Created
April 1, 2017 22:31
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Mass Effect 2 // Rebuilt Configuration File // Command="set SFXGame.SFXCameraMode FOV 100" & Mouse Acceleration Disabled
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| & ..\BIOGame\Config\PC\Cooked\BIOAI.ini ! [SFXGame.BioAIController] | |
| EnemyDistance_Melee=300.f | |
| EnemyDistance_Short=600.f | |
| EnemyDistance_Medium=1800.f | |
| EnemyDistance_Long=3600.f | |
| InterpEnemyLocSpeed=0.15f | |
| Response_MinEnemySeenTime=1.0f | |
| Response_MinEnemyHearTime=0.5f | |
| AI_Acc_Base=0.01 | |
| AI_Acc_Target=0.01 | |
| AI_Acc_InstabilityDecayRate=0.5 | |
| AI_AccMod_Move=0.1 | |
| AI_AccMod_TargMove=0.15 | |
| AI_AccMod_BriefAcquire=0.25 | |
| AI_AccMod_BriefVisibility=0.15 | |
| AI_AccMod_ShortRange=-0.15 | |
| AI_AccMod_MediumRange=-0.05 | |
| AI_AccMod_LongRange=0.0 | |
| bDebug_AI=false | |
| bDebug_AIRange=false | |
| bDebug_AIEnemyList=false | |
| bAILogging=false | |
| bAILogToWindow=true | |
| [SFXGame.SFXAI_Core] | |
| bUseTicketing=true | |
| [SFXGame.SFXAI_Krogan] | |
| fKroganChargeTurnSpeed=40.0f | |
| [SFXGame.SFXAI_LightMech] | |
| AI_Acc_Base=0.01 | |
| [SFXGame.SFXAI_Henchman] | |
| m_bAllowInstantPowerWhileVisible=false | |
| [IniVersion] | |
| 0=3263427857.000000 | |
| * ..\BIOGame\Config\PC\Cooked\BIOCompat.ini ŒP [AppCompat] | |
| CPUScore1=1000 | |
| CPUScore2=720 | |
| CPUScore3=630 | |
| CPUScore4=500 | |
| CPUScore5=275 | |
| CPUSpeed1=1.8 | |
| CPUSpeed2=2.4 | |
| CPUSpeed3=3.0 | |
| CPUSpeed4=3.5 | |
| CPUSpeed5=4.0 | |
| CPUMultiCoreMult=1.75 | |
| CPUHyperThreadMult=1.15 | |
| CPUMemory1=0.5 | |
| CPUMemory2=1.0 | |
| CPUMemory3=1.0 | |
| CPUMemory4=2.0 | |
| CPUMemory5=3.0 | |
| GPUmemory1=256 | |
| GPUmemory2=256 | |
| GPUmemory3=256 | |
| GPUmemory4=512 | |
| GPUmemory5=512 | |
| GPUShader1=3 | |
| GPUShader2=3 | |
| GPUShader3=3 | |
| GPUShader4=3 | |
| GPUShader5=3 | |
| [AppCompatGPU-0x10DE] | |
| VendorName=NVIDIA | |
| VendorMobileTag=Go | |
| 0x014F=0,GeForce 6200 | |
| 0x00F3=0,GeForce 6200 | |
| 0x0221=0,GeForce 6200 | |
| 0x0163=0,GeForce 6200 LE | |
| 0x0162=1,GeForce 6200SE TurboCache(TM) | |
| 0x0161=0,GeForce 6200 TurboCache(TM) | |
| 0x0162=0,GeForce 6200SE TurboCache(TM) | |
| 0x0160=0,GeForce 6500 | |
| 0x0141=0,GeForce 6600 | |
| 0x00F2=0,GeForce 6600 | |
| 0x0140=0,GeForce 6600 GT | |
| 0x00F1=0,GeForce 6600 GT | |
| 0x0142=0,GeForce 6600 LE | |
| 0x00F4=0,GeForce 6600 LE | |
| 0x0143=0,GeForce 6600 VE | |
| 0x0147=0,GeForce 6700 XL | |
| 0x0041=1,GeForce 6800 | |
| 0x00C1=1,GeForce 6800 | |
| 0x0047=1,GeForce 6800 GS | |
| 0x00F6=1,GeForce 6800 GS/XT | |
| 0x00C0=1,GeForce 6800 GS | |
| 0x0045=1,GeForce 6800 GT AGP | |
| 0x00F9=3,GeForce 6800 Series GPU | |
| 0x00C2=1,GeForce 6800 LE | |
| 0x0040=1,GeForce 6800 Ultra | |
| 0x00F9=1,GeForce 6800 Series GPU PCI | |
| 0x0043=1,GeForce 6800 XE | |
| 0x0048=1,GeForce 6800 XT | |
| 0x0218=1,GeForce 6800 XT | |
| 0x00C3=1,GeForce 6800 XT | |
| 0x01DF=0,GeForce 7300 GS | |
| 0x0393=0,GeForce 7300 GT | |
| 0x01D1=0,GeForce 7300 LE | |
| 0x01D3=0,GeForce 7300 SE/7200 GS | |
| 0x01DD=0,GeForce 7500 LE | |
| 0x0392=3,GeForce 7600 GS | |
| 0x0392=2,GeForce 7600 GS | |
| 0x02E1=2,GeForce 7600 GS | |
| 0x0391=2,GeForce 7600 GT | |
| 0x0394=2,GeForce 7600 LE | |
| 0x00F5=3,GeForce 7800 GS | |
| 0x0092=3,GeForce 7800 GT | |
| 0x0091=3,GeForce 7800 GTX | |
| 0x0291=3,GeForce 7900 GT/GTO | |
| 0x0292=3,GeForce 7900 GS | |
| 0x0290=3,GeForce 7900 GTX | |
| 0x0293=3,GeForce 7950 GX2 | |
| 0x0294=3,GeForce 7950 GX2 | |
| 0x0322=0,GeForce FX 5200 | |
| 0x0321=0,GeForce FX 5200 Ultra | |
| 0x0323=0,GeForce FX 5200LE | |
| 0x0326=1,GeForce FX 5500 | |
| 0x0326=0,GeForce FX 5500 | |
| 0x0312=0,GeForce FX 5600 | |
| 0x0311=0,GeForce FX 5600 Ultra | |
| 0x0314=0,GeForce FX 5600XT | |
| 0x0342=0,GeForce FX 5700 | |
| 0x0341=0,GeForce FX 5700 Ultra | |
| 0x0343=0,GeForce FX 5700LE | |
| 0x0344=0,GeForce FX 5700VE | |
| 0x0302=0,GeForce FX 5800 | |
| 0x0301=0,GeForce FX 5800 Ultra | |
| 0x0331=0,GeForce FX 5900 | |
| 0x0330=0,GeForce FX 5900 Ultra | |
| 0x0333=0,GeForce FX 5950 Ultra | |
| 0x0324=0,GeForce FX Go5200 64M | |
| 0x031A=0,GeForce FX Go5600 | |
| 0x0347=0,GeForce FX Go5700 | |
| 0x0167=0,GeForce Go 6200/6400 | |
| 0x0168=0,GeForce Go 6200/6400 | |
| 0x0148=0,GeForce Go 6600 | |
| 0x00c8=0,GeForce Go 6800 | |
| 0x00c9=0,GeForce Go 6800 Ultra | |
| 0x0098=3,GeForce Go 7800 | |
| 0x0099=3,GeForce Go 7800 GTX | |
| 0x0298=3,GeForce Go 7900 GS | |
| 0x0299=3,GeForce Go 7900 GTX | |
| 0x0185=0,GeForce MX 4000 | |
| 0x00FA=0,GeForce PCX 5750 | |
| 0x00FB=0,GeForce PCX 5900 | |
| 0x0110=0,GeForce2 MX/MX 400 | |
| 0x0111=0,GeForce2 MX200 | |
| 0x0110=0,GeForce2 MX/MX 400 | |
| 0x0200=0,GeForce3 | |
| 0x0201=0,GeForce3 Ti200 | |
| 0x0202=0,GeForce3 Ti500 | |
| 0x0172=0,GeForce4 MX 420 | |
| 0x0171=0,GeForce4 MX 440 | |
| 0x0181=0,GeForce4 MX 440 with AGP8X | |
| 0x0173=0,GeForce4 MX 440-SE | |
| 0x0170=0,GeForce4 MX 460 | |
| 0x0253=0,GeForce4 Ti 4200 | |
| 0x0281=0,GeForce4 Ti 4200 with AGP8X | |
| 0x0251=0,GeForce4 Ti 4400 | |
| 0x0250=0,GeForce4 Ti 4600 | |
| 0x0280=0,GeForce4 Ti 4800 | |
| 0x0282=0,GeForce4 Ti 4800SE | |
| 0x0203=0,Quadro DCC | |
| 0x0309=-1,Quadro FX 1000 | |
| 0x034E=-1,Quadro FX 1100 | |
| 0x00FE=-1,Quadro FX 1300 | |
| 0x00CE=-1,Quadro FX 1400 | |
| 0x0308=-1,Quadro FX 2000 | |
| 0x0338=-1,Quadro FX 3000 | |
| 0x00FD=-1,Quadro PCI-E Series | |
| 0x00F8=-1,Quadro FX 3400/224400 | |
| 0x00CD=-1,Quadro FX 3450/4000 SDI | |
| 0x004E=-1,Quadro FX 4000 | |
| 0x00CD=-1,Quadro FX 3450/4000 SDI | |
| 0x00F8=-1,Quadro FX 3400/224400 | |
| 0x009D=-1,Quadro FX 4500 | |
| 0x029F=-1,Quadro FX 4500 X2 | |
| 0x032B=-1,Quadro FX 500/FX 600 | |
| 0x014E=-1,Quadro FX 540 | |
| 0x014C=-1,Quadro FX 540 MXM | |
| 0x032B=-1,Quadro FX 500/FX 600 | |
| 0X033F=-1,Quadro FX 700 | |
| 0x034C=-1,Quadro FX Go1000 | |
| 0x00CC=-1,Quadro FX Go1400 | |
| 0x031C=-1,Quadro FX Go700 | |
| 0x018A=-1,Quadro NVS with AGP8X | |
| 0x032A=-1,Quadro NVS 280 PCI | |
| 0x00FD=-1,Quadro PCI-E Series | |
| 0x0165=-1,Quadro NVS 285 | |
| 0x017A=-1,Quadro NVS | |
| 0x018A=-1,Quadro NVS with AGP8X | |
| 0x0113=-1,Quadro2 MXR/EX | |
| 0x017A=-1,Quadro NVS | |
| 0x018B=-1,Quadro4 380 XGL | |
| 0x0178=-1,Quadro4 550 XGL | |
| 0x0188=-1,Quadro4 580 XGL | |
| 0x025B=-1,Quadro4 700 XGL | |
| 0x0259=-1,Quadro4 750 XGL | |
| 0x0258=-1,Quadro4 900 XGL | |
| 0x0288=-1,Quadro4 980 XGL | |
| 0x028C=-1,Quadro4 Go700 | |
| 0x0295=3,NVIDIA GeForce 7950 GT | |
| 0x03D0=0,NVIDIA GeForce 6100 nForce 430 | |
| 0x03D1=0,NVIDIA GeForce 6100 nForce 405 | |
| 0x03D2=0,NVIDIA GeForce 6100 nForce 400 | |
| 0x0241=0,NVIDIA GeForce 6150 LE | |
| 0x0242=0,NVIDIA GeForce 6100 | |
| 0x0245=-1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE | |
| 0x029C=-1,NVIDIA Quadro FX 5500 | |
| 0x0191=4,GeForce 8800 GTX | |
| 0x0193=4,GeForce 8800 GTS | |
| 0x0400=4,NVIDIA GeForce 8600 GTS | |
| 0x0402=4,NVIDIA GeForce 8600 GT | |
| 0x0421=1,NVIDIA GeForce 8500 GT | |
| 0x0422=0,GeForce 8400 GS | |
| 0x0423=0,GeForce 8300 GS | |
| 0x084D=-1,nForce 750a SLI | |
| 0x084C=-1,nForce 780a SLI | |
| 0x084A=-1,nForce 730a | |
| 0x06F9=-1,Quadro FX 370 LP | |
| 0x061A=-1,Quadro FX 3700 | |
| 0x05FE=-1,Quadro FX 4800 | |
| 0x05FD=-1,Quadro FX 5800 | |
| 0x042F=-1,Quadro NVS 290 | |
| 0x040F=-1,Quadro FX 1700 | |
| 0x040E=-1,Quadro FX 570 | |
| 0x040A=-1,Quadro FX 370 | |
| 0x039E=-1,Quadro FX 560 | |
| 0x029E=-1,Quadro FX 1500 | |
| 0x029D=-1,Quadro FX 3500 | |
| 0x01DE=-1,Quadro FX 350 | |
| 0x01DB=-1,Quadro NVS 120M | |
| 0x019E=-1,Quadro FX 4600 | |
| 0x019D=-1,Quadro FX 5600 | |
| 0x0197=-1,Tesla C870 | |
| 0x014D=-1,Quadro FX 550 | |
| 0x014A=-1,Quadro NVS 440 | |
| 0x084F=0,GeForce 8100 / nForce 720a | |
| 0x084B=0,GeForce 8200 | |
| 0x0849=0,GeForce 8200 | |
| 0x0848=0,GeForce 8300 | |
| 0x07E5=0,GeForce 7050 / NVIDIA nForce 620i | |
| 0x07E3=0,GeForce 7050 / NVIDIA nForce 610i | |
| 0x07E2=0,GeForce 7050 / NVIDIA nForce 630i | |
| 0x07E1=0,GeForce 7100 / NVIDIA nForce 630i | |
| 0x07E0=0,GeForce 7150 / NVIDIA nForce 630i | |
| 0x06E4=0,GeForce 8400 GS | |
| 0x06E3=0,GeForce 8400 SE | |
| 0x06E2=0,GeForce 8400 | |
| 0x06E1=0,GeForce 9300 GS | |
| 0x06E0=0,GeForce 9300 GE | |
| 0x053E=0,GeForce 7025 / NVIDIA nForce 630a | |
| 0x053B=0,GeForce 7050 PV / NVIDIA nForce 630a | |
| 0x053A=0,GeForce 7050 PV / NVIDIA nForce 630a | |
| 0x0424=0,GeForce 8400 GS | |
| 0x0420=0,GeForce 8400 SE | |
| 0x0406=0,GeForce 8300 GS | |
| 0x0404=0,GeForce 8400 GS | |
| 0x03D5=0,GeForce 6100 nForce 420 | |
| 0x0395=0,GeForce 7300 GT | |
| 0x02E2=0,GeForce 7300 GT | |
| 0x0240=0,GeForce 6150 | |
| 0x0222=0,GeForce 6200 A-LE | |
| 0x01D0=0,GeForce 7350 LE | |
| 0x016A=0,GeForce 7100 GS | |
| 0x0169=0,GeForce 6250 | |
| 0x0145=0,GeForce 6610 XL | |
| 0x086A=1,GeForce 9400 | |
| 0x0863=1,GeForce 9400 | |
| 0x0861=1,GeForce 9400 | |
| 0x0641=1,GeForce 9400 GT | |
| 0x042C=1,GeForce 9400 GT | |
| 0x0215=1,GeForce 6800 GT | |
| 0x0212=1,GeForce 6800 LE | |
| 0x0211=1,GeForce 6800 | |
| 0x0046=1,GeForce 6800 GT | |
| 0x0044=1,GeForce 6800 XT | |
| 0x0042=1,GeForce 6800 LE | |
| 0x0390=2,GeForce 7650 GS | |
| 0x02E0=2,GeForce 7600 GT | |
| 0x02E4=3,GeForce 7950 GT | |
| 0x02E3=3,GeForce 7900 GS | |
| 0x0095=3,GeForce 7800 SLI | |
| 0x0093=3,GeForce 7800 GS | |
| 0x0090=3,GeForce 7800 GTX | |
| 0x0645=4,GeForce 9500 GS | |
| 0x0644=4,GeForce 9500 GS | |
| 0x0611=4,GeForce 8800 GT | |
| 0x0606=4,GeForce 8800 GS | |
| 0x0602=4,GeForce 8800 GT | |
| 0x0600=4,GeForce 8800 GTS 512 | |
| 0x0403=4,GeForce 8600GS | |
| 0x0401=4,GeForce 8600 GT | |
| 0x0194=4,GeForce 8800 Ultra | |
| 0x0643=5,GeForce 9500 GT | |
| 0x0640=5,GeForce 9500 GT | |
| 0x0623=5,GeForce 9600 GS | |
| 0x0622=5,GeForce 9600 GT | |
| 0x0614=5,GeForce 9800 GT | |
| 0x0613=5,GeForce 9800 GTX+ | |
| 0x0612=5,GeForce 9800 GTX/9800 GTX+ | |
| 0x0610=5,GeForce 9600 GSO | |
| 0x0605=5,GeForce 9800 GT | |
| 0x0604=5,GeForce 9800 GX2 | |
| 0x0601=5,GeForce 9800 GT | |
| 0x05E2=5,GeForce GTX 260 | |
| 0x05E1=5,GeForce GTX 280 | |
| [AppCompatGPU-0x1002] | |
| VendorName=ATI | |
| VendorMobileTag=Mobility | |
| 0x5653=-1,ATI MOBILITY/RADEON X700 | |
| 0x7248=5,Radeon X1950 XTX Uber - Limited Edition | |
| 0x7268=5,Radeon X1950 XTX Uber - Limited Edition Secondary | |
| 0x554D=3,Radeon X800 CrossFire Edition | |
| 0x556D=3,Radeon X800 CrossFire Edition Secondary | |
| 0x5D52=3,Radeon X850 CrossFire Edition | |
| 0x5D72=3,Radeon X850 CrossFire Edition Secondary | |
| 0x564F=0,Radeon X550/X700 Series | |
| 0x4154=-1,ATI FireGL T2 | |
| 0x4174=-1,ATI FireGL T2 Secondary | |
| 0x5B64=-1,ATI FireGL V3100 | |
| 0x5B74=-1,ATI FireGL V3100 Secondary | |
| 0x3E54=-1,ATI FireGL V3200 | |
| 0x3E74=-1,ATI FireGL V3200 Secondary | |
| 0x7152=-1,ATI FireGL V3300 | |
| 0x7172=-1,ATI FireGL V3300 Secondary | |
| 0x7153=-1,ATI FireGL V3350 | |
| 0x7173=-1,ATI FireGL V3350 Secondary | |
| 0x71D2=-1,ATI FireGL V3400 | |
| 0x71F2=-1,ATI FireGL V3400 Secondary | |
| 0x5E48=-1,ATI FireGL V5000 | |
| 0x5E68=-1,ATI FireGL V5000 Secondary | |
| 0x5551=-1,ATI FireGL V5100 | |
| 0x5571=-1,ATI FireGL V5100 Secondary | |
| 0x71DA=-1,ATI FireGL V5200 | |
| 0x71FA=-1,ATI FireGL V5200 Secondary | |
| 0x7105=-1,ATI FireGL V5300 | |
| 0x7125=-1,ATI FireGL V5300 Secondary | |
| 0x5550=-1,ATI FireGL V7100 | |
| 0x5570=-1,ATI FireGL V7100 Secondary | |
| 0x5D50=-1,ATI FireGL V7200 | |
| 0x7104=-1,ATI FireGL V7200 | |
| 0x5D70=-1,ATI FireGL V7200 Secondary | |
| 0x7124=-1,ATI FireGL V7200 Secondary | |
| 0x710E=-1,ATI FireGL V7300 | |
| 0x712E=-1,ATI FireGL V7300 Secondary | |
| 0x710F=-1,ATI FireGL V7350 | |
| 0x712F=-1,ATI FireGL V7350 Secondary | |
| 0x4E47=-1,ATI FireGL X1 | |
| 0x4E67=-1,ATI FireGL X1 Secondary | |
| 0x4E4B=-1,ATI FireGL X2-256/X2-256t | |
| 0x4E6B=-1,ATI FireGL X2-256/X2-256t Secondary | |
| 0x4A4D=-1,ATI FireGL X3-256 | |
| 0x4A6D=-1,ATI FireGL X3-256 Secondary | |
| 0x4147=-1,ATI FireGL Z1 | |
| 0x4167=-1,ATI FireGL Z1 Secondary | |
| 0x5B65=-1,ATI FireMV 2200 | |
| 0x5B75=-1,ATI FireMV 2200 Secondary | |
| 0x719B=-1,ATI FireMV 2250 | |
| 0x71BB=-1,ATI FireMV 2250 Secondary | |
| 0x3151=-1,ATI FireMV 2400 | |
| 0x3171=-1,ATI FireMV 2400 Secondary | |
| 0x724E=-1,ATI FireStream 2U | |
| 0x726E=-1,ATI FireStream 2U Secondary | |
| 0x4C58=-1,ATI MOBILITY FIRE GL 7800 | |
| 0x4E54=-1,ATI MOBILITY FIRE GL T2/T2e | |
| 0x5464=-1,ATI MOBILITY FireGL V3100 | |
| 0x3154=-1,ATI MOBILITY FireGL V3200 | |
| 0x564A=-1,ATI MOBILITY FireGL V5000 | |
| 0x564B=-1,ATI MOBILITY FireGL V5000 | |
| 0x5D49=-1,ATI MOBILITY FireGL V5100 | |
| 0x71C4=-1,ATI MOBILITY FireGL V5200 | |
| 0x71D4=-1,ATI MOBILITY FireGL V5250 | |
| 0x7106=-1,ATI MOBILITY FireGL V7100 | |
| 0x7103=-1,ATI MOBILITY FireGL V7200 | |
| 0x4C59=-1,ATI MOBILITY RADEON | |
| 0x4C57=-1,ATI MOBILITY RADEON 7500 | |
| 0x4E52=-1,ATI MOBILITY RADEON 9500 | |
| 0x4E56=-1,ATI MOBILITY RADEON 9550 | |
| 0x4E50=-1,ATI MOBILITY RADEON 9600/9700 Series | |
| 0x4A4E=-1,ATI MOBILITY RADEON 9800 | |
| 0x7210=-1,ATI Mobility Radeon HD 2300 | |
| 0x7211=-1,ATI Mobility Radeon HD 2300 | |
| 0x94C9=-1,ATI Mobility Radeon HD 2400 | |
| 0x94C8=-1,ATI Mobility Radeon HD 2400 XT | |
| 0x9581=-1,ATI Mobility Radeon HD 2600 | |
| 0x9583=-1,ATI Mobility Radeon HD 2600 XT | |
| 0x714A=-1,ATI Mobility Radeon X1300 | |
| 0x7149=-1,ATI Mobility Radeon X1300 | |
| 0x714B=-1,ATI Mobility Radeon X1300 | |
| 0x714C=-1,ATI Mobility Radeon X1300 | |
| 0x718B=-1,ATI Mobility Radeon X1350 | |
| 0x718C=-1,ATI Mobility Radeon X1350 | |
| 0x7196=-1,ATI Mobility Radeon X1350 | |
| 0x7145=-1,ATI Mobility Radeon X1400 | |
| 0x7186=-1,ATI Mobility Radeon X1450 | |
| 0x718D=-1,ATI Mobility Radeon X1450 | |
| 0x71C5=-1,ATI Mobility Radeon X1600 | |
| 0x71D5=-1,ATI Mobility Radeon X1700 | |
| 0x71DE=-1,ATI Mobility Radeon X1700 | |
| 0x71D6=-1,ATI Mobility Radeon X1700 XT | |
| 0x7102=-1,ATI Mobility Radeon X1800 | |
| 0x7101=-1,ATI Mobility Radeon X1800 XT | |
| 0x7284=-1,ATI Mobility Radeon X1900 | |
| 0x718A=-1,ATI Mobility Radeon X2300 | |
| 0x7188=-1,ATI Mobility Radeon X2300 | |
| 0x5461=0,ATI MOBILITY RADEON X300 | |
| 0x5460=0,ATI MOBILITY RADEON X300 | |
| 0x3152=0,ATI MOBILITY RADEON X300 | |
| 0x3150=0,ATI MOBILITY RADEON | |
| 0x5462=0,ATI MOBILITY RADEON X600 SE | |
| 0x5652=0,ATI MOBILITY RADEON X700 | |
| 0x5653=0,ATI MOBILITY RADEON X700 | |
| 0x5673=0,ATI MOBILITY RADEON X700 Secondary | |
| 0x5D4A=0,ATI MOBILITY RADEON X800 | |
| 0x5D48=0,ATI MOBILITY RADEON X800 XT | |
| 0x4153=0,ATI Radeon 9550/X1050 Series | |
| 0x4173=0,ATI Radeon 9550/X1050 Series Secondary | |
| 0x4150=0,ATI RADEON 9600 Series | |
| 0x4E51=0,ATI RADEON 9600 Series | |
| 0x4151=0,ATI RADEON 9600 Series | |
| 0x4155=0,ATI RADEON 9600 Series | |
| 0x4152=0,ATI RADEON 9600 Series | |
| 0x4E71=0,ATI RADEON 9600 Series Secondary | |
| 0x4171=0,ATI RADEON 9600 Series Secondary | |
| 0x4170=0,ATI RADEON 9600 Series Secondary | |
| 0x4175=0,ATI RADEON 9600 Series Secondary | |
| 0x4172=0,ATI RADEON 9600 Series Secondary | |
| 0x9402=5,ATI Radeon HD 2900 XT | |
| 0x9403=5,ATI Radeon HD 2900 XT | |
| 0x9400=5,ATI Radeon HD 2900 XT | |
| 0x9401=5,ATI Radeon HD 2900 XT | |
| 0x791E=-1,ATI Radeon X1200 Series | |
| 0x791F=-1,ATI Radeon X1200 Series | |
| 0x7288=5,ATI Radeon X1950 GT | |
| 0x72A8=5,ATI Radeon X1950 GT Secondary | |
| 0x554E=0,ATI RADEON X800 GT | |
| 0x556E=0,ATI RADEON X800 GT Secondary | |
| 0x554D=0,ATI RADEON X800 XL | |
| 0x556D=0,ATI RADEON X800 XL Secondary | |
| 0x4B4B=0,ATI RADEON X850 PRO | |
| 0x4B6B=0,ATI RADEON X850 PRO Secondary | |
| 0x4B4A=0,ATI RADEON X850 SE | |
| 0x4B6A=0,ATI RADEON X850 SE Secondary | |
| 0x4B49=0,ATI RADEON X850 XT | |
| 0x4B4C=0,ATI RADEON X850 XT Platinum Edition | |
| 0x4B6C=0,ATI RADEON X850 XT Platinum Edition Secondary | |
| 0x4B69=0,ATI RADEON X850 XT Secondary | |
| 0x793F=-1,ATI Radeon Xpress 1200 Series | |
| 0x7941=-1,ATI Radeon Xpress 1200 Series | |
| 0x7942=-1,ATI Radeon Xpress 1200 Series | |
| 0x5A61=-1,ATI Radeon Xpress Series | |
| 0x5A63=-1,ATI Radeon Xpress Series | |
| 0x5A62=-1,ATI Radeon Xpress Series | |
| 0x5A41=-1,ATI Radeon Xpress Series | |
| 0x5A43=-1,ATI Radeon Xpress Series | |
| 0x5A42=-1,ATI Radeon Xpress Series | |
| 0x5954=-1,ATI Radeon Xpress Series | |
| 0x5854=-1,ATI Radeon Xpress Series | |
| 0x5955=-1,ATI Radeon Xpress Series | |
| 0x5974=-1,ATI Radeon Xpress Series | |
| 0x5874=-1,ATI Radeon Xpress Series | |
| 0x5975=-1,ATI Radeon Xpress Series | |
| 0x4144=0,Radeon 9500 | |
| 0x4149=0,Radeon 9500 | |
| 0x4E45=0,Radeon 9500 PRO / 9700 | |
| 0x4E65=0,Radeon 9500 PRO / 9700 Secondary | |
| 0x4164=0,Radeon 9500 Secondary | |
| 0x4169=0,Radeon 9500 Secondary | |
| 0x4E46=0,Radeon 9600 TX | |
| 0x4E66=0,Radeon 9600 TX Secondary | |
| 0x4146=0,Radeon 9600TX | |
| 0x4166=0,Radeon 9600TX Secondary | |
| 0x4E44=0,Radeon 9700 PRO | |
| 0x4E64=0,Radeon 9700 PRO Secondary | |
| 0x4E49=0,Radeon 9800 | |
| 0x4E48=0,Radeon 9800 PRO | |
| 0x4E68=0,Radeon 9800 PRO Secondary | |
| 0x4148=0,Radeon 9800 SE | |
| 0x4168=0,Radeon 9800 SE Secondary | |
| 0x4E69=0,Radeon 9800 Secondary | |
| 0x4E4A=0,Radeon 9800 XT | |
| 0x4E6A=0,Radeon 9800 XT Secondary | |
| 0x7146=0,Radeon X1300 / X1550 Series | |
| 0x7166=0,Radeon X1300 / X1550 Series Secondary | |
| 0x714E=0,Radeon X1300 Series | |
| 0x715E=0,Radeon X1300 Series | |
| 0x714D=0,Radeon X1300 Series | |
| 0x71C3=0,Radeon X1300 Series | |
| 0x718F=0,Radeon X1300 Series | |
| 0x716E=0,Radeon X1300 Series Secondary | |
| 0x717E=0,Radeon X1300 Series Secondary | |
| 0x716D=0,Radeon X1300 Series Secondary | |
| 0x71E3=0,Radeon X1300 Series Secondary | |
| 0x71AF=0,Radeon X1300 Series Secondary | |
| 0x7142=0,Radeon X1300/X1550 Series | |
| 0x7180=0,Radeon X1300/X1550 Series | |
| 0x7183=0,Radeon X1300/X1550 Series | |
| 0x7187=0,Radeon X1300/X1550 Series | |
| 0x7162=0,Radeon X1300/X1550 Series Secondary | |
| 0x71A0=0,Radeon X1300/X1550 Series Secondary | |
| 0x71A3=0,Radeon X1300/X1550 Series Secondary | |
| 0x71A7=0,Radeon X1300/X1550 Series Secondary | |
| 0x7147=0,Radeon X1550 64-bit | |
| 0x715F=0,Radeon X1550 64-bit | |
| 0x719F=0,Radeon X1550 64-bit | |
| 0x7167=0,Radeon X1550 64-bit Secondary | |
| 0x717F=0,Radeon X1550 64-bit Secondary | |
| 0x7143=0,Radeon X1550 Series | |
| 0x7193=0,Radeon X1550 Series | |
| 0x7163=0,Radeon X1550 Series Secondary | |
| 0x71B3=0,Radeon X1550 Series Secondary | |
| 0x71CE=1,Radeon X1600 Pro / Radeon X1300 XT | |
| 0x71EE=1,Radeon X1600 Pro / Radeon X1300 XT Secondary | |
| 0x7140=1,Radeon X1600 Series | |
| 0x71C0=1,Radeon X1600 Series | |
| 0x71C2=1,Radeon X1600 Series | |
| 0x71C6=1,Radeon X1600 Series | |
| 0x7181=1,Radeon X1600 Series | |
| 0x71CD=1,Radeon X1600 Series | |
| 0x7160=1,Radeon X1600 Series Secondary | |
| 0x71E2=1,Radeon X1600 Series Secondary | |
| 0x71E6=1,Radeon X1600 Series Secondary | |
| 0x71A1=1,Radeon X1600 Series Secondary | |
| 0x71ED=1,Radeon X1600 Series Secondary | |
| 0x71E0=1,Radeon X1600 Series Secondary | |
| 0x71C1=2,Radeon X1650 Series | |
| 0x7293=2,Radeon X1650 Series | |
| 0x7291=2,Radeon X1650 Series | |
| 0x71C7=2,Radeon X1650 Series | |
| 0x71E1=2,Radeon X1650 Series Secondary | |
| 0x72B3=2,Radeon X1650 Series Secondary | |
| 0x72B1=2,Radeon X1650 Series Secondary | |
| 0x71E7=2,Radeon X1650 Series Secondary | |
| 0x7100=3,Radeon X1800 Series | |
| 0x7108=3,Radeon X1800 Series | |
| 0x7109=3,Radeon X1800 Series | |
| 0x710A=3,Radeon X1800 Series | |
| 0x710B=3,Radeon X1800 Series | |
| 0x710C=3,Radeon X1800 Series | |
| 0x7120=3,Radeon X1800 Series Secondary | |
| 0x7128=3,Radeon X1800 Series Secondary | |
| 0x7129=3,Radeon X1800 Series Secondary | |
| 0x712A=3,Radeon X1800 Series Secondary | |
| 0x712B=3,Radeon X1800 Series Secondary | |
| 0x712C=3,Radeon X1800 Series Secondary | |
| 0x7243=4,Radeon X1900 Series | |
| 0x7245=4,Radeon X1900 Series | |
| 0x7246=4,Radeon X1900 Series | |
| 0x7247=4,Radeon X1900 Series | |
| 0x7248=4,Radeon X1900 Series | |
| 0x7249=4,Radeon X1900 Series | |
| 0x724A=4,Radeon X1900 Series | |
| 0x724B=4,Radeon X1900 Series | |
| 0x724C=4,Radeon X1900 Series | |
| 0x724D=4,Radeon X1900 Series | |
| 0x724F=4,Radeon X1900 Series | |
| 0x7263=4,Radeon X1900 Series Secondary | |
| 0x7265=4,Radeon X1900 Series Secondary | |
| 0x7266=4,Radeon X1900 Series Secondary | |
| 0x7267=4,Radeon X1900 Series Secondary | |
| 0x7268=4,Radeon X1900 Series Secondary | |
| 0x7269=4,Radeon X1900 Series Secondary | |
| 0x726A=4,Radeon X1900 Series Secondary | |
| 0x726B=4,Radeon X1900 Series Secondary | |
| 0x726C=4,Radeon X1900 Series Secondary | |
| 0x726D=4,Radeon X1900 Series Secondary | |
| 0x726F=4,Radeon X1900 Series Secondary | |
| 0x7280=5,Radeon X1950 Series | |
| 0x7240=5,Radeon X1950 Series | |
| 0x7244=5,Radeon X1950 Series | |
| 0x72A0=5,Radeon X1950 Series Secondary | |
| 0x7260=5,Radeon X1950 Series Secondary | |
| 0x7264=5,Radeon X1950 Series Secondary | |
| 0x5B60=0,Radeon X300/X550/X1050 Series | |
| 0x5B63=0,Radeon X300/X550/X1050 Series | |
| 0x5B73=0,Radeon X300/X550/X1050 Series Secondary | |
| 0x5B70=0,Radeon X300/X550/X1050 Series Secondary | |
| 0x5657=0,Radeon X550/X700 Series | |
| 0x5677=0,Radeon X550/X700 Series Secondary | |
| 0x5B62=0,Radeon X600 Series | |
| 0x5B72=0,Radeon X600 Series Secondary | |
| 0x3E50=0,Radeon X600/X550 Series | |
| 0x3E70=0,Radeon X600/X550 Series Secondary | |
| 0x5E4D=0,Radeon X700 | |
| 0x5E4B=0,Radeon X700 PRO | |
| 0x5E6B=0,Radeon X700 PRO Secondary | |
| 0x5E4C=0,Radeon X700 SE | |
| 0x5E6C=0,Radeon X700 SE Secondary | |
| 0x5E6D=0,Radeon X700 Secondary | |
| 0x5E4A=0,Radeon X700 XT | |
| 0x5E6A=0,Radeon X700 XT Secondary | |
| 0x5E4F=0,Radeon X700/X550 Series | |
| 0x5E6F=0,Radeon X700/X550 Series Secondary | |
| 0x554B=0,Radeon X800 GT | |
| 0x556B=0,Radeon X800 GT Secondary | |
| 0x5549=0,Radeon X800 GTO | |
| 0x554F=0,Radeon X800 GTO | |
| 0x5D4F=0,Radeon X800 GTO | |
| 0x5569=0,Radeon X800 GTO Secondary | |
| 0x556F=0,Radeon X800 GTO Secondary | |
| 0x5D6F=0,Radeon X800 GTO Secondary | |
| 0x4A49=0,Radeon X800 PRO | |
| 0x4A69=0,Radeon X800 PRO Secondary | |
| 0x4A4F=0,Radeon X800 SE | |
| 0x4A6F=0,Radeon X800 SE Secondary | |
| 0x4A48=0,Radeon X800 Series | |
| 0x4A4A=0,Radeon X800 Series | |
| 0x4A4C=0,Radeon X800 Series | |
| 0x5548=0,Radeon X800 Series | |
| 0x4A68=0,Radeon X800 Series Secondary | |
| 0x4A6A=0,Radeon X800 Series Secondary | |
| 0x4A6C=0,Radeon X800 Series Secondary | |
| 0x5568=0,Radeon X800 Series Secondary | |
| 0x4A54=0,Radeon X800 VE | |
| 0x4A74=0,Radeon X800 VE Secondary | |
| 0x4A4B=0,Radeon X800 XT | |
| 0x5D57=0,Radeon X800 XT | |
| 0x4A50=0,Radeon X800 XT Platinum Edition | |
| 0x554A=0,Radeon X800 XT Platinum Edition | |
| 0x4A70=0,Radeon X800 XT Platinum Edition Secondary | |
| 0x556A=0,Radeon X800 XT Platinum Edition Secondary | |
| 0x4A6B=0,Radeon X800 XT Secondary | |
| 0x5D77=0,Radeon X800 XT Secondary | |
| 0x5D52=0,Radeon X850 XT | |
| 0x5D4D=0,Radeon X850 XT Platinum Edition | |
| 0x5D6D=0,Radeon X850 XT Platinum Edition Secondary | |
| 0x5D72=0,Radeon X850 XT Secondary | |
| 0x9616=-1,AMD 760G | |
| 0x9613=-1,ATI Radeon 3100 Graphics | |
| 0x9611=-1,ATI Radeon 3100 Graphics | |
| 0x9519=-1,AMD FireStream 9170 | |
| 0x94C7=-1,ATI Radeon HD 2350 | |
| 0x9452=-1,AMD FireStream 9250 | |
| 0x9450=-1,AMD FireStream 9270 | |
| 0x9614=0,ATI Radeon HD 3300 Graphics | |
| 0x9612=0,ATI Radeon HD 3200 Graphics | |
| 0x9610=0,ATI Radeon HD 3200 Graphics | |
| 0x94CC=1,ATI Radeon HD 2400 Series | |
| 0x94C3=1,ATI Radeon HD 2400 | |
| 0x94C1=1,ATI Radeon HD 2400 XT | |
| 0x95C5=2,ATI Radeon HD 3450 | |
| 0x95C0=2,ATI Radeon HD 3470 | |
| 0x954F=2,ATI Radeon HD 4350 | |
| 0x9598=3,ATI Radeon HD 3600 series | |
| 0x9589=3,ATI Radeon HD 3610 | |
| 0x9540=3,ATI Radeon HD 4550 | |
| 0x95x9=4,ATI Radeon HD 2600 PRO | |
| 0x9498=4,ATI Radeon HD 4650 | |
| 0x958A=5,ATI Radeon HD 2600 X2 Series | |
| 0x9588=5,ATI Radeon HD 2600 XT | |
| 0x9513=5,ATI Radeon HD 3850 X2 | |
| 0x950F=5,ATI Radeon HD 3870 X2 | |
| 0x9507=5,ATI Radeon HD 3830 | |
| 0x9505=5,ATI Radeon HD 3850 | |
| 0x9501=5,ATI Radeon HD 3870 | |
| 0x94B3=5,ATI Radeon HD 4770 | |
| 0x9490=5,ATI Radeon HD 4670 | |
| 0x9460=5,ATI Radeon HD 4800 Series | |
| 0x944C=5,ATI Radeon HD 4830 | |
| 0x9443=5,ATI Radeon HD 4850 X2 | |
| 0x9442=5,ATI Radeon HD 4850 | |
| 0x9441=5,ATI Radeon HD 4870 X2 | |
| 0x9440=5,ATI Radeon HD 4870 | |
| 0x9405=5,ATI Radeon HD 2900 GT | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseCompat.ini | |
| [AppCompatBucket1] | |
| ResX=800 | |
| ResY=600 | |
| DynamicShadows=False | |
| MotionBlur=False | |
| QualityBloom=False | |
| FilmGrain=False | |
| LightEnvironmentShadows=False | |
| MaxCharacterCinematicLightingPasses=1 | |
| EnableLightEnvSHLights=False | |
| MaxAnisotropy=0 | |
| [AppCompatBucket2] | |
| ResX=800 | |
| ResY=600 | |
| DynamicShadows=False | |
| MotionBlur=True | |
| QualityBloom=False | |
| FilmGrain=True | |
| LightEnvironmentShadows=True | |
| MaxCharacterCinematicLightingPasses=2 | |
| EnableLightEnvSHLights=True | |
| MaxAnisotropy=0 | |
| [AppCompatBucket3] | |
| ResX=1280 | |
| ResY=720 | |
| DynamicShadows=False | |
| MotionBlur=True | |
| QualityBloom=True | |
| FilmGrain=True | |
| LightEnvironmentShadows=True | |
| MaxCharacterCinematicLightingPasses=3 | |
| EnableLightEnvSHLights=True | |
| MaxAnisotropy=2 | |
| [AppCompatBucket4] | |
| ResX=1280 | |
| ResY=720 | |
| DynamicShadows=True | |
| MotionBlur=True | |
| QualityBloom=True | |
| FilmGrain=True | |
| LightEnvironmentShadows=True | |
| MaxCharacterCinematicLightingPasses=3 | |
| EnableLightEnvSHLights=True | |
| MaxAnisotropy=4 | |
| [AppCompatBucket5] | |
| ResX=1280 | |
| ResY=720 | |
| DynamicShadows=True | |
| MotionBlur=True | |
| QualityBloom=True | |
| FilmGrain=True | |
| LightEnvironmentShadows=True | |
| MaxCharacterCinematicLightingPasses=3 | |
| EnableLightEnvSHLights=True | |
| MaxAnisotropy=8 | |
| [AppCompatGPU-0x5333] | |
| VendorName=S3 chrome | |
| 0x09045=0,S3 Chrome 440 GTX | |
| [AppCompatGPU-0x8086] | |
| VendorName=Intel | |
| 0x0042=0,Havendale | |
| 0x2E22=0,G45 (HD4500) | |
| 0x2A02=0,GM965 (X3100) | |
| [IniVersion] | |
| 0=3943531556.000000 | |
| 1=4736424622.000000 | |
| + ..\BIOGame\Config\PC\Cooked\BIOCredits.ini d! [SFXGame.BioSFHandler_Credits] | |
| srConfirmExitMessage=343062 | |
| srExitYes=343063 | |
| srExitNo=343064 | |
| fFadeTime=2.397 | |
| fHoldTime=0.00 | |
| fScrollTime=252.401 | |
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| lstFlashingCredits=(srTitle= 342758 ,srNames= 342911 ) | |
| lstFlashingCredits=(srTitle= 342759 ,srNames= 342912 ) | |
| lstFlashingCredits=(srTitle= 342760 ,srNames= 342913 ) | |
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| [IniVersion] | |
| 0=4153809753.000000 | |
| * ..\BIOGame\Config\PC\Cooked\BIOEditor.ini _& [INIVersion] | |
| BaseVersion=1 | |
| 0=1598462938.000000 | |
| 1=5420123021.000000 | |
| 2=3342485316.000000 | |
| [Actor Browser] | |
| X=802 | |
| Y=332 | |
| W=638 | |
| H=442 | |
| Active=1 | |
| ShowPackages=0 | |
| Docked=1 | |
| [CodeFrame] | |
| X=158 | |
| Y=292 | |
| W=811 | |
| H=738 | |
| Active=-16843010 | |
| [ToolbarStates] | |
| Modes=1 | |
| Brush Operations=1 | |
| Brush Factories=1 | |
| Select=1 | |
| Tools=1 | |
| Visibility=1 | |
| [Directories] | |
| UNR=..\BioGame\Content\Maps\ | |
| BRUSH=..\BioGame\Content\ | |
| 2DS=..\BioGame\Content\ | |
| PSA=..\BioGame\Content\ | |
| COLLADAAnim=..\Engine\Content\ | |
| GenericImport=..\BioGame\Content\Packages\ | |
| GenericExport=..\BioGame\Content\Packages\ | |
| GenericOpen=..\BioGame\Content\Packages\ | |
| GenericSave=..\BioGame\Content\Packages\ | |
| UPK=..\BioGame\Content\ | |
| PCX=..\BioGame\Content\ | |
| WAV=..\BioGame\Content\ | |
| UPX=..\BioGame\Content\ | |
| T3D=..\BioGame\Content\ | |
| ASE=..\BioGame\Content\ | |
| PSK=..\BioGame\Content\ | |
| UPA=..\BioGame\Content\ | |
| [Background Image] | |
| Active=0 | |
| Mode=0 | |
| Filename= | |
| [AnimSetViewer] | |
| CheckSingleInfluenceLOD=True | |
| [Viewports] | |
| Style=1 | |
| Config=0 | |
| [Groups] | |
| Modes=0 | |
| Clipping=0 | |
| Builders=0 | |
| CSG=0 | |
| Misc=0 | |
| UserDefined=0 | |
| [Group Browser] | |
| Active=1 | |
| Docked=1 | |
| X=802 | |
| Y=332 | |
| W=638 | |
| H=442 | |
| [Master Browser] | |
| Active=1 | |
| Docked=0 | |
| X=794 | |
| Y=258 | |
| W=654 | |
| H=524 | |
