE_PANEL",ToolTip="BioUIEditor_Widget_ProgressBar",HelpText="BioUIEditor_HelpText_ProgressBar") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiImage",IconName="UI_MODE_IMAGE",ToolTip="BioUIEditor_Widget_Image",HelpText="BioUIEditor_HelpText_Image") | |
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiCheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="BioUIEditor_Widget_CheckBox",HelpText="BioUIEditor_HelpText_CheckBox") | |
[BioCascadeAutoLOD_Groups] | |
[BioCascadeAutoLOD] | |
NumLODLevels=1 | |
[BioCascadeAutoLOD_0] | |
Percentage=10.0 | |
Label=100 | |
Distance=2500.0 | |
[BioLocalization] | |
Server=BWE-SQLPROD3 | |
Database=bw_me2_content | |
DefaultTestStringFlag=0 | |
[BioReports] | |
Server=BWE-SQLPROD3 | |
Database=bw_me2_content | |
[Options] | |
EnableSyncToHead=TRUE | |
DisableStreamingValidation=TRUE | |
DisableBioCommunicatorWarning=FALSE | |
ParanoidTargetableCheck=TRUE | |
ForcePrefabReplace=FALSE | |
NotifyEmailOnBuild=FALSE | |
[BioMorphEditor] | |
Editor2DADirectory=..\\BioGame\\Content\\Editor_2DAs\\ | |
MasterConfigFileName=MorphMaster2DA.2da | |
[BioPlaypen] | |
UnchartedWorldMode=FALSE | |
UnchartedWordMultiple=10.0 | |
[BioEditorPackages] | |
BioLoadForEditorPackages=BIOG_WPN_ALL_MASTER_L | |
BioLoadForEditorPackages=Global_Events_S | |
[WwiseEditor] | |
Init=SFXWwise_Init.Init | |
OriginalStreamSearchPath=H:\_ME2\Audio\VO\Recorded | |
OriginalStreamSearchPath=H:\_ME2\Audio\VO\TTS | |
OriginalStreamExtensions=wav | |
BankSize_Warning=1048576 | |
BankSize_Error=4194304 | |
DefaultPoolSize=12582912 | |
[WwiseToUE3LanguageMap] | |
SFX= | |
English(US)=INT | |
French(France)=FRA | |
Italian=ITA | |
German=DEU | |
Polish=POL | |
Russian=RUS | |
[WwiseCookingHelper] | |
MinAudioStreamingSize=0 | |
[WwiseEditor.WwiseSearchNotesCommandlet] | |
SearchInfo=(nmWarnType="Warning",iREFlags=12,sSearchString=".*IsTTS.*",sDisplayString="Text-to-Speech audio found: %s") | |
[SFXEditor.BioRobobradConfig] | |
m_sDefaultFaceFXAsset=SFX_HumanMale_FaceFX | |
m_sFaceFXAnimsetPrefix=FXA_ | |
m_sCinematicFXAPath=\\bioware\share\sfx\_ME2\Art\Cinematics\DialogAnimations\ | |
m_sFaceFXPackageName=BIOG_FaceFX_Assets | |
m_aAssetMaps=(s_PawnType="Human_Male", s_FaceFXAsset="SFX_HumanMale_FaceFX") | |
m_aAssetMaps=(s_PawnType="Human_Female", s_FaceFXAsset="SFX_HumanFemale_FaceFX") | |
m_aAssetMaps=(s_PawnType="Asari", s_FaceFXAsset="SFX_ASARI_FaceFX") | |
m_aAssetMaps=(s_PawnType="Batarian", s_FaceFXAsset="SFX_Batarian_FaceFX") | |
m_aAssetMaps=(s_PawnType="Elcor", s_FaceFXAsset="SFX_Elcor_FaceFX") | |
m_aAssetMaps=(s_PawnType="Hannar", s_FaceFXAsset="SFX_Hannar_FaceFX") | |
m_aAssetMaps=(s_PawnType="Krogan", s_FaceFXAsset="SFX_Krogan_FaceFX") | |
m_aAssetMaps=(s_PawnType="Legion", s_FaceFXAsset="SFX_Legion_FaceFX") | |
m_aAssetMaps=(s_PawnType="Quarian", s_FaceFXAsset="SFX_Quarian_FaceFX") | |
m_aAssetMaps=(s_PawnType="Salarian", s_FaceFXAsset="SFX_Salarian_FaceFX") | |
m_aAssetMaps=(s_PawnType="Turian", s_FaceFXAsset="SFX_Turian_FaceFX") | |
m_aAssetMaps=(s_PawnType="Volus", s_FaceFXAsset="SFX_Volus_FaceFX") | |
m_aAssetMaps=(s_PawnType="Drell", s_FaceFXAsset="SFX_Drell_FaceFX") | |
m_aAssetMaps=(s_PawnType="EDI", s_FaceFXAsset="SFX_EDI_FaceFX") | |
m_aAssetMaps=(s_PawnType="Vorcha", s_FaceFXAsset="SFX_AlienB_FaceFX") | |
[PalettePerformanceBudget] | |
BudgetMaximumLevel=1000 | |
CollisionBlockNoneScalar=0 | |
CollisionBlockWeaponScalar=0.5 | |
CollisionBlockAllScalar=1 | |
InstanceScalarCollision=1 | |
MaterialUnlitOpaqueInstructionCountVeryLowBound=0 | |
MaterialUnlitOpaqueTextureCountVeryLowBound=0 | |
MaterialUnlitOpaqueVeryLowCostPalette=1 | |
MaterialUnlitOpaqueVeryLowCostInstance=1 | |
MaterialUnlitOpaqueInstructionCountLowBound=15 | |
MaterialUnlitOpaqueTextureCountLowBound=2 | |
MaterialUnlitOpaqueLowCostPalette=2 | |
MaterialUnlitOpaqueLowCostInstance=2 | |
MaterialUnlitOpaqueInstructionCountMediumBound=25 | |
MaterialUnlitOpaqueTextureCountMediumBound=3 | |
MaterialUnlitOpaqueMediumCostPalette=4 | |
MaterialUnlitOpaqueMediumCostInstance=4 | |
MaterialUnlitOpaqueInstructionCountHighBound=80 | |
MaterialUnlitOpaqueTextureCountHighBound=5 | |
MaterialUnlitOpaqueHighCostPalette=12 | |
MaterialUnlitOpaqueHighCostInstance=8 | |
MaterialUnlitOpaqueInstructionCountVeryHighBound=120 | |
MaterialUnlitOpaqueTextureCountVeryHighBound=6 | |
MaterialUnlitOpaqueVeryHighCostPalette=100 | |
MaterialUnlitOpaqueVeryHighCostInstance=16 | |
MaterialUnlitTranslucentInstructionCountVeryLowBound=0 | |
MaterialUnlitTranslucentTextureCountVeryLowBound=0 | |
MaterialUnlitTranslucentVeryLowCostPalette=8 | |
MaterialUnlitTranslucentVeryLowCostInstance=8 | |
MaterialUnlitTranslucentInstructionCountLowBound=0 | |
MaterialUnlitTranslucentTextureCountLowBound=0 | |
MaterialUnlitTranslucentLowCostPalette=8 | |
MaterialUnlitTranslucentLowCostInstance=8 | |
MaterialUnlitTranslucentInstructionCountMediumBound=35 | |
MaterialUnlitTranslucentTextureCountMediumBound=2 | |
MaterialUnlitTranslucentMediumCostPalette=10 | |
MaterialUnlitTranslucentMediumCostInstance=16 | |
MaterialUnlitTranslucentInstructionCountHighBound=45 | |
MaterialUnlitTranslucentTextureCountHighBound=3 | |
MaterialUnlitTranslucentHighCostPalette=12 | |
MaterialUnlitTranslucentHighCostInstance=32 | |
MaterialUnlitTranslucentInstructionCountVeryHighBound=120 | |
MaterialUnlitTranslucentTextureCountVeryHighBound=6 | |
MaterialUnlitTranslucentVeryHighCostPalette=100 | |
MaterialUnlitTranslucentVeryHighCostInstance=64 | |
MaterialPhongOpaqueInstructionCountVeryLowBound=0 | |
MaterialPhongOpaqueTextureCountVeryLowBound=0 | |
MaterialPhongOpaqueVeryLowCostPalette=5 | |
MaterialPhongOpaqueVeryLowCostInstance=8 | |
MaterialPhongOpaqueInstructionCountLowBound=0 | |
MaterialPhongOpaqueTextureCountLowBound=0 | |
MaterialPhongOpaqueLowCostPalette=5 | |
MaterialPhongOpaqueLowCostInstance=8 | |
MaterialPhongOpaqueInstructionCountMediumBound=90 | |
MaterialPhongOpaqueTextureCountMediumBound=3 | |
MaterialPhongOpaqueMediumCostPalette=6 | |
MaterialPhongOpaqueMediumCostInstance=16 | |
MaterialPhongOpaqueInstructionCountHighBound=95 | |
MaterialPhongOpaqueTextureCountHighBound=4 | |
MaterialPhongOpaqueHighCostPalette=12 | |
MaterialPhongOpaqueHighCostInstance=32 | |
MaterialPhongOpaqueInstructionCountVeryHighBound=120 | |
MaterialPhongOpaqueTextureCountVeryHighBound=6 | |
MaterialPhongOpaqueVeryHighCostPalette=100 | |
MaterialPhongOpaqueVeryHighCostInstance=64 | |
MaterialPhongTranslucentInstructionCountVeryLowBound=0 | |
MaterialPhongTranslucentTextureCountVeryLowBound=0 | |
MaterialPhongTranslucentVeryLowCostPalette=10 | |
MaterialPhongTranslucentVeryLowCostInstance=8 | |
MaterialPhongTranslucentInstructionCountLowBound=0 | |
MaterialPhongTranslucentTextureCountLowBound=0 | |
MaterialPhongTranslucentLowCostPalette=10 | |
MaterialPhongTranslucentLowCostInstance=8 | |
MaterialPhongTranslucentInstructionCountMediumBound=35 | |
MaterialPhongTranslucentTextureCountMediumBound=2 | |
MaterialPhongTranslucentMediumCostPalette=12 | |
MaterialPhongTranslucentMediumCostInstance=16 | |
MaterialPhongTranslucentInstructionCountHighBound=45 | |
MaterialPhongTranslucentTextureCountHighBound=3 | |
MaterialPhongTranslucentHighCostPalette=12 | |
MaterialPhongTranslucentHighCostInstance=32 | |
MaterialPhongTranslucentInstructionCountVeryHighBound=120 | |
MaterialPhongTranslucentTextureCountVeryHighBound=6 | |
MaterialPhongTranslucentVeryHighCostPalette=100 | |
MaterialPhongTranslucentVeryHighCostInstance=64 | |
MaterialPhongMaskedInstructionCountVeryLowBound=0 | |
MaterialPhongMaskedTextureCountVeryLowBound=0 | |
MaterialPhongMaskedVeryLowCostPalette=7 | |
MaterialPhongMaskedVeryLowCostInstance=4 | |
MaterialPhongMaskedInstructionCountLowBound=0 | |
MaterialPhongMaskedTextureCountLowBound=0 | |
MaterialPhongMaskedLowCostPalette=7 | |
MaterialPhongMaskedLowCostInstance=4 | |
MaterialPhongMaskedInstructionCountMediumBound=80 | |
MaterialPhongMaskedTextureCountMediumBound=2 | |
MaterialPhongMaskedMediumCostPalette=8 | |
MaterialPhongMaskedMediumCostInstance=8 | |
MaterialPhongMaskedInstructionCountHighBound=95 | |
MaterialPhongMaskedTextureCountHighBound=3 | |
MaterialPhongMaskedHighCostPalette=12 | |
MaterialPhongMaskedHighCostInstance=16 | |
MaterialPhongMaskedInstructionCountVeryHighBound=120 | |
MaterialPhongMaskedTextureCountVeryHighBound=6 | |
MaterialPhongMaskedVeryHighCostPalette=100 | |
MaterialPhongMaskedVeryHighCostInstance=32 | |
MaterialDefaultCost=50 | |
PackageMaximumMaterial=5 | |
InstanceScalarMaterial=1 | |
MeshTriExtremelyLowBound=1 | |
MeshCollisionExtremelyLowBound=0 | |
MeshSectionExtremelyLowBound=1 | |
MeshExtremelyLowCostPalette=1 | |
MeshExtremelyLowCostInstance=1 | |
MeshTriVeryLowBound=250 | |
MeshCollisionVeryLowBound=1 | |
MeshSectionVeryLowBound=1 | |
MeshVeryLowCostPalette=1 | |
MeshVeryLowCostInstance=2 | |
MeshTriLowBound=500 | |
MeshCollisionLowBound=2 | |
MeshSectionLowBound=2 | |
MeshLowCostPalette=2 | |
MeshLowCostInstance=4 | |
MeshTriMediumBound=700 | |
MeshCollisionMediumBound=3 | |
MeshSectionMediumBound=3 | |
MeshMediumCostPalette=3 | |
MeshMediumCostInstance=8 | |
MeshTriHighBound=1000 | |
MeshCollisionHighBound=4 | |
MeshSectionHighBound=4 | |
MeshHighCostPalette=4 | |
MeshHighCostInstance=16 | |
MeshTriVeryHighBound=5000 | |
MeshCollisionVeryHighBound=5 | |
MeshSectionVeryHighBound=5 | |
MeshVeryHighCostPalette=20 | |
MeshVeryHighCostInstance=32 | |
MeshTriExtremelyHighBound=10000 | |
MeshCollisionExtremelyHighBound=6 | |
MeshSectionExtremelyHighBound=6 | |
MeshExtremelyHighCostPalette=100 | |
MeshExtremelyHighCostInstance=64 | |
PackageMaximumMesh=600 | |
MeshInstanceScalar=1 | |
TextureDXT1LowResolution=128 | |
TextureDXT1LowMemory=32 | |
TextureDXT1LowCost=1 | |
TextureDXT1MediumResolution=256 | |
TextureDXT1MediumMemory=64 | |
TextureDXT1MediumCost=2 | |
TextureDXT1HighResolution=512 | |
TextureDXT1HighMemory=192 | |
TextureDXT1HighCost=6 | |
TextureDXT1VeryHighResolution=1024 | |
TextureDXT1VeryHighMemory=704 | |
TextureDXT1VeryHighCost=22 | |
TextureDXT5LowResolution=128 | |
TextureDXT5LowMemory=64 | |
TextureDXT5LowCost=2 | |
TextureDXT5MediumResolution=256 | |
TextureDXT5MediumMemory=128 | |
TextureDXT5MediumCost=4 | |
TextureDXT5HighResolution=512 | |
TextureDXT5HighMemory=384 | |
TextureDXT5HighCost=12 | |
TextureDXT5VeryHighResolution=1024 | |
TextureDXT5VeryHighMemory=1408 | |
TextureDXT5VeryHighCost=44 | |
TextureG8LowResolution=128 | |
TextureG8LowMemory=28 | |
TextureG8LowCost=1 | |
TextureG8MediumResolution=256 | |
TextureG8MediumMemory=92 | |
TextureG8MediumCost=3 | |
TextureG8HighResolution=512 | |
TextureG8HighMemory=348 | |
TextureG8HighCost=11 | |
TextureG8VeryHighResolution=1024 | |
TextureG8VeryHighMemory=1372 | |
TextureG8VeryHighCost=43 | |
TextureNormalMapHQLowResolution=128 | |
TextureNormalMapHQLowMemory=64 | |
TextureNormalMapHQLowCost=2 | |
TextureNormalMapHQMediumResolution=256 | |
TextureNormalMapHQMediumMemory=128 | |
TextureNormalMapHQMediumCost=4 | |
TextureNormalMapHQHighResolution=512 | |
TextureNormalMapHQHighMemory=384 | |
TextureNormalMapHQHighCost=12 | |
TextureNormalMapHQVeryHighResolution=1024 | |
TextureNormalMapHQVeryHighMemory=1408 | |
TextureNormalMapHQVeryHighCost=44 | |
TextureUncompressedLowResolution=128 | |
TextureUncompressedLowMemory=88 | |
TextureUncompressedLowCost=3 | |
TextureUncompressedMediumResolution=256 | |
TextureUncompressedMediumMemory=344 | |
TextureUncompressedMediumCost=11 | |
TextureUncompressedHighResolution=512 | |
TextureUncompressedHighMemory=1368 | |
TextureUncompressedHighCost=43 | |
TextureUncompressedVeryHighResolution=1024 | |
TextureUncompressedVeryHighMemory=5464 | |
TextureUncompressedVeryHighCost=171 | |
TextureDefaultCost=50 | |
PackageMaximumTexture=275 | |
TextureCostFactorNonPowerOf2=10 | |
TextureCostFactorCubeMap=0 | |
[WwiseEditor.WwiseDefaultBundleMapper] | |
ImportPath=..\BIOGame\Content\Packages\Wwise | |
PackageFormatString=%s_S | |
LocalisationPath=..\BIOGame\Content\Packages\Localised\%s\Wwise | |
[WwiseEditor.WwisePairedPackageBundleMapper] | |
PairedPackages=(NameMatch="%s_D",TargetPath="%s\\VO_Audio\\%s_S") | |
[WwiseEditor.WwiseRegExBundleMapper] | |
RegExMap=(RegEx="^ss_.*$",RegExFlags=12,TargetName="%s_S",TargetPath="..\\BIOGame\\Content\\Packages\\Wwise\\SoundSets",LocalisationPath="..\\BIOGame\\Content\\Packages\\Localised\\%s\\Wwise\\SoundSets") | |
[BioCutsceneImporter] | |
DirectorKeyOffset=0.005 | |
[BioDBLanguageMap] | |
en-us=INT | |
en-gb=INT | |
fr-fr=FRA | |
fr-ca=FRA | |
zh-hans=ZHO | |
zh-hant=CHI | |
cs-cz=CZE | |
da-dk= | |
nl-nl= | |
fi-fi= | |
de-de=DEU | |
el-gr= | |
hu-hu=HUN | |
it-it=ITA | |
ja-jp=JPN | |
ko-kr=KOR | |
no-no= | |
pl-pl=POL | |
pt-pt=POR | |
pt-br=POR | |
ru-ru=RUS | |
es-es=ESN | |
es-419=ESN | |
sv-se= | |
tr-tr= | |
pseudo=PSU | |
en=INT | |
ja=JPN | |
de=DEU | |
fr=FRA | |
es=ESN | |
it=ITA | |
ko=KOR | |
ct=CHI | |
pt=POR | |
cs=ZHO | |
pl=POL | |
ru=RUS | |
[Cooking] | |
QuickCookSkipMaps=BioP_Global | |
[Propagation] | |
bCookPropagationPackages=False | |
PackageFilter=^BioDpl_.* | |
PackageFilter=^BioChar_.* | |
PackageFilter=^BIOG_.*_R$ | |
[GFxUIEditor.FlashMovieFactory] | |
GFxExportCmdLine=-i TGA -share_images -rescale hi -fonts -strip_font_shapes -gradients -gi TGA -ne | |
GFxExportExecutableFile=GFXExport.exe | |
[SFXCompressAnimationsCommandlet] | |
Codecs=AnimationCompressionAlgorithm_RemoveLinearKeys,0,6 | |
Codecs=AnimationCompressionAlgorithm_RemoveLinearKeys,0,1 | |
Codecs=AnimationCompressionAlgorithm_BitwiseCompressOnly,0,1 | |
MinSkelMeshMatchRatio=0.7 | |
MaxAverageError=0.015 | |
MaxError=0.75 | |
[UnrealEd.TextureLODSettings] | |
DefaultLODBias=0 | |
[SFXGameCookerHelper] | |
AllowMultiplePersistents=BioP_Global | |
CookerHelperSection=SFXGameCookerHelper.PlayerPawnStandalonePackages | |
CookerHelperSection=SFXGameCookerHelper.HeavyWeaponStandalonePackages | |
CookerHelperSection=SFXGameCookerHelper.PlayerWeaponStandalonePackages | |
CookerHelperSection=SFXGameCookerHelper.PowerStandalonePackages | |
CookerHelperSection=SFXGameCookerHelper.GesturesConfig | |
CookerHelperSection=SFXGameCookerHelper.WeaponImages | |
CookerHelperSection=SFXGameCookerHelper.PowerImages | |
CookerHelperSection=SFXGameCookerHelper.HenchmenImages | |
CookerHelperSection=SFXGameCookerHelper.NotificationImages | |
[SFXGameCookerHelper.NotificationImages] | |
bCookStandalonePackages=True | |
SourcePackagePath=NotificationImages | |
ForceCookSwitchName=ForceCookNotificationImages | |
GameContent=SFXNotificationImages_MiscWeapon,GUI_Icons.Notifications.GenericWeaponIcon_256,GUI_Icons.Notifications.GenericHeavyWeaponIcon_256 | |
GameContent=SFXNotificationImages_AutoPistols,GUI_Icons.Notifications.AutoPistol_256,GUI_Icons.Notifications.SMG_256 | |
GameContent=SFXNotificationImages_HeavyPistols,GUI_Icons.Notifications.HeavyPistol_256,GUI_Icons.Notifications.HandCannon_256 | |
GameContent=SFXNotificationImages_SniperRifles,GUI_Icons.Notifications.SniperRifle_256,GUI_Icons.Notifications.Anti-MaterialRifle_256,GUI_Icons.Notifications.MassCannon_256 | |
GameContent=SFXNotificationImages_Shotguns,GUI_Icons.Notifications.Shotgun_256,GUI_Icons.Notifications.HeavyShotgun_256,GUI_Icons.Notifications.FlakCannon_256 | |
GameContent=SFXNotificationImages_AssaultRifles,GUI_Icons.Notifications.AssaultRifle_256,GUI_Icons.Notifications.Needler_256,GUI_Icons.Notifications.Machinegun_256,GUI_Icons.Notifications.GethPulseRifle_256 | |
GameContent=SFXNotificationImages_HeavyWeapons,GUI_Icons.Notifications.GrenadeLauncher_256,GUI_Icons.Notifications.MissileLauncher_256,GUI_Icons.Notifications.CryoGun_256,GUI_Icons.Notifications.NukeLauncher_256,GUI_Icons.Notifications.ParticleBeam_256 | |
GameContent=SFXNotificationImages_ClassUpgrade,GUI_Icons.Notifications.KroganUpgrade_256,GUI_Icons.Notifications.GethUpgrade_256,GUI_Icons.Notifications.JackUpgrade_256,GUI_Icons.Notifications.MordinUpgrade_256 | |
GameContent=SFXNotificationImages_SquadUpgrade,GUI_Icons.Notifications.ShieldUpgrade_256,GUI_Icons.Notifications.BioticUpgrade_256 | |
GameContent=SFXNotificationImages_ShepardUpgrade,GUI_Icons.Notifications.CyberneticUpgradeShepard_256,GUI_Icons.Notifications.MediGelUpgrade_256,GUI_Icons.Notifications.HeavyWeaponUpgrade_256 | |
GameContent=SFXNotificationImages_OtherUpgrade,GUI_Icons.Notifications.NormandyUpgrade_256,GUI_Icons.Notifications.MiniGameDecryptUpgrade_256,GUI_Icons.Notifications.MiniGameHackUpgrade_256 | |
GameContent=SFXNotification_ARUpgrades,GUI_Icons.AssaultRifle_Kinetic,GUI_Icons.AssaultRifle_Tungsten,GUI_Icons.AssaultRifle_Targeting | |
GameContent=SFXNotification_APistolUpgrades,GUI_Icons.SMG_Microfield,GUI_Icons.SMG_Phasic,GUI_Icons.SMG_Heatsink | |
GameContent=SFXNotification_BiotitcUpgrades,GUI_Icons.Biotics_NeuralMask,GUI_Icons.Biotics_NeuralMask02,GUI_Icons.Biotics_HyperAmp | |
GameContent=SFXNotification_HenchUpgrades,GUI_Icons.Prototypes_Grunt,GUI_Icons.PrototypesShep_Legion | |
GameContent=SFXNotification_HvyWeaponUpgrades,GUI_Icons.HeavyWeapons_MFA | |
GameContent=SFXNotification_HPistolUpgrades,GUI_Icons.HeavyPistol_Pulsar,GUI_Icons.HeavyPistol_Sabot,GUI_Icons.HeavyPistol_Smartrounds | |
GameContent=SFXNotification_MediGelUpgrades,GUI_Icons.Armor_Microscanner,GUI_Icons.Armor_Trauma,GUI_Icons.Armor_Harmonics | |
GameContent=SFXNotification_ShepardUpgrades,GUI_Icons.PrototypesShep_Lattice,GUI_Icons.PrototypesShep_Fiberweave,GUI_Icons.PrototypesShep_Skeletal | |
GameContent=SFXNotificationImages_ShieldUpgrades,GUI_Icons.Armor_Ablative,GUI_Icons.Armor_Burstshield,GUI_Icons.Armor_Nanocrystal | |
GameContent=SFXNotification_ShotgunUpgrades,GUI_Icons.Shotgun_Pulsar,GUI_Icons.Shotgun_Micropulse,GUI_Icons.Shotgun_Thermal | |
GameContent=SFXNotification_SniperUpgrades,GUI_Icons.SniperRifle_Pulsar,GUI_Icons.SniperRifle_Tungsten,GUI_Icons.SniperRifle_Scanner | |
GameContent=SFXNotification_TechUpgrades,GUI_Icons.OmniTools_Heuristics,GUI_Icons.OmniTools_Hydra,GUI_Icons.OmniTools_Multicore | |
[SFXGameCookerHelper.HenchmenImages] | |
bCookStandalonePackages=True | |
SourcePackagePath=HenchmenImages | |
ForceCookSwitchName=ForceCookHenchmenImages | |
GameContent=SFXWeaponImages_GarrusImage,GUI_Codex_Images.Garrus_512 | |
GameContent=SFXWeaponImages_GruntImage,GUI_Codex_Images.Grunt_512 | |
GameContent=SFXWeaponImages_JackImage,GUI_Codex_Images.Jack_512 | |
GameContent=SFXWeaponImages_JacobImage,GUI_Codex_Images.Jacob_512 | |
GameContent=SFXWeaponImages_LegionImage,GUI_Codex_Images.Legion_512 | |
GameContent=SFXWeaponImages_MirandaImage,GUI_Codex_Images.Miranda_512 | |
GameContent=SFXWeaponImages_MordinImage,GUI_Codex_Images.Mordin_512 | |
GameContent=SFXWeaponImages_SamaraImage,GUI_Codex_Images.Samara_512 | |
GameContent=SFXWeaponImages_TaliImage,GUI_Codex_Images.Tali_512 | |
GameContent=SFXWeaponImages_ThaneImage,GUI_Codex_Images.Thane_512 | |
[SFXGameCookerHelper.WeaponImages] | |
bCookStandalonePackages=True | |
SourcePackagePath=WeaponImages | |
ForceCookSwitchName=ForceCookWeaponImages | |
GameContent=SFXWeaponImages_AssaultRifles,GUI_Codex_Images.AssaultRifle_512,GUI_Codex_Images.Needler_512,GUI_Codex_Images.Machinegun_512,GUI_Codex_Images.GethPulseRifle_512 | |
GameContent=SFXWeaponImages_Shotguns,GUI_Codex_Images.Shotgun_512,GUI_Codex_Images.FlakCannon_512,GUI_Codex_Images.HeavyShotgun_512 | |
GameContent=SFXWeaponImages_AutoPistols,GUI_Codex_Images.MachinePistol_512,GUI_Codex_Images.Sub-MachineGun_512 | |
GameContent=SFXWeaponImages_HeavyPistols,GUI_Codex_Images.HeavyPistol_512,GUI_Codex_Images.HandCannon_512 | |
GameContent=SFXWeaponImages_SniperRifles,GUI_Codex_Images.SniperRifle_512,GUI_Codex_Images.Anti-MaterialRifle_512,GUI_Codex_Images.MassCannon_512 | |
GameContent=SFXWeaponImages_HeavyWeapons,GUI_Codex_Images.GrenadeLauncher_512,GUI_Codex_Images.MissileLauncher_512,GUI_Codex_Images.CryoGun_512,GUI_Codex_Images.NukeLauncher_512,GUI_Codex_Images.ParticleBeam_512 | |
[SFXGameCookerHelper.PowerImages] | |
bCookStandalonePackages=True | |
SourcePackagePath=PowerImages | |
ForceCookSwitchName=ForceCookPowerImages | |
GameContent=SFXWeaponImages_PowerImages,GUI_Codex_Images.ArmorPiercingAmmo_512,GUI_Codex_Images.Barrier_512,GUI_Codex_Images.Slam_512,GUI_Codex_Images.Fortification_512,GUI_Codex_Images.Reave_512,GUI_Codex_Images.EnergyDrain_512,GUI_Codex_Images.ShredderAmmo_512,GUI_Codex_Images.WarpAmmo_512 | |
[SFXGameCookerHelper.PlayerPawnStandalonePackages] | |
bCookStandalonePackages=True | |
SourcePackagePath=PlayerContent | |
ForceCookSwitchName=ForceCookPlayerPawnPackages | |
GameContent=SFXCharacterClass_Adept,SFXGamePawns.SFXCharacterClass_Adept | |
GameContent=SFXCharacterClass_Engineer,SFXGamePawns.SFXCharacterClass_Engineer | |
GameContent=SFXCharacterClass_Infiltrator,SFXGamePawns.SFXCharacterClass_Infiltrator | |
GameContent=SFXCharacterClass_Sentinel,SFXGamePawns.SFXCharacterClass_Sentinel | |
GameContent=SFXCharacterClass_Soldier,SFXGamePawns.SFXCharacterClass_Soldier | |
GameContent=SFXCharacterClass_Vanguard,SFXGamePawns.SFXCharacterClass_Vanguard | |
[SFXGameCookerHelper.HeavyWeaponStandalonePackages] | |
bCookStandalonePackages=True | |
SourcePackagePath=HeavyWeapons | |
ForceCookSwitchName=ForceCookHeavyWeaponPackages | |
GameContent=SFXHeavyWeapon_RocketLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher | |
GameContent=SFXHeavyWeapon_GrenadeLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher | |
GameContent=SFXHeavyWeapon_NukeLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher | |
GameContent=SFXHeavyWeapon_ParticleBeam,SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam | |
GameContent=SFXHeavyWeapon_FreezeGun,SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun | |
GameContent=SFXHeavyWeapon_MissileLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher | |
[SFXGameCookerHelper.PlayerWeaponStandalonePackages] | |
bCookStandalonePackages=True | |
SourcePackagePath=PlayerWeapons | |
ForceCookSwitchName=ForceCookWeaponPackages | |
GameContent=SFXWeapon_AssaultRifles,SFXGameContent_Inventory.SFXWeapon_AssaultRifle,SFXGameContent_Inventory.SFXWeapon_MachineGun,SFXGameContent_Inventory.SFXWeapon_MiniGun,SFXGameContent_Inventory.SFXWeapon_Needler,SFXGameContent_Inventory.SFXWeapon_GethPulseRifle | |
GameContent=SFXWeapon_AutoPistols,SFXGameContent_Inventory.SFXWeapon_AutoPistol,SFXGameContent_Inventory.SFXWeapon_LightPistol,SFXGameContent_Inventory.SFXWeapon_SMG | |
GameContent=SFXWeapon_HeavyPistols,SFXGameContent_Inventory.SFXWeapon_HeavyPistol,SFXGameContent_Inventory.SFXWeapon_HandCannon | |
GameContent=SFXWeapon_Shotguns,SFXGameContent_Inventory.SFXWeapon_Shotgun,SFXGameContent_Inventory.SFXWeapon_HeavyShotgun,,SFXGameContent_Inventory.SFXWeapon_FlakGun | |
GameContent=SFXWeapon_SniperRifles,SFXGameContent_Inventory.SFXWeapon_SniperRifle,SFXGameContent_Inventory.SFXWeapon_AntiMatRifle,SFXGameContent_Inventory.SFXWeapon_MassCannon | |
[SFXGameCookerHelper.PowerStandalonePackages] | |
bCookStandalonePackages=True | |
SourcePackagePath=Powers | |
ForceCookSwitchName=ForceCookPowerPackages | |
GameContent=SFXPower_ArmorPiercingAmmo_Player,SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player | |
GameContent=SFXPower_Barrier_Player,SFXGameContent_Powers.SFXPower_Barrier_Player | |
GameContent=SFXPower_Crush_Player,SFXGameContent_Powers.SFXPower_Crush_Player | |
GameContent=SFXPower_Fortification_Player,SFXGameContent_Powers.SFXPower_Fortification_Player | |
GameContent=SFXPower_GethShieldBoost_Player,SFXGameContent_Powers.SFXPower_GethShieldBoost_Player | |
GameContent=SFXPower_Reave_Player,SFXGameContent_Powers.SFXPower_Reave_Player | |
GameContent=SFXPower_ShieldJack_Player,SFXGameContent_Powers.SFXPower_ShieldJack_Player | |
GameContent=SFXPower_Dominate_Player,SFXGameContent_Powers.SFXPower_Dominate_Player | |
GameContent=SFXPower_NeuralShock_Player,SFXGameContent_Powers.SFXPower_NeuralShock_Player | |
GameContent=SFXPower_AntiOrganicAmmo_Player,SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player | |
GameContent=SFXPower_WarpAmmo_Player,SFXGameContent_Powers.SFXPower_WarpAmmo_Player | |
[SFXGameCookerHelper.GesturesConfig] | |
bCookStandalonePackages=True | |
SourcePackagePath=GesturesConfig | |
ForceCookSwitchName=ForceCookGesturesConfig | |
GameContent=GesturesConfig,BIOG_GesturesConfig.RuntimeData | |
[BioWxPersistentObjectsManager] | |
MinReferencingMaps=2 | |
5 ..\BIOGame\Config\PC\Cooked\BIOEditorKeyBindings.ini H [UnrealEd.UnrealEdKeyBindings] | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="SpaceBar",CommandName="Matinee_TogglePlayPause") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Delete",CommandName="Matinee_DeleteSelection") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Z",CommandName="Matinee_Undo") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Y",CommandName="Matinee_Redo") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_MarkInSection") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_MarkOutSection") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Period",CommandName="Matinee_IncrementPosition") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Comma",CommandName="Matinee_DecrementPosition") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Right",CommandName="Matinee_MoveToNextKey") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Left",CommandName="Matinee_MoveToPrevKey") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="R",CommandName="Matinee_SplitAnimKey") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="S",CommandName="Matinee_ToggleSnap") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Up",CommandName="Matinee_MoveActiveUp") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Down",CommandName="Matinee_MoveActiveDown") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Enter",CommandName="Matinee_AddKey") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="W",CommandName="Matinee_DuplicateSelectedKeys") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_CropAnimationBeginning") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_CropAnimationEnd") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="C",CommandName="Matinee_Copy") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="X",CommandName="Matinee_Cut") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="V",CommandName="Matinee_Paste") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitSequence") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="Matinee_ViewFitLoop") | |
KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitLoopSequence") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="Matinee_ChangeKeyInterpModeAUTO") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="Matinee_ChangeKeyInterpModeUSER") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="Matinee_ChangeKeyInterpModeBREAK") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="Matinee_ChangeKeyInterpModeLINEAR") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="Matinee_ChangeKeyInterpModeCONSTANT") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="CurveEditor_ChangeInterpModeAUTO") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="CurveEditor_ChangeInterpModeUSER") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="CurveEditor_ChangeInterpModeBREAK") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="CurveEditor_ChangeInterpModeLINEAR") | |
KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="CurveEditor_ChangeInterpModeCONSTANT") | |
[Configuration] | |
BasedOn=..\Engine\Config\BaseEditorKeyBindings.ini | |
[IniVersion] | |
0=1583427856.000000 | |
1=3538113848.000000 | |
6 ..\BIOGame\Config\PC\Cooked\BIOEditorUserSettings.ini á [WindowPosManager] | |
DlgAddSpecial=879,571,328,226,0 | |
DlgActorSearch=379,262,881,507,0 | |
DlgActorFactory=783,544,553,311,0 | |
DlgBuildProgress=760,475,406,180,0 | |
SurfaceProperties=647,491,514,477,0 | |
DockingContainer=64,33,940,1076,0 | |
FloatingFrame_DockingContainer=64,33,940,1076,0 | |
DlgGBSearch=953,568,400,300,0 | |
DlgSoundNodeWaveOptions=496,238,664,324,0 | |
DlgMove=760,475,497,408,0 | |
[EditorFrame] | |
FrameClassName=WxEditorFrame | |
LocalizationFile=UnrealEd | |
FramePos.x=43 | |
FramePos.y=4 | |
FrameSize.x=1832 | |
FrameSize.y=1152 | |
FrameMaximized=1 | |
ViewportResizeTogether=False | |
ShowAllPropertyItemButtons=True | |
ShowOnlyModifiedProperties=False | |
[MRU] | |
[UnrealEd.MaterialEditorOptions] | |
bShowGrid=True | |
bShowBackground=False | |
bHideUnusedConnectors=False | |
bDrawCurves=True | |
bRealtimeMaterialViewport=False | |
bRealtimeExpressionViewport=False | |
bAlwaysRefreshAllPreviews=False | |
[LinkedObjectEditor] | |
InvertMousePan=False | |
[Configuration] | |
BasedOn=..\Engine\Config\BaseEditorUserSettings.ini | |
[IniVersion] | |
0=2375613343.000000 | |
1=1446639012.000000 | |
* ..\BIOGame\Config\PC\Cooked\BIOEngine.ini ‰© [URL] | |
Protocol=unreal | |
Name=Player | |
Map=EntryMenu | |
LocalMap=EntryMenu | |
TransitionMap=EntryMenu | |
MapExt=SFM | |
EXEName=unreal.exe | |
DebugEXEName=DEBUG-unreal.exe | |
SaveExt=SFS | |
Port=7777 | |
GameName=Mass Effect 2 | |
GameNameShort=ME2 | |
[Engine.Engine] | |
NetworkDevice=IpDrv.TcpNetDriver | |
ConsoleClassName=SFXGame.SFXConsole | |
GameViewportClientClassName=GFxUI.GFxGameViewportClient | |
LocalPlayerClassName=Engine.LocalPlayer | |
DataStoreClientClassName=Engine.DataStoreClient | |
Language=int | |
bAllowMatureLanguage=FALSE | |
GameEngine=SFXGame.SFXEngine | |
EditorEngine=Editor.EditorEngine | |
UnrealEdEngine=UnrealEd.UnrealEdEngine | |
Client=WinDrv.WindowsClient | |
Render=Render.Render | |
Input=Engine.Input | |
Canvas=Engine.Canvas | |
TinyFontName=EngineFonts.TinyFont | |
SmallFontName=EngineFonts.SmallFont | |
MediumFontName=EngineFonts.MediumFont | |
LargeFontName=EngineFonts.LargeFont | |
WireframeMaterialName=EngineMaterials.WireframeMaterial | |
DefaultMaterialName=EngineMaterials.DefaultMaterial | |
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
GeomMaterialName=EngineMaterials.GeomMaterial | |
DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
TickMaterialName=EditorMaterials.Tick_Mat | |
CrossMaterialName=EditorMaterials.Cross_Mat | |
DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
RandomAngleTextureName=EngineMaterials.RandomAngles | |
VisColorationMaterialInChunkName=BioEngineMaterials.VisColorationMaterialInChunk | |
VisColorationMaterialLoadChunkName=BioEngineMaterials.VisColorationMaterialLoadChunk | |
VisColorationMaterialVisibleChunkName=BioEngineMaterials.VisColorationMaterialVisibleChunk | |
VisColorationMaterialMasterMapName=BioEngineMaterials.VisColorationMaterialMasterMap | |
VisColorationMaterialUnloadedName=BioEngineMaterials.VisColorationMaterialUnloaded | |
BioTranslucentVolumeMaterialName=BioEngineMaterials.BioTranslucentVolumeMaterial | |
LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial | |
LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial | |
RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial | |
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial | |
TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat | |
TerrainMaterialMaxTextureCount=16 | |
TerrainTessellationCheckCount=6 | |
TerrainTessellationCheckBorder=2.0 | |
TerrainTessellationCheckDistance=4096.0 | |
BeginUPTryCount=200000 | |
bStaticDecalsEnabled=True | |
bDynamicDecalsEnabled=True | |
bForceStaticTerrain=False | |
LightComplexityColors=(R=0,G=0,B=0,A=1) | |
LightComplexityColors=(R=0,G=255,B=0,A=1) | |
LightComplexityColors=(R=63,G=191,B=0,A=1) | |
LightComplexityColors=(R=127,G=127,B=0,A=1) | |
LightComplexityColors=(R=191,G=63,B=0,A=1) | |
LightComplexityColors=(R=255,G=0,B=0,A=1) | |
ShaderComplexityColors=(R=0,G=255,B=100,A=1) | |
ShaderComplexityColors=(R=0,G=255,B=0,A=1) | |
ShaderComplexityColors=(R=63,G=191,B=0,A=1) | |
ShaderComplexityColors=(R=127,G=127,B=0,A=1) | |
ShaderComplexityColors=(R=191,G=63,B=0,A=1) | |
ShaderComplexityColors=(R=255,G=0,B=0,A=1) | |
bUsePixelShaderComplexity=True | |
bUseAdditiveComplexity=True | |
MaxPixelShaderAdditiveComplexityCount=300 | |
MaxPixelShaderOpaqueComplexityCount=100 | |
MaxVertexShaderComplexityCount=100 | |
TimeBetweenPurgingPendingKillObjects=60 | |
bUseSound=True | |
bUseTextureStreaming=True | |
bUseBackgroundLevelStreaming=True | |
bSubtitlesEnabled=True | |
bSubtitlesForcedOff=FALSE | |
ScoutClassName=SFXGame.BioScout | |
DefaultPostProcessName=BioVFX_FB_RenderSyle.Final_RenderStyle.RenderStylePostProcess | |
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
bOnScreenKismetWarnings=FALSE | |
bEnableKismetLogging=false | |
AllowShadowVolumes=TRUE | |
AllowTargetingSM2=FALSE | |
AllowSimpleLightmaps=FALSE | |
ShadowVolumeLightRadiusThreshold=1000 | |
ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25 | |
bEnableVSMShadows=False | |
bEnableBranchingPCFShadows=False | |
bAllowBetterModulatedShadows=True | |
ShadowFilterRadius=2 | |
DepthBias=.012 | |
ModShadowFadeDistanceExponent=.2 | |
CameraRotationThreshold=20.0 | |
CameraTranslationThreshold=4000 | |
CameraFOVThreshold=15.0 | |
PrimitiveProbablyVisibleTime=8.0 | |
PercentUnoccludedRequeries=0.125 | |
MinTextureDensity=0.0 | |
IdealTextureDensity=13.0 | |
MaxTextureDensity=55.0 | |
bDisablePhysXHardwareSupport=True | |
DemoRecordingDevice=Engine.DemoRecDriver | |
bPauseOnLossOfFocus=FALSE | |
MaxParticleResize=0 | |
MaxParticleResizeWarn=0 | |
LensFlareMaxOcclusionIncrement=0.15 | |
LensFlareOcclusionStepSize=0.05 | |
NetClientTicksPerSecond=200 | |
DirsToCreateAtStartup=..\BIOGame\Logs | |
DefaultOnlineSubsystemName=OnlineSubsystemPC.OnlineSubsystemPC | |
BioColorChunkMaterialName=BioBaseResources.DisabledChunkMat | |
ActiveClassRedirects=OldClassName=SFXSeqEvt_Touch,NewClassName=SFXGame.SFXSeqEvt_Touch | |
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ActiveClassRedirects=OldClassName=SFXDamageType_HeavyPistol,NewClassName=SFXGameContent_Inventory.SFXDamageType_HeavyPistol | |
ActiveClassRedirects=OldClassName=SFXDamageType_HeavyShotgun,NewClassName=SFXGameContent_Inventory.SFXDamageType_HeavyShotgun | |
ActiveClassRedirects=OldClassName=SFXDamageType_MassCannon,NewClassName=SFXGameContent_Inventory.SFXDamageType_MassCannon | |
ActiveClassRedirects=OldClassName=SFXDamageType_MissileLauncher,NewClassName=SFXGameContent_Inventory.SFXDamageType_MissileLauncher | |
ActiveClassRedirects=OldClassName=SFXDamageType_Needler,NewClassName=SFXGameContent_Inventory.SFXDamageType_Needler | |
ActiveClassRedirects=OldClassName=SFXDamageType_Nuke,NewClassName=SFXGameContent_Inventory.SFXDamageType_Nuke | |
ActiveClassRedirects=OldClassName=SFXDamageType_OculusParticleBeam,NewClassName=SFXGameContent_Inventory.SFXDamageType_OculusParticleBeam | |
ActiveClassRedirects=OldClassName=SFXDamageType_ParticleBeam,NewClassName=SFXGameContent_Inventory.SFXDamageType_ParticleBeam | |
ActiveClassRedirects=OldClassName=SFXDamageType_PraetorianParticleBeam,NewClassName=SFXGameContent_Inventory.SFXDamageType_PraetorianParticleBeam | |
ActiveClassRedirects=OldClassName=SFXDamageType_Rocket,NewClassName=SFXGameContent_Inventory.SFXDamageType_Rocket | |
ActiveClassRedirects=OldClassName=SFXDamageType_Sciongun,NewClassName=SFXGameContent_Inventory.SFXDamageType_Sciongun | |
ActiveClassRedirects=OldClassName=SFXDamageType_Shotgun,NewClassName=SFXGameContent_Inventory.SFXDamageType_Shotgun | |
ActiveClassRedirects=OldClassName=SFXDamageType_SMG,NewClassName=SFXGameContent_Inventory.SFXDamageType_SMG | |
ActiveClassRedirects=OldClassName=SFXDamageType_SniperRifle,NewClassName=SFXGameContent_Inventory.SFXDamageType_SniperRifle | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_AllianceParticleBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_AllianceParticleBeam | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_GrenadeLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_JuggernautRocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_JuggernautRocketLauncher | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_MissileLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_NukeLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_OculusParticleBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_OculusParticleBeam | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_ParticleBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_PraetorianParticleBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_PraetorianParticleBeam | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_RepulsorBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_RepulsorBeam | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_RocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_ScionGun,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_ScionGun | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_VehicleMissileLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_VehicleMissileLauncher | |
ActiveClassRedirects=OldClassName=SFXProjectile_Grenade,NewClassName=SFXGameContent_Inventory.SFXProjectile_Grenade | |
ActiveClassRedirects=OldClassName=SFXProjectile_MiniNuke,NewClassName=SFXGameContent_Inventory.SFXProjectile_MiniNuke | |
ActiveClassRedirects=OldClassName=SFXProjectile_Rocket,NewClassName=SFXGameContent_Inventory.SFXProjectile_Rocket | |
ActiveClassRedirects=OldClassName=SFXProjectile_ScionMIRVStage1,NewClassName=SFXGameContent_Inventory.SFXProjectile_ScionMIRVStage1 | |
ActiveClassRedirects=OldClassName=SFXProjectile_ScionMIRVStage2,NewClassName=SFXGameContent_Inventory.SFXProjectile_ScionMIRVStage2 | |
ActiveClassRedirects=OldClassName=SFXProjectile_SeekingMissile,NewClassName=SFXGameContent_Inventory.SFXProjectile_SeekingMissile | |
ActiveClassRedirects=OldClassName=SFXProjectile_SpiderAcid,NewClassName=SFXGameContent_Inventory.SFXProjectile_SpiderAcid | |
ActiveClassRedirects=OldClassName=SFXProjectile_VehicleMissile,NewClassName=SFXGameContent_Inventory.SFXProjectile_VehicleMissile | |
ActiveClassRedirects=OldClassName=SFXWeapon_AntiMatRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_AntiMatRifle | |
ActiveClassRedirects=OldClassName=SFXWeapon_AssaultRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_AssaultRifle | |
ActiveClassRedirects=OldClassName=SFXWeapon_AutoPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_AutoPistol | |
ActiveClassRedirects=OldClassName=SFXWeapon_ColossusMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_ColossusMiniGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_FlakGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_FlakGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_GethPulseRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_GethPulseRifle | |