| [PopupActorList] | |
| Item0=Path Node,PATHNODE | |
| Item1=Player Start,PLAYERSTART | |
| [Tip Of The Day] | |
| ShowTips=1 | |
| [Docking] | |
| GenericBrowser_Docked=True | |
| GenericBrowser_Visible=True | |
| LogBrowser_Docked=True | |
| LogBrowser_Visible=True | |
| ActorBrowser_Docked=True | |
| ActorBrowser_Visible=True | |
| GroupBrowser_Docked=True | |
| GroupBrowser_Visible=True | |
| LevelBrowser_Docked=True | |
| LevelBrowser_Visible=True | |
| TerrainBrowser_Docked=True | |
| TerrainBrowser_Visible=True | |
| PrimitiveStatsBrowser_Docked=True | |
| PrimitiveStatsBrowser_Visible=True | |
| DynamicShadowStatsBrowser_Docked=True | |
| DynamicShadowStatsBrowser_Visible=True | |
| ReferencedAssetsBrowser_Docked=True | |
| ReferencedAssetsBrowser_Visible=True | |
| SceneManager_Docked=True | |
| SceneManager_Visible=True | |
| WwiseRadiusBrowser_Docked=True | |
| WwiseRadiusBrowser_Visible=True | |
| [CurveEd] | |
| MinViewRange=0.001 | |
| MaxViewRange=1000000.0 | |
| [UnrealEd.KismetBindings] | |
| Bindings=(Key="O",SeqObjClassName="Engine.SeqVar_Object") | |
| Bindings=(Key="S",SeqObjClassName="Engine.SeqVar_String") | |
| Bindings=(Key="P",SeqObjClassName="Engine.SeqVar_Player") | |
| Bindings=(Key="I",SeqObjClassName="Engine.SeqVar_Int") | |
| Bindings=(Key="I",bControl=true,SeqObjClassName="Engine.SeqCond_CompareInt") | |
| Bindings=(Key="F",SeqObjClassName="Engine.SeqVar_Float") | |
| Bindings=(Key="F",bControl=true,SeqObjClassName="Engine.SeqCond_CompareFloat") | |
| Bindings=(Key="B",SeqObjClassName="Engine.SeqVar_Bool") | |
| Bindings=(Key="B",bControl=true,SeqObjClassName="Engine.SeqCond_CompareBool") | |
| Bindings=(Key="N",SeqObjClassName="Engine.SeqVar_Named") | |
| Bindings=(Key="E",SeqObjClassName="Engine.SeqVar_External") | |
| Bindings=(Key="LeftBracket",SeqObjClassName="Engine.SeqEvent_SequenceActivated") | |
| Bindings=(Key="RightBracket",SeqObjClassName="Engine.SeqAct_FinishSequence") | |
| Bindings=(Key="T",SeqObjClassName="Engine.SeqAct_Toggle") | |
| Bindings=(Key="D",SeqObjClassName="Engine.SeqAct_Delay") | |
| Bindings=(Key="L",SeqObjClassName="Engine.SeqAct_Log") | |
| Bindings=(Key="M",SeqObjClassName="Engine.SeqAct_Interp") | |
| Bindings=(Key="S",bControl=true,SeqObjClassName="Engine.SeqEvent_LevelStartup") | |
| Bindings=(Key="X",SeqObjClassName="Engine.SeqCond_Increment") | |
| Bindings=(Key="Q",SeqObjClassName="Engine.Sequence") | |
| Bindings=(Key="G",SeqObjClassName="Engine.SeqAct_Gate") | |
| CommentPresets=(PresetName="Default",BorderWidth=1,BorderColor=(R=0,G=0,B=0,A=255),bFilled=true,FillColor=(R=0,G=0,B=0,A=16)) | |
| [LightingBuildOptions] | |
| OnlyBuildSelectedActors=false | |
| OnlyBuildCurrentLevel=false | |
| OnlyBuildChanged=false | |
| BuildBSP=true | |
| BuildActors=true | |
| FullQualityBuild=true | |
| [Matinee] | |
| Hide3DTracks=false | |
| ZoomToScrubPos=true | |
| ShowCurveEd=false | |
| [SourceControl] | |
| Disabled=False | |
| [WindowPosManager] | |
| DockingContainer=16,34,792,812 | |
| [LogWindow] | |
| MaxNumberOfLogLines=5000 | |
| [UnrealEd.ThumbnailManager] | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_HelmetAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=99,B=99,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Prefab",RendererClassName="UnrealEd.PrefabThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Prefab") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicsAsset",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.PhysicsAssetLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_PhysAsset") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicalMaterial",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineMaterials.UnrealEdIcon_PhysMat") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.AnimTree",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.AnimTreeLabelRenderer",BorderColor=(R=255,G=128,B=192,A=255),IconName="EngineMaterials.UnrealEdIcon_AnimTree") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundNodeWave",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.SoundLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Sound") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundCue",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.SoundLabelRenderer",BorderColor=(R=0,G=175,B=255,A=255),IconName="EngineResources.UnrealEdIcon_SoundCue") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeechRecognition",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EngineResources.UnrealEdIcon_SoundCue") | |
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| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainMaterial",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=192,G=255,B=192,A=255),IconName="EngineResources.UnrealEdIcon_TerrainMaterial") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainLayerSetup",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=255,A=255),IconName="EngineResources.UnrealEdIcon_TerrainLayerSetup") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Texture2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMap2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMapTexture2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRenderTarget",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRenderTargetCube",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureFlipBook",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureMovie",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LightMapTexture2D",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureCube",RendererClassName="UnrealEd.TextureCubeThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Material",RendererClassName="UnrealEd.MaterialInstanceThumbnailRenderer",LabelRendererClassName="UnrealEd.MaterialInstanceLabelRenderer",BorderColor=(R=0,G=255,B=0,A=255)) | |
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| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ParticleSystem",RendererClassName="UnrealEd.ParticleSystemThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=255,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.StaticMesh",RendererClassName="UnrealEd.StaticMeshThumbnailRenderer",LabelRendererClassName="UnrealEd.StaticMeshLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SkeletalMesh",RendererClassName="UnrealEd.SkeletalMeshThumbnailRenderer",LabelRendererClassName="UnrealEd.SkeletalMeshLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphTargetSet",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=192,G=128,B=0,A=255),IconName="EngineMaterials.UnrealEdIcon_MorphTargetSet") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphWeightSequence",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineMaterials.UnrealEdIcon_MorphWeightSequence") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PostProcessChain",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.PostProcessLabelRenderer",BorderColor=(R=192,G=128,B=255,A=255),IconName="EngineMaterials.UnrealEdIcon_PostProcessChain") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UIScene",RendererClassName="UnrealEd.UISceneThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=30,G=170,B=200,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CurveEdPresetCurve",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=30,G=170,B=200,A=255),IconName="EngineMaterials.UnrealEdIcon_CurveEdPresetCurve") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAsset",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=0,A=255),IconName="EngineResources.UnrealEdIcon_FaceFXAsset") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAnimSet",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=128,B=255,A=255),IconName="EngineResources.UnrealEdIcon_FaceFXAsset") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UISkin",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=15,G=125,B=150,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CameraAnim",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=15,G=125,B=150,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeedTree",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=64,G=255,B=64,A=255),IconName="EditorResources.SpeedTreeLogoBig") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LensFlare",RendererClassName="UnrealEd.LensFlareThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=200,B=64,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioConversation",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_DLG") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioStageType",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_STG") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Bio2DA",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioEngineResources.UnrealEdIcon_2DA") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.Bio_Appr_Character",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.Bio_Appr_Character_Body",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.Bio_Appr_Character_Hair",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.Bio_Appr_Character_Head",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.Bio_Appr_Character_HeadGear",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioAppearanceFootstep",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.FootstepSoundApp") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioAppearanceItemSophisticated",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioBaseAppearancePlaceable",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioFSM",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_2DA") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioMaterialParameterBlock",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioStateEventMap",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_SE") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioWorldInteractionType",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioAppearanceItem",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioPawnType",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioArtPlaceableType",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="SFXEditor.BioLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioBaseAppearance",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioActorType",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioMaterialParameterBlockValues",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioVFXTemplate",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_VFX") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioPowerVFXAppearance",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_VFX") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioArtPlaceableRoles",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioMetaVFX",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_VFX") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioMorphFace",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioEmissionAreaListBoneList",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=255,B=255,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioAppearanceVehicle",RendererClassName="SFXEditor.BioApprThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255)) | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.BioSWF",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioVFXAppearanceVehicleThruster",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_VFX") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioLookAtDefinition",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=174,G=43,B=38,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(CLassNeedingThumbnailName="SFXGame.BioVehicleTrackSet",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=174,G=43,B=38,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioEffectsMaterialsPriorityMap",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=174,G=43,B=38,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXMovementData",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=153,B=153,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXLoadoutData",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=102,G=255,B=0,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioSFResources",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseEvent",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseEvent") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseEventPairObject",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseEventPair") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseBank",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseBank") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseStream",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseStream") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="WwiseAudio.WwiseCollection",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="WwiseEditor.WwiseLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="WwiseEditorResources.WwiseCollection") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXGalaxyMapObject",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BIOA_GalaxyMap_T.galaxy_Small") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXVocalizationBank",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovie",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255),IconName="EditorResources_GFx.GFxLogoBig") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovieInfo",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=200,G=120,B=200,A=255),IconName="EditorResources_GFx.GFxLogoBig") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RvrEffectsMaterialGroup",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineResources.DefaultTexture") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RvrEffectsMaterialUser",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineResources.DefaultTexture") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioLoadingMovie",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.BioHardLinks",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXMorphFaceFrontEndDataSource",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_Default") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXMasterPlayerAppearance",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_CasualAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_FullBodyCombatAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=204,B=204,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| RenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXEditor.SFXHelper_PartBasedCombatAppearance",RendererClassName="SFXEditor.SFXCustomAppearanceThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=153,B=153,A=255),IconName="EngineResources.UnrealEdIcon_Class") | |
| ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXSkeletalMeshActor",RendererClassName="SFXEditor.SFXSMAThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXSkeletalMeshActorMAT",RendererClassName="SFXEditor.SFXSMAThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="SFXGame.SFXDoor",RendererClassName="SFXEditor.SFXDoorThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Object",RendererClassName="UnrealEd.ArchetypeThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype") | |
| [UnrealEd.DefaultSizedThumbnailRenderer] | |
| DefaultSizeX=512 | |
| DefaultSizeY=512 | |
| [UnrealEd.BrowserManager] | |
| LastSelectedPaneID=0 | |
| BrowserPanes=(PaneID=0,WxWindowClassName="WxGenericBrowser",FriendlyName="GenericBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName="ActorBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName="GroupBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName="LevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=4,WxWindowClassName="WxBioLevelBrowser",FriendlyName="BioLevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=5,WxWindowClassName="WxReferencedAssetsBrowser",FriendlyName="ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=7,WxWindowClassName="WxPrimitiveStatsBrowser",FriendlyName="Primitive Stats",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=8,WxWindowClassName="WxDynamicShadowStatsBrowser",FriendlyName="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=9,WxWindowClassName="WxSceneManager",FriendlyName="SceneManager",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=30,WxWindowClassName="WxLogBrowser",FriendlyName="LogBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=10,WxWindowClassName="WxWwiseRadiusBrowser",FriendlyName="WwiseRadiusBrowser",CloneOfPaneID=-1,CloneNumber=-1) | |
| BrowserPanes=(PaneID=11,WxWindowClassName="wxBioPalettePerfBrowser",FriendlyName="Palette Performance",CloneOfPaneID=-1,CloneNumber=-1) | |
| [UnrealEd.TerrainEditOptions] | |
| Solid1_Strength=100 | |
| Solid1_Radius=1 | |
| Solid1_Falloff=1 | |
| Solid2_Strength=100 | |
| Solid2_Radius=8 | |
| Solid2_Falloff=8 | |
| Solid3_Strength=100 | |
| Solid3_Radius=32 | |
| Solid3_Falloff=32 | |
| Solid4_Strength=100 | |
| Solid4_Radius=64 | |
| Solid4_Falloff=64 | |
| Solid5_Strength=100 | |
| Solid5_Radius=128 | |
| Solid5_Falloff=128 | |
| Noisy1_Strength=100 | |
| Noisy1_Radius=1 | |
| Noisy1_Falloff=16 | |
| Noisy2_Strength=100 | |
| Noisy2_Radius=8 | |
| Noisy2_Falloff=32 | |
| Noisy3_Strength=100 | |
| Noisy3_Radius=32 | |
| Noisy3_Falloff=64 | |
| Noisy4_Strength=100 | |
| Noisy4_Radius=64 | |
| Noisy4_Falloff=128 | |
| Noisy5_Strength=100 | |
| Noisy5_Radius=128 | |
| Noisy5_Falloff=256 | |
| Current_Tool=2 | |
| Current_Brush=0 | |
| Current_Strength=100 | |
| Current_Radius=64 | |
| Current_Falloff=128 | |
| SliderRange_Low_Strength=0 | |
| SliderRange_High_Strength=100 | |
| SliderRange_Low_Radius=0 | |
| SliderRange_High_Radius=2048 | |
| SliderRange_High_Falloff=2048 | |
| bShowFoliageMeshes=true | |
| bShowDecoarationMeshes=true | |
| TerrainLayerBrowser_BackgroundColor=(R=162,G=162,B=162) | |
| TerrainLayerBrowser_BackgroundColor2=(R=192,G=192,B=192) | |
| TerrainLayerBrowser_BackgroundColor3=(R=212,G=212,B=212) | |
| TerrainLayerBrowser_SelectedColor=(R=162,G=162,B=0) | |
| TerrainLayerBrowser_SelectedColor2=(R=192,G=192,B=0) | |
| TerrainLayerBrowser_SelectedColor3=(R=212,G=212,B=0) | |
| TerrainLayerBrowser_BorderColor=(R=64,G=64,B=64) | |
| [UnrealEd.PhATSimOptions] | |
| SkyBrightness=0.25 | |
| Brightness=1.0 | |
| AngularSnap=15.0 | |
| LinearSnap=2.0 | |
| SimSpeed=1.0 | |
| bDrawContacts=false | |
| FloorGap=25.0 | |
| GravScale=1.0 | |
| bPromptOnBoneDelete=true | |
| PokeStrength=100.0 | |
| bShowNamesInHierarchy=true | |
| PokePauseTime=0.5 | |
| PokeBlendTime=0.5 | |
| [UnrealEd.CascadeOptions] | |
| bShowModuleDump=false | |
| BackgroundColor=(B=25,G=20,R=20,A=0) | |
| bUseSubMenus=true | |
| bUseSpaceBarReset=false | |
| Empty_Background=(B=25,G=20,R=20,A=0) | |
| Emitter_Background=(B=25,G=20,R=20,A=0) | |
| Emitter_Unselected=(B=0,G=100,R=255,A=0) | |
| Emitter_Selected=(B=180,G=180,R=180,A=0) | |
| ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0) | |
| ModuleColor_General_Selected=(B=0,G=100,R=255,A=0) | |
| ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0) | |
| ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0) | |
| ModuleColor_Beam_Unselected=(R=160,G=150,B=235) | |
| ModuleColor_Beam_Selected=(R=255,G=100,B=0) | |
| ModuleColor_Trail_Unselected=(R=130,G=235,B=170) | |
| ModuleColor_Trail_Selected=(R=255,G=100,B=0) | |
| bShowGrid=false | |
| GridColor_Hi=(R=0,G=100,B=255) | |
| GridColor_Low=(R=0,G=100,B=255) | |
| GridPerspectiveSize=1024 | |
| PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess | |
| ShowPPFlags=0 | |
| [UnrealEd.CurveEdOptions] | |
| MinViewRange=0.001 | |
| MaxViewRange=1000000.0 | |
| BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412) | |
| LabelColor=(R=0.7058824,G=0.7058824,B=0.7058824) | |
| SelectedLabelColor=(R=1.0,G=0.5098039,B=0.11764706) | |
| GridColor=(R=0.49019608,G=0.49019608,B=0.49019608) | |
| GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373) | |
| LabelBlockBkgColor=(R=0.5098039,G=0.5098039,B=0.5098039) | |
| SelectedKeyColor=(R=1.0,G=1.0,B=0.0) | |
| [UnrealEd.UIEditorOptions] | |
| WindowPosition=(X=256,Y=256,Width=1024,Height=768) | |
| ViewportSashPosition=824 | |
| PropertyWindowSashPosition=568 | |
| ViewportGutterSize=0 | |
| VirtualSizeX=0 | |
| VirtualSizeY=0 | |
| bRenderViewportOutline=true | |
| bRenderContainerOutline=true | |
| bRenderSelectionOutline=true | |
| bRenderPerWidgetSelectionOutline=true | |
| GridSize=8 | |
| bSnapToGrid=true | |
| mViewDrawGrid=true | |
| bShowDockHandles=true | |
| [UnrealEd.LensFlareEditorOptions] | |
| LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0) | |
| LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) | |
| LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0) | |
| LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0) | |
| LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0) | |
| LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0) | |
| LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0) | |
| bShowGrid=false | |
| GridColor_Hi=(R=0,G=100,B=255) | |
| GridColor_Low=(R=0,G=100,B=255) | |
| GridPerspectiveSize=1024 | |
| [Engine.ActorFactory] | |
| MenuPriority=0 | |
| [Engine.ActorFactoryMover] | |
| MenuPriority=0 | |
| [Engine.ActorFactoryRigidBody] | |
| MenuPriority=0 | |
| [Engine.ActorFactoryPlayerStart] | |
| MenuPriority=1 | |
| [Engine.ActorFactoryStaticMesh] | |
| MenuPriority=2 | |
| [UnrealEd.CustomPropertyItemBindings] | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.DrawColor",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Opacity",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Padding",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawFont",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAttributes",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipMode",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.AutoScaling",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawScale",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.SpacingAdjust",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Coordinates",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem") | |
| CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Formatting",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticComponentMaskParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1) | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorVectorParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticSwitchParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticComponentMaskParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorScalarParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
| CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorTextureParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter") | |
| CustomPropertyTypeDrawProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomDrawProxy") | |
| CustomPropertyTypeInputProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomInputProxy") | |
| CustomPropertyDrawProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomDrawProxy") | |
| CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomInputProxy") | |
| CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InactiveStates.InactiveStates",PropertyItemClassName="UnrealEd.UIState_CustomInputProxy") | |
| CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InitialState",PropertyItemClassName="UnrealEd.UIStateClass_CustomInputProxy") | |
| CustomPropertyClasses=(PropertyPathName="SFXGame.SFXLoadoutData:Weapons",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=TRUE) | |
| [UnrealEd.UISceneManager] | |
| TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85) | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIButton",IconName="UI_MODE_BUTTON",ToolTip="UIEditor_Widget_Button",HelpText="UIEditor_HelpText_Button") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIEditBox",IconName="UI_MODE_EDITBOX",ToolTip="UIEditor_Widget_Editbox",HelpText="UIEditor_HelpText_Editbox") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIImage",IconName="UI_MODE_IMAGE",ToolTip="UIEditor_Widget_Image",HelpText="UIEditor_HelpText_Image") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabel",IconName="UI_MODE_LABEL",ToolTip="UIEditor_Widget_Label",HelpText="UIEditor_HelpText_Label") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabelButton",IconName="UI_MODE_LABELBUTTON",ToolTip="UIEditor_Widget_LabelButton",HelpText="UIEditor_HelpText_LabelButton") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIToggleButton",IconName="UI_MODE_TOGGLEBUTTON",ToolTip="UIEditor_Widget_ToggleButton",HelpText="UIEditor_HelpText_ToggleButton") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UICheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="UIEditor_Widget_CheckBox",HelpText="UIEditor_HelpText_CheckBox") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIList",IconName="UI_MODE_LIST",ToolTip="UIEditor_Widget_List",HelpText="UIEditor_HelpText_List") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UIPanel",IconName="UI_MODE_PANEL",ToolTip="UIEditor_Widget_Panel",HelpText="UIEditor_HelpText_Panel") | |
| UIWidgetToolbarMaps=(WidgetClassName="Engine.UISlider",IconName="UI_MODE_SLIDER",ToolTip="UIEditor_Widget_Slider",HelpText="UIEditor_HelpText_Slider") | |
| [UnrealEd.HitProxy] | |
| HitProxySize=5 | |
| [UnrealEd.UnrealEdOptions] | |
| EditorCategories=(Name="Matinee") | |
| EditorCategories=(Name="CurveEditor") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR") | |
| EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT") | |
| EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") | |
| EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") | |
| EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") | |
| EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR") | |
| EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT") | |
| [FEditorModeTools] | |
| ShowWidget=True | |
| MouseLock=False | |
| CoordSystem=0 | |
| [Configuration] | |
| BasedOn=..\BIOGame\Content\Config\ContentEditor.ini | |
| [MultiDisc] | |
| Disc1=BIOG_UIWorld | |
| Disc2=BIOG_UIWorld | |
| Disc1=BioP_Char | |
| Disc1=EntryMenu | |
| Disc2=EntryMenu | |
| Disc1=biop_cithub | |
| Disc1=biop_endgm1 | |
| Disc1=biop_endgm2 | |
| Disc1=biop_endgm3 | |
| Disc1=biop_procer | |
| Disc1=biop_profre | |
| Disc1=biop_pronor | |
| Disc1=biop_n7crsh | |
| Disc1=biop_n7mmnt1 | |
| Disc1=biop_n7mmnt5 | |
| Disc1=biop_n7shipwreck | |
| Disc1=biop_n7viq1 | |
| Disc1=biop_n7viq2 | |
| Disc1=biop_n7viq3 | |
| Disc1=biop_nor | |
| Disc1=biop_omghub | |
| Disc1=biop_omggra | |
| Disc1=biop_omgpra | |
| Disc1=biop_jnkkga | |
| Disc1=biop_prscva | |
| Disc1=biop_horcr1 | |
| Disc2=biop_bchlml | |
| Disc2=biop_blbgtl | |
| Disc2=biop_citasl | |
| Disc2=biop_citgrl | |
| Disc2=biop_cithub | |
| Disc2=biop_juncvl | |
| Disc2=biop_krohub | |
| Disc2=biop_krokgl | |
| Disc2=biop_kroprl | |
| Disc2=biop_n7astromash | |
| Disc2=biop_n7bldinv1 | |
| Disc2=biop_n7bldinv2 | |
| Disc2=biop_n7crsh | |
| Disc2=biop_n7geth2 | |
| Disc2=biop_n7mine | |
| Disc2=biop_n7mmnt1 | |
| Disc2=biop_n7mmnt10 | |
| Disc2=biop_n7mmnt2 | |
| Disc2=biop_n7mmnt3 | |
| Disc2=biop_n7mmnt4 | |
| Disc2=biop_n7mmnt5 | |
| Disc2=biop_n7mmnt6 | |
| Disc2=biop_n7mmnt7 | |
| Disc2=biop_n7spdr1 | |
| Disc2=biop_n7spdr2 | |
| Disc2=biop_n7spdr3 | |
| Disc2=biop_n7viq1 | |
| Disc2=biop_n7viq2 | |
| Disc2=biop_n7viq3 | |
| Disc2=biop_nor | |
| Disc2=biop_omghub | |
| Disc2=biop_quatll | |
| Disc2=biop_rprgta | |
| Disc2=biop_shpcr2 | |
| Disc2=biop_suntla | |
| Disc2=biop_cittwr | |
| Disc2=biop_twrasa | |
| Disc2=biop_twrhub | |
| Disc2=biop_twrmwa | |
| Disc2=biop_twrvxl | |
| [ModPackages] | |
| ModPackagesInPath=..\BIOGame\Src | |
| ModOutputDir=..\BIOGame\Unpublished\CookedPC\Script | |
| [SFXEditor.SFXSMAThumbnailRenderer] | |
| DefaultSizeX=1024 | |
| DefaultSizeY=1024 | |
| [SFXEditor.SFXCustomAppearanceThumbnailRenderer] | |
| DefaultSizeX=2048 | |
| DefaultSizeY=2048 | |
| [SFXGame.BioActorFactory] | |
| MenuPriority=2 | |
| [SFXGame.BioUIDataStore_StringRefs] | |
| sStringRefCategories=GUI_Labels | |
| sStringRefCategories=GUI_OtherStuff | |
| sStringRefCategories=GUI_MoreThings | |
| [BioSaveCheck] | |
| ConnectionString=DRIVER={SQL Server};SERVER=BWE-SQLPROD3;UID=;PWD=;APP=Mass Effect;DATABASE=bw_me2_appreg | |
| Group=UnrealEd Admin | |
| [BioTest] | |
| AllSniffs=VerifyReferences;DuplicatePackages;PackageNames;Dialog -server:bwe-sqlprod3;TextureLocalisation;VerifyStreaming | |
| BuildTests=CISTests | |
| CISTests=VerifyReferences -full;DuplicatePackages;PackageNames -full;Dialog -server:bwe-sqlprod3 -full;TextureLocalisation;VerifyStreaming | |
| [BioTestVerifyReferences] | |
| BadPaths=\users\;\testcontent\;\qa\; | |
| [BioTestPackageNames] | |
| ValidLength=33 | |
| ExcludePaths=\test\;\sep_demo\;\may_demo\;\users\;\autosaves\;\engine\content\;\biogame\script\;\testcontent\;\qa\;\__trashcan\ | |
| ValidName=(biog|bioa)_(([\w\d]+-)*([\w\d]+_)+)(a|b|c|e|f|g|k|l|m|o|p|q|r|s|t|u|v|x|z)\.upk | |
| ValidName=kismet101.*\.upk | |
| ValidName=(([\w\d]+-)*([\w\d]+_)+)+(d|n|s)\.upk | |
| ValidName=.*\.u | |
| ValidName=(biod|biop|bioa|test)_(([\w\d]+-)*([\w\d]+_)+)*([\w\d]+).sfm | |
| ValidName=.*\.xxx | |
| ValidName=.*GlobalTlk\.upk | |
| ValidName=.*ShaderCache.*\.upk | |
| ValidName=(biog|music|biohench|test|snd|GUI)_.*\.upk | |
| ValidName=PlotManagerAuto\.upk | |
| ValidName=EffectsMaterials\.upk | |
| ValidName=Bio.*Resources\.upk | |
| [BioWikiHelpSettings] | |
| URLPrefix=http://staff.bioware.com/wiki/index.html?page=EditorHelp-- | |
| URLSuffix=&wiki=sfx&action=view | |
| MaxOpens=64 | |
| [BioWikiKismetHelpSettings] | |
| URLPrefix=http://staff.bioware.com/wiki/index.html?page= | |
| URLSuffix=&wiki=kismet&action=view | |
| [BioRenderPresetTypes] | |
| Custom= | |
| Draft= | |
| Final= | |
| [BioExternalRenderOps] | |
| RenderGI= | |
| RenderComplete= | |
| [BioRenderTargets_RenderGI] | |
| DirectLightmap=0 | |
| Shadowmap=0 | |
| AmbientLightmap=1 | |
| [BioRenderTargets_RenderComplete] | |
| DirectLightmap=1 | |
| Shadowmap=1 | |
| AmbientLightmap=0 | |
| [BioExternalApplications] | |
| Maya= | |
| 3DSMax= | |
| [BioRenderPresetFiles_Maya_DirectLightmap] | |
| Custom= | |
| Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps | |
| Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps | |
| [BioRenderPresetFiles_Maya_Shadowmap] | |
| Custom= | |
| Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps | |
| Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps | |
| [BioRenderPresetFiles_Maya_AmbientLightmap] | |
| Custom= | |
| Draft=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Draft.mrps | |
| Final=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Final.mrps | |
| [BioRenderPresetFiles_3DSMax] | |
| Custom= | |
| Draft= | |
| Final= | |
| [BioBuildLighting] | |
| ExternalScript=BW_ProcessBuildLightJob.js | |
| ExecuteExternal=0 | |
| ExportSource=1 | |
| LightMapPath=\\127.0.0.1\MassEffectArtSource\LightMaps | |
| [BioEditorOptions] | |
| ShowDeleteRedirectsDialog=0 | |
| DisplayPropagateWarning=False | |
| [BioTlkTblOptions] | |
| Server=BWE-SQLPROD3 | |
| DB=bw_me2_content | |
| ExcludeTypes=_<Deleted>;test;SoundSet;Style Descriptions | |
| [BioPerforceDepotPaths] | |
| TemplateMapPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/TestContent/Maps/BIOA_EmptyMap.SFM | |
| MapPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/Content/Maps/ | |
| 2DAPath=//sfx2/Game/Main/UnrealEngine3/BIOGame/Content/2DAs/ | |
| [UnrealEd.BioUISceneManager] | |
| TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85) | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiButton",IconName="UI_MODE_BUTTON",ToolTip="BioUIEditor_Widget_Button",HelpText="BioUIEditor_HelpText_Button") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiLabel",IconName="UI_MODE_LABEL",ToolTip="BioUIEditor_Widget_Label",HelpText="BioUIEditor_HelpText_Label") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiSlider",IconName="UI_MODE_SLIDER",ToolTip="BioUIEditor_Widget_Slider",HelpText="BioUIEditor_HelpText_Slider") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiText",IconName="UI_MODE_EDITBOX",ToolTip="BioUIEditor_Widget_Text",HelpText="BioUIEditor_HelpText_Text") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiProgressBar",IconName="UI_MODE_PANEL",ToolTip="BioUIEditor_Widget_ProgressBar",HelpText="BioUIEditor_HelpText_ProgressBar") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiImage",IconName="UI_MODE_IMAGE",ToolTip="BioUIEditor_Widget_Image",HelpText="BioUIEditor_HelpText_Image") | |
| BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiCheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="BioUIEditor_Widget_CheckBox",HelpText="BioUIEditor_HelpText_CheckBox") | |
| [BioCascadeAutoLOD_Groups] | |
| [BioCascadeAutoLOD] | |
| NumLODLevels=1 | |
| [BioCascadeAutoLOD_0] | |
| Percentage=10.0 | |
| Label=100 | |
| Distance=2500.0 | |
| [BioLocalization] | |
| Server=BWE-SQLPROD3 | |
| Database=bw_me2_content | |
| DefaultTestStringFlag=0 | |
| [BioReports] | |
| Server=BWE-SQLPROD3 | |
| Database=bw_me2_content | |
| [Options] | |
| EnableSyncToHead=TRUE | |
| DisableStreamingValidation=TRUE | |
| DisableBioCommunicatorWarning=FALSE | |
| ParanoidTargetableCheck=TRUE | |
| ForcePrefabReplace=FALSE | |
| NotifyEmailOnBuild=FALSE | |
| [BioMorphEditor] | |
| Editor2DADirectory=..\\BioGame\\Content\\Editor_2DAs\\ | |
| MasterConfigFileName=MorphMaster2DA.2da | |
| [BioPlaypen] | |
| UnchartedWorldMode=FALSE | |
| UnchartedWordMultiple=10.0 | |
| [BioEditorPackages] | |
| BioLoadForEditorPackages=BIOG_WPN_ALL_MASTER_L | |
| BioLoadForEditorPackages=Global_Events_S | |
| [WwiseEditor] | |
| Init=SFXWwise_Init.Init | |
| OriginalStreamSearchPath=H:\_ME2\Audio\VO\Recorded | |
| OriginalStreamSearchPath=H:\_ME2\Audio\VO\TTS | |
| OriginalStreamExtensions=wav | |
| BankSize_Warning=1048576 | |
| BankSize_Error=4194304 | |
| DefaultPoolSize=12582912 | |
| [WwiseToUE3LanguageMap] | |
| SFX= | |
| English(US)=INT | |
| French(France)=FRA | |
| Italian=ITA | |
| German=DEU | |
| Polish=POL | |
| Russian=RUS | |
| [WwiseCookingHelper] | |
| MinAudioStreamingSize=0 | |
| [WwiseEditor.WwiseSearchNotesCommandlet] | |
| SearchInfo=(nmWarnType="Warning",iREFlags=12,sSearchString=".*IsTTS.*",sDisplayString="Text-to-Speech audio found: %s") | |
| [SFXEditor.BioRobobradConfig] | |
| m_sDefaultFaceFXAsset=SFX_HumanMale_FaceFX | |
| m_sFaceFXAnimsetPrefix=FXA_ | |
| m_sCinematicFXAPath=\\bioware\share\sfx\_ME2\Art\Cinematics\DialogAnimations\ | |
| m_sFaceFXPackageName=BIOG_FaceFX_Assets | |
| m_aAssetMaps=(s_PawnType="Human_Male", s_FaceFXAsset="SFX_HumanMale_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Human_Female", s_FaceFXAsset="SFX_HumanFemale_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Asari", s_FaceFXAsset="SFX_ASARI_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Batarian", s_FaceFXAsset="SFX_Batarian_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Elcor", s_FaceFXAsset="SFX_Elcor_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Hannar", s_FaceFXAsset="SFX_Hannar_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Krogan", s_FaceFXAsset="SFX_Krogan_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Legion", s_FaceFXAsset="SFX_Legion_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Quarian", s_FaceFXAsset="SFX_Quarian_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Salarian", s_FaceFXAsset="SFX_Salarian_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Turian", s_FaceFXAsset="SFX_Turian_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Volus", s_FaceFXAsset="SFX_Volus_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Drell", s_FaceFXAsset="SFX_Drell_FaceFX") | |
| m_aAssetMaps=(s_PawnType="EDI", s_FaceFXAsset="SFX_EDI_FaceFX") | |
| m_aAssetMaps=(s_PawnType="Vorcha", s_FaceFXAsset="SFX_AlienB_FaceFX") | |
| [PalettePerformanceBudget] | |
| BudgetMaximumLevel=1000 | |
| CollisionBlockNoneScalar=0 | |
| CollisionBlockWeaponScalar=0.5 | |
| CollisionBlockAllScalar=1 | |
| InstanceScalarCollision=1 | |
| MaterialUnlitOpaqueInstructionCountVeryLowBound=0 | |
| MaterialUnlitOpaqueTextureCountVeryLowBound=0 | |
| MaterialUnlitOpaqueVeryLowCostPalette=1 | |
| MaterialUnlitOpaqueVeryLowCostInstance=1 | |
| MaterialUnlitOpaqueInstructionCountLowBound=15 | |
| MaterialUnlitOpaqueTextureCountLowBound=2 | |
| MaterialUnlitOpaqueLowCostPalette=2 | |
| MaterialUnlitOpaqueLowCostInstance=2 | |
| MaterialUnlitOpaqueInstructionCountMediumBound=25 | |
| MaterialUnlitOpaqueTextureCountMediumBound=3 | |
| MaterialUnlitOpaqueMediumCostPalette=4 | |
| MaterialUnlitOpaqueMediumCostInstance=4 | |
| MaterialUnlitOpaqueInstructionCountHighBound=80 | |
| MaterialUnlitOpaqueTextureCountHighBound=5 | |
| MaterialUnlitOpaqueHighCostPalette=12 | |
| MaterialUnlitOpaqueHighCostInstance=8 | |
| MaterialUnlitOpaqueInstructionCountVeryHighBound=120 | |
| MaterialUnlitOpaqueTextureCountVeryHighBound=6 | |
| MaterialUnlitOpaqueVeryHighCostPalette=100 | |
| MaterialUnlitOpaqueVeryHighCostInstance=16 | |
| MaterialUnlitTranslucentInstructionCountVeryLowBound=0 | |
| MaterialUnlitTranslucentTextureCountVeryLowBound=0 | |
| MaterialUnlitTranslucentVeryLowCostPalette=8 | |
| MaterialUnlitTranslucentVeryLowCostInstance=8 | |
| MaterialUnlitTranslucentInstructionCountLowBound=0 | |
| MaterialUnlitTranslucentTextureCountLowBound=0 | |
| MaterialUnlitTranslucentLowCostPalette=8 | |
| MaterialUnlitTranslucentLowCostInstance=8 | |
| MaterialUnlitTranslucentInstructionCountMediumBound=35 | |
| MaterialUnlitTranslucentTextureCountMediumBound=2 | |
| MaterialUnlitTranslucentMediumCostPalette=10 | |
| MaterialUnlitTranslucentMediumCostInstance=16 | |
| MaterialUnlitTranslucentInstructionCountHighBound=45 | |
| MaterialUnlitTranslucentTextureCountHighBound=3 | |
| MaterialUnlitTranslucentHighCostPalette=12 | |
| MaterialUnlitTranslucentHighCostInstance=32 | |
| MaterialUnlitTranslucentInstructionCountVeryHighBound=120 | |
| MaterialUnlitTranslucentTextureCountVeryHighBound=6 | |
| MaterialUnlitTranslucentVeryHighCostPalette=100 | |
| MaterialUnlitTranslucentVeryHighCostInstance=64 | |
| MaterialPhongOpaqueInstructionCountVeryLowBound=0 | |
| MaterialPhongOpaqueTextureCountVeryLowBound=0 | |
| MaterialPhongOpaqueVeryLowCostPalette=5 | |
| MaterialPhongOpaqueVeryLowCostInstance=8 | |
| MaterialPhongOpaqueInstructionCountLowBound=0 | |
| MaterialPhongOpaqueTextureCountLowBound=0 | |
| MaterialPhongOpaqueLowCostPalette=5 | |
| MaterialPhongOpaqueLowCostInstance=8 | |
| MaterialPhongOpaqueInstructionCountMediumBound=90 | |
| MaterialPhongOpaqueTextureCountMediumBound=3 | |
| MaterialPhongOpaqueMediumCostPalette=6 | |
| MaterialPhongOpaqueMediumCostInstance=16 | |
| MaterialPhongOpaqueInstructionCountHighBound=95 | |
| MaterialPhongOpaqueTextureCountHighBound=4 | |
| MaterialPhongOpaqueHighCostPalette=12 | |
| MaterialPhongOpaqueHighCostInstance=32 | |
| MaterialPhongOpaqueInstructionCountVeryHighBound=120 | |
| MaterialPhongOpaqueTextureCountVeryHighBound=6 | |
| MaterialPhongOpaqueVeryHighCostPalette=100 | |
| MaterialPhongOpaqueVeryHighCostInstance=64 | |
| MaterialPhongTranslucentInstructionCountVeryLowBound=0 | |
| MaterialPhongTranslucentTextureCountVeryLowBound=0 | |
| MaterialPhongTranslucentVeryLowCostPalette=10 | |
| MaterialPhongTranslucentVeryLowCostInstance=8 | |
| MaterialPhongTranslucentInstructionCountLowBound=0 | |
| MaterialPhongTranslucentTextureCountLowBound=0 | |
| MaterialPhongTranslucentLowCostPalette=10 | |
| MaterialPhongTranslucentLowCostInstance=8 | |
| MaterialPhongTranslucentInstructionCountMediumBound=35 | |
| MaterialPhongTranslucentTextureCountMediumBound=2 | |
| MaterialPhongTranslucentMediumCostPalette=12 | |
| MaterialPhongTranslucentMediumCostInstance=16 | |
| MaterialPhongTranslucentInstructionCountHighBound=45 | |
| MaterialPhongTranslucentTextureCountHighBound=3 | |
| MaterialPhongTranslucentHighCostPalette=12 | |
| MaterialPhongTranslucentHighCostInstance=32 | |
| MaterialPhongTranslucentInstructionCountVeryHighBound=120 | |
| MaterialPhongTranslucentTextureCountVeryHighBound=6 | |
| MaterialPhongTranslucentVeryHighCostPalette=100 | |
| MaterialPhongTranslucentVeryHighCostInstance=64 | |
| MaterialPhongMaskedInstructionCountVeryLowBound=0 | |
| MaterialPhongMaskedTextureCountVeryLowBound=0 | |
| MaterialPhongMaskedVeryLowCostPalette=7 | |
| MaterialPhongMaskedVeryLowCostInstance=4 | |
| MaterialPhongMaskedInstructionCountLowBound=0 | |
| MaterialPhongMaskedTextureCountLowBound=0 | |
| MaterialPhongMaskedLowCostPalette=7 | |
| MaterialPhongMaskedLowCostInstance=4 | |
| MaterialPhongMaskedInstructionCountMediumBound=80 | |
| MaterialPhongMaskedTextureCountMediumBound=2 | |
| MaterialPhongMaskedMediumCostPalette=8 | |
| MaterialPhongMaskedMediumCostInstance=8 | |
| MaterialPhongMaskedInstructionCountHighBound=95 | |
| MaterialPhongMaskedTextureCountHighBound=3 | |
| MaterialPhongMaskedHighCostPalette=12 | |
| MaterialPhongMaskedHighCostInstance=16 | |
| MaterialPhongMaskedInstructionCountVeryHighBound=120 | |
| MaterialPhongMaskedTextureCountVeryHighBound=6 | |
| MaterialPhongMaskedVeryHighCostPalette=100 | |
| MaterialPhongMaskedVeryHighCostInstance=32 | |
| MaterialDefaultCost=50 | |
| PackageMaximumMaterial=5 | |
| InstanceScalarMaterial=1 | |
| MeshTriExtremelyLowBound=1 | |
| MeshCollisionExtremelyLowBound=0 | |
| MeshSectionExtremelyLowBound=1 | |
| MeshExtremelyLowCostPalette=1 | |
| MeshExtremelyLowCostInstance=1 | |
| MeshTriVeryLowBound=250 | |
| MeshCollisionVeryLowBound=1 | |
| MeshSectionVeryLowBound=1 | |
| MeshVeryLowCostPalette=1 | |
| MeshVeryLowCostInstance=2 | |
| MeshTriLowBound=500 | |
| MeshCollisionLowBound=2 | |
| MeshSectionLowBound=2 | |
| MeshLowCostPalette=2 | |
| MeshLowCostInstance=4 | |
| MeshTriMediumBound=700 | |
| MeshCollisionMediumBound=3 | |
| MeshSectionMediumBound=3 | |
| MeshMediumCostPalette=3 | |
| MeshMediumCostInstance=8 | |
| MeshTriHighBound=1000 | |
| MeshCollisionHighBound=4 | |
| MeshSectionHighBound=4 | |
| MeshHighCostPalette=4 | |
| MeshHighCostInstance=16 | |
| MeshTriVeryHighBound=5000 | |
| MeshCollisionVeryHighBound=5 | |
| MeshSectionVeryHighBound=5 | |
| MeshVeryHighCostPalette=20 | |
| MeshVeryHighCostInstance=32 | |
| MeshTriExtremelyHighBound=10000 | |
| MeshCollisionExtremelyHighBound=6 | |
| MeshSectionExtremelyHighBound=6 | |
| MeshExtremelyHighCostPalette=100 | |
| MeshExtremelyHighCostInstance=64 | |
| PackageMaximumMesh=600 | |
| MeshInstanceScalar=1 | |
| TextureDXT1LowResolution=128 | |
| TextureDXT1LowMemory=32 | |
| TextureDXT1LowCost=1 | |
| TextureDXT1MediumResolution=256 | |
| TextureDXT1MediumMemory=64 | |
| TextureDXT1MediumCost=2 | |
| TextureDXT1HighResolution=512 | |
| TextureDXT1HighMemory=192 | |
| TextureDXT1HighCost=6 | |
| TextureDXT1VeryHighResolution=1024 | |
| TextureDXT1VeryHighMemory=704 | |
| TextureDXT1VeryHighCost=22 | |
| TextureDXT5LowResolution=128 | |
| TextureDXT5LowMemory=64 | |
| TextureDXT5LowCost=2 | |
| TextureDXT5MediumResolution=256 | |
| TextureDXT5MediumMemory=128 | |
| TextureDXT5MediumCost=4 | |
| TextureDXT5HighResolution=512 | |
| TextureDXT5HighMemory=384 | |
| TextureDXT5HighCost=12 | |
| TextureDXT5VeryHighResolution=1024 | |
| TextureDXT5VeryHighMemory=1408 | |
| TextureDXT5VeryHighCost=44 | |
| TextureG8LowResolution=128 | |
| TextureG8LowMemory=28 | |
| TextureG8LowCost=1 | |
| TextureG8MediumResolution=256 | |
| TextureG8MediumMemory=92 | |
| TextureG8MediumCost=3 | |
| TextureG8HighResolution=512 | |
| TextureG8HighMemory=348 | |
| TextureG8HighCost=11 | |
| TextureG8VeryHighResolution=1024 | |
| TextureG8VeryHighMemory=1372 | |
| TextureG8VeryHighCost=43 | |
| TextureNormalMapHQLowResolution=128 | |
| TextureNormalMapHQLowMemory=64 | |
| TextureNormalMapHQLowCost=2 | |
| TextureNormalMapHQMediumResolution=256 | |
| TextureNormalMapHQMediumMemory=128 | |
| TextureNormalMapHQMediumCost=4 | |
| TextureNormalMapHQHighResolution=512 | |
| TextureNormalMapHQHighMemory=384 | |
| TextureNormalMapHQHighCost=12 | |
| TextureNormalMapHQVeryHighResolution=1024 | |
| TextureNormalMapHQVeryHighMemory=1408 | |
| TextureNormalMapHQVeryHighCost=44 | |
| TextureUncompressedLowResolution=128 | |
| TextureUncompressedLowMemory=88 | |
| TextureUncompressedLowCost=3 | |
| TextureUncompressedMediumResolution=256 | |
| TextureUncompressedMediumMemory=344 | |
| TextureUncompressedMediumCost=11 | |
| TextureUncompressedHighResolution=512 | |
| TextureUncompressedHighMemory=1368 | |
| TextureUncompressedHighCost=43 | |
| TextureUncompressedVeryHighResolution=1024 | |
| TextureUncompressedVeryHighMemory=5464 | |
| TextureUncompressedVeryHighCost=171 | |
| TextureDefaultCost=50 | |
| PackageMaximumTexture=275 | |
| TextureCostFactorNonPowerOf2=10 | |
| TextureCostFactorCubeMap=0 | |
| [WwiseEditor.WwiseDefaultBundleMapper] | |
| ImportPath=..\BIOGame\Content\Packages\Wwise | |
| PackageFormatString=%s_S | |
| LocalisationPath=..\BIOGame\Content\Packages\Localised\%s\Wwise | |
| [WwiseEditor.WwisePairedPackageBundleMapper] | |
| PairedPackages=(NameMatch="%s_D",TargetPath="%s\\VO_Audio\\%s_S") | |
| [WwiseEditor.WwiseRegExBundleMapper] | |
| RegExMap=(RegEx="^ss_.*$",RegExFlags=12,TargetName="%s_S",TargetPath="..\\BIOGame\\Content\\Packages\\Wwise\\SoundSets",LocalisationPath="..\\BIOGame\\Content\\Packages\\Localised\\%s\\Wwise\\SoundSets") | |
| [BioCutsceneImporter] | |
| DirectorKeyOffset=0.005 | |
| [BioDBLanguageMap] | |
| en-us=INT | |
| en-gb=INT | |
| fr-fr=FRA | |
| fr-ca=FRA | |
| zh-hans=ZHO | |
| zh-hant=CHI | |
| cs-cz=CZE | |
| da-dk= | |
| nl-nl= | |
| fi-fi= | |
| de-de=DEU | |
| el-gr= | |
| hu-hu=HUN | |
| it-it=ITA | |
| ja-jp=JPN | |
| ko-kr=KOR | |
| no-no= | |
| pl-pl=POL | |
| pt-pt=POR | |
| pt-br=POR | |
| ru-ru=RUS | |
| es-es=ESN | |
| es-419=ESN | |
| sv-se= | |
| tr-tr= | |
| pseudo=PSU | |
| en=INT | |
| ja=JPN | |
| de=DEU | |
| fr=FRA | |
| es=ESN | |
| it=ITA | |
| ko=KOR | |
| ct=CHI | |
| pt=POR | |
| cs=ZHO | |
| pl=POL | |
| ru=RUS | |
| [Cooking] | |
| QuickCookSkipMaps=BioP_Global | |
| [Propagation] | |
| bCookPropagationPackages=False | |
| PackageFilter=^BioDpl_.* | |
| PackageFilter=^BioChar_.* | |
| PackageFilter=^BIOG_.*_R$ | |
| [GFxUIEditor.FlashMovieFactory] | |
| GFxExportCmdLine=-i TGA -share_images -rescale hi -fonts -strip_font_shapes -gradients -gi TGA -ne | |
| GFxExportExecutableFile=GFXExport.exe | |
| [SFXCompressAnimationsCommandlet] | |
| Codecs=AnimationCompressionAlgorithm_RemoveLinearKeys,0,6 | |
| Codecs=AnimationCompressionAlgorithm_RemoveLinearKeys,0,1 | |
| Codecs=AnimationCompressionAlgorithm_BitwiseCompressOnly,0,1 | |
| MinSkelMeshMatchRatio=0.7 | |
| MaxAverageError=0.015 | |
| MaxError=0.75 | |
| [UnrealEd.TextureLODSettings] | |
| DefaultLODBias=0 | |
| [SFXGameCookerHelper] | |
| AllowMultiplePersistents=BioP_Global | |
| CookerHelperSection=SFXGameCookerHelper.PlayerPawnStandalonePackages | |
| CookerHelperSection=SFXGameCookerHelper.HeavyWeaponStandalonePackages | |
| CookerHelperSection=SFXGameCookerHelper.PlayerWeaponStandalonePackages | |
| CookerHelperSection=SFXGameCookerHelper.PowerStandalonePackages | |
| CookerHelperSection=SFXGameCookerHelper.GesturesConfig | |
| CookerHelperSection=SFXGameCookerHelper.WeaponImages | |
| CookerHelperSection=SFXGameCookerHelper.PowerImages | |
| CookerHelperSection=SFXGameCookerHelper.HenchmenImages | |
| CookerHelperSection=SFXGameCookerHelper.NotificationImages | |
| [SFXGameCookerHelper.NotificationImages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=NotificationImages | |
| ForceCookSwitchName=ForceCookNotificationImages | |
| GameContent=SFXNotificationImages_MiscWeapon,GUI_Icons.Notifications.GenericWeaponIcon_256,GUI_Icons.Notifications.GenericHeavyWeaponIcon_256 | |
| GameContent=SFXNotificationImages_AutoPistols,GUI_Icons.Notifications.AutoPistol_256,GUI_Icons.Notifications.SMG_256 | |
| GameContent=SFXNotificationImages_HeavyPistols,GUI_Icons.Notifications.HeavyPistol_256,GUI_Icons.Notifications.HandCannon_256 | |
| GameContent=SFXNotificationImages_SniperRifles,GUI_Icons.Notifications.SniperRifle_256,GUI_Icons.Notifications.Anti-MaterialRifle_256,GUI_Icons.Notifications.MassCannon_256 | |
| GameContent=SFXNotificationImages_Shotguns,GUI_Icons.Notifications.Shotgun_256,GUI_Icons.Notifications.HeavyShotgun_256,GUI_Icons.Notifications.FlakCannon_256 | |
| GameContent=SFXNotificationImages_AssaultRifles,GUI_Icons.Notifications.AssaultRifle_256,GUI_Icons.Notifications.Needler_256,GUI_Icons.Notifications.Machinegun_256,GUI_Icons.Notifications.GethPulseRifle_256 | |
| GameContent=SFXNotificationImages_HeavyWeapons,GUI_Icons.Notifications.GrenadeLauncher_256,GUI_Icons.Notifications.MissileLauncher_256,GUI_Icons.Notifications.CryoGun_256,GUI_Icons.Notifications.NukeLauncher_256,GUI_Icons.Notifications.ParticleBeam_256 | |
| GameContent=SFXNotificationImages_ClassUpgrade,GUI_Icons.Notifications.KroganUpgrade_256,GUI_Icons.Notifications.GethUpgrade_256,GUI_Icons.Notifications.JackUpgrade_256,GUI_Icons.Notifications.MordinUpgrade_256 | |
| GameContent=SFXNotificationImages_SquadUpgrade,GUI_Icons.Notifications.ShieldUpgrade_256,GUI_Icons.Notifications.BioticUpgrade_256 | |
| GameContent=SFXNotificationImages_ShepardUpgrade,GUI_Icons.Notifications.CyberneticUpgradeShepard_256,GUI_Icons.Notifications.MediGelUpgrade_256,GUI_Icons.Notifications.HeavyWeaponUpgrade_256 | |
| GameContent=SFXNotificationImages_OtherUpgrade,GUI_Icons.Notifications.NormandyUpgrade_256,GUI_Icons.Notifications.MiniGameDecryptUpgrade_256,GUI_Icons.Notifications.MiniGameHackUpgrade_256 | |
| GameContent=SFXNotification_ARUpgrades,GUI_Icons.AssaultRifle_Kinetic,GUI_Icons.AssaultRifle_Tungsten,GUI_Icons.AssaultRifle_Targeting | |
| GameContent=SFXNotification_APistolUpgrades,GUI_Icons.SMG_Microfield,GUI_Icons.SMG_Phasic,GUI_Icons.SMG_Heatsink | |
| GameContent=SFXNotification_BiotitcUpgrades,GUI_Icons.Biotics_NeuralMask,GUI_Icons.Biotics_NeuralMask02,GUI_Icons.Biotics_HyperAmp | |
| GameContent=SFXNotification_HenchUpgrades,GUI_Icons.Prototypes_Grunt,GUI_Icons.PrototypesShep_Legion | |
| GameContent=SFXNotification_HvyWeaponUpgrades,GUI_Icons.HeavyWeapons_MFA | |
| GameContent=SFXNotification_HPistolUpgrades,GUI_Icons.HeavyPistol_Pulsar,GUI_Icons.HeavyPistol_Sabot,GUI_Icons.HeavyPistol_Smartrounds | |
| GameContent=SFXNotification_MediGelUpgrades,GUI_Icons.Armor_Microscanner,GUI_Icons.Armor_Trauma,GUI_Icons.Armor_Harmonics | |
| GameContent=SFXNotification_ShepardUpgrades,GUI_Icons.PrototypesShep_Lattice,GUI_Icons.PrototypesShep_Fiberweave,GUI_Icons.PrototypesShep_Skeletal | |
| GameContent=SFXNotificationImages_ShieldUpgrades,GUI_Icons.Armor_Ablative,GUI_Icons.Armor_Burstshield,GUI_Icons.Armor_Nanocrystal | |
| GameContent=SFXNotification_ShotgunUpgrades,GUI_Icons.Shotgun_Pulsar,GUI_Icons.Shotgun_Micropulse,GUI_Icons.Shotgun_Thermal | |
| GameContent=SFXNotification_SniperUpgrades,GUI_Icons.SniperRifle_Pulsar,GUI_Icons.SniperRifle_Tungsten,GUI_Icons.SniperRifle_Scanner | |
| GameContent=SFXNotification_TechUpgrades,GUI_Icons.OmniTools_Heuristics,GUI_Icons.OmniTools_Hydra,GUI_Icons.OmniTools_Multicore | |
| [SFXGameCookerHelper.HenchmenImages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=HenchmenImages | |
| ForceCookSwitchName=ForceCookHenchmenImages | |
| GameContent=SFXWeaponImages_GarrusImage,GUI_Codex_Images.Garrus_512 | |
| GameContent=SFXWeaponImages_GruntImage,GUI_Codex_Images.Grunt_512 | |
| GameContent=SFXWeaponImages_JackImage,GUI_Codex_Images.Jack_512 | |
| GameContent=SFXWeaponImages_JacobImage,GUI_Codex_Images.Jacob_512 | |
| GameContent=SFXWeaponImages_LegionImage,GUI_Codex_Images.Legion_512 | |
| GameContent=SFXWeaponImages_MirandaImage,GUI_Codex_Images.Miranda_512 | |
| GameContent=SFXWeaponImages_MordinImage,GUI_Codex_Images.Mordin_512 | |
| GameContent=SFXWeaponImages_SamaraImage,GUI_Codex_Images.Samara_512 | |
| GameContent=SFXWeaponImages_TaliImage,GUI_Codex_Images.Tali_512 | |
| GameContent=SFXWeaponImages_ThaneImage,GUI_Codex_Images.Thane_512 | |
| [SFXGameCookerHelper.WeaponImages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=WeaponImages | |
| ForceCookSwitchName=ForceCookWeaponImages | |
| GameContent=SFXWeaponImages_AssaultRifles,GUI_Codex_Images.AssaultRifle_512,GUI_Codex_Images.Needler_512,GUI_Codex_Images.Machinegun_512,GUI_Codex_Images.GethPulseRifle_512 | |
| GameContent=SFXWeaponImages_Shotguns,GUI_Codex_Images.Shotgun_512,GUI_Codex_Images.FlakCannon_512,GUI_Codex_Images.HeavyShotgun_512 | |
| GameContent=SFXWeaponImages_AutoPistols,GUI_Codex_Images.MachinePistol_512,GUI_Codex_Images.Sub-MachineGun_512 | |
| GameContent=SFXWeaponImages_HeavyPistols,GUI_Codex_Images.HeavyPistol_512,GUI_Codex_Images.HandCannon_512 | |
| GameContent=SFXWeaponImages_SniperRifles,GUI_Codex_Images.SniperRifle_512,GUI_Codex_Images.Anti-MaterialRifle_512,GUI_Codex_Images.MassCannon_512 | |
| GameContent=SFXWeaponImages_HeavyWeapons,GUI_Codex_Images.GrenadeLauncher_512,GUI_Codex_Images.MissileLauncher_512,GUI_Codex_Images.CryoGun_512,GUI_Codex_Images.NukeLauncher_512,GUI_Codex_Images.ParticleBeam_512 | |
| [SFXGameCookerHelper.PowerImages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=PowerImages | |
| ForceCookSwitchName=ForceCookPowerImages | |
| GameContent=SFXWeaponImages_PowerImages,GUI_Codex_Images.ArmorPiercingAmmo_512,GUI_Codex_Images.Barrier_512,GUI_Codex_Images.Slam_512,GUI_Codex_Images.Fortification_512,GUI_Codex_Images.Reave_512,GUI_Codex_Images.EnergyDrain_512,GUI_Codex_Images.ShredderAmmo_512,GUI_Codex_Images.WarpAmmo_512 | |
| [SFXGameCookerHelper.PlayerPawnStandalonePackages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=PlayerContent | |
| ForceCookSwitchName=ForceCookPlayerPawnPackages | |
| GameContent=SFXCharacterClass_Adept,SFXGamePawns.SFXCharacterClass_Adept | |
| GameContent=SFXCharacterClass_Engineer,SFXGamePawns.SFXCharacterClass_Engineer | |
| GameContent=SFXCharacterClass_Infiltrator,SFXGamePawns.SFXCharacterClass_Infiltrator | |
| GameContent=SFXCharacterClass_Sentinel,SFXGamePawns.SFXCharacterClass_Sentinel | |
| GameContent=SFXCharacterClass_Soldier,SFXGamePawns.SFXCharacterClass_Soldier | |
| GameContent=SFXCharacterClass_Vanguard,SFXGamePawns.SFXCharacterClass_Vanguard | |
| [SFXGameCookerHelper.HeavyWeaponStandalonePackages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=HeavyWeapons | |
| ForceCookSwitchName=ForceCookHeavyWeaponPackages | |
| GameContent=SFXHeavyWeapon_RocketLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher | |
| GameContent=SFXHeavyWeapon_GrenadeLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher | |
| GameContent=SFXHeavyWeapon_NukeLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher | |
| GameContent=SFXHeavyWeapon_ParticleBeam,SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam | |
| GameContent=SFXHeavyWeapon_FreezeGun,SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun | |
| GameContent=SFXHeavyWeapon_MissileLauncher,SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher | |
| [SFXGameCookerHelper.PlayerWeaponStandalonePackages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=PlayerWeapons | |
| ForceCookSwitchName=ForceCookWeaponPackages | |
| GameContent=SFXWeapon_AssaultRifles,SFXGameContent_Inventory.SFXWeapon_AssaultRifle,SFXGameContent_Inventory.SFXWeapon_MachineGun,SFXGameContent_Inventory.SFXWeapon_MiniGun,SFXGameContent_Inventory.SFXWeapon_Needler,SFXGameContent_Inventory.SFXWeapon_GethPulseRifle | |
| GameContent=SFXWeapon_AutoPistols,SFXGameContent_Inventory.SFXWeapon_AutoPistol,SFXGameContent_Inventory.SFXWeapon_LightPistol,SFXGameContent_Inventory.SFXWeapon_SMG | |
| GameContent=SFXWeapon_HeavyPistols,SFXGameContent_Inventory.SFXWeapon_HeavyPistol,SFXGameContent_Inventory.SFXWeapon_HandCannon | |
| GameContent=SFXWeapon_Shotguns,SFXGameContent_Inventory.SFXWeapon_Shotgun,SFXGameContent_Inventory.SFXWeapon_HeavyShotgun,,SFXGameContent_Inventory.SFXWeapon_FlakGun | |
| GameContent=SFXWeapon_SniperRifles,SFXGameContent_Inventory.SFXWeapon_SniperRifle,SFXGameContent_Inventory.SFXWeapon_AntiMatRifle,SFXGameContent_Inventory.SFXWeapon_MassCannon | |
| [SFXGameCookerHelper.PowerStandalonePackages] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=Powers | |
| ForceCookSwitchName=ForceCookPowerPackages | |
| GameContent=SFXPower_ArmorPiercingAmmo_Player,SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player | |
| GameContent=SFXPower_Barrier_Player,SFXGameContent_Powers.SFXPower_Barrier_Player | |
| GameContent=SFXPower_Crush_Player,SFXGameContent_Powers.SFXPower_Crush_Player | |