ActiveClassRedirects=OldClassName=SFXWeapon_GunShipMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_GunShipMiniGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_HandCannon,NewClassName=SFXGameContent_Inventory.SFXWeapon_HandCannon | |
ActiveClassRedirects=OldClassName=SFXWeapon_HeavyMechMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyMechMiniGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_HeavyPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyPistol | |
ActiveClassRedirects=OldClassName=SFXWeapon_HeavyShotgun,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyShotgun | |
ActiveClassRedirects=OldClassName=SFXWeapon_LightPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_LightPistol | |
ActiveClassRedirects=OldClassName=SFXWeapon_MachineGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_MachineGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_MassCannon,NewClassName=SFXGameContent_Inventory.SFXWeapon_MassCannon | |
ActiveClassRedirects=OldClassName=SFXWeapon_MiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_MiniGun | |
ActiveClassRedirects=OldClassName=SFXWeapon_Needler,NewClassName=SFXGameContent_Inventory.SFXWeapon_Needler | |
ActiveClassRedirects=OldClassName=SFXWeapon_ParticleTurret,NewClassName=SFXGameContent_Inventory.SFXWeapon_ParticleTurret | |
ActiveClassRedirects=OldClassName=SFXWeapon_Shotgun,NewClassName=SFXGameContent_Inventory.SFXWeapon_Shotgun | |
ActiveClassRedirects=OldClassName=SFXWeapon_SMG,NewClassName=SFXGameContent_Inventory.SFXWeapon_SMG | |
ActiveClassRedirects=OldClassName=SFXWeapon_SniperRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_SniperRifle | |
ActiveClassRedirects=OldClassName=SFXWeapon_SpiderAcid,NewClassName=SFXGameContent_Inventory.SFXWeapon_SpiderAcid | |
ActiveClassRedirects=OldClassName=SFXHeavyWeapon_RapidRocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_RapidRocketLauncher | |
ActiveClassRedirects=OldClassName=BioSeqAct_ShowCharacterCreation,NewClassName=SFXGameContent.BioSeqAct_ShowCharacterCreation | |
ActiveClassRedirects=OldClassName=BioSelectionModule,NewClassName=SFXGame.SFXSelectionModule | |
ActiveClassRedirects=OldClassName=SFXSimpleUseModule,NewClassName=SFXGame.SFXSimpleUseModule | |
ActiveClassRedirects=OldClassName=SFXCustomAction_CollectorDeath,NewClassName=SFXGamePawns.SFXCustomAction_CollectorDeath | |
ActiveClassRedirects=OldClassName=SFXCustomAction_HeavyMechActivate,NewClassName=SFXGamePawns.SFXCustomAction_HeavyMechActivate | |
DefaultAreaEventHandler=BIOG_Global.BioDefaultAreaEH | |
WorldInfoClass=SFXGame.BioWorldInfo | |
FlushEveryLog=0 | |
DisplayLazyLoadErrors=true | |
CheckVersion=0 | |
CheckVersionPath=//sfx2/Game/Main/UnrealEngine3/... | |
Xbox360BasePath=xe:\UnrealEngine3\ ; Base Path for UnrealEngine on the console | |
WorkingBranchName=ME2 | |
m_BioLayerDetails=(Prefix="",Description="Non-layered",Color=(R=0,G=0,B=0)) | |
m_BioLayerDetails=(Prefix="BioP",Description="Persistent",Color=(R=192,G=192,B=192)) | |
m_BioLayerDetails=(Prefix="BioA",Description="Art",Color=(R=192,G=143,B=0)) | |
m_BioLayerDetails=(Prefix="BioD",Description="Design",Color=(R=84,G=221,B=0)) | |
m_BioLayerDetails=(Prefix="BioS",Description="Audio",Color=(R=0,G=50,B=100)) | |
m_SupportedLocLanguages=English | |
m_SupportedLocLanguages=French | |
m_SupportedLocLanguages=German | |
m_SupportedLocLanguages=Italian | |
m_SupportedLocLanguages=Spanish | |
m_SupportedLocLanguages=Polish | |
[Engine.StreamingMovies] | |
RenderPriorityPS3=1001 | |
SuspendGameIO=True | |
[Engine.ISVHacks] | |
bInitializeShadersOnDemand=True | |
DisableATITextureFilterOptimizationChecks=True | |
UseMinimalNVIDIADriverShaderOptimization=True | |
PumpWindowMessagesWhenRenderThreadStalled=False | |
[Engine.GameEngine] | |
bSmoothFrameRate=TRUE | |
MinSmoothedFrameRate=22 | |
MaxSmoothedFrameRate=62 | |
m_bPlayLogoMovie=0 | |
m_bIsLogoMovieInterruptable=0 | |
m_bPlayScaleformOverLevelLoads=true | |
[Engine.DemoRecDriver] | |
AllowDownloads=True | |
DemoSpectatorClass=Engine.PlayerController | |
MaxClientRate=25000 | |
ConnectionTimeout=15.0 | |
InitialConnectTimeout=200.0 | |
AckTimeout=1.0 | |
KeepAliveTime=1.0 | |
SimLatency=0 | |
RelevantTimeout=5.0 | |
SpawnPrioritySeconds=1.0 | |
ServerTravelPause=4.0 | |
NetServerMaxTickRate=30 | |
LanServerMaxTickRate=30 | |
[Engine.PackagesToAlwaysCook] | |
SeekFreePackage=BIOG_HMM_ARM_HVY_R | |
SeekFreePackage=BIOG_HMF_ARM_HVY_R | |
SeekFreePackage=BIOG_HMM_ARM_SHP_R | |
SeekFreePackage=BIOG_HMF_ARM_SHP_R | |
SeekFreePackage=BIOG_HMM_HGR_SHP_R | |
SeekFreePackage=BIOG_HMF_HGR_SHP_R | |
SeekFreePackage=BIOG_HMM_HED_PROMorph | |
SeekFreePackage=BIOG_HMM_HIR_PRO_R | |
SeekFreePackage=BIOG_HMF_HED_PROMorph_R | |
SeekFreePackage=BIOG_HMF_HIR_PRO | |
SeekFreePackage=BIOG_MORPH_FACE | |
SeekFreePackage=BIOG_HMM_ARM_CTH_R | |
SeekFreePackage=BIOG_HMF_ARM_CTH_R | |
SeekFreePackage=BIOG_HMM_ARM_MED_R | |
SeekFreePackage=BIOG_HMF_ARM_MED_R | |
Package=EntryMenu | |
Package=BIOG_UIWorld | |
Package=BIOP_Char | |
SeekFreePackage=GUI_Codex_Images | |
SeekFreePackage=GUI_SF_SaveLoad_Images | |
SeekFreePackage=GUI_SF_Conversation | |
SeekFreePackage=BIOG_Male_Player_C | |
SeekFreePackage=BIOG_Female_Player_C | |
SeekFreePackage=BIOG_HMM_HED_Alignment | |
SeekFreePackage=BIOG_HMF_HED_Alignment | |
SeekFreePackage=GUI_Achievement_Images | |
[Engine.StartupPackages] | |
bSerializeStartupPackagesFromMemory=TRUE | |
bSerializeStartupPackagesFromMemoryCompressed=FALSE | |
Package=DefaultUISkin | |
Package=EngineMaterials | |
Package=EngineFonts | |
Package=PlotManagerAuto | |
Package=BioEngineMaterials | |
Package=BioVFX_FB_RenderSyle | |
bUseCombinedStartupPackage=TRUE | |
Package=Global_Events_S | |
Package=BioSFMovieReference | |
Package=Codex_BIOGame_S | |
Package=SFXGameContent_Bonuses | |
Package=BioGlobalResources | |
Package=GUI_GlobalIcons | |
Package=Wwise_Load_Audio_Default | |
[Engine.PackagesToForceCookPerMap] | |
[Core.System] | |
MaxObjectsNotConsideredByGC=80000 | |
SizeOfPermanentObjectPool=0 | |
StaleCacheDays=30 | |
MaxStaleCacheSize=10 | |
MaxOverallCacheSize=30 | |
AsyncIOBandwidthLimit=0 | |
CachePath=..\BIOGame\Cache | |
CacheExt=.uxx | |
Paths=..\Engine\Content | |
ScriptPaths=..\BIOGame\Script | |
FRScriptPaths=..\BIOGame\ScriptFinalRelease | |
CutdownPaths=..\BIOGame\CutdownPackages | |
CutdownPaths=..\BIOGame\Script | |
CutdownPaths=..\BIOGame\ScriptFinalRelease | |
ScreenShotPath=..\BIOGame\ScreenShots | |
LocalizationPaths=..\Engine\Localization | |
Extensions=upk | |
Extensions=u | |
TextureFileCacheExtension=tfc | |
Suppress=Dev | |
Suppress=DevAudio | |
Suppress=DevBind | |
Suppress=DevBsp | |
Suppress=DevCollision | |
Suppress=DevCompile | |
Suppress=DevComponents | |
Suppress=DevCooking | |
Suppress=DevDataStore | |
Suppress=DevGarbage | |
Suppress=DevKill | |
Suppress=DevLoad | |
Suppress=DevNetTraffic | |
Suppress=DevPath | |
Suppress=DevReplace | |
Suppress=DevSave | |
Suppress=DevSound | |
Suppress=DevStats | |
Suppress=DevTick | |
Suppress=DevUI | |
Suppress=DevUIStates | |
Suppress=DevUIStyles | |
Suppress=DevUIAnimation | |
Suppress=Input | |
Suppress=Inventory | |
Suppress=Localization | |
Suppress=LocalizationWarning | |
Suppress=PlayerMove | |
Suppress=DevSHA | |
Suppress=DevShaders | |
CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\Content | |
CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\__Trashcan | |
CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\Script | |
Paths=..\BIOGame\Content | |
Paths=..\BIOGame\__Trashcan | |
Paths=..\BIOGame\TestContent | |
Extensions=sfm | |
Extensions=pcc | |
LocalizationPaths=..\BIOGame\Localization | |
SeekFreePCPaths=..\BIOGame\CookedPC | |
SeekFreePCExtensions=pcc | |
SavePath=..\BioGame\Save | |
SuppressMeansUnsuppress=False | |
DisableLogging=False | |
bEnableStreamingLog=FALSE | |
CookPaths=..\BIOGame\Content\Maps | |
VerifiedScriptPaths=..\BIOGame\VerifiedScript | |
Suppress=BioAudioLvl2 | |
Suppress=DevStreaming | |
Suppress=SquadAI | |
Suppress=WriteSaveObject | |
Suppress=ReadSaveObject | |
Suppress=BioSave | |
Suppress=BioCheatManager | |
Suppress=BioComplexAttributeImpl | |
Suppress=BioCharacterImporter | |
Suppress=BioAmbientConv | |
Suppress=BioLookAt | |
Suppress=BioMorphFaces | |
Suppress=BioStageSwitchCamera | |
Suppress=BioPropertyEditor | |
Suppress=BioTalentImporter | |
Suppress=BioInvalidArt | |
Suppress=BioPlayerSquad | |
Suppress=BioLevelUpSystem | |
Suppress=BioTreasure | |
Suppress=BioGamePropertyImporter | |
Suppress=BioGamePropertyConditionalImporter | |
Suppress=BioGameEffectImporter | |
Suppress=BioSaveGame | |
Suppress=BioInput | |
Suppress=BioGameProperty | |
Suppress=BioGameEffect | |
Suppress=BioCrossLevelRefs | |
Suppress=Cover | |
Suppress=BlazeSDK | |
Suppress=DirtySDK | |
Suppress=Scaleform | |
Suppress=GUI | |
Suppress=SFXMouse | |
[Engine.Client] | |
DisplayGamma=2.2 | |
MinDesiredFrameRate=35.000000 | |
InitialButtonRepeatDelay=0.2 | |
ButtonRepeatDelay=0.1 | |
[WinDrv.WindowsClient] | |
AudioDeviceClass=WwiseAudio.WwiseAudioDevice | |
StartupFullscreen=false | |
EditorPreviewFullscreen=False | |
StartupResolutionX=1280 | |
StartupResolutionY=720 | |
UseVSYNC=FALSE | |
MinAllowableResolutionX=0 | |
MinAllowableResolutionY=0 | |
MaxAllowableResolutionX=0 | |
MaxAllowableResolutionY=0 | |
MinAllowableRefreshRate=0 | |
MaxAllowableRefreshRate=0 | |
ParanoidDeviceLostChecking=1 | |
AllowJoystickInput=0 | |
[Engine.Player] | |
ConfiguredInternetSpeed=10000 | |
ConfiguredLanSpeed=20000 | |
PP_DesaturationMultiplier=0.0 | |
PP_HighlightsMultiplier=1.0 | |
PP_MidTonesMultiplier=1.0 | |
PP_ShadowsMultiplier=0.0 | |
[ALAudio.ALAudioDevice] | |
MaxChannels=32 | |
UseEffectsProcessing=True | |
TimeBetweenHWUpdates=15 | |
MinOggVorbisDurationGame=20 | |
MinOggVorbisDurationEditor=4 | |
DeviceName=Generic Software | |
[IpDrv.TcpNetDriver] | |
AllowDownloads=True | |
ConnectionTimeout=30.0 | |
InitialConnectTimeout=200.0 | |
AckTimeout=1.0 | |
KeepAliveTime=0.2 | |
MaxClientRate=15000 | |
MaxInternetClientRate=10000 | |
RelevantTimeout=5.0 | |
SpawnPrioritySeconds=1.0 | |
ServerTravelPause=4.0 | |
NetServerMaxTickRate=30 | |
LanServerMaxTickRate=35 | |
DownloadManagers=IpDrv.HTTPDownload | |
DownloadManagers=Engine.ChannelDownload | |
NetConnectionClassName=IpDrv.TcpipConnection | |
[IpServer.UdpServerQuery] | |
GameName=SFX | |
[IpDrv.UdpBeacon] | |
DoBeacon=True | |
BeaconTime=0.50 | |
BeaconTimeout=5.0 | |
BeaconProduct=ut | |
ServerBeaconPort=8777 | |
BeaconPort=9777 | |
[TextureStreaming] | |
PoolSize=140 | |
HysteresisLimit=30 | |
DropMipLevelsLimit=24 | |
StopIncreasingLimit=18 | |
StopStreamingLimit=12 | |
MinFudgeFactor=1 | |
FudgeFactorIncreaseRateOfChange=0.5 | |
FudgeFactorDecreaseRateOfChange=-0.4 | |
MinRequestedMipsToConsider=11 | |
MinTimeToGuaranteeMinMipCount=2 | |
MaxTimeToGuaranteeMinMipCount=12 | |
UseTextureFileCache=TRUE | |
StaticTextureStreamingDistance=1 | |
[StreamByURL] | |
PostLoadPause=6.0 | |
[Editor.EditorEngine] | |
LocalPlayerClassName=Editor.EditorPlayer | |
bUseSound=True | |
bSubtitlesEnabled=True | |
GridEnabled=True | |
SnapScaleEnabled=True | |
ScaleGridSize=5 | |
SnapVertices=False | |
SnapDistance=10.000000 | |
GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
RotGridEnabled=True | |
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
GameCommandLine=-log | |
FOVAngle=90.000000 | |
GodMode=True | |
AutoSaveDir=..\BIOGame\Content\Maps\Autosaves | |
InvertWidgetZAxis=True | |
UseAxisIndicator=True | |
MatineeCurveDetail=0.1 | |
Client=WinDrv.WindowsClient | |
CurrentGridSz=4 | |
bUseMayaCameraControls=True | |
bPrefabsLocked=True | |
HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
EditorOnlyContentPackages=EditorMeshes | |
EditorOnlyContentPackages=EditorMaterials | |
EditorOnlyContentPackages=EditorResources | |
EditPackagesInPath=..\Development\Src | |
EditPackages=Core | |
EditPackages=Engine | |
EditPackages=GameFramework | |
EditPackages=Editor | |
EditPackages=UnrealEd | |
EditPackages=UnrealScriptTest | |
EditPackages=IpDrv | |
EditPackagesOutPath=..\BIOGame\Script | |
EditPackages=PlotManagerMap | |
EditPackages=WwiseAudio | |
EditPackages=WwiseEditor | |
EditPackages=GFxUI | |
EditPackages=GFxUIEditor | |
EditPackages=OnlineSubsystemLive | |
EditPackages=OnlineSubsystemPC | |
EditPackages=OnlineSubsystemPS3 | |
EditPackages=SFXOnlineFoundation | |
EditPackages=SFXGame | |
EditPackages=SFXGameContent_Inventory | |
EditPackages=SFXGameContent_Powers | |
EditPackages=SFXGameContent_Bonuses | |
EditPackages=SFXGamePawns | |
EditPackages=SFXGameContent | |
EditPackages=SFXEditor | |
EditPackages=EngineTest | |
EditPackages=EditorTest | |
EditPackages=BIOC_Materials | |
EditPackages=SFXTest | |
EditPackages=SFXEditorTest | |
EditPackages=PlotManager | |
SkipEditPackages=BIOC_Materials | |
SkipEditPackages=SFXGamePawns | |
EditPackagesContentOverridePath=..\BIOGame\Override | |
FRScriptOutputPath=..\BIOGame\ScriptFinalRelease | |
[UnrealEd.UnrealEdEngine] | |
AutoSave=True | |
AutoSaveTimeMinutes=10 | |
AutoSaveIndex=0 | |
PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
PackagesToBeFullyLoadedAtStartup=EditorResources | |
PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
PackagesToBeFullyLoadedAtStartup=EngineFonts | |
PackagesToBeFullyLoadedAtStartup=EngineScenes | |
PackagesToBeFullyLoadedAtStartup=EngineResources | |
PackagesToBeFullyLoadedAtStartup=DefaultUISkin | |
PackagesToBeFullyLoadedAtStartup=EffectsMaterials | |
GridSizes[0]=1 | |
GridSizes[1]=2 | |
GridSizes[2]=4 | |
GridSizes[3]=8 | |
GridSizes[4]=16 | |
GridSizes[5]=32 | |
GridSizes[6]=64 | |
GridSizes[7]=128 | |
GridSizes[8]=256 | |
GridSizes[9]=512 | |
GridSizes[10]=1024 | |
EditorTextureLODBiasIndex=2 | |
EditorTextureLODBiasValues[0]=4 | |
EditorTextureLODBiasValues[1]=2 | |
EditorTextureLODBiasValues[2]=0 | |
HiddenKismetClassNames=BioSeqAct_DebugMessage | |
HiddenKismetClassNames=BioSeqAct_SetNodeLength | |
HiddenKismetClassNames=BioSeqAct_ModifyPropertyBaseSquad | |
HiddenKismetClassNames=SeqAct_CauseDamage | |
HiddenKismetClassNames=SeqVar_Named | |
[Engine.DataStoreClient] | |
GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
GlobalDataStoreClasses=Engine.UIDataStore_Images | |
GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
GlobalDataStoreClasses=Engine.CurrentGameDataStore | |
GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings | |
GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
GlobalDataStoreClasses=Engine.UIDataStore_Color | |
GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore | |
PlayerDataStoreclassNames=SFXGame.SFXUIDataStore_OnlinePlayerData | |
[Engine.UIDataStore_SessionSettings] | |
SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo | |
[DevOptions.Shaders] | |
AutoReloadChangedShaders=True | |
[StatNotifyProviders] | |
XmlStatNotifyProvider=false | |
CsvStatNotifyProvider=false | |
StatsNotifyProvider_UDP=true | |
PIXNamedCounterProvider=false | |
[StatNotifyProviders.StatNotifyProvider_UDP] | |
ListenPort=13000 | |
[RemoteControl] | |
SuppressRemoteControlAtStartup=False | |
[LogFiles] | |
PurgeLogsDays=2 | |
[AnimationCompression] | |
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly | |
TranslationCompressionFormat=0 | |
RotationCompressionFormat=1 | |
AlternativeCompressionThreshold=0.0 | |
AlternativeCompressionThreshold=1.f | |
ForceRecompression=False | |
bOnlyCheckForMissingSkeletalMeshes=False | |
[IpDrv.OnlineSubsystemCommonImpl] | |
MaxLocalTalkers=1 | |
MaxRemoteTalkers=16 | |
bIsUsingSpeechRecognition=false | |
[IpDrv.OnlineGameInterfaceImpl] | |
LanAnnouncePort=14001 | |
LanQueryTimeout=5.0 | |
[OnlineSubsystemPC.OnlineSubsystemPC] | |
ProfileDataDirectory=..\BIOGame\Profile | |
ProfileDataExtension=.prf | |
[OnlineSubsystemLive.OnlineSubsystemLive] | |
LiveSystemLinkPort=14000 | |
LanAnnouncePort=14001 | |
[Engine.StaticMeshCollectionActor] | |
bCookOutStaticMeshActors=FALSE | |
MaxStaticMeshComponents=1000 | |
[Engine.StaticLightCollectionActor] | |
bCookOutStaticLightActors=FALSE | |
MaxLightComponents=1000 | |
[LiveSock] | |
bUseVDP=True | |
bUseSecureConnections=true | |
MaxDgramSockets=64 | |
MaxStreamSockets=16 | |
DefaultRecvBufsizeInK=256 | |
DefaultSendBufsizeInK=256 | |
[CustomStats] | |
LD=Streaming fudge factor | |
LD=FrameTime | |
LD=Terrain Foliage Time | |
LD=Foliage Render Time | |
LD=Terrain Smooth Time | |
LD=Terrain Render Time | |
LD=Decal Render Time | |
LD=Terrain Triangles | |
LD=Foliage Instances | |
LD=Decal Triangles | |
LD=Decal Draw Calls | |
LD=Static Mesh Tris | |
LD=Skel Mesh Tris | |
LD=Skel Verts CPU Skin | |
LD=Skel Verts GPU Skin | |
LD=30+ FPS | |
LD=Audio Memory Used | |
LD=Total CPU rendering time | |
LD=Total GPU rendering time | |
LD=Occluded primitives | |
LD=Projected shadows | |
LD=Visible static mesh elements | |
LD=Visible dynamic primitives | |
LD=Texture Pool Size | |
LD=Physical Memory Used | |
LD=Virtual Memory Used | |
LD=Audio Memory Used | |
LD=Texture Memory Used | |
LD=Vertex Lighting Memory | |
LD=StaticMesh Vertex Memory | |
LD=StaticMesh Index Memory | |
LD=SkeletalMesh Vertex Memory | |
LD=SkeletalMesh Index Memory | |
[MemorySplitClassesToTrack] | |
Class=AnimNode | |
Class=AnimSequence | |
Class=AudioComponent | |
Class=AudioDevice | |
Class=Bio2DA | |
Class=BioAnimSetData | |
Class=BioMorphFace | |
Class=BioSunFlareComponent | |
Class=BioSunFlareStreakComponent | |
Class=Brush | |
Class=BrushComponent | |
Class=CoverLink | |
Class=CoverSlotMarker | |
Class=CylinderComponent | |
Class=DecalComponent | |
Class=DecalLifetime | |
Class=DecalLifetimeAge | |
Class=DecalLifetimeData | |
Class=DecalLifetimeDataAge | |
Class=DecalManager | |
Class=DecalMaterial | |
Class=Emitter | |
Class=FaceFXAnimSet | |
Class=FaceFXAsset | |
Class=Field | |
Class=Font | |
Class=GFxMovieInfo | |
Class=Level | |
Class=Light | |
Class=LightComponent | |
Class=LightMapTexture2D | |
Class=Linker | |
Class=Material | |
Class=MaterialInstanceConstant | |
Class=MaterialInstanceTimeVarying | |
Class=Model | |
Class=ModelComponent | |
Class=MorphTarget | |
Class=ObjectReferencer | |
Class=Package | |
Class=ParticleEmitter | |
Class=ParticleLODLevel | |
Class=ParticleModule | |
Class=ParticleSystemComponent | |
Class=PathNode | |
Class=RB_BodyInstance | |
Class=RB_BodySetup | |
Class=ReachSpec | |
Class=SequenceObject | |
Class=ShaderCache | |
Class=ShadowMap1D | |
Class=ShadowMapTexture2D | |
Class=SkeletalMesh | |
Class=SkeletalMeshComponent | |
Class=SoundCue | |
Class=SoundNode | |
Class=StaticMesh | |
Class=StaticMeshActor | |
Class=StaticMeshComponent | |
Class=Terrain | |
Class=TerrainComponent | |
Class=Texture2D | |
Class=TextureFlipBook | |
Class=TextureMovie | |
Class=UIRoot | |
[ConfigCoalesceFilter] | |
FilterOut=BIOEngine.ini | |
FilterOut=BIOEditor.ini | |
FilterOut=BIOInput.ini | |
FilterOut=BIOGame.ini | |
FilterOut=BIOUI.ini | |
FilterOut=UnrealEd.int | |
FilterOut=Editor.int | |
FilterOut=EditorTips.int | |
FilterOut=UnrealScriptTest.int | |
FilterOut=WinDrv.int | |
FilterOut=XWindow.int | |
[MemoryPools] | |
FLightPrimitiveInteractionInitialBlockSize=512 | |
FModShadowPrimitiveInteractionInitialBlockSize=512 | |
[SystemSettings] | |
StaticDecals=True | |
DynamicDecals=True | |
DynamicLights=True | |
DynamicShadows=True | |
LightEnvironmentShadows=True | |
CompositeDynamicLights=False | |
DirectionalLightmaps=True | |
MotionBlur=True | |
DepthOfField=True | |
Bloom=True | |
QualityBloom=True | |
Distortion=True | |
DropParticleDistortion=False | |
SpeedTreeLeaves=True | |
SpeedTreeFronds=True | |
OnlyStreamInTextures=False | |
LensFlares=True | |
FogVolumes=True | |
FloatingPointRenderTargets=True | |
Trilinear=False | |
OneFrameThreadLag=True | |
UseVsync=True | |
UpscaleScreenPercentage=True | |
Fullscreen=True | |
AllowD3D10=False | |
EnableHighPolyChars=False | |
SkeletalMeshLODBias=0 | |
ParticleLODBias=0 | |
DetailMode=2 | |
ShadowFilterQualityBias=0 | |
MaxAnisotropy=4 | |
MaxMultisamples=1 | |
MinShadowResolution=32 | |
MaxShadowResolution=512 | |
ResX=1280 | |
ResY=720 | |
ScreenPercentage=100.000000 | |
SceneCaptureStreamingMultiplier=1.000000 | |
FoliageDrawRadiusMultiplier=1.000000 | |
ShadowTexelsPerPixel=2.000000 | |
MaxCharacterCinematicLightingPasses=3 | |
EnableLightEnvSHLights=True | |
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
FilmGrain=True | |
MaxSamplerFilter=2 | |
DisableAudio=False | |
HighQualityAudio=True | |
SmoothFrameRate=True | |
MaxSmoothedFrameRate=62 | |
MinSmoothedFrameRate=22 | |
TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0) | |
TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0) | |
TEXTUREGROUP_UI=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0) | |
[SystemSettingsEditor] | |
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
FilmGrain=False | |
ResX=1280 | |
ResY=720 | |
TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0) | |
TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0) | |
TEXTUREGROUP_UI=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0) | |
[Configuration] | |
BasedOn=..\BIOGame\Content\Config\ContentEngine.ini | |
[Engine.UIDataStore_OnlinePlayerData] | |
ProfileSettingsClassName=SFXGame.SFXProfileSettings | |
[Windows.StandardUser] | |
MyDocumentsSubDirName=Mass Effect 2 | |
[Engine.GameViewportClient] | |
BioScaleFormManagerClassName=SFXGame.MassEffectGuiManager | |
LoadScreenTexture=BioEngineResources.Loading | |
[Engine.AdditionalIni] | |
Ini=Credits | |
Ini=AI | |
Ini=Weapon | |
[ClassRedirector] | |
bRedirectHackFlag=true | |
[D3DDrv.D3DRenderDevice] | |
MaxTranslucencyLayers=2 | |
MaxTextureSize=2048 | |
DisableHWShadowMaps=True | |
BIOPixelShaderVersion=ps_3_0 | |
BIOVertexShaderVersion=vs_2_0 | |
[DavidTestSection] | |
DavidTestKey=DavidTestValue | |
[Stats.Art] | |
Light passes=2 | |
Scene rendering=30 ms | |
Rendered triangles=100000 | |
Visible Primitives=2000 | |
Material changes=50 | |
Shader changes=50 | |
Total Texture Memory=200 MB | |
FPS= | |
[Stats.Design] | |
Streamed In Textures=10 | |
Pre AW Actors Ticked=200 | |
[Stats.Perf] | |
FrameTime=33 ms | |
Tick Time=10 ms | |
Total Time=23 ms | |
Audio Update Time=1 ms | |
Update Components Time=8 ms | |
Pre AW Comp Tick=8 ms | |
SkelComp Tick Time=8 ms | |
Anim Tick Time=4 ms | |
Skel Skin Time=2 ms | |
Script Time=4 ms | |
Kismet Time=4 ms | |
HUD Time=3 ms | |
Psys Comp Tick Time=2 ms | |
Sprite Update Time=2 ms | |
Sprite Spawn Time=2 ms | |
Sprite Tick Time=2 ms | |
Total Dynamics Time=4 ms | |
NZE Line Time=4 ms | |
ZE Line Time=4 ms | |
AddPrimitive Time=2 ms | |
RemovePrimitive Time=2 ms | |
Game thread idle time=5 ms | |
Rendering thread idle time=5 ms | |
FPS= | |
[Stats.Level] | |
Static Mesh Size=10 MB | |
Level Texture Memory=20 MB | |
Light Map Size=44 MB | |
Shadow Map Size=6 MB | |
FrameTime=25 ms | |
Visible Primitives=600 | |
Visible Lights=2 | |
Frustum Check Time=3 | |
TotalMemory=80 MB | |
[Stats.Char] | |
Skeletal Mesh Size=30 MB | |
Anim Sequence Size=25 MB | |
Char Texture Memory=50 MB | |
FaceFX Cur Mem=1 MB | |
[Stats.Vfx] | |
Vfx Texture Memory=25 MB | |
Psys Comp Tick Time=2 ms | |
Sprite Update Time=2 ms | |
Sprite Spawn Time=2 ms | |
Sprite Tick Time=2 ms | |
Sprite Render Time=2 ms | |
Sprite Particles=2000 | |
Sprite Ptcls Spawned=300 | |
Sprite Ptcls Updated=2000 | |
Sprite Ptcls Killed=300 | |
Mesh Particles=200 | |
[Stats.QA_BenchChar] | |
FrameTime= | |
[Stats.QA_IPS] | |
FPS= | |
LevelStats= | |
GPU/CPU-Bound= | |
FrameTime= | |
Total GPUTime= | |
Tick Time= | |
Update Components Time= | |
Pre AW Comp Tick= | |
Skel Comp Tick Time= | |
Anim Tick Time= | |
Anim Time= | |
Anim Blend Time= | |
Skel Skin Time= | |
Script Time= | |
Kismet Time= | |
Move Actor Time= | |
Physics Time= | |
Shadow Volume Render Time= | |
HUD Time= | |
Sprite Update Time= | |
Sprite Spawn Time= | |
Sprite Tick Time= | |
Sprite Render Time= | |
NZE Line Time= | |
ZE Line Time= | |
Add Prim Time= | |
Remove Prim Time= | |
Frustum Check Time= | |
Scene Batch= | |
Scene Setup= | |
GPU sync time= | |
Visible Primitives= | |
Visible Lights= | |
Total Memory Free= | |
Audio Memory Used= | |
Novodex Allocation Size= | |
Level Texture Memory= | |
Char Texture Memory= | |
Vfx Texture Memory= | |
GUI Texture Memory= | |
Total Texture Memory= | |
Skeletal Mesh Size= | |
Static Mesh Size= | |
Anim Sequence Size= | |
Material Size= | |
Terrain Size= | |
Linker Load Size= | |
FaceFX Peak Mem= | |
FaceFX Cur Mem= | |
Look at Targ= | |
Stage= | |
BioVisualEffect= | |
Inventory= | |
EPIC= | |
PLYR Squad= | |
Squad= | |
Behaviour= | |
PLY CTRL= | |
AI CTRL= | |
Pawns= | |
PSys Comp Tick Time= | |
Sort Time= | |
Sprite Particles= | |
Mesh Particles= | |
Audio Update Time= | |
[Stats.QA_AutoPerfPass] | |
FrameTime= | |
[Stats.MapChunk] | |
TotalMemory=97 MB | |
Total Memory Free=512 MB | |
Total Texture Memory=138 MB | |
Level Texture Memory=25 MB | |
Light Map Size=56 MB | |
Shadow Map Size=6 MB | |
[Engine.RenderDevice] | |
bUsePostProcessEffects=True | |
[DefaultResources] | |
BioActorType.m_CharacterIcons=BIOG_2DA_Characters_X.CharacterIcons_Icons | |
BioAppearanceItemWeapon.m_vfxDamageEnum=BIOG_2DA_VFX_X.VFX_DamageEnum | |
BioAppearanceItemWeapon.m_vfxWeaponType=BIOG_2DA_VFX_X.VFX_WeaponType | |
BioCameraShake.m_database=BIOG_2DA_Animation_X.CameraShake_Sheet1 | |
BioCharacterImporter.m_nmStockCharactersPackage=BIOG_2DA_Characters_X | |
BioCharacterImporter.Character2DA=Characters_Character | |
BioCharacterImporter.StartingEquipment2DA=Characters_StartingEquipment | |
BioCharacterImporter.m_nmStockClassesPackage=BIOG_2DA_Rules_X | |
BioCharacterImporter.BaseClass2DA=Classes_BaseClass | |
BioCharacterImporter.ClassTalents2DA=Classes_ClassTalents | |
BioCharacterImporter.ClassSpecializations2DA=Classes_ClassSpecializations | |
BioGamePropertyImporter.m_nmGameProperty2DAPackage=BIOG_2DA_GameProperties_X | |
BioGamePropertyImporter.GameProperties2DA=GameProperty_GameProperties | |
BioGamePropertyImporter.Conditionals2DA=GameProperty_Conditionals | |
BioGamePropertyImporter.GameEffects2DA=GameProperty_GameEffects | |
BioGamePropertyImporter.GamePropertyConditionals2DA=GameProperty_GamePropertyConditionals | |
BioGamePropertyImporter.GamePropertyEventSets2DA=GameProperty_EventSets | |
BioInterface_Appearance_Pawn.m_oCreatureSpeedsTable=BIOG_2DA_Movement_X.MovementTables_CreatureSpeeds | |
BioPawnAttributes.m_oAbilityBonus2DA=BIOG_2DA_LevelUp_X.Ability_Ability_Bonus | |
BioPawnBehavior.m_oExperience2DA=BIOG_2DA_LevelUp_X.LevelUp_Experience | |
BioPower.m_oPowerList=BIOG_2DA_Talents_X.Powers_Powers | |
BioReactiveUseArtPlaceable.m_oTechSkill2DA=BIOG_2DA_Talents_X.Talent_SkillCheck | |
BioSeqAct_UsePowerOn.m_oPower2DA=BIOG_2DA_Talents_X.Powers_Powers | |
SFXSeqAct_UsePowerOn.m_oPower2DA=BIOG_2DA_Talents_X.Powers_Powers | |
BioTalentImporter.m_nmTalentPackageName=BIOG_2DA_Talents_X | |
BioTalentImporter.TalentEffectLevels2DAName=Talent_TalentEffectLevels | |
BioTalentImporter.TalentGUI2DAName=Talent_TalentGUI | |
BioTalentImporter.BonusTalents2DAName=Talent_BonusTalents | |
BioTalentImporter.TalentCost2DAName=Talent_TalentCost | |
BioTalentImporter.EvolvedTalents2DAName=Talent_EvolvedTalents | |
BioTalentImporter.TalentEffectLevels2DA=BIOG_2DA_Talents_X.Talent_TalentEffectLevels | |
BioTalentImporter.TalentGUI2DA=BIOG_2DA_Talents_X.Talent_TalentGUI | |
BioTalentImporter.BonusTalents2DA=BIOG_2DA_Talents_X.Talent_BonusTalents | |
BioTalentImporter.TalentCost2DA=BIOG_2DA_Talents_X.Talent_TalentCost | |
BioTalentImporter.EvolvedTalents2DA=BIOG_2DA_Talents_X.Talent_EvolvedTalents | |
BioLevelUpSystem.m_nmLevelUpPackageName=BIOG_2DA_LevelUp_X | |
BioLevelUpSystem.LevelUp2DAName=LevelUp_LevelUp | |
BioLevelUpSystem.Rank2DAName=LevelUp_Rank | |
BioLevelUpSystem.ChallengeScaling2DAName=LevelUp_ChallengeScalingVars | |
BioLevelUpSystem.Experience2DAName=LevelUp_Experience | |
BioSkillGame.m_nmSkillGamePackageName=BIOG_2DA_Talents_X | |
BioSkillGame.m_nmSkillGame2DAName=Skills_SkillCost | |
BioCameraBehaviorGalaxy.m_pClusterTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Cluster | |
BioCameraBehaviorGalaxy.m_pSystemTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_System | |
BioCameraBehaviorGalaxy.m_pPlanetTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Planet | |
BioCameraBehaviorGalaxy.m_pRelayTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Relay | |
BioCameraBehaviorGalaxy.m_pMapTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Map | |
BioCameraBehaviorGalaxy.m_pPlotPlanetTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_PlotPlanet | |
BioGlobalVariableTable.NameLookupTable=BIOG_2DA_PlotManager_X.PlotManagerGameData | |
BioGlobalVariableTable.AchievementTable=BIOG_2DA_GamerProfile_X.Achievements | |
BioSFManager.m_pGuiSounds2DA=BIOG_2DA_UI_X.UISounds_GuiSounds | |
BioSFManager.m_pGuiMusic2DA=BIOG_2DA_UI_X.UISounds_GuiMusic | |
BioWorldInfo.oTutorials2DA=BIOG_2DA_UI_X.Tutorials_Tutorials | |
BioSFHandler_AreaMap.m_pAreaMapTable=BIOG_2DA_AreaMap_X.AreaMap_AreaMap | |
BioSFHandler_DataCodex.m_pCodexImages2DA=BIOG_2DA_UI_X.Images_CodexImages | |
BioSFHandler_GalaxyMap.m_pGalaxyMapImages2DA=BIOG_2DA_UI_X.Images_GalaxyMapImages | |
BioSFHandler_BrowserWheel.m_TipText2DA=BIOG_2DA_UI_X.TipText_RotatingTips | |
BioPlotTreasure.oPlotTreasureTreasure2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Treasure | |
BioPlotTreasure.oPlotTreasureResources2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Resources | |
BioPlotTreasure.oPlotTreasureTech2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Tech | |
BioSPGame.LogoMovieSound=LogoMovie.LogoMovieSound | |
Engine.EffectsMaterialPackageName=EffectsMaterials | |
BioPlayerController.ForceFeedback=BIOG_ForceFeedback.Player | |
Bio_Appr_Character.DefaultGesturesPose=BIOG_HMM_DL_A.HMM_DL_StandingDefault | |
BioCameraBehaviorConversation.IdleAnimSet=BIOG_CAM_FX_A.CAM_FX_Dialog | |
BioVehicleBehaviorBase.m_pShieldView=BioBaseResources.Shield.ShieldView_Vehicle | |
BioVehicleDamageComponent.m_pLowShieldSoundCue=snd_gui.c_Rover_alert | |
[BioResetLoaders] | |
Reset=PlotManager | |
Reset=PlotManagerAuto | |
[Engine.DLCModules] | |
BIOGame=0 | |
[Engine.BioCommunicator] | |
ParanoidLogging=FALSE | |
[Engine.Physics] | |
EnableGlobalCCD=TRUE | |
ForceEnableCCD=TRUE | |
[Engine.LevelStreaming] | |
bShouldTestForPurpleLevels=1 | |
[SFXOnlineFoundation.SFXOnlineComponentBlazeHub] | |
BlazeServiceName=masseffect-2010 | |
BlazeClientName=MassEffect2 | |
BlazeEnv=SFXONLINE_BLAZEHUB_ENV_PROD | |
[BIOG_QA.QARemoteLogger] | |
m_port=9028 | |
m_serverIP=georg.bioware.ad.ea.com | |
m_enabled=1 | |
m_Interface=3004 | |
m_KeepAlive=120000 | |
m_campaignName=ME2 | |
m_remoteScreenshotPath=\\georg.bioware.ad.ea.com\screenshots\ | |
[email protected] | |
[SFXGame.BioTierManager] | |
TierDetails=(TierName="TIER_Art",Color=(R=0,G=255,B=0),IsEnabled=TRUE,IsFloor=TRUE,IsGlobal=FALSE,Priority=1) | |
TierDetails=(TierName="TIER_Art2",Color=(R=0,G=196,B=0),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=2) | |
TierDetails=(TierName="TIER_Design",Color=(R=0,G=0,B=255),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=3) | |
TierDetails=(TierName="TIER_Design2",Color=(R=0,G=0,B=196),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=4) | |
TierDetails=(TierName="TIER_Design3",Color=(R=0,G=0,B=128),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=5) | |
TierDetails=(TierName="TIER_Audio",Color=(R=255,G=255,B=0),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=6) | |
TierDetails=(TierName="TIER_Global",Color=(R=255,G=0,B=255),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=TRUE,Priority=7) | |
TierDetails=(TierName="TIER_QA",Color=(R=0,G=64,B=64),IsEnabled=FALSE,IsFloor=FALSE,IsGlobal=TRUE,Priority=8) | |
TierDetails=(TierName="TIER_Disabled",Color=(R=128,G=128,B=128),IsEnabled=FALSE) | |
DefaultTier=TIER_Art | |
[FullScreenMovie] | |
StartupMovies=BWLogo | |
StartupMovies=ME_EAsig_720p_v2_raw | |
StartupMovies=publisher | |
ImportStartupMovies=ME1_CharImport_LoadLoop | |
SkippableMovies=attractmovie | |
SkippableMovies=attractmovieloc | |
SkippableMovies=BlbGtl_100_Arrival2 | |
SkippableMovies=BlbGtl_100_Depart | |
SkippableMovies=BlbGtl_100_Depart_Bad | |
SkippableMovies=BlbGtl_100_Depart_Good | |
SkippableMovies=Citadel_Est | |
SkippableMovies=CitGrl_NeonArrival | |
SkippableMovies=CitHub_Approach | |
SkippableMovies=CitHub_Arrival | |
SkippableMovies=CitHub_Depart | |
SkippableMovies=CrtKrL_100_CraterArrival | |
SkippableMovies=EndGm2_100_Huddle01Nor | |
SkippableMovies=EndGm2_300_huddle03 | |
SkippableMovies=EndGm2_Escape | |
SkippableMovies=EndGm2_ReaperFall | |
SkippableMovies=EndGm2_ReaperRise | |
SkippableMovies=EndGm2_RepearDeath | |
SkippableMovies=EndGm3_Flyby | |
SkippableMovies=HorCr1_202_Capture | |
SkippableMovies=horcr1_302_collectordepart1 | |
SkippableMovies=horcr1_302_collectordepart2 | |
SkippableMovies=horcr1_302_collectordepart3 | |
SkippableMovies=HorCr1_LilthArrival | |
SkippableMovies=JunCvL_100_Flyby | |
SkippableMovies=KroHub_Arrival | |
SkippableMovies=KroHub_Depart | |
SkippableMovies=KroPrL_Arrival | |
SkippableMovies=ME2_006_ON_AntiGlamour2 | |
SkippableMovies=OmgHub_approach_shot01 | |
SkippableMovies=OmgHub_approach_shot02 | |
SkippableMovies=OmgHub_approach_shot03 | |
SkippableMovies=OmgHub_approach_shot04 | |
SkippableMovies=OmgHub_Depart | |
SkippableMovies=ProCer_300_FirstFlight | |
SkippableMovies=ProCer_300_NorReveal | |
SkippableMovies=ProCer_300_Transfer_pt1 | |
SkippableMovies=ProCer_300_Transfer_pt2 | |
SkippableMovies=ProFre_501_VeetorFootage | |
SkippableMovies=ProFre_NormandyFlight | |
SkippableMovies=ProFre_NormandyReveal | |
SkippableMovies=ProFre_Tali_Reintro | |
SkippableMovies=PrsCva_100_Arrival | |
SkippableMovies=QuaTiL_400_ShipTransfer1 | |
SkippableMovies=QuaTiL_400_ShipTransfer2 | |
SkippableMovies=RprGta_100_Arrival_Pt03 | |
SkippableMovies=RprGta_430_Depature_Joker | |
SkippableMovies=RprGta_430_RprCollapse | |
SkippableMovies=RPR_JokerDeparts | |
SkippableMovies=ShpCr2_100_Arrival_Part1 | |
SkippableMovies=ShpCr2_100_Arrival_Part3 | |
SkippableMovies=ShpCr2_100_Arrival_Part5 | |
SkippableMovies=ShpCR2_100_escape_part1 | |
SkippableMovies=ShpCR2_100_escape_part2 | |
SkippableMovies=ShpCR2_100_escape_part3 | |
SkippableMovies=ShpCR2_100_escape_part4 | |
SkippableMovies=ShpCR2_100_escape_part5 | |
SkippableMovies=TwrAsA_106_ElevatorArrive_B | |
SkippableMovies=TwrAsA_106_ElevatorDepart_A | |
SkippableMovies=TwrAsA_HubDepature | |
SkippableMovies=TWRHuB_Arrival | |
SkippableMovies=TwrMta_101_Arrival | |
SkippableMovies=TwrVxL_100_Arrival | |
SkippableMovies=Twr_CityFlyThrough_01 | |
SkippableMovies=Twr_CityFlyThrough_02 | |
SkippableMovies=Twr_CityFlyThrough_03 | |
SkippableMovies=Twr_CityFlyThrough_04 | |
SkippableMovies=Twr_CityFlyThrough_05 | |
SkippableMovies=Twr_CityFlyThrough_06 | |
SkippableMovies=Twr_CityFlyThrough_07 | |
SkippableMovies=ME_EAsig_720p_v2_raw | |
SkippableMovies=publisher | |
SkippableMovies=BWLogo | |
SkippableMovies=AdvCombat1 | |
SkippableMovies=AdvCombat2 | |
SkippableMovies=AdvCombat3 | |
[WwiseAudioSettings] | |
StreamPriorityBoost=30 | |
EnableEnvironmentalAudio=true | |
EnableObstructionOcclusion=true | |
ObstructionOcclusionRadius=10000 | |
UpdateEnvAudioTime=0.1 | |
UpdateObsOccTime=0.15 | |
MuteAllMusic=false | |
OverrideDir=..\BioGame\OverrideBundles | |
[DefaultRTPCValueMap] | |
time_scale=1 | |
Storm=0 | |
Bleedout_Health=0 | |
Race_type=1 | |
vo_distance=0 | |
Volume_Override=0 | |
Audio_Game_Mode=0 | |
LoadX=0 | |
LoadY=0 | |
Velocity=0 | |
LeftSuspension=75 | |
RightSuspension=75 | |
Health=1500 | |
Para_Rene_State=0 | |
[WwiseToUE3PlatformMap] | |
Windows=1 | |
PS3=8 | |
Xbox360=4 | |
[WwiseAudioGlobalEvents] | |
Game_Pause=Global_Events_S.Game_Pause | |
Game_Resume=Global_Events_S.Game_Resume | |
Game_Mute=Global_Events_S.Game_Mute | |
Game_UnMute=Global_Events_S.Game_UnMute | |
Editor_Pause=Global_Events_S.Editor_Pause | |
Stop=Global_Events_S.VO_Stop_event | |
RampDown=Global_Events_S.VO_Interrupt | |
SoundReset=Global_Events_S.Global_Sound_Reset | |
StopCineDesignSounds=Global_Events_S.Stop_Cine_Design_Sounds | |
StopAllExceptLoad=Global_Events_S.Global_Load_Movie_Start | |
Load_Mute=Global_Events_S.Load_Mute | |
Load_UnMute=Global_Events_S.Load_UnMute | |
[Engine.BioDynamicLightEnvironmentComponent] | |
SHAmbientScale=0.2 | |
LightAxisEnabled=true | |
BlendTime=0.3 | |
PopAngleLimit=45.0 | |
SurfaceBoundsRatio=0.0 | |
ForcePolarKeyFill=false | |
MinPolarAngle=90 | |
UseOptimizedLightingPath=true | |
LastFrameWeight_Cinematic=1.1 | |
LastFrameWeight_Exploration=1.001 | |
SmoothShadowLight_Cinematic=false | |
SmoothShadowLight_Exploration=true | |
[Engine.PWLGamma] | |
bShouldConvertPWLGamma=True | |
[Engine.VSync] | |
ForceFullVSync=True | |
[BioConversation.GetLineMatinee] | |
SkipInput=Prime Textures | |
SkipInput=Unprime Textures | |
[SFXGame.SFXEngine] | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Adept",SeekFreePackageName="SFXCharacterClass_Adept") | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Engineer",SeekFreePackageName="SFXCharacterClass_Engineer") | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Infiltrator",SeekFreePackageName="SFXCharacterClass_Infiltrator") | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Sentinel",SeekFreePackageName="SFXCharacterClass_Sentinel") | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Soldier",SeekFreePackageName="SFXCharacterClass_Soldier") | |
DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Vanguard",SeekFreePackageName="SFXCharacterClass_Vanguard") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher",SeekFreePackageName="SFXHeavyWeapon_RocketLauncher") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher",SeekFreePackageName="SFXHeavyWeapon_GrenadeLauncher") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher",SeekFreePackageName="SFXHeavyWeapon_NukeLauncher") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam",SeekFreePackageName="SFXHeavyWeapon_ParticleBeam") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun",SeekFreePackageName="SFXHeavyWeapon_FreezeGun") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher",SeekFreePackageName="SFXHeavyWeapon_MissileLauncher") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AssaultRifle",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MachineGun",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MiniGun",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_Needler",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_GethPulseRifle",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AutoPistol",SeekFreePackageName="SFXWeapon_AutoPistols") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_LightPistol",SeekFreePackageName="SFXWeapon_AutoPistols") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_SMG",SeekFreePackageName="SFXWeapon_AutoPistols") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HeavyPistol",SeekFreePackageName="SFXWeapon_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HandCannon",SeekFreePackageName="SFXWeapon_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_Shotgun",SeekFreePackageName="SFXWeapon_Shotguns") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HeavyShotgun",SeekFreePackageName="SFXWeapon_Shotguns") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_FlakGun",SeekFreePackageName="SFXWeapon_Shotguns") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_SniperRifle",SeekFreePackageName="SFXWeapon_SniperRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AntiMatRifle",SeekFreePackageName="SFXWeapon_SniperRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MassCannon",SeekFreePackageName="SFXWeapon_SniperRifles") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",SeekFreePackageName="SFXPower_ArmorPiercingAmmo_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Barrier_Player",SeekFreePackageName="SFXPower_Barrier_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Crush_Player",SeekFreePackageName="SFXPower_Crush_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Fortification_Player",SeekFreePackageName="SFXPower_Fortification_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",SeekFreePackageName="SFXPower_GethShieldBoost_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Reave_Player",SeekFreePackageName="SFXPower_Reave_Player") | |
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DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",SeekFreePackageName="SFXPower_NeuralShock_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Dominate_Player",SeekFreePackageName="SFXPower_Dominate_Player") | |
DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",SeekFreePackageName="SFXPower_AntiOrganicAmmo_Player") | |
DynamicLoadMapping=(ObjectName="BIOG_GesturesConfig.RuntimeData",SeekFreePackageName="GesturesConfig") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.AssaultRifle_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Needler_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.GethPulseRifle_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Machinegun_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Shotgun_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.FlakCannon_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HeavyShotgun_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MachinePistol_512",SeekFreePackageName="SFXWeaponImages_AutoPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Sub-MachineGun_512",SeekFreePackageName="SFXWeaponImages_AutoPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HeavyPistol_512",SeekFreePackageName="SFXWeaponImages_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HandCannon_512",SeekFreePackageName="SFXWeaponImages_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.SniperRifle_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Anti-MaterialRifle_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MassCannon_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.GrenadeLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MissileLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.CryoGun_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.NukeLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.ArmorPiercingAmmo_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Barrier_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Slam_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Fortification_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Reave_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.EnergyDrain_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
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DynamicLoadMapping=(ObjectName="GUI_Codex_Images.WarpAmmo_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
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DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Grunt_512",SeekFreePackageName="SFXWeaponImages_GruntImage") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Jack_512",SeekFreePackageName="SFXWeaponImages_JackImage") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Jacob_512",SeekFreePackageName="SFXWeaponImages_JacobImage") | |
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DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Mordin_512",SeekFreePackageName="SFXWeaponImages_MordinImage") | |
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DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Tali_512",SeekFreePackageName="SFXWeaponImages_TaliImage") | |
DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Thane_512",SeekFreePackageName="SFXWeaponImages_ThaneImage") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GenericWeaponIcon_256",SeekFreePackageName="SFXNotificationImages_MiscWeapon") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GenericHeavyWeaponIcon_256",SeekFreePackageName="SFXNotificationImages_MiscWeapon") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.AutoPistol_256",SeekFreePackageName="SFXNotificationImages_AutoPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.SMG_256",SeekFreePackageName="SFXNotificationImages_AutoPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyPistol_256",SeekFreePackageName="SFXNotificationImages_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HandCannon_256",SeekFreePackageName="SFXNotificationImages_HeavyPistols") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.SniperRifle_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MaterialRifle_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MassCannon_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Shotgun_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyShotgun_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.FlakCannon_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
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DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Needler_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Machinegun_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GethPulseRifle_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
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DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.JackUpgrade_256",SeekFreePackageName="SFXNotificationImages_ClassUpgrade") | |
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DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.ShieldUpgrade_256",SeekFreePackageName="SFXNotificationImages_SquadUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.BioticUpgrade_256",SeekFreePackageName="SFXNotificationImages_SquadUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.CyberneticUpgradeShepard_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MediGelUpgrade_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyWeaponUpgrade_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.NormandyUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MiniGameDecryptUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MiniGameHackUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.AssaultRifle_Kinetic",SeekFreePackageName="SFXNotification_ARUpgrades") | |
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DynamicLoadMapping=(ObjectName="GUI_Icons.AssaultRifle_Targeting",SeekFreePackageName="SFXNotification_ARUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Microfield",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Phasic",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Heatsink",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Biotics_NeuralMask",SeekFreePackageName="SFXNotification_BiotitcUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Biotics_NeuralMask02",SeekFreePackageName="SFXNotification_BiotitcUpgrades") | |
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DynamicLoadMapping=(ObjectName="GUI_Icons.Prototypes_Grunt",SeekFreePackageName="SFXNotification_HenchUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Legion",SeekFreePackageName="SFXNotification_HenchUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyWeapons_MFA",SeekFreePackageName="SFXNotification_HvyWeaponUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Pulsar",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Sabot",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Smartrounds",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Microscanner",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Trauma",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Harmonics",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Lattice",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Fiberweave",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Skeletal",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Ablative",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Burstshield",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Nanocrystal",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Pulsar",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Micropulse",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Thermal",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Pulsar",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Tungsten",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Scanner",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.OmniTools_Heuristics",SeekFreePackageName="SFXNotification_TechUpgrades") | |
DynamicLoadMapping=(ObjectName="GUI_Icons.OmniTools_Hydra",SeekFreePackageName="SFXNotification_TechUpgrades") | |
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[WwiseAudio.WwiseAudioComponent] | |
ObstructionUpdateSpeed=1.0 | |
[BioAdditionalContent] | |
m_bCheckTFCGuid=true | |
[IniVersion] | |
0=3594233727.000000 | |
1=2972551509.000000 | |
2=5114213312.000000 | |
3=3579467554.000000 | |
( ..\BIOGame\Config\PC\Cooked\BIOGame.ini er [Engine.GameInfo] | |
DefaultGame=SFXGame.BioSPGame | |
DefaultServerGame=SFXGame.BioSPGame | |
bAdminCanPause=false | |
MaxPlayers=16 | |
GameDifficulty=+1.0 | |
bChangeLevels=True | |
MaxSpectators=2 | |
MaxIdleTime=+0.0 | |
MaxTimeMargin=+0.0 | |
TimeMarginSlack=+1.35 | |
MinTimeMargin=-1.0 | |
[Engine.AccessControl] | |
IPPolicies=ACCEPT;* | |
[Engine.GameReplicationInfo] | |
ServerName=Another Server | |
ShortName=Server | |
MessageOfTheDay= | |
[DefaultPlayer] | |
Name=Player | |
team=255 | |
Class=SFXGame.SFXPlayerController | |
[Engine.HUD] | |
bMessageBeep=true | |
HudCanvasScale=0.95 | |
ConsoleMessageCount=4 | |
ConsoleFontSize=5 | |
MessageFontOffset=0 | |
bShowHud=true | |
DebugDisplay=AI | |
[Engine.PlayerController] | |
bAimingHelp=false | |
bDynamicNetSpeed=true | |
InteractDistance=512 | |
DynamicPingThreshold=+400.0 | |
bCheckRelevancyThroughPortals=true | |
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager | |
[Engine.Weapon] | |
Priority=-1.0 | |
[Engine.WorldInfo] | |
DefaultGravityZ=-981.0 | |
RBPhysicsGravityScaling=1.0 | |
SquintModeKernelSize=128.0 | |
DecalManagerClassPath=Engine.DecalManager | |
EmitterPoolClassPath=Engine.EmitterPool | |
[Engine.DecalManager] | |
DecalLifeSpan=10.0 | |
[Engine.UIDataStore_GameResource] | |
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary") | |
[Engine.UISafeRegionPanel] | |
RegionPercentages=0.9 | |
RegionPercentages=0.8 | |
[Configuration] | |
BasedOn=..\BIOGame\Content\Config\ContentGame.ini | |
[SFXGame.BioWorldInfo] | |
EffectsMaterialPriorities=(EffectsMaterial=MeltDeath,Priority=10); | |
EffectsMaterialPriorities=(EffectsMaterial=Possession,Priority=9); | |
EffectsMaterialPriorities=(EffectsMaterial=PowerArmor,Priority=8); | |
EffectsMaterialPriorities=(EffectsMaterial=Cryo,Priority=7); | |
EffectsMaterialPriorities=(EffectsMaterial=Stealth,Priority=6); | |
EffectsMaterialPriorities=(EffectsMaterial=Fire,Priority=5); | |
EffectsMaterialPriorities=(EffectsMaterial=Fissure,Priority=5); | |
EffectsMaterialPriorities=(EffectsMaterial=Biotics,Priority=4); | |
EffectsMaterialPriorities=(EffectsMaterial=Adrenaline,Priority=3); | |
EffectsMaterialPriorities=(EffectsMaterial=tech,Priority=5); | |
EffectsMaterialPriorities=(EffectsMaterial=Slime,Priority=1); | |
EffectsMaterialPriorities=(EffectsMaterial=electric,Priority=1); | |
CurrentGameDir=..\CurrentGame | |
GlobalTlkFiles=GlobalTlk.GlobalTlk_tlk | |
ConditionalClasses=PlotManager.BioAutoConditionals | |
m_fMaxVFXBudget=100.0 | |
m_bShowVinceSurveys=FALSE | |
m_fGameOverPauseTime=3.0f | |
m_fConversationInterruptDistance=999999f | |
m_fIdleCameraSpeed=1.0f | |
m_bDebugCameras=FALSE | |
m_fNoSkipBuffer=0.7f | |
m_fLookAtDelays=0.5f | |
m_fLookAtDelays=0.6f | |
m_fLookAtDelays=0.7f | |
m_fLookAtDelays=0.75f | |
m_fLookAtDelays=0.8f | |
m_fLookAtDelays=0.9f | |
m_fLookAtDelays=1.0f | |
m_fLookAtDelays=1.05f | |
m_fLookAtDelays=1.1f | |
m_fLookAtDelays=1.15f | |
m_fLookAtNoticeMaxRange=500.0f | |
m_fLookAtNoticeInitialDelay=1.5f | |
m_fLookAtNoticeDuration=6.0f | |
m_fLookAtNoticeSpeed=0.2f | |
m_buybackArrayMaxSize=20 | |
m_bPartyMembersImmuneToExternalForce=TRUE | |
m_srProfileNotSignedInWarningMsg=174310 | |
nMemoryBudgetDLC=1048576 | |
m_nDesignerEnableTutorialPlotFlag=-1 | |
m_nDesignerEnableDifficultyChecksPlotFlag=-1 | |
DefaultPostProcessSettings=(bEnableDOF=TRUE,bEnableSceneEffect=TRUE,Bloom_Scale=0.2,DOF_BlurKernelSize=10.0,DOF_MaxNearBlurAmount=0.1,DOF_MaxFarBlurAmount=0.3,DOF_FocusInnerRadius=1000.0) | |
m_aCullFXConvList=nor_globalnews_a_dlg | |
m_aCullFXConvList=twrhub_systemhack_last_a | |
m_aCullFXConvList=twrhub_arrival_ai_a | |
m_aCullFXConvList=twrhub_sal_bach_a | |
m_aCullFXConvList=twrhub_asariargue_a | |
m_aCullFXConvList=twrhub_stocks_a | |
m_aCullFXConvList=twrhub_quarturtalk_a | |
m_aCullFXConvList=cithub_fake_games_a_dlg | |
m_aCullFXConvList=cithub_arrival_ai_a_dlg | |
m_aCullFXConvList=cithub_soda_a_dlg | |
m_aCullFXConvList=omghub_arrival_ai_a_dlg | |
m_aCullFXConvList=cithub_sirta_amb_a_dlg | |
m_aCullFXConvList=cithub_saronis_amb_a_dlg | |
m_aCullFXConvList=cithub_ware_amb_a_dlg | |
m_aCullFXConvList=cithub_citsouv_amb_a_dlg | |
m_aCullFXConvList=cithub_zakcafe_amb_a_dlg | |
m_aCullFXConvList=cithub_rodam_amb_a_dlg | |
m_aCullFXConvList=nor_training_vid_a_dlg | |
[SFXGame.SFXPlayerSquadLoadoutData] | |
AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_AssaultRifle") | |
AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_Needler",UnlockPlotID=Wpn_AssaultRifle2) | |
AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_GethPulseRifle",UnlockPlotID=Wpn_GethPulseRifle) | |
AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_MachineGun",bNotRegularWeaponGUI=true) | |
Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_Shotgun") | |
Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_HeavyShotgun",UnlockPlotID=Wpn_Shotgun2) | |
Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",bNotRegularWeaponGUI=true) | |
SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_SniperRifle") | |
SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_AntiMatRifle",UnlockPlotID=Wpn_SniperRifle2) | |
SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",bNotRegularWeaponGUI=true) | |
AutoPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_AutoPistol") | |
AutoPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_SMG",UnlockPlotID=Wpn_AutoPistol2) | |
HeavyPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_HeavyPistol") | |
HeavyPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_HandCannon",UnlockPlotID=Wpn_HeavyPistol2) | |
HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher") | |
HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun",UnlockPlotID=Wpn_CryoBlaster) | |
HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam",UnlockPlotID=Wpn_ParticleBeam) | |
HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher",UnlockPlotID=Wpn_MissileLauncher) | |
HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher",UnlockPlotID=Wpn_NukeLauncher) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerAdept,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerEngineer,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerSoldier,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyPistols,LoadoutWeapons_SniperRifles,LoadoutWeapons_HeavyWeapons)) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerSentinel,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerInfiltrator,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_SniperRifles,LoadoutWeapons_HeavyWeapons)) | |
PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerVanguard,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyWeapons)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Garrus,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Grunt,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Jack,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Jacob,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Legion,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Miranda,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Mordin,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Samara,WeaponClasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_AssaultRifles)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Tali,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Thane,WeaponClasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_SniperRifles)) | |
HenchLoadoutInfo=(ClassName=SFXPawn_Wilson,WeaponClasses=(LoadoutWeapons_HeavyPistols)) | |
PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_AssaultRifles,UnlockPlotName=Wpn_BonusAssaultRifle) | |
PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_Shotguns,UnlockPlotName=Wpn_BonusShotgun) | |
PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_SniperRifles,UnlockPlotName=Wpn_BonusSniperRifle) | |
PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MachineGun",UnlockPlotName=Wpn_SuperAssaultRifle) | |
PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",UnlockPlotName=Wpn_SuperShotgun) | |
PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",UnlockPlotName=Wpn_SuperSniperRifle) | |
HenchmenSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",HenchmanClassName=SFXPawn_Grunt,UnlockPlotName=Tec_GruntShotgun) | |
HenchmenSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",HenchmanClassName=SFXPawn_Legion,UnlockPlotName=Tec_LegionSniper) | |
[SFXGameContent.SFXSeqAct_SystemsTestBuddy] | |
Levels=(Id="biop_bchlml",Nm="Jacob Loyalty",Pn="Aeia - Hugo Gernsback Crash Site") | |
Levels=(Id="biop_blbgtl",Nm="Legion Loyalty",Pn="Heretic Station") | |
Levels=(Id="biop_citasl",Nm="Thane Loyalty",Pn="Citadel - 800 Blocks") | |
Levels=(Id="biop_citgrl",Nm="Garrus Loyalty", Pn="Citadel - Factory District") | |
Levels=(Id="biop_cithub",Nm="Citadel Hub", Pn="Citadel - Zakera Ward") | |
Levels=(Id="biop_horcr1",Nm="Horizon Colony", Pn="Horizon") | |
Levels=(Id="biop_jnkkga",Nm="Grunt Acquisition", Pn="Korlus - Blue Suns Facility") | |
Levels=(Id="biop_juncvl",Nm="Jack Loyalty", Pn="Pragia - Teltin Facility") | |
Levels=(Id="biop_krohub",Nm="Tuchanka Hub", Pn="Tuchanka - Urdnot Camp") | |
Levels=(Id="biop_krokgl",Nm="Grunt Loyalty", Pn="Tuchanka - Urdnot Ruins") | |
Levels=(Id="biop_kroprl",Nm="Mordin Loyalty", Pn="Tuchanka - Weyrloc Facility") | |
Levels=(Id="biop_n7bldinv1",Nm="N7: Blood Pack 1", Pn="Tarith - Blood Pack Comm Relay") | |
Levels=(Id="biop_n7bldinv2",Nm="N7: Blood Pack 2", Pn="Zada Ban - Blood Pack Base") | |
Levels=(Id="biop_n7crsh",Nm="N7: Crash", Pn="Zanethu - MSV Estevanico Crash Site") | |
Levels=(Id="biop_n7geth2",Nm="N7: Geth 2", Pn="Canalus") | |
Levels=(Id="biop_n7mine",Nm="N7: Mine", Pn="Helyme - Eldfell-Ashland Facility") | |
Levels=(Id="biop_n7mmnt10",Nm="N7: Moment 10", Pn="Aequitas - Mining Facility") | |
Levels=(Id="biop_n7mmnt1",Nm="N7: Moment 1", Pn="Daratar - Eclipse Cache") | |
Levels=(Id="biop_n7mmnt2",Nm="N7: Moment 2", Pn="Gei Hinnom - Quarian Crash Site") | |
Levels=(Id="biop_n7mmnt3",Nm="N7: Moment 3", Pn="Taitus") | |
Levels=(Id="biop_n7mmnt4",Nm="N7: Moment 4", Pn="MSV Broken Arrow") | |
Levels=(Id="biop_n7mmnt5",Nm="N7: Moment 5", Pn="Lorek - Eclipse Base") | |
Levels=(Id="biop_n7mmnt6",Nm="N7: Moment 6", Pn="Sinmara - Magnetic Shield Generator") | |
Levels=(Id="biop_n7mmnt7",Nm="N7: Moment 7", Pn="Franklin's Moon - Javelin Mk.II Silo") | |
Levels=(Id="biop_n7spdr1",Nm="N7: Spider 1", Pn="Joab - Dig Site") | |
Levels=(Id="biop_n7spdr2",Nm="N7: Spider 2", Pn="MSV Strontium Mule") | |
Levels=(Id="biop_n7spdr3",Nm="N7: Spider 3", Pn="Sanctum - Blue Suns Base") | |
Levels=(Id="biop_n7viq1",Nm="N7: VIQ 1", Pn="Neith - MSV Corsica Crash Site") | |
Levels=(Id="biop_n7viq2",Nm="N7: VIQ 2", Pn="Jarrahe Station") | |
Levels=(Id="biop_n7viq3",Nm="N7: VIQ 3", Pn="Capek - Hahne-Kedar Facility") | |
Levels=(Id="biop_nor",Nm="Research Project", Pn="Normandy SR-2") | |
Levels=(Id="biop_omggra",Nm="Garrus Acquisition", Pn="Omega - Archangel's Base") | |
Levels=(Id="biop_omghub",Nm="Omega Hub", Pn="Omega - Merchant District") | |
Levels=(Id="biop_omgmwl",Nm="Samara Loyalty", Pn="Omega - Morinth's Apartment") | |
Levels=(Id="biop_omgpra",Nm="Mordin Acquisition", Pn="Omega - Slums District") | |
Levels=(Id="biop_procer",Nm="Cerberus Research Center", Pn="Lazarus Research Station") | |
Levels=(Id="biop_profre",Nm="Freedom's Progress", Pn="Freedom's Progress") | |
Levels=(Id="biop_prscva",Nm="Jack Acquisition", Pn="Prison Ship Purgatory") | |
Levels=(Id="biop_quatll",Nm="Tali Loyalty", Pn="Migrant Fleet") | |
Levels=(Id="biop_rprgta",Nm="Legion Acquisition", Pn="Derelict Reaper") | |
Levels=(Id="biop_shpcr2",Nm="Collector Ship", Pn="Disabled Collector Vessel") | |
Levels=(Id="biop_suntla",Nm="Tali Acquisition", Pn="Haestrom - Quarian Landing Zone") | |
Levels=(Id="biop_twrasa",Nm="Thane Acquisition", Pn="Illium - Dantius Towers") | |
Levels=(Id="biop_twrhub",Nm="Illium Hub", Pn="Illium - Nos Astra") | |
Levels=(Id="biop_twrmwa",Nm="Samara Acquisition", Pn="Illium - Commercial Spaceport") | |
Levels=(Id="biop_twrvxl",Nm="Miranda Loyalty", Pn="Illium - Transport Station") | |
Levels=(Id="research",Nm="Research Project", Pn="Normandy Lab") | |
[SFXGame.SFXPawn_Player] | |
CasualAppearances=(Id=0,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHb.HMM_ARM_CTHb_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHb.HMM_ARM_CTHb_MAT_7a",Female="BIOG_HMF_ARM_CTH_R.CTHb.HMF_ARM_CTHb_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHb.HMF_ARM_CTHb_MAT_6a"),PlotFlag=-1) | |
CasualAppearances=(Id=1,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHa.HMM_ARM_CTHa_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHa.HMM_ARM_CTHa_MAT_5a",Female="BIOG_HMF_ARM_CTH_R.CTHa.HMF_ARM_CTHa_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHa.HMF_ARM_CTHa_MAT_7a"),PlotFlag=-1) | |
CasualAppearances=(Id=2,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHh.HMM_ARM_CTHh_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHh.HMM_ARM_CTHh_MAT_3a",Female="BIOG_HMF_ARM_CTH_R.CTHe.HMF_ARM_CTHe_MDL"),PlotFlag=-1) | |
CasualAppearances=(Id=3,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHg.HMM_ARM_CTHg_MDL",Female="BIOG_HMF_ARM_CTH_R.CTHh.HMF_ARM_CTHh_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHh.HMF_ARM_CTHh_MAT_3a"),PlotFlag=-1) | |
TorsoAppearances=(Id=0,Name=339522,Description=339529,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Torso"),PlotFlag=-1) | |
TorsoAppearances=(Id=1,Name=334438,Description=334437,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate"),PlotFlag=4438) | |
TorsoAppearances=(Id=2,Name=334446,Description=334445,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_BodyArmor"),PlotFlag=4271) | |
TorsoAppearances=(Id=3,Name=334453,Description=334454,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_PowerBelt"),PlotFlag=4453) | |
ShoulderAppearances=(Id=0,Name=339528,Description=339523,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Shoulders"),PlotFlag=-1) | |
ShoulderAppearances=(Id=1,Name=334435,Description=334436,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_AmplifierPads"),PlotFlag=4423) | |
ShoulderAppearances=(Id=2,Name=334443,Description=334444,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StrengthBoostPads"),PlotFlag=4437) | |
ShoulderAppearances=(Id=3,Name=334451,Description=334452,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyLeftSideArmor"),PlotFlag=4451) | |
ArmAppearances=(Id=0,Name=339526,Description=339527,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Arms"),PlotFlag=-1) | |
ArmAppearances=(Id=1,Name=334431,Description=334432,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StabilizationGauntlets"),PlotFlag=4435) | |
ArmAppearances=(Id=2,Name=334439,Description=334440,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyDampingGauntlets"),PlotFlag=4449) | |
ArmAppearances=(Id=3,Name=334447,Description=334448,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack"),PlotFlag=4269) | |
LegAppearances=(Id=0,Name=339525,Description=339524,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Legs"),PlotFlag=-1) | |
LegAppearances=(Id=1,Name=334433,Description=334434,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StimulatorConduits"),PlotFlag=4436) | |
LegAppearances=(Id=2,Name=334441,Description=334442,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_LifeSupportWebbing"),PlotFlag=4270) | |
LegAppearances=(Id=3,Name=334449,Description=334450,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_EquipmentPacks"),PlotFlag=4434) | |
HelmetAppearances=(Id=0,Name=339533,Description=339532,Type=CustomizableType_Helmet,PlotFlag=-1) | |
HelmetAppearances=(Id=1,Name=335468,Description=335469,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPa.HMM_HGR_SHPa_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPa.HMF_HGR_SHPa_MDL",bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet"),PlotFlag=-1) | |
HelmetAppearances=(Id=2,Name=335470,Description=335471,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPb.HMM_HGR_SHPb_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPb.HMF_HGR_SHPb_MDL",bHasBreather=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet"),PlotFlag=-1) | |
HelmetAppearances=(Id=3,Name=335472,Description=335473,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPd.HMM_HGR_SHPd_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPd.HMF_HGR_SHPd_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=4433) | |
HelmetAppearances=(Id=4,Name=335474,Description=335475,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPc.HMM_HGR_SHPc_MDL",Female="BIOG_HMM_HGR_SHP_R.SHPc.HMM_HGR_SHPc_MDL",bHasBreather=True,bHideHead=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_DeathMask"),PlotFlag=4450) | |
SpecAppearances=(Id=0,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=0.500000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.200000))) | |
SpecAppearances=(Id=1,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=1.000000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.500000))) | |
SpecAppearances=(Id=2,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=1.500000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.300000))) | |
SpecAppearances=(Id=3,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=2.000000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.500000))) | |
SpecAppearances=(Id=4,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=0.300000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.150000))) | |
Tint1Appearances=(Id=0,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.041452,G=0.041452,B=0.041452,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=1,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.093876,G=0.093876,B=0.093876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=2,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.157281,G=0.160444,B=0.136099,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.190463,G=0.170138,B=0.127530,A=1.000000)))) | |
Tint1Appearances=(Id=3,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.618686,G=0.612066,B=0.493616,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=4,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.612066,G=0.511398,B=0.453457,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.197516,G=0.127530,B=0.420508,A=1.000000)))) | |
Tint1Appearances=(Id=5,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.436813,G=0.329729,B=0.280124,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=6,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.819964,G=0.067725,B=0.259027,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=7,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.201096,G=0.067725,B=0.101145,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=8,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.353741,G=0.016068,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=9,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.093876,G=0.005522,B=0.005522,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=10,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.012664,G=0.004560,B=0.004560,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.127530,G=0.000057,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=11,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.404541,G=0.093876,B=0.030257,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=12,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.306635,G=0.113921,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=13,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.547994,G=0.163641,B=0.006585,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.047776,G=0.190463,B=0.119264,A=1.000000)))) | |
Tint1Appearances=(Id=14,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.598942,G=0.363604,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=15,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.373615,G=0.098689,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.632043,G=0.547994,B=0.121986,A=1.000000)))) | |
Tint1Appearances=(Id=16,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.190463,G=0.127530,B=0.038473,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=17,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.238828,G=0.133209,B=0.024223,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.147998,G=0.190463,B=0.060032,A=1.000000)))) | |
Tint1Appearances=(Id=18,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.227137,G=0.163641,B=0.052842,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.014311,G=0.157281,B=0.136099,A=1.000000)))) | |
Tint1Appearances=(Id=19,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.046149,G=0.067725,B=0.032876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=20,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.041452,G=0.136099,B=0.032876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=21,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.046149,G=0.084642,B=0.038473,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000805,G=0.193972,B=0.063815,A=1.000000)))) | |
Tint1Appearances=(Id=22,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.060032,G=0.047776,B=0.093876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.032876,G=0.093876,B=0.078057,A=1.000000)))) | |
Tint1Appearances=(Id=23,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.067725,G=0.139022,B=0.404541,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=24,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.014311,G=0.030257,B=0.067725,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=25,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.047776,G=0.026549,B=0.073828,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.006585,G=0.032876,B=0.666117,A=1.000000)))) | |
Tint1Appearances=(Id=26,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.133209,G=0.073828,B=0.201096,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint1Appearances=(Id=27,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.012664,G=0.012664,B=0.012664,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint2Appearances=(Id=0,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)))) | |
Tint2Appearances=(Id=1,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)))) | |
Tint2Appearances=(Id=2,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.759300,G=0.744530,B=0.612066,A=1.000000)))) | |
Tint2Appearances=(Id=3,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.394083,G=0.288816,B=0.212044,A=1.000000)))) | |
Tint2Appearances=(Id=4,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)))) | |
Tint2Appearances=(Id=5,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)))) | |
Tint2Appearances=(Id=6,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.436813,G=0.227137,B=0.054592,A=1.000000)))) | |
Tint2Appearances=(Id=7,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)))) | |
Tint2Appearances=(Id=8,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.796917,G=0.666117,B=0.121986,A=1.000000)))) | |
Tint2Appearances=(Id=9,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.420508,G=0.311181,B=0.093876,A=1.000000)))) | |
Tint2Appearances=(Id=10,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.073828,G=0.041452,B=0.006585,A=1.000000)))) | |
Tint2Appearances=(Id=11,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)))) | |
Tint2Appearances=(Id=12,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.007155,G=0.037029,B=0.006585,A=1.000000)))) | |
Tint2Appearances=(Id=13,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)))) | |
Tint2Appearances=(Id=14,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.263175,G=0.383775,B=0.701170,A=1.000000)))) | |
Tint2Appearances=(Id=15,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.038473,G=0.101145,B=0.476177,A=1.000000)))) | |
PatternAppearances=(Id=0,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
PatternAppearances=(Id=1,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
PatternAppearances=(Id=2,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=0.002263,G=0.000000,B=1.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
PatternColorAppearances=(Id=0,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)))) | |
PatternColorAppearances=(Id=1,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)))) | |
PatternColorAppearances=(Id=2,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.759300,G=0.744530,B=0.612066,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.759300,G=0.751895,B=0.612066,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.759300,G=0.751895,B=0.612066,A=1.000000)))) | |
PatternColorAppearances=(Id=3,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.394083,G=0.288816,B=0.212044,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.399293,G=0.288816,B=0.215764,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.399293,G=0.288816,B=0.215764,A=1.000000)))) | |
PatternColorAppearances=(Id=4,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)))) | |
PatternColorAppearances=(Id=5,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)))) | |
PatternColorAppearances=(Id=6,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)))) | |
PatternColorAppearances=(Id=7,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)))) | |
PatternColorAppearances=(Id=8,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)))) | |
PatternColorAppearances=(Id=9,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.420508,G=0.311181,B=0.093876,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.420508,G=0.311181,B=0.096266,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.420508,G=0.311181,B=0.096266,A=1.000000)))) | |
PatternColorAppearances=(Id=10,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.073828,G=0.041452,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.073828,G=0.041452,B=0.007155,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.073828,G=0.041452,B=0.007155,A=1.000000)))) | |
PatternColorAppearances=(Id=11,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)))) | |
PatternColorAppearances=(Id=12,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.007155,G=0.037029,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.007751,G=0.037029,B=0.006585,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.007751,G=0.037029,B=0.006585,A=1.000000)))) | |
PatternColorAppearances=(Id=13,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)))) | |
PatternColorAppearances=(Id=14,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.263175,G=0.383775,B=0.701170,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.263175,G=0.388910,B=0.701170,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.263175,G=0.388910,B=0.701170,A=1.000000)))) | |
PatternColorAppearances=(Id=15,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)))) | |
Scars=(Threshold=(X=-10,Y=-2),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_05",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_05",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_05",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_05",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_05",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_05",Color=(R=0,G=0,B=0,A=0)) | |
Scars=(Threshold=(X=-1,Y=-1),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_04",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_04",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_04",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_04",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_04",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_04",Color=(R=0,G=0,B=0,A=0)) | |
Scars=(Threshold=(X=0,Y=0),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_03",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_03",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_03",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_03",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_03",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_03",Color=(R=0,G=0,B=0,A=0)) | |