| GameContent=SFXPower_Fortification_Player,SFXGameContent_Powers.SFXPower_Fortification_Player | |
| GameContent=SFXPower_GethShieldBoost_Player,SFXGameContent_Powers.SFXPower_GethShieldBoost_Player | |
| GameContent=SFXPower_Reave_Player,SFXGameContent_Powers.SFXPower_Reave_Player | |
| GameContent=SFXPower_ShieldJack_Player,SFXGameContent_Powers.SFXPower_ShieldJack_Player | |
| GameContent=SFXPower_Dominate_Player,SFXGameContent_Powers.SFXPower_Dominate_Player | |
| GameContent=SFXPower_NeuralShock_Player,SFXGameContent_Powers.SFXPower_NeuralShock_Player | |
| GameContent=SFXPower_AntiOrganicAmmo_Player,SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player | |
| GameContent=SFXPower_WarpAmmo_Player,SFXGameContent_Powers.SFXPower_WarpAmmo_Player | |
| [SFXGameCookerHelper.GesturesConfig] | |
| bCookStandalonePackages=True | |
| SourcePackagePath=GesturesConfig | |
| ForceCookSwitchName=ForceCookGesturesConfig | |
| GameContent=GesturesConfig,BIOG_GesturesConfig.RuntimeData | |
| [BioWxPersistentObjectsManager] | |
| MinReferencingMaps=2 | |
| 5 ..\BIOGame\Config\PC\Cooked\BIOEditorKeyBindings.ini H [UnrealEd.UnrealEdKeyBindings] | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="SpaceBar",CommandName="Matinee_TogglePlayPause") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Delete",CommandName="Matinee_DeleteSelection") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Z",CommandName="Matinee_Undo") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Y",CommandName="Matinee_Redo") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_MarkInSection") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_MarkOutSection") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Period",CommandName="Matinee_IncrementPosition") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Comma",CommandName="Matinee_DecrementPosition") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Right",CommandName="Matinee_MoveToNextKey") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Left",CommandName="Matinee_MoveToPrevKey") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="R",CommandName="Matinee_SplitAnimKey") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="S",CommandName="Matinee_ToggleSnap") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Up",CommandName="Matinee_MoveActiveUp") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Down",CommandName="Matinee_MoveActiveDown") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Enter",CommandName="Matinee_AddKey") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="W",CommandName="Matinee_DuplicateSelectedKeys") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_CropAnimationBeginning") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_CropAnimationEnd") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="C",CommandName="Matinee_Copy") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="X",CommandName="Matinee_Cut") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="V",CommandName="Matinee_Paste") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitSequence") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="Matinee_ViewFitLoop") | |
| KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitLoopSequence") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="Matinee_ChangeKeyInterpModeAUTO") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="Matinee_ChangeKeyInterpModeUSER") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="Matinee_ChangeKeyInterpModeBREAK") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="Matinee_ChangeKeyInterpModeLINEAR") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="Matinee_ChangeKeyInterpModeCONSTANT") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="CurveEditor_ChangeInterpModeAUTO") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="CurveEditor_ChangeInterpModeUSER") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="CurveEditor_ChangeInterpModeBREAK") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="CurveEditor_ChangeInterpModeLINEAR") | |
| KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="CurveEditor_ChangeInterpModeCONSTANT") | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseEditorKeyBindings.ini | |
| [IniVersion] | |
| 0=1583427856.000000 | |
| 1=3538113848.000000 | |
| 6 ..\BIOGame\Config\PC\Cooked\BIOEditorUserSettings.ini á [WindowPosManager] | |
| DlgAddSpecial=879,571,328,226,0 | |
| DlgActorSearch=379,262,881,507,0 | |
| DlgActorFactory=783,544,553,311,0 | |
| DlgBuildProgress=760,475,406,180,0 | |
| SurfaceProperties=647,491,514,477,0 | |
| DockingContainer=64,33,940,1076,0 | |
| FloatingFrame_DockingContainer=64,33,940,1076,0 | |
| DlgGBSearch=953,568,400,300,0 | |
| DlgSoundNodeWaveOptions=496,238,664,324,0 | |
| DlgMove=760,475,497,408,0 | |
| [EditorFrame] | |
| FrameClassName=WxEditorFrame | |
| LocalizationFile=UnrealEd | |
| FramePos.x=43 | |
| FramePos.y=4 | |
| FrameSize.x=1832 | |
| FrameSize.y=1152 | |
| FrameMaximized=1 | |
| ViewportResizeTogether=False | |
| ShowAllPropertyItemButtons=True | |
| ShowOnlyModifiedProperties=False | |
| [MRU] | |
| [UnrealEd.MaterialEditorOptions] | |
| bShowGrid=True | |
| bShowBackground=False | |
| bHideUnusedConnectors=False | |
| bDrawCurves=True | |
| bRealtimeMaterialViewport=False | |
| bRealtimeExpressionViewport=False | |
| bAlwaysRefreshAllPreviews=False | |
| [LinkedObjectEditor] | |
| InvertMousePan=False | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseEditorUserSettings.ini | |
| [IniVersion] | |
| 0=2375613343.000000 | |
| 1=1446639012.000000 | |
| * ..\BIOGame\Config\PC\Cooked\BIOEngine.ini ‰© [URL] | |
| Protocol=unreal | |
| Name=Player | |
| Map=EntryMenu | |
| LocalMap=EntryMenu | |
| TransitionMap=EntryMenu | |
| MapExt=SFM | |
| EXEName=unreal.exe | |
| DebugEXEName=DEBUG-unreal.exe | |
| SaveExt=SFS | |
| Port=7777 | |
| GameName=Mass Effect 2 | |
| GameNameShort=ME2 | |
| [Engine.Engine] | |
| NetworkDevice=IpDrv.TcpNetDriver | |
| ConsoleClassName=SFXGame.SFXConsole | |
| GameViewportClientClassName=GFxUI.GFxGameViewportClient | |
| LocalPlayerClassName=Engine.LocalPlayer | |
| DataStoreClientClassName=Engine.DataStoreClient | |
| Language=int | |
| bAllowMatureLanguage=FALSE | |
| GameEngine=SFXGame.SFXEngine | |
| EditorEngine=Editor.EditorEngine | |
| UnrealEdEngine=UnrealEd.UnrealEdEngine | |
| Client=WinDrv.WindowsClient | |
| Render=Render.Render | |
| Input=Engine.Input | |
| Canvas=Engine.Canvas | |
| TinyFontName=EngineFonts.TinyFont | |
| SmallFontName=EngineFonts.SmallFont | |
| MediumFontName=EngineFonts.MediumFont | |
| LargeFontName=EngineFonts.LargeFont | |
| WireframeMaterialName=EngineMaterials.WireframeMaterial | |
| DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| GeomMaterialName=EngineMaterials.GeomMaterial | |
| DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| TickMaterialName=EditorMaterials.Tick_Mat | |
| CrossMaterialName=EditorMaterials.Cross_Mat | |
| DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| RandomAngleTextureName=EngineMaterials.RandomAngles | |
| VisColorationMaterialInChunkName=BioEngineMaterials.VisColorationMaterialInChunk | |
| VisColorationMaterialLoadChunkName=BioEngineMaterials.VisColorationMaterialLoadChunk | |
| VisColorationMaterialVisibleChunkName=BioEngineMaterials.VisColorationMaterialVisibleChunk | |
| VisColorationMaterialMasterMapName=BioEngineMaterials.VisColorationMaterialMasterMap | |
| VisColorationMaterialUnloadedName=BioEngineMaterials.VisColorationMaterialUnloaded | |
| BioTranslucentVolumeMaterialName=BioEngineMaterials.BioTranslucentVolumeMaterial | |
| LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial | |
| LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial | |
| RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial | |
| TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial | |
| TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat | |
| TerrainMaterialMaxTextureCount=16 | |
| TerrainTessellationCheckCount=6 | |
| TerrainTessellationCheckBorder=2.0 | |
| TerrainTessellationCheckDistance=4096.0 | |
| BeginUPTryCount=200000 | |
| bStaticDecalsEnabled=True | |
| bDynamicDecalsEnabled=True | |
| bForceStaticTerrain=False | |
| LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| ShaderComplexityColors=(R=0,G=255,B=100,A=1) | |
| ShaderComplexityColors=(R=0,G=255,B=0,A=1) | |
| ShaderComplexityColors=(R=63,G=191,B=0,A=1) | |
| ShaderComplexityColors=(R=127,G=127,B=0,A=1) | |
| ShaderComplexityColors=(R=191,G=63,B=0,A=1) | |
| ShaderComplexityColors=(R=255,G=0,B=0,A=1) | |
| bUsePixelShaderComplexity=True | |
| bUseAdditiveComplexity=True | |
| MaxPixelShaderAdditiveComplexityCount=300 | |
| MaxPixelShaderOpaqueComplexityCount=100 | |
| MaxVertexShaderComplexityCount=100 | |
| TimeBetweenPurgingPendingKillObjects=60 | |
| bUseSound=True | |
| bUseTextureStreaming=True | |
| bUseBackgroundLevelStreaming=True | |
| bSubtitlesEnabled=True | |
| bSubtitlesForcedOff=FALSE | |
| ScoutClassName=SFXGame.BioScout | |
| DefaultPostProcessName=BioVFX_FB_RenderSyle.Final_RenderStyle.RenderStylePostProcess | |
| DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| bOnScreenKismetWarnings=FALSE | |
| bEnableKismetLogging=false | |
| AllowShadowVolumes=TRUE | |
| AllowTargetingSM2=FALSE | |
| AllowSimpleLightmaps=FALSE | |
| ShadowVolumeLightRadiusThreshold=1000 | |
| ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25 | |
| bEnableVSMShadows=False | |
| bEnableBranchingPCFShadows=False | |
| bAllowBetterModulatedShadows=True | |
| ShadowFilterRadius=2 | |
| DepthBias=.012 | |
| ModShadowFadeDistanceExponent=.2 | |
| CameraRotationThreshold=20.0 | |
| CameraTranslationThreshold=4000 | |
| CameraFOVThreshold=15.0 | |
| PrimitiveProbablyVisibleTime=8.0 | |
| PercentUnoccludedRequeries=0.125 | |
| MinTextureDensity=0.0 | |
| IdealTextureDensity=13.0 | |
| MaxTextureDensity=55.0 | |
| bDisablePhysXHardwareSupport=True | |
| DemoRecordingDevice=Engine.DemoRecDriver | |
| bPauseOnLossOfFocus=FALSE | |
| MaxParticleResize=0 | |
| MaxParticleResizeWarn=0 | |
| LensFlareMaxOcclusionIncrement=0.15 | |
| LensFlareOcclusionStepSize=0.05 | |
| NetClientTicksPerSecond=200 | |
| DirsToCreateAtStartup=..\BIOGame\Logs | |
| DefaultOnlineSubsystemName=OnlineSubsystemPC.OnlineSubsystemPC | |
| BioColorChunkMaterialName=BioBaseResources.DisabledChunkMat | |
| ActiveClassRedirects=OldClassName=SFXSeqEvt_Touch,NewClassName=SFXGame.SFXSeqEvt_Touch | |
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| ActiveClassRedirects=OldClassName=SFXPower_SpiderBloodSpray,NewClassName=SFXGameContent_Powers.SFXPower_SpiderBloodSpray | |
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| ActiveClassRedirects=OldClassName=SFXPower_Throw_Thane,NewClassName=SFXGameContent_Powers.SFXPower_Throw_Thane | |
| ActiveClassRedirects=OldClassName=SFXPower_VanguardPassive,NewClassName=SFXGameContent_Powers.SFXPower_VanguardPassive | |
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| ActiveClassRedirects=OldClassName=SFXPower_Varren,NewClassName=SFXGameContent_Powers.SFXPower_Varren | |
| ActiveClassRedirects=OldClassName=SFXPower_VorchaRegen,NewClassName=SFXGameContent_Powers.SFXPower_VorchaRegen | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp,NewClassName=SFXGameContent_Powers.SFXPower_Warp | |
| ActiveClassRedirects=OldClassName=SFXPower_WarpProjectile,NewClassName=SFXGameContent_Powers.SFXPower_WarpProjectile | |
| ActiveClassRedirects=OldClassName=SFXPower_WarpProjectile_Heavy,NewClassName=SFXGameContent_Powers.SFXPower_WarpProjectile_Heavy | |
| ActiveClassRedirects=OldClassName=SFXPower_WarpProjectile_Radius,NewClassName=SFXGameContent_Powers.SFXPower_WarpProjectile_Radius | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Adept,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Adept | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Heavy,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Heavy | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Jacob,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Jacob | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Morinth,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Morinth | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_NPC,NewClassName=SFXGameContent_Powers.SFXPower_Warp_NPC | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Radius,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Radius | |
| ActiveClassRedirects=OldClassName=SFXPower_Warp_Vanguard,NewClassName=SFXGameContent_Powers.SFXPower_Warp_Vanguard | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Incinerate,NewClassName=SFXGameContent_Powers.SFXProjectile_Incinerate | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Power_ConcussiveShot,NewClassName=SFXGameContent_Powers.SFXProjectile_Power_ConcussiveShot | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Power_GunshipRocket,NewClassName=SFXGameContent_Powers.SFXProjectile_Power_GunshipRocket | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Power_Seeking,NewClassName=SFXGameContent_Powers.SFXProjectile_Power_Seeking | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Power_Singularity,NewClassName=SFXGameContent_Powers.SFXProjectile_Power_Singularity | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Power_SuperSeeking,NewClassName=SFXGameContent_Powers.SFXProjectile_Power_SuperSeeking | |
| ActiveClassRedirects=OldClassName=SFXPawn_EngineerTechDrone,NewClassName=SFXGameContent_Powers.SFXPawn_EngineerTechDrone | |
| ActiveClassRedirects=OldClassName=SFXPawn_EngineerCombatDrone,NewClassName=SFXGameContent_Powers.SFXPawn_EngineerCombatDrone | |
| ActiveClassRedirects=OldClassName=SFXPawn_EngineerRocketDrone,NewClassName=SFXGameContent_Powers.SFXPawn_EngineerRocketDrone | |
| ActiveClassRedirects=OldClassName=SFXPower_PowerArmor,NewClassName=SFXGameContent_Powers.SFXPower_PowerArmor | |
| ActiveClassRedirects=OldClassName=SFXPower_PowerArmor_Evolved1,NewClassName=SFXGameContent_Powers.SFXPower_PowerArmor_Evolved1 | |
| ActiveClassRedirects=OldClassName=SFXPower_PowerArmor_Evolved2,NewClassName=SFXGameContent_Powers.SFXPower_PowerArmor_Evolved2 | |
| ActiveClassRedirects=OldClassName=SFXPower_PowerArmor_Sentinel,NewClassName=SFXGameContent_Powers.SFXPower_PowerArmor_Sentinel | |
| ActiveClassRedirects=OldClassName=SFXGameContent_Powers.SFXPower_PassivePower,NewClassName=SFXGame.SFXPower_PassivePower | |
| ActiveClassRedirects=OldClassName=SFXGameEffect_CloakVFX,NewClassName=SFXGameContent_Powers.SFXGameEffect_CloakVFX | |
| ActiveClassRedirects=OldClassName=BioSeqAct_ShowPartySelectionGUI,NewClassName=SFXGameContent.BioSeqAct_ShowPartySelectionGUI | |
| ActiveClassRedirects=OldClassName=SFXDamageType_AntiMatRifle,NewClassName=SFXGameContent_Inventory.SFXDamageType_AntiMatRifle | |
| ActiveClassRedirects=OldClassName=SFXDamageType_AssaultRifle,NewClassName=SFXGameContent_Inventory.SFXDamageType_AssaultRifle | |
| ActiveClassRedirects=OldClassName=SFXDamageType_AutoPistol,NewClassName=SFXGameContent_Inventory.SFXDamageType_AutoPistol | |
| ActiveClassRedirects=OldClassName=SFXDamageType_FlakGun,NewClassName=SFXGameContent_Inventory.SFXDamageType_FlakGun | |
| ActiveClassRedirects=OldClassName=SFXDamageType_GethPulseRifle,NewClassName=SFXGameContent_Inventory.SFXDamageType_GethPulseRifle | |
| ActiveClassRedirects=OldClassName=SFXDamageType_Grenade,NewClassName=SFXGameContent_Inventory.SFXDamageType_Grenade | |
| ActiveClassRedirects=OldClassName=SFXDamageType_GunshipMiniGun,NewClassName=SFXGameContent_Inventory.SFXDamageType_GunshipMiniGun | |
| ActiveClassRedirects=OldClassName=SFXDamageType_HandCannon,NewClassName=SFXGameContent_Inventory.SFXDamageType_HandCannon | |
| ActiveClassRedirects=OldClassName=SFXDamageType_HeavyMechNuke,NewClassName=SFXGameContent_Inventory.SFXDamageType_HeavyMechNuke | |
| ActiveClassRedirects=OldClassName=SFXDamageType_HeavyPistol,NewClassName=SFXGameContent_Inventory.SFXDamageType_HeavyPistol | |
| ActiveClassRedirects=OldClassName=SFXDamageType_HeavyShotgun,NewClassName=SFXGameContent_Inventory.SFXDamageType_HeavyShotgun | |
| ActiveClassRedirects=OldClassName=SFXDamageType_MassCannon,NewClassName=SFXGameContent_Inventory.SFXDamageType_MassCannon | |
| ActiveClassRedirects=OldClassName=SFXDamageType_MissileLauncher,NewClassName=SFXGameContent_Inventory.SFXDamageType_MissileLauncher | |
| ActiveClassRedirects=OldClassName=SFXDamageType_Needler,NewClassName=SFXGameContent_Inventory.SFXDamageType_Needler | |
| ActiveClassRedirects=OldClassName=SFXDamageType_Nuke,NewClassName=SFXGameContent_Inventory.SFXDamageType_Nuke | |
| ActiveClassRedirects=OldClassName=SFXDamageType_OculusParticleBeam,NewClassName=SFXGameContent_Inventory.SFXDamageType_OculusParticleBeam | |
| ActiveClassRedirects=OldClassName=SFXDamageType_ParticleBeam,NewClassName=SFXGameContent_Inventory.SFXDamageType_ParticleBeam | |
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| ActiveClassRedirects=OldClassName=SFXDamageType_Rocket,NewClassName=SFXGameContent_Inventory.SFXDamageType_Rocket | |
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| ActiveClassRedirects=OldClassName=SFXDamageType_SMG,NewClassName=SFXGameContent_Inventory.SFXDamageType_SMG | |
| ActiveClassRedirects=OldClassName=SFXDamageType_SniperRifle,NewClassName=SFXGameContent_Inventory.SFXDamageType_SniperRifle | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_AllianceParticleBeam,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_AllianceParticleBeam | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_GrenadeLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_JuggernautRocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_JuggernautRocketLauncher | |
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| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_RocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_ScionGun,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_ScionGun | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_VehicleMissileLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_VehicleMissileLauncher | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Grenade,NewClassName=SFXGameContent_Inventory.SFXProjectile_Grenade | |
| ActiveClassRedirects=OldClassName=SFXProjectile_MiniNuke,NewClassName=SFXGameContent_Inventory.SFXProjectile_MiniNuke | |
| ActiveClassRedirects=OldClassName=SFXProjectile_Rocket,NewClassName=SFXGameContent_Inventory.SFXProjectile_Rocket | |
| ActiveClassRedirects=OldClassName=SFXProjectile_ScionMIRVStage1,NewClassName=SFXGameContent_Inventory.SFXProjectile_ScionMIRVStage1 | |
| ActiveClassRedirects=OldClassName=SFXProjectile_ScionMIRVStage2,NewClassName=SFXGameContent_Inventory.SFXProjectile_ScionMIRVStage2 | |
| ActiveClassRedirects=OldClassName=SFXProjectile_SeekingMissile,NewClassName=SFXGameContent_Inventory.SFXProjectile_SeekingMissile | |
| ActiveClassRedirects=OldClassName=SFXProjectile_SpiderAcid,NewClassName=SFXGameContent_Inventory.SFXProjectile_SpiderAcid | |
| ActiveClassRedirects=OldClassName=SFXProjectile_VehicleMissile,NewClassName=SFXGameContent_Inventory.SFXProjectile_VehicleMissile | |
| ActiveClassRedirects=OldClassName=SFXWeapon_AntiMatRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_AntiMatRifle | |
| ActiveClassRedirects=OldClassName=SFXWeapon_AssaultRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_AssaultRifle | |
| ActiveClassRedirects=OldClassName=SFXWeapon_AutoPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_AutoPistol | |
| ActiveClassRedirects=OldClassName=SFXWeapon_ColossusMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_ColossusMiniGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_FlakGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_FlakGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_GethPulseRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_GethPulseRifle | |
| ActiveClassRedirects=OldClassName=SFXWeapon_GunShipMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_GunShipMiniGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_HandCannon,NewClassName=SFXGameContent_Inventory.SFXWeapon_HandCannon | |
| ActiveClassRedirects=OldClassName=SFXWeapon_HeavyMechMiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyMechMiniGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_HeavyPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyPistol | |
| ActiveClassRedirects=OldClassName=SFXWeapon_HeavyShotgun,NewClassName=SFXGameContent_Inventory.SFXWeapon_HeavyShotgun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_LightPistol,NewClassName=SFXGameContent_Inventory.SFXWeapon_LightPistol | |
| ActiveClassRedirects=OldClassName=SFXWeapon_MachineGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_MachineGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_MassCannon,NewClassName=SFXGameContent_Inventory.SFXWeapon_MassCannon | |
| ActiveClassRedirects=OldClassName=SFXWeapon_MiniGun,NewClassName=SFXGameContent_Inventory.SFXWeapon_MiniGun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_Needler,NewClassName=SFXGameContent_Inventory.SFXWeapon_Needler | |
| ActiveClassRedirects=OldClassName=SFXWeapon_ParticleTurret,NewClassName=SFXGameContent_Inventory.SFXWeapon_ParticleTurret | |
| ActiveClassRedirects=OldClassName=SFXWeapon_Shotgun,NewClassName=SFXGameContent_Inventory.SFXWeapon_Shotgun | |
| ActiveClassRedirects=OldClassName=SFXWeapon_SMG,NewClassName=SFXGameContent_Inventory.SFXWeapon_SMG | |
| ActiveClassRedirects=OldClassName=SFXWeapon_SniperRifle,NewClassName=SFXGameContent_Inventory.SFXWeapon_SniperRifle | |
| ActiveClassRedirects=OldClassName=SFXWeapon_SpiderAcid,NewClassName=SFXGameContent_Inventory.SFXWeapon_SpiderAcid | |
| ActiveClassRedirects=OldClassName=SFXHeavyWeapon_RapidRocketLauncher,NewClassName=SFXGameContent_Inventory.SFXHeavyWeapon_RapidRocketLauncher | |
| ActiveClassRedirects=OldClassName=BioSeqAct_ShowCharacterCreation,NewClassName=SFXGameContent.BioSeqAct_ShowCharacterCreation | |
| ActiveClassRedirects=OldClassName=BioSelectionModule,NewClassName=SFXGame.SFXSelectionModule | |
| ActiveClassRedirects=OldClassName=SFXSimpleUseModule,NewClassName=SFXGame.SFXSimpleUseModule | |
| ActiveClassRedirects=OldClassName=SFXCustomAction_CollectorDeath,NewClassName=SFXGamePawns.SFXCustomAction_CollectorDeath | |
| ActiveClassRedirects=OldClassName=SFXCustomAction_HeavyMechActivate,NewClassName=SFXGamePawns.SFXCustomAction_HeavyMechActivate | |
| DefaultAreaEventHandler=BIOG_Global.BioDefaultAreaEH | |
| WorldInfoClass=SFXGame.BioWorldInfo | |
| FlushEveryLog=0 | |
| DisplayLazyLoadErrors=true | |
| CheckVersion=0 | |
| CheckVersionPath=//sfx2/Game/Main/UnrealEngine3/... | |
| Xbox360BasePath=xe:\UnrealEngine3\ ; Base Path for UnrealEngine on the console | |
| WorkingBranchName=ME2 | |
| m_BioLayerDetails=(Prefix="",Description="Non-layered",Color=(R=0,G=0,B=0)) | |
| m_BioLayerDetails=(Prefix="BioP",Description="Persistent",Color=(R=192,G=192,B=192)) | |
| m_BioLayerDetails=(Prefix="BioA",Description="Art",Color=(R=192,G=143,B=0)) | |
| m_BioLayerDetails=(Prefix="BioD",Description="Design",Color=(R=84,G=221,B=0)) | |
| m_BioLayerDetails=(Prefix="BioS",Description="Audio",Color=(R=0,G=50,B=100)) | |
| m_SupportedLocLanguages=English | |
| m_SupportedLocLanguages=French | |
| m_SupportedLocLanguages=German | |
| m_SupportedLocLanguages=Italian | |
| m_SupportedLocLanguages=Spanish | |
| m_SupportedLocLanguages=Polish | |
| [Engine.StreamingMovies] | |
| RenderPriorityPS3=1001 | |
| SuspendGameIO=True | |
| [Engine.ISVHacks] | |
| bInitializeShadersOnDemand=True | |
| DisableATITextureFilterOptimizationChecks=True | |
| UseMinimalNVIDIADriverShaderOptimization=True | |
| PumpWindowMessagesWhenRenderThreadStalled=False | |
| [Engine.GameEngine] | |
| bSmoothFrameRate=TRUE | |
| MinSmoothedFrameRate=22 | |
| MaxSmoothedFrameRate=62 | |
| m_bPlayLogoMovie=0 | |
| m_bIsLogoMovieInterruptable=0 | |
| m_bPlayScaleformOverLevelLoads=true | |
| [Engine.DemoRecDriver] | |
| AllowDownloads=True | |
| DemoSpectatorClass=Engine.PlayerController | |
| MaxClientRate=25000 | |
| ConnectionTimeout=15.0 | |
| InitialConnectTimeout=200.0 | |
| AckTimeout=1.0 | |
| KeepAliveTime=1.0 | |
| SimLatency=0 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=30 | |
| LanServerMaxTickRate=30 | |
| [Engine.PackagesToAlwaysCook] | |
| SeekFreePackage=BIOG_HMM_ARM_HVY_R | |
| SeekFreePackage=BIOG_HMF_ARM_HVY_R | |
| SeekFreePackage=BIOG_HMM_ARM_SHP_R | |
| SeekFreePackage=BIOG_HMF_ARM_SHP_R | |
| SeekFreePackage=BIOG_HMM_HGR_SHP_R | |
| SeekFreePackage=BIOG_HMF_HGR_SHP_R | |
| SeekFreePackage=BIOG_HMM_HED_PROMorph | |
| SeekFreePackage=BIOG_HMM_HIR_PRO_R | |
| SeekFreePackage=BIOG_HMF_HED_PROMorph_R | |
| SeekFreePackage=BIOG_HMF_HIR_PRO | |
| SeekFreePackage=BIOG_MORPH_FACE | |
| SeekFreePackage=BIOG_HMM_ARM_CTH_R | |
| SeekFreePackage=BIOG_HMF_ARM_CTH_R | |
| SeekFreePackage=BIOG_HMM_ARM_MED_R | |
| SeekFreePackage=BIOG_HMF_ARM_MED_R | |
| Package=EntryMenu | |
| Package=BIOG_UIWorld | |
| Package=BIOP_Char | |
| SeekFreePackage=GUI_Codex_Images | |
| SeekFreePackage=GUI_SF_SaveLoad_Images | |
| SeekFreePackage=GUI_SF_Conversation | |
| SeekFreePackage=BIOG_Male_Player_C | |
| SeekFreePackage=BIOG_Female_Player_C | |
| SeekFreePackage=BIOG_HMM_HED_Alignment | |
| SeekFreePackage=BIOG_HMF_HED_Alignment | |
| SeekFreePackage=GUI_Achievement_Images | |
| [Engine.StartupPackages] | |
| bSerializeStartupPackagesFromMemory=TRUE | |
| bSerializeStartupPackagesFromMemoryCompressed=FALSE | |
| Package=DefaultUISkin | |
| Package=EngineMaterials | |
| Package=EngineFonts | |
| Package=PlotManagerAuto | |
| Package=BioEngineMaterials | |
| Package=BioVFX_FB_RenderSyle | |
| bUseCombinedStartupPackage=TRUE | |
| Package=Global_Events_S | |
| Package=BioSFMovieReference | |
| Package=Codex_BIOGame_S | |
| Package=SFXGameContent_Bonuses | |
| Package=BioGlobalResources | |
| Package=GUI_GlobalIcons | |
| Package=Wwise_Load_Audio_Default | |
| [Engine.PackagesToForceCookPerMap] | |
| [Core.System] | |
| MaxObjectsNotConsideredByGC=80000 | |
| SizeOfPermanentObjectPool=0 | |
| StaleCacheDays=30 | |
| MaxStaleCacheSize=10 | |
| MaxOverallCacheSize=30 | |
| AsyncIOBandwidthLimit=0 | |
| CachePath=..\BIOGame\Cache | |
| CacheExt=.uxx | |
| Paths=..\Engine\Content | |
| ScriptPaths=..\BIOGame\Script | |
| FRScriptPaths=..\BIOGame\ScriptFinalRelease | |
| CutdownPaths=..\BIOGame\CutdownPackages | |
| CutdownPaths=..\BIOGame\Script | |
| CutdownPaths=..\BIOGame\ScriptFinalRelease | |
| ScreenShotPath=..\BIOGame\ScreenShots | |
| LocalizationPaths=..\Engine\Localization | |
| Extensions=upk | |
| Extensions=u | |
| TextureFileCacheExtension=tfc | |
| Suppress=Dev | |
| Suppress=DevAudio | |
| Suppress=DevBind | |
| Suppress=DevBsp | |
| Suppress=DevCollision | |
| Suppress=DevCompile | |
| Suppress=DevComponents | |
| Suppress=DevCooking | |
| Suppress=DevDataStore | |
| Suppress=DevGarbage | |
| Suppress=DevKill | |
| Suppress=DevLoad | |
| Suppress=DevNetTraffic | |
| Suppress=DevPath | |
| Suppress=DevReplace | |
| Suppress=DevSave | |
| Suppress=DevSound | |
| Suppress=DevStats | |
| Suppress=DevTick | |
| Suppress=DevUI | |
| Suppress=DevUIStates | |
| Suppress=DevUIStyles | |
| Suppress=DevUIAnimation | |
| Suppress=Input | |
| Suppress=Inventory | |
| Suppress=Localization | |
| Suppress=LocalizationWarning | |
| Suppress=PlayerMove | |
| Suppress=DevSHA | |
| Suppress=DevShaders | |
| CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\Content | |
| CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\__Trashcan | |
| CutdownPaths=..\BIOGame\CutdownPackages\BIOGame\Script | |
| Paths=..\BIOGame\Content | |
| Paths=..\BIOGame\__Trashcan | |
| Paths=..\BIOGame\TestContent | |
| Extensions=sfm | |
| Extensions=pcc | |
| LocalizationPaths=..\BIOGame\Localization | |
| SeekFreePCPaths=..\BIOGame\CookedPC | |
| SeekFreePCExtensions=pcc | |
| SavePath=..\BioGame\Save | |
| SuppressMeansUnsuppress=False | |
| DisableLogging=False | |
| bEnableStreamingLog=FALSE | |
| CookPaths=..\BIOGame\Content\Maps | |
| VerifiedScriptPaths=..\BIOGame\VerifiedScript | |
| Suppress=BioAudioLvl2 | |
| Suppress=DevStreaming | |
| Suppress=SquadAI | |
| Suppress=WriteSaveObject | |
| Suppress=ReadSaveObject | |
| Suppress=BioSave | |
| Suppress=BioCheatManager | |
| Suppress=BioComplexAttributeImpl | |