Scars=(Threshold=(X=1,Y=1),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_02",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_02",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_02",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_02",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_02",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_02",Color=(R=0,G=0,B=0,A=0)) | |
Scars=(Threshold=(X=2,Y=10),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_01",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_01",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_01",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_01",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_01",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_01",Color=(R=0,G=0,B=0,A=0)) | |
OutOfAmmoSwapThreshold=0.4f | |
[DebugWindows] | |
[Engine.Pawn] | |
bDisplayPathErrors=true | |
[SFXGame.SFXGame] | |
PhysicsDamageMultiplier=0.25f | |
StormStamina=4.0 | |
StormRegen=0.6 | |
StormStaminaNonCombat=2.5 | |
StormRegenNonCombat=0.375 | |
HackCrouchCoverOffset=0 | |
bAutoUnlitDownsizeInCombat=false | |
fAutoUnlitDownsizeThreshold=1.5 | |
HenchmanPackageMap=(HenchTag="hench_vixen",PackageName="BioHench_vixen") | |
HenchmanPackageMap=(HenchTag="hench_leading",PackageName="BioHench_leading") | |
HenchmanPackageMap=(HenchTag="hench_convict",PackageName="BioHench_convict") | |
HenchmanPackageMap=(HenchTag="hench_geth",PackageName="BioHench_geth") | |
HenchmanPackageMap=(HenchTag="hench_thief",PackageName="BioHench_thief") | |
HenchmanPackageMap=(HenchTag="hench_garrus",PackageName="BioHench_garrus") | |
HenchmanPackageMap=(HenchTag="hench_assassin",PackageName="BioHench_assassin") | |
HenchmanPackageMap=(HenchTag="hench_tali",PackageName="BioHench_tali") | |
HenchmanPackageMap=(HenchTag="hench_professor",PackageName="BioHench_professor") | |
HenchmanPackageMap=(HenchTag="hench_grunt",PackageName="BioHench_grunt") | |
HenchmanPackageMap=(HenchTag="hench_mystic",PackageName="BioHench_mystic") | |
HenchmanPackageMap=(HenchTag="hench_veteran",PackageName="BioHench_veteran") | |
HenchmanPackageMap=(HenchTag="hench_wilson",PackageName="BioHench_wilson") | |
HenchmanPackageMap=(HenchTag="hench_vampire",PackageName="BioHench_vampire") | |
HenchmanPackageMap=(HenchTag="hench_vixen2",PackageName="BioHench_vixen2") | |
HenchmanPackageMap=(HenchTag="hench_leading2",PackageName="BioHench_leading2") | |
NGPlusPlotVariables=Wpn_MissileLauncher | |
NGPlusPlotVariables=Wpn_CryoBlaster | |
NGPlusPlotVariables=Wpn_NukeLauncher | |
NGPlusPlotVariables=Wpn_AssaultRifle2 | |
NGPlusPlotVariables=Wpn_AutoPistol2 | |
NGPlusPlotVariables=Wpn_BonusAssaultRifle | |
NGPlusPlotVariables=Wpn_BonusShotgun | |
NGPlusPlotVariables=Wpn_BonusSniperRifle | |
NGPlusPlotVariables=Wpn_GethPulseRifle | |
NGPlusPlotVariables=Wpn_GrenadeLauncher | |
NGPlusPlotVariables=Wpn_HeavyPistol2 | |
NGPlusPlotVariables=Wpn_ParticleBeam | |
NGPlusPlotVariables=Wpn_Shotgun2 | |
NGPlusPlotVariables=Wpn_SniperRifle2 | |
NGPlusPlotVariables=Wpn_SuperAssaultRifle | |
NGPlusPlotVariables=Wpn_SuperShotgun | |
NGPlusPlotVariables=Wpn_SuperSniperRifle | |
[SFXGame.SFXGameConfig] | |
PhysicsMomentumMultiplier=1.0f | |
PlayerMomentumCap=500.0f | |
PlayerCoverDamageMultiplier=0.75f | |
PlayerCoverLeanDamageMultiplier=0.75f | |
PlayerStormDamageMultiplier=0.75f | |
PawnInRagdollDamageMultiplier=1.0f | |
PlayerPhysicsCap=0.001f | |
bUseConsoleControls=false | |
UseSharedPowerCooldown=TRUE | |
PlayerCoverRegenTimerMultiplier=1.5f | |
WeaponsUseHeat=false | |
HeatDissipationRate=2.0f | |
CoverAimBonus=1.25 | |
bShieldsBlockPowers=true | |
MaxPlayerLevel=30 | |
MaxPlayerExperience=29000 | |
bOutOfAmmoWeaponSwap=true | |
bBudgetEnforced=true | |
bAimAssistEnabled=false | |
[SFXGame.SFXPRI] | |
PointsFor_DamageDealt=1.5 | |
PointsFor_DamageReceived=1.3 | |
PointsFor_HeadShot=0 | |
PointsFor_Kill_Minion=40 | |
PointsFor_Kill_Elite=40 | |
PointsFor_Kill_SubBoss=40 | |
PointsFor_Kill_Boss=40 | |
PointsFor_FlamethrowerTankKill=40; | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Explosion,Message="Explosion Kill",Points=75) | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Grenade,Message="Explosion Kill",Points=75) | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Missile,Message="Explosion Kill",Points=75) | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Nuke,Message="Explosion Kill",Points=75) | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Melee,Message="Melee Kill",Points=75) | |
PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Suicide,Message="Environment Kill",Points=40) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_AntiGravity,Message="Air Kill",Points=75) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_RecentlyMeleed,Message="Melee Combo Kill",Points=75, GrinderAchievementId=ACHIEVEMENT_31_MELEECOMBO) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Cloak,Message="Cloak Kill",Points=75) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_CloakTargetable,Message="Cloak Kill",Points=75) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Singularity,Message="Singularity Kill",Points=75) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Pull,Message="Pull Kill",Points=75) | |
PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_ArmorPenalty,Message="Warp Kill",Points=75) | |
[SFXGame.SFXDifficulty] | |
EnemyPowerCooldownMultiplier=1.0 | |
SquadPowerDurationMultiplier=1.0 | |
SquadPowerCooldownMultiplier=1.0 | |
EnemyShieldBonus=0.0f | |
DifficultyLevel=-1 | |
AmmoDecayMultiplier=1 | |
EnemyAimMultiplier=1 | |
BleedOutInterval=0.5f | |
BreachDuration=1.0f | |
[SFXGame.SFXDifficulty_Level1] | |
MinScore=1 | |
MaxScore=1000 | |
PlayerShieldRechargeModifier=1.0 | |
MaxAttackTickets=2 | |
MaxAttackTicketsHench=3 | |
MaxTargetTickets=2 | |
MaxTargetTicketsHench=4 | |
EnemyHealthMultiplierLow=(X=0.6, Y=0.71) | |
EnemyHealthMultiplierHigh=(X=0.71, Y=0.82) | |
PlayerHealthMultiplierLow=(X=1.575, Y=1.332) | |
PlayerHealthMultiplierHigh=(X=1.332, Y=1.125) | |
HenchHealthMultiplierLow=(X=1.8, Y=1.5) | |
HenchHealthMultiplierHigh=(X=1.5, Y=1.2) | |
FriendlyHealthMultiplierLow=(X=2.0, Y=1.6) | |
FriendlyHealthMultiplierHigh=(X=1.6, Y=1.2) | |
EnemyPowerCooldownMultiplier=1.5 | |
SquadPowerDurationMultiplier=1.1 | |
SquadPowerCooldownMultiplier=0.9 | |
DifficultyLevel=0 | |
AmmoDecayMultiplier=2.0f | |
EnemyAimMultiplier=1.0f | |
BleedOutInterval=1.0f | |
BreachDuration=2.0f | |
[SFXGame.SFXDifficulty_Level2] | |
MinScore=1 | |
MaxScore=1000 | |
PlayerShieldRechargeModifier=1.0 | |
MaxAttackTickets=3 | |
MaxAttackTicketsHench=2 | |
MaxTargetTickets=4 | |
MaxTargetTicketsHench=2 | |
EnemyHealthMultiplierLow=(X=0.82, Y=0.945) | |
EnemyHealthMultiplierHigh=(X=0.945, Y=1.08) | |
PlayerHealthMultiplierLow=(X=1.125, Y=1.0) | |
PlayerHealthMultiplierHigh=(X=1.0, Y=0.945) | |
HenchHealthMultiplierLow=(X=1.08, Y=0.9) | |
HenchHealthMultiplierHigh=(X=0.9, Y=0.855) | |
FriendlyHealthMultiplierLow=(X=1.20, Y=1.0) | |
FriendlyHealthMultiplierHigh=(X=1.0, Y=0.95) | |
EnemyPowerCooldownMultiplier=1.0 | |
SquadPowerDurationMultiplier=1.0 | |
SquadPowerCooldownMultiplier=1.0 | |
DifficultyLevel=1 | |
AmmoDecayMultiplier=1.5f | |
EnemyAimMultiplier=1.0f | |
BleedOutInterval=0.75f | |
BreachDuration=1.5f | |
[SFXGame.SFXDifficulty_Level3] | |
MinScore=1 | |
MaxScore=1000 | |
PlayerShieldRechargeModifier=1.2 | |
MaxAttackTickets=4 | |
MaxAttackTicketsHench=2 | |
MaxTargetTickets=5 | |
MaxTargetTicketsHench=2 | |
EnemyHealthMultiplierLow=(X=1.14, Y=1.306) | |
EnemyHealthMultiplierHigh=(X=1.306, Y=1.472) | |
PlayerHealthMultiplierLow=(X=0.945, Y=0.873) | |
PlayerHealthMultiplierHigh=(X=0.873, Y=0.81) | |
HenchHealthMultiplierLow=(X=0.855, Y=0.82) | |
HenchHealthMultiplierHigh=(X=0.82, Y=0.78) | |
FriendlyHealthMultiplierLow=(X=0.95, Y=0.9125) | |
FriendlyHealthMultiplierHigh=(X=0.9125, Y=0.875) | |
EnemyPowerCooldownMultiplier=0.8 | |
SquadPowerDurationMultiplier=1.0 | |
SquadPowerCooldownMultiplier=1.0 | |
DifficultyLevel=2 | |
AmmoDecayMultiplier=1.0f | |
EnemyAimMultiplier=0.8f | |
BleedOutInterval=0.5f | |
BreachDuration=1.0f | |
[SFXGame.SFXDifficulty_Level4] | |
MinScore=1 | |
MaxScore=1000 | |
PlayerShieldRechargeModifier=1.4 | |
MaxAttackTickets=4 | |
MaxAttackTicketsHench=2 | |
MaxTargetTickets=5 | |
MaxTargetTicketsHench=2 | |
EnemyHealthMultiplierLow=(X=1.55, Y=1.65) | |
EnemyHealthMultiplierHigh=(X=1.65, Y=1.75) | |
PlayerHealthMultiplierLow=(X=0.81, Y=0.738) | |
PlayerHealthMultiplierHigh=(X=0.738, Y=0.675) | |
HenchHealthMultiplierLow=(X=0.7875, Y=0.76) | |
HenchHealthMultiplierHigh=(X=0.76, Y=0.7425) | |
FriendlyHealthMultiplierLow=(X=0.875, Y=0.85) | |
FriendlyHealthMultiplierHigh=(X=0.85, Y=0.825) | |
EnemyPowerCooldownMultiplier=0.7 | |
SquadPowerDurationMultiplier=0.9 | |
SquadPowerCooldownMultiplier=1.0 | |
EnemyShieldBonus=75.0f | |
DifficultyLevel=3 | |
AmmoDecayMultiplier=1.0f | |
EnemyAimMultiplier=0.6f | |
BleedOutInterval=0.25f | |
BreachDuration=0.75f | |
[SFXGame.SFXDifficulty_Level5] | |
MinScore=1 | |
MaxScore=1000 | |
PlayerShieldRechargeModifier=1.4 | |
MaxAttackTickets=4 | |
MaxAttackTicketsHench=2 | |
MaxTargetTickets=6 | |
MaxTargetTicketsHench=2 | |
EnemyHealthMultiplierLow=(X=1.975, Y=1.975) | |
EnemyHealthMultiplierHigh=(X=1.975, Y=1.975) | |
PlayerHealthMultiplierLow=(X=0.63, Y=0.63) | |
PlayerHealthMultiplierHigh=(X=0.63, Y=0.63) | |
HenchHealthMultiplierLow=(X=0.7, Y=0.7) | |
HenchHealthMultiplierHigh=(X=0.7, Y=0.7) | |
FriendlyHealthMultiplierLow=(X=0.78, Y=0.78) | |
FriendlyHealthMultiplierHigh=(X=0.78, Y=0.78) | |
EnemyPowerCooldownMultiplier=0.6 | |
SquadPowerDurationMultiplier=0.8 | |
SquadPowerCooldownMultiplier=1.0 | |
EnemyShieldBonus=150.0f | |
DifficultyLevel=4 | |
AmmoDecayMultiplier=1.0f | |
EnemyAimMultiplier=0.4f | |
BleedOutInterval=0.25f | |
BreachDuration=0.5f | |
[SFXGame.SFXDifficulty_Level6] | |
MinScore=500 | |
MaxScore=500 | |
PlayerShieldRechargeModifier=1.4 | |
MaxAttackTickets=4 | |
MaxAttackTicketsHench=2 | |
MaxTargetTickets=6 | |
MaxTargetTicketsHench=2 | |
EnemyHealthMultiplierLow=(X=10000, Y=10000) | |
EnemyHealthMultiplierHigh=(X=10000, Y=10000) | |
PlayerHealthMultiplierLow=(X=0.435, Y=0.435) | |
PlayerHealthMultiplierHigh=(X=0.435, Y=0.435) | |
HenchHealthMultiplierLow=(X=0.435, Y=0.435) | |
HenchHealthMultiplierHigh=(X=0.435, Y=0.435) | |
FriendlyHealthMultiplierLow=(X=0.435, Y=0.435) | |
FriendlyHealthMultiplierHigh=(X=0.435, Y=0.435) | |
EnemyPowerCooldownMultiplier=0.5 | |
SquadPowerDurationMultiplier=0.5 | |
SquadPowerCooldownMultiplier=1.0 | |
EnemyShieldBonus=0.65f | |
DifficultyLevel=5 | |
AmmoDecayMultiplier=1.0f | |
EnemyAimMultiplier=0.25f | |
BleedOutInterval=0.1f | |
[SFXGame.SFXModule_AimAssist] | |
GlobalFrictionFactor=1.0f; | |
GlobalAimCorrectionFactor=1.0f; | |
GlobalAdhesionFactor=(X=0.75,Y=0.5); | |
EnemyMovementAdhesionFactor=0.75; | |
[SFXGame.SFXModule_DamageParty] | |
bHealthRegenerates=true | |
HealthRegenRate=0.5f | |
[SFXGame.BioHUD] | |
SafeAreaRatioX=0.05 | |
SafeAreaRatioY=0.05 | |
m_bUseGeneratedItemNames=TRUE | |
[SFXGame.BioCheatManager] | |
m_bShowAngstIcons=TRUE | |
[SFXGame.BioPlayerController] | |
MoveStickIdleThreshold=0.001 | |
MoveStickWalkThreshold=0.65 | |
MoveStickRunThreshold=.70 | |
m_fLeaveConvPitch=-20.0 | |
m_srVehicleExitFailureMsg=172833 ; "Mako requires level ground for safe egress." when exit fails | |
m_srVehicleExitAButtonMsg=172832 ; "Continue" that appears beside the A button | |
RenderPathToMapnote=false | |
RenderPathToMapnoteColor=(R=255,G=255,B=0,A=255); | |
m_fClimbMantleFaceAngleThreshold=0.7 ;Values should be between 0 and 1. 0 = 90 degree angle, 1 means perfectly aligned. | |
m_fClimbMantleDistanceThreshold=50 ;distance in unreal units | |
m_bCanMantleOutsideOfCover=false ; set true to mantle from outside of cover | |
RotationSensitivityLow=0.6 | |
RotationSensitivityMedium=0.75 | |
RotationSensitivityHigh=1.0 | |
DeadZoneThreshold=0.1 | |
CoverTransitionTime=0.0 | |
CoverBreakTimeThreshold=0.08 | |
MaxCoverEnterDist=250.0 | |
AcquireCoverFOV=0.02 | |
CoverFOV=0.7 | |
CoverSnapScale=1.5 | |
bDebugCover=false | |
CoverUpdateDelay=0.333 | |
m_bEnableStormToCover=true | |
StormAcquireCoverFOV=0.025 | |
StormCoverFOV=0.11 | |
StormMaxCoverEnterDist=250 | |
StormCoverUpdateDelay=0.15 | |
CoverRespectsRotation=true | |
StormCooldownTime=0.3 | |
m_fMoveToDropDistance=4000.0 | |
m_fMaxZDifference=2000.0 | |
m_fRelativeZUpLimit=200.0 | |
m_fRelativeZDownLimit=100.0 | |
m_nNavAssistMaxNodeLimit=4 | |
m_vCoverBreakAccel=(X=8000,Y=5000,Z=0); | |
m_fCoverBreakAccelTime=0.6f; | |
m_fCoverBreakForwardAccelDelay=0.4f; | |
m_fAttackOrderFarAngle=5.0f | |
m_fAttackOrderCloseAngle=14.0f | |
m_fAttackOrderCloseDistance=500.0f | |
[SFXGame.SFXCameraInput] | |
m_minSensitivity=(X=0.5f,Y=0.5f); | |
m_maxSensitivity=(X=1.5f,Y=1.5f); | |
[SFXGame.BioTlkFile] | |
m_bDisplayStringId=false | |
m_bShowTestStrings=false | |
[SFXGame.BioActorBehavior] | |
bUseStringRefActorGameName=TRUE | |
bDisableFacefx=FALSE | |
m_bPhysicsDamageEnabled=TRUE | |
m_bPhysicsDamageLoggingEnabled=FALSE | |
m_fPhysicsDamagePerRelVel=0.02f | |
m_fPhysicsDamageImpulsePerRelVel=0.01f | |
m_fHenchAimLagFactor=0.25 | |
m_fMaxHenchAimDist=300.0 | |
[SFXGame.BioCameraBehaviorConversation] | |
m_bIdleCamEnabled=FALSE | |
[SFXGame.BioStage] | |
m_bUseOldProceduralCameraAdjust=FALSE | |
m_bDisableProceduralCameraAdjust=FALSE | |
[SFXGame.BioConversation] | |
m_bNewConversationSystem=TRUE | |
m_fShowRepliesOffset=2.0 | |
m_fShowLastLineOffset=5.0 | |
m_bDisplayNonAmbientName=TRUE | |
m_fSubtitleTimingModifier=0.5 | |
m_fSubtitleTimingMinimum=2.0 | |
m_bEnableLookAtWithStage=TRUE | |
m_bRemoveWeapons=TRUE | |
m_fVOPreloadDelayTime=1.0 | |
m_colSubtitleColor=(R=204,G=255,B=255,A=255) | |
m_bNextLinePreLoadEnabled=TRUE | |
m_fDefaultInterruptWindowDuration=2.0 | |
m_fDefaultInterruptWindowStart=1.0 | |
m_bAutoAdvanceSkippableLinesWithNoVO=FALSE | |
m_bVerifyPreLoadingCorrectness=FALSE | |
[SFXGame.BioSubtitles] | |
m_DefaultRenderMode=SUBTITLE_RENDER_TOP | |
[SFXGame.BioPawnBehavior] | |
m_fMeshAdjCheckFrequency=0.15f | |
m_fMeshAdjFarCheckFrequency=1.0f | |
m_fMeshAdjFarCheckDistance=2000.0f | |
m_fDeathCapabilityActivationTime=2 | |
m_fVehicleExpScaleFactor=0.4 | |
m_aTargetTipDefaults=159225 | |
[SFXGame.BioSpectatorModeCamera] | |
m_cameras=(sName="Conversation 1",vLocation=(X=184.637939,Y=154.217850,Z=68.554634),rRotation=(Pitch=-2800,Yaw=35852,Roll=0),rLockRotation=(Pitch=-2800,Yaw=35854,Roll=0)) | |
m_cameras=(sName="Conversation 2",vLocation=(X=138.519409,Y=108.968567,Z=78.599426),rRotation=(Pitch=-692,Yaw=-37608,Roll=0),rLockRotation=(Pitch=-690,Yaw=27929,Roll=0)) | |
m_cameras=(sName="Conversation 3",vLocation=(X=98.165581,Y=69.723267,Z=87.513168),rRotation=(Pitch=2488,Yaw=35964,Roll=0),rLockRotation=(Pitch=2488,Yaw=35964,Roll=0)) | |
[SFXGame.BioVehicleBase] | |
m_bShowVehicleDebugHUD=FALSE; | |
m_sAudioTiresVariableName=tires | |
m_sAudioTiresVariableValueAir=air | |
m_sAudioTiresVariableValueWater=water | |
m_sAudioTiresVariableValuePavement=pavement | |
[SFXGame.BioVehicleBehaviorBase] | |
m_bVehicleAudioEnable=TRUE; | |
m_aTargetTipDefaults=159224 | |
[SFXGame.BioPawn] | |
FallingStateEntranceTime=0.5 | |
bCanMantle=TRUE | |
PortArmsPlayerInterval=0.1 | |
PortArmsNPCInterval=0.5 | |
PortArmsWedgeHeight=5 | |
PortArmsWedgeRadius=5 | |
m_fEnableCCDMultiplierThreshold=10.0 | |
m_fMaxRelevancyDistance=100000000.0 | |
m_fLookMultiplier=8.0; | |
m_nWrinkleHighestLOD=0 | |
m_sWrinkleMaterialIdentifier=_face | |
m_nMaxTargetTickets=5 | |
m_nMaxAttackTickets=3 | |
m_fTicketExpiryTime=5.0f | |
ConformTraceInterval=10 | |
RadarRange=4000.0f | |
RadarFOV=45.0f | |
[SFXGame.BioActivePower] | |
m_bSkipPowerCooldown=FALSE | |
m_fMaxWaitTimeForAnimation=5.0f | |
[SFXGame.SFXConvAuditionHelper] | |
m_aDefaultActorTypes=(sTag="voelems_player_male",sActorType="BIOG_Male_Player_C.Human.Human_Male"); | |
m_aDefaultActorTypes=(sTag="voelems_player_female",sActorType="BIOG_Female_Player_C.Human.Human_Female"); | |
m_aDefaultActorTypes=(sTag="hench_vixen",sActorType="BioHench_vixen.hench_humanmale"); | |
m_aDefaultActorTypes=(sTag="hench_leading",sActorType="BioHench_leading.hench_leading"); | |
m_aDefaultActorTypes=(sTag="hench_convict",sActorType="BioHench_convict.hench_convict"); | |
m_aDefaultActorTypes=(sTag="hench_geth",sActorType="BioHench_geth.hench_geth"); | |
m_aDefaultActorTypes=(sTag="hench_garrus",sActorType="BioHench_garrus.hench_garrus"); | |
m_aDefaultActorTypes=(sTag="hench_assassin",sActorType="BioHench_assassin.hench_assassin"); | |
m_aDefaultActorTypes=(sTag="hench_tali",sActorType="BioHench_tali.hench_tali"); | |
m_aDefaultActorTypes=(sTag="hench_professor",sActorType="BioHench_professor.hench_professor"); | |
m_aDefaultActorTypes=(sTag="hench_grunt",sActorType="BioHench_grunt.hench_grunt"); | |
m_aDefaultActorTypes=(sTag="hench_mystic",sActorType="BioHench_mystic.hench_mystic"); | |
m_aDefaultActorTypes=(sTag="hench_veteran",sActorType="BioHench_veteran.hench_veteran"); | |
[SFXGame.BioSunActor] | |
fFadeTime=2.0; | |
[SFXGame.BioPhysicsSounds] | |
m_fMaxMass=100.0f | |
m_fMaxSpeed=500.0f | |
m_fMinTimeBetweenSoundByActor=0.0f ;the lowers Period that a actor is allowed to play a physics sound. | |
m_fMinSpeedToPlay=0.0f | |
[SFXGame.BioAttributesPawnPlayer] | |
MINIMUM_SKILL_HAGGLE=0.0 | |
MAXIMUM_SKILL_HAGGLE=0.15 | |
MINIMUM_SKILL_SALESMAN=0.0 | |
MAXIMUM_SKILL_SALESMAN=0.15 | |
[SFXGame.BioTalent] | |
m_MAX_TALENT_RANK=12 | |
[SFXGame.BioTalentContainer] | |
m_PASSIVE_RANK_ICON=0 | |
m_LOCKED_RANK_ICON=28 | |
m_UNLOCKED_RANK_ICON=29 | |
srPluralUnlockRequirement=169070 | |
srSingularUnlockRequirement=169080 | |
srRequiredUnlockRequirement=169082 | |
m_EVOLVE_RANK=12 | |
[SFXGame.BioSaveGame] | |
DefaultPlayer=(CharacterClass="SFXGame.SFXPawn_PlayerSoldier",bIsFemale=false,FirstName="John",Origin=OriginType_Earthborn,Notoriety=NotorietyType_Survivor) | |
[BIOGame.Movies] | |
LoadingMovie=load_f01.bik | |
LoadingMovieLoopBackFrame=1 | |
LoadingSFMovie=LoadMovieDefault | |
LoadingSFMovieWwiseEventPair=Wwise_Load_Audio_Random.load_audio_random_container_Pair | |
ScreenTipImageTagStrref=206784 | |
LoadScreenContinueStrref=335304 | |
LM_DisplayToolTips=true | |
LM_RequiresUserInputToContinue=false | |
MoviePaths=..\BIOGame\Movies | |
NewGameLoadingMovie=load_f80.bik | |
NewGameLoadingMovieLoopbackFrame=1 | |
NewGameLoadingMovieWwiseEventPair=Wwise_Load_Audio_Random.load_audio_random_container_Pair | |
TimeBetweenSyncChecks=0.8 | |
MinFramesToSkip=5 | |
DoSync=true | |
[SFXGame.BioEvtSysTrackDOF] | |
m_fDOFDefaultBlurKernel=5.0 | |
m_fDOFDefaultExponent=5.0 | |
m_fDOFDefaultMaxNearBlur=0.9 | |
m_fDOFDefaultMaxFarBlur=0.8 | |
[SFXGame.BioArtPlaceableBehavior] | |
m_aTargetTipDefaults=159226 | |
m_aTargetTipDefaults=159227 | |
m_aTargetTipDefaults=159228 | |
m_aTargetTipDefaults=159229 | |
m_aTargetTipDefaults=159230 | |
m_aTargetTipDefaults=159231 | |
m_aTargetTipDefaults=159232 | |
m_aTargetTipDefaults=159233 | |
m_aTargetTipDefaults=159234 | |
m_aTargetTipDefaults=159235 | |
m_aTargetTipDefaults=159236 | |
m_aTargetTipDefaults=159237 | |
m_aTargetTipDefaults=159238 | |
[SFXGame.BioAttributesPawnVehicle] | |
m_ConfigVehicleName=160931 | |
[SFXGame.BioArtPlaceable] | |
m_nMaxCorpseVisibilityCleanupAttempts=4 ;If after this many tries, the body has not gone off screen, use the distance threshold | |
m_fCorpseCleanupFirstAttemptTime=5.0 ;How many seconds to wait until the first corpse cleanup attempt | |
m_fCorpseCleanupAttemptRetryTime=2.0 ;How many seconds to wait between cleanup tries | |
m_fMaxCorpseCleanupDistanceThreshold=4000.0 ;FOR NON SKELETAL MESH CORPSES: Distance the corpse must be from the camera before it is cleaned up even if it is in view (in centimeters) | |
m_fMaxCorpseCleanupScreenSizeThreshold=0.20 ;FOR SKELETAL MESH CORPSES: The corpse must take up this much screen space or less before it is cleaned up even if it is in view (see FSkeletalMeshObject::MaxDistanceFactor) | |
[SFXGame.BioCameraZoom] | |
m_focusConfig=(m_fMaxFocusDistance=50000.0f,m_fNearClipFactor=0.035f,m_fNearClipMax=100,m_fInnerRadiusFactor=0.5f,m_fMinRate=10000,m_fDuration=0.5f,m_fFalloffExponent=2,m_fBlurKernelSize=2,m_fMaxNearBlurAmount=1,m_fMaxFarBlurAmount=1,m_clrModulateBlur=(R=255,G=255,B=255,A=255)); | |
m_magnificationConfig=(m_fCamSpeedFactor=0.5f,m_fFOVFactor=0.5f,m_nLevelCount=2,m_fTransitionDuration=0.5f) | |
[SFXGame.BioPlayerSelection] | |
SelectionFarRange=3200 | |
SelectionFarAngle=10 | |
SelectionCloseRange=1500 | |
SelectionCloseAngle=30 | |
[SFXGame.BioMapNote] | |
m_fUpdateDelay=1.0; | |
[SFXGame.BioVFXTemplate] | |
m_afCostTable[0]=1.0 | |
m_afCostTable[1]=2.0 | |
m_afCostTable[2]=3.0 | |
m_afCostTable[3]=4.0 | |
m_afCostTable[4]=5.0 | |
[SFXGame.BioVisualEffectPool] | |
m_fDecayPeriod=60.0 | |
[SFXGame.BioGameEffectPoolAllocator] | |
m_nFloatPoolSize=100 | |
m_nIntPoolSize=100 | |
[SFXGame.SFXModule_DamagePlayer] | |
BleedOutMinDamageResistance=0.35f | |
BleedOutEntryThreshold=0.4f; | |
BleedOutRecoveryThreshold=0.45f; | |
BleedOutSoundDurationStart=2.0f | |
BleedOutSoundDurationEnd=1.0f | |
BleedOutSoundVolumeStart=0.5f | |
BleedOutSoundVolumeEnd=1.0f | |
BleedOutVFXParameter=fb_Damage | |
[PerformanceBudgetDesign] | |
PawnAIController0=SFXAI_None | |
PawnCost0=5 | |
PawnAIController1=SFXAI_Humanoid | |
PawnCost1=10 | |
PawnAIController2=SFXAI_LightMech | |
PawnCost2=10 | |
PawnAIController3=SFXAI_MechDog | |
PawnCost3=20 | |
PawnAIController4=SFXAI_Varren | |
PawnCost4=20 | |
PawnAIController5=SFXAI_Krogan | |
PawnCost5=20 | |
PawnAIController6=SFXAI_HeavyMech | |
PawnCost6=30 | |
PawnAIController7=SFXAI_Henchman | |
PawnCost7=40 | |
PawnAIController8=SFXAI_Scion | |
PawnCost8=30 | |
TotalBudget=200; | |
InactivePawnReductionFactor=0.25 | |
PlaceableCost=1 | |
[SFXGame.SFXModule_Locomotion] | |
PawnMoveStartTimerThreshold=0.075 ; deprecated | |
PawnMoveStartFwdAngle=120 | |
PawnMoveStartFwdSpeed=0 ;; 130 | |
PawnMoveStartFwdAccelerationTimer=0.4 | |
PawnMoveStartSidewayAccelerationTimer=0.45 | |
PawnMoveStartStopTimerThreshold=0.10 | |
PawnMoveStandTurnDistanceThreshold=10 | |
PawnMoveStandTurnRotRate=180 | |
PawnMoveStopTimerThreshold=0.1 | |
PawnMoveStopRestartTimerThreshold=0.1 | |
[SFXGame.SFXPowerManager] | |
RankUnlockText=169080 | |
RequiredUnlockText=169082 | |
PassiveRankIcon=0 | |
LockedRankIcon=28 | |
UnlockedRankIcon=29 | |
EvolveRank=4 | |
[SFXGame.OpenAutomateSupport] | |
KnownBenchmarks=combat_test_EC | |
KnownBenchmarks=automation_test_damage | |
KnownBenchmarks=automation_crouch_movement | |
[SFXGame.BioHintSystemBase] | |
nNotificationBodyLength=100 | |
m_bEnabled=TRUE | |
m_fMinimumTimeBetweenAnyHints=30 | |
m_aHints=(HintName="TakeCoverHint", MaxDifficulty=3, DefaultText=278983, PCText=278983, ClearEvent="EnterCover") | |
m_aHints=(HintName="ResurrectHint", MaxDifficulty=3, DefaultText=278987, PCText=341337, ClearEvent="PowerCast", ClearContext="MD_SquadHeal") | |
m_aHints=(HintName="MeleeHint", MaxDifficulty=3, DefaultText=278986, PCText=341338, ClearEvent="Melee") | |
m_aHints=(HintName="ZoomHint", MaxDifficulty=3, DefaultText=278984, PCText=341341, ClearEvent="Zoom") | |
m_aHints=(HintName="ManualReloadHint", MaxDifficulty=3, DefaultText=278988, ClearEvent="Reload", Enabled=FALSE) | |
m_aHints=(HintName="PCMappedPowerHint", MaxDifficulty=3, DefaultText=, PCText=341342, ClearEvent="CastMappedPower", Enabled=FALSE) | |
m_aHints=(HintName="LeftMappedPowerHint", MaxDifficulty=3, DefaultText=338717, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
m_aHints=(HintName="RightMappedPowerHint", MaxDifficulty=3, DefaultText=338718, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
m_aHints=(HintName="ClassMappedPowerHint", MaxDifficulty=3, DefaultText=278985, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
m_aHints=(HintName="BypassGameHint", MaxDifficulty=3, DefaultText=345714, PCText=345714, ClearEvent="ClearMinigameHint", HintPosition=SFXHINTPOS_Middle) | |
m_aHints=(HintName="HackGameHint", MaxDifficulty=3, DefaultText=345715, PCText=345715, ClearEvent="ClearMinigameHint", HintPosition=SFXHINTPOS_Middle) | |
m_aHints=(HintName="LevelUpHint", MaxDifficulty=3, DefaultText=338677, PCText=341347) | |
m_aHints=(HintName="CooldownHint", MaxDifficulty=3, DefaultText= 338673, PCText= 338673, ClearEvent="CastPower") | |
m_aHints=(HintName="PlanetScanHint", MaxDifficulty=3, DefaultText=345718, PCText=349413, ClearEvent="StartScanning") | |
m_aHints=(HintName="LaunchProbeHint", MaxDifficulty=3, DefaultText=345719, PCText=349414, ClearEvent="LaunchProbe") | |
m_aHints=(HintName="FindLandingSite", MaxDifficulty=3, DefaultText=345721, PCText=, ClearEvent="PlanetRevealAnomaly") | |
m_aHints=(HintName="UseAmmoPowerHint", MaxDifficulty=3, DefaultText=349605, PCText=349607, ClearEvent="PowerCast") | |
m_aHints=(HintName="TutorialPullSelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338634, PCText=338636, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialPullHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338639, PCText=338642, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialUnitySelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338674, PCText=338676, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialUnityHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338679, PCText=338681, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialOverloadSelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338682, PCText=338683, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialOverloadHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338684, PCText=338685, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialWeaponWheelHint", Enabled=false, MaxDifficulty=3, DefaultText=338686, PCText=338687, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
m_aHints=(HintName="TutorialWeaponEquipHint", Enabled=false, MaxDifficulty=3, DefaultText=338688, PCText=338689, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
nParagonPlotVar=2 | |
nRenegadePlotVar=3 | |
nWwiseMusicVolumeRTPCPlotVar=9 | |
sWwiseMusicVolumeRTPCName=Current_Music_Plot_State | |
sWwiseParaReneRTPCName=Para_Rene_State | |
m_NotificationData=(nmType="JournalChange", Priority=100, bCanBeMerged=false, srTitle=325623, srSubTitle=325623,srBody=325624,srAltBody=325624,DisplayTime=5.0,sImageResource="GUI_GlobalIcons.Notifications.JournalUpdate_256") | |
m_NotificationData=(nmType="CodexChange", Priority=80, bCanBeMerged=false, srTitle=325625, srSubTitle=325625,srBody=325626,srAltBody=325626,DisplayTime=5.0,sImageResource="GUI_GlobalIcons.Notifications.CodexEntry_256") | |
m_NotificationData=(nmType="CreditRecovery", Priority=10, bCanBeMerged=true, srTitle=325627, srAltTitle=339723,srSubTitle=325628,srAltSubTitle=325927,srBody=339915,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Credits_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="MedigelRecovery", Priority=25, bCanBeMerged=true, srTitle=325629, srAltTitle= 339620,srSubTitle=325630,srAltSubTitle=325928,srBody=339913,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Medi-Gel_256", nmSound="PUMediGel") | |
m_NotificationData=(nmType="ParagonChange", Priority=50, bCanBeMerged=true, srTitle=325631, srSubTitle=325632,srBody=339912,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Paragon_256") | |
m_NotificationData=(nmType="RenegadeChange", Priority=51, bCanBeMerged=true, srTitle=325633, srSubTitle=325634,srBody=339911,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Renegade_256") | |
m_NotificationData=(nmType="IridiumRecovery", Priority=30, bCanBeMerged=true, srTitle=325637,srAltTitle=339690,srSubTitle=325638,srAltSubTitle=325930,srBody=339910,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Iridium_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="PalladiumRecovery", Priority=31, bCanBeMerged=true, srTitle=325639,srAltTitle=339695,srSubTitle=325640,srAltSubTitle=325931,srBody=339909,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Palladium_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="PlatinumRecovery", Priority=32, bCanBeMerged=true, srTitle=325641,srAltTitle=339715,srSubTitle=325642,srAltSubTitle=325932,srBody=339908,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Platinum_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="ElementZeroRecovery", Priority=35, bCanBeMerged=true, srTitle=325643,srAltTitle=339717,srSubTitle=325644,srAltSubTitle=325933,srBody=339907,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.ElementZero_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="HeavyWeaponAmmoRecovery", Priority=27, bCanBeMerged=true, srTitle=325645,srSubTitle=325646,srBody=339906,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256", nmSound="PUAmmoHeavy") | |
m_NotificationData=(nmType="AmmoRecovery", Priority=27, bCanBeMerged=true, srTitle=325647, srSubTitle=325647,srBody=325648,srAltBody=325935,DisplayTime=2,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256") | |
m_NotificationData=(nmType="AchievementChange", Priority=110, bCanBeMerged=false, srTitle=337484, srSubTitle=0,srBody=0,srAltBody=0,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.AchievementProgress_256") | |
m_NotificationData=(nmType="LevelUp", Priority=120, bCanBeMerged=false, srTitle=335589,srSubTitle=335590,srBody=339898,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.LevelUp_256",nmSound="LevelUp", nFlourishID=1) | |
m_NotificationData=(nmType="TechRecovered", Priority=23, bCanBeMerged=false, DisplayTime=4.0,nmSound="PUTech",nFlourishID=1) | |
m_NotificationData=(nmType="WeaponRecovered", Priority=23, bCanBeMerged=false, DisplayTime=4.0,nmSound="PUWeapon",nFlourishID=1) | |
m_NotificationData=(nmType="ResearchRecovered", Priority=24, bCanBeMerged=false, srTitle=348810, DisplayTime=3.0,nmSound="PUResearch",nFlourishID=1) | |
m_NotificationData=(nmType="TechUnlocked", Priority=24, bCanBeMerged=false, DisplayTime=3.0,nFlourishID=1,nmSound="PUUpgrade") | |
m_NotificationData=(nmType="ProbesRecovery", Priority=26, bCanBeMerged=true, srTitle=339748,srAltTitle=339749,srSubTitle=339751,srAltSubTitle=339752,srBody=339894,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Probes_256", nmSound="PUGeneric") | |
m_NotificationData=(nmType="XpReceived", Priority=105, bCanBeMerged=true, srTitle=335587,srSubTitle=335588,srBody=339899,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.experience_256") | |
m_NotificationData=(nmType="SalvageRecovery", Priority=11, bCanBeMerged=true, srTitle=340286, srSubTitle=325628,srAltSubTitle=325927,srBody=340288,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Credits_256") | |
m_NotificationData=(nmType="MedigelFull", Priority=25, bCanBeMerged=false, srTitle=341941, srSubTitle=341942,srBody=339913,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Medi-Gel_256", nmSound="PUFullError") | |
m_NotificationData=(nmType="HeavyAmmoFull", Priority=27, bCanBeMerged=false, srTitle=341982,srSubTitle=341983,srBody=339906,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256", nmSound="PUFullError") | |
m_NotificationData=(nmType="AchievementUnlocked", Priority=120, bCanBeMerged=false, srTitle=337484, srSubTitle=0,srBody=0,srAltBody=0,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.AchievementProgress_256") | |
[SFXOnlineFoundation.SFXOnlineComponentBlazeLogin] | |
m_asEntFilter=ME2 | |
m_asEntFilter=MEJS | |
[SFXOnlineFoundation.SFXOnlineSubsystem] | |
OnlineUIClass=SFXGame.SFXOnlineComponentUI | |
[SFXGame.SFXVehicleHover] | |
JumpForce=(X=200,Y=0,Z=2070) | |
OnGroundJumpMultiplier=1.0 | |
MaxThrustJuice=0.6 | |
BoostForce=(X=1000,Y=0,Z=0) | |
ThrustRegenerationFactor=0.55 | |
SelfRepairRate=100 | |
SelfRepairDelay=5 | |
OffGroundForce=(X=0,Y=0,Z=-400) | |
ThrustRegenerationDelay=0.5 | |
ForwardThrustBurnRate=0.1 | |
VerticalThrustBurnRate=1.0 | |
BurnOutPercentage=0.2 | |
MaxPitchAngle=32 | |
RadarRange=10000.0f | |
RadarFOV=45.0f | |
[SFXGame.BioPlanet] | |
PlacedMineralsPool=25000 | |
ScanBarMaxMineralSize=1500 | |
EezoMineralsBase=1500 | |
RandomMineralsBase=350 | |
[SFXGame.BioCameraBehaviorGalaxy] | |
m_fShipMinRotationSpeed=540 | |
m_fShipMaxRotationSpeed=720 | |
m_fShipControlDeadzone=0.4 | |
m_fShipSystemAccel=2.5 | |
m_fShipClusterAccel=0.22 | |
m_fShipSystemDeccel=1.5 | |
m_fShipClusterDeccel=0.38 | |
[SFXGame.SFXCameraMode_Vehicle] | |
RegularCameraArcRadius=335 | |
RegularCameraHookOffset=(X=0,Y=0,Z=200) | |
AlternateCameraArcRadius=400 | |
AlternateCameraHookOffset=(X=-300,Y=0,Z=150) | |
[SFXGame.SFXGameModemanager] | |
KeyNames=(Key="LeftMouseButton", Name=174716) | |
KeyNames=(Key="RightMouseButton", Name=174800) | |
KeyNames=(Key="MiddleMouseButton", Name=174728) | |
KeyNames=(Key="ThumbMouseButton", Name=351135) | |
KeyNames=(Key="ThumbMouseButton2", Name=351136) | |
KeyNames=(Key="BackSpace", Name=174629) | |
KeyNames=(Key="Tab", Name=174834) | |
KeyNames=(Key="Enter", Name=174663) | |
KeyNames=(Key="Pause", Name=174771) | |
KeyNames=(Key="CapsLock", Name=174635) | |
KeyNames=(Key="Escape", Name=174665) | |
KeyNames=(Key="SpaceBar", Name=174820) | |
KeyNames=(Key="PageUp", Name=174769) | |
KeyNames=(Key="PageDown", Name=174768) | |
KeyNames=(Key="End", Name=174661) | |
KeyNames=(Key="Home", Name=174697) | |
KeyNames=(Key="Left", Name=174713) | |
KeyNames=(Key="Up", Name=174846) | |
KeyNames=(Key="Right", Name=174797) | |
KeyNames=(Key="Down", Name=174652) | |
KeyNames=(Key="Insert", Name=174706) | |
KeyNames=(Key="Delete", Name=174647) | |
KeyNames=(Key="Zero", Name=174565) | |
KeyNames=(Key="One", Name=174566) | |
KeyNames=(Key="Two", Name=174567) | |
KeyNames=(Key="Three", Name=174568) | |
KeyNames=(Key="Four", Name=174569) | |
KeyNames=(Key="Five", Name=174570) | |
KeyNames=(Key="Six", Name=174571) | |
KeyNames=(Key="Seven", Name=174572) | |
KeyNames=(Key="Eight", Name=174573) | |
KeyNames=(Key="Nine", Name=174574) | |
KeyNames=(Key="A", Name=174595) | |
KeyNames=(Key="B", Name=174625) | |
KeyNames=(Key="C", Name=174632) | |
KeyNames=(Key="D", Name=174644) | |
KeyNames=(Key="E", Name=174657) | |
KeyNames=(Key="F", Name=174666) | |
KeyNames=(Key="G", Name=174685) | |
KeyNames=(Key="H", Name=174693) | |
KeyNames=(Key="I", Name=174698) | |
KeyNames=(Key="J", Name=174709) | |
KeyNames=(Key="K", Name=174711) | |
KeyNames=(Key="L", Name=174712) | |
KeyNames=(Key="M", Name=174724) | |
KeyNames=(Key="N", Name=174740) | |
KeyNames=(Key="O", Name=174764) | |
KeyNames=(Key="P", Name=174767) | |
KeyNames=(Key="Q", Name=174778) | |
KeyNames=(Key="R", Name=174791) | |
KeyNames=(Key="S", Name=174807) | |
KeyNames=(Key="T", Name=174833) | |
KeyNames=(Key="U", Name=174844) | |
KeyNames=(Key="V", Name=174847) | |
KeyNames=(Key="W", Name=174850) | |
KeyNames=(Key="X", Name=174856) | |
KeyNames=(Key="Y", Name=174858) | |
KeyNames=(Key="Z", Name=174860) | |
KeyNames=(Key="NumPadZero", Name=174754) | |
KeyNames=(Key="NumPadOne", Name=174755) | |
KeyNames=(Key="NumPadTwo", Name=174756) | |
KeyNames=(Key="NumPadThree", Name=174757) | |
KeyNames=(Key="NumPadFour", Name=174758) | |
KeyNames=(Key="NumPadFive", Name=174759) | |
KeyNames=(Key="NumPadSix", Name=174760) | |
KeyNames=(Key="NumPadSeven", Name=174761) | |
KeyNames=(Key="NumPadEight", Name=174762) | |
KeyNames=(Key="NumPadNine", Name=174763) | |
KeyNames=(Key="Multiply", Name=174750) | |
KeyNames=(Key="Add", Name=174753) | |
KeyNames=(Key="Subtract", Name=174749) | |
KeyNames=(Key="Decimal", Name=174751) | |
KeyNames=(Key="Divide", Name=174752) | |
KeyNames=(Key="F1", Name=174667) | |
KeyNames=(Key="F2", Name=174671) | |
KeyNames=(Key="F3", Name=174672) | |
KeyNames=(Key="F4", Name=174673) | |
KeyNames=(Key="F5", Name=174674) | |
KeyNames=(Key="F6", Name=174675) | |
KeyNames=(Key="F7", Name=174676) | |
KeyNames=(Key="F8", Name=174677) | |
KeyNames=(Key="F9", Name=174678) | |
KeyNames=(Key="F10", Name=174668) | |
KeyNames=(Key="F11", Name=174669) | |
KeyNames=(Key="F12", Name=174670) | |
KeyNames=(Key="NumLock", Name=174748) | |
KeyNames=(Key="ScrollLock", Name=174808) | |
KeyNames=(Key="LeftShift", Name=174717) | |
KeyNames=(Key="RightShift", Name=174801) | |
KeyNames=(Key="LeftControl", Name=174715) | |
KeyNames=(Key="RightControl", Name=174799) | |
KeyNames=(Key="LeftAlt", Name=174714) | |
KeyNames=(Key="RightAlt", Name=174798) | |
KeyNames=(Key="Semicolon", Name=174580) | |
KeyNames=(Key="Equals", Name=174575) | |
KeyNames=(Key="Comma", Name=174577) | |
KeyNames=(Key="Underscore", Name=176064) | |
KeyNames=(Key="Period", Name=174578) | |
KeyNames=(Key="Slash", Name=174579) | |
KeyNames=(Key="Tilde", Name=174585) | |
KeyNames=(Key="LeftBracket", Name=174581) | |
KeyNames=(Key="Backslash", Name=174582) | |
KeyNames=(Key="RightBracket", Name=174583) | |
KeyNames=(Key="Quote", Name=174576) | |
KeyNames=(Key="XboxTypeS_A", Name=176045) | |
KeyNames=(Key="XboxTypeS_B", Name=176046) | |
KeyNames=(Key="XboxTypeS_X", Name=176047) | |
KeyNames=(Key="XboxTypeS_Y", Name=176048) | |
KeyNames=(Key="XboxTypeS_LeftShoulder", Name=174718) | |
KeyNames=(Key="XboxTypeS_RightShoulder", Name=174806) | |
KeyNames=(Key="XboxTypeS_LeftTrigger", Name=174720) | |
KeyNames=(Key="XboxTypeS_RightTrigger", Name=174802) | |
KeyNames=(Key="XboxTypeS_Back", Name=174628) | |
KeyNames=(Key="XboxTypeS_Start", Name=174829) | |
KeyNames=(Key="XboxTypeS_LeftThumbstick", Name=174637) | |
KeyNames=(Key="XboxTypeS_RightThumbstick", Name=174638) | |
KeyNames=(Key="XboxTypeS_DPad_Up", Name=174656) | |
KeyNames=(Key="XboxTypeS_DPad_Down", Name=174653) | |
KeyNames=(Key="XboxTypeS_DPad_Right", Name=174655) | |
KeyNames=(Key="XboxTypeS_DPad_Left", Name=174654) | |
KeyNames=(Key="XboxTypeS_LeftX", Name=174719) | |
KeyNames=(Key="XboxTypeS_LeftY", Name=174805) | |
KeyNames=(Key="XboxTypeS_RightX", Name=174803) | |
KeyNames=(Key="XboxTypeS_RightY", Name=174804) | |
KeyNames=(Key="MouseScrollUp", Name=283289) | |
KeyNames=(Key="MouseScrollDown", Name=283290) | |
[SFXGameContent.BioSeqAct_GiveMissionXP] | |
SecondPlaythroughXPBonus=0.25f | |
SecondPlaythrough_AchievementID=24 | |
MissionRewards=(MissionName=ProCer,XPReward=1000,RewardedPlotID=5794) | |
MissionRewards=(MissionName=ProFre,XPReward=1000,RewardedPlotID=5795) | |
MissionRewards=(MissionName=HorCr1,XPReward=1000,RewardedPlotID=5796) | |
MissionRewards=(MissionName=ShpCr2,XPReward=1000,RewardedPlotID=5797) | |
MissionRewards=(MissionName=EndGm1,XPReward=300,RewardedPlotID=5798) | |
MissionRewards=(MissionName=EndGm2_1,XPReward=300,RewardedPlotID=5799) | |