| Suppress=BioCharacterImporter | |
| Suppress=BioAmbientConv | |
| Suppress=BioLookAt | |
| Suppress=BioMorphFaces | |
| Suppress=BioStageSwitchCamera | |
| Suppress=BioPropertyEditor | |
| Suppress=BioTalentImporter | |
| Suppress=BioInvalidArt | |
| Suppress=BioPlayerSquad | |
| Suppress=BioLevelUpSystem | |
| Suppress=BioTreasure | |
| Suppress=BioGamePropertyImporter | |
| Suppress=BioGamePropertyConditionalImporter | |
| Suppress=BioGameEffectImporter | |
| Suppress=BioSaveGame | |
| Suppress=BioInput | |
| Suppress=BioGameProperty | |
| Suppress=BioGameEffect | |
| Suppress=BioCrossLevelRefs | |
| Suppress=Cover | |
| Suppress=BlazeSDK | |
| Suppress=DirtySDK | |
| Suppress=Scaleform | |
| Suppress=GUI | |
| Suppress=SFXMouse | |
| [Engine.Client] | |
| DisplayGamma=2.2 | |
| MinDesiredFrameRate=35.000000 | |
| InitialButtonRepeatDelay=0.2 | |
| ButtonRepeatDelay=0.1 | |
| [WinDrv.WindowsClient] | |
| AudioDeviceClass=WwiseAudio.WwiseAudioDevice | |
| StartupFullscreen=false | |
| EditorPreviewFullscreen=False | |
| StartupResolutionX=1280 | |
| StartupResolutionY=720 | |
| UseVSYNC=FALSE | |
| MinAllowableResolutionX=0 | |
| MinAllowableResolutionY=0 | |
| MaxAllowableResolutionX=0 | |
| MaxAllowableResolutionY=0 | |
| MinAllowableRefreshRate=0 | |
| MaxAllowableRefreshRate=0 | |
| ParanoidDeviceLostChecking=1 | |
| AllowJoystickInput=0 | |
| [Engine.Player] | |
| ConfiguredInternetSpeed=10000 | |
| ConfiguredLanSpeed=20000 | |
| PP_DesaturationMultiplier=0.0 | |
| PP_HighlightsMultiplier=1.0 | |
| PP_MidTonesMultiplier=1.0 | |
| PP_ShadowsMultiplier=0.0 | |
| [ALAudio.ALAudioDevice] | |
| MaxChannels=32 | |
| UseEffectsProcessing=True | |
| TimeBetweenHWUpdates=15 | |
| MinOggVorbisDurationGame=20 | |
| MinOggVorbisDurationEditor=4 | |
| DeviceName=Generic Software | |
| [IpDrv.TcpNetDriver] | |
| AllowDownloads=True | |
| ConnectionTimeout=30.0 | |
| InitialConnectTimeout=200.0 | |
| AckTimeout=1.0 | |
| KeepAliveTime=0.2 | |
| MaxClientRate=15000 | |
| MaxInternetClientRate=10000 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=30 | |
| LanServerMaxTickRate=35 | |
| DownloadManagers=IpDrv.HTTPDownload | |
| DownloadManagers=Engine.ChannelDownload | |
| NetConnectionClassName=IpDrv.TcpipConnection | |
| [IpServer.UdpServerQuery] | |
| GameName=SFX | |
| [IpDrv.UdpBeacon] | |
| DoBeacon=True | |
| BeaconTime=0.50 | |
| BeaconTimeout=5.0 | |
| BeaconProduct=ut | |
| ServerBeaconPort=8777 | |
| BeaconPort=9777 | |
| [TextureStreaming] | |
| PoolSize=140 | |
| HysteresisLimit=30 | |
| DropMipLevelsLimit=24 | |
| StopIncreasingLimit=18 | |
| StopStreamingLimit=12 | |
| MinFudgeFactor=1 | |
| FudgeFactorIncreaseRateOfChange=0.5 | |
| FudgeFactorDecreaseRateOfChange=-0.4 | |
| MinRequestedMipsToConsider=11 | |
| MinTimeToGuaranteeMinMipCount=2 | |
| MaxTimeToGuaranteeMinMipCount=12 | |
| UseTextureFileCache=TRUE | |
| StaticTextureStreamingDistance=1 | |
| [StreamByURL] | |
| PostLoadPause=6.0 | |
| [Editor.EditorEngine] | |
| LocalPlayerClassName=Editor.EditorPlayer | |
| bUseSound=True | |
| bSubtitlesEnabled=True | |
| GridEnabled=True | |
| SnapScaleEnabled=True | |
| ScaleGridSize=5 | |
| SnapVertices=False | |
| SnapDistance=10.000000 | |
| GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| RotGridEnabled=True | |
| RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| GameCommandLine=-log | |
| FOVAngle=90.000000 | |
| GodMode=True | |
| AutoSaveDir=..\BIOGame\Content\Maps\Autosaves | |
| InvertWidgetZAxis=True | |
| UseAxisIndicator=True | |
| MatineeCurveDetail=0.1 | |
| Client=WinDrv.WindowsClient | |
| CurrentGridSz=4 | |
| bUseMayaCameraControls=True | |
| bPrefabsLocked=True | |
| HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| EditorOnlyContentPackages=EditorMeshes | |
| EditorOnlyContentPackages=EditorMaterials | |
| EditorOnlyContentPackages=EditorResources | |
| EditPackagesInPath=..\Development\Src | |
| EditPackages=Core | |
| EditPackages=Engine | |
| EditPackages=GameFramework | |
| EditPackages=Editor | |
| EditPackages=UnrealEd | |
| EditPackages=UnrealScriptTest | |
| EditPackages=IpDrv | |
| EditPackagesOutPath=..\BIOGame\Script | |
| EditPackages=PlotManagerMap | |
| EditPackages=WwiseAudio | |
| EditPackages=WwiseEditor | |
| EditPackages=GFxUI | |
| EditPackages=GFxUIEditor | |
| EditPackages=OnlineSubsystemLive | |
| EditPackages=OnlineSubsystemPC | |
| EditPackages=OnlineSubsystemPS3 | |
| EditPackages=SFXOnlineFoundation | |
| EditPackages=SFXGame | |
| EditPackages=SFXGameContent_Inventory | |
| EditPackages=SFXGameContent_Powers | |
| EditPackages=SFXGameContent_Bonuses | |
| EditPackages=SFXGamePawns | |
| EditPackages=SFXGameContent | |
| EditPackages=SFXEditor | |
| EditPackages=EngineTest | |
| EditPackages=EditorTest | |
| EditPackages=BIOC_Materials | |
| EditPackages=SFXTest | |
| EditPackages=SFXEditorTest | |
| EditPackages=PlotManager | |
| SkipEditPackages=BIOC_Materials | |
| SkipEditPackages=SFXGamePawns | |
| EditPackagesContentOverridePath=..\BIOGame\Override | |
| FRScriptOutputPath=..\BIOGame\ScriptFinalRelease | |
| [UnrealEd.UnrealEdEngine] | |
| AutoSave=True | |
| AutoSaveTimeMinutes=10 | |
| AutoSaveIndex=0 | |
| PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| PackagesToBeFullyLoadedAtStartup=EditorResources | |
| PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| PackagesToBeFullyLoadedAtStartup=EngineScenes | |
| PackagesToBeFullyLoadedAtStartup=EngineResources | |
| PackagesToBeFullyLoadedAtStartup=DefaultUISkin | |
| PackagesToBeFullyLoadedAtStartup=EffectsMaterials | |
| GridSizes[0]=1 | |
| GridSizes[1]=2 | |
| GridSizes[2]=4 | |
| GridSizes[3]=8 | |
| GridSizes[4]=16 | |
| GridSizes[5]=32 | |
| GridSizes[6]=64 | |
| GridSizes[7]=128 | |
| GridSizes[8]=256 | |
| GridSizes[9]=512 | |
| GridSizes[10]=1024 | |
| EditorTextureLODBiasIndex=2 | |
| EditorTextureLODBiasValues[0]=4 | |
| EditorTextureLODBiasValues[1]=2 | |
| EditorTextureLODBiasValues[2]=0 | |
| HiddenKismetClassNames=BioSeqAct_DebugMessage | |
| HiddenKismetClassNames=BioSeqAct_SetNodeLength | |
| HiddenKismetClassNames=BioSeqAct_ModifyPropertyBaseSquad | |
| HiddenKismetClassNames=SeqAct_CauseDamage | |
| HiddenKismetClassNames=SeqVar_Named | |
| [Engine.DataStoreClient] | |
| GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| GlobalDataStoreClasses=Engine.UIDataStore_Images | |
| GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| GlobalDataStoreClasses=Engine.CurrentGameDataStore | |
| GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings | |
| GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| GlobalDataStoreClasses=Engine.UIDataStore_Color | |
| GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
| GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore | |
| PlayerDataStoreclassNames=SFXGame.SFXUIDataStore_OnlinePlayerData | |
| [Engine.UIDataStore_SessionSettings] | |
| SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo | |
| [DevOptions.Shaders] | |
| AutoReloadChangedShaders=True | |
| [StatNotifyProviders] | |
| XmlStatNotifyProvider=false | |
| CsvStatNotifyProvider=false | |
| StatsNotifyProvider_UDP=true | |
| PIXNamedCounterProvider=false | |
| [StatNotifyProviders.StatNotifyProvider_UDP] | |
| ListenPort=13000 | |
| [RemoteControl] | |
| SuppressRemoteControlAtStartup=False | |
| [LogFiles] | |
| PurgeLogsDays=2 | |
| [AnimationCompression] | |
| DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly | |
| TranslationCompressionFormat=0 | |
| RotationCompressionFormat=1 | |
| AlternativeCompressionThreshold=0.0 | |
| AlternativeCompressionThreshold=1.f | |
| ForceRecompression=False | |
| bOnlyCheckForMissingSkeletalMeshes=False | |
| [IpDrv.OnlineSubsystemCommonImpl] | |
| MaxLocalTalkers=1 | |
| MaxRemoteTalkers=16 | |
| bIsUsingSpeechRecognition=false | |
| [IpDrv.OnlineGameInterfaceImpl] | |
| LanAnnouncePort=14001 | |
| LanQueryTimeout=5.0 | |
| [OnlineSubsystemPC.OnlineSubsystemPC] | |
| ProfileDataDirectory=..\BIOGame\Profile | |
| ProfileDataExtension=.prf | |
| [OnlineSubsystemLive.OnlineSubsystemLive] | |
| LiveSystemLinkPort=14000 | |
| LanAnnouncePort=14001 | |
| [Engine.StaticMeshCollectionActor] | |
| bCookOutStaticMeshActors=FALSE | |
| MaxStaticMeshComponents=1000 | |
| [Engine.StaticLightCollectionActor] | |
| bCookOutStaticLightActors=FALSE | |
| MaxLightComponents=1000 | |
| [LiveSock] | |
| bUseVDP=True | |
| bUseSecureConnections=true | |
| MaxDgramSockets=64 | |
| MaxStreamSockets=16 | |
| DefaultRecvBufsizeInK=256 | |
| DefaultSendBufsizeInK=256 | |
| [CustomStats] | |
| LD=Streaming fudge factor | |
| LD=FrameTime | |
| LD=Terrain Foliage Time | |
| LD=Foliage Render Time | |
| LD=Terrain Smooth Time | |
| LD=Terrain Render Time | |
| LD=Decal Render Time | |
| LD=Terrain Triangles | |
| LD=Foliage Instances | |
| LD=Decal Triangles | |
| LD=Decal Draw Calls | |
| LD=Static Mesh Tris | |
| LD=Skel Mesh Tris | |
| LD=Skel Verts CPU Skin | |
| LD=Skel Verts GPU Skin | |
| LD=30+ FPS | |
| LD=Audio Memory Used | |
| LD=Total CPU rendering time | |
| LD=Total GPU rendering time | |
| LD=Occluded primitives | |
| LD=Projected shadows | |
| LD=Visible static mesh elements | |
| LD=Visible dynamic primitives | |
| LD=Texture Pool Size | |
| LD=Physical Memory Used | |
| LD=Virtual Memory Used | |
| LD=Audio Memory Used | |
| LD=Texture Memory Used | |
| LD=Vertex Lighting Memory | |
| LD=StaticMesh Vertex Memory | |
| LD=StaticMesh Index Memory | |
| LD=SkeletalMesh Vertex Memory | |
| LD=SkeletalMesh Index Memory | |
| [MemorySplitClassesToTrack] | |
| Class=AnimNode | |
| Class=AnimSequence | |
| Class=AudioComponent | |
| Class=AudioDevice | |
| Class=Bio2DA | |
| Class=BioAnimSetData | |
| Class=BioMorphFace | |
| Class=BioSunFlareComponent | |
| Class=BioSunFlareStreakComponent | |
| Class=Brush | |
| Class=BrushComponent | |
| Class=CoverLink | |
| Class=CoverSlotMarker | |
| Class=CylinderComponent | |
| Class=DecalComponent | |
| Class=DecalLifetime | |
| Class=DecalLifetimeAge | |
| Class=DecalLifetimeData | |
| Class=DecalLifetimeDataAge | |
| Class=DecalManager | |
| Class=DecalMaterial | |
| Class=Emitter | |
| Class=FaceFXAnimSet | |
| Class=FaceFXAsset | |
| Class=Field | |
| Class=Font | |
| Class=GFxMovieInfo | |
| Class=Level | |
| Class=Light | |
| Class=LightComponent | |
| Class=LightMapTexture2D | |
| Class=Linker | |
| Class=Material | |
| Class=MaterialInstanceConstant | |
| Class=MaterialInstanceTimeVarying | |
| Class=Model | |
| Class=ModelComponent | |
| Class=MorphTarget | |
| Class=ObjectReferencer | |
| Class=Package | |
| Class=ParticleEmitter | |
| Class=ParticleLODLevel | |
| Class=ParticleModule | |
| Class=ParticleSystemComponent | |
| Class=PathNode | |
| Class=RB_BodyInstance | |
| Class=RB_BodySetup | |
| Class=ReachSpec | |
| Class=SequenceObject | |
| Class=ShaderCache | |
| Class=ShadowMap1D | |
| Class=ShadowMapTexture2D | |
| Class=SkeletalMesh | |
| Class=SkeletalMeshComponent | |
| Class=SoundCue | |
| Class=SoundNode | |
| Class=StaticMesh | |
| Class=StaticMeshActor | |
| Class=StaticMeshComponent | |
| Class=Terrain | |
| Class=TerrainComponent | |
| Class=Texture2D | |
| Class=TextureFlipBook | |
| Class=TextureMovie | |
| Class=UIRoot | |
| [ConfigCoalesceFilter] | |
| FilterOut=BIOEngine.ini | |
| FilterOut=BIOEditor.ini | |
| FilterOut=BIOInput.ini | |
| FilterOut=BIOGame.ini | |
| FilterOut=BIOUI.ini | |
| FilterOut=UnrealEd.int | |
| FilterOut=Editor.int | |
| FilterOut=EditorTips.int | |
| FilterOut=UnrealScriptTest.int | |
| FilterOut=WinDrv.int | |
| FilterOut=XWindow.int | |
| [MemoryPools] | |
| FLightPrimitiveInteractionInitialBlockSize=512 | |
| FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| [SystemSettings] | |
| StaticDecals=True | |
| DynamicDecals=True | |
| DynamicLights=True | |
| DynamicShadows=True | |
| LightEnvironmentShadows=True | |
| CompositeDynamicLights=False | |
| DirectionalLightmaps=True | |
| MotionBlur=True | |
| DepthOfField=True | |
| Bloom=True | |
| QualityBloom=True | |
| Distortion=True | |
| DropParticleDistortion=False | |
| SpeedTreeLeaves=True | |
| SpeedTreeFronds=True | |
| OnlyStreamInTextures=False | |
| LensFlares=True | |
| FogVolumes=True | |
| FloatingPointRenderTargets=True | |
| Trilinear=False | |
| OneFrameThreadLag=True | |
| UseVsync=True | |
| UpscaleScreenPercentage=True | |
| Fullscreen=True | |
| AllowD3D10=False | |
| EnableHighPolyChars=False | |
| SkeletalMeshLODBias=0 | |
| ParticleLODBias=0 | |
| DetailMode=2 | |
| ShadowFilterQualityBias=0 | |
| MaxAnisotropy=4 | |
| MaxMultisamples=1 | |
| MinShadowResolution=32 | |
| MaxShadowResolution=512 | |
| ResX=1280 | |
| ResY=720 | |
| ScreenPercentage=100.000000 | |
| SceneCaptureStreamingMultiplier=1.000000 | |
| FoliageDrawRadiusMultiplier=1.000000 | |
| ShadowTexelsPerPixel=2.000000 | |
| MaxCharacterCinematicLightingPasses=3 | |
| EnableLightEnvSHLights=True | |
| TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| FilmGrain=True | |
| MaxSamplerFilter=2 | |
| DisableAudio=False | |
| HighQualityAudio=True | |
| SmoothFrameRate=True | |
| MaxSmoothedFrameRate=62 | |
| MinSmoothedFrameRate=22 | |
| TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0) | |
| TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0) | |
| TEXTUREGROUP_UI=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0) | |
| [SystemSettingsEditor] | |
| TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| FilmGrain=False | |
| ResX=1280 | |
| ResY=720 | |
| TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0) | |
| TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0) | |
| TEXTUREGROUP_UI=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
| TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
| TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
| TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
| TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0) | |
| [Configuration] | |
| BasedOn=..\BIOGame\Content\Config\ContentEngine.ini | |
| [Engine.UIDataStore_OnlinePlayerData] | |
| ProfileSettingsClassName=SFXGame.SFXProfileSettings | |
| [Windows.StandardUser] | |
| MyDocumentsSubDirName=Mass Effect 2 | |
| [Engine.GameViewportClient] | |
| BioScaleFormManagerClassName=SFXGame.MassEffectGuiManager | |
| LoadScreenTexture=BioEngineResources.Loading | |
| [Engine.AdditionalIni] | |
| Ini=Credits | |
| Ini=AI | |
| Ini=Weapon | |
| [ClassRedirector] | |
| bRedirectHackFlag=true | |
| [D3DDrv.D3DRenderDevice] | |
| MaxTranslucencyLayers=2 | |
| MaxTextureSize=2048 | |
| DisableHWShadowMaps=True | |
| BIOPixelShaderVersion=ps_3_0 | |
| BIOVertexShaderVersion=vs_2_0 | |
| [DavidTestSection] | |
| DavidTestKey=DavidTestValue | |
| [Stats.Art] | |
| Light passes=2 | |
| Scene rendering=30 ms | |
| Rendered triangles=100000 | |
| Visible Primitives=2000 | |
| Material changes=50 | |
| Shader changes=50 | |
| Total Texture Memory=200 MB | |
| FPS= | |
| [Stats.Design] | |
| Streamed In Textures=10 | |
| Pre AW Actors Ticked=200 | |
| [Stats.Perf] | |
| FrameTime=33 ms | |
| Tick Time=10 ms | |
| Total Time=23 ms | |
| Audio Update Time=1 ms | |
| Update Components Time=8 ms | |
| Pre AW Comp Tick=8 ms | |
| SkelComp Tick Time=8 ms | |
| Anim Tick Time=4 ms | |
| Skel Skin Time=2 ms | |
| Script Time=4 ms | |
| Kismet Time=4 ms | |
| HUD Time=3 ms | |
| Psys Comp Tick Time=2 ms | |
| Sprite Update Time=2 ms | |
| Sprite Spawn Time=2 ms | |
| Sprite Tick Time=2 ms | |
| Total Dynamics Time=4 ms | |
| NZE Line Time=4 ms | |
| ZE Line Time=4 ms | |
| AddPrimitive Time=2 ms | |
| RemovePrimitive Time=2 ms | |
| Game thread idle time=5 ms | |
| Rendering thread idle time=5 ms | |
| FPS= | |
| [Stats.Level] | |
| Static Mesh Size=10 MB | |
| Level Texture Memory=20 MB | |
| Light Map Size=44 MB | |
| Shadow Map Size=6 MB | |
| FrameTime=25 ms | |
| Visible Primitives=600 | |
| Visible Lights=2 | |
| Frustum Check Time=3 | |
| TotalMemory=80 MB | |
| [Stats.Char] | |
| Skeletal Mesh Size=30 MB | |
| Anim Sequence Size=25 MB | |
| Char Texture Memory=50 MB | |
| FaceFX Cur Mem=1 MB | |
| [Stats.Vfx] | |
| Vfx Texture Memory=25 MB | |
| Psys Comp Tick Time=2 ms | |
| Sprite Update Time=2 ms | |
| Sprite Spawn Time=2 ms | |
| Sprite Tick Time=2 ms | |
| Sprite Render Time=2 ms | |
| Sprite Particles=2000 | |
| Sprite Ptcls Spawned=300 | |
| Sprite Ptcls Updated=2000 | |
| Sprite Ptcls Killed=300 | |
| Mesh Particles=200 | |
| [Stats.QA_BenchChar] | |
| FrameTime= | |
| [Stats.QA_IPS] | |
| FPS= | |
| LevelStats= | |
| GPU/CPU-Bound= | |
| FrameTime= | |
| Total GPUTime= | |
| Tick Time= | |
| Update Components Time= | |
| Pre AW Comp Tick= | |
| Skel Comp Tick Time= | |
| Anim Tick Time= | |
| Anim Time= | |
| Anim Blend Time= | |
| Skel Skin Time= | |
| Script Time= | |
| Kismet Time= | |
| Move Actor Time= | |
| Physics Time= | |
| Shadow Volume Render Time= | |
| HUD Time= | |
| Sprite Update Time= | |
| Sprite Spawn Time= | |
| Sprite Tick Time= | |
| Sprite Render Time= | |
| NZE Line Time= | |
| ZE Line Time= | |
| Add Prim Time= | |
| Remove Prim Time= | |
| Frustum Check Time= | |
| Scene Batch= | |
| Scene Setup= | |
| GPU sync time= | |
| Visible Primitives= | |
| Visible Lights= | |
| Total Memory Free= | |
| Audio Memory Used= | |
| Novodex Allocation Size= | |
| Level Texture Memory= | |
| Char Texture Memory= | |
| Vfx Texture Memory= | |
| GUI Texture Memory= | |
| Total Texture Memory= | |
| Skeletal Mesh Size= | |
| Static Mesh Size= | |
| Anim Sequence Size= | |
| Material Size= | |
| Terrain Size= | |
| Linker Load Size= | |
| FaceFX Peak Mem= | |
| FaceFX Cur Mem= | |
| Look at Targ= | |
| Stage= | |
| BioVisualEffect= | |
| Inventory= | |
| EPIC= | |
| PLYR Squad= | |
| Squad= | |
| Behaviour= | |
| PLY CTRL= | |
| AI CTRL= | |
| Pawns= | |
| PSys Comp Tick Time= | |
| Sort Time= | |
| Sprite Particles= | |
| Mesh Particles= | |
| Audio Update Time= | |
| [Stats.QA_AutoPerfPass] | |
| FrameTime= | |
| [Stats.MapChunk] | |
| TotalMemory=97 MB | |
| Total Memory Free=512 MB | |
| Total Texture Memory=138 MB | |
| Level Texture Memory=25 MB | |
| Light Map Size=56 MB | |
| Shadow Map Size=6 MB | |
| [Engine.RenderDevice] | |
| bUsePostProcessEffects=True | |
| [DefaultResources] | |
| BioActorType.m_CharacterIcons=BIOG_2DA_Characters_X.CharacterIcons_Icons | |
| BioAppearanceItemWeapon.m_vfxDamageEnum=BIOG_2DA_VFX_X.VFX_DamageEnum | |
| BioAppearanceItemWeapon.m_vfxWeaponType=BIOG_2DA_VFX_X.VFX_WeaponType | |
| BioCameraShake.m_database=BIOG_2DA_Animation_X.CameraShake_Sheet1 | |
| BioCharacterImporter.m_nmStockCharactersPackage=BIOG_2DA_Characters_X | |
| BioCharacterImporter.Character2DA=Characters_Character | |
| BioCharacterImporter.StartingEquipment2DA=Characters_StartingEquipment | |
| BioCharacterImporter.m_nmStockClassesPackage=BIOG_2DA_Rules_X | |
| BioCharacterImporter.BaseClass2DA=Classes_BaseClass | |
| BioCharacterImporter.ClassTalents2DA=Classes_ClassTalents | |
| BioCharacterImporter.ClassSpecializations2DA=Classes_ClassSpecializations | |
| BioGamePropertyImporter.m_nmGameProperty2DAPackage=BIOG_2DA_GameProperties_X | |
| BioGamePropertyImporter.GameProperties2DA=GameProperty_GameProperties | |
| BioGamePropertyImporter.Conditionals2DA=GameProperty_Conditionals | |
| BioGamePropertyImporter.GameEffects2DA=GameProperty_GameEffects | |
| BioGamePropertyImporter.GamePropertyConditionals2DA=GameProperty_GamePropertyConditionals | |
| BioGamePropertyImporter.GamePropertyEventSets2DA=GameProperty_EventSets | |
| BioInterface_Appearance_Pawn.m_oCreatureSpeedsTable=BIOG_2DA_Movement_X.MovementTables_CreatureSpeeds | |
| BioPawnAttributes.m_oAbilityBonus2DA=BIOG_2DA_LevelUp_X.Ability_Ability_Bonus | |
| BioPawnBehavior.m_oExperience2DA=BIOG_2DA_LevelUp_X.LevelUp_Experience | |
| BioPower.m_oPowerList=BIOG_2DA_Talents_X.Powers_Powers | |
| BioReactiveUseArtPlaceable.m_oTechSkill2DA=BIOG_2DA_Talents_X.Talent_SkillCheck | |
| BioSeqAct_UsePowerOn.m_oPower2DA=BIOG_2DA_Talents_X.Powers_Powers | |
| SFXSeqAct_UsePowerOn.m_oPower2DA=BIOG_2DA_Talents_X.Powers_Powers | |
| BioTalentImporter.m_nmTalentPackageName=BIOG_2DA_Talents_X | |
| BioTalentImporter.TalentEffectLevels2DAName=Talent_TalentEffectLevels | |
| BioTalentImporter.TalentGUI2DAName=Talent_TalentGUI | |
| BioTalentImporter.BonusTalents2DAName=Talent_BonusTalents | |
| BioTalentImporter.TalentCost2DAName=Talent_TalentCost | |
| BioTalentImporter.EvolvedTalents2DAName=Talent_EvolvedTalents | |
| BioTalentImporter.TalentEffectLevels2DA=BIOG_2DA_Talents_X.Talent_TalentEffectLevels | |
| BioTalentImporter.TalentGUI2DA=BIOG_2DA_Talents_X.Talent_TalentGUI | |
| BioTalentImporter.BonusTalents2DA=BIOG_2DA_Talents_X.Talent_BonusTalents | |
| BioTalentImporter.TalentCost2DA=BIOG_2DA_Talents_X.Talent_TalentCost | |
| BioTalentImporter.EvolvedTalents2DA=BIOG_2DA_Talents_X.Talent_EvolvedTalents | |
| BioLevelUpSystem.m_nmLevelUpPackageName=BIOG_2DA_LevelUp_X | |
| BioLevelUpSystem.LevelUp2DAName=LevelUp_LevelUp | |
| BioLevelUpSystem.Rank2DAName=LevelUp_Rank | |
| BioLevelUpSystem.ChallengeScaling2DAName=LevelUp_ChallengeScalingVars | |
| BioLevelUpSystem.Experience2DAName=LevelUp_Experience | |
| BioSkillGame.m_nmSkillGamePackageName=BIOG_2DA_Talents_X | |
| BioSkillGame.m_nmSkillGame2DAName=Skills_SkillCost | |
| BioCameraBehaviorGalaxy.m_pClusterTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Cluster | |
| BioCameraBehaviorGalaxy.m_pSystemTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_System | |
| BioCameraBehaviorGalaxy.m_pPlanetTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Planet | |
| BioCameraBehaviorGalaxy.m_pRelayTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Relay | |
| BioCameraBehaviorGalaxy.m_pMapTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_Map | |
| BioCameraBehaviorGalaxy.m_pPlotPlanetTable=BIOG_2DA_GalaxyMap_X.GalaxyMap_PlotPlanet | |
| BioGlobalVariableTable.NameLookupTable=BIOG_2DA_PlotManager_X.PlotManagerGameData | |
| BioGlobalVariableTable.AchievementTable=BIOG_2DA_GamerProfile_X.Achievements | |
| BioSFManager.m_pGuiSounds2DA=BIOG_2DA_UI_X.UISounds_GuiSounds | |
| BioSFManager.m_pGuiMusic2DA=BIOG_2DA_UI_X.UISounds_GuiMusic | |
| BioWorldInfo.oTutorials2DA=BIOG_2DA_UI_X.Tutorials_Tutorials | |
| BioSFHandler_AreaMap.m_pAreaMapTable=BIOG_2DA_AreaMap_X.AreaMap_AreaMap | |
| BioSFHandler_DataCodex.m_pCodexImages2DA=BIOG_2DA_UI_X.Images_CodexImages | |
| BioSFHandler_GalaxyMap.m_pGalaxyMapImages2DA=BIOG_2DA_UI_X.Images_GalaxyMapImages | |
| BioSFHandler_BrowserWheel.m_TipText2DA=BIOG_2DA_UI_X.TipText_RotatingTips | |
| BioPlotTreasure.oPlotTreasureTreasure2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Treasure | |
| BioPlotTreasure.oPlotTreasureResources2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Resources | |
| BioPlotTreasure.oPlotTreasureTech2DA=BIOG_2DA_PlotManager_X.Plot_Treasure_Tech | |
| BioSPGame.LogoMovieSound=LogoMovie.LogoMovieSound | |
| Engine.EffectsMaterialPackageName=EffectsMaterials | |
| BioPlayerController.ForceFeedback=BIOG_ForceFeedback.Player | |
| Bio_Appr_Character.DefaultGesturesPose=BIOG_HMM_DL_A.HMM_DL_StandingDefault | |
| BioCameraBehaviorConversation.IdleAnimSet=BIOG_CAM_FX_A.CAM_FX_Dialog | |
| BioVehicleBehaviorBase.m_pShieldView=BioBaseResources.Shield.ShieldView_Vehicle | |
| BioVehicleDamageComponent.m_pLowShieldSoundCue=snd_gui.c_Rover_alert | |
| [BioResetLoaders] | |
| Reset=PlotManager | |
| Reset=PlotManagerAuto | |
| [Engine.DLCModules] | |
| BIOGame=0 | |
| [Engine.BioCommunicator] | |
| ParanoidLogging=FALSE | |
| [Engine.Physics] | |
| EnableGlobalCCD=TRUE | |
| ForceEnableCCD=TRUE | |
| [Engine.LevelStreaming] | |
| bShouldTestForPurpleLevels=1 | |
| [SFXOnlineFoundation.SFXOnlineComponentBlazeHub] | |
| BlazeServiceName=masseffect-2010 | |
| BlazeClientName=MassEffect2 | |
| BlazeEnv=SFXONLINE_BLAZEHUB_ENV_PROD | |
| [BIOG_QA.QARemoteLogger] | |
| m_port=9028 | |
| m_serverIP=georg.bioware.ad.ea.com | |
| m_enabled=1 | |
| m_Interface=3004 | |
| m_KeepAlive=120000 | |
| m_campaignName=ME2 | |
| m_remoteScreenshotPath=\\georg.bioware.ad.ea.com\screenshots\ | |
| [email protected] | |
| [SFXGame.BioTierManager] | |
| TierDetails=(TierName="TIER_Art",Color=(R=0,G=255,B=0),IsEnabled=TRUE,IsFloor=TRUE,IsGlobal=FALSE,Priority=1) | |
| TierDetails=(TierName="TIER_Art2",Color=(R=0,G=196,B=0),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=2) | |
| TierDetails=(TierName="TIER_Design",Color=(R=0,G=0,B=255),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=3) | |
| TierDetails=(TierName="TIER_Design2",Color=(R=0,G=0,B=196),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=4) | |
| TierDetails=(TierName="TIER_Design3",Color=(R=0,G=0,B=128),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=5) | |
| TierDetails=(TierName="TIER_Audio",Color=(R=255,G=255,B=0),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=FALSE,Priority=6) | |
| TierDetails=(TierName="TIER_Global",Color=(R=255,G=0,B=255),IsEnabled=TRUE,IsFloor=FALSE,IsGlobal=TRUE,Priority=7) | |
| TierDetails=(TierName="TIER_QA",Color=(R=0,G=64,B=64),IsEnabled=FALSE,IsFloor=FALSE,IsGlobal=TRUE,Priority=8) | |
| TierDetails=(TierName="TIER_Disabled",Color=(R=128,G=128,B=128),IsEnabled=FALSE) | |
| DefaultTier=TIER_Art | |
| [FullScreenMovie] | |
| StartupMovies=BWLogo | |
| StartupMovies=ME_EAsig_720p_v2_raw | |
| StartupMovies=publisher | |
| ImportStartupMovies=ME1_CharImport_LoadLoop | |
| SkippableMovies=attractmovie | |
| SkippableMovies=attractmovieloc | |
| SkippableMovies=BlbGtl_100_Arrival2 | |
| SkippableMovies=BlbGtl_100_Depart | |
| SkippableMovies=BlbGtl_100_Depart_Bad | |
| SkippableMovies=BlbGtl_100_Depart_Good | |
| SkippableMovies=Citadel_Est | |
| SkippableMovies=CitGrl_NeonArrival | |
| SkippableMovies=CitHub_Approach | |
| SkippableMovies=CitHub_Arrival | |
| SkippableMovies=CitHub_Depart | |
| SkippableMovies=CrtKrL_100_CraterArrival | |
| SkippableMovies=EndGm2_100_Huddle01Nor | |
| SkippableMovies=EndGm2_300_huddle03 | |
| SkippableMovies=EndGm2_Escape | |
| SkippableMovies=EndGm2_ReaperFall | |
| SkippableMovies=EndGm2_ReaperRise | |
| SkippableMovies=EndGm2_RepearDeath | |
| SkippableMovies=EndGm3_Flyby | |
| SkippableMovies=HorCr1_202_Capture | |
| SkippableMovies=horcr1_302_collectordepart1 | |
| SkippableMovies=horcr1_302_collectordepart2 | |
| SkippableMovies=horcr1_302_collectordepart3 | |
| SkippableMovies=HorCr1_LilthArrival | |
| SkippableMovies=JunCvL_100_Flyby | |
| SkippableMovies=KroHub_Arrival | |
| SkippableMovies=KroHub_Depart | |
| SkippableMovies=KroPrL_Arrival | |
| SkippableMovies=ME2_006_ON_AntiGlamour2 | |
| SkippableMovies=OmgHub_approach_shot01 | |
| SkippableMovies=OmgHub_approach_shot02 | |
| SkippableMovies=OmgHub_approach_shot03 | |
| SkippableMovies=OmgHub_approach_shot04 | |
| SkippableMovies=OmgHub_Depart | |
| SkippableMovies=ProCer_300_FirstFlight | |
| SkippableMovies=ProCer_300_NorReveal | |
| SkippableMovies=ProCer_300_Transfer_pt1 | |
| SkippableMovies=ProCer_300_Transfer_pt2 | |
| SkippableMovies=ProFre_501_VeetorFootage | |
| SkippableMovies=ProFre_NormandyFlight | |
| SkippableMovies=ProFre_NormandyReveal | |
| SkippableMovies=ProFre_Tali_Reintro | |
| SkippableMovies=PrsCva_100_Arrival | |
| SkippableMovies=QuaTiL_400_ShipTransfer1 | |
| SkippableMovies=QuaTiL_400_ShipTransfer2 | |
| SkippableMovies=RprGta_100_Arrival_Pt03 | |
| SkippableMovies=RprGta_430_Depature_Joker | |
| SkippableMovies=RprGta_430_RprCollapse | |
| SkippableMovies=RPR_JokerDeparts | |
| SkippableMovies=ShpCr2_100_Arrival_Part1 | |
| SkippableMovies=ShpCr2_100_Arrival_Part3 | |
| SkippableMovies=ShpCr2_100_Arrival_Part5 | |
| SkippableMovies=ShpCR2_100_escape_part1 | |
| SkippableMovies=ShpCR2_100_escape_part2 | |
| SkippableMovies=ShpCR2_100_escape_part3 | |
| SkippableMovies=ShpCR2_100_escape_part4 | |
| SkippableMovies=ShpCR2_100_escape_part5 | |
| SkippableMovies=TwrAsA_106_ElevatorArrive_B | |
| SkippableMovies=TwrAsA_106_ElevatorDepart_A | |
| SkippableMovies=TwrAsA_HubDepature | |
| SkippableMovies=TWRHuB_Arrival | |
| SkippableMovies=TwrMta_101_Arrival | |
| SkippableMovies=TwrVxL_100_Arrival | |
| SkippableMovies=Twr_CityFlyThrough_01 | |
| SkippableMovies=Twr_CityFlyThrough_02 | |
| SkippableMovies=Twr_CityFlyThrough_03 | |
| SkippableMovies=Twr_CityFlyThrough_04 | |
| SkippableMovies=Twr_CityFlyThrough_05 | |