MissionRewards=(MissionName=EndGm2_2,XPReward=400,RewardedPlotID=5800) | |
MissionRewards=(MissionName=EndGm2_3,XPReward=500,RewardedPlotID=5801) | |
MissionRewards=(MissionName=BchLmL,XPReward=750,RewardedPlotID=5802) | |
MissionRewards=(MissionName=BlbGtl,XPReward=750,RewardedPlotID=5803) | |
MissionRewards=(MissionName=CitAsL,XPReward=750,RewardedPlotID=5804) | |
MissionRewards=(MissionName=JunCvL,XPReward=750,RewardedPlotID=5805) | |
MissionRewards=(MissionName=KroKgL,XPReward=750,RewardedPlotID=5806) | |
MissionRewards=(MissionName=KroPrL,XPReward=750,RewardedPlotID=5807) | |
MissionRewards=(MissionName=OmgMwL,XPReward=750,RewardedPlotID=5808) | |
MissionRewards=(MissionName=QuaTlL,XPReward=750,RewardedPlotID=5809) | |
MissionRewards=(MissionName=TwrVxL,XPReward=750,RewardedPlotID=5810) | |
MissionRewards=(MissionName=CitGrL,XPReward=750,RewardedPlotID=5811) | |
MissionRewards=(MissionName=JnkKgA,XPReward=1000,RewardedPlotID=5812) | |
MissionRewards=(MissionName=OmgGrA,XPReward=1000,RewardedPlotID=5813) | |
MissionRewards=(MissionName=OmgPrA,XPReward=1000,RewardedPlotID=5814) | |
MissionRewards=(MissionName=PrsCvA,XPReward=1000,RewardedPlotID=5815) | |
MissionRewards=(MissionName=RprGtA,XPReward=1000,RewardedPlotID=5816) | |
MissionRewards=(MissionName=SunTlA,XPReward=1000,RewardedPlotID=5817) | |
MissionRewards=(MissionName=TwrAsA,XPReward=1000,RewardedPlotID=5818) | |
MissionRewards=(MissionName=TwrMwA,XPReward=1000,RewardedPlotID=5819) | |
MissionRewards=(MissionName=N7Shipwreck,XPReward=125,RewardedPlotID=5820) | |
MissionRewards=(MissionName=N7Ruins,XPReward=125,RewardedPlotID=5821) | |
MissionRewards=(MissionName=N7DriveBy,XPReward=125,RewardedPlotID=5822) | |
MissionRewards=(MissionName=N7Spdr1,XPReward=125,RewardedPlotID=5823) | |
MissionRewards=(MissionName=N7Spdr2,XPReward=125,RewardedPlotID=5824) | |
MissionRewards=(MissionName=N7Spdr3,XPReward=125,RewardedPlotID=5825) | |
MissionRewards=(MissionName=N7Geth2,XPReward=125,RewardedPlotID=5826) | |
MissionRewards=(MissionName=N7BldInv1,XPReward=125,RewardedPlotID=5827) | |
MissionRewards=(MissionName=N7VIQ1,XPReward=125,RewardedPlotID=5828) | |
MissionRewards=(MissionName=N7BldInv2,XPReward=125,RewardedPlotID=5829) | |
MissionRewards=(MissionName=N7VIQ3,XPReward=125,RewardedPlotID=5830) | |
MissionRewards=(MissionName=N7Geth1,XPReward=125,RewardedPlotID=5831) | |
MissionRewards=(MissionName=N7VIQ2,XPReward=125,RewardedPlotID=5832) | |
MissionRewards=(MissionName=N7Crsh,XPReward=125,RewardedPlotID=5833) | |
MissionRewards=(MissionName=N7mine,XPReward=125,RewardedPlotID=5834) | |
MissionRewards=(MissionName=n7mmnt1,XPReward=125,RewardedPlotID=5835) | |
MissionRewards=(MissionName=n7mmnt2,XPReward=125,RewardedPlotID=5836) | |
MissionRewards=(MissionName=n7mmnt3,XPReward=125,RewardedPlotID=5837) | |
MissionRewards=(MissionName=n7mmnt4,XPReward=125,RewardedPlotID=5838) | |
MissionRewards=(MissionName=n7mmnt5,XPReward=125,RewardedPlotID=5839) | |
MissionRewards=(MissionName=n7mmnt6,XPReward=125,RewardedPlotID=5840) | |
MissionRewards=(MissionName=n7mmnt7,XPReward=125,RewardedPlotID=5841) | |
MissionRewards=(MissionName=n7mmnt8,XPReward=125,RewardedPlotID=5842) | |
MissionRewards=(MissionName=n7mmnt10,XPReward=125,RewardedPlotID=5843) | |
MissionRewards=(MissionName=Astrosmash,XPReward=125,RewardedPlotID=5844) | |
MissionRewards=(MissionName=norcook,XPReward=40,RewardedPlotID=5845) | |
MissionRewards=(MissionName=nordoc,XPReward=40,RewardedPlotID=5846) | |
MissionRewards=(MissionName=noreng,XPReward=40,RewardedPlotID=5847) | |
MissionRewards=(MissionName=twrhack,XPReward=40,RewardedPlotID=5848) | |
MissionRewards=(MissionName=twrobs,XPReward=40,RewardedPlotID=5849) | |
MissionRewards=(MissionName=twrrose,XPReward=40,RewardedPlotID=5850) | |
MissionRewards=(MissionName=twrconrad,XPReward=40,RewardedPlotID=5851) | |
MissionRewards=(MissionName=twrferos,XPReward=40,RewardedPlotID=5852) | |
MissionRewards=(MissionName=twrgianna,XPReward=40,RewardedPlotID=5853) | |
MissionRewards=(MissionName=twrslave,XPReward=40,RewardedPlotID=5854) | |
MissionRewards=(MissionName=twrlocket,XPReward=40,RewardedPlotID=5855) | |
MissionRewards=(MissionName=twrfamily,XPReward=40,RewardedPlotID=5856) | |
MissionRewards=(MissionName=twrgoods,XPReward=40,RewardedPlotID=5857) | |
MissionRewards=(MissionName=omgish,XPReward=40,RewardedPlotID=5858) | |
MissionRewards=(MissionName=omgoracle,XPReward=40,RewardedPlotID=5859) | |
MissionRewards=(MissionName=omgsun,XPReward=40,RewardedPlotID=5860) | |
MissionRewards=(MissionName=omgbekke,XPReward=40,RewardedPlotID=5861) | |
MissionRewards=(MissionName=omgaria,XPReward=40,RewardedPlotID=5862) | |
MissionRewards=(MissionName=asaworkers,XPReward=40,RewardedPlotID=5863) | |
MissionRewards=(MissionName=kroratch,XPReward=40,RewardedPlotID=5864) | |
MissionRewards=(MissionName=kromech,XPReward=40,RewardedPlotID=5865) | |
MissionRewards=(MissionName=citfish,XPReward=40,RewardedPlotID=5866) | |
MissionRewards=(MissionName=citquarian,XPReward=40,RewardedPlotID=5867) | |
MissionRewards=(MissionName=citreport,XPReward=40,RewardedPlotID=5868) | |
MissionRewards=(MissionName=citasari,XPReward=40,RewardedPlotID=5869) | |
MissionRewards=(MissionName=mwaelnora,XPReward=40,RewardedPlotID=5870) | |
MissionRewards=(MissionName=mwapitne,XPReward=40,RewardedPlotID=5871) | |
MissionRewards=(MissionName=prabatarian,XPReward=40,RewardedPlotID=5873) | |
MissionRewards=(MissionName=pradaniel,XPReward=40,RewardedPlotID=5874) | |
MissionRewards=(MissionName=prlbrain,XPReward=40,RewardedPlotID=5875) | |
[SFXGame.SFXProfileSettings] | |
StaticAchievementData=(Name=PRONOR_COMPLETE,AchievementID=1,XboxAchievementID=1,Title=342434,Incomplete=342484,Complete=342484,Points=5,Icon="GUI_Achievement_Images.completion_cond_missing_in_action") | |
StaticAchievementData=(Name=PROCER_COMPLETE,AchievementID=2,XboxAchievementID=2,Title=342435,Incomplete=342485,Complete=342485,Points=10,Icon="GUI_Achievement_Images.completion_cond_procer") | |
StaticAchievementData=(Name=JACKACQ,AchievementID=3,XboxAchievementID=3,Title=342436,Incomplete=342486,Complete=342486,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_jack_acq") | |
StaticAchievementData=(Name=GRUNTACQ,AchievementID=4,XboxAchievementID=4,Title=342437,Incomplete=342487,Complete=342487,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_grunt_acq") | |
StaticAchievementData=(Name=GARRUSACQ,AchievementID=5,XboxAchievementID=5,Title=342438,Incomplete=342488,Complete=342488,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_garrus_acq") | |
StaticAchievementData=(Name=MORDINACQ,AchievementID=6,XboxAchievementID=6,Title=342439,Incomplete=342489,Complete=342489,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_mordin_acq") | |
StaticAchievementData=(Name=TALIACQ,AchievementID=7,XboxAchievementID=7,Title=342440,Incomplete=342490,Complete=342490,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_tali_acq") | |
StaticAchievementData=(Name=SAMARRAACQ,AchievementID=8,XboxAchievementID=8,Title=342441,Incomplete=342491,Complete=342491,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_samarra_acq") | |
StaticAchievementData=(Name=THANEACQ,AchievementID=9,XboxAchievementID=9,Title=342442,Incomplete=342492,Complete=342492,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_thane_acq") | |
StaticAchievementData=(Name=CR1,AchievementID=10,XboxAchievementID=11,Title=342443,Incomplete=342493,Complete=342493,Points=25,Icon="GUI_Achievement_Images.story_chkpnt_CR1_Horizon") | |
StaticAchievementData=(Name=MIRANDALOYALTY,AchievementID=11,XboxAchievementID=12,Title=342444,Incomplete=342494,Complete=342494,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_miranda_loyalty") | |
StaticAchievementData=(Name=JACOBLOYALTY,AchievementID=12,XboxAchievementID=13,Title=342445,Incomplete=342495,Complete=342495,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_jacob_loyalty") | |
StaticAchievementData=(Name=JACKLOYALTY,AchievementID=13,XboxAchievementID=14,Title=342446,Incomplete=342496,Complete=342496,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_jack_loyalty") | |
StaticAchievementData=(Name=GRUNTLOYALTY,AchievementID=14,XboxAchievementID=15,Title=342447,Incomplete=342497,Complete=342497,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_grunt_loyalty") | |
StaticAchievementData=(Name=GARRUSLOYALTY,AchievementID=15,XboxAchievementID=16,Title=342448,Incomplete=342498,Complete=342498,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_garrus_loyalty") | |
StaticAchievementData=(Name=MORDINLOYALTY,AchievementID=16,XboxAchievementID=17,Title=342449,Incomplete=342499,Complete=342499,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_mordin_loyalty") | |
StaticAchievementData=(Name=TALILOYALTY,AchievementID=17,XboxAchievementID=18,Title=342450,Incomplete=342500,Complete=342500,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_tali_loyalty") | |
StaticAchievementData=(Name=SAMARRALOYALTY,AchievementID=18,XboxAchievementID=19,Title=342451,Incomplete=342501,Complete=342501,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_samarra_loyalty") | |
StaticAchievementData=(Name=THANELOYALTY,AchievementID=19,XboxAchievementID=20,Title=342452,Incomplete=342502,Complete=342502,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_thane_loyalty") | |
StaticAchievementData=(Name=LEGIONACQ,AchievementID=20,XboxAchievementID=10,Title=342453,Incomplete=342503,Complete=342503,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_legion_acq") | |
StaticAchievementData=(Name=LEGIONLOYALTY,AchievementID=21,XboxAchievementID=21,Title=342454,Incomplete=342504,Complete=342504,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_legion_loyalty") | |
StaticAchievementData=(Name=CR2,AchievementID=22,XboxAchievementID=22,Title=342455,Incomplete=342505,Complete=342505,Points=25,Icon="GUI_Achievement_Images.story_chkpnt_CR2_collectorship") | |
StaticAchievementData=(Name=ENDGAME,AchievementID=23,XboxAchievementID=23,Title=342456,Incomplete=342506,Complete=342506,Points=50,Icon="GUI_Achievement_Images.completion_cond_begin_endgame") | |
StaticAchievementData=(Name=COMPLETE,AchievementID=24,XboxAchievementID=24,Title=342457,Incomplete=342507,Complete=342507,Points=100,Icon="GUI_Achievement_Images.completion_cond_any_diff") | |
StaticAchievementData=(Name=COMPLETESURVIVE,AchievementID=25,XboxAchievementID=26,Title=342458,Incomplete=342508,Complete=342508,Points=50,Icon="GUI_Achievement_Images.completion_cond_survive_final_mission") | |
StaticAchievementData=(Name=COMPLETEINSANITY,AchievementID=26,XboxAchievementID=27,Title=342459,Incomplete=342509,Complete=342509,Points=75,Icon="GUI_Achievement_Images.completion_cond_insanity_diff") | |
StaticAchievementData=(Name=COMPLETEFOLLOWER,AchievementID=27,XboxAchievementID=28,Title=342460,Incomplete=342510,Complete=342510,Points=50,Icon="GUI_Achievement_Images.completion_cond_no_followers") | |
StaticAchievementData=(Name=COMPLETEME1IMPORT,AchievementID=28,XboxAchievementID=29,Title=342461,Incomplete=342511,Complete=342511,Points=50,Icon="GUI_Achievement_Images.completion_cond_ME1_import") | |
StaticAchievementData=(Name=ROMANCE,AchievementID=29,XboxAchievementID=30,Title=342462,Incomplete=342512,Complete=342512,Points=50,Icon="GUI_Achievement_Images.story_actions_romance") | |
StaticAchievementData=(Name=HEADSHOT,AchievementID=30,XboxAchievementID=31,Title=342463,Incomplete=342513,Complete=342513,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_headshot_kills") | |
StaticAchievementData=(Name=MELEECOMBO,AchievementID=31,XboxAchievementID=32,Title=342464,Incomplete=342514,Complete=342514,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_melee_combo") | |
StaticAchievementData=(Name=THRESHERMAW,AchievementID=32,XboxAchievementID=33,Title=342465,Incomplete=342515,Complete=342515,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_threshermaw") | |
StaticAchievementData=(Name=POWERCOMBO,AchievementID=33,XboxAchievementID=34,Title=342466,Incomplete=342516,Complete=342516,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_power_combo") | |
StaticAchievementData=(Name=HEAVYWEAPON,AchievementID=34,XboxAchievementID=35,Title=342467,Incomplete=342517,Complete=342517,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_5_different_weapon") | |
StaticAchievementData=(Name=SCREAM,AchievementID=35,XboxAchievementID=36,Title=342468,Incomplete=342518,Complete=342518,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_scream_falling_fire") | |
StaticAchievementData=(Name=DISRUPTSHIELDS,AchievementID=36,XboxAchievementID=37,Title=342469,Incomplete=342519,Complete=342519,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_disrupt_shields") | |
StaticAchievementData=(Name=BREAKBARRIERS,AchievementID=37,XboxAchievementID=38,Title=342470,Incomplete=342520,Complete=342520,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_break_barriers") | |
StaticAchievementData=(Name=BURNARMOUR,AchievementID=38,XboxAchievementID=39,Title=342471,Incomplete=342521,Complete=342521,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_burn_armor") | |
StaticAchievementData=(Name=N7MISSION,AchievementID=39,XboxAchievementID=40,Title=342472,Incomplete=342522,Complete=342522,Points=10,Icon="GUI_Achievement_Images.exploration_completeN7") | |
StaticAchievementData=(Name=MULTIN7MISSION,AchievementID=40,XboxAchievementID=41,Title=342473,Incomplete=342523,Complete=342523,Points=50,Icon="GUI_Achievement_Images.exploration_complete5_N7") | |
StaticAchievementData=(Name=MINERALS,AchievementID=41,XboxAchievementID=42,Title=342474,Incomplete=342524,Complete=342524,Points=5,Icon="GUI_Achievement_Images.exploration_minerals") | |
StaticAchievementData=(Name=EXPLORATION,AchievementID=42,XboxAchievementID=43,Title=342475,Incomplete=342525,Complete=342525,Points=10,Icon="GUI_Achievement_Images.exploration_visit_every_planet") | |
StaticAchievementData=(Name=POWERGAMER,AchievementID=43,XboxAchievementID=44,Title=342476,Incomplete=342526,Complete=342526,Points=25,Icon="GUI_Achievement_Images.progression_50th_level") | |
StaticAchievementData=(Name=CODEX,AchievementID=44,XboxAchievementID=45,Title=342477,Incomplete=342527,Complete=342527,Points=15,Icon="GUI_Achievement_Images.progression_15_codex_entries") | |
StaticAchievementData=(Name=TECHUPGRADE,AchievementID=45,XboxAchievementID=46,Title=342478,Incomplete=342528,Complete=342528,Points=15,Icon="GUI_Achievement_Images.progression_10_tech_upgrade") | |
StaticAchievementData=(Name=WEAPONUPGRADE,AchievementID=46,XboxAchievementID=47,Title=342479,Incomplete=342529,Complete=342529,Points=15,Icon="GUI_Achievement_Images.progression_fully_upgrade_weapon") | |
StaticAchievementData=(Name=RESEARCH,AchievementID=47,XboxAchievementID=94,Title=342480,Incomplete=342530,Complete=342530,Points=5,Icon="GUI_Achievement_Images.progression_research_proj") | |
StaticAchievementData=(Name=PERSONALIZE,AchievementID=48,XboxAchievementID=95,Title=342481,Incomplete=342531,Complete=342531,Points=5,Icon="GUI_Achievement_Images.progression_personalize_armor") | |
StaticAchievementData=(Name=EVOLVEDPOWER,AchievementID=49,XboxAchievementID=96,Title=342482,Incomplete=342532,Complete=342532,Points=15,Icon="GUI_Achievement_Images.progression_evolve_power") | |
StaticAchievementData=(Name=CERBERUS,AchievementID=0,XboxAchievementID=97,Title=342483,Incomplete=342533,Complete=342533,Points=5,Icon="GUI_Achievement_Images.social_logon_cerberus") | |
[SFXGameContent.SFXSeqAct_NewGameBonuses] | |
ME1ImportBonuses=(BonusMinLevel=1,BonusMaxLevel=49,XPBonus=1000,CreditsBonus=20000,ResourceBonus=2500) | |
ME1ImportBonuses=(BonusMinLevel=50,BonusMaxLevel=59,XPBonus=2000,CreditsBonus=30000,ResourceBonus=5000) | |
ME1ImportBonuses=(BonusMinLevel=60,BonusMaxLevel=60,XPBonus=4000,CreditsBonus=50000,ResourceBonus=10000) | |
ME1_RichAchievementCreditBonus=100000 | |
ME1_ParagonRenegadeMaxBonus=190 | |
SecondPlaythrough_CreditsBonus=200000 | |
SecondPlaythrough_ResourceBonus=50000 | |
SecondPlaythrough_AchievementEnumID=ACHIEVEMENT_24_COMPLETE | |
[SFXGame.SFXVersionDependentSelectionModule] | |
Selectable=TRUE | |
[SFXGameContent.SFXSeqAct_UnlockHenchmanPowers] | |
HenchmanTags=(MissionName=BchLmL,HenchTag=hench_leading) | |
HenchmanTags=(MissionName=BlbGtl,HenchTag=hench_geth) | |
HenchmanTags=(MissionName=CitAsL,HenchTag=hench_assassin) | |
HenchmanTags=(MissionName=JunCvL,HenchTag=hench_convict) | |
HenchmanTags=(MissionName=KroKgL,HenchTag=hench_grunt) | |
HenchmanTags=(MissionName=KroPrL,HenchTag=hench_professor) | |
HenchmanTags=(MissionName=OmgMwL,HenchTag=hench_mystic) | |
HenchmanTags=(MissionName=QuaTlL,HenchTag=hench_tali) | |
HenchmanTags=(MissionName=TwrVxL,HenchTag=hench_vixen) | |
HenchmanTags=(MissionName=CitGrL,HenchTag=hench_garrus) | |
[SFXGamePawns.SFXCharacterClass_Adept] | |
MappedPowers=SFXPower_Singularity | |
MappedPowers=SFXPower_Warp | |
MappedPowers=SFXPower_Throw | |
MappedPowers=SFXPower_Pull | |
MappedPowers=SFXPower_Shockwave | |
[SFXGamePawns.SFXCharacterClass_Vanguard] | |
MappedPowers=SFXPower_BioticCharge | |
MappedPowers=SFXPower_Shockwave | |
MappedPowers=SFXPower_Pull | |
MappedPowers=SFXPower_CryoAmmo | |
MappedPowers=SFXPower_IncendiaryAmmo | |
[SFXGamePawns.SFXCharacterClass_Sentinel] | |
MappedPowers=SFXPower_PowerArmor | |
MappedPowers=SFXPower_Warp | |
MappedPowers=SFXPower_Overload | |
MappedPowers=SFXPower_CryoFreeze | |
MappedPowers=SFXPower_Throw | |
[SFXGamePawns.SFXCharacterClass_Engineer] | |
MappedPowers=SFXPower_CombatDrone | |
MappedPowers=SFXPower_Overload | |
MappedPowers=SFXPower_Incinerate | |
MappedPowers=SFXPower_CryoFreeze | |
MappedPowers=SFXPower_AiHacking | |
[SFXGamePawns.SFXCharacterClass_Infiltrator] | |
MappedPowers=SFXPower_Cloak | |
MappedPowers=SFXPower_Incinerate | |
MappedPowers=SFXPower_AIHacking | |
MappedPowers=SFXPower_DisruptorAmmo | |
MappedPowers=SFXPower_CryoAmmo | |
[SFXGamePawns.SFXCharacterClass_Soldier] | |
MappedPowers=SFXPower_AdrenalineRush | |
MappedPowers=SFXPower_ConcussiveShot | |
MappedPowers=SFXPower_IncendiaryAmmo | |
MappedPowers=SFXPower_DisruptorAmmo | |
MappedPowers=SFXPower_CryoAmmo | |
[SFXGameContent.SFXSeqAct_HasBonusWeapon] | |
BonusWeaponFlags=Wpn_BonusAssaultRifle | |
BonusWeaponFlags=Wpn_BonusShotgun | |
BonusWeaponFlags=Wpn_BonusSniperRifle | |
BonusWeaponFlags=Wpn_SuperAssaultRifle | |
BonusWeaponFlags=Wpn_SuperShotgun | |
BonusWeaponFlags=Wpn_SuperSniperRifle | |
[SFXGame.SFXGestures] | |
GesturesPackageName=BIOG_GesturesConfig | |
[SFXGame.SFXPawn_Henchman] | |
HenchmenInfo=(ClassName=SFXPawn_Garrus,Tag=hench_garrus,PrettyName=178197,HenchAcquiredPlotID=38,HenchInSquadPlotID=26,HenchmanImage="GUI_Codex_Images.Garrus_512") | |
HenchmenInfo=(ClassName=SFXPawn_Grunt,Tag=hench_grunt,PrettyName=178199,HenchAcquiredPlotID=42,HenchInSquadPlotID=30,HenchmanImage="GUI_Codex_Images.Grunt_512") | |
HenchmenInfo=(ClassName=SFXPawn_Jack,Tag=hench_convict,PrettyName=178196,HenchAcquiredPlotID=35,HenchInSquadPlotID=23,HenchmanImage="GUI_Codex_Images.Jack_512") | |
HenchmenInfo=(ClassName=SFXPawn_Jacob,Tag=hench_leading,PrettyName=178200,HenchAcquiredPlotID=34,HenchInSquadPlotID=22,HenchmanImage="GUI_Codex_Images.Jacob_512") | |
HenchmenInfo=(ClassName=SFXPawn_Legion,Tag=hench_geth,PrettyName=178198,HenchAcquiredPlotID=36,HenchInSquadPlotID=24,HenchmanImage="GUI_Codex_Images.Legion_512") | |
HenchmenInfo=(ClassName=SFXPawn_Miranda,Tag=hench_vixen,PrettyName=178194,HenchAcquiredPlotID=33,HenchInSquadPlotID=21,HenchmanImage="GUI_Codex_Images.Miranda_512") | |
HenchmenInfo=(ClassName=SFXPawn_Mordin,Tag=hench_professor,PrettyName=178202,HenchAcquiredPlotID=41,HenchInSquadPlotID=29,HenchmanImage="GUI_Codex_Images.Mordin_512") | |
HenchmenInfo=(ClassName=SFXPawn_Samara,Tag=hench_mystic,PrettyName=178201,HenchAcquiredPlotID=43,HenchInSquadPlotID=31,AlternatePrettyName=191150,AlternateHenchNamePlotFlag=Morinth_not_Samara,HenchmanImage="GUI_Codex_Images.Samara_512") | |
HenchmenInfo=(ClassName=SFXPawn_Tali,Tag=hench_tali,PrettyName=178203,HenchAcquiredPlotID=40,HenchInSquadPlotID=28,HenchmanImage="GUI_Codex_Images.Tali_512") | |
HenchmenInfo=(ClassName=SFXPawn_Thane,Tag=hench_assassin,PrettyName=178195,HenchAcquiredPlotID=39,HenchInSquadPlotID=27,HenchmanImage="GUI_Codex_Images.Thane_512") | |
HenchmenInfo=(ClassName=SFXPawn_Wilson,Tag=hench_wilson,PrettyName=184185) | |
[SFXGame.BioScout] | |
m_bAggressivePathPruning=true | |
[IniVersion] | |
0=4921121670.000000 | |
1=5505088451.000000 | |
2=3034319244.000000 | |
) ..\BIOGame\Config\PC\Cooked\BIOInput.ini I‰ [Engine.PlayerInput] | |
MoveForwardSpeed=1200 | |
MoveStrafeSpeed=1200 | |
LookRightScale=250 | |
LookUpScale=-175 | |
MouseSensitivity=0.4 | |
DoubleClickTime=0.2500 | |
bEnableMouseSmoothing=False | |
Bindings=(Name="Walking",Command="Button bRun") | |
Bindings=(Name="Escape",Command="CloseEditorViewport") | |
Bindings=(Name="XboxTypeS_RightShoulder",Command="GhostMoveUp 1 | OnRelease GhostMoveUp 0") | |
Bindings=(Name="XBoxTypeS_LeftShoulder",Command="GhostMoveDown 1 | OnRelease GhostMoveDown 0") | |
Bindings=(Name="Up",Command="GhostMoveUp 1 | OnRelease GhostMoveUp 0" ) | |
Bindings=(Name="Down",Command="GhostMoveDown 1 | OnRelease GhostMoveDown 0" ) | |
[Engine.DebugCameraInput] | |
Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") | |
Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") | |
Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") | |
Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") | |
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") | |
Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") | |
Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") | |
Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") | |
Bindings=(Name="Q",Command="MoveDown") | |
Bindings=(Name="E",Command="MoveUp") | |
Bindings=(Name="W",Command="MoveForward") | |
Bindings=(Name="S",Command="MoveBackward") | |
Bindings=(Name="A",Command="StrafeLeft") | |
Bindings=(Name="D",Command="StrafeRight") | |
Bindings=(Name="F",Command="FreezeRendering") | |
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") | |
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") | |
Bindings=(Name="Left",Command="TurnLeft") | |
Bindings=(Name="Right",Command="TurnRight") | |
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) | |
Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) | |
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") | |
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") | |
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") | |
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") | |
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") | |
Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") | |
Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") | |
Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") | |
Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") | |
[Editor.EditorViewportInput] | |
Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) | |
Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) | |
Bindings=(Command="DELETE",Name=Delete) | |
Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) | |
Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) | |
Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) | |
Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) | |
Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) | |
Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) | |
Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) | |
Bindings=(Command="DUPLICATE",Name=D,Shift=True) | |
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) | |
Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) | |
Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) | |
Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) | |
Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) | |
Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) | |
Bindings=(Command="ACTOR LEVELCURRENT",Name=M) | |
Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) | |
Bindings=(Command="SELECT NONE",Name=N,Shift=True) | |
Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) | |
Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) | |
Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) | |
Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) | |
Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) | |
Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) | |
Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) | |
Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) | |
Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) | |
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) | |
Bindings=(Command="EDIT COPY",Name=C,Control=True) | |
Bindings=(Command="EDIT PASTE",Name=V,Control=True) | |
Bindings=(Command="DUPLICATE",Name=W,Control=True) | |
Bindings=(Command="EDIT CUT",Name=X,Control=True) | |
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
Bindings=(Command="BRUSH ADD",Name=A,Control=True) | |
Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) | |
Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) | |
Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) | |
Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) | |
Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) | |
Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) | |
Bindings=(Command="CAMERA ALIGN",Name=Home) | |
Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) | |
Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) | |
Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) | |
Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) | |
Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) | |
Bindings=(Command="ACTOR DESELECT",Name=Escape) | |
Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) | |
Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) | |
[UnrealEd.ObjectEditorViewportInput] | |
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) | |
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
[Engine.Console] | |
ConsoleKey=Tilde | |
TypeKey=Tab | |
MaxScrollbackSize=1024 | |
HistoryBot=-1 | |
[Engine.UIInputConfiguration] | |
AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) | |
AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) | |
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) | |
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) | |
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) | |
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) | |
[Configuration] | |
BasedOn=..\Engine\Config\BaseInput.ini | |
[SFXGame.SFXGameModeBase] | |
Bindings=( Name="PC_StrafeLeft", Command="Axis aStrafe Speed=-1.0" ) | |
Bindings=( Name="PC_StrafeRight", Command="Axis aStrafe Speed=+1.0" ) | |
Bindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0" ) | |
Bindings=( Name="PC_MoveBackward", Command="Axis aBaseY Speed=-1.0" ) | |
Bindings=( Name="PC_LookX", Command="Count bXAxis | Axis aMouseX" ) | |
Bindings=( Name="PC_LookY", Command="Count bYAxis | Axis aMouseY" ) | |
Bindings=( Name="PC_EnterCommandMenu", Command="EnterCommandMenu" ) | |
Bindings=( Name="PC_ExitCommandMenu", Command="OnRelease ExitCommandMenu" ) | |
Bindings=( Name="PC_CommandToggleCam", Command="EnableCamera | OnRelease DisableCamera" ) | |
Bindings=( Name="PC_NextWeapon", Command="NextWeapon" ) | |
Bindings=( Name="PC_PrevWeapon", Command="PrevWeapon" ) | |
Bindings=( Name="PC_SwapWeapon", Command="TrySwapWeapon" ) | |
Bindings=( Name="PC_Reload", Command="SwapWeaponIfEmpty | TryReload" ) | |
Bindings=( Name="PC_ConvSelect", Command="SelectResponse" ) | |
Bindings=( Name="PC_ConvHilight", Command="HighlightDefaultResponse" ) | |
Bindings=( Name="PC_ConvSkip", Command="SkipConversation" ) | |
Bindings=( Name="PC_DecryptUp", Command="DecryptUp" ) | |
Bindings=( Name="PC_DecryptDown", Command="DecryptDown" ) | |
Bindings=( Name="PC_DecryptLeft", Command="DecryptLeft" ) | |
Bindings=( Name="PC_DecryptRight", Command="DecryptRight" ) | |
Bindings=( Name="PC_DecryptSelect", Command="DecryptSelect" ) | |
Bindings=( Name="PC_HotKey1", Command="UseAbility 0" ) | |
Bindings=( Name="PC_HotKey2", Command="UseAbility 1" ) | |
Bindings=( Name="PC_HotKey3", Command="UseAbility 2" ) | |
Bindings=( Name="PC_HotKey4", Command="UseAbility 3" ) | |
Bindings=( Name="PC_HotKey5", Command="UseAbility 4" ) | |
Bindings=( Name="PC_HotKey6", Command="UseAbility 5" ) | |
Bindings=( Name="PC_HotKey7", Command="UseAbility 6" ) | |
Bindings=( Name="PC_HotKey8", Command="UseAbility 7" ) | |
Bindings=( Name="PC_VehicleMine", Command="Button bMine" ) | |
Bindings=( Name="PC_QuickSave", Command="QuickSave" ) | |
Bindings=( Name="PC_QuickLoad", Command="QuickLoad" ) | |
Bindings=( Name="PC_GalaxyMouseStrafe", Command="Axis aMouseX BIOGUI_EVENT_AXIS_MOUSE_X" ) | |
Bindings=( Name="PC_GalaxyMouseMovement", Command="Axis aMouseY BIOGUI_EVENT_AXIS_MOUSE_Y" ) | |
Bindings=( Name="PC_GalaxyKeyStrafeLeft", Command="Axis aGuiStrafe Speed=-1.0 EventID=2" ) | |
Bindings=( Name="PC_GalaxyKeyStrafeRight", Command="Axis aGuiStrafe Speed=+1.0 EventID=2" ) | |
Bindings=( Name="PC_GalaxyKeyMoveForward", Command="Axis aGuiBaseY Speed=+1.0 EventID=3" ) | |
Bindings=( Name="PC_GalaxyKeyMoveBackward", Command="Axis aGuiBaseY Speed=-1 EventID=3" ) | |
Bindings=( Name="PC_GalaxyKeyRotateLeft", Command="Repeat PlanetLeftRight -1" ) | |
Bindings=( Name="PC_GalaxyKeyRotateRight", Command="Repeat PlanetLeftRight 1" ) | |
Bindings=( Name="PC_ShowMap", Command="OnTap 0.3 ShowAreaMap | OnHold 0.3 TurnObjectiveRadarDisplayOn | OnRelease TurnObjectiveRadarDisplayOff") | |
Bindings=( Name="PC_HideMap", Command="HideAreaMap" ) | |
Bindings=( Name="Shared_Shoot", Command="SwapWeaponIfEmpty | FireWeapon | OnRelease StopFiringWeapon" ) | |
Bindings=( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | OnRelease StopTightAim" ) | |
Bindings=( Name="Shared_Action", Command="Exclusive Used | TryClimbOrMantleCover | Exclusive TryAcquireCover | OnRelease StormOff | OnHold 0.2 StormOn | OnTap 0.3 TryExitCover 1" ) | |
Bindings=( Name="Shared_Holster", Command="TryHolster" ) | |
Bindings=( Name="Shared_Melee", Command="Exclusive TryExitCover 1 | TryMelee | LeaveWorld" ) | |
Bindings=( Name="Shared_SquadFollow", Command="SquadCommand_Follow" ) | |
Bindings=( Name="Shared_SquadMove1", Command="SquadCommand_Move1" ) | |
Bindings=( Name="Shared_SquadMove2", Command="SquadCommand_Move2" ) | |
Bindings=( Name="Shared_Menu", Command="ShowMenu" ) | |
Bindings=( Name="Shared_ConvIntRenegade", Command="InterruptRenegade" ) | |
Bindings=( Name="Shared_ConvIntParagon", Command="InterruptParagon" ) | |
Bindings=( Name="Shared_CineSkip", Command="SkipCinematic" ) | |
Bindings=( Name="Shared_MovieSkip", Command="SkipMovie" ) | |
Bindings=( Name="Shared_GalaxyScan", Command="StartScanning | OnRelease StopScanning" ) | |
Bindings=( Name="Shared_GalaxyProbe", Command="LaunchProbe" ) | |
Bindings=( Name="Shared_PulseRadarDisplay", Command="PulseRadarDisplay 1.0") | |
Bindings=( Name="Shared_GalaxyTabRight", Command="TabRight" ) | |
Bindings=( Name="Shared_GalaxyTabLeft", Command="TabLeft" ) | |
Bindings=( Name="Vehicle_Boost", Command="Button bBoost" ) | |
Bindings=( Name="Vehicle_Jump", Command="Button bJump" ) | |
Bindings=( Name="Vehicle_Quit", Command="LeaveWorld" ) | |
Bindings=( Name="Vehicle_Camera", Command="Toggle bAlternateCamera" ) | |
[SFXGame.SFXGameModeDefault] | |
InputDelayStormExit=0.23 | |
InputDelayTightAimExit=0.1 | |
RadarMapDisplayTime=1.0 | |
Bindings=( Name="LeftControl", Command="Walking" ) | |
Bindings=( Name="LeftMouseButton", Command="Shared_Shoot" ) | |
Bindings=( Name="RightMouseButton", Command="Shared_Aim" ) | |
Bindings=( Name="MouseX", Command="PC_LookX" ) | |
Bindings=( Name="MouseY", Command="PC_LookY" ) | |
Bindings=( Name="SpaceBar", Command="Shared_Action" ) | |
Bindings=( Name="MouseScrollUp", Command="PC_PrevWeapon" ) | |
Bindings=( Name="MouseScrollDown", Command="PC_NextWeapon" ) | |
Bindings=( Name="Escape", Command="Shared_Menu" ) | |
Bindings=( Name="One", Command="PC_HotKey1" ) | |
Bindings=( Name="Two", Command="PC_HotKey2" ) | |
Bindings=( Name="Three", Command="PC_HotKey3" ) | |
Bindings=( Name="Four", Command="PC_HotKey4" ) | |
Bindings=( Name="Five", Command="PC_HotKey5" ) | |
Bindings=( Name="Six", Command="PC_HotKey6" ) | |
Bindings=( Name="Seven", Command="PC_HotKey7" ) | |
Bindings=( Name="Eight", Command="PC_HotKey8" ) | |
Bindings=( Name="F5", Command="PC_QuickSave" ) | |
Bindings=( Name="F9", Command="PC_QuickLoad" ) | |
Bindings=( Name="LeftShift", Command="PC_EnterCommandMenu" ) | |
Bindings=( Name="Add", Command="set SFXGame.SFXCameraMode FOV 100" ) | |
[SFXGame.SFXGameModeCommand] | |
Bindings=( Name="MouseX", Command="PC_LookX" ) | |
Bindings=( Name="MouseY", Command="PC_LookY" ) | |
Bindings=( Name="Escape", Command="Shared_Menu" ) | |
Bindings=( Name="RightMouseButton", Command="PC_CommandToggleCam" ) | |
Bindings=( Name="LeftShift", Command="PC_ExitCommandMenu" ) | |
[SFXGame.SFXGameModeVehicle] | |
Bindings=( Name="LeftMouseButton", Command="Shared_Shoot" ) | |
Bindings=( Name="MiddleMouseButton", Command="Vehicle_Camera" ) | |
Bindings=( Name="SpaceBar", Command="Vehicle_Boost" ) | |
Bindings=( Name="MouseX", Command="PC_LookX" ) | |
Bindings=( Name="MouseY", Command="PC_LookY" ) | |
Bindings=( Name="Escape", Command="Shared_Menu" ) | |
[SFXGame.SFXGameModeConversation] | |
Bindings=( Name="LeftMouseButton",Command="PC_ConvSelect | Shared_ConvIntRenegade") | |
Bindings=( Name="RightMouseButton",Command="PC_ConvHilight | Shared_ConvIntParagon") | |
Bindings=( Name="SpaceBar",Command="PC_ConvSkip") | |
[SFXGame.SFXGameModeCinematic] | |
Bindings=( Name="SpaceBar", Command="Shared_CineSkip" ) | |
Bindings=( Name="Escape", Command="Shared_CineSkip" ) | |
[SFXGame.SFXGameModeGUI] | |
Bindings=( Name="Up", Command="PC_DecryptUp" ) | |
Bindings=( Name="Down", Command="PC_DecryptDown" ) | |
Bindings=( Name="Left", Command="PC_DecryptLeft" ) | |
Bindings=( Name="Right", Command="PC_DecryptRight" ) | |
Bindings=( Name="SpaceBar", Command="PC_DecryptSelect" ) | |
[SFXGame.SFXGameModeMovie] | |
Bindings=( Name="SpaceBar", Command="Shared_MovieSkip" ) | |
Bindings=( Name="Escape", Command="Shared_MovieSkip" ) | |
[SFXGame.SFXGameModeGalaxy] | |
Bindings=( Name="MouseX", Command="PC_GalaxyMouseStrafe" ) | |
Bindings=( Name="MouseY", Command="PC_GalaxyMouseMovement" ) | |
[SFXGame.SFXGameModeOrbital] | |
Bindings=( Name="MouseX", Command="PC_GalaxyMouseStrafe" ) | |
Bindings=( Name="MouseY", Command="PC_GalaxyMouseMovement" ) | |
Bindings=( Name="RightMouseButton", Command="Shared_GalaxyScan" ) | |
Bindings=( Name="LeftMouseButton", Command="Shared_GalaxyProbe" ) | |
ReticleMoveSpeed=0.12 | |
ScanReticleMoveSpeed=0.02 | |
PlanetRotationSpeed=0.05 | |
ScanPlanetRotationSpeed=0.025 | |
RumbleScale=0.75 | |
[SFXGame.SFXGameModeDefault_CZE] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_CZE] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_CZE] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_CZE] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_CZE] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_CZE] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_DEU] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_DEU] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_DEU] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_DEU] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_DEU] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_DEU] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_ESN] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_ESN] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_ESN] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_ESN] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_ESN] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_ESN] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_FRA] | |
LocalizedBindings=( Name="Q", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="Z", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="A", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_FRA] | |
LocalizedBindings=( Name="A", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_FRA] | |
LocalizedBindings=( Name="Q", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="Z", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_FRA] | |
LocalizedBindings=( Name="Z", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="Q", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_FRA] | |
LocalizedBindings=( Name="Q", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="Z", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_FRA] | |
LocalizedBindings=( Name="Q", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_HUN] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_HUN] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_HUN] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_HUN] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_HUN] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_HUN] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_INT] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_INT] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_INT] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_INT] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_INT] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_INT] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_ITA] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_ITA] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_ITA] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_ITA] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_ITA] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_ITA] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_POL] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_POL] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_POL] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_POL] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_POL] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_POL] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.SFXGameModeDefault_RUS] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeCommand_RUS] | |
LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
[SFXGame.SFXGameModeVehicle_RUS] | |
LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
[SFXGame.SFXGameModeGUI_RUS] | |
LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