| SkippableMovies=Twr_CityFlyThrough_06 | |
| SkippableMovies=Twr_CityFlyThrough_07 | |
| SkippableMovies=ME_EAsig_720p_v2_raw | |
| SkippableMovies=publisher | |
| SkippableMovies=BWLogo | |
| SkippableMovies=AdvCombat1 | |
| SkippableMovies=AdvCombat2 | |
| SkippableMovies=AdvCombat3 | |
| [WwiseAudioSettings] | |
| StreamPriorityBoost=30 | |
| EnableEnvironmentalAudio=true | |
| EnableObstructionOcclusion=true | |
| ObstructionOcclusionRadius=10000 | |
| UpdateEnvAudioTime=0.1 | |
| UpdateObsOccTime=0.15 | |
| MuteAllMusic=false | |
| OverrideDir=..\BioGame\OverrideBundles | |
| [DefaultRTPCValueMap] | |
| time_scale=1 | |
| Storm=0 | |
| Bleedout_Health=0 | |
| Race_type=1 | |
| vo_distance=0 | |
| Volume_Override=0 | |
| Audio_Game_Mode=0 | |
| LoadX=0 | |
| LoadY=0 | |
| Velocity=0 | |
| LeftSuspension=75 | |
| RightSuspension=75 | |
| Health=1500 | |
| Para_Rene_State=0 | |
| [WwiseToUE3PlatformMap] | |
| Windows=1 | |
| PS3=8 | |
| Xbox360=4 | |
| [WwiseAudioGlobalEvents] | |
| Game_Pause=Global_Events_S.Game_Pause | |
| Game_Resume=Global_Events_S.Game_Resume | |
| Game_Mute=Global_Events_S.Game_Mute | |
| Game_UnMute=Global_Events_S.Game_UnMute | |
| Editor_Pause=Global_Events_S.Editor_Pause | |
| Stop=Global_Events_S.VO_Stop_event | |
| RampDown=Global_Events_S.VO_Interrupt | |
| SoundReset=Global_Events_S.Global_Sound_Reset | |
| StopCineDesignSounds=Global_Events_S.Stop_Cine_Design_Sounds | |
| StopAllExceptLoad=Global_Events_S.Global_Load_Movie_Start | |
| Load_Mute=Global_Events_S.Load_Mute | |
| Load_UnMute=Global_Events_S.Load_UnMute | |
| [Engine.BioDynamicLightEnvironmentComponent] | |
| SHAmbientScale=0.2 | |
| LightAxisEnabled=true | |
| BlendTime=0.3 | |
| PopAngleLimit=45.0 | |
| SurfaceBoundsRatio=0.0 | |
| ForcePolarKeyFill=false | |
| MinPolarAngle=90 | |
| UseOptimizedLightingPath=true | |
| LastFrameWeight_Cinematic=1.1 | |
| LastFrameWeight_Exploration=1.001 | |
| SmoothShadowLight_Cinematic=false | |
| SmoothShadowLight_Exploration=true | |
| [Engine.PWLGamma] | |
| bShouldConvertPWLGamma=True | |
| [Engine.VSync] | |
| ForceFullVSync=True | |
| [BioConversation.GetLineMatinee] | |
| SkipInput=Prime Textures | |
| SkipInput=Unprime Textures | |
| [SFXGame.SFXEngine] | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Adept",SeekFreePackageName="SFXCharacterClass_Adept") | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Engineer",SeekFreePackageName="SFXCharacterClass_Engineer") | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Infiltrator",SeekFreePackageName="SFXCharacterClass_Infiltrator") | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Sentinel",SeekFreePackageName="SFXCharacterClass_Sentinel") | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Soldier",SeekFreePackageName="SFXCharacterClass_Soldier") | |
| DynamicLoadMapping=(ObjectName="SFXGamePawns.SFXCharacterClass_Vanguard",SeekFreePackageName="SFXCharacterClass_Vanguard") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher",SeekFreePackageName="SFXHeavyWeapon_RocketLauncher") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher",SeekFreePackageName="SFXHeavyWeapon_GrenadeLauncher") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher",SeekFreePackageName="SFXHeavyWeapon_NukeLauncher") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam",SeekFreePackageName="SFXHeavyWeapon_ParticleBeam") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun",SeekFreePackageName="SFXHeavyWeapon_FreezeGun") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher",SeekFreePackageName="SFXHeavyWeapon_MissileLauncher") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AssaultRifle",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MachineGun",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MiniGun",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_Needler",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_GethPulseRifle",SeekFreePackageName="SFXWeapon_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AutoPistol",SeekFreePackageName="SFXWeapon_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_LightPistol",SeekFreePackageName="SFXWeapon_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_SMG",SeekFreePackageName="SFXWeapon_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HeavyPistol",SeekFreePackageName="SFXWeapon_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HandCannon",SeekFreePackageName="SFXWeapon_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_Shotgun",SeekFreePackageName="SFXWeapon_Shotguns") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_HeavyShotgun",SeekFreePackageName="SFXWeapon_Shotguns") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_FlakGun",SeekFreePackageName="SFXWeapon_Shotguns") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_SniperRifle",SeekFreePackageName="SFXWeapon_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_AntiMatRifle",SeekFreePackageName="SFXWeapon_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Inventory.SFXWeapon_MassCannon",SeekFreePackageName="SFXWeapon_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",SeekFreePackageName="SFXPower_ArmorPiercingAmmo_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Barrier_Player",SeekFreePackageName="SFXPower_Barrier_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Crush_Player",SeekFreePackageName="SFXPower_Crush_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Fortification_Player",SeekFreePackageName="SFXPower_Fortification_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",SeekFreePackageName="SFXPower_GethShieldBoost_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Reave_Player",SeekFreePackageName="SFXPower_Reave_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_ShieldJack_Player",SeekFreePackageName="SFXPower_ShieldJack_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_WarpAmmo_Player",SeekFreePackageName="SFXPower_WarpAmmo_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",SeekFreePackageName="SFXPower_NeuralShock_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_Dominate_Player",SeekFreePackageName="SFXPower_Dominate_Player") | |
| DynamicLoadMapping=(ObjectName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",SeekFreePackageName="SFXPower_AntiOrganicAmmo_Player") | |
| DynamicLoadMapping=(ObjectName="BIOG_GesturesConfig.RuntimeData",SeekFreePackageName="GesturesConfig") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.AssaultRifle_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Needler_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.GethPulseRifle_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Machinegun_512",SeekFreePackageName="SFXWeaponImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Shotgun_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.FlakCannon_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HeavyShotgun_512",SeekFreePackageName="SFXWeaponImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MachinePistol_512",SeekFreePackageName="SFXWeaponImages_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Sub-MachineGun_512",SeekFreePackageName="SFXWeaponImages_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HeavyPistol_512",SeekFreePackageName="SFXWeaponImages_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.HandCannon_512",SeekFreePackageName="SFXWeaponImages_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.SniperRifle_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Anti-MaterialRifle_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MassCannon_512",SeekFreePackageName="SFXWeaponImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.GrenadeLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.MissileLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.CryoGun_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.NukeLauncher_512",SeekFreePackageName="SFXWeaponImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.ArmorPiercingAmmo_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Barrier_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Slam_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Fortification_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Reave_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.EnergyDrain_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.ShredderAmmo_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.WarpAmmo_512",SeekFreePackageName="SFXWeaponImages_PowerImages") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Garrus_512",SeekFreePackageName="SFXWeaponImages_GarrusImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Grunt_512",SeekFreePackageName="SFXWeaponImages_GruntImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Jack_512",SeekFreePackageName="SFXWeaponImages_JackImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Jacob_512",SeekFreePackageName="SFXWeaponImages_JacobImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Legion_512",SeekFreePackageName="SFXWeaponImages_LegionImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Miranda_512",SeekFreePackageName="SFXWeaponImages_MirandaImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Mordin_512",SeekFreePackageName="SFXWeaponImages_MordinImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Samara_512",SeekFreePackageName="SFXWeaponImages_SamaraImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Tali_512",SeekFreePackageName="SFXWeaponImages_TaliImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Codex_Images.Thane_512",SeekFreePackageName="SFXWeaponImages_ThaneImage") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GenericWeaponIcon_256",SeekFreePackageName="SFXNotificationImages_MiscWeapon") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GenericHeavyWeaponIcon_256",SeekFreePackageName="SFXNotificationImages_MiscWeapon") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.AutoPistol_256",SeekFreePackageName="SFXNotificationImages_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.SMG_256",SeekFreePackageName="SFXNotificationImages_AutoPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyPistol_256",SeekFreePackageName="SFXNotificationImages_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HandCannon_256",SeekFreePackageName="SFXNotificationImages_HeavyPistols") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.SniperRifle_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MaterialRifle_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MassCannon_256",SeekFreePackageName="SFXNotificationImages_SniperRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Shotgun_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyShotgun_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.FlakCannon_256",SeekFreePackageName="SFXNotificationImages_Shotguns") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.AssaultRifle_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Needler_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.Machinegun_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GethPulseRifle_256",SeekFreePackageName="SFXNotificationImages_AssaultRifles") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GrenadeLauncher_256",SeekFreePackageName="SFXNotificationImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.CryoGun_256",SeekFreePackageName="SFXNotificationImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GethPulseRifle_256",SeekFreePackageName="SFXNotificationImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.NukeLauncher_256",SeekFreePackageName="SFXNotificationImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.ParticleBeam_256",SeekFreePackageName="SFXNotificationImages_HeavyWeapons") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.KroganUpgrade_256",SeekFreePackageName="SFXNotificationImages_ClassUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.GethUpgrade_256",SeekFreePackageName="SFXNotificationImages_ClassUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.JackUpgrade_256",SeekFreePackageName="SFXNotificationImages_ClassUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MordinUpgrade_256",SeekFreePackageName="SFXNotificationImages_ClassUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.ShieldUpgrade_256",SeekFreePackageName="SFXNotificationImages_SquadUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.BioticUpgrade_256",SeekFreePackageName="SFXNotificationImages_SquadUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.CyberneticUpgradeShepard_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MediGelUpgrade_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.HeavyWeaponUpgrade_256",SeekFreePackageName="SFXNotificationImages_ShepardUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.NormandyUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MiniGameDecryptUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Notifications.MiniGameHackUpgrade_256",SeekFreePackageName="SFXNotificationImages_OtherUpgrade") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.AssaultRifle_Kinetic",SeekFreePackageName="SFXNotification_ARUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.AssaultRifle_Tungsten",SeekFreePackageName="SFXNotification_ARUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.AssaultRifle_Targeting",SeekFreePackageName="SFXNotification_ARUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Microfield",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Phasic",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SMG_Heatsink",SeekFreePackageName="SFXNotification_APistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Biotics_NeuralMask",SeekFreePackageName="SFXNotification_BiotitcUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Biotics_NeuralMask02",SeekFreePackageName="SFXNotification_BiotitcUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Biotics_HyperAmp",SeekFreePackageName="SFXNotification_BiotitcUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Prototypes_Grunt",SeekFreePackageName="SFXNotification_HenchUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Legion",SeekFreePackageName="SFXNotification_HenchUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyWeapons_MFA",SeekFreePackageName="SFXNotification_HvyWeaponUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Pulsar",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Sabot",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.HeavyPistol_Smartrounds",SeekFreePackageName="SFXNotification_HPistolUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Microscanner",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Trauma",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Harmonics",SeekFreePackageName="SFXNotification_MediGelUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Lattice",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Fiberweave",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.PrototypesShep_Skeletal",SeekFreePackageName="SFXNotification_ShepardUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Ablative",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Burstshield",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Armor_Nanocrystal",SeekFreePackageName="SFXNotificationImages_ShieldUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Pulsar",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Micropulse",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.Shotgun_Thermal",SeekFreePackageName="SFXNotification_ShotgunUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Pulsar",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Tungsten",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.SniperRifle_Scanner",SeekFreePackageName="SFXNotification_SniperUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.OmniTools_Heuristics",SeekFreePackageName="SFXNotification_TechUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.OmniTools_Hydra",SeekFreePackageName="SFXNotification_TechUpgrades") | |
| DynamicLoadMapping=(ObjectName="GUI_Icons.OmniTools_Multicore",SeekFreePackageName="SFXNotification_TechUpgrades") | |
| [WwiseAudio.WwiseAudioComponent] | |
| ObstructionUpdateSpeed=1.0 | |
| [BioAdditionalContent] | |
| m_bCheckTFCGuid=true | |
| [IniVersion] | |
| 0=3594233727.000000 | |
| 1=2972551509.000000 | |
| 2=5114213312.000000 | |
| 3=3579467554.000000 | |
| ( ..\BIOGame\Config\PC\Cooked\BIOGame.ini er [Engine.GameInfo] | |
| DefaultGame=SFXGame.BioSPGame | |
| DefaultServerGame=SFXGame.BioSPGame | |
| bAdminCanPause=false | |
| MaxPlayers=16 | |
| GameDifficulty=+1.0 | |
| bChangeLevels=True | |
| MaxSpectators=2 | |
| MaxIdleTime=+0.0 | |
| MaxTimeMargin=+0.0 | |
| TimeMarginSlack=+1.35 | |
| MinTimeMargin=-1.0 | |
| [Engine.AccessControl] | |
| IPPolicies=ACCEPT;* | |
| [Engine.GameReplicationInfo] | |
| ServerName=Another Server | |
| ShortName=Server | |
| MessageOfTheDay= | |
| [DefaultPlayer] | |
| Name=Player | |
| team=255 | |
| Class=SFXGame.SFXPlayerController | |
| [Engine.HUD] | |
| bMessageBeep=true | |
| HudCanvasScale=0.95 | |
| ConsoleMessageCount=4 | |
| ConsoleFontSize=5 | |
| MessageFontOffset=0 | |
| bShowHud=true | |
| DebugDisplay=AI | |
| [Engine.PlayerController] | |
| bAimingHelp=false | |
| bDynamicNetSpeed=true | |
| InteractDistance=512 | |
| DynamicPingThreshold=+400.0 | |
| bCheckRelevancyThroughPortals=true | |
| ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager | |
| [Engine.Weapon] | |
| Priority=-1.0 | |
| [Engine.WorldInfo] | |
| DefaultGravityZ=-981.0 | |
| RBPhysicsGravityScaling=1.0 | |
| SquintModeKernelSize=128.0 | |
| DecalManagerClassPath=Engine.DecalManager | |
| EmitterPoolClassPath=Engine.EmitterPool | |
| [Engine.DecalManager] | |
| DecalLifeSpan=10.0 | |
| [Engine.UIDataStore_GameResource] | |
| ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary") | |
| [Engine.UISafeRegionPanel] | |
| RegionPercentages=0.9 | |
| RegionPercentages=0.8 | |
| [Configuration] | |
| BasedOn=..\BIOGame\Content\Config\ContentGame.ini | |
| [SFXGame.BioWorldInfo] | |
| EffectsMaterialPriorities=(EffectsMaterial=MeltDeath,Priority=10); | |
| EffectsMaterialPriorities=(EffectsMaterial=Possession,Priority=9); | |
| EffectsMaterialPriorities=(EffectsMaterial=PowerArmor,Priority=8); | |
| EffectsMaterialPriorities=(EffectsMaterial=Cryo,Priority=7); | |
| EffectsMaterialPriorities=(EffectsMaterial=Stealth,Priority=6); | |
| EffectsMaterialPriorities=(EffectsMaterial=Fire,Priority=5); | |
| EffectsMaterialPriorities=(EffectsMaterial=Fissure,Priority=5); | |
| EffectsMaterialPriorities=(EffectsMaterial=Biotics,Priority=4); | |
| EffectsMaterialPriorities=(EffectsMaterial=Adrenaline,Priority=3); | |
| EffectsMaterialPriorities=(EffectsMaterial=tech,Priority=5); | |
| EffectsMaterialPriorities=(EffectsMaterial=Slime,Priority=1); | |
| EffectsMaterialPriorities=(EffectsMaterial=electric,Priority=1); | |
| CurrentGameDir=..\CurrentGame | |
| GlobalTlkFiles=GlobalTlk.GlobalTlk_tlk | |
| ConditionalClasses=PlotManager.BioAutoConditionals | |
| m_fMaxVFXBudget=100.0 | |
| m_bShowVinceSurveys=FALSE | |
| m_fGameOverPauseTime=3.0f | |
| m_fConversationInterruptDistance=999999f | |
| m_fIdleCameraSpeed=1.0f | |
| m_bDebugCameras=FALSE | |
| m_fNoSkipBuffer=0.7f | |
| m_fLookAtDelays=0.5f | |
| m_fLookAtDelays=0.6f | |
| m_fLookAtDelays=0.7f | |
| m_fLookAtDelays=0.75f | |
| m_fLookAtDelays=0.8f | |
| m_fLookAtDelays=0.9f | |
| m_fLookAtDelays=1.0f | |
| m_fLookAtDelays=1.05f | |
| m_fLookAtDelays=1.1f | |
| m_fLookAtDelays=1.15f | |
| m_fLookAtNoticeMaxRange=500.0f | |
| m_fLookAtNoticeInitialDelay=1.5f | |
| m_fLookAtNoticeDuration=6.0f | |
| m_fLookAtNoticeSpeed=0.2f | |
| m_buybackArrayMaxSize=20 | |
| m_bPartyMembersImmuneToExternalForce=TRUE | |
| m_srProfileNotSignedInWarningMsg=174310 | |
| nMemoryBudgetDLC=1048576 | |
| m_nDesignerEnableTutorialPlotFlag=-1 | |
| m_nDesignerEnableDifficultyChecksPlotFlag=-1 | |
| DefaultPostProcessSettings=(bEnableDOF=TRUE,bEnableSceneEffect=TRUE,Bloom_Scale=0.2,DOF_BlurKernelSize=10.0,DOF_MaxNearBlurAmount=0.1,DOF_MaxFarBlurAmount=0.3,DOF_FocusInnerRadius=1000.0) | |
| m_aCullFXConvList=nor_globalnews_a_dlg | |
| m_aCullFXConvList=twrhub_systemhack_last_a | |
| m_aCullFXConvList=twrhub_arrival_ai_a | |
| m_aCullFXConvList=twrhub_sal_bach_a | |
| m_aCullFXConvList=twrhub_asariargue_a | |
| m_aCullFXConvList=twrhub_stocks_a | |
| m_aCullFXConvList=twrhub_quarturtalk_a | |
| m_aCullFXConvList=cithub_fake_games_a_dlg | |
| m_aCullFXConvList=cithub_arrival_ai_a_dlg | |
| m_aCullFXConvList=cithub_soda_a_dlg | |
| m_aCullFXConvList=omghub_arrival_ai_a_dlg | |
| m_aCullFXConvList=cithub_sirta_amb_a_dlg | |
| m_aCullFXConvList=cithub_saronis_amb_a_dlg | |
| m_aCullFXConvList=cithub_ware_amb_a_dlg | |
| m_aCullFXConvList=cithub_citsouv_amb_a_dlg | |
| m_aCullFXConvList=cithub_zakcafe_amb_a_dlg | |
| m_aCullFXConvList=cithub_rodam_amb_a_dlg | |
| m_aCullFXConvList=nor_training_vid_a_dlg | |
| [SFXGame.SFXPlayerSquadLoadoutData] | |
| AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_AssaultRifle") | |
| AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_Needler",UnlockPlotID=Wpn_AssaultRifle2) | |
| AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_GethPulseRifle",UnlockPlotID=Wpn_GethPulseRifle) | |
| AssaultRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_MachineGun",bNotRegularWeaponGUI=true) | |
| Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_Shotgun") | |
| Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_HeavyShotgun",UnlockPlotID=Wpn_Shotgun2) | |
| Shotguns=(ClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",bNotRegularWeaponGUI=true) | |
| SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_SniperRifle") | |
| SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_AntiMatRifle",UnlockPlotID=Wpn_SniperRifle2) | |
| SniperRifles=(ClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",bNotRegularWeaponGUI=true) | |
| AutoPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_AutoPistol") | |
| AutoPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_SMG",UnlockPlotID=Wpn_AutoPistol2) | |
| HeavyPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_HeavyPistol") | |
| HeavyPistols=(ClassName="SFXGameContent_Inventory.SFXWeapon_HandCannon",UnlockPlotID=Wpn_HeavyPistol2) | |
| HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher") | |
| HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun",UnlockPlotID=Wpn_CryoBlaster) | |
| HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam",UnlockPlotID=Wpn_ParticleBeam) | |
| HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher",UnlockPlotID=Wpn_MissileLauncher) | |
| HeavyWeapons=(ClassName="SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher",UnlockPlotID=Wpn_NukeLauncher) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerAdept,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerEngineer,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerSoldier,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyPistols,LoadoutWeapons_SniperRifles,LoadoutWeapons_HeavyWeapons)) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerSentinel,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons)) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerInfiltrator,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_SniperRifles,LoadoutWeapons_HeavyWeapons)) | |
| PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerVanguard,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyWeapons)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Garrus,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Grunt,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Jack,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Jacob,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Legion,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Miranda,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Mordin,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Samara,WeaponClasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_AssaultRifles)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Tali,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_Shotguns)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Thane,WeaponClasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_SniperRifles)) | |
| HenchLoadoutInfo=(ClassName=SFXPawn_Wilson,WeaponClasses=(LoadoutWeapons_HeavyPistols)) | |
| PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_AssaultRifles,UnlockPlotName=Wpn_BonusAssaultRifle) | |
| PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_Shotguns,UnlockPlotName=Wpn_BonusShotgun) | |
| PlayerBonusWeapons=(WeaponClass=LoadoutWeapons_SniperRifles,UnlockPlotName=Wpn_BonusSniperRifle) | |
| PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MachineGun",UnlockPlotName=Wpn_SuperAssaultRifle) | |
| PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",UnlockPlotName=Wpn_SuperShotgun) | |
| PlayerSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",UnlockPlotName=Wpn_SuperSniperRifle) | |
| HenchmenSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_FlakGun",HenchmanClassName=SFXPawn_Grunt,UnlockPlotName=Tec_GruntShotgun) | |
| HenchmenSpecialWeapons=(WeaponClassName="SFXGameContent_Inventory.SFXWeapon_MassCannon",HenchmanClassName=SFXPawn_Legion,UnlockPlotName=Tec_LegionSniper) | |
| [SFXGameContent.SFXSeqAct_SystemsTestBuddy] | |
| Levels=(Id="biop_bchlml",Nm="Jacob Loyalty",Pn="Aeia - Hugo Gernsback Crash Site") | |
| Levels=(Id="biop_blbgtl",Nm="Legion Loyalty",Pn="Heretic Station") | |
| Levels=(Id="biop_citasl",Nm="Thane Loyalty",Pn="Citadel - 800 Blocks") | |
| Levels=(Id="biop_citgrl",Nm="Garrus Loyalty", Pn="Citadel - Factory District") | |
| Levels=(Id="biop_cithub",Nm="Citadel Hub", Pn="Citadel - Zakera Ward") | |
| Levels=(Id="biop_horcr1",Nm="Horizon Colony", Pn="Horizon") | |
| Levels=(Id="biop_jnkkga",Nm="Grunt Acquisition", Pn="Korlus - Blue Suns Facility") | |
| Levels=(Id="biop_juncvl",Nm="Jack Loyalty", Pn="Pragia - Teltin Facility") | |
| Levels=(Id="biop_krohub",Nm="Tuchanka Hub", Pn="Tuchanka - Urdnot Camp") | |
| Levels=(Id="biop_krokgl",Nm="Grunt Loyalty", Pn="Tuchanka - Urdnot Ruins") | |
| Levels=(Id="biop_kroprl",Nm="Mordin Loyalty", Pn="Tuchanka - Weyrloc Facility") | |
| Levels=(Id="biop_n7bldinv1",Nm="N7: Blood Pack 1", Pn="Tarith - Blood Pack Comm Relay") | |
| Levels=(Id="biop_n7bldinv2",Nm="N7: Blood Pack 2", Pn="Zada Ban - Blood Pack Base") | |
| Levels=(Id="biop_n7crsh",Nm="N7: Crash", Pn="Zanethu - MSV Estevanico Crash Site") | |
| Levels=(Id="biop_n7geth2",Nm="N7: Geth 2", Pn="Canalus") | |
| Levels=(Id="biop_n7mine",Nm="N7: Mine", Pn="Helyme - Eldfell-Ashland Facility") | |
| Levels=(Id="biop_n7mmnt10",Nm="N7: Moment 10", Pn="Aequitas - Mining Facility") | |
| Levels=(Id="biop_n7mmnt1",Nm="N7: Moment 1", Pn="Daratar - Eclipse Cache") | |
| Levels=(Id="biop_n7mmnt2",Nm="N7: Moment 2", Pn="Gei Hinnom - Quarian Crash Site") | |
| Levels=(Id="biop_n7mmnt3",Nm="N7: Moment 3", Pn="Taitus") | |
| Levels=(Id="biop_n7mmnt4",Nm="N7: Moment 4", Pn="MSV Broken Arrow") | |
| Levels=(Id="biop_n7mmnt5",Nm="N7: Moment 5", Pn="Lorek - Eclipse Base") | |
| Levels=(Id="biop_n7mmnt6",Nm="N7: Moment 6", Pn="Sinmara - Magnetic Shield Generator") | |
| Levels=(Id="biop_n7mmnt7",Nm="N7: Moment 7", Pn="Franklin's Moon - Javelin Mk.II Silo") | |
| Levels=(Id="biop_n7spdr1",Nm="N7: Spider 1", Pn="Joab - Dig Site") | |
| Levels=(Id="biop_n7spdr2",Nm="N7: Spider 2", Pn="MSV Strontium Mule") | |
| Levels=(Id="biop_n7spdr3",Nm="N7: Spider 3", Pn="Sanctum - Blue Suns Base") | |
| Levels=(Id="biop_n7viq1",Nm="N7: VIQ 1", Pn="Neith - MSV Corsica Crash Site") | |
| Levels=(Id="biop_n7viq2",Nm="N7: VIQ 2", Pn="Jarrahe Station") | |
| Levels=(Id="biop_n7viq3",Nm="N7: VIQ 3", Pn="Capek - Hahne-Kedar Facility") | |
| Levels=(Id="biop_nor",Nm="Research Project", Pn="Normandy SR-2") | |
| Levels=(Id="biop_omggra",Nm="Garrus Acquisition", Pn="Omega - Archangel's Base") | |
| Levels=(Id="biop_omghub",Nm="Omega Hub", Pn="Omega - Merchant District") | |
| Levels=(Id="biop_omgmwl",Nm="Samara Loyalty", Pn="Omega - Morinth's Apartment") | |
| Levels=(Id="biop_omgpra",Nm="Mordin Acquisition", Pn="Omega - Slums District") | |
| Levels=(Id="biop_procer",Nm="Cerberus Research Center", Pn="Lazarus Research Station") | |
| Levels=(Id="biop_profre",Nm="Freedom's Progress", Pn="Freedom's Progress") | |
| Levels=(Id="biop_prscva",Nm="Jack Acquisition", Pn="Prison Ship Purgatory") | |
| Levels=(Id="biop_quatll",Nm="Tali Loyalty", Pn="Migrant Fleet") | |
| Levels=(Id="biop_rprgta",Nm="Legion Acquisition", Pn="Derelict Reaper") | |
| Levels=(Id="biop_shpcr2",Nm="Collector Ship", Pn="Disabled Collector Vessel") | |
| Levels=(Id="biop_suntla",Nm="Tali Acquisition", Pn="Haestrom - Quarian Landing Zone") | |
| Levels=(Id="biop_twrasa",Nm="Thane Acquisition", Pn="Illium - Dantius Towers") | |
| Levels=(Id="biop_twrhub",Nm="Illium Hub", Pn="Illium - Nos Astra") | |
| Levels=(Id="biop_twrmwa",Nm="Samara Acquisition", Pn="Illium - Commercial Spaceport") | |
| Levels=(Id="biop_twrvxl",Nm="Miranda Loyalty", Pn="Illium - Transport Station") | |
| Levels=(Id="research",Nm="Research Project", Pn="Normandy Lab") | |
| [SFXGame.SFXPawn_Player] | |
| CasualAppearances=(Id=0,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHb.HMM_ARM_CTHb_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHb.HMM_ARM_CTHb_MAT_7a",Female="BIOG_HMF_ARM_CTH_R.CTHb.HMF_ARM_CTHb_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHb.HMF_ARM_CTHb_MAT_6a"),PlotFlag=-1) | |
| CasualAppearances=(Id=1,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHa.HMM_ARM_CTHa_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHa.HMM_ARM_CTHa_MAT_5a",Female="BIOG_HMF_ARM_CTH_R.CTHa.HMF_ARM_CTHa_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHa.HMF_ARM_CTHa_MAT_7a"),PlotFlag=-1) | |
| CasualAppearances=(Id=2,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHh.HMM_ARM_CTHh_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHh.HMM_ARM_CTHh_MAT_3a",Female="BIOG_HMF_ARM_CTH_R.CTHe.HMF_ARM_CTHe_MDL"),PlotFlag=-1) | |
| CasualAppearances=(Id=3,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHg.HMM_ARM_CTHg_MDL",Female="BIOG_HMF_ARM_CTH_R.CTHh.HMF_ARM_CTHh_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHh.HMF_ARM_CTHh_MAT_3a"),PlotFlag=-1) | |
| TorsoAppearances=(Id=0,Name=339522,Description=339529,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Torso"),PlotFlag=-1) | |
| TorsoAppearances=(Id=1,Name=334438,Description=334437,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate"),PlotFlag=4438) | |
| TorsoAppearances=(Id=2,Name=334446,Description=334445,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_BodyArmor"),PlotFlag=4271) | |
| TorsoAppearances=(Id=3,Name=334453,Description=334454,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Tor_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Tor_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_PowerBelt"),PlotFlag=4453) | |
| ShoulderAppearances=(Id=0,Name=339528,Description=339523,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Shoulders"),PlotFlag=-1) | |
| ShoulderAppearances=(Id=1,Name=334435,Description=334436,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_AmplifierPads"),PlotFlag=4423) | |
| ShoulderAppearances=(Id=2,Name=334443,Description=334444,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StrengthBoostPads"),PlotFlag=4437) | |
| ShoulderAppearances=(Id=3,Name=334451,Description=334452,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyLeftSideArmor"),PlotFlag=4451) | |
| ArmAppearances=(Id=0,Name=339526,Description=339527,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Arms"),PlotFlag=-1) | |
| ArmAppearances=(Id=1,Name=334431,Description=334432,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StabilizationGauntlets"),PlotFlag=4435) | |
| ArmAppearances=(Id=2,Name=334439,Description=334440,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyDampingGauntlets"),PlotFlag=4449) | |
| ArmAppearances=(Id=3,Name=334447,Description=334448,Type=CustomizableType_Arms,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Slv_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Slv_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack"),PlotFlag=4269) | |
| LegAppearances=(Id=0,Name=339525,Description=339524,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPa.HMM_ARM_SHPa_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPa.HMF_ARM_SHPa_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Legs"),PlotFlag=-1) | |
| LegAppearances=(Id=1,Name=334433,Description=334434,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPb.HMM_ARM_SHPb_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPb.HMF_ARM_SHPb_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_StimulatorConduits"),PlotFlag=4436) | |
| LegAppearances=(Id=2,Name=334441,Description=334442,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPc.HMM_ARM_SHPc_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPc.HMF_ARM_SHPc_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_LifeSupportWebbing"),PlotFlag=4270) | |
| LegAppearances=(Id=3,Name=334449,Description=334450,Type=CustomizableType_Legs,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Leg_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Leg_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_EquipmentPacks"),PlotFlag=4434) | |
| HelmetAppearances=(Id=0,Name=339533,Description=339532,Type=CustomizableType_Helmet,PlotFlag=-1) | |
| HelmetAppearances=(Id=1,Name=335468,Description=335469,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPa.HMM_HGR_SHPa_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPa.HMF_HGR_SHPa_MDL",bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet"),PlotFlag=-1) | |
| HelmetAppearances=(Id=2,Name=335470,Description=335471,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPb.HMM_HGR_SHPb_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPb.HMF_HGR_SHPb_MDL",bHasBreather=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet"),PlotFlag=-1) | |
| HelmetAppearances=(Id=3,Name=335472,Description=335473,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPd.HMM_HGR_SHPd_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPd.HMF_HGR_SHPd_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=4433) | |
| HelmetAppearances=(Id=4,Name=335474,Description=335475,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPc.HMM_HGR_SHPc_MDL",Female="BIOG_HMM_HGR_SHP_R.SHPc.HMM_HGR_SHPc_MDL",bHasBreather=True,bHideHead=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_DeathMask"),PlotFlag=4450) | |
| SpecAppearances=(Id=0,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=0.500000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.200000))) | |
| SpecAppearances=(Id=1,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=1.000000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.500000))) | |
| SpecAppearances=(Id=2,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=1.500000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.300000))) | |
| SpecAppearances=(Id=3,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=2.000000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.500000))) | |
| SpecAppearances=(Id=4,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=0.300000),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=0.150000))) | |
| Tint1Appearances=(Id=0,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.041452,G=0.041452,B=0.041452,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=1,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.093876,G=0.093876,B=0.093876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=2,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.157281,G=0.160444,B=0.136099,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.190463,G=0.170138,B=0.127530,A=1.000000)))) | |
| Tint1Appearances=(Id=3,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.618686,G=0.612066,B=0.493616,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=4,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.612066,G=0.511398,B=0.453457,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.197516,G=0.127530,B=0.420508,A=1.000000)))) | |
| Tint1Appearances=(Id=5,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.436813,G=0.329729,B=0.280124,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=6,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.819964,G=0.067725,B=0.259027,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=7,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.201096,G=0.067725,B=0.101145,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=8,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.353741,G=0.016068,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=9,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.093876,G=0.005522,B=0.005522,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=10,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.012664,G=0.004560,B=0.004560,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.127530,G=0.000057,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=11,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.404541,G=0.093876,B=0.030257,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=12,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.306635,G=0.113921,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=13,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.547994,G=0.163641,B=0.006585,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.047776,G=0.190463,B=0.119264,A=1.000000)))) | |
| Tint1Appearances=(Id=14,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.598942,G=0.363604,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=15,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.373615,G=0.098689,B=0.016068,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.632043,G=0.547994,B=0.121986,A=1.000000)))) | |
| Tint1Appearances=(Id=16,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.190463,G=0.127530,B=0.038473,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=17,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.238828,G=0.133209,B=0.024223,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.147998,G=0.190463,B=0.060032,A=1.000000)))) | |
| Tint1Appearances=(Id=18,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.227137,G=0.163641,B=0.052842,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.014311,G=0.157281,B=0.136099,A=1.000000)))) | |
| Tint1Appearances=(Id=19,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.046149,G=0.067725,B=0.032876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=20,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.041452,G=0.136099,B=0.032876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=21,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.046149,G=0.084642,B=0.038473,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000805,G=0.193972,B=0.063815,A=1.000000)))) | |
| Tint1Appearances=(Id=22,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.060032,G=0.047776,B=0.093876,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.032876,G=0.093876,B=0.078057,A=1.000000)))) | |
| Tint1Appearances=(Id=23,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.067725,G=0.139022,B=0.404541,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=24,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.014311,G=0.030257,B=0.067725,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=25,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.047776,G=0.026549,B=0.073828,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.006585,G=0.032876,B=0.666117,A=1.000000)))) | |
| Tint1Appearances=(Id=26,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.133209,G=0.073828,B=0.201096,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint1Appearances=(Id=27,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.012664,G=0.012664,B=0.012664,A=1.000000)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint2Appearances=(Id=0,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)))) | |
| Tint2Appearances=(Id=1,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)))) | |
| Tint2Appearances=(Id=2,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.759300,G=0.744530,B=0.612066,A=1.000000)))) | |
| Tint2Appearances=(Id=3,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.394083,G=0.288816,B=0.212044,A=1.000000)))) | |
| Tint2Appearances=(Id=4,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)))) | |
| Tint2Appearances=(Id=5,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)))) | |
| Tint2Appearances=(Id=6,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.436813,G=0.227137,B=0.054592,A=1.000000)))) | |
| Tint2Appearances=(Id=7,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)))) | |
| Tint2Appearances=(Id=8,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.796917,G=0.666117,B=0.121986,A=1.000000)))) | |
| Tint2Appearances=(Id=9,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.420508,G=0.311181,B=0.093876,A=1.000000)))) | |
| Tint2Appearances=(Id=10,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.073828,G=0.041452,B=0.006585,A=1.000000)))) | |
| Tint2Appearances=(Id=11,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)))) | |
| Tint2Appearances=(Id=12,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.007155,G=0.037029,B=0.006585,A=1.000000)))) | |
| Tint2Appearances=(Id=13,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)))) | |
| Tint2Appearances=(Id=14,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.263175,G=0.383775,B=0.701170,A=1.000000)))) | |
| Tint2Appearances=(Id=15,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.038473,G=0.101145,B=0.476177,A=1.000000)))) | |
| PatternAppearances=(Id=0,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| PatternAppearances=(Id=1,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| PatternAppearances=(Id=2,Type=CustomizableType_Pattern,Pattern=(Stripe1Param=(ParameterName="Stripe_Parameter_01",ParameterValue=(R=0.002263,G=0.000000,B=1.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Parameter_02",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Parameter_03",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)))) | |
| PatternColorAppearances=(Id=0,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.254916,G=0.000000,B=0.000000,A=1.000000)))) | |
| PatternColorAppearances=(Id=1,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.084642,G=0.084642,B=0.084642,A=1.000000)))) | |
| PatternColorAppearances=(Id=2,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.759300,G=0.744530,B=0.612066,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.759300,G=0.751895,B=0.612066,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.759300,G=0.751895,B=0.612066,A=1.000000)))) | |
| PatternColorAppearances=(Id=3,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.394083,G=0.288816,B=0.212044,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.399293,G=0.288816,B=0.215764,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.399293,G=0.288816,B=0.215764,A=1.000000)))) | |
| PatternColorAppearances=(Id=4,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.638780,G=0.006585,B=0.006585,A=1.000000)))) | |
| PatternColorAppearances=(Id=5,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.030257,G=0.001687,B=0.001687,A=1.000000)))) | |
| PatternColorAppearances=(Id=6,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.436813,G=0.227137,B=0.056374,A=1.000000)))) | |
| PatternColorAppearances=(Id=7,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.766744,G=0.320382,B=0.052842,A=1.000000)))) | |
| PatternColorAppearances=(Id=8,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.796917,G=0.673049,B=0.121986,A=1.000000)))) | |
| PatternColorAppearances=(Id=9,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.420508,G=0.311181,B=0.093876,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.420508,G=0.311181,B=0.096266,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.420508,G=0.311181,B=0.096266,A=1.000000)))) | |
| PatternColorAppearances=(Id=10,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.073828,G=0.041452,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.073828,G=0.041452,B=0.007155,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.073828,G=0.041452,B=0.007155,A=1.000000)))) | |
| PatternColorAppearances=(Id=11,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.060032,G=0.329729,B=0.046149,A=1.000000)))) | |
| PatternColorAppearances=(Id=12,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.007155,G=0.037029,B=0.006585,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.007751,G=0.037029,B=0.006585,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.007751,G=0.037029,B=0.006585,A=1.000000)))) | |
| PatternColorAppearances=(Id=13,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.113921,G=0.078057,B=0.306635,A=1.000000)))) | |
| PatternColorAppearances=(Id=14,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.263175,G=0.383775,B=0.701170,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.263175,G=0.388910,B=0.701170,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.263175,G=0.388910,B=0.701170,A=1.000000)))) | |
| PatternColorAppearances=(Id=15,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.038473,G=0.103634,B=0.481952,A=1.000000)))) | |
| Scars=(Threshold=(X=-10,Y=-2),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_05",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_05",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_05",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_05",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_05",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_05",Color=(R=0,G=0,B=0,A=0)) | |
| Scars=(Threshold=(X=-1,Y=-1),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_04",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_04",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_04",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_04",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_04",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_04",Color=(R=0,G=0,B=0,A=0)) | |
| Scars=(Threshold=(X=0,Y=0),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_03",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_03",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_03",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_03",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_03",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_03",Color=(R=0,G=0,B=0,A=0)) | |
| Scars=(Threshold=(X=1,Y=1),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_02",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_02",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_02",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_02",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_02",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_02",Color=(R=0,G=0,B=0,A=0)) | |
| Scars=(Threshold=(X=2,Y=10),Emissive="BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_01",Normal="BIOG_HMM_HED_Alignment.Scar.Face_NormScars_01",EyeEmissive="BIOG_HMM_HED_Alignment.Eye.Eye_EmisScars_01",FemaleEmissive="BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_01",FemaleNormal="BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_01",FemaleEyeEmissive="BIOG_HMF_HED_Alignment.Eye.HMF_Eye_EmisScars_01",Color=(R=0,G=0,B=0,A=0)) | |
| OutOfAmmoSwapThreshold=0.4f | |
| [DebugWindows] | |
| [Engine.Pawn] | |
| bDisplayPathErrors=true | |
| [SFXGame.SFXGame] | |
| PhysicsDamageMultiplier=0.25f | |
| StormStamina=4.0 | |
| StormRegen=0.6 | |
| StormStaminaNonCombat=2.5 | |
| StormRegenNonCombat=0.375 | |
| HackCrouchCoverOffset=0 | |
| bAutoUnlitDownsizeInCombat=false | |
| fAutoUnlitDownsizeThreshold=1.5 | |
| HenchmanPackageMap=(HenchTag="hench_vixen",PackageName="BioHench_vixen") | |
| HenchmanPackageMap=(HenchTag="hench_leading",PackageName="BioHench_leading") | |
| HenchmanPackageMap=(HenchTag="hench_convict",PackageName="BioHench_convict") | |
| HenchmanPackageMap=(HenchTag="hench_geth",PackageName="BioHench_geth") | |
| HenchmanPackageMap=(HenchTag="hench_thief",PackageName="BioHench_thief") | |
| HenchmanPackageMap=(HenchTag="hench_garrus",PackageName="BioHench_garrus") | |
| HenchmanPackageMap=(HenchTag="hench_assassin",PackageName="BioHench_assassin") | |
| HenchmanPackageMap=(HenchTag="hench_tali",PackageName="BioHench_tali") | |
| HenchmanPackageMap=(HenchTag="hench_professor",PackageName="BioHench_professor") | |
| HenchmanPackageMap=(HenchTag="hench_grunt",PackageName="BioHench_grunt") | |
| HenchmanPackageMap=(HenchTag="hench_mystic",PackageName="BioHench_mystic") | |
| HenchmanPackageMap=(HenchTag="hench_veteran",PackageName="BioHench_veteran") | |
| HenchmanPackageMap=(HenchTag="hench_wilson",PackageName="BioHench_wilson") | |
| HenchmanPackageMap=(HenchTag="hench_vampire",PackageName="BioHench_vampire") | |
| HenchmanPackageMap=(HenchTag="hench_vixen2",PackageName="BioHench_vixen2") | |
| HenchmanPackageMap=(HenchTag="hench_leading2",PackageName="BioHench_leading2") | |
| NGPlusPlotVariables=Wpn_MissileLauncher | |
| NGPlusPlotVariables=Wpn_CryoBlaster | |
| NGPlusPlotVariables=Wpn_NukeLauncher | |
| NGPlusPlotVariables=Wpn_AssaultRifle2 | |
| NGPlusPlotVariables=Wpn_AutoPistol2 | |
| NGPlusPlotVariables=Wpn_BonusAssaultRifle | |
| NGPlusPlotVariables=Wpn_BonusShotgun | |
| NGPlusPlotVariables=Wpn_BonusSniperRifle | |
| NGPlusPlotVariables=Wpn_GethPulseRifle | |
| NGPlusPlotVariables=Wpn_GrenadeLauncher | |
| NGPlusPlotVariables=Wpn_HeavyPistol2 | |
| NGPlusPlotVariables=Wpn_ParticleBeam | |
| NGPlusPlotVariables=Wpn_Shotgun2 | |
| NGPlusPlotVariables=Wpn_SniperRifle2 | |
| NGPlusPlotVariables=Wpn_SuperAssaultRifle | |
| NGPlusPlotVariables=Wpn_SuperShotgun | |
| NGPlusPlotVariables=Wpn_SuperSniperRifle | |
| [SFXGame.SFXGameConfig] | |
| PhysicsMomentumMultiplier=1.0f | |
| PlayerMomentumCap=500.0f | |
| PlayerCoverDamageMultiplier=0.75f | |
| PlayerCoverLeanDamageMultiplier=0.75f | |
| PlayerStormDamageMultiplier=0.75f | |
| PawnInRagdollDamageMultiplier=1.0f | |
| PlayerPhysicsCap=0.001f | |
| bUseConsoleControls=false | |
| UseSharedPowerCooldown=TRUE | |
| PlayerCoverRegenTimerMultiplier=1.5f | |
| WeaponsUseHeat=false | |
| HeatDissipationRate=2.0f | |
| CoverAimBonus=1.25 | |
| bShieldsBlockPowers=true | |
| MaxPlayerLevel=30 | |
| MaxPlayerExperience=29000 | |
| bOutOfAmmoWeaponSwap=true | |
| bBudgetEnforced=true | |
| bAimAssistEnabled=false | |
| [SFXGame.SFXPRI] | |
| PointsFor_DamageDealt=1.5 | |
| PointsFor_DamageReceived=1.3 | |
| PointsFor_HeadShot=0 | |
| PointsFor_Kill_Minion=40 | |
| PointsFor_Kill_Elite=40 | |
| PointsFor_Kill_SubBoss=40 | |
| PointsFor_Kill_Boss=40 | |
| PointsFor_FlamethrowerTankKill=40; | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Explosion,Message="Explosion Kill",Points=75) | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Grenade,Message="Explosion Kill",Points=75) | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Missile,Message="Explosion Kill",Points=75) | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Nuke,Message="Explosion Kill",Points=75) | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Melee,Message="Melee Kill",Points=75) | |
| PointsFor_SpecialKills=(DamageClassName=SFXDamageType_Suicide,Message="Environment Kill",Points=40) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_AntiGravity,Message="Air Kill",Points=75) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_RecentlyMeleed,Message="Melee Combo Kill",Points=75, GrinderAchievementId=ACHIEVEMENT_31_MELEECOMBO) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Cloak,Message="Cloak Kill",Points=75) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_CloakTargetable,Message="Cloak Kill",Points=75) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Singularity,Message="Singularity Kill",Points=75) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_Pull,Message="Pull Kill",Points=75) | |
| PointsFor_GameEffectKills=(DamageClassName=SFXGameEffect_ArmorPenalty,Message="Warp Kill",Points=75) | |
| [SFXGame.SFXDifficulty] | |
| EnemyPowerCooldownMultiplier=1.0 | |
| SquadPowerDurationMultiplier=1.0 | |
| SquadPowerCooldownMultiplier=1.0 | |
| EnemyShieldBonus=0.0f | |
| DifficultyLevel=-1 | |
| AmmoDecayMultiplier=1 | |
| EnemyAimMultiplier=1 | |
| BleedOutInterval=0.5f | |
| BreachDuration=1.0f | |
| [SFXGame.SFXDifficulty_Level1] | |
| MinScore=1 | |
| MaxScore=1000 | |
| PlayerShieldRechargeModifier=1.0 | |
| MaxAttackTickets=2 | |
| MaxAttackTicketsHench=3 | |
| MaxTargetTickets=2 | |
| MaxTargetTicketsHench=4 | |
| EnemyHealthMultiplierLow=(X=0.6, Y=0.71) | |
| EnemyHealthMultiplierHigh=(X=0.71, Y=0.82) | |
| PlayerHealthMultiplierLow=(X=1.575, Y=1.332) | |
| PlayerHealthMultiplierHigh=(X=1.332, Y=1.125) | |
| HenchHealthMultiplierLow=(X=1.8, Y=1.5) | |
| HenchHealthMultiplierHigh=(X=1.5, Y=1.2) | |
| FriendlyHealthMultiplierLow=(X=2.0, Y=1.6) | |
| FriendlyHealthMultiplierHigh=(X=1.6, Y=1.2) | |
| EnemyPowerCooldownMultiplier=1.5 | |
| SquadPowerDurationMultiplier=1.1 | |
| SquadPowerCooldownMultiplier=0.9 | |
| DifficultyLevel=0 | |
| AmmoDecayMultiplier=2.0f | |
| EnemyAimMultiplier=1.0f | |
| BleedOutInterval=1.0f | |
| BreachDuration=2.0f | |
| [SFXGame.SFXDifficulty_Level2] | |
| MinScore=1 | |
| MaxScore=1000 | |
| PlayerShieldRechargeModifier=1.0 | |
| MaxAttackTickets=3 | |
| MaxAttackTicketsHench=2 | |
| MaxTargetTickets=4 | |
| MaxTargetTicketsHench=2 | |
| EnemyHealthMultiplierLow=(X=0.82, Y=0.945) | |
| EnemyHealthMultiplierHigh=(X=0.945, Y=1.08) | |
| PlayerHealthMultiplierLow=(X=1.125, Y=1.0) | |
| PlayerHealthMultiplierHigh=(X=1.0, Y=0.945) | |
| HenchHealthMultiplierLow=(X=1.08, Y=0.9) | |
| HenchHealthMultiplierHigh=(X=0.9, Y=0.855) | |
| FriendlyHealthMultiplierLow=(X=1.20, Y=1.0) | |
| FriendlyHealthMultiplierHigh=(X=1.0, Y=0.95) | |
| EnemyPowerCooldownMultiplier=1.0 | |
| SquadPowerDurationMultiplier=1.0 | |
| SquadPowerCooldownMultiplier=1.0 | |
| DifficultyLevel=1 | |
| AmmoDecayMultiplier=1.5f | |
| EnemyAimMultiplier=1.0f | |
| BleedOutInterval=0.75f | |
| BreachDuration=1.5f | |
| [SFXGame.SFXDifficulty_Level3] | |
| MinScore=1 | |
| MaxScore=1000 | |
| PlayerShieldRechargeModifier=1.2 | |
| MaxAttackTickets=4 | |
| MaxAttackTicketsHench=2 | |
| MaxTargetTickets=5 | |
| MaxTargetTicketsHench=2 | |
| EnemyHealthMultiplierLow=(X=1.14, Y=1.306) | |
| EnemyHealthMultiplierHigh=(X=1.306, Y=1.472) | |
| PlayerHealthMultiplierLow=(X=0.945, Y=0.873) | |
| PlayerHealthMultiplierHigh=(X=0.873, Y=0.81) | |
| HenchHealthMultiplierLow=(X=0.855, Y=0.82) | |
| HenchHealthMultiplierHigh=(X=0.82, Y=0.78) | |
| FriendlyHealthMultiplierLow=(X=0.95, Y=0.9125) | |
| FriendlyHealthMultiplierHigh=(X=0.9125, Y=0.875) | |
| EnemyPowerCooldownMultiplier=0.8 | |
| SquadPowerDurationMultiplier=1.0 | |
| SquadPowerCooldownMultiplier=1.0 | |
| DifficultyLevel=2 | |
| AmmoDecayMultiplier=1.0f | |
| EnemyAimMultiplier=0.8f | |
| BleedOutInterval=0.5f | |
| BreachDuration=1.0f | |
| [SFXGame.SFXDifficulty_Level4] | |
| MinScore=1 | |
| MaxScore=1000 | |
| PlayerShieldRechargeModifier=1.4 | |
| MaxAttackTickets=4 | |
| MaxAttackTicketsHench=2 | |
| MaxTargetTickets=5 | |
| MaxTargetTicketsHench=2 | |
| EnemyHealthMultiplierLow=(X=1.55, Y=1.65) | |
| EnemyHealthMultiplierHigh=(X=1.65, Y=1.75) | |
| PlayerHealthMultiplierLow=(X=0.81, Y=0.738) | |
| PlayerHealthMultiplierHigh=(X=0.738, Y=0.675) | |
| HenchHealthMultiplierLow=(X=0.7875, Y=0.76) | |
| HenchHealthMultiplierHigh=(X=0.76, Y=0.7425) | |
| FriendlyHealthMultiplierLow=(X=0.875, Y=0.85) | |
| FriendlyHealthMultiplierHigh=(X=0.85, Y=0.825) | |
| EnemyPowerCooldownMultiplier=0.7 | |
| SquadPowerDurationMultiplier=0.9 | |
| SquadPowerCooldownMultiplier=1.0 | |
| EnemyShieldBonus=75.0f | |
| DifficultyLevel=3 | |
| AmmoDecayMultiplier=1.0f | |
| EnemyAimMultiplier=0.6f | |
| BleedOutInterval=0.25f | |
| BreachDuration=0.75f | |
| [SFXGame.SFXDifficulty_Level5] | |
| MinScore=1 | |
| MaxScore=1000 | |
| PlayerShieldRechargeModifier=1.4 | |
| MaxAttackTickets=4 | |
| MaxAttackTicketsHench=2 | |
| MaxTargetTickets=6 | |
| MaxTargetTicketsHench=2 | |
| EnemyHealthMultiplierLow=(X=1.975, Y=1.975) | |
| EnemyHealthMultiplierHigh=(X=1.975, Y=1.975) | |
| PlayerHealthMultiplierLow=(X=0.63, Y=0.63) | |
| PlayerHealthMultiplierHigh=(X=0.63, Y=0.63) | |
| HenchHealthMultiplierLow=(X=0.7, Y=0.7) | |
| HenchHealthMultiplierHigh=(X=0.7, Y=0.7) | |
| FriendlyHealthMultiplierLow=(X=0.78, Y=0.78) | |
| FriendlyHealthMultiplierHigh=(X=0.78, Y=0.78) | |