[SFXGame.SFXGameModeGalaxy_RUS] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
[SFXGame.SFXGameModeOrbital_RUS] | |
LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
[SFXGame.BioPlayerInput] | |
m_fQuickOrderTime=0.2 | |
bUseMouseDampening=False | |
GuiDeadzone=0.4 | |
DebugMenu=(Name="Level Skip Commands >",Command="showsubmenu LEVELSKIP") | |
DEV=(Name="Eric Combat Test Map",Command="AT ericCombat") | |
LEVELSKIP=(Name="Garrus Loyalty",Command="ce endGrL") | |
ACQ_LEVEL_LOAD=(Name="Zaeed Acquisition",Command="at biop_JnkVtA")) | |
LOY_LEVEL_LOAD=(Name="Zaeed Loyalty",Command="at biop_KroVtL") | |
CRIT_LEVEL_LOAD=(Name="Entry Menu",Command="at EntryMenu") | |
[IniVersion] | |
0=4532054186.000000 | |
1=5343841208.000000 | |
[SFXGame.SFXConsole] | |
HistoryTop=4 | |
HistoryBot=5 | |
HistoryCur=4 | |
History[0]=profile non | |
History[1]=profile none | |
History[2]=open ericcombat | |
History[3]=exit | |
History[4]= | |
History[5]=slomo 3 | |
History[6]=killcurrenttarget | |
History[7]=dumpachievementstats | |
History[8]=enabledamage 0 | |
History[9]=enabledamage 1 | |
History[10]=slomo 0.5 | |
History[11]=slomo 0.1 | |
History[12]=slomo 50 | |
History[13]=slomo 1 | |
History[14]=profile anim | |
History[15]=profile combat self | |
bEnableUI=False | |
) ..\BIOGame\Config\PC\Cooked\BIOParty.ini Ý [SFXGame.BioPlayerSquad] | |
SquadReformRange=3400 | |
m_fStartThreshold_pistol=0.60 | |
m_fStopThreshold_pistol=0.10 | |
m_fDriftRadius_pistol=40.0 | |
m_fStartThreshold_Shotgun=0.70 | |
m_fStopThreshold_Shotgun=0.25 | |
m_fDriftRadius_Shotgun=70.0 | |
m_fStartThreshold_Assult=0.75 | |
m_fStopThreshold_Assult=0.30 | |
m_fDriftRadius_Assult=40.0 | |
m_fStartThreshold_Sniper=1.0 | |
m_fStopThreshold_Sniper=0.5 | |
m_fDriftRadius_Sniper=15.0 | |
PlayerMappingLT=Grenade | |
PlayerMappingLS=BW_Carnage | |
PlayerMappingRS=AW_Suppression | |
Member1MappingLT=Grenade | |
Member1MappingLS=TK_Throw | |
Member1MappingRS=TK_Lift | |
Member2MappingLT=Grenade | |
Member2MappingLS=EL_EMP_Delivery | |
Member2MappingRS=DC_Hacking_Delivery | |
m_nShotgunPowerIconReference=2 | |
m_nAssaultPowerIconReference=3 | |
m_nPistolPowerIconReference=4 | |
m_nSniperPowerIconReference=5 | |
m_nGrenadePowerIconReference=15 | |
m_nGrenadeDetonatePowerIconReference=34 | |
UseMoreAdvancedCover=TRUE | |
m_eGameOverCondition=BIO_GAME_OVER_CONDITION_PLAYER_PAWN_DIES | |
m_fInCombatMaxRange=4500 | |
m_fRevivalRange=2500 | |
m_fVehicleInCombatMaxRange=41000 | |
m_fCombatCooldownTime=5 | |
m_fCoverDelayTime=2.0 | |
m_fPercentHealthOnResurrection=0.2f | |
m_fPercentHealthOnEndOfCombat=0.5f | |
m_fPerceptionTolerance=5.0 | |
m_nMaxInventoryItems=150 | |
m_nMaxInventoryWarningThreshold=135 | |
[IniVersion] | |
0=5432314649.000000 | |
1 ..\BIOGame\Config\PC\Cooked\BIOStringTypeMap.ini V [Map] | |
BioTestString.LocalizedString=34 | |
BioPawnBehavior.ActorGameNameStrRef=10 | |
BioCarBehavior.ActorGameNameStrRef=47 | |
BioArtPlaceableBehavior.ActorGameNameStrRef=48 | |
BioComponentArtPlaceable.ActorGameNameStrRef=48 | |
BioVehicleBehaviorBase.ActorGameNameStrRef=47 | |
BioPawnType.ActorGameNameStrRef=10 | |
BioActorType.ActorGameNameStrRef=10 | |
BioCarType.ActorGameNameStrRef=47 | |
BioArtPlaceableType.ActorGameNameStrRef=48 | |
BioVehicleBaseType.ActorGameNameStrRef=47 | |
BioSeqAct_FaceOnlyVO.m_srActorNameOverride=10 | |
BioSeqAct_FaceOnlyVO.m_srLineStrRef=9 | |
SFXInterpTrackPlayFaceOnlyVO.srActorNameOverride=10 | |
BioArtPlaceableUseableType.ActorGameNameStrRef=48 | |
BioArtPlaceableInertType.ActorGameNameStrRef=48 | |
BioSeqAct_DUISetTextStringRef.srText=4 | |
BioSeqAct_ShowIntroText.srText=4 | |
BioArtPlaceableContainerType.ActorGameNameStrRef=48 | |
BioPawnChallengeScaledType.ActorGameNameStrRef=10 | |
BioSeqVar_StrRef.m_srValue=58 | |
BioWp_MapNote.m_sMapNoteName=4 | |
BioActorBehavior.m_nTargetTipTextOverridden=4 | |
BioActorType.m_nTargetTipText=4 | |
BioMapNote.m_sMapNoteName=10 | |
BioSeqAct_ShowMessage.srText=62 | |
BioSeqAct_ShowMessage.srAButton=62 | |
BioSeqAct_ShowMessage.srBButton=62 | |
BioSeqAct_SkillGame.m_GameMessageSuccess=4; | |
BioSeqAct_SkillGame.m_GameMessageFailure=4; | |
BioSeqAct_SkillGame.m_GameMessageDuringGame=4; | |
BioSeqAct_SkillGame.m_preGameButtonAText=4; | |
BioSeqAct_SkillGame.m_preGameButtonBText=4; | |
BioSeqAct_SkillGame.m_preGameButtonXText=4; | |
BioSeqAct_SkillGame_Decryption.m_GameMessageSuccess=4; | |
BioSeqAct_SkillGame_Decryption.m_GameMessageFailure=4; | |
BioSeqAct_SkillGame_Decryption.m_GameMessageDuringGame=4; | |
BioSeqAct_SkillGame_Decryption.m_preGameButtonAText=4; | |
BioSeqAct_SkillGame_Decryption.m_preGameButtonBText=4; | |
BioSeqAct_SkillGame_Decryption.m_preGameButtonXText=4; | |
SFXSeqAct_SetTargetTip.srValue=4 | |
SFXSelectionModule.m_srTargetTipText=4 | |
SFXSelectionModule.m_srGameName=48 | |
SFXDoor.m_srTargetTipTextClosed=4 | |
SFXDoor.m_srTargetTipTextHackLocked=4 | |
SFXDoor.m_srTargetTipTextPlotLocked=4 | |
BioSFScreenTip.Default_Title=4; | |
BioSFScreenTip.Default_Body=4; | |
BioSFScreenTip.PC_Title=4; | |
BioSFScreenTip.PC_Body=4; | |
BioSFScreenTip.PS3_Title=4; | |
BioSFScreenTip.PS3_Body=4; | |
SFXGalaxyMapObject.DisplayName=49 | |
BioPlanet.Description=49 | |
BioPlanet.ButtonLabel=49 | |
BioPlanet.PlanetPlotLabel=49 | |
BioPlanet.PlanetEventMessage=49 | |
BioPlanet.MissionBriefing=49 | |
SFXGameChoiceGUIData.m_srTitle=4 | |
SFXGameChoiceGUIData.m_srSubTitle=4 | |
SFXGameChoiceGUIData.m_srAText=4 | |
SFXGameChoiceGUIData.m_srBText=4 | |
SFXGameChoiceGUIData.m_srOptionalPaneTitleText=4 | |
SFXGameChoiceGUIData.m_srOptionalPaneItemValuePrefixText=4 | |
BioSeqAct_AddChoiceGUIElement.m_srChoiceName=4 | |
BioSeqAct_AddChoiceGUIElement.m_srChoiceTitle=4 | |
BioSeqAct_AddChoiceGUIElement.m_srChoiceImageTitle=4 | |
BioSeqAct_AddChoiceGUIElement.m_srChoiceDescription=4 | |
BioSeqAct_AddChoiceGUIElement.m_srActionText=4 | |
SFXHelper_CasualAppearance.AppearanceName=4 | |
SFXHelper_CasualAppearance.Description=4 | |
SFXHelper_FullBodyCombatAppearance.AppearanceName=4 | |
SFXHelper_FullBodyCombatAppearance.Description=4 | |
SFXHelper_PartBasedCombatAppearance.TorsoName=4 | |
SFXHelper_PartBasedCombatAppearance.ShoulderName=4 | |
SFXHelper_PartBasedCombatAppearance.ArmName=4 | |
SFXHelper_PartBasedCombatAppearance.LegName=4 | |
SFXHelper_PartBasedCombatAppearance.TorsoDescription=4 | |
SFXHelper_PartBasedCombatAppearance.ShouldersDescription=4 | |
SFXHelper_PartBasedCombatAppearance.ArmsDescription=4 | |
SFXHelper_PartBasedCombatAppearance.LegsDescription=4 | |
SFXHelper_PartBasedCombatAppearance.SpecName=4 | |
SFXHelper_PartBasedCombatAppearance.ColorName=4 | |
SFXHelper_PartBasedCombatAppearance.PatternName=4 | |
SFXHelper_HelmetAppearance.HelmetName=4 | |
SFXHelper_HelmetAppearance.Description=4 | |
BioSeqAct_DLCTest.srText=62 | |
BioSeqAct_DLCTest.srAButton=62 | |
BioSeqAct_DLCTest.srBButton=62 | |
SFXSeqAct_SetStringref.Value=4 | |
SFXSeqAct_CreateNotification.sTitle=4 | |
SFXSeqAct_CreateNotification.sSubtitle=4 | |
SFXSeqAct_CreateNotification.sBody=4 | |
SFXVersionDependentSelectionModule.m_srGameName=66 | |
[IniVersion] | |
0=4453493274.000000 | |
( ..\BIOGame\Config\PC\Cooked\BIOTest.ini · [Configuration] | |
UnitTestFramework=EngineTest.UnitTestRunner | |
UnitTestEditorFramework=EditorTest.UnitTestRunnerEditor | |
BasedOn=..\Engine\Config\BaseTest.ini | |
[EngineTest.UnitTestRunner] | |
m_nHeapCheckFrequency=100 | |
m_fMaxTestTime=0; | |
[EditorTest.UnitTestRunnerEditor] | |
m_nHeapCheckFrequency=100 | |
m_fMaxTestTime=0; | |
[EditorTest.UnitTestBasicEditor] | |
m_sStaticMeshResource=EditorMeshes.TexPropCube | |
m_sOneOfEveryResourcePackage=..\Engine\Content\TestOneOfEveryResource.upk | |
[EditorTest.UnitTestGenericBrowser] | |
m_sStaticMeshResource=EditorMeshes.TexPropCube | |
[SFXTest.BioUnitTestConversations] | |
m_sTestPawnAsset=BioTestResources.Actors.ConvTestActor | |
m_sTestConversation=unittest_conversation_D.unittest_conversation_dlg | |
m_fReplayScriptTimeout=60.0 | |
m_sTestPoseAnim=BIOG_HMM_DL_A.HMM_DL_StandingDefault.DL_Idle | |
m_sTestGestureAnim=BIOG_HMM_DL_A.HMM_DL_StandingDefault.DL_PointForward | |
[SFXEditorTest.SFXUnitTestKismet] | |
m_sTestPawnAsset=BioTestResources.Actors.ConvTestActor | |
m_sSequenceReferencePath=BioTestResources.Subscripts.Elevator | |
m_sSequenceReferenceTitle=Elevator | |
[SFXEditor.BioTestTextureLocalisation] | |
LocPackageNames=BioT_Localisation | |
SearchPaths=..\BIOGame\Content\ | |
[IniVersion] | |
0=2530401449.000000 | |
1=5518561189.000000 | |
& ..\BIOGame\Config\PC\Cooked\BIOUI.ini & [Engine.UIInteraction] | |
UISkinName=DefaultUISkin.DefaultSkin | |
bCaptureUnprocessedInput=True | |
UIJoystickDeadZone=0.9 | |
UIAxisMultiplier=1.0 | |
AxisRepeatDelay=0.2 | |
MouseButtonRepeatDelay=0.15 | |
DoubleClickTriggerSeconds=0.5 | |
DoubleClickPixelTolerance=1 | |
ToolTipInitialDelaySeconds=0.25 | |
ToolTipExpirationSeconds=5.0 | |
UISoundCueNames=GenericError | |
UISoundCueNames=MouseEnter | |
UISoundCueNames=MouseExit | |
UISoundCueNames=Clicked | |
UISoundCueNames=Focused | |
UISoundCueNames=SceneOpened | |
UISoundCueNames=SceneClosed | |
UISoundCueNames=ListSubmit | |
UISoundCueNames=ListUp | |
UISoundCueNames=ListDown | |
UISoundCueNames=SliderIncrement | |
UISoundCueNames=SliderDecrement | |
UISoundCueNames=NavigateUp | |
UISoundCueNames=NavigateDown | |
UISoundCueNames=NavigateLeft | |
UISoundCueNames=NavigateRight | |
UISoundCueNames=CheckboxChecked | |
UISoundCueNames=CheckboxUnchecked | |
[Engine.GameUISceneClient] | |
OverlaySceneAlphaModulation=0.45 | |
bRestrictActiveControlToFocusedScene=true | |
bEnableDebugInput=true | |
bRenderDebugInfo=false | |
bRenderActiveControlInfo=true | |
bRenderFocusedControlInfo=true | |
bRenderTargetControlInfo=true | |
bRenderDebugInfoAtTop=true | |
bSelectVisibleTargetsOnly=true | |
bInteractiveMode=false | |
bDisplayFullPaths=true | |
bShowWidgetPath=true | |
bShowRenderBounds=true | |
bShowCurrentState=true | |
bShowMousePos=true | |
[Engine.UIAction_GetNATType] | |
bAlwaysOpen=False | |
[Engine.UITabControl] | |
bAllowPagePreviews=true | |
[Engine.UIComp_DrawStringEditbox] | |
SelectionTextColor=(R=1.0,G=1.0,B=1.0,A=1.0) | |
SelectionBackgroundColor=(R=0.0,G=0.0,B=1.0,A=0.6) | |
[Configuration] | |
BasedOn=..\Engine\Config\BaseUI.ini | |
[Engine.BioSFManager] | |
HandlerLibrary=(Tag=Reticle, ZOrder=10, HandlerClass="SFXGame.SFXSFHandler_Reticle", PanelResource="GUI_SF_HUD.ME2_Reticle") | |
HandlerLibrary=(Tag=PowerWheel, ZOrder=20, HandlerClass="SFXGame.SFXSFHandler_PCPowerWheel", PanelResource="GUI_SF_HUD_PC.PC_ME2_PowerWheel") | |
HandlerLibrary=(Tag=HUD, ZOrder=30, HandlerClass="SFXGame.SFXSFHandler_PCHUD", PanelResource="GUI_SF_HUD.ME2_HUD") | |
HandlerLibrary=(Tag=Conversation, ZOrder=40, HandlerClass="SFXGame.BioSFHandler_PCConversation", PanelResource="GUI_SF_Conversation.Conversation", PanelClass="Engine.SFXSFPanel_Conversation") | |
HandlerLibrary=(Tag=BlackScreen, ZOrder=50, HandlerClass="SFXGame.BioSFHandler_BlackScreen", PanelResource="GUI_SF_Utility.BlackScreen") | |
HandlerLibrary=(Tag=SkillGame, ZOrder=55, HandlerClass="SFXGame.BioSkillGame_Handler", PanelResource="GUI_SF_SkillGame.MiniGame") | |
HandlerLibrary=(Tag=SkillGameDecryption, ZOrder=60, HandlerClass="SFXGame.BioSkillGame_Decryption_PCHandler",PanelResource="GUI_SF_SkillGame.MiniGameDecryption") | |
HandlerLibrary=(Tag=SkillGameBypass, ZOrder=70, HandlerClass="SFXGame.BioSkillGame_Bypass_PCHandler", PanelResource="GUI_SF_SkillGame.MiniGameBypass") | |
HandlerLibrary=(Tag=AdditionalContent, ZOrder=80, HandlerClass="SFXGame.BioSFHandler_AdditionalContent", PanelResource="GUI_SF_AdditionalContent.AdditionalContent") | |
HandlerLibrary=(Tag=IntroText, ZOrder=90, HandlerClass="SFXGame.BioSFHandler_IntroText", PanelResource="GUI_SF_Utility.IntroText") | |
HandlerLibrary=(Tag=ReplayCharacterSelect, ZOrder=110, HandlerClass="SFXGame.BioSFHandler_ReplayCharacterSelect",PanelResource="GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect") | |
HandlerLibrary=(Tag=LoadMovieDefault, ZOrder=120, HandlerClass="SFXGame.BioSFHandler_LoadScreen", PanelResource="GUI_SF_DefaultLoadScreen.LoadScreenToolTips", PanelClass="Engine.SFXSFPanel_LevelLoadTip") | |
HandlerLibrary=(Tag=SniperOverlay, ZOrder=130, HandlerClass="SFXGame.BioSFHandler_SniperOverlay", PanelResource="GUI_SF_SniperOverlay.SniperOverlay") | |
HandlerLibrary=(Tag=MenuBrowser, ZOrder=140, HandlerClass="SFXGame.BioSFHandler_PCPauseMenu", PanelResource="GUI_SF_InGameGUI_PC.PC_MainWheel") | |
HandlerLibrary=(Tag=MainMenu, ZOrder=160, HandlerClass="SFXGame.BioSFHandler_PCMainMenu", PanelResource="GUI_SF_MainMenu.MainMenu") | |
HandlerLibrary=(Tag=MissionCompletion, ZOrder=161, HandlerClass="SFXGame.BioSFHandler_PCChoiceGUI", PanelResource="GUI_SF_MissionCompletion.MissionCompletion"); | |
HandlerLibrary=(Tag=PRCStore, ZOrder=162, HandlerClass="SFXGame.SFXSFHandler_PRCShop", PanelResource="GUI_SF_ChoiceGUI.PRCStore"); | |
HandlerLibrary=(Tag=Splash, ZOrder=170, HandlerClass="SFXGame.BioSFHandler_PCSplash", PanelResource="GUI_SF_MainMenu.Splash") | |
HandlerLibrary=(Tag=GalaxyMap, ZOrder=180, HandlerClass="SFXGame.BioSFHandler_PCGalaxyMap", PanelResource="GUI_SF_GalaxyMap.GalaxyMap") | |
HandlerLibrary=(Tag=ChoiceGUI, ZOrder=190, HandlerClass="SFXGame.BioSFHandler_PCChoiceGUI", PanelResource="GUI_SF_ChoiceGUI.Choice") | |
HandlerLibrary=(Tag=PartySelect, ZOrder=200, HandlerClass="SFXGame.BioSFHandler_PCPartySelection", PanelResource="GUI_SF_PartySelect.PartySelect") | |
HandlerLibrary=(Tag=Personalization, ZOrder=210, HandlerClass="SFXGame.SFXSFHandler_PCPersonalization", PanelResource="GUI_SF_Personalization.Personalization") | |
HandlerLibrary=(Tag=NewCharacter, ZOrder=220, HandlerClass="SFXGame.BioSFHandler_PCNewCharacter", PanelResource="GUI_SF_MainMenu.CharacterCreation") | |
HandlerLibrary=(Tag=Options, ZOrder=230, HandlerClass="SFXGame.BioSFHandler_PCOptions", PanelResource="GUI_SF_Options.Options") | |
HandlerLibrary=(Tag=Journal, ZOrder=240, HandlerClass="SFXGame.BioSFHandler_PCJournal", PanelResource="GUI_SF_Journal.Journal") | |
HandlerLibrary=(Tag=Codex, ZOrder=250, HandlerClass="SFXGame.BioSFHandler_PCDataCodex", PanelResource="GUI_SF_Journal.Codex") | |
HandlerLibrary=(Tag=Achievement, ZOrder=260, HandlerClass="SFXGame.BioSFHandler_PCAchievement", PanelResource="GUI_SF_Achievement.Achievement") | |
HandlerLibrary=(Tag=NetworkRegistration, ZOrder=270, HandlerClass="SFXGame.SFXSFHandler_PCEANetworking", PanelResource="GUI_SF_Networking.NetworkRegistration") | |
HandlerLibrary=(Tag=GameOver, ZOrder=280, HandlerClass="SFXGame.BioSFHandler_PCGameOver", PanelResource="GUI_SF_GameOver.GameOver") | |
HandlerLibrary=(Tag=CharacterRecord, ZOrder=290, HandlerClass="SFXGame.BioSFHandler_PCCharacterRecord2", PanelResource="GUI_SF_CharacterRecord.CharacterRecord", bAutoVisible=false) | |
HandlerLibrary=(Tag=Credits, ZOrder=300, HandlerClass="SFXGame.BioSFHandler_Credits", PanelResource="GUI_SF_Utility.Credits") | |
HandlerLibrary=(Tag=DesignerUI, ZOrder=310, HandlerClass="SFXGame.BioSFHandler_PCDesignerUI", PanelResource="GUI_SF_HUD.DesignerUI") | |
HandlerLibrary=(Tag=Specialization, ZOrder=320, HandlerClass="SFXGame.BioSFHandler_PCSpecialization", PanelResource="GUI_SF_CharacterRecord.Specialization") | |
HandlerLibrary=(Tag=Save, ZOrder=330, HandlerClass="SFXGame.SFXSFHandler_PCSave", PanelResource="GUI_SF_SaveLoad.LoadSave") | |
HandlerLibrary=(Tag=Load, ZOrder=340, HandlerClass="SFXGame.SFXSFHandler_PCLoad", PanelResource="GUI_SF_SaveLoad.LoadSave") | |
HandlerLibrary=(Tag=AreaMap, ZOrder=350, HandlerClass="SFXGame.SFXSFHandler_PCAreaMap", PanelResource="GUI_SF_AreaMap.ME2_AreaMap"); | |
HandlerLibrary=(Tag=Tutorial, ZOrder=360, HandlerClass="SFXGame.BioSFHandler_Tutorial", PanelResource="GUI_SF_Tutorial.Tutorials") | |
HandlerLibrary=(Tag=MessageBox, ZOrder=370, HandlerClass="SFXGame.BioSFHandler_PCMessageBox", PanelResource="GUI_SF_Utility.WindowPop") | |
HandlerLibrary=(Tag=SavingMessage, ZOrder=1000, HandlerClass="SFXGame.SFXSFHandler_SavingDisplay", PanelResource="GUI_SF_Utility.ME2_SavingDisplay", PanelClass="Engine.SFXSFPanel_SaveWidget") | |
SharedAssetLibrary=(SharedFile="BioMassFont.gfx",SharedResource="GUI_SF_Fonts.BioMassFont") | |
SharedAssetLibrary=(SharedFile="BioMassFont_glyphs.gfx",SharedResource="GUI_SF_Fonts.BioMassFont_glyphs") | |
SharedAssetLibrary=(SharedFile="AeroLightFont.gfx",SharedResource="GUI_SF_Fonts.AeroLightFont") | |
SharedAssetLibrary=(SharedFile="AeroLightFont_glyphs.gfx",SharedResource="GUI_SF_Fonts.AeroLightFont_glyphs") | |
SharedAssetLibrary=(SharedFile="mainController.gfx",SharedResource="GUI_SF_SharedAssets.mainController") | |
SharedAssetLibrary=(SharedFile="PC_SharedAssets.gfx",SharedResource="GUI_SF_SharedAssets.PC_SharedAssets") | |
UDLRInitialCooldown=0.35 | |
UDLRHeldCooldown=0.1 | |
m_aWorldSoundGroups=Music | |
m_aWorldSoundGroups=GUI | |
m_aWorldSoundGroups=AMBIENCE | |
[Engine.BioSFPanel] | |
bannedChars=\/:*?"<>| | |
[SFXGame.BioSFHandler_Conversation] | |
m_srTextInvestigate=122746; | |
m_srTextReturn=122747; | |
m_nReplyLocationBottomLeft=4 | |
m_nReplyLocationMiddleLeft=5 | |
m_nReplyLocationTopLeft=3 | |
m_nReplyLocationTopRight=1 | |
m_nReplyLocationMiddleRight=0 | |
m_nReplyLocationBottomRight=2 | |
m_nInvestigateLocationBottomLeft=1 | |
m_nInvestigateLocationMiddleLeft=3 | |
m_nInvestigateLocationTopLeft=2 | |
m_nInvestigateLocationTopRight=5 | |
m_nInvestigateLocationMiddleRight=0 | |
m_nInvestigateLocationBottomRight=4 | |
m_bUseXToSelect=true | |
m_bACanSkipNode=false | |
[SFXGame.BioSFHandler_PCConversation] | |
AccumulationDivisor=100.0f | |
[SFXGame.BioSFHandler_Specialization] | |
m_Description=158582 | |
[SFXGame.BioSFHandler_BrowserWheel] | |
lstPages=(Tag="Save", srLabel=126263, Type=MBW_SP_Save) | |
lstPages=(Tag="Journal", srLabel=126261, Type=MBW_SP_Journal) | |
lstPages=(Tag="Codex", srLabel=126260, Type=MBW_SP_DataPad) | |
lstPages=(Tag="AreaMap", srLabel=126262, Type=MBW_SP_Map) | |
lstPages=(Tag="CharacterRecord", srLabel=126257, Type=MBW_SP_CharacterRecord) | |
lstPages=(Tag="Options", srLabel=126265, Type=MBW_SP_Options) | |
lstPages=(Tag="", srLabel=174868, Type=MBW_SP_ReturnToMainMenu) | |
lstPages=(Tag="", srLabel=176288, Type=MBW_SP_ExitGame) | |
lstPages=(Tag="Load", srLabel=126264, Type=MBW_SP_Load) | |
[SFXGame.MassEffectGuiManager] | |
[SFXGame.BioSeqAct_ActivateCharacterCreation] | |
m_sCharacterCreationMap=BioP_Char | |
[SFXGame.BioSFHandler_NewCharacter] | |
sStartMap=BioP_ProCer | |
srCustomMaleName=158528 | |
srCustomFemaleName=158529 | |
srNameTitle=341392 | |
nMaxNameLength=11 | |
srCodeTitle=344612 | |
nMaxCodeLength=47 | |
srNewCharConfirm=168235 | |
srNewCharCancel=168236 | |
srNewCharQuestion=168237 | |
srFacialCategoryDescription=168957 | |
srConfirm=144879 | |
m_nInfoScrollSpeed=20 | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",srChoiceName=93965,srChoiceTitle=93965,oChoiceImage=none,srChoiceDescription=155053,AchievementID=15) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Barrier_Player",srChoiceName=93973,srChoiceTitle=93973,oChoiceImage=none,srChoiceDescription=155065,AchievementID=12) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Crush_Player",srChoiceName=205267,srChoiceTitle=205267,oChoiceImage=none,srChoiceDescription=205268,AchievementID=11) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Fortification_Player",srChoiceName=314036,srChoiceTitle=314036,oChoiceImage=none,srChoiceDescription=314037,AchievementID=14) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",srChoiceName=314066,srChoiceTitle=314066,oChoiceImage=none,srChoiceDescription=314067,AchievementID=21) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Dominate_Player",srChoiceName=339473,srChoiceTitle=339473,oChoiceImage=none,srChoiceDescription=339474,AchievementID=18,bMorinthSpecialCase=true) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_ShieldJack_Player",srChoiceName=205894,srChoiceTitle=205894,oChoiceImage=none,srChoiceDescription=205895,AchievementID=17) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Reave_Player",srChoiceName=314878,srChoiceTitle=314878,oChoiceImage=none,srChoiceDescription=314879,AchievementID=18) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",srChoiceName=94073,srChoiceTitle=94073,oChoiceImage=none,srChoiceDescription=170530,AchievementID=16) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",srChoiceName=327169,srChoiceTitle=327169,oChoiceImage=none,srChoiceDescription=327170,AchievementID=19) | |
BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_WarpAmmo_Player",srChoiceName=326671,srChoiceTitle=326671,oChoiceImage=none,srChoiceDescription=326672,AchievementID=13) | |
MalePregeneratedHeadCodes=541DJDLTFA3GAAVJBDMDJ6PGG72AG16454 | |
MalePregeneratedHeadCodes=313WDMRG8H1CGMPCBBN1J2RNJ84AU2A376 | |
MalePregeneratedHeadCodes=122FRCUJME7DFHNS9D7F8381FK7U183766 | |
MalePregeneratedHeadCodes=333SSDL18171D6UW9UW8W6MJ6D8AK68465 | |
MalePregeneratedHeadCodes=5211VBB41M81PLNSBBED733F1G18915765 | |
MalePregeneratedHeadCodes=332RFFJH9D2IJJ9C9C1NF13FPB38945745 | |
MalePregeneratedHeadCodes=122WSDRGIS31MANE9BSLG7HLJ874R88335 | |
FemalePregeneratedHeadCodes=743Q9GM17F8AJDQ62Q1DA7119664146G6177 | |
FemalePregeneratedHeadCodes=233LPIK9E46IQCJ79J1DW419C719I72G7316 | |
FemalePregeneratedHeadCodes=722W89Q9E417FMAA5LCFD7C9C7C9K29G6315 | |
FemalePregeneratedHeadCodes=9413IIIR1M9HFPK28Q6RG1D1G179B23B4317 | |
FemalePregeneratedHeadCodes=13116BII1731JL66BM9MG71BD66417637176 | |
FemalePregeneratedHeadCodes=552ELIHAE425CLHE26PDH2G1L426L6426573 | |
[SFXGame.BioSFHandler_Journal] | |
lstSortLabels[0]=134552 | |
lstSortLabels[1]=134551 | |
lstSortLabels[2]=134553 | |
lstSortTitles[0]=134552 | |
lstSortTitles[1]=134551 | |
lstSortTitles[2]=134553 | |
srMarkAllCompleteMessage=227125 | |
srMarkAllCompleteMessageConfirm=227126 | |
srMarkAllCompleteMessageCancel=227127 | |
[SFXGame.BioSFHandler_PartySelection] | |
lstMemberInfo=(Tag=hench_veteran,LoadoutTag=hench_thane,StrName=178205,ImageIndex=12,KismetIndex=11,DiscoveredLabel=KnowExistVeteran,AvailableLabel=IsSelectableVeteran,InPartyLabel=InSquadVeteran,IsLoyalLabel=IsLoyalVeteran,OldLoyaltyLabel=WasLoyalVeteran,AppearanceLabel=AppearanceVeteran,DeadIndex=206,StrDossierText=338300,StrSpecialty=178205); | |
lstMemberInfo=(Tag=hench_geth,LoadoutTag=hench_Legion,StrName=178198,ImageIndex=8,KismetIndex=3,DiscoveredLabel=KnowExistGeth,AvailableLabel=IsSelectableGeth,InPartyLabel=InSquadGeth,IsLoyalLabel=IsLoyalGeth,OldLoyaltyLabel=WasLoyalGeth,AppearanceLabel=AppearanceGeth,DeadIndex=198,StrDossierText=338299,StrSpecialty=178198); | |
lstMemberInfo=(Tag=hench_mystic,LoadoutTag=hench_Samara,StrName=178201,ImageIndex=3,KismetIndex=10,DiscoveredLabel=KnowExistMystic,AvailableLabel=IsSelectableMystic,InPartyLabel=InSquadMystic,IsLoyalLabel=IsLoyalMystic,OldLoyaltyLabel=WasLoyalMystic,AppearanceLabel=AppearanceMystic,DeadIndex=205,StrDossierText=338297,StrSpecialty=178201); | |
lstMemberInfo=(Tag=hench_tali,LoadoutTag=hench_tali,StrName=178203,ImageIndex=6,KismetIndex=7,DiscoveredLabel=KnowExistTali,AvailableLabel=IsSelectableTali,InPartyLabel=InSquadTali,IsLoyalLabel=IsLoyalTali,OldLoyaltyLabel=WasLoyalTali,AppearanceLabel=AppearanceTali,DeadIndex=202,StrDossierText=338296,StrSpecialty=178203); | |
lstMemberInfo=(Tag=hench_professor,LoadoutTag=hench_Mordin,StrName=178202,ImageIndex=11,KismetIndex=8,DiscoveredLabel=KnowExistProfessor,AvailableLabel=IsSelectableProfessor,InPartyLabel=InSquadProfessor,IsLoyalLabel=IsLoyalProfessor,OldLoyaltyLabel=WasLoyalProfessor,AppearanceLabel=AppearanceProfessor,DeadIndex=203,StrDossierText=338292,StrSpecialty=178202); | |
lstMemberInfo=(Tag=hench_garrus,LoadoutTag=hench_garrus,StrName=178197,ImageIndex=2,KismetIndex=5,DiscoveredLabel=KnowExistGarrus,AvailableLabel=IsSelectableGarrus,InPartyLabel=InSquadGarrus,IsLoyalLabel=IsLoyalGarrus,OldLoyaltyLabel=WasLoyalGarrus,AppearanceLabel=AppearanceGarrus,DeadIndex=200,StrDossierText=338295,StrSpecialty=178197); | |
lstMemberInfo=(Tag=hench_vixen,LoadoutTag=hench_Miranda,StrName=178194,ImageIndex=1,KismetIndex=0,AvailableLabel=IsSelectableVixen,InPartyLabel=InSquadVixen,IsLoyalLabel=IsLoyalVixen,OldLoyaltyLabel=WasLoyalVixen,AppearanceLabel=AppearanceVixen,DeadIndex=195,StrDossierText=178194,StrSpecialty=178194); | |
lstMemberInfo=(Tag=hench_grunt,LoadoutTag=hench_grunt,StrName=178199,ImageIndex=4,KismetIndex=9,DiscoveredLabel=KnowExistGrunt,AvailableLabel=IsSelectableGrunt,InPartyLabel=InSquadGrunt,IsLoyalLabel=IsLoyalGrunt,OldLoyaltyLabel=WasLoyalGrunt,AppearanceLabel=AppearanceGrunt,DeadIndex=204,StrDossierText=338294,StrSpecialty=178199); | |
lstMemberInfo=(Tag=hench_leading,LoadoutTag=hench_Jacob,StrName=178200,ImageIndex=5,KismetIndex=1,AvailableLabel=IsSelectableLeading,InPartyLabel=InSquadLeading,IsLoyalLabel=IsLoyalLeading,OldLoyaltyLabel=WasLoyalLeading,AppearanceLabel=AppearanceLeading,DeadIndex=196,StrDossierText=178200,StrSpecialty=178200); | |
lstMemberInfo=(Tag=hench_assassin,LoadoutTag=hench_Thane,StrName=178195,ImageIndex=10,KismetIndex=6,DiscoveredLabel=KnowExistAssassin,AvailableLabel=IsSelectableAssassin,InPartyLabel=InSquadAssassin,IsLoyalLabel=IsLoyalAssassin,OldLoyaltyLabel=WasLoyalAssassin,AppearanceLabel=AppearanceAssassin,DeadIndex=201,StrDossierText=338298,StrSpecialty=178195); | |
lstMemberInfo=(Tag=hench_convict,LoadoutTag=hench_Jack,StrName=178196,ImageIndex=7,KismetIndex=2,DiscoveredLabel=KnowExistConvict,AvailableLabel=IsSelectableConvict,InPartyLabel=InSquadConvict,IsLoyalLabel=IsLoyalConvict,OldLoyaltyLabel=WasLoyalConvict,AppearanceLabel=AppearanceConvict,DeadIndex=197,StrDossierText=338293,StrSpecialty=178196); | |
lstMemberInfo=(Tag=hench_thief,LoadoutTag=hench_tali,StrName=178204,ImageIndex=9,KismetIndex=4,DiscoveredLabel=KnowExistThief,AvailableLabel=IsSelectableThief,InPartyLabel=InSquadThief,IsLoyalLabel=IsLoyalThief,OldLoyaltyLabel=WasLoyalThief,AppearanceLabel=AppearanceThief,DeadIndex=199,StrDossierText=338301,StrSpecialty=178204); | |
m_nmMorinthPlotState=Morinth_not_Samara | |
m_nStrMorinthName=191150 | |
srPartyConfirm=168245 | |
srPartyCancel=168246 | |
srPartyQuestion=168244 | |
nmFireTeamLeaderLabel=FireTeamLeader | |
nmSpecialistLabel=Specialist | |
lstAppearances=(Tag=hench_vixen,AddAppearance=1,PlotFlag=6247); | |
lstAppearances=(Tag=hench_grunt,AddAppearance=1,PlotFlag=6256); | |
lstAppearances=(Tag=hench_mystic,AddAppearance=1,PlotFlag=6257); | |
lstAppearances=(Tag=hench_leading,AddAppearance=1,PlotFlag=6248); | |
lstAppearances=(Tag=hench_garrus,AddAppearance=1,PlotFlag=6252); | |
lstAppearances=(Tag=hench_professor,AddAppearance=1,PlotFlag=6255); | |
lstAppearances=(Tag=hench_tali,AddAppearance=1,PlotFlag=6254); | |
lstAppearances=(Tag=hench_assassin,AddAppearance=1,PlotFlag=6253); | |
lstAppearances=(Tag=hench_convict,AddAppearance=1,PlotFlag=6249); | |
lstAppearances=(Tag=hench_geth,AddAppearance=1,PlotFlag=6250); | |
lstAppearances=(Tag=hench_veteran,AddAppearance=1,PlotFlag=6258); | |
lstAppearances=(Tag=hench_thief,AddAppearance=1,PlotFlag=6251); | |
[SFXGame.BioEventNotifier] | |
srCodexEntry=143384 | |
srQuestAdded=143385 | |
srQuestUpdated=143386 | |
srQuestCompleted=152941 | |
srLevelUp=143387 | |
srParagonReceived=156472 | |
srRenegadeReceived=156473 | |
srMedigel=171472 | |
srSalvage=171473 | |
srMap=166288 | |
srAbility=167873 | |
srTalentOk=152938 | |
srTalentSkipRemainder=168919 | |
bDissableTallentNotifications=true | |
nParagonPlotVar=2 | |
nRenegadePlotVar=3 | |
fPassivePopupDisplayTime=3f | |
nWwiseMusicVolumeRTPCPlotVar=9 | |
sWwiseMusicVolumeRTPCName=Current_Music_Plot_State | |
sWwiseParaReneRTPCName=Para_Rene_State | |
[SFXGame.BioUIWorld] | |
m_sMapFile=BIOG_UIWorld | |
m_bEnabled=true | |
m_fnCameraActorName=CameraActor_3 | |
m_CustomLightingData=(KeyLight_Scale_Red=1.0,KeyLight_Scale_Green=1.0,KeyLight_Scale_Blue=1.0,FillLight_Scale_Red=1.0,FillLight_Scale_Green=1.0,FillLight_Scale_Blue=1.0,RimLightColor=(R=226,G=192,B=158),RimLightScale=2.0,RimLightYaw=-25.0,RimLightPitch=30.0,RimLightControl=RLCT_Camera,LightingType=ConvLighting_Cinematic,TargetBoneName=Chest2,BouncedLightingIntensity=0.0,BouncedKeyLightingIntensity=0.0,BouncedKeyLightingDesaturation=0.0,bLockEnvironment=false,bTriggerFullUpdate=false) | |
[SFXGame.BioSFHandler_SaveGame] | |
[SFXGame.BioSeqAct_ShowSpecialization] | |
m_sSpecializationResource=GUI_SF_CharacterRecord.Specialization | |
[SFXGame.BioSeqAct_ActivateGalaxyMap] | |
m_sGalaxyMapResource=GUI_SF_GalaxyMap.GalaxyMap | |
[SFXGame.BioSeqAct_ShowIntroText] | |
m_sIntroTextResource=GUI_SF_Utility.IntroText | |
[SFXGame.BioSeqAct_ShowCredits] | |
m_sCreditsResource=GUI_SF_Utility.Credits | |
[SFXGame.BioSeqAct_ShowCharacterCreation] | |
m_sCreationResource=GUI_SF_MainMenu.CharacterCreation | |
[SFXGame.SFXSeqAct_SetAreaMap] | |
m_sAreaMapGuiResource=GUI_SF_AreaMap.ME2_AreaMap | |
[SFXGame.BioSeqAct_ShowMainMenu] | |
m_lstMainMenuResources=GUI_SF_MainMenu.CharacterCreation | |
m_lstMainMenuResources=GUI_SF_MainMenu.MainMenu | |
m_lstMainMenuResources=GUI_SF_Achievement.Achievement | |
m_lstMainMenuResources=GUI_SF_MainMenu.Splash | |
m_lstMainMenuResources=GUI_SF_AdditionalContent.AdditionalContent | |
m_lstMainMenuResources=GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect | |
m_lstMainMenuResources=GUI_SF_Networking.NetworkRegistration | |
m_lstMainMenuResources=GUI_SF_ChoiceGUI.PRCStore | |
m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.CharacterCreation | |
m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.MainMenu | |
m_lstMainMenuResourcesConsole=GUI_SF_Achievement.Achievement | |
m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.Splash | |
m_lstMainMenuResourcesConsole=GUI_SF_AdditionalContent.AdditionalContent | |
m_lstMainMenuResourcesConsole=GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect | |
m_lstMainMenuResourcesConsole=GUI_SF_Networking.NetworkRegistration | |
m_lstMainMenuResourcesConsole=GUI_SF_ChoiceGUI.PRCStore | |
[SFXGame.BioSeqAct_ShowAchievements] | |
m_sAchivementOverlayResource=GUI_SF_Achievement.Achievement | |
[SFXGame.BioSeqAct_ShowSniperHudOverlay] | |
m_sSniperHudOverlayResource=GUI_SF_SniperOverlay.SniperOverlay | |
[SFXGame.SFXSeqAct_ShowPersonalizationUI] | |
m_sCreationResource=GUI_SF_Personalization.Personalization | |
[SFXGame.BioSFHandler_CharacterRecord2] | |
m_nMaxRenegade=1900 | |
m_nMaxParagon=1957 | |
m_srXPFormat=340881 | |
m_srSpendTalentPointsMessageXBox=348754 | |
m_srParagonRenegadeMessageXBox=348755 | |
m_srSpendTalentPointsMessagePC=348753 | |
m_srParagonRenegadeMessagePC=348755 | |
m_srSpendTalentPointsMessagePS3=348755 | |
m_srParagonRenegadeMessagePS3=153007 | |
m_srOk=153007 | |
m_ParagonRenegadeBarValues=0.2f | |
m_ParagonRenegadeBarValues=0.2f | |
m_ParagonRenegadeBarValues=0.2f | |
m_ParagonRenegadeBarValues=0.2f | |
m_ParagonRenegadeBarValues=0.2f | |
m_srShepardLevelClassFormat=346691 | |
m_srTalentDescriptionFormat=347303 | |
m_srRankDescriptionFormat=347304 | |
m_srFaceCodeFormat=348486 | |
[SFXGame.SFXMorphFaceFrontEndDataSource] | |
m_s2DAPackage=BIOG_2DA_CharacterCreation_X | |
m_sMorph2DA=BIOG_2DA_CharacterCreation_X.PlayerMorph | |
m_sMorphBaseMale=BIOG_MORPH_FACE.CharacterCreation_Base_Male | |
m_sMorphBaseFemale=BIOG_MORPH_FACE.CharacterCreation_Base_Female | |
m_sMorphTargetSetMale=BIOG_HMM_HED_PROMorph.HMM_BaseMorphSet | |
m_sMorphTargetSetFemale=BIOG_HMF_HED_PROMorph_R.HMF_BaseMorphSet | |
m_bDebugStrings=FALSE | |
m_sMorphAnimTree=BIOG_MORPH_FACE.BaseHeadMorphTree | |
[SFXGame.BioMorphFaceFrontEnd] | |
m_bDebugStrings=FALSE | |
[SFXGame.BioSFHandler_AreaMap] | |
m_fScrollSpeed=1 | |
m_fCursorSpeed=0.5 | |
[SFXGame.BioSFHandler_Reticle] | |
m_fMinScalingRange=1000.0f | |
m_fMinScalingValue=0.2f | |
[SFXGame.BioSFHandler_DataCodex] | |
fVoiceOverDelay=0.5 | |
fVoiceOverCancelFadeOut=0.25 | |
sDefaultCodexImage=GUI_Codex_images.PDAComputerLogo_512 | |
srMarkAllCompleteMessage=227125 | |
srMarkAllCompleteMessageConfirm=227126 | |
srMarkAllCompleteMessageCancel=227127 | |
sExternalTextureLink=MassEffect01 | |
lstImages=(nID=1, sName="GUI_Codex_Images.Aeia_512") | |
lstImages=(nID=2, sName="GUI_Codex_Images.Alliance_512") | |
lstImages=(nID=3, sName="GUI_Codex_Images.Anti-MaterialRifle_512") | |
lstImages=(nID=4, sName="GUI_Codex_Images.ArchivedEmails_512") | |
lstImages=(nID=5, sName="GUI_Codex_Images.ArmorPiercingAmmo_512") | |
lstImages=(nID=6, sName="GUI_Codex_Images.Asari_512") | |
lstImages=(nID=7, sName="GUI_Codex_Images.AssaultRifle_512") | |
lstImages=(nID=8, sName="GUI_Codex_Images.AssaultRifles_512") | |
lstImages=(nID=9, sName="GUI_Codex_Images.AutoPistol_512") | |
lstImages=(nID=10, sName="GUI_Codex_Images.CryoGun_512") | |
lstImages=(nID=11, sName="GUI_Codex_Images.Barrier_512") | |
lstImages=(nID=12, sName="GUI_Codex_Images.batarians_512") | |
lstImages=(nID=13, sName="GUI_Codex_Images.Biotics_512") | |
lstImages=(nID=14, sName="GUI_Codex_Images.BioticUpgrade_512") | |
lstImages=(nID=15, sName="GUI_Codex_Images.BlackHoleGun_512") | |
lstImages=(nID=16, sName="GUI_Codex_Images.BloodPack_512") | |
lstImages=(nID=17, sName="GUI_Codex_Images.BlueSuns_512") | |
lstImages=(nID=18, sName="GUI_Codex_Images.Boo_512") | |
lstImages=(nID=19, sName="GUI_Codex_Images.Bypass_512") | |
lstImages=(nID=20, sName="GUI_Codex_Images.Cerberus_512") | |
lstImages=(nID=21, sName="GUI_Codex_Images.Citadel_512") | |
lstImages=(nID=22, sName="GUI_Codex_Images.CitadelPlanetOrbitalPreview_512") | |
lstImages=(nID=23, sName="GUI_Codex_Images.Collectors_512") | |
lstImages=(nID=24, sName="GUI_Codex_Images.CreditsSummary_512") | |
lstImages=(nID=25, sName="GUI_Codex_Images.CryoAmmo_512") | |
lstImages=(nID=26, sName="GUI_Codex_Images.CryoGun_512") | |
lstImages=(nID=27, sName="GUI_Codex_Images.DoubleLoads_512") | |
lstImages=(nID=28, sName="GUI_Codex_Images.Drell_512") | |
lstImages=(nID=29, sName="GUI_Codex_Images.Eclipse_512") | |
lstImages=(nID=30, sName="GUI_Codex_Images.Elcor_512") | |
lstImages=(nID=31, sName="GUI_Codex_Images.ElementZero_512") | |
lstImages=(nID=32, sName="GUI_Codex_Images.ElementZeroElementalSymbol_512") | |
lstImages=(nID=33, sName="GUI_Codex_Images.EndingParagon01_512") | |
lstImages=(nID=34, sName="GUI_Codex_Images.EndingParagon02_512") | |
lstImages=(nID=35, sName="GUI_Codex_Images.EndingRenegade01_512") | |
lstImages=(nID=36, sName="GUI_Codex_Images.EndingRenegade02_512") | |
lstImages=(nID=37, sName="GUI_Codex_Images.EnergyDrain_512") | |
lstImages=(nID=38, sName="GUI_Codex_Images.Fish01_512") | |
lstImages=(nID=39, sName="GUI_Codex_Images.Fish02_512") | |
lstImages=(nID=40, sName="GUI_Codex_Images.Fish03_512") | |
lstImages=(nID=41, sName="GUI_Codex_Images.FlakCannon_512") | |
lstImages=(nID=42, sName="GUI_Codex_Images.Fortification_512") | |
lstImages=(nID=43, sName="GUI_Codex_Images.Garrus_512") | |
lstImages=(nID=44, sName="GUI_Codex_Images.Geth_512") | |
lstImages=(nID=45, sName="GUI_Codex_Images.GethShip_512") | |
lstImages=(nID=46, sName="GUI_Codex_Images.GoToDockingPlatform_512") | |
lstImages=(nID=47, sName="GUI_Codex_Images.GoToEmbassy_512") | |
lstImages=(nID=48, sName="GUI_Codex_Images.GoToFactory_512") | |
lstImages=(nID=49, sName="GUI_Codex_Images.GoToLowMarket_512") | |
lstImages=(nID=50, sName="GUI_Codex_Images.GoToNormandy_512") | |
lstImages=(nID=51, sName="GUI_Codex_Images.GoToSquadSelection_512") | |
lstImages=(nID=52, sName="GUI_Codex_Images.GoToUpMarket_512") | |
lstImages=(nID=53, sName="GUI_Codex_Images.GrenadeLauncher_512") | |
lstImages=(nID=54, sName="GUI_Codex_Images.Grunt_512") | |
lstImages=(nID=55, sName="GUI_Codex_Images.Hack_512") | |
lstImages=(nID=56, sName="GUI_Codex_Images.Haestrom_512") | |
lstImages=(nID=57, sName="GUI_Codex_Images.Hammerhead_512") | |
lstImages=(nID=58, sName="GUI_Codex_Images.hanar_512") | |
lstImages=(nID=59, sName="GUI_Codex_Images.HandCannon_512") | |
lstImages=(nID=60, sName="GUI_Codex_Images.HeavyPistol_512") | |
lstImages=(nID=61, sName="GUI_Codex_Images.HeavyPistols_512") | |
lstImages=(nID=62, sName="GUI_Codex_Images.HeavyShotgun_512") | |
lstImages=(nID=63, sName="GUI_Codex_Images.HeavyWeapons_512") | |
lstImages=(nID=64, sName="GUI_Codex_Images.Horizon_512") | |
lstImages=(nID=65, sName="GUI_Codex_Images.Illium_512") | |
lstImages=(nID=66, sName="GUI_Codex_Images.IlliumPlanetOrbitalPreview_512") | |
lstImages=(nID=67, sName="GUI_Codex_Images.IllusiveMan_512") | |
lstImages=(nID=68, sName="GUI_Codex_Images.Indoctrination_512") | |
lstImages=(nID=69, sName="GUI_Codex_Images.IridiumElementalSymbol_512") | |
lstImages=(nID=70, sName="GUI_Codex_Images.Jack_512") | |
lstImages=(nID=71, sName="GUI_Codex_Images.Jacob_512") | |
lstImages=(nID=72, sName="GUI_Codex_Images.Kasumi_512") | |
lstImages=(nID=73, sName="GUI_Codex_Images.KasumisUniquePower_512") | |
lstImages=(nID=74, sName="GUI_Codex_Images.Korlus_512") | |
lstImages=(nID=75, sName="GUI_Codex_Images.Krogan_512") | |
lstImages=(nID=76, sName="GUI_Codex_Images.Legion_512") | |
lstImages=(nID=77, sName="GUI_Codex_Images.Machinegun_512") | |
lstImages=(nID=78, sName="GUI_Codex_Images.MachinePistol_512") | |
lstImages=(nID=79, sName="GUI_Codex_Images.MachinePistols_512") | |
lstImages=(nID=80, sName="GUI_Codex_Images.MassCannon_512") | |
lstImages=(nID=81, sName="GUI_Codex_Images.MassEffectFields_512") | |
lstImages=(nID=82, sName="GUI_Codex_Images.MassRelays_512") | |
lstImages=(nID=83, sName="GUI_Codex_Images.Medi-Gel_512") | |
lstImages=(nID=84, sName="GUI_Codex_Images.Miranda_512") | |
lstImages=(nID=85, sName="GUI_Codex_Images.MissileLauncher_512") | |
lstImages=(nID=86, sName="GUI_Codex_Images.ModelAllianceDread_512") | |
lstImages=(nID=87, sName="GUI_Codex_Images.ModelDestinyAsc_512") | |
lstImages=(nID=88, sName="GUI_Codex_Images.ModelFreighter_512") | |
lstImages=(nID=89, sName="GUI_Codex_Images.ModelNorm1_512") | |
lstImages=(nID=90, sName="GUI_Codex_Images.ModelShuttle_512") | |
lstImages=(nID=91, sName="GUI_Codex_Images.ModelSovereign_512") | |
lstImages=(nID=92, sName="GUI_Codex_Images.ModelTurianCruiser_512") | |
lstImages=(nID=93, sName="GUI_Codex_Images.Mordin_512") | |
lstImages=(nID=94, sName="GUI_Codex_Images.Needler_512") | |
lstImages=(nID=95, sName="GUI_Codex_Images.NewEmail_512") | |
lstImages=(nID=96, sName="GUI_Codex_Images.NormandyArmor_512") | |
lstImages=(nID=97, sName="GUI_Codex_Images.NormandyDeck1_512") | |
lstImages=(nID=98, sName="GUI_Codex_Images.NormandyDeck2_512") | |
lstImages=(nID=99, sName="GUI_Codex_Images.NormandyDeck3_512") | |
lstImages=(nID=100, sName="GUI_Codex_Images.NormandyDeck4_512") | |
lstImages=(nID=101, sName="GUI_Codex_Images.NormandyFuel_512") | |
lstImages=(nID=102, sName="GUI_Codex_Images.NormandyGun_512") | |
lstImages=(nID=103, sName="GUI_Codex_Images.NormandyProbes_512") | |
lstImages=(nID=104, sName="GUI_Codex_Images.NormandyScanner_512") | |
lstImages=(nID=105, sName="GUI_Codex_Images.NormandyShield_512") | |
lstImages=(nID=106, sName="GUI_Codex_Images.NormandyShields_512") | |
lstImages=(nID=107, sName="GUI_Codex_Images.NormandySR1_512") | |
lstImages=(nID=108, sName="GUI_Codex_Images.NormandySR2_512") | |
lstImages=(nID=109, sName="GUI_Codex_Images.NukeLauncher_512") | |
lstImages=(nID=110, sName="GUI_Codex_Images.Omega_512") | |
lstImages=(nID=111, sName="GUI_Codex_Images.OmegaPlanetOrbitalPreview_512") | |
lstImages=(nID=112, sName="GUI_Codex_Images.Omni-Tool_512") | |
lstImages=(nID=113, sName="GUI_Codex_Images.Omni-Tools_512") | |
lstImages=(nID=114, sName="GUI_Codex_Images.PalladiumElementalSymbol_512") | |
lstImages=(nID=115, sName="GUI_Codex_Images.PArm01-Ammo_512") | |
lstImages=(nID=116, sName="GUI_Codex_Images.PArm02-Damp_512") | |
lstImages=(nID=117, sName="GUI_Codex_Images.PArm03-Stab_512") | |
lstImages=(nID=118, sName="GUI_Codex_Images.ParticleBeam_512") | |
lstImages=(nID=119, sName="GUI_Codex_Images.PDAComputerLogo_512") | |
lstImages=(nID=120, sName="GUI_Codex_Images.PDAEngineeringLogo_512") | |
lstImages=(nID=121, sName="GUI_Codex_Images.PDALogo_512") | |
lstImages=(nID=122, sName="GUI_Codex_Images.PerseusVeil_512") | |
lstImages=(nID=123, sName="GUI_Codex_Images.PHelmDeath_512") | |
lstImages=(nID=124, sName="GUI_Codex_Images.PHelmN7_512") | |
lstImages=(nID=125, sName="GUI_Codex_Images.PHelmVisor_512") | |
lstImages=(nID=126, sName="GUI_Codex_Images.PlatinumElementalSymbol_512") | |
lstImages=(nID=127, sName="GUI_Codex_Images.PLegsLife_512") | |
lstImages=(nID=128, sName="GUI_Codex_Images.PLegsPack_512") | |
lstImages=(nID=129, sName="GUI_Codex_Images.PLegsStim_512") | |
lstImages=(nID=130, sName="GUI_Codex_Images.Praetorian_512") | |
lstImages=(nID=131, sName="GUI_Codex_Images.Pragia_512") | |
lstImages=(nID=132, sName="GUI_Codex_Images.Probes_512") | |
lstImages=(nID=133, sName="GUI_Codex_Images.ProFre_512") | |
lstImages=(nID=134, sName="GUI_Codex_Images.Protheans_512") | |
lstImages=(nID=135, sName="GUI_Codex_Images.PShouAmp_512") | |
lstImages=(nID=136, sName="GUI_Codex_Images.PShouBoost_512") | |
lstImages=(nID=137, sName="GUI_Codex_Images.PShouHvy_512") | |
lstImages=(nID=138, sName="GUI_Codex_Images.PTorsArmor_512") | |
lstImages=(nID=139, sName="GUI_Codex_Images.PTorsCapa_512") | |
lstImages=(nID=140, sName="GUI_Codex_Images.PTorsPower_512") | |
lstImages=(nID=141, sName="GUI_Codex_Images.quarians_512") | |
lstImages=(nID=142, sName="GUI_Codex_Images.Rakhana_512") | |
lstImages=(nID=143, sName="GUI_Codex_Images.Reapers_512") | |
lstImages=(nID=144, sName="GUI_Codex_Images.Reave_512") | |
lstImages=(nID=145, sName="GUI_Codex_Images.ReselectHenchmen_512") | |
lstImages=(nID=146, sName="GUI_Codex_Images.ResourcesSummary_512") | |
lstImages=(nID=147, sName="GUI_Codex_Images.ReviewSquad_512") | |
lstImages=(nID=148, sName="GUI_Codex_Images.salarians_512") | |
lstImages=(nID=149, sName="GUI_Codex_Images.Samara_512") | |
lstImages=(nID=150, sName="GUI_Codex_Images.SaveLoadBldInv1") | |
lstImages=(nID=151, sName="GUI_Codex_Images.SaveLoadBldInv2") | |
lstImages=(nID=152, sName="GUI_Codex_Images.SaveLoadCrsh") | |
lstImages=(nID=153, sName="GUI_Codex_Images.SaveLoadDriveby") | |
lstImages=(nID=154, sName="GUI_Codex_Images.SaveLoadGarrusAcq") | |
lstImages=(nID=155, sName="GUI_Codex_Images.SaveLoadGarrusLoy") | |
lstImages=(nID=156, sName="GUI_Codex_Images.SaveLoadGeth1") | |
lstImages=(nID=157, sName="GUI_Codex_Images.SaveLoadGeth2") | |
lstImages=(nID=158, sName="GUI_Codex_Images.SaveLoadGruntAcq") | |
lstImages=(nID=159, sName="GUI_Codex_Images.SaveLoadGruntLoy") | |
lstImages=(nID=160, sName="GUI_Codex_Images.SaveLoadHorizon") | |
lstImages=(nID=161, sName="GUI_Codex_Images.SaveLoadJackAcq") | |
lstImages=(nID=162, sName="GUI_Codex_Images.SaveLoadJackLoy") | |
lstImages=(nID=163, sName="GUI_Codex_Images.SaveLoadJacobLoy") | |
lstImages=(nID=164, sName="GUI_Codex_Images.SaveLoadLegionAcq") | |
lstImages=(nID=165, sName="GUI_Codex_Images.SaveLoadLegionLoy") | |
lstImages=(nID=166, sName="GUI_Codex_Images.SaveLoadMine") | |
lstImages=(nID=167, sName="GUI_Codex_Images.SaveLoadMirandaLoy") | |
lstImages=(nID=168, sName="GUI_Codex_Images.SaveLoadMmnt1") | |
lstImages=(nID=169, sName="GUI_Codex_Images.SaveLoadMmnt10") | |
lstImages=(nID=170, sName="GUI_Codex_Images.SaveLoadMmnt2") | |
lstImages=(nID=171, sName="GUI_Codex_Images.SaveLoadMmnt3") | |
lstImages=(nID=172, sName="GUI_Codex_Images.SaveLoadMmnt4") | |
lstImages=(nID=173, sName="GUI_Codex_Images.SaveLoadMmnt5") | |
lstImages=(nID=174, sName="GUI_Codex_Images.SaveLoadMmnt6") | |
lstImages=(nID=175, sName="GUI_Codex_Images.SaveLoadMmnt7") | |
lstImages=(nID=176, sName="GUI_Codex_Images.SaveLoadMmnt8") | |
lstImages=(nID=177, sName="GUI_Codex_Images.SaveLoadMordinAcq") | |
lstImages=(nID=178, sName="GUI_Codex_Images.SaveLoadMordinLoy") | |
lstImages=(nID=179, sName="GUI_Codex_Images.SaveLoadRuins") | |
lstImages=(nID=180, sName="GUI_Codex_Images.SaveLoadSamaraAcq") | |
lstImages=(nID=181, sName="GUI_Codex_Images.SaveLoadSamaraLoy") | |
lstImages=(nID=182, sName="GUI_Codex_Images.SaveLoadShipwreck") | |
lstImages=(nID=183, sName="GUI_Codex_Images.SaveLoadSpdr1") | |
lstImages=(nID=184, sName="GUI_Codex_Images.SaveLoadSpdr2") | |
lstImages=(nID=185, sName="GUI_Codex_Images.SaveLoadSpdr3") | |
lstImages=(nID=186, sName="GUI_Codex_Images.SaveLoadTaliAcq") | |
lstImages=(nID=187, sName="GUI_Codex_Images.SaveLoadTaliLoy") | |
lstImages=(nID=188, sName="GUI_Codex_Images.SaveLoadThaneAcq") | |
lstImages=(nID=189, sName="GUI_Codex_Images.SaveLoadThaneLoy") | |
lstImages=(nID=190, sName="GUI_Codex_Images.SaveLoadVIQ1") | |
lstImages=(nID=191, sName="GUI_Codex_Images.SaveLoadVIQ2") | |
lstImages=(nID=192, sName="GUI_Codex_Images.SaveLoadVIQ3") | |
lstImages=(nID=193, sName="GUI_Codex_Images.ScannerUpgrade_512") | |
lstImages=(nID=194, sName="GUI_Codex_Images.ShepardHealth_512") | |
lstImages=(nID=195, sName="GUI_Codex_Images.ShepardResilience_512") | |
lstImages=(nID=196, sName="GUI_Codex_Images.ShepardStrength_512") | |
lstImages=(nID=197, sName="GUI_Codex_Images.ShieldBoost_512") | |
lstImages=(nID=198, sName="GUI_Codex_Images.Shields_512") | |
lstImages=(nID=199, sName="GUI_Codex_Images.ShiftyCow_512") | |
lstImages=(nID=200, sName="GUI_Codex_Images.Shockwave_512") | |
lstImages=(nID=201, sName="GUI_Codex_Images.Shotgun_512") | |
lstImages=(nID=202, sName="GUI_Codex_Images.Shotguns_512") | |
lstImages=(nID=203, sName="GUI_Codex_Images.SniperRifle_512") | |
lstImages=(nID=204, sName="GUI_Codex_Images.SniperRifles_512") | |
lstImages=(nID=205, sName="GUI_Codex_Images.Sovereign_512") | |
lstImages=(nID=206, sName="GUI_Codex_Images.sparky_512") | |
lstImages=(nID=207, sName="GUI_Codex_Images.SpecializationItems_512") | |
lstImages=(nID=208, sName="GUI_Codex_Images.SpecialWeapons_512") | |
lstImages=(nID=209, sName="GUI_Codex_Images.Spectres_512") | |
lstImages=(nID=210, sName="GUI_Codex_Images.StarChart_512") | |
lstImages=(nID=211, sName="GUI_Codex_Images.Sub-MachineGun_512") | |
lstImages=(nID=212, sName="GUI_Codex_Images.TalentPoints_512") | |
lstImages=(nID=213, sName="GUI_Codex_Images.Tali_512") | |
lstImages=(nID=214, sName="GUI_Codex_Images.Thane_512") | |
lstImages=(nID=215, sName="GUI_Codex_Images.ThermalClips_512") | |
lstImages=(nID=216, sName="GUI_Codex_Images.Tuchanka_512") | |
lstImages=(nID=217, sName="GUI_Codex_Images.TuchankaPlanetOrbitalPreview_512") | |
lstImages=(nID=218, sName="GUI_Codex_Images.turians_512") | |
lstImages=(nID=219, sName="GUI_Codex_Images.Varren01_512") | |
lstImages=(nID=220, sName="GUI_Codex_Images.Varren02_512") | |
lstImages=(nID=221, sName="GUI_Codex_Images.Varren03_512") | |
lstImages=(nID=222, sName="GUI_Codex_Images.Volus_512") | |
lstImages=(nID=223, sName="GUI_Codex_Images.Vorcha_512") | |
lstImages=(nID=224, sName="GUI_Codex_Images.WarpAmmo_512") | |
lstImages=(nID=225, sName="GUI_Codex_Images.Zaeed_512") | |
lstImages=(nID=226, sName="GUI_Codex_Images.ZaeedsUniquePower_512") | |
lstImages=(nID=227, sName="GUI_Codex_Images.FornaxMagazine_512") | |
lstImages=(nID=228, sName="GUI_Codex_Images.Shuttle_512") | |
[SFXGame.BioSFHandler_Splash] | |
fAttractModeDelay=60 | |
fShowLegalTime=15 | |
bSuppressAttractMode=false | |
srNoLoginStart=337346 | |
srConfirmNoLoginStart=163219 | |
srCancelNoLoginStart=163220 | |
[SFXGame.BioSFHandler_MainMenu] | |
srPRCAvailableMessage=173617 | |
fPCRMessageDispTime=5.f | |
bDisplayForNewContentOnly=true | |
bUseCerberusBackGroundForSubScreens=false | |
Calander_Title=340124 | |
MOTD_Title=340125 | |
UPCOMING_DLC_Title=340126 | |
AVAIL_DLC_Title=340127 | |
UPCOMING_CERB_DLC_Title=340128 | |
AVAIL_CERB_DLC_Title=340129 | |
srPRCStore_DescFormat=339938 | |
srPRCStore_PurchasedYes=147164 | |
srPRCStore_PurchasedNo=147165 | |
srPRCStore_Title=339887 | |
srPRCStore_Subtitle=339888 | |
srPRCStore_ABtn=339889 | |
srPRCStore_BBtn=339890 | |
srCerb_ActivateCerb=344565 | |
srCerb_ConnectTo=350591 ;344566 | |
srCerb_ConnectingToCerb=344567 | |
srCerb_ConnectedToCerb=344568 | |
srExitConfirm=344610 | |
srConfirm=153362 | |
srCancel=153363 | |
NoLoginStart=337346 | |
ConfirmNoLoginStart=163219 | |
CancelNoLoginStart=163220 | |
LostNetworkConnection=346041 | |
ConfirmNetworkLoss=153007 | |
ConfirmImportME1=351204 | |
[SFXGame.SFXSFHandler_Save] | |
AreaData=( AreaName="Biop_Procer", AreaStrref=348789, ImageName="Biop_Procer_IMG" ) | |
AreaData=( AreaName="Biop_Nor", AreaStrref=315282, ImageName="Biop_Nor_IMG" ) | |
AreaData=( AreaName="Biop_Twrasa", AreaStrref=315283, ImageName="Biop_Twrasa_IMG" ) | |
AreaData=( AreaName="BioP_BchLmL", AreaStrref=315284, ImageName="BioP_BchLmL_IMG" ) | |
AreaData=( AreaName="BioP_BlbGtl", AreaStrref=315285, ImageName="BioP_BlbGtl_IMG" ) | |
AreaData=( AreaName="BioP_CitAsL", AreaStrref=315286, ImageName="BioP_CitAsL_IMG" ) | |
AreaData=( AreaName="BioP_CitGrL", AreaStrref=315287, ImageName="BioP_CitGrL_IMG" ) | |
AreaData=( AreaName="BioP_CitHub", AreaStrref=315288, ImageName="BioP_CitHub_IMG" ) | |
AreaData=( AreaName="BioP_CitTwr", AreaStrref=315289, ImageName="BioP_CitHub_IMG" ) | |
AreaData=( AreaName="BioP_EndGm1", AreaStrref=315290, ImageName="BioP_EndGm1_IMG" ) | |
AreaData=( AreaName="BioP_EndGm2", AreaStrref=315291, ImageName="BioP_EndGm2_IMG" ) | |
AreaData=( AreaName="BioP_EndGm3", AreaStrref=315292, ImageName="BioP_EndGm3_IMG" ) | |
AreaData=( AreaName="BioP_HorCr1", AreaStrref=315293, ImageName="BioP_HorCr1_IMG" ) | |
AreaData=( AreaName="BioP_JnkKgA", AreaStrref=315294, ImageName="BioP_JnkKgA_IMG" ) | |
AreaData=( AreaName="BioP_JunCvL", AreaStrref=315295, ImageName="BioP_JunCvL_IMG" ) | |
AreaData=( AreaName="BioP_KroHub", AreaStrref=315296, ImageName="BioP_KroHub_IMG" ) | |
AreaData=( AreaName="BioP_KroKgL", AreaStrref=315297, ImageName="BioP_KroKgL_IMG" ) | |
AreaData=( AreaName="BioP_KroPrL", AreaStrref=315298, ImageName="BioP_KroPrL_IMG" ) | |
AreaData=( AreaName="BioP_OmgGrA", AreaStrref=315299, ImageName="BioP_OmgGrA_IMG" ) | |
AreaData=( AreaName="BioP_OmgHub", AreaStrref=315300, ImageName="BioP_OmgHub_IMG" ) | |
AreaData=( AreaName="BioP_OmgPrA", AreaStrref=315301, ImageName="BioP_OmgPrA_IMG" ) | |
AreaData=( AreaName="BioP_ProFre", AreaStrref=315302, ImageName="BioP_ProFre_IMG" ) | |
AreaData=( AreaName="BioP_ProNor", AreaStrref=315303, ImageName="BioP_ProNor_IMG" ) | |
AreaData=( AreaName="BioP_PrsCvA", AreaStrref=315304, ImageName="BioP_PrsCvA_IMG" ) | |
AreaData=( AreaName="BioP_QuaTlL", AreaStrref=315305, ImageName="BioP_QuaTlL_IMG" ) | |
AreaData=( AreaName="BioP_RprGtA", AreaStrref=315306, ImageName="BioP_RprGtA_IMG" ) | |
AreaData=( AreaName="BioP_ShpCr2", AreaStrref=315307, ImageName="BioP_ShpCr2_IMG" ) | |
AreaData=( AreaName="BioP_SunTlA", AreaStrref=315308, ImageName="BioP_SunTlA_IMG" ) | |
AreaData=( AreaName="BioP_TwrHub", AreaStrref=315309, ImageName="BioP_TwrHub_IMG" ) | |
AreaData=( AreaName="BioP_TwrMwA", AreaStrref=315310, ImageName="BioP_TwrMwA_IMG" ) | |
AreaData=( AreaName="BioP_TwrVxL", AreaStrref=315311, ImageName="BioP_TwrVxL_IMG" ) | |
AreaData=( AreaName="Biop_N7BldInv1", AreaStrref=315872, ImageName="Biop_N7BldInv1_IMG" ) | |
AreaData=( AreaName="BioP_N7BldInv2", AreaStrref=315873, ImageName="BioP_N7BldInv2_IMG" ) | |
AreaData=( AreaName="BioP_N7Crsh", AreaStrref=315875, ImageName="BioP_N7Crsh_IMG" ) | |
AreaData=( AreaName="BioP_N7DriveBy", AreaStrref=315878, ImageName="BioP_N7DriveBy_IMG" ) | |
AreaData=( AreaName="BioP_N7Geth1", AreaStrref=315880, ImageName="BioP_N7Geth1_IMG" ) | |
AreaData=( AreaName="BioP_N7Geth2", AreaStrref=315881, ImageName="BioP_N7Geth2_IMG" ) | |
AreaData=( AreaName="BioP_N7Ruins", AreaStrref=315883, ImageName="BioP_N7Ruins_IMG" ) | |
AreaData=( AreaName="BioP_N7ShipWreck", AreaStrref=315884, ImageName="BioP_N7ShipWreck_IMG" ) | |
AreaData=( AreaName="BioP_N7Spdr1", AreaStrref=315885, ImageName="BioP_N7Spdr1_IMG" ) | |
AreaData=( AreaName="BioP_N7Spdr2", AreaStrref=315886, ImageName="BioP_N7Spdr2_IMG" ) | |
AreaData=( AreaName="BioP_N7Spdr3", AreaStrref=315887, ImageName="BioP_N7Spdr3_IMG" ) | |
AreaData=( AreaName="BioP_N7VIQ1", AreaStrref=315888, ImageName="BioP_N7VIQ1_IMG" ) | |
AreaData=( AreaName="BioP_N7VIQ2", AreaStrref=315889, ImageName="BioP_N7VIQ2_IMG" ) | |
AreaData=( AreaName="BioP_N7VIQ3", AreaStrref=315890, ImageName="BioP_N7VIQ3_IMG" ) | |
AreaData=( AreaName="BioP_N7Mine", AreaStrref=344407, ImageName="BioP_N7Mine_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt1", AreaStrref=344408, ImageName="BioP_N7mmnt1_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt2", AreaStrref=344409, ImageName="BioP_N7mmnt2_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt3", AreaStrref=344410, ImageName="BioP_N7mmnt3_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt4", AreaStrref=344411, ImageName="BioP_N7mmnt4_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt5", AreaStrref=344412, ImageName="BioP_N7mmnt5_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt6", AreaStrref=344413, ImageName="BioP_N7mmnt6_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt7", AreaStrref=344414, ImageName="BioP_N7mmnt7_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt8", AreaStrref=344415, ImageName="BioP_N7mmnt8_IMG" ) | |
AreaData=( AreaName="BioP_N7mmnt10", AreaStrref=344416, ImageName="BioP_N7mmnt10_IMG" ) | |
[SFXGame.SFXGameChoiceGUIData_Weapons] | |
m_srTitle=234091 | |
m_srSubTitle=234092 | |
m_srAText=234093 | |
m_srBText=234094 | |
m_ShowOptionalPane=0 | |
m_srOptionalPaneTitleText=-1 | |
m_srOptionalPaneItemValuePrefixText=-1 | |
m_srOptionalPaneValuePrefixText=-1 | |
m_nOptionalPaneValue=-1 | |
lstChoices=(srChoiceName=234095,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=234095,srChoiceDescription=234100,ChoiceColor=3) | |
lstChoices=(srChoiceName=234096,srChoiceTitle=12346,oChoiceImage=none,srChoiceImageTitle=234096,srChoiceDescription=234101,ChoiceColor=3) | |
lstChoices=(srChoiceName=234097,srChoiceTitle=12347,oChoiceImage=none,srChoiceImageTitle=234097,srChoiceDescription=234102,ChoiceColor=3) | |
lstChoices=(srChoiceName=234098,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234098,srChoiceDescription=234103,ChoiceColor=3) | |
lstChoices=(srChoiceName=234099,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234099,srChoiceDescription=234104,ChoiceColor=3) | |
[SFXGame.SFXGameChoiceGUIData_HeavyWeapons] | |
m_srTitle=234981 | |
m_srSubTitle=234092 | |
m_srAText=234093 | |
m_srBText=234094 | |
m_ShowOptionalPane=true | |
m_srOptionalPaneTitleText=263416 | |
m_srOptionalPaneItemValuePrefixText=263417 | |
m_eOptionalPaneResourceType=INV_RESOURCE_CREDITS | |
lstChoices=(srChoiceName=234095,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=234095,srChoiceDescription=234100,ChoiceColor=3,nOptionalPaneItemValue=23,eResource=INV_RESOURCE_CREDITS) | |
lstChoices=(srChoiceName=234096,srChoiceTitle=12346,oChoiceImage=none,srChoiceImageTitle=234096,srChoiceDescription=234101,ChoiceColor=3,nOptionalPaneItemValue=5678,eResource=INV_RESOURCE_RARE1_EEZO) | |
lstChoices=(srChoiceName=234097,srChoiceTitle=12347,oChoiceImage=none,srChoiceImageTitle=234097,srChoiceDescription=234102,ChoiceColor=3,nOptionalPaneItemValue=1138,eResource=INV_RESOURCE_RARE2_IRIDIUM) | |
lstChoices=(srChoiceName=234098,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234098,srChoiceDescription=234103,ChoiceColor=3,nOptionalPaneItemValue=1234567890,eResource=INV_RESOURCE_RARE3_PALLADIUM) | |
lstChoices=(srChoiceName=234099,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234099,srChoiceDescription=234104,ChoiceColor=3,eResource=INV_RESOURCE_RARE4_PLATINUM) | |
[SFXGame.SFXGameChoiceGUIData_Research] | |
m_srTitle=331592 | |
m_srSubTitle=331602 | |
m_srAText=331593 | |
m_srBText=331594 | |
m_srTechTitle=331595 | |
m_srTechSubtitle=331603 | |
m_srTechAText=-1 | |
m_srTechBText=331598 | |
m_srResearchTitle=331596 | |
m_srResearchSubtitle=331604 | |
m_srResearchAText=331599 | |
m_srResearchBText=331598 | |
m_srResearchErrorTooExpensive=331600 | |
m_srResearchErrorCanNotLearn=331601 | |
m_ShowOptionalPane=false | |
Tech=(PlotName="Tec_AssaultRifle",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_AssaultRifleR1",TreasureId=4770,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_AssaultRifleR2",TreasureId=4771,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_AutoPistol",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_AutoPistolR1",TreasureId=4988,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_AutoPistolR2",TreasureId=4990,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_BioticUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_BioticR1",TreasureId=4991,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_BioticR2",TreasureId=4992,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_BovineFortitude",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ExploreScanner",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_GruntShotgun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_GruntUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyAmmo",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyR1",TreasureId=4993,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyR2",TreasureId=4994,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyPistol",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyPistolR1",TreasureId=4995,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_HeavyPistolR2",TreasureId=4996,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_JackUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_LegionSniper",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_LegionUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_Medigel",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_MedigelR1",TreasureId=4997,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_MedigelR2",TreasureId=4998,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_MiniGameDecrypt",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_MiniGameHack",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_MordinUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_QuarianShields",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShepardHealth",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShepardR1",TreasureId=4999,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShepardR2",TreasureId=5000,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_Shield",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShieldR1",TreasureId=5007,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShieldR2",TreasureId=5008,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipArmor",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipFuel",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipGun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipProbes",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipScanner",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShipShield",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_Shotgun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShotgunR1",TreasureId=5001,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_ShotgunR2",TreasureId=5002,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_SniperRifle",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_SniperRifleR1",TreasureId=5003,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_SniperRifleR2",TreasureId=5004,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_TechUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_TechR1",TreasureId=5005,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Tec_TechR2",TreasureId=5006,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Wpn_MissileLauncher",TreasureId=4993,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Wpn_CryoBlaster",TreasureId=4994,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Tech=(PlotName="Wpn_NukeLauncher",TreasureId=5291,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AssaultRifle",TreasureId=6038,UnlockId=6051,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AutoPistol",TreasureId=6040,UnlockId=6052,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_BioticUpgrade",TreasureId=6041,UnlockId=6053,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_GruntUpgrade",TreasureId=6042,UnlockId=6054,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_HeavyAmmo",TreasureId=6043,UnlockId=6055,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_HeavyPistol",TreasureId=6044,UnlockId=6056,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_LegionUpgrade",TreasureId=6045,UnlockId=6057,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_MediGel",TreasureId=6046,UnlockId=6058,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShepardHealth",TreasureId=6047,UnlockId=6059,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_Shield",TreasureId=6048,UnlockId=6060,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_Shotgun",TreasureId=6049,UnlockId=6061,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_SniperRifle",TreasureId=6050,UnlockId=6062,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_TechUpgrade",TreasureId=6039,UnlockId=6063,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_Facelift",TreasureId=6141,UnlockId=6144,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AssaultRifleR1",TreasureId=4770,UnlockId=5133,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AssaultRifleR2",TreasureId=4771,UnlockId=5134,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AutoPistolR1",TreasureId=4988,UnlockId=5135,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_AutoPistolR2",TreasureId=4990,UnlockId=5136,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_BioticR1",TreasureId=4991,UnlockId=5154,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_BioticR2",TreasureId=4992,UnlockId=5155,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_GruntShotgun",TreasureId=1190,UnlockId=5638,RMode=4,DisableId=204,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_HeavyPistolR1",TreasureId=4995,UnlockId=5139,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_HeavyPistolR2",TreasureId=4996,UnlockId=5140,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_JackUpgrade",TreasureId=1181,UnlockId=5639,RMode=4,DisableId=197,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_LegionSniper",TreasureId=1184,UnlockId=5640,RMode=4,DisableId=198,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_LoyaltyPower",TreasureId=5459,UnlockId=-1,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_MedigelR1",TreasureId=4997,UnlockId=5141,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_MedigelR2",TreasureId=4998,UnlockId=5142,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_MordinUpgrade",TreasureId=4480,UnlockId=5641,RMode=4,DisableId=203,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipArmor",TreasureId=1183,UnlockId=5642,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipFuel",TreasureId=1186,UnlockId=5644,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipGun",TreasureId=1182,UnlockId=5645,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipProbes",TreasureId=1195,UnlockId=5646,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipScanner",TreasureId=1188,UnlockId=5647,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShipShield",TreasureId=1192,UnlockId=5648,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_Retrain",TreasureId=5458,UnlockId=-1,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShepardR1",TreasureId=4999,UnlockId=5144,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShepardR2",TreasureId=5000,UnlockId=5145,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShieldR1",TreasureId=5007,UnlockId=5146,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShieldR2",TreasureId=5008,UnlockId=5147,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShotgunR1",TreasureId=5001,UnlockId=5152,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_ShotgunR2",TreasureId=5002,UnlockId=5153,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_SniperRifleR1",TreasureId=5003,UnlockId=5148,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_SniperRifleR2",TreasureId=5004,UnlockId=5149,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_TechR1",TreasureId=5005,UnlockId=5150,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Tec_TechR2",TreasureId=5006,UnlockId=5151,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Wpn_MissileLauncher",TreasureId=4993,UnlockId=5137,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Wpn_CryoBlaster",TreasureId=4994,UnlockId=5138,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
Research=(PlotName="Wpn_NukeLauncher",TreasureId=5291,UnlockId=5290,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
[SFXGame.SFXSeqAct_ResearchChoiceGui] | |
m_TopLevelChoices=(srChoiceName=331559,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=331561,srChoiceDescription=331563,ChoiceColor=3) | |
m_TopLevelChoices=(srChoiceName=331560,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=331562,srChoiceDescription=331564,ChoiceColor=3) | |
m_TechTopChoices=(srChoiceName=337725,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=337725,srChoiceDescription=337726,ChoiceColor=3) | |
m_ResearchTopChoices=(srChoiceName=337723,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=337723,srChoiceDescription=337724,ChoiceColor=3) | |
ResearchSubMenus=(Index=0,srTitle=331596,srSubtitle=331604,srAboutLabel=337723,srAboutText=337724,sImagePath="GUI_Codex_Images.ResearchProjectUpgrade_512") | |
ResearchSubMenus=(Index=1,srTitle=348759,srSubtitle=348760,srAboutLabel=348761,srAboutText=348762,sImagePath="GUI_Codex_Images.AssaultRifles_512") | |
ResearchSubMenus=(Index=2,srTitle=348763,srSubtitle=348764,srAboutLabel=348765,srAboutText=348766,sImagePath="GUI_Codex_Images.PTorsArmor_512") | |
ResearchSubMenus=(Index=3,srTitle=348767,srSubtitle=348768,srAboutLabel=348769,srAboutText=348770,sImagePath="GUI_Codex_Images.NormandySR2_512") | |
ResearchSubMenus=(Index=4,srTitle=348771,srSubtitle=348772,srAboutLabel=348773,srAboutText=348774,sImagePath="GUI_Codex_Images.ResearchProjectUpgrade_512") | |
[SFXGameContent.SFXGameChoiceGUIData_HenchmenPowers] | |
m_srTitle=315111 | |
m_srSubTitle=315112 | |
m_srAText=315113 | |
m_ShowOptionalPane=false | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",ChoiceEntry=(srChoiceName=93965,srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053),AchievementID=15,PowerImage="GUI_Codex_Images.ArmorPiercingAmmo_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Barrier_Player",ChoiceEntry=(srChoiceName=93973,srChoiceTitle=93973,oChoiceImage=none,srChoiceImageTitle=93973,srChoiceDescription=155065),AchievementID=12,PowerImage="GUI_Codex_Images.Barrier_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Crush_Player",ChoiceEntry=(srChoiceName=205267,srChoiceTitle=205267,oChoiceImage=none,srChoiceImageTitle=205267,srChoiceDescription=205268),AchievementID=11,PowerImage="GUI_Codex_Images.Slam_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Fortification_Player",ChoiceEntry=(srChoiceName=314036,srChoiceTitle=314036,oChoiceImage=none,srChoiceImageTitle=314036,srChoiceDescription=314037),AchievementID=14,PowerImage="GUI_Codex_Images.Fortification_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",ChoiceEntry=(srChoiceName=314066,srChoiceTitle=314066,oChoiceImage=none,srChoiceImageTitle=314066,srChoiceDescription=314067),AchievementID=21,PowerImage="GUI_Codex_Images.ShieldBoost_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Reave_Player",ChoiceEntry=(srChoiceName=314878,srChoiceTitle=314878,oChoiceImage=none,srChoiceImageTitle=314878,srChoiceDescription=314879),AchievementID=18,PowerImage="GUI_Codex_Images.Reave_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_ShieldJack_Player",ChoiceEntry=(srChoiceName=205894,srChoiceTitle=205894,oChoiceImage=none,srChoiceImageTitle=205894,srChoiceDescription=205895),AchievementID=17,PowerImage="GUI_Codex_Images.EnergyDrain_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Dominate_Player",ChoiceEntry=(srChoiceName=339473,srChoiceTitle=339473,oChoiceImage=none,srChoiceImageTitle=339473,srChoiceDescription=339474),AchievementID=18,bMorinthSpecialCase=true,PowerImage="GUI_Codex_Images.Dominate_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",ChoiceEntry=(srChoiceName=94073,srChoiceTitle=94073,oChoiceImage=none,srChoiceImageTitle=94073,srChoiceDescription=170530),AchievementID=16,PowerImage="GUI_Codex_Images.NeuralShock_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",ChoiceEntry=(srChoiceName=327169,srChoiceTitle=327169,oChoiceImage=none,srChoiceImageTitle=327169,srChoiceDescription=327170),AchievementID=19,PowerImage="GUI_Codex_Images.ShredderAmmo_512") | |
HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_WarpAmmo_Player",ChoiceEntry=(srChoiceName=326671,srChoiceTitle=326671,oChoiceImage=none,srChoiceImageTitle=326671,srChoiceDescription=326672),AchievementID=13,PowerImage="GUI_Codex_Images.WarpAmmo_512") | |
[SFXGame.SFXSFHandler_Personalization] | |
TypeOptionTitle=253994 | |
HelmetOptionTitle=253996 | |
TorsoOptionTitle=312098 | |
ShoulderOptionTitle=253997 | |
ArmOptionTitle=253998 | |
LegOptionTitle=253999 | |
SpecOptionTitle=313497 | |
Tint1OptionTitle=254002 | |
Tint2OptionTitle=254003 | |
TInt3OptionTitle=254000 | |
PatternOptionTitle=312099 | |
PatternColorOptionTitle=312100 | |
CasualOptionTitle=253995 | |
RotationDegreesPerSecond=90 | |
[SFXGame.BioSFHandler_ChoiceGUI] | |
m_srResourceTextCredits=262489 | |
m_srResourceTextEzo=262490 | |
m_srResourceTextIridium=262491 | |
m_srResourceTextPalladium=262492 | |
m_srResourceTextPlatinum=262493 | |
m_nInfoScrollSpeed=20 | |
m_srResourceCostFormat=349328 | |
m_srResourceAvailFormat=349329 | |
m_sResourceCostColorHTML_CanAfford=<font color='#00FF00'> | |
m_sResourceCostColorHTML_CantAfford=<font color='#FF0000'> | |
[SFXGame.SFXSFHandler_EANetworking] | |
m_srKeyboardEmailTitle=339054 | |
m_srKeyboardPasswordTitle=339055 | |
m_srCerberusCodeTitle=315185 | |
m_nMaxEmailLength=100 | |
m_nMaxPasswordLength=16 | |
m_nMaxCerberusCodeLength=16 | |
[SFXGame.SFXSFHandler_HUD] | |
m_fSuperRegenThreshold=5.0 | |
m_fHealthShieldUpdateDelta=0.005 | |
m_fLowHealthWarning=0.1 | |
m_srStatusBarrierText=295112 | |
m_srStatusBleedoutText=295114 | |
m_srStatusHardenedShieldsText=295110 | |
m_srStatusHeavyArmourText=295113 | |
m_srStatusMinimalDamageText=295115 | |
m_srStatusSuperRegenText=295111 | |
m_fDamageIndicatorAlphaUpdateDelta=1 | |
m_fWeaponUpdateInterval=0.1 | |
m_fFullStatFadeTime=1.5 | |
m_fBarAnimRate=10 | |
m_srShields=315756 | |
m_srArmour=315757 | |
m_srBarrier=315758 | |
m_srHealth=315759 | |
m_srOverheat=339456 | |
m_srAmmoFull=348977 | |
[SFXGame.SFXSFHandler_Reticle] | |
m_fUpdateInterval=0.0166 | |
m_fScreenChangeDelta=0.5 | |
m_srDistanceUnit=165335 | |
m_fCrosshairAccuracyModifier=-17.0 | |
[SFXGame.SFXSF_ReticleCombatTarget] | |
m_fSelectionBoxScalingFactor=0.9 | |
[SFXGame.SFXSFHandler_PowerWheel] | |
m_fLStickAngleDeltaDeg=0.25 | |
m_srBlocked=172566 | |
m_srPawnIncapacitated=172566 | |
m_srWeaponSwitching=172565 | |
m_srWeaponOverheating=301597 | |
m_srWeaponReloading=301598 | |
m_srDisplayTitle=301599 | |
m_srWeaponWheelDisplayTitle=342200 | |
m_srPowerWheelDisplayTitle=342209 | |
m_srEquip=112267 | |
m_srUse=162384 | |
m_srMap=162383 | |
m_srOverheated=173750 | |
m_srRecharging=171683 | |
m_srUnavailable=171729 | |
m_srRadarRangeUnits=165335 | |
m_srObjective=349239 | |
m_fRadarDirectionChangeDelta=0.5 | |
m_fRadarElementLocationChangeDelta=0.01 | |
m_fRadarRadius=69 | |
m_vBoundaryDimensions=(x=160,y=160) | |
m_fBoundaryShrinkFactor=0.8 | |
m_sNotSuggestedPrefix=<font color='#FF3333'> | |
m_sNotSuggestedSuffix=</font> | |
m_sMap1Token=[XBoxB_Btn_LB] | |
m_sMap2Token=[XBoxB_Btn_RB] | |
m_sMapHench1Token=[XBoxB_Btn_DPadL] | |
m_sMapHench2Token=[XBoxB_Btn_DPadR] | |
m_fVehicleRadarUpdateInterval=2.0f | |
m_fRadarObjectiveUpdateInterval=0.25f; | |
[SFXGame.SFXSFHandler_PCPowerWheel] | |
m_srMaximizeText=325379 | |
m_srMinimizeText=325380 | |
m_fDragStartThreshold=3.0 | |
[Engine.SFXSF_ControlTokenLibrary] | |
ControlTokens=(Token=XBoxB_Btn_A,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_A",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_B,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_B",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_X,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_X",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_Y,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Y",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_RB,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RB",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_RT,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RT",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_RS,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RS",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_LB,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LB",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_LT,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LT",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_LS,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LS",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_DPadU,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadU",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_DPadD,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadD",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_DPadL,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadL",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_DPadR,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadR",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_Start,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Start",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_Back,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Back",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_R3,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_R3",FontVScale=150,VAlign="middle") | |
ControlTokens=(Token=XBoxB_Btn_L3,TexturePath="GUI_GlobalIcons.Buttons.Xbox_Btn_L3",FontVScale=150,VAlign="middle") | |
[SFXGame.SFXSFHandler_PRCShop] | |
PRCInfo=(sCreditsSection="Credits-DLC_CER_01",fFadeTime=0.1,fHoldTime=0.00,fScrollTime=55) | |
PRCInfo=(sCreditsSection="Credits-DLC_CER_02",fFadeTime=0.1,fHoldTime=0.00,fScrollTime=55) | |
[Engine.SFXSFPanel_SaveWidget] | |
m_srSavingMessage=350659 | |
m_bShowMessage=false | |
m_fMessageDisplayTime=3.0 | |
[IniVersion] | |
0=4512049917.000000 | |
1=3678533233.000000 | |
* ..\BIOGame\Config\PC\Cooked\BIOWeapon.ini [SFXGame.SFXInventoryManager] | |
MaxCredits=9999999 | |
MaxEezo=9999999 | |
MaxIridium=9999999 | |
MaxPalladium=9999999 | |
MaxPlatinum=9999999 | |
MaxMedigel=3 | |
MaxProbes=30 | |
srInventoryTitle=151385 | |
MaxFuel=1000 | |
FuelEfficiency=1.5 | |
Base_Acc_Standing=0.0 | |
Base_Acc_Zoom=0.0 | |
AccMod_Move=0.4 | |
AccMod_ViewTurn=0.3 | |
AccMod_Crouched=1.0 | |
AccMod_MouseMultiplier=0.75 | |
AccMod_MaxCameraLoss=0.85 | |
Base_Interp_Speed=8.0f | |
InterpMod_Move=4.f | |
InterpMul_ViewTurn=1.f | |
InterpRange=(X=0.1,Y=1000) | |
[SFXGame.SFXDroppedAmmo] | |
PctAmmoGiven=0.25 | |
[SFXGame.SFXWeapon] | |
Damage=(X=3.7,Y=3.7) | |
DamageAI=1.0f | |
DamageHench=1.0f | |
RateOfFire=(X=850,Y=850) | |
RateOfFireAI=1.0f | |
MagSize=(X=34,Y=34) | |
AmmoPerShot=1 | |
InitialMagazines=0 | |
MaxSpareAmmo=(X=0,Y=0) | |
bInfiniteAmmo=true | |
bUseSniperCam=false | |
bCanDropWeapon=false | |
bCanDropAmmo=true | |
PctChanceToDrop=0.5 | |
bIsAutomatic=true | |
LastBulletStrongerPercent=0.0f | |
BurstRounds=1 | |
BurstRefireTime=0.0 | |
fAmmoMultiplier=1.0f | |
MinAimError=(X=1.2,Y=1.2) | |
MaxAimError=(X=3.2,Y=3.2) | |
AccFirePenalty=18.0f | |
AccFireInterpSpeed=16.0f | |
CrosshairRange=(X=35,Y=80) | |
MinZoomAimError=(X=0.2,Y=0.2) | |
MaxZoomAimError=(X=0.6f,Y=0.6f) | |
ZoomAccFirePenalty=3.75f | |
ZoomAccFireInterpSpeed=3.4f | |
ZoomCrosshairRange=(X=25,Y=40) | |
Recoil=(X=2,Y=2) | |
ZoomRecoil=(X=1,y=1) | |
RecoilInterpSpeed=10.f | |
RecoilFadeSpeed=0.88f | |
RecoilZoomFadeSpeed=0.95f | |
RecoilCap=10.0f | |
ZoomRecoilCap=10.0f | |
RecoilMinFadePitch=0.0f | |
RecoilMinFadeYaw=0.0f | |
RecoilYawScale=0.05f | |
RecoilYawBias=0.0f | |
RecoilYawFrequency=4.0f | |
RecoilPitchFrequncy=3.0f | |
RecoilPitchOscillation=0.0f | |
AI_BurstFireCount=(X=1,Y=4) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_HenchBurstFireMultiplier=(X=0.75f,Y=0.75f) | |
AI_AccCone_Min=(X=1.2,Y=1.2) | |
AI_AccCone_Max=(X=1.2,Y=1.2) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
IconRef=1 | |
PrettyName=0 | |
GUIClassName=0 | |
AmmoPrettyName=0 | |
GeneralDescription=209740 | |
ShortDescription=209740 | |
EjectShellCasingTimeRatio=0.5 | |
ReloadReactionWindow=0.001 | |
ReloadSuccessDuration=1.5 | |
ReloadFailureDuration=1.5 | |
NeedReloadNotify=5 | |
TraceRange=8000 | |
ImpactRelevanceDistance=8000 | |
ShowTracerDistance=350 | |
TracerSpawnOffset=0.0 | |
ReadoutOffset=(X=10) | |
FadingParameters=glow | |
FadingParameters=inner_glow | |
FadingParameters=fade_off | |
ZoomFOV=40 | |
Range_Melee=300.f | |
Range_Short=800.f | |
Range_Medium=1500.f | |
Range_Long=2000.f | |
DamageMod_MeleeRange=2.0f | |
DamageMod_ShortRange=1.25f | |
DamageMod_MediumRange=1.0f | |
DamageMod_LongRange=1.0f | |
DamageMod_VeryLongRange=0.5f | |
bFrictionEnabled=true | |
MinFrictionDistance=0.f | |
MaxFrictionDistance=5000.f | |
PeakFrictionDistance=2000.f | |
FrictionMultiplierRange=(X=0.28f,Y=0.28f) | |
bFrictionDistanceScalingEnabled=false | |
PeakFrictionRadiusScale=1.25f | |
PeakFrictionHeightScale=0.4f | |
FrictionTargetOffset=(Z=22.f) | |
bAdhesionEnabled=true | |
MinAdhesionDistance=100.f | |
MaxAdhesionDistance=6000.f | |
MinAdhesionVelocity=80.f | |
CamInputAdhesionDamping=0.4f | |
bAdhesionDuringCam=true | |
MaxLateralAdhesionDist=125.f | |
AdhesionRot=(X=0.f,Y=1.f) | |
AimCorrectionAmount=0.0; | |
MagneticCorrectionThresholdAngle=2 | |
MaxMagneticCorrectionAngle=1 | |
bZoomSnapEnabled=true | |
MinZoomSnapDistance=500 | |
MaxZoomSnapDistance=4000 | |
ZoomSnapDuration=0.15 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=3, InnerSnapAngle=0.5, SnapOffsetMag=15 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=10, InnerSnapAngle=1, SnapOffsetMag=50 ) | |
CoverLeanPositions=(Offset=(X=0, Y=42.789, Z=0), Direction=CD_Right, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Pistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=-81.523, Z=0), Direction=CD_Left, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Pistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=64.038, Z=0), Direction=CD_Right, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Pistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=-60.277, Z=0), Direction=CD_Left, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Pistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=42.789, Z=0), Direction=CD_Right, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=-81.523, Z=0), Direction=CD_Left, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=64.038, Z=0), Direction=CD_Right, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
CoverLeanPositions=(Offset=(X=0, Y=-60.277, Z=0), Direction=CD_Left, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
[SFXGameContent_Inventory.SFXWeapon_AssaultRifle] | |
Damage=(X=10.8,Y=10.8) | |
DamageAI=1.1f | |
DamageHench=0.55f | |
RateOfFire=(X=850,Y=850) | |
MagSize=(X=40,Y=40) | |
LowAmmoSoundThreshold=10 | |
TracerSpawnOffset=5.0 | |
bInfiniteAmmo=false | |
InitialMagazines=10 | |
MaxSpareAmmo=(X=400,Y=400) | |
MinAimError=(X=1.4,Y=1.4) | |
MaxAimError=(X=6.2,Y=6.2) | |
AccFirePenalty=12.7f | |
AccFireInterpSpeed=12.0f | |
CrosshairRange=(X=30,Y=80) | |
MinZoomAimError=(X=0.5,Y=0.5) | |
MaxZoomAimError=(X=1.4f,Y=1.4f) | |
ZoomAccFirePenalty=28.35f | |
ZoomAccFireInterpSpeed=28.0f | |
ZoomCrosshairRange=(X=30,Y=50) | |
Recoil=(X=1,Y=1) | |
ZoomRecoil=(X=1,y=1) | |
RecoilInterpSpeed=10.f | |
RecoilFadeSpeed=0.95f | |
RecoilZoomFadeSpeed=0.90f | |
RecoilYawScale=0.2f | |
RecoilYawBias=0.0f | |
RecoilYawFrequency=4.0f | |
PrettyName=209727 | |
GUIClassName=338199 | |
GUIClassDescription=340840 | |
GeneralDescription=338211 | |
ShortDescription=339266 | |
GUIImage=GUI_Codex_Images.AssaultRifle_512 | |
IconRef=5 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.5 | |
AI_BurstFireCount=(X=10,Y=40) | |
AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=2.f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXWeapon_Needler] | |
Damage=(X=36.8,Y=36.8) | |
DamageAI=1.1f | |
DamageHench=0.55f | |
RateOfFire=(X=900,Y=900) | |
MagSize=(X=24,Y=24) | |
LowAmmoSoundThreshold=15 | |
TracerSpawnOffset=5.0 | |
bUpgradesBasicWeapon=true | |
bInfiniteAmmo=false | |
InitialMagazines=4 | |
MaxSpareAmmo=(X=96,Y=96) | |
BurstRounds=3 | |
BurstRefireTime=0.625f | |
MinRefireTime=0.3f | |
MinAimError=(X=0.5,Y=0.5) | |
MaxAimError=(X=3.5,Y=3.5) | |
AccFirePenalty=19.0f | |
AccFireInterpSpeed=18.0f | |
CrosshairRange=(X=28,Y=60) | |
MinZoomAimError=(X=0.3f,Y=0.3f) | |
MaxZoomAimError=(X=1.2,Y=1.2) | |
ZoomAccFirePenalty=37f | |
ZoomAccFireInterpSpeed=35f | |
ZoomCrosshairRange=(X=25,Y=40) | |
Recoil=(X=0.2f,Y=0.2f) | |
ZoomRecoil=(X=0.2f,y=0.2f) | |
RecoilInterpSpeed=10.f | |
RecoilFadeSpeed=0.65f | |
RecoilZoomFadeSpeed=0.65f | |
RecoilYawScale=0.5f | |
RecoilYawBias=0.0f | |
RecoilYawFrequency=6.0f | |
PrettyName=209728 | |
IconRef=10 | |
GeneralDescription=338212 | |
ShortDescription=339274 | |
GUIImage=GUI_Codex_Images.Needler_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.7 | |
AI_BurstFireCount=(X=2,Y=4) | |
AI_BurstFireDelay=(X=0.75f,Y=3.5f) | |
AI_BurstFireMovingDelay=(X=0.75f,Y=2.25f) | |
AI_AimDelay=(X=0.6,Y=0.6) | |
[SFXGameContent_Inventory.SFXWeapon_Machinegun] | |
Damage=(X=21.3,Y=21.3) | |
DamageAI=1.0f | |
DamageHench=0.5f | |
RateOfFire=(X=700,Y=700) | |
MagSize=(X=80,Y=80) | |
LowAmmoSoundThreshold=20 | |
TracerSpawnOffset=5.0 | |
bInfiniteAmmo=false | |
InitialMagazines=6 | |
MaxSpareAmmo=(X=480,Y=480) | |
MinAimError=(X=2.7,Y=2.7) | |
MaxAimError=(X=8.5,Y=8.5) | |
AccFirePenalty=12.7f | |
AccFireInterpSpeed=12.0f | |
CrosshairRange=(X=45,Y=120) | |
Recoil=(X=1.5,Y=1.5) | |
ZoomRecoil=(X=1.5,Y=1.5) | |
RecoilInterpSpeed=15.f | |
RecoilFadeSpeed=0.6f | |
RecoilZoomFadeSpeed=0.82f | |
RecoilYawScale=0.1f | |
RecoilYawBias=-0.4f | |
RecoilYawFrequency=2.0f | |
MinZoomAimError=(X=1.6,Y=1.6) | |
MaxZoomAimError=(X=3.0f,Y=3.0f) | |
ZoomAccFirePenalty=18.7f | |
ZoomAccFireInterpSpeed=18f | |
ZoomCrosshairRange=(X=40,Y=110) | |
PrettyName=209729 | |
IconRef=9 | |
GeneralDescription=338213 | |
ShortDescription=339279 | |
bNotRegularWeaponGUI=TRUE | |
GUIImage=GUI_Codex_Images.Machinegun_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.5 | |
AI_BurstFireCount=(X=30,Y=60) | |
AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=2.f) | |
AI_AimDelay=(X=0.5,Y=0.5) | |
AI_AccCone_Min=(X=1.5,Y=1.5) | |
AI_AccCone_Max=(X=1.5,Y=1.5) | |
[SFXGameContent_Inventory.SFXWeapon_AutoPistol] | |
Damage=(X=20.5,Y=20.5) | |
DamageAI=1.1f | |
DamageHench=0.55f | |
RateOfFire=(X=700,Y=700) | |
MagSize=(X=24,Y=24) | |
LowAmmoSoundThreshold=6 | |
TracerSpawnOffset=3.0 | |
bInfiniteAmmo=false | |
InitialMagazines=10 | |
MaxSpareAmmo=(X=240,Y=240) | |
BurstRounds=3 | |
BurstRefireTime=0.25f | |
MinAimError=(X=3.0,Y=3.0) | |
MaxAimError=(X=5.0,Y=5.0) | |
AccFirePenalty=25f | |
AccFireInterpSpeed=40f | |
CrosshairRange=(X=45,Y=85) | |
MinZoomAimError=(X=1.2,Y=1.2) | |
MaxZoomAimError=(X=3.2,Y=3.2) | |
ZoomAccFirePenalty=6f | |
ZoomAccFireInterpSpeed=5f | |
ZoomCrosshairRange=(X=40,Y=80) | |
Recoil=(X=1.8,Y=1.8) | |
ZoomRecoil=(X=1.4,y=1.4) | |
RecoilInterpSpeed=10.f | |
RecoilFadeSpeed=0.7f | |
RecoilZoomFadeSpeed=0.78f | |
RecoilYawScale=0.1f | |
RecoilYawFrequency=1.8f | |
RecoilYawNoise=0.0f | |
AI_BurstFireCount=(X=1,Y=4) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
AI_AimDelay=(X=0.3,Y=0.3) | |
PrettyName=209730 | |
GUIClassName=338200 | |
GUIClassDescription=340841 | |
IconRef=3 | |
GeneralDescription=338214 | |
ShortDescription=339296 | |
GUIImage=GUI_Codex_Images.MachinePistol_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.5 | |
[SFXGameContent_Inventory.SFXWeapon_SMG] | |
bUpgradesBasicWeapon=true | |
Damage=(X=14.0,Y=14.0) | |
DamageAI=1.0f | |
DamageHench=0.5f | |
RateOfFire=(X=925,Y=925) | |
MagSize=(X=50,Y=50) | |
LowAmmoSoundThreshold=12 | |
TracerSpawnOffset=3.0 | |
bInfiniteAmmo=false | |
InitialMagazines=9 | |
MaxSpareAmmo=(X=450,Y=450) | |
BurstRounds=5 | |
BurstRefireTime=0.0f | |
MinAimError=(X=2.75,Y=2.75) | |
MaxAimError=(X=4.1,Y=4.1) | |
AccFirePenalty=6.5f | |
AccFireInterpSpeed=5f | |
CrosshairRange=(X=50,Y=100) | |
MinZoomAimError=(X=0.6,Y=0.6) | |
MaxZoomAimError=(X=2.6,Y=2.6) | |
ZoomAccFirePenalty=6.5f | |
ZoomAccFireInterpSpeed=5f | |
ZoomCrosshairRange=(X=25,Y=75) | |
Recoil=(X=2.1,Y=2.1) | |
ZoomRecoil=(X=1.35,y=1.35) | |
RecoilInterpSpeed=15.f | |
RecoilFadeSpeed=0.7f | |
RecoilZoomFadeSpeed=0.78f | |
RecoilYawScale=0.2f | |
RecoilYawFrequency=3.5f | |
RecoilYawNoise=0.0f | |
RecoilPitchOscillation=0.2f | |
RecoilPitchFrequency=5.0f | |
PrettyName=209731 | |
IconRef=7 | |
GeneralDescription=338215 | |
ShortDescription=339299 | |
GUIImage=GUI_Codex_Images.Sub-MachineGun_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.5 | |
AI_BurstFireCount=(X=4.f,Y=8.f) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
AI_AccCone_Min=(X=1.4,Y=1.4) | |
AI_AccCone_Max=(X=1.4,Y=1.4) | |
[SFXGameContent_Inventory.SFXWeapon_HeavyPistol] | |
Damage=(X=37.2f,Y=37.2f) | |
DamageAI=1.1f | |
DamageHench=0.55f | |
RateOfFire=(X=300,Y=300) | |
MagSize=(X=12,Y=12) | |
LowAmmoSoundThreshold=2 | |
bIsAutomatic=false | |
bInfiniteAmmo=false | |
InitialMagazines=5 | |
MaxSpareAmmo=(X=60,Y=60) | |
BurstRefireTime=0.32f | |
MinAimError=(X=1,Y=1) | |
MaxAimError=(X=5.5,Y=5.5) | |
AccFirePenalty=6f | |
AccFireInterpSpeed=30.0f | |
CrosshairRange=(X=30,Y=90) | |
MinZoomAimError=(X=0.3,Y=0.3) | |
MaxZoomAimError=(X=1.5f,Y=1.5f) | |
ZoomAccFirePenalty=2.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=20,Y=70) | |
Recoil=(X=3,Y=3) | |
ZoomRecoil=(X=1.5,y=1.5) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=2.0f | |
RecoilZoomFadeSpeed=2f | |
RecoilYawScale=0.5f | |
RecoilYawBias=1.0f | |
PrettyName=209732 | |
GUIClassName=338201 | |
GUIClassDescription=340842 | |
IconRef=4 | |
GeneralDescription=338216 | |
ShortDescription=339301 | |
GUIImage=GUI_Codex_Images.HeavyPistol_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.8 | |
AI_BurstFireCount=(X=3,Y=5) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
AI_AimDelay=(X=0.3,Y=0.3) | |
AI_AccCone_Min=(X=1.1,Y=1.1) | |
AI_AccCone_Max=(X=1.1,Y=1.1) | |
[SFXGameContent_Inventory.SFXWeapon_HandCannon] | |
bUpgradesBasicWeapon=true | |
Damage=(X=85.4f,Y=85.4f) | |
DamageAI=1.0f | |
DamageHench=0.5f | |
RateOfFire=(X=145,Y=145) | |
MagSize=(X=6,Y=6) | |
LowAmmoSoundThreshold=2 | |
bIsAutomatic=false | |
bInfiniteAmmo=false | |
InitialMagazines=3 | |
MaxSpareAmmo=(X=18,Y=18) | |
BurstRefireTime=0.54f | |
Recoil=(X=5,Y=5) | |
MinAimError=(X=1,Y=1) | |
MaxAimError=(X=5.5,Y=5.5) | |
AccFirePenalty=8f | |
AccFireInterpSpeed=30.0f | |
CrosshairRange=(X=30,Y=90) | |
MinZoomAimError=(X=0.3,Y=0.3) | |
MaxZoomAimError=(X=1.5f,Y=1.5f) | |
ZoomAccFirePenalty=2.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=20,Y=70) | |
Recoil=(X=4,Y=4) | |
ZoomRecoil=(X=2.5,y=2.5) | |
ZoomRecoil=(X=3,y=3) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=1.5f | |
RecoilZoomFadeSpeed=3f | |
RecoilYawScale=0.7f | |
RecoilYawBias=1.0f | |
PrettyName=209733 | |
IconRef=8 | |
GeneralDescription=338217 | |
ShortDescription=339305 | |
GUIImage=GUI_Codex_Images.HandCannon_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.8 | |
AI_BurstFireCount=(X=2,Y=5) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
AI_AimDelay=(X=0.3,Y=0.3) | |
[SFXGameContent_Inventory.SFXWeapon_Shotgun] | |
Damage=(X=27.5,Y=27.5) | |
DamageAI=0.85f | |
DamageHench=0.55f | |
RateOfFire=(X=58,Y=58) | |
MagSize=(X=5,Y=5) | |
LowAmmoSoundThreshold=2 | |
bIsAutomatic=false | |
fZoomAccuracyBonus=0.75f | |
BurstRefireTime=1.25f | |
bInfiniteAmmo=false | |
InitialMagazines=2 | |
MaxSpareAmmo=(X=10,Y=10) | |
MinAimError=(X=0,Y=0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=3.15f | |
AccFireInterpSpeed=8.0f | |
CrosshairRange=(X=60,Y=60) | |
bZoomSnapEnabled=True | |
MinZoomSnapDistance=250 | |
MaxZoomSnapDistance=1000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=true | |
MagneticCorrectionThresholdAngle=0 | |
MaxMagneticCorrectionAngle=0 | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=3f,Y=3f) | |
ZoomAccFirePenalty=2.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=60,Y=60) | |
MinZoomSnapDistance=0 | |
MaxZoomSnapDistance=2000 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=2.5, SnapOffsetMag=30 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=18, InnerSnapAngle=2.5, SnapOffsetMag=100 ) | |
MinFrictionDistance=320.f | |
MaxFrictionDistance=1000.f | |
PeakFrictionDistance=500.f | |
FrictionMultiplierRange=(X=0.15f,Y=0.25f) | |
bFrictionDistanceScalingEnabled=true | |
PeakFrictionRadiusScale=0.4f | |
PeakFrictionHeightScale=0.4f | |
Recoil=(X=5,Y=5) | |
ZoomRecoil=(X=2.5,Y=2.5) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=3f | |
RecoilZoomFadeSpeed=5.0f | |
RecoilYawScale=0.5f | |
RecoilYawBias=0.8f | |
PrettyName=209734 | |
GUIClassName=338202 | |
GUIClassDescription=340845 | |
IconRef=6 | |
GeneralDescription=338218 | |
ShortDescription=339313 | |
GUIImage=GUI_Codex_Images.Shotgun_512 | |
Range_Melee=300.f | |
Range_Short=400.f | |
Range_Medium=800.f | |
Range_Long=1200.f | |
NoAmmoFireSoundDelay=0.9 | |
AI_BurstFireCount=(X=1,Y=2) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
AI_AccCone_Min=(X=1.5,Y=1.5) | |
AI_AccCone_Max=(X=1.5,Y=1.5) | |
[SFXGameContent_Inventory.SFXWeapon_HeavyShotgun] | |
bUpgradesBasicWeapon=true | |
Damage=(X=20.34,Y=20.34) | |
DamageAI=0.85f | |
DamageHench=0.575 | |
RateOfFire=(X=100,Y=100) | |
MagSize=(X=8,Y=8) | |
LowAmmoSoundThreshold=2 | |
bIsAutomatic=false | |
bInfiniteAmmo=false | |
InitialMagazines=2 | |
MaxSpareAmmo=(X=16,Y=16) | |
BurstRefireTime=0.8f | |
MinAimError=(X=0,Y=0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=3.15f | |
AccFireInterpSpeed=8.0f | |
CrosshairRange=(X=60,Y=60) | |
bZoomSnapEnabled=True | |
MinZoomSnapDistance=250 | |
MaxZoomSnapDistance=1000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=true | |
MagneticCorrectionThresholdAngle=0 | |
MaxMagneticCorrectionAngle=0 | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=3f,Y=3f) | |
ZoomAccFirePenalty=2.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=60,Y=60) | |
Recoil=(X=5,Y=5) | |
ZoomRecoil=(X=2.5,Y=2.5) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=3.5f | |
RecoilZoomFadeSpeed=5.0f | |
RecoilYawScale=0.5f | |
RecoilYawBias=0.8f | |
PrettyName=209735 | |
IconRef=13 | |
GeneralDescription=338220 | |
ShortDescription=339316 | |
GUIImage=GUI_Codex_Images.HeavyShotgun_512 | |
NoAmmoFireSoundDelay=0.9 | |
AI_BurstFireCount=(X=1,Y=2) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXWeapon_FlakGun] | |
Damage=(X=50.1,Y=50.1) | |
DamageAI=0.57f | |
DamageHench=0.6f | |
RateOfFire=(X=64,Y=64) | |
MagSize=(X=1,Y=1) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=false | |
bInfiniteAmmo=false | |
InitialMagazines=10 | |
MaxSpareAmmo=(X=10,Y=10) | |
BurstRefireTime=1.25f | |
MinAimError=(X=0,Y=0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=3.15f | |
AccFireInterpSpeed=8.0f | |
CrosshairRange=(X=60,Y=60) | |
bZoomSnapEnabled=True | |
MinZoomSnapDistance=250 | |
MaxZoomSnapDistance=1000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=true | |
MagneticCorrectionThresholdAngle=0 | |
MaxMagneticCorrectionAngle=0 | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=3f,Y=3f) | |
ZoomAccFirePenalty=2.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=60,Y=60) | |
Recoil=(X=7,Y=7) | |
ZoomRecoil=(X=3.5,Y=3.5) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=2f | |
RecoilZoomFadeSpeed=4.0f | |
RecoilYawScale=0.5f | |
RecoilYawBias=0.8f | |
PrettyName=209736 | |
IconRef=14 | |
GeneralDescription=338221 | |
ShortDescription=339318 | |
bNotRegularWeaponGUI=TRUE | |
GUIImage=GUI_Codex_Images.FlakCannon_512 | |
NoAmmoFireSoundDelay=0.9 | |
AI_BurstFireCount=(X=1,Y=2) | |
AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXWeapon_SniperRifle] | |
bUseSniperCam=true | |
ZoomFOV=10 | |
Damage=(X=263.1,Y=263.1) | |
DamageAI=1.1f | |
DamageHench=0.55f | |
RateOfFire=(X=70,Y=70) | |
RateOfFireAI=1.0f | |
MagSize=(X=1,Y=1) | |
LowAmmoSoundThreshold=0 | |
bUseSniperCam=true | |
bIsAutomatic=false | |
fAmmoMultiplier=0.5 | |
bInfiniteAmmo=false | |
InitialMagazines=9 | |
MaxSpareAmmo=(X=9,Y=9) | |
MinAimError=(X=8,Y=8) | |
MaxAimError=(X=11,Y=11) | |
AccFirePenalty=0.5f | |
AccFireInterpSpeed=8.0f | |
CrosshairRange=(X=100,Y=125) | |
MinZoomAimError=(X=0.f,Y=0.f) | |
MaxZoomAimError=(X=0.f,Y=0.f) | |
ZoomAccFirePenalty=0.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=15,Y=30) | |
bZoomSnapEnabled=true | |
MinZoomSnapDistance=1000 | |
MaxZoomSnapDistance=10000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=True | |
MagneticCorrectionThresholdAngle=1 | |
MaxMagneticCorrectionAngle=0.5 | |
Recoil=(X=1.0f,Y=1.0f) | |
ZoomRecoil=(X=2,Y=2) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=3.0f | |
RecoilZoomFadeSpeed=3.0f | |
RecoilYawScale=0.6f | |
RecoilYawBias=-0.2f | |
PrettyName=209737 | |
GUIClassName=338204 | |
GUIClassDescription=340846 | |
IconRef=2 | |
GeneralDescription=338222 | |
ShortDescription=339320 | |
GUIImage=GUI_Codex_Images.SniperRifle_512 | |
Range_Melee=300.f | |
Range_Short=800.f | |
Range_Medium=2000.f | |
Range_Long=3000.f | |
DamageMod_MeleeRange=1.0f | |
DamageMod_ShortRange=1.0f | |
DamageMod_MediumRange=1.0f | |
DamageMod_LongRange=1.0f | |
NoAmmoFireSoundDelay=1.0 | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
AI_AimDelay=(X=0.5,Y=1.25) | |
[SFXGameContent_Inventory.SFXWeapon_AntiMatRifle] | |
bUpgradesBasicWeapon=true | |
Damage=(X=81.9,Y=81.9) | |
DamageAI=1.1f | |
DamageHench=0.65f | |
RateOfFire=(X=240,Y=240) | |
RateOfFireAI=1.0f | |
MagSize=(X=12,Y=12) | |
LowAmmoSoundThreshold=4 | |
bUseSniperCam=true | |
bIsAutomatic=true | |
bInfiniteAmmo=false | |
InitialMagazines=4 | |
MaxSpareAmmo=(X=48,Y=48) | |
BurstRounds=1 | |
BurstRefireTime=0.65f | |
MinAimError=(X=3.2,Y=3.2) | |
MaxAimError=(X=7.5,Y=7.5) | |
AccFirePenalty=25.4f | |
AccFireInterpSpeed=12.0f | |
CrosshairRange=(X=50,Y=100) | |
Recoil=(X=3.0f,Y=3.0f) | |
ZoomRecoil=(X=1.0,Y=1.0) | |
RecoilInterpSpeed=15.f | |
RecoilFadeSpeed=3.0f | |
RecoilZoomFadeSpeed=0.95f | |
RecoilYawScale=0.2f | |
RecoilYawBias=-0.2f | |
RecoilYawFrequench=60 | |
PrettyName=209738 | |
IconRef=11 | |
GeneralDescription=338223 | |
ShortDescription=339322 | |
GUIImage=GUI_Codex_Images.Anti-MaterialRifle_512 | |
bZoomSnapEnabled=true | |
MinZoomSnapDistance=1000 | |
MaxZoomSnapDistance=10000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=True | |
MagneticCorrectionThresholdAngle=1 | |
MaxMagneticCorrectionAngle=0.5 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.6 | |
AI_BurstFireCount=(X=3,Y=6) | |
AI_BurstFireDelay=(X=2.f,Y=3.0f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
AI_AimDelay=(X=0.25,Y=0.25) | |
[SFXGameContent_Inventory.SFXWeapon_MassCannon] | |
Damage=(X=368.3,Y=368.3) | |
DamageAI=0.95f | |
DamageHench=0.57f | |
RateOfFire=(X=70,Y=70) | |
RateOfFireAI=1.0f | |
MagSize=(X=1,Y=1) | |
LowAmmoSoundThreshold=0 | |
bUseSniperCam=true | |
bIsAutomatic=false | |
bInfiniteAmmo=false | |
InitialMagazines=12 | |
MaxSpareAmmo=(X=12,Y=12) | |
MinAimError=(X=8,Y=8) | |
MaxAimError=(X=11,Y=11) | |
AccFirePenalty=0.5f | |
AccFireInterpSpeed=8.0f | |
CrosshairRange=(X=100,Y=125) | |
MinZoomAimError=(X=0.f,Y=0.f) | |
MaxZoomAimError=(X=0.f,Y=0.f) | |
ZoomAccFirePenalty=0.5f | |
ZoomAccFireInterpSpeed=12.0f | |
ZoomCrosshairRange=(X=15,Y=30) | |
Recoil=(X=1.5f,Y=1.5f) | |
ZoomRecoil=(X=3,Y=3) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=3.0f | |
RecoilZoomFadeSpeed=3.0f | |
RecoilYawScale=0.6f | |
RecoilYawBias=-0.2f | |
PrettyName=209739 | |
IconRef=12 | |
GeneralDescription=338248 | |
ShortDescription=339324 | |
bNotRegularWeaponGUI=TRUE | |
GUIImage=GUI_Codex_Images.MassCannon_512 | |
bZoomSnapEnabled=true | |
MinZoomSnapDistance=1000 | |
MaxZoomSnapDistance=10000 | |
ZoomSnapDuration=0.1 | |
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
bFrictionEnabled=True | |
MagneticCorrectionThresholdAngle=1 | |
MaxMagneticCorrectionAngle=0.5 | |
NoAmmoFireSoundDelay=1.0 | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
AI_AimDelay=(X=0.5,Y=1.25) | |
[SFXGameContent_Inventory.SFXWeapon_GarrusSniperRifle] | |
Damage=(X=263.1,Y=263.1) | |
DamageAI=0.95f | |
DamageHench=0.475f | |
RateOfFire=(X=70,Y=70) | |
RateOfFireAI=0.5f | |
MagSize=(X=1,Y=1) | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
AI_AimDelay=(X=0.6,Y=1.0) | |
[SFXGame.SFXHeavyWeapon] | |
bInfiniteAmmo=false | |
bCanDropAmmo=false | |
AI_AccCone_Min=(X=1.2,Y=1.2) | |
AI_AccCone_Max=(X=1.2,Y=1.2) | |
AI_AimDelay=(X=0.75,Y=0.75) | |
SteamSoundThreshold=-1 | |
Range_Melee=300.f | |
Range_Short=800.f | |
Range_Medium=2000.f | |
Range_Long=3000.f | |
GUIClassName=338205 | |
GUIClassDescription=340847 | |
[SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher] | |
Damage=(X=500,Y=500) | |
DamageAI=0.33f | |
DamageHench=0.20f | |
RateOfFire=(X=100,Y=100) | |
RateOfFireAI=1.0f | |
MagSize=(X=10,Y=10) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=false | |
MinAimError=(X=0,Y=0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=3.3f | |
AccFireInterpSpeed=3.0f | |
CrosshairRange=(X=40,Y=100) | |
Recoil=(X=2,Y=2) | |
ZoomRecoil=(X=1,Y=1) | |
RecoilInterpSpeed=30.f | |
RecoilFadeSpeed=3f | |
RecoilZoomFadeSpeed=5.0f | |
RecoilYawScale=0.25f | |
RecoilYawBias=0.4f | |
BurstRefireTime=1.0f | |
bZoomSnapEnabled=false | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=0,Y=0) | |
ZoomAccFirePenalty=2.15f | |
ZoomAccFireInterpSpeed=2.0f | |
ZoomCrosshairRange=(X=25,Y=80) | |
PrettyName=212281 | |
IconRef=15 | |
GeneralDescription=338224 | |
ShortDescription=339325 | |
GUIImage=GUI_Codex_Images.GrenadeLauncher_512 | |
bFrictionEnabled=true | |
MagneticCorrectionThresholdAngle=6 | |
MaxMagneticCorrectionAngle=6 | |
NoAmmoFireSoundDelay=1.0 | |
AI_BurstFireCount=(X=1,Y=3) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
AI_AimDelay=(X=0.5,Y=1.5) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_VehicleMissileLauncher] | |
Damage=(X=425,Y=425) | |
DamageAI=1.0f | |
DamageHench=0.35f | |
RateOfFire=(X=125,Y=125) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher] | |
Damage=(X=350,Y=350) | |
DamageAI=0.5f | |
DamageHench=0.35f | |
RateOfFire=(X=80,Y=80) | |
RateOfFireAI=0.75f | |
MagSize=(X=15,Y=15) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=true | |
Recoil=(X=0.3,Y=0.3) | |
MinAimError=(X=8,Y=8) | |
MaxAimError=(X=8,Y=8) | |
AccFirePenalty=3.3f | |
AccFireInterpSpeed=3.0f | |
CrosshairRange=(X=40,Y=100) | |
ZoomRecoil=(X=0.1,y=0.1) | |
bZoomSnapEnabled=false | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=0,Y=0) | |
ZoomAccFirePenalty=2.15f | |
ZoomAccFireInterpSpeed=2.0f | |
ZoomCrosshairRange=(X=25,Y=80) | |
PrettyName=234096 | |
IconRef=19 | |
GeneralDescription=338226 | |
ShortDescription=339326 | |
GUIImage=GUI_Codex_Images.MissileLauncher_512 | |
NoAmmoFireSoundDelay=1.0 | |
AI_BurstFireCount=(X=1,Y=2) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=3.25f) | |
AI_AimDelay=(X=0.5,Y=1.5) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher] | |
Damage=(X=10000,Y=10000) | |
DamageAI=1.0f | |
DamageHench=0.35f | |
RateOfFire=(X=30,Y=30) | |
RateOfFireAI=0.5f | |
MagSize=(X=100,Y=100) | |
LowAmmoSoundThreshold=75 | |
AmmoPerShot=100 | |
bIsAutomatic=false | |
Recoil=(X=0.3,Y=0.3) | |
MinAimError=(X=0,Y=0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=3.3f | |
AccFireInterpSpeed=3.0f | |
CrosshairRange=(X=40,Y=100) | |
bZoomSnapEnabled=false | |
ZoomRecoil=(X=0.1,y=0.1) | |
MinZoomAimError=(X=0,Y=0) | |
MaxZoomAimError=(X=0,Y=0) | |
ZoomAccFirePenalty=2.15f | |
ZoomAccFireInterpSpeed=2.0f | |
ZoomCrosshairRange=(X=25,Y=80) | |
PrettyName=236016 | |
IconRef=16 | |
GeneralDescription=338227 | |
ShortDescription=339327 | |
GUIImage=GUI_Codex_Images.NukeLauncher_512 | |
NoAmmoFireSoundDelay=2.0 | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=2.0f,Y=3.250f) | |
AI_AimDelay=(X=1.0,Y=1.0) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam] | |
Damage=(X=20.0,Y=20.0) | |
DamageAI=0.333f | |
DamageHench=0.22f | |
RateOfFire=(X=1200,Y=1200) | |
MagSize=(X=500,Y=500) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=true | |
BurstRounds=5 | |
MinAimError=(X=0.0,Y=0.0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=0.0f | |
AccFireInterpSpeed=0.0f | |
CrosshairRange=(X=20,Y=20) | |
bZoomSnapEnabled=true | |
MinZoomAimError=(X=0.0f,Y=0.0f) | |
MaxZoomAimError=(X=0.0f,Y=0.0f) | |
ZoomAccFirePenalty=0.0f | |
ZoomAccFireInterpSpeed=0.0f | |
ZoomCrosshairRange=(X=20,Y=20) | |
Recoil=(X=0.0f,Y=0.0f) | |
ZoomRecoil=(X=0.0f,y=0.0f) | |
RecoilInterpSpeed=1.0.f | |
RecoilFadeSpeed=1.0f | |
RecoilZoomFadeSpeed=1.0f | |
RecoilYawScale=0.0f | |
RecoilYawBias=0.0f | |
PrettyName=228858 | |
IconRef=18 | |
GeneralDescription=338229 | |
ShortDescription=339328 | |
GUIImage=GUI_Codex_Images.ParticleBeam_512 | |
NoAmmoFireSoundDelay=0.5 | |
AI_BurstFireCount=(X=6,Y=12) | |
AI_BurstFireDelay=(X=2.0f,Y=3.250f) | |
AI_BurstFireMovingDelay=(X=1.7f,Y=2.75f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f | |
[SFXGameContent_Inventory.SFXHeavyWeapon_ScionGun] | |
Damage=(X=350,Y=350) | |
DamageAI=2.5f | |
DamageHench=0.35f | |
RateOfFire=(X=220,Y=220) | |
bInfiniteAmmo=true | |
AI_AimDelay=(X=1.25,Y=1.25) | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=0f,Y=0f) | |
AI_BurstFireMovingDelay=(X=0f,Y=0f) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_ReaperMIRV] | |
Damage=(X=365,Y=365) | |
DamageAI=3.00f | |
RateOfFire=(X=10,Y=10) | |
bInfiniteAmmo=true | |
AI_AimDelay=(X=0.5,Y=0.5) | |
BurstRefireTime=0.0f | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=0f,Y=0f) | |
AI_BurstFireMovingDelay=(X=0f,Y=0f) | |
AI_AimDelay=(X=0.75,Y=0.75) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher] | |
[SFXGameContent_Inventory.SFXHeavyWeapon_PraetorianParticleBeam] | |
DamageAI=0.5f | |
bInfiniteAmmo=true | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f | |
BurstRounds=15 | |
AI_BurstFireCount=(X=3,Y=3) | |
AI_BurstFireDelay=(X=3.0f,Y=5.0f) | |
AI_BurstFireMovingDelay=(X=3.0f,Y=5.0f) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
AI_AimDelay=(X=0.5,Y=0.5) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_OculusParticleBeam] | |
DamageAI=0.5f | |
bInfiniteAmmo=true | |
TraceRange=50000 | |
BurstRounds=600 | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
AI_AimDelay=(X=1.0,Y=1.0) | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f; | |
[SFXGameContent_Inventory.SFXWeapon_ParticleTurret] | |
DamageAI=0.5f | |
DamageHench=0.55f | |
bInfiniteAmmo=true | |
TraceRange=50000 | |
BurstRounds=60 | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f; | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
AI_AimDelay=(X=0.5,Y=0.5) | |
[SFXGameContent_Inventory.SFXWeapon_GethPulseRifle] | |
DamageAI=1.0f | |
DamageHench=0.5f | |
RateOfFire=(X=1000,Y=1000) | |
bInfiniteAmmo=false | |
MagSize=(X=40,Y=40) | |
LowAmmoSoundThreshold=10 | |
TracerSpawnOffset=3.0 | |
bInfiniteAmmo=false | |
InitialMagazines=12 | |
MaxSpareAmmo=(X=480,Y=480) | |
PrettyName=339362 | |
IconRef=18 | |
GeneralDescription=338230 | |
ShortDescription=339329 | |
GUIImage=GUI_Codex_Images.GethPulseRifle_512 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=0.5 | |
AI_BurstFireCount=(X=10,Y=30) | |
AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=0.65.0f,Y=2.0f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXWeapon_GunshipMiniGun] | |
DamageAI=0.65f | |
DamageHench=0.35f | |
bInfiniteAmmo=true | |
bIsAutomatic=true | |
TraceRange=10000 | |
Range_Melee=300.f | |
Range_Short=10000.f | |
Range_Medium=50000.f | |
Range_Long=100000.f | |
AI_AccCone_Min=(X=0.1,Y=0.1) | |
AI_AccCone_Max=(X=0.1,Y=0.1) | |
AI_BurstFireCount=(X=2000,Y=2000) | |
AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
AI_BurstFireMovingDelay=(X=0.65f,Y=3.25f) | |
AI_AimDelay=(X=0.0,Y=0.0) | |
TracerSpawnOffset=0.5 | |
[SFXGameContent_Inventory.SFXWeapon_MiniGun] | |
Damage=(X=20.0,Y=20.0) | |
DamageAI=1.0f | |
bInfiniteAmmo=true | |
bIsAutomatic=true | |
RateOfFire=(X=1000,Y=1000) | |
MagSize=(X=10000,Y=10000) | |
LowAmmoSoundThreshold=2500 | |
bCanDropAmmo=true | |
MinAimError=(X=0.6,Y=0.6) | |
MaxAimError=(X=0.7,Y=0.7) | |
AccFirePenalty=3.4f | |
AccFireInterpSpeed=3.0f | |
CrosshairRange=(X=15,Y=40) | |
Recoil=(X=1.5,Y=1.5) | |
ZoomRecoil=(X=1.5,Y=1.5) | |
RecoilInterpSpeed=20.f | |
RecoilFadeSpeed=0.6f | |
RecoilZoomFadeSpeed=0.82f | |
RecoilYawScale=0.1f | |
RecoilYawBias=-0.4f | |
RecoilYawFrequency=2.0f | |
MinZoomAimError=(X=0.3,Y=0.3) | |
MaxZoomAimError=(X=0.4f,Y=0.4f) | |
ZoomAccFirePenalty=3.75f | |
ZoomAccFireInterpSpeed=3f | |
ZoomCrosshairRange=(X=5,Y=15) | |
TracerSpawnOffset=0.1 | |
AI_BurstFireDelay=(X=1.0f,Y=2.0f) | |
AI_BurstFireMovingDelay=(X=1.0f,Y=2.0f) | |
AI_BurstFireCount=(X=75,Y=170) | |
AI_AimDelay=(X=0.5,Y=0.5) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_JuggernautRocketLauncher] | |
DamageAI=0.65f | |
AI_BurstFireCount=(X=1,Y=3) | |
AI_BurstFireDelay=(X=1.0f,Y=4.0f) | |
AI_BurstFireMovingDelay=(X=1.0f,Y=4.0f) | |
AI_AimDelay=(X=0.75,Y=0.75) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_EnemyGrenadeLauncher] | |
[SFXGameContent_Inventory.SFXWeapon_LightPistol] | |
DamageAI=0.5f | |
DamageHench=0.5f | |
[SFXGameContent_Inventory.SFXHeavyWeapon_RapidRocketLauncher] | |
Damage=(X=300,Y=300) | |
DamageAI=0.65 | |
RateOfFire=(X=100,Y=100) | |
AI_BurstFireCount=(X=100,Y=200) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_AsteroidRocketLauncher] | |
Damage=(X=1000,Y=1000) | |
RateOfFire=(X=50,Y=50) | |
bInfiniteAmmo=true | |
AI_BurstFireCount=(X=100,Y=200) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun] | |
Damage=(X=50,Y=50) | |
DamageAI=0.65f | |
DamageHench=0.35f | |
RateOfFire=(X=50,Y=50) | |
RateOfFireAI=1.0f | |
MagSize=(X=20,Y=20) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=false | |
BurstRefireTime=0.0f | |
PrettyName=338231 | |
GeneralDescription=338232 | |
ShortDescription=339332 | |
GUIImage=GUI_Codex_Images.CryoGun_512 | |
IconRef=17 | |
SteamSoundThreshold=1 | |
NoAmmoFireSoundDelay=2.0 | |
[SFXGameContent_Inventory.SFXHeavyWeapon_FlameThrower] | |
Damage=(X=15.0,Y=15.0) | |
DamageAI=1.0f | |
DamageHench=0.5f | |
RateOfFire=(X=1000,Y=1000) | |
MagSize=(X=1350,Y=1350) | |
LowAmmoSoundThreshold=0 | |
bIsAutomatic=true | |
bInfiniteAmmo=true | |
Range_Melee=300.f | |
Range_Short=500.f | |
Range_Medium=800.f | |
Range_Long=1000.f | |
TraceRange=1000 | |
BurstRounds=15 | |
MinAimError=(X=0.0,Y=0.0) | |
MaxAimError=(X=0,Y=0) | |
AccFirePenalty=0.0f | |
AccFireInterpSpeed=0.0f | |
CrosshairRange=(X=20,Y=20) | |
bZoomSnapEnabled=false | |
MinZoomAimError=(X=0.0f,Y=0.0f) | |
MaxZoomAimError=(X=0.0f,Y=0.0f) | |
ZoomAccFirePenalty=0.0f | |
ZoomAccFireInterpSpeed=0.0f | |
ZoomCrosshairRange=(X=20,Y=20) | |
Recoil=(X=0.0f,Y=0.0f) | |
ZoomRecoil=(X=0.0f,y=0.0f) | |
RecoilInterpSpeed=1.0.f | |
RecoilFadeSpeed=1.0f | |
RecoilZoomFadeSpeed=1.0f | |
RecoilYawScale=0.0f | |
RecoilYawBias=0.0f | |
PrettyName=228858 | |
IconRef=18 | |
GeneralDescription=338233 | |
ShortDescription=339333 | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f; | |
AI_BurstFireCount=(X=1,Y=3) | |
AI_BurstFireDelay=(X=1.0f,Y=3.5f) | |
AI_BurstFireMovingDelay=(X=1.0f,Y=3.0f) | |
AI_AimDelay=(X=0.4,Y=0.4) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
[SFXGameContent_Inventory.SFXHeavyWeapon_ReaperGun] | |
Damage=(X=100,Y=100) | |
DamageAI=1.0f | |
DamageHench=1.0f | |
bInfiniteAmmo=true | |
TraceRange=50000 | |
BurstRounds=600 | |
AI_BurstFireCount=(X=1,Y=1) | |
AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
AI_AccCone_Min=(X=0.0,Y=0.0) | |
AI_AccCone_Max=(X=0.0,Y=0.0) | |
AI_AimDelay=(X=1.0,Y=1.0) | |
BeamInterpSpeed=(X=20.0,Y=20.0) | |
BeamInterpTime=0.5f; | |
[SFXGame.SFXShield_Base] | |
bRechargeable=false | |
ShieldRegenDelay=(X=5.0f,Y=5.0f) | |
ShieldRechargeTime=(X=2.0f,Y=2.0f) | |
PartialBreakPct=0.55 | |
ShieldPointsPerBar=40.f | |
bFastCoverRegen=false | |
bAbsorbDamageOnBreak=false | |
ShieldDisplayName=341713 | |
[SFXGame.SFXShield_Energy] | |
ShieldDisplayName=341713 | |
[SFXGame.SFXShield_Armour] | |
ShieldDisplayName=341714 | |
[SFXGame.SFXShield_Biotic] | |
ShieldDisplayName=341715 | |
[SFXGame.SFXShield_GethEnergy] | |
ShieldDisplayName=341716 | |
[SFXGame.SFXShield_GethEnergy_Player] | |
ShieldDisplayName=341716 | |
[SFXGame.SFXShield_Energy_Player] | |
bRechargeable=true | |
bFastCoverRegen=true | |
bAbsorbDamageOnBreak=true | |
DamageGateInterval=1.0f | |
[SFXGame.SFXShield_Armour_Player] | |
bRechargeable=true | |
bFastCoverRegen=true | |
bAbsorbDamageOnBreak=true | |
DamageGateInterval=1.0f | |
[SFXGame.SFXShield_Biotic_Player] | |
bRechargeable=true | |
bFastCoverRegen=true | |
bAbsorbDamageOnBreak=true | |
DamageGateInterval=1.0f | |
[SFXGame.SFXShield_Player] | |
bRechargeable=true | |
MaxShields=(X=200.f,Y=200.f) | |
ShieldRegenDelay=(X=5.f,Y=5.f) | |
ShieldRechargeTime=(X=2.f,Y=2.f) | |
ShieldPointsPerBar=40.0f | |
DamageGateInterval=1.0f | |
[SFXGame.SFXDamageType_Weapon] | |
bCausesPhysicsImpact=true | |
bCausesAnimReaction=true | |
bCausesRagdoll=true | |
fChanceofRagdoll=0.005 | |
bChanceOfAnimReaction=0.01 | |
fPhysicsReactionTimeScale=0.3 | |
[SFXGame.SFXDamageType] | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_AssaultRifle] | |
Penetration=PenetrationType_Light | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=false) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.11,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.11,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Long) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_Machinegun] | |
Penetration=PenetrationType_Medium | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.45,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=false) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=false) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=false) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.18,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.16,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_Needler] | |
Penetration=PenetrationType_Light | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_GethPulseRifle] | |
Penetration=PenetrationType_VeryLight | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_HeavyPistol] | |
Penetration=PenetrationType_Medium | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.85,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.80,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.80,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.85,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_AutoPistol] | |
Penetration=PenetrationType_VeryLight | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.35,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.01,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_SMG] | |
Penetration=PenetrationType_VeryLight | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=0.3 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_HandCannon] | |
Penetration=PenetrationType_Heavy | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=1.0 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.45,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_SniperRifle] | |
Penetration=PenetrationType_Heavy | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=1.0 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.90,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.90,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_AntiMatRifle] | |
Penetration=PenetrationType_Heavy | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.45,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.40,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.55,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.55,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.55,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.20,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_MassCannon] | |
Penetration=PenetrationType_Heavy | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_Shotgun] | |
Penetration=PenetrationType_Light | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=1.0 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_HeavyShotgun] | |
Penetration=PenetrationType_Light | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
fChanceofRagdoll=0.005 | |
fPhysicsReactionTimeScale=1.0 | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_FlakGun] | |
Penetration=PenetrationType_Light | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_ParticleBeam] | |
Penetration=PenetrationType_VeryLight | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_Grenade] | |
Penetration=PenetrationType_Medium | |
[SFXGameContent_Inventory.SFXDamageType_MissileLauncher] | |
Penetration=PenetrationType_Medium | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.6,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_ReaperGun] | |
Penetration=PenetrationType_Medium | |
[SFXGameContent_Inventory.SFXDamageType_Nuke] | |
Penetration=PenetrationType_Heavy | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGame.SFXDamageType_Melee] | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
Penetration=PenetrationType_Heavy | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGame.SFXDamageType_HeavyMelee] | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGame.SFXDamageType_Explosion] | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStagger,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGame.SFXDamageType_HuskMelee] | |
bCausesRagdoll=false | |
Penetration=PenetrationType_Light | |
[SFXGame.SFXDamageType_RocketLauncher] | |
Penetration=PenetrationType_Medium | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.60,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGame.SFXDamageType_MissileLauncher] | |
Penetration=PenetrationType_Medium | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.60,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_Sciongun] | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ElectricStandardImpact,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
[SFXGameContent_Inventory.SFXDamageType_FreezeGun] | |
bCausesPhysicsImpact=false | |
bCausesRagdoll=false | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=1.0,bDeathReaction=True,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[SFXGameContent_Inventory.SFXDamageType_BlbGtl_Hub] | |
bCausesPhysicsImpact=true | |
bCausesRagdoll=true | |
fChanceOfRagdoll=1.0 | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Ragdoll,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Ragdoll,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
[IniVersion] | |
0=5496074774.000000 | |
- ..\BIOGame\Config\PC\Cooked\PC-BIOEngine.ini e [BIOG_QA.QARemoteLogger] | |
[email protected] | |
[IniVersion] | |
0=3579467554.000000 | |
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