| EnemyPowerCooldownMultiplier=0.6 | |
| SquadPowerDurationMultiplier=0.8 | |
| SquadPowerCooldownMultiplier=1.0 | |
| EnemyShieldBonus=150.0f | |
| DifficultyLevel=4 | |
| AmmoDecayMultiplier=1.0f | |
| EnemyAimMultiplier=0.4f | |
| BleedOutInterval=0.25f | |
| BreachDuration=0.5f | |
| [SFXGame.SFXDifficulty_Level6] | |
| MinScore=500 | |
| MaxScore=500 | |
| PlayerShieldRechargeModifier=1.4 | |
| MaxAttackTickets=4 | |
| MaxAttackTicketsHench=2 | |
| MaxTargetTickets=6 | |
| MaxTargetTicketsHench=2 | |
| EnemyHealthMultiplierLow=(X=10000, Y=10000) | |
| EnemyHealthMultiplierHigh=(X=10000, Y=10000) | |
| PlayerHealthMultiplierLow=(X=0.435, Y=0.435) | |
| PlayerHealthMultiplierHigh=(X=0.435, Y=0.435) | |
| HenchHealthMultiplierLow=(X=0.435, Y=0.435) | |
| HenchHealthMultiplierHigh=(X=0.435, Y=0.435) | |
| FriendlyHealthMultiplierLow=(X=0.435, Y=0.435) | |
| FriendlyHealthMultiplierHigh=(X=0.435, Y=0.435) | |
| EnemyPowerCooldownMultiplier=0.5 | |
| SquadPowerDurationMultiplier=0.5 | |
| SquadPowerCooldownMultiplier=1.0 | |
| EnemyShieldBonus=0.65f | |
| DifficultyLevel=5 | |
| AmmoDecayMultiplier=1.0f | |
| EnemyAimMultiplier=0.25f | |
| BleedOutInterval=0.1f | |
| [SFXGame.SFXModule_AimAssist] | |
| GlobalFrictionFactor=1.0f; | |
| GlobalAimCorrectionFactor=1.0f; | |
| GlobalAdhesionFactor=(X=0.75,Y=0.5); | |
| EnemyMovementAdhesionFactor=0.75; | |
| [SFXGame.SFXModule_DamageParty] | |
| bHealthRegenerates=true | |
| HealthRegenRate=0.5f | |
| [SFXGame.BioHUD] | |
| SafeAreaRatioX=0.05 | |
| SafeAreaRatioY=0.05 | |
| m_bUseGeneratedItemNames=TRUE | |
| [SFXGame.BioCheatManager] | |
| m_bShowAngstIcons=TRUE | |
| [SFXGame.BioPlayerController] | |
| MoveStickIdleThreshold=0.001 | |
| MoveStickWalkThreshold=0.65 | |
| MoveStickRunThreshold=.70 | |
| m_fLeaveConvPitch=-20.0 | |
| m_srVehicleExitFailureMsg=172833 ; "Mako requires level ground for safe egress." when exit fails | |
| m_srVehicleExitAButtonMsg=172832 ; "Continue" that appears beside the A button | |
| RenderPathToMapnote=false | |
| RenderPathToMapnoteColor=(R=255,G=255,B=0,A=255); | |
| m_fClimbMantleFaceAngleThreshold=0.7 ;Values should be between 0 and 1. 0 = 90 degree angle, 1 means perfectly aligned. | |
| m_fClimbMantleDistanceThreshold=50 ;distance in unreal units | |
| m_bCanMantleOutsideOfCover=false ; set true to mantle from outside of cover | |
| RotationSensitivityLow=0.6 | |
| RotationSensitivityMedium=0.75 | |
| RotationSensitivityHigh=1.0 | |
| DeadZoneThreshold=0.1 | |
| CoverTransitionTime=0.0 | |
| CoverBreakTimeThreshold=0.08 | |
| MaxCoverEnterDist=250.0 | |
| AcquireCoverFOV=0.02 | |
| CoverFOV=0.7 | |
| CoverSnapScale=1.5 | |
| bDebugCover=false | |
| CoverUpdateDelay=0.333 | |
| m_bEnableStormToCover=true | |
| StormAcquireCoverFOV=0.025 | |
| StormCoverFOV=0.11 | |
| StormMaxCoverEnterDist=250 | |
| StormCoverUpdateDelay=0.15 | |
| CoverRespectsRotation=true | |
| StormCooldownTime=0.3 | |
| m_fMoveToDropDistance=4000.0 | |
| m_fMaxZDifference=2000.0 | |
| m_fRelativeZUpLimit=200.0 | |
| m_fRelativeZDownLimit=100.0 | |
| m_nNavAssistMaxNodeLimit=4 | |
| m_vCoverBreakAccel=(X=8000,Y=5000,Z=0); | |
| m_fCoverBreakAccelTime=0.6f; | |
| m_fCoverBreakForwardAccelDelay=0.4f; | |
| m_fAttackOrderFarAngle=5.0f | |
| m_fAttackOrderCloseAngle=14.0f | |
| m_fAttackOrderCloseDistance=500.0f | |
| [SFXGame.SFXCameraInput] | |
| m_minSensitivity=(X=0.5f,Y=0.5f); | |
| m_maxSensitivity=(X=1.5f,Y=1.5f); | |
| [SFXGame.BioTlkFile] | |
| m_bDisplayStringId=false | |
| m_bShowTestStrings=false | |
| [SFXGame.BioActorBehavior] | |
| bUseStringRefActorGameName=TRUE | |
| bDisableFacefx=FALSE | |
| m_bPhysicsDamageEnabled=TRUE | |
| m_bPhysicsDamageLoggingEnabled=FALSE | |
| m_fPhysicsDamagePerRelVel=0.02f | |
| m_fPhysicsDamageImpulsePerRelVel=0.01f | |
| m_fHenchAimLagFactor=0.25 | |
| m_fMaxHenchAimDist=300.0 | |
| [SFXGame.BioCameraBehaviorConversation] | |
| m_bIdleCamEnabled=FALSE | |
| [SFXGame.BioStage] | |
| m_bUseOldProceduralCameraAdjust=FALSE | |
| m_bDisableProceduralCameraAdjust=FALSE | |
| [SFXGame.BioConversation] | |
| m_bNewConversationSystem=TRUE | |
| m_fShowRepliesOffset=2.0 | |
| m_fShowLastLineOffset=5.0 | |
| m_bDisplayNonAmbientName=TRUE | |
| m_fSubtitleTimingModifier=0.5 | |
| m_fSubtitleTimingMinimum=2.0 | |
| m_bEnableLookAtWithStage=TRUE | |
| m_bRemoveWeapons=TRUE | |
| m_fVOPreloadDelayTime=1.0 | |
| m_colSubtitleColor=(R=204,G=255,B=255,A=255) | |
| m_bNextLinePreLoadEnabled=TRUE | |
| m_fDefaultInterruptWindowDuration=2.0 | |
| m_fDefaultInterruptWindowStart=1.0 | |
| m_bAutoAdvanceSkippableLinesWithNoVO=FALSE | |
| m_bVerifyPreLoadingCorrectness=FALSE | |
| [SFXGame.BioSubtitles] | |
| m_DefaultRenderMode=SUBTITLE_RENDER_TOP | |
| [SFXGame.BioPawnBehavior] | |
| m_fMeshAdjCheckFrequency=0.15f | |
| m_fMeshAdjFarCheckFrequency=1.0f | |
| m_fMeshAdjFarCheckDistance=2000.0f | |
| m_fDeathCapabilityActivationTime=2 | |
| m_fVehicleExpScaleFactor=0.4 | |
| m_aTargetTipDefaults=159225 | |
| [SFXGame.BioSpectatorModeCamera] | |
| m_cameras=(sName="Conversation 1",vLocation=(X=184.637939,Y=154.217850,Z=68.554634),rRotation=(Pitch=-2800,Yaw=35852,Roll=0),rLockRotation=(Pitch=-2800,Yaw=35854,Roll=0)) | |
| m_cameras=(sName="Conversation 2",vLocation=(X=138.519409,Y=108.968567,Z=78.599426),rRotation=(Pitch=-692,Yaw=-37608,Roll=0),rLockRotation=(Pitch=-690,Yaw=27929,Roll=0)) | |
| m_cameras=(sName="Conversation 3",vLocation=(X=98.165581,Y=69.723267,Z=87.513168),rRotation=(Pitch=2488,Yaw=35964,Roll=0),rLockRotation=(Pitch=2488,Yaw=35964,Roll=0)) | |
| [SFXGame.BioVehicleBase] | |
| m_bShowVehicleDebugHUD=FALSE; | |
| m_sAudioTiresVariableName=tires | |
| m_sAudioTiresVariableValueAir=air | |
| m_sAudioTiresVariableValueWater=water | |
| m_sAudioTiresVariableValuePavement=pavement | |
| [SFXGame.BioVehicleBehaviorBase] | |
| m_bVehicleAudioEnable=TRUE; | |
| m_aTargetTipDefaults=159224 | |
| [SFXGame.BioPawn] | |
| FallingStateEntranceTime=0.5 | |
| bCanMantle=TRUE | |
| PortArmsPlayerInterval=0.1 | |
| PortArmsNPCInterval=0.5 | |
| PortArmsWedgeHeight=5 | |
| PortArmsWedgeRadius=5 | |
| m_fEnableCCDMultiplierThreshold=10.0 | |
| m_fMaxRelevancyDistance=100000000.0 | |
| m_fLookMultiplier=8.0; | |
| m_nWrinkleHighestLOD=0 | |
| m_sWrinkleMaterialIdentifier=_face | |
| m_nMaxTargetTickets=5 | |
| m_nMaxAttackTickets=3 | |
| m_fTicketExpiryTime=5.0f | |
| ConformTraceInterval=10 | |
| RadarRange=4000.0f | |
| RadarFOV=45.0f | |
| [SFXGame.BioActivePower] | |
| m_bSkipPowerCooldown=FALSE | |
| m_fMaxWaitTimeForAnimation=5.0f | |
| [SFXGame.SFXConvAuditionHelper] | |
| m_aDefaultActorTypes=(sTag="voelems_player_male",sActorType="BIOG_Male_Player_C.Human.Human_Male"); | |
| m_aDefaultActorTypes=(sTag="voelems_player_female",sActorType="BIOG_Female_Player_C.Human.Human_Female"); | |
| m_aDefaultActorTypes=(sTag="hench_vixen",sActorType="BioHench_vixen.hench_humanmale"); | |
| m_aDefaultActorTypes=(sTag="hench_leading",sActorType="BioHench_leading.hench_leading"); | |
| m_aDefaultActorTypes=(sTag="hench_convict",sActorType="BioHench_convict.hench_convict"); | |
| m_aDefaultActorTypes=(sTag="hench_geth",sActorType="BioHench_geth.hench_geth"); | |
| m_aDefaultActorTypes=(sTag="hench_garrus",sActorType="BioHench_garrus.hench_garrus"); | |
| m_aDefaultActorTypes=(sTag="hench_assassin",sActorType="BioHench_assassin.hench_assassin"); | |
| m_aDefaultActorTypes=(sTag="hench_tali",sActorType="BioHench_tali.hench_tali"); | |
| m_aDefaultActorTypes=(sTag="hench_professor",sActorType="BioHench_professor.hench_professor"); | |
| m_aDefaultActorTypes=(sTag="hench_grunt",sActorType="BioHench_grunt.hench_grunt"); | |
| m_aDefaultActorTypes=(sTag="hench_mystic",sActorType="BioHench_mystic.hench_mystic"); | |
| m_aDefaultActorTypes=(sTag="hench_veteran",sActorType="BioHench_veteran.hench_veteran"); | |
| [SFXGame.BioSunActor] | |
| fFadeTime=2.0; | |
| [SFXGame.BioPhysicsSounds] | |
| m_fMaxMass=100.0f | |
| m_fMaxSpeed=500.0f | |
| m_fMinTimeBetweenSoundByActor=0.0f ;the lowers Period that a actor is allowed to play a physics sound. | |
| m_fMinSpeedToPlay=0.0f | |
| [SFXGame.BioAttributesPawnPlayer] | |
| MINIMUM_SKILL_HAGGLE=0.0 | |
| MAXIMUM_SKILL_HAGGLE=0.15 | |
| MINIMUM_SKILL_SALESMAN=0.0 | |
| MAXIMUM_SKILL_SALESMAN=0.15 | |
| [SFXGame.BioTalent] | |
| m_MAX_TALENT_RANK=12 | |
| [SFXGame.BioTalentContainer] | |
| m_PASSIVE_RANK_ICON=0 | |
| m_LOCKED_RANK_ICON=28 | |
| m_UNLOCKED_RANK_ICON=29 | |
| srPluralUnlockRequirement=169070 | |
| srSingularUnlockRequirement=169080 | |
| srRequiredUnlockRequirement=169082 | |
| m_EVOLVE_RANK=12 | |
| [SFXGame.BioSaveGame] | |
| DefaultPlayer=(CharacterClass="SFXGame.SFXPawn_PlayerSoldier",bIsFemale=false,FirstName="John",Origin=OriginType_Earthborn,Notoriety=NotorietyType_Survivor) | |
| [BIOGame.Movies] | |
| LoadingMovie=load_f01.bik | |
| LoadingMovieLoopBackFrame=1 | |
| LoadingSFMovie=LoadMovieDefault | |
| LoadingSFMovieWwiseEventPair=Wwise_Load_Audio_Random.load_audio_random_container_Pair | |
| ScreenTipImageTagStrref=206784 | |
| LoadScreenContinueStrref=335304 | |
| LM_DisplayToolTips=true | |
| LM_RequiresUserInputToContinue=false | |
| MoviePaths=..\BIOGame\Movies | |
| NewGameLoadingMovie=load_f80.bik | |
| NewGameLoadingMovieLoopbackFrame=1 | |
| NewGameLoadingMovieWwiseEventPair=Wwise_Load_Audio_Random.load_audio_random_container_Pair | |
| TimeBetweenSyncChecks=0.8 | |
| MinFramesToSkip=5 | |
| DoSync=true | |
| [SFXGame.BioEvtSysTrackDOF] | |
| m_fDOFDefaultBlurKernel=5.0 | |
| m_fDOFDefaultExponent=5.0 | |
| m_fDOFDefaultMaxNearBlur=0.9 | |
| m_fDOFDefaultMaxFarBlur=0.8 | |
| [SFXGame.BioArtPlaceableBehavior] | |
| m_aTargetTipDefaults=159226 | |
| m_aTargetTipDefaults=159227 | |
| m_aTargetTipDefaults=159228 | |
| m_aTargetTipDefaults=159229 | |
| m_aTargetTipDefaults=159230 | |
| m_aTargetTipDefaults=159231 | |
| m_aTargetTipDefaults=159232 | |
| m_aTargetTipDefaults=159233 | |
| m_aTargetTipDefaults=159234 | |
| m_aTargetTipDefaults=159235 | |
| m_aTargetTipDefaults=159236 | |
| m_aTargetTipDefaults=159237 | |
| m_aTargetTipDefaults=159238 | |
| [SFXGame.BioAttributesPawnVehicle] | |
| m_ConfigVehicleName=160931 | |
| [SFXGame.BioArtPlaceable] | |
| m_nMaxCorpseVisibilityCleanupAttempts=4 ;If after this many tries, the body has not gone off screen, use the distance threshold | |
| m_fCorpseCleanupFirstAttemptTime=5.0 ;How many seconds to wait until the first corpse cleanup attempt | |
| m_fCorpseCleanupAttemptRetryTime=2.0 ;How many seconds to wait between cleanup tries | |
| m_fMaxCorpseCleanupDistanceThreshold=4000.0 ;FOR NON SKELETAL MESH CORPSES: Distance the corpse must be from the camera before it is cleaned up even if it is in view (in centimeters) | |
| m_fMaxCorpseCleanupScreenSizeThreshold=0.20 ;FOR SKELETAL MESH CORPSES: The corpse must take up this much screen space or less before it is cleaned up even if it is in view (see FSkeletalMeshObject::MaxDistanceFactor) | |
| [SFXGame.BioCameraZoom] | |
| m_focusConfig=(m_fMaxFocusDistance=50000.0f,m_fNearClipFactor=0.035f,m_fNearClipMax=100,m_fInnerRadiusFactor=0.5f,m_fMinRate=10000,m_fDuration=0.5f,m_fFalloffExponent=2,m_fBlurKernelSize=2,m_fMaxNearBlurAmount=1,m_fMaxFarBlurAmount=1,m_clrModulateBlur=(R=255,G=255,B=255,A=255)); | |
| m_magnificationConfig=(m_fCamSpeedFactor=0.5f,m_fFOVFactor=0.5f,m_nLevelCount=2,m_fTransitionDuration=0.5f) | |
| [SFXGame.BioPlayerSelection] | |
| SelectionFarRange=3200 | |
| SelectionFarAngle=10 | |
| SelectionCloseRange=1500 | |
| SelectionCloseAngle=30 | |
| [SFXGame.BioMapNote] | |
| m_fUpdateDelay=1.0; | |
| [SFXGame.BioVFXTemplate] | |
| m_afCostTable[0]=1.0 | |
| m_afCostTable[1]=2.0 | |
| m_afCostTable[2]=3.0 | |
| m_afCostTable[3]=4.0 | |
| m_afCostTable[4]=5.0 | |
| [SFXGame.BioVisualEffectPool] | |
| m_fDecayPeriod=60.0 | |
| [SFXGame.BioGameEffectPoolAllocator] | |
| m_nFloatPoolSize=100 | |
| m_nIntPoolSize=100 | |
| [SFXGame.SFXModule_DamagePlayer] | |
| BleedOutMinDamageResistance=0.35f | |
| BleedOutEntryThreshold=0.4f; | |
| BleedOutRecoveryThreshold=0.45f; | |
| BleedOutSoundDurationStart=2.0f | |
| BleedOutSoundDurationEnd=1.0f | |
| BleedOutSoundVolumeStart=0.5f | |
| BleedOutSoundVolumeEnd=1.0f | |
| BleedOutVFXParameter=fb_Damage | |
| [PerformanceBudgetDesign] | |
| PawnAIController0=SFXAI_None | |
| PawnCost0=5 | |
| PawnAIController1=SFXAI_Humanoid | |
| PawnCost1=10 | |
| PawnAIController2=SFXAI_LightMech | |
| PawnCost2=10 | |
| PawnAIController3=SFXAI_MechDog | |
| PawnCost3=20 | |
| PawnAIController4=SFXAI_Varren | |
| PawnCost4=20 | |
| PawnAIController5=SFXAI_Krogan | |
| PawnCost5=20 | |
| PawnAIController6=SFXAI_HeavyMech | |
| PawnCost6=30 | |
| PawnAIController7=SFXAI_Henchman | |
| PawnCost7=40 | |
| PawnAIController8=SFXAI_Scion | |
| PawnCost8=30 | |
| TotalBudget=200; | |
| InactivePawnReductionFactor=0.25 | |
| PlaceableCost=1 | |
| [SFXGame.SFXModule_Locomotion] | |
| PawnMoveStartTimerThreshold=0.075 ; deprecated | |
| PawnMoveStartFwdAngle=120 | |
| PawnMoveStartFwdSpeed=0 ;; 130 | |
| PawnMoveStartFwdAccelerationTimer=0.4 | |
| PawnMoveStartSidewayAccelerationTimer=0.45 | |
| PawnMoveStartStopTimerThreshold=0.10 | |
| PawnMoveStandTurnDistanceThreshold=10 | |
| PawnMoveStandTurnRotRate=180 | |
| PawnMoveStopTimerThreshold=0.1 | |
| PawnMoveStopRestartTimerThreshold=0.1 | |
| [SFXGame.SFXPowerManager] | |
| RankUnlockText=169080 | |
| RequiredUnlockText=169082 | |
| PassiveRankIcon=0 | |
| LockedRankIcon=28 | |
| UnlockedRankIcon=29 | |
| EvolveRank=4 | |
| [SFXGame.OpenAutomateSupport] | |
| KnownBenchmarks=combat_test_EC | |
| KnownBenchmarks=automation_test_damage | |
| KnownBenchmarks=automation_crouch_movement | |
| [SFXGame.BioHintSystemBase] | |
| nNotificationBodyLength=100 | |
| m_bEnabled=TRUE | |
| m_fMinimumTimeBetweenAnyHints=30 | |
| m_aHints=(HintName="TakeCoverHint", MaxDifficulty=3, DefaultText=278983, PCText=278983, ClearEvent="EnterCover") | |
| m_aHints=(HintName="ResurrectHint", MaxDifficulty=3, DefaultText=278987, PCText=341337, ClearEvent="PowerCast", ClearContext="MD_SquadHeal") | |
| m_aHints=(HintName="MeleeHint", MaxDifficulty=3, DefaultText=278986, PCText=341338, ClearEvent="Melee") | |
| m_aHints=(HintName="ZoomHint", MaxDifficulty=3, DefaultText=278984, PCText=341341, ClearEvent="Zoom") | |
| m_aHints=(HintName="ManualReloadHint", MaxDifficulty=3, DefaultText=278988, ClearEvent="Reload", Enabled=FALSE) | |
| m_aHints=(HintName="PCMappedPowerHint", MaxDifficulty=3, DefaultText=, PCText=341342, ClearEvent="CastMappedPower", Enabled=FALSE) | |
| m_aHints=(HintName="LeftMappedPowerHint", MaxDifficulty=3, DefaultText=338717, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
| m_aHints=(HintName="RightMappedPowerHint", MaxDifficulty=3, DefaultText=338718, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
| m_aHints=(HintName="ClassMappedPowerHint", MaxDifficulty=3, DefaultText=278985, PCText=, ClearEvent="CastMappedPower", Enabled=FALSE) | |
| m_aHints=(HintName="BypassGameHint", MaxDifficulty=3, DefaultText=345714, PCText=345714, ClearEvent="ClearMinigameHint", HintPosition=SFXHINTPOS_Middle) | |
| m_aHints=(HintName="HackGameHint", MaxDifficulty=3, DefaultText=345715, PCText=345715, ClearEvent="ClearMinigameHint", HintPosition=SFXHINTPOS_Middle) | |
| m_aHints=(HintName="LevelUpHint", MaxDifficulty=3, DefaultText=338677, PCText=341347) | |
| m_aHints=(HintName="CooldownHint", MaxDifficulty=3, DefaultText= 338673, PCText= 338673, ClearEvent="CastPower") | |
| m_aHints=(HintName="PlanetScanHint", MaxDifficulty=3, DefaultText=345718, PCText=349413, ClearEvent="StartScanning") | |
| m_aHints=(HintName="LaunchProbeHint", MaxDifficulty=3, DefaultText=345719, PCText=349414, ClearEvent="LaunchProbe") | |
| m_aHints=(HintName="FindLandingSite", MaxDifficulty=3, DefaultText=345721, PCText=, ClearEvent="PlanetRevealAnomaly") | |
| m_aHints=(HintName="UseAmmoPowerHint", MaxDifficulty=3, DefaultText=349605, PCText=349607, ClearEvent="PowerCast") | |
| m_aHints=(HintName="TutorialPullSelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338634, PCText=338636, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialPullHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338639, PCText=338642, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialUnitySelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338674, PCText=338676, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialUnityHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338679, PCText=338681, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialOverloadSelectHint", Enabled=false, MaxDifficulty=3, DefaultText=338682, PCText=338683, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialOverloadHighlightHint", Enabled=false, MaxDifficulty=3, DefaultText=338684, PCText=338685, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialWeaponWheelHint", Enabled=false, MaxDifficulty=3, DefaultText=338686, PCText=338687, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| m_aHints=(HintName="TutorialWeaponEquipHint", Enabled=false, MaxDifficulty=3, DefaultText=338688, PCText=338689, DisplayDuration=0.0, ClearEvent="ClearTutorialHint", HintPosition=SFXHINTPOS_Top) | |
| nParagonPlotVar=2 | |
| nRenegadePlotVar=3 | |
| nWwiseMusicVolumeRTPCPlotVar=9 | |
| sWwiseMusicVolumeRTPCName=Current_Music_Plot_State | |
| sWwiseParaReneRTPCName=Para_Rene_State | |
| m_NotificationData=(nmType="JournalChange", Priority=100, bCanBeMerged=false, srTitle=325623, srSubTitle=325623,srBody=325624,srAltBody=325624,DisplayTime=5.0,sImageResource="GUI_GlobalIcons.Notifications.JournalUpdate_256") | |
| m_NotificationData=(nmType="CodexChange", Priority=80, bCanBeMerged=false, srTitle=325625, srSubTitle=325625,srBody=325626,srAltBody=325626,DisplayTime=5.0,sImageResource="GUI_GlobalIcons.Notifications.CodexEntry_256") | |
| m_NotificationData=(nmType="CreditRecovery", Priority=10, bCanBeMerged=true, srTitle=325627, srAltTitle=339723,srSubTitle=325628,srAltSubTitle=325927,srBody=339915,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Credits_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="MedigelRecovery", Priority=25, bCanBeMerged=true, srTitle=325629, srAltTitle= 339620,srSubTitle=325630,srAltSubTitle=325928,srBody=339913,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Medi-Gel_256", nmSound="PUMediGel") | |
| m_NotificationData=(nmType="ParagonChange", Priority=50, bCanBeMerged=true, srTitle=325631, srSubTitle=325632,srBody=339912,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Paragon_256") | |
| m_NotificationData=(nmType="RenegadeChange", Priority=51, bCanBeMerged=true, srTitle=325633, srSubTitle=325634,srBody=339911,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Renegade_256") | |
| m_NotificationData=(nmType="IridiumRecovery", Priority=30, bCanBeMerged=true, srTitle=325637,srAltTitle=339690,srSubTitle=325638,srAltSubTitle=325930,srBody=339910,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Iridium_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="PalladiumRecovery", Priority=31, bCanBeMerged=true, srTitle=325639,srAltTitle=339695,srSubTitle=325640,srAltSubTitle=325931,srBody=339909,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Palladium_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="PlatinumRecovery", Priority=32, bCanBeMerged=true, srTitle=325641,srAltTitle=339715,srSubTitle=325642,srAltSubTitle=325932,srBody=339908,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Platinum_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="ElementZeroRecovery", Priority=35, bCanBeMerged=true, srTitle=325643,srAltTitle=339717,srSubTitle=325644,srAltSubTitle=325933,srBody=339907,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.ElementZero_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="HeavyWeaponAmmoRecovery", Priority=27, bCanBeMerged=true, srTitle=325645,srSubTitle=325646,srBody=339906,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256", nmSound="PUAmmoHeavy") | |
| m_NotificationData=(nmType="AmmoRecovery", Priority=27, bCanBeMerged=true, srTitle=325647, srSubTitle=325647,srBody=325648,srAltBody=325935,DisplayTime=2,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256") | |
| m_NotificationData=(nmType="AchievementChange", Priority=110, bCanBeMerged=false, srTitle=337484, srSubTitle=0,srBody=0,srAltBody=0,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.AchievementProgress_256") | |
| m_NotificationData=(nmType="LevelUp", Priority=120, bCanBeMerged=false, srTitle=335589,srSubTitle=335590,srBody=339898,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.LevelUp_256",nmSound="LevelUp", nFlourishID=1) | |
| m_NotificationData=(nmType="TechRecovered", Priority=23, bCanBeMerged=false, DisplayTime=4.0,nmSound="PUTech",nFlourishID=1) | |
| m_NotificationData=(nmType="WeaponRecovered", Priority=23, bCanBeMerged=false, DisplayTime=4.0,nmSound="PUWeapon",nFlourishID=1) | |
| m_NotificationData=(nmType="ResearchRecovered", Priority=24, bCanBeMerged=false, srTitle=348810, DisplayTime=3.0,nmSound="PUResearch",nFlourishID=1) | |
| m_NotificationData=(nmType="TechUnlocked", Priority=24, bCanBeMerged=false, DisplayTime=3.0,nFlourishID=1,nmSound="PUUpgrade") | |
| m_NotificationData=(nmType="ProbesRecovery", Priority=26, bCanBeMerged=true, srTitle=339748,srAltTitle=339749,srSubTitle=339751,srAltSubTitle=339752,srBody=339894,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Probes_256", nmSound="PUGeneric") | |
| m_NotificationData=(nmType="XpReceived", Priority=105, bCanBeMerged=true, srTitle=335587,srSubTitle=335588,srBody=339899,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.experience_256") | |
| m_NotificationData=(nmType="SalvageRecovery", Priority=11, bCanBeMerged=true, srTitle=340286, srSubTitle=325628,srAltSubTitle=325927,srBody=340288,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Credits_256") | |
| m_NotificationData=(nmType="MedigelFull", Priority=25, bCanBeMerged=false, srTitle=341941, srSubTitle=341942,srBody=339913,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.Medi-Gel_256", nmSound="PUFullError") | |
| m_NotificationData=(nmType="HeavyAmmoFull", Priority=27, bCanBeMerged=false, srTitle=341982,srSubTitle=341983,srBody=339906,DisplayTime=1.5,sImageResource="GUI_GlobalIcons.Notifications.HeavyWeaponAmmo_256", nmSound="PUFullError") | |
| m_NotificationData=(nmType="AchievementUnlocked", Priority=120, bCanBeMerged=false, srTitle=337484, srSubTitle=0,srBody=0,srAltBody=0,DisplayTime=2.5,sImageResource="GUI_GlobalIcons.Notifications.AchievementProgress_256") | |
| [SFXOnlineFoundation.SFXOnlineComponentBlazeLogin] | |
| m_asEntFilter=ME2 | |
| m_asEntFilter=MEJS | |
| [SFXOnlineFoundation.SFXOnlineSubsystem] | |
| OnlineUIClass=SFXGame.SFXOnlineComponentUI | |
| [SFXGame.SFXVehicleHover] | |
| JumpForce=(X=200,Y=0,Z=2070) | |
| OnGroundJumpMultiplier=1.0 | |
| MaxThrustJuice=0.6 | |
| BoostForce=(X=1000,Y=0,Z=0) | |
| ThrustRegenerationFactor=0.55 | |
| SelfRepairRate=100 | |
| SelfRepairDelay=5 | |
| OffGroundForce=(X=0,Y=0,Z=-400) | |
| ThrustRegenerationDelay=0.5 | |
| ForwardThrustBurnRate=0.1 | |
| VerticalThrustBurnRate=1.0 | |
| BurnOutPercentage=0.2 | |
| MaxPitchAngle=32 | |
| RadarRange=10000.0f | |
| RadarFOV=45.0f | |
| [SFXGame.BioPlanet] | |
| PlacedMineralsPool=25000 | |
| ScanBarMaxMineralSize=1500 | |
| EezoMineralsBase=1500 | |
| RandomMineralsBase=350 | |
| [SFXGame.BioCameraBehaviorGalaxy] | |
| m_fShipMinRotationSpeed=540 | |
| m_fShipMaxRotationSpeed=720 | |
| m_fShipControlDeadzone=0.4 | |
| m_fShipSystemAccel=2.5 | |
| m_fShipClusterAccel=0.22 | |
| m_fShipSystemDeccel=1.5 | |
| m_fShipClusterDeccel=0.38 | |
| [SFXGame.SFXCameraMode_Vehicle] | |
| RegularCameraArcRadius=335 | |
| RegularCameraHookOffset=(X=0,Y=0,Z=200) | |
| AlternateCameraArcRadius=400 | |
| AlternateCameraHookOffset=(X=-300,Y=0,Z=150) | |
| [SFXGame.SFXGameModemanager] | |
| KeyNames=(Key="LeftMouseButton", Name=174716) | |
| KeyNames=(Key="RightMouseButton", Name=174800) | |
| KeyNames=(Key="MiddleMouseButton", Name=174728) | |
| KeyNames=(Key="ThumbMouseButton", Name=351135) | |
| KeyNames=(Key="ThumbMouseButton2", Name=351136) | |
| KeyNames=(Key="BackSpace", Name=174629) | |
| KeyNames=(Key="Tab", Name=174834) | |
| KeyNames=(Key="Enter", Name=174663) | |
| KeyNames=(Key="Pause", Name=174771) | |
| KeyNames=(Key="CapsLock", Name=174635) | |
| KeyNames=(Key="Escape", Name=174665) | |
| KeyNames=(Key="SpaceBar", Name=174820) | |
| KeyNames=(Key="PageUp", Name=174769) | |
| KeyNames=(Key="PageDown", Name=174768) | |
| KeyNames=(Key="End", Name=174661) | |
| KeyNames=(Key="Home", Name=174697) | |
| KeyNames=(Key="Left", Name=174713) | |
| KeyNames=(Key="Up", Name=174846) | |
| KeyNames=(Key="Right", Name=174797) | |
| KeyNames=(Key="Down", Name=174652) | |
| KeyNames=(Key="Insert", Name=174706) | |
| KeyNames=(Key="Delete", Name=174647) | |
| KeyNames=(Key="Zero", Name=174565) | |
| KeyNames=(Key="One", Name=174566) | |
| KeyNames=(Key="Two", Name=174567) | |
| KeyNames=(Key="Three", Name=174568) | |
| KeyNames=(Key="Four", Name=174569) | |
| KeyNames=(Key="Five", Name=174570) | |
| KeyNames=(Key="Six", Name=174571) | |
| KeyNames=(Key="Seven", Name=174572) | |
| KeyNames=(Key="Eight", Name=174573) | |
| KeyNames=(Key="Nine", Name=174574) | |
| KeyNames=(Key="A", Name=174595) | |
| KeyNames=(Key="B", Name=174625) | |
| KeyNames=(Key="C", Name=174632) | |
| KeyNames=(Key="D", Name=174644) | |
| KeyNames=(Key="E", Name=174657) | |
| KeyNames=(Key="F", Name=174666) | |
| KeyNames=(Key="G", Name=174685) | |
| KeyNames=(Key="H", Name=174693) | |
| KeyNames=(Key="I", Name=174698) | |
| KeyNames=(Key="J", Name=174709) | |
| KeyNames=(Key="K", Name=174711) | |
| KeyNames=(Key="L", Name=174712) | |
| KeyNames=(Key="M", Name=174724) | |
| KeyNames=(Key="N", Name=174740) | |
| KeyNames=(Key="O", Name=174764) | |
| KeyNames=(Key="P", Name=174767) | |
| KeyNames=(Key="Q", Name=174778) | |
| KeyNames=(Key="R", Name=174791) | |
| KeyNames=(Key="S", Name=174807) | |
| KeyNames=(Key="T", Name=174833) | |
| KeyNames=(Key="U", Name=174844) | |
| KeyNames=(Key="V", Name=174847) | |
| KeyNames=(Key="W", Name=174850) | |
| KeyNames=(Key="X", Name=174856) | |
| KeyNames=(Key="Y", Name=174858) | |
| KeyNames=(Key="Z", Name=174860) | |
| KeyNames=(Key="NumPadZero", Name=174754) | |
| KeyNames=(Key="NumPadOne", Name=174755) | |
| KeyNames=(Key="NumPadTwo", Name=174756) | |
| KeyNames=(Key="NumPadThree", Name=174757) | |
| KeyNames=(Key="NumPadFour", Name=174758) | |
| KeyNames=(Key="NumPadFive", Name=174759) | |
| KeyNames=(Key="NumPadSix", Name=174760) | |
| KeyNames=(Key="NumPadSeven", Name=174761) | |
| KeyNames=(Key="NumPadEight", Name=174762) | |
| KeyNames=(Key="NumPadNine", Name=174763) | |
| KeyNames=(Key="Multiply", Name=174750) | |
| KeyNames=(Key="Add", Name=174753) | |
| KeyNames=(Key="Subtract", Name=174749) | |
| KeyNames=(Key="Decimal", Name=174751) | |
| KeyNames=(Key="Divide", Name=174752) | |
| KeyNames=(Key="F1", Name=174667) | |
| KeyNames=(Key="F2", Name=174671) | |
| KeyNames=(Key="F3", Name=174672) | |
| KeyNames=(Key="F4", Name=174673) | |
| KeyNames=(Key="F5", Name=174674) | |
| KeyNames=(Key="F6", Name=174675) | |
| KeyNames=(Key="F7", Name=174676) | |
| KeyNames=(Key="F8", Name=174677) | |
| KeyNames=(Key="F9", Name=174678) | |
| KeyNames=(Key="F10", Name=174668) | |
| KeyNames=(Key="F11", Name=174669) | |
| KeyNames=(Key="F12", Name=174670) | |
| KeyNames=(Key="NumLock", Name=174748) | |
| KeyNames=(Key="ScrollLock", Name=174808) | |
| KeyNames=(Key="LeftShift", Name=174717) | |
| KeyNames=(Key="RightShift", Name=174801) | |
| KeyNames=(Key="LeftControl", Name=174715) | |
| KeyNames=(Key="RightControl", Name=174799) | |
| KeyNames=(Key="LeftAlt", Name=174714) | |
| KeyNames=(Key="RightAlt", Name=174798) | |
| KeyNames=(Key="Semicolon", Name=174580) | |
| KeyNames=(Key="Equals", Name=174575) | |
| KeyNames=(Key="Comma", Name=174577) | |
| KeyNames=(Key="Underscore", Name=176064) | |
| KeyNames=(Key="Period", Name=174578) | |
| KeyNames=(Key="Slash", Name=174579) | |
| KeyNames=(Key="Tilde", Name=174585) | |
| KeyNames=(Key="LeftBracket", Name=174581) | |
| KeyNames=(Key="Backslash", Name=174582) | |
| KeyNames=(Key="RightBracket", Name=174583) | |
| KeyNames=(Key="Quote", Name=174576) | |
| KeyNames=(Key="XboxTypeS_A", Name=176045) | |
| KeyNames=(Key="XboxTypeS_B", Name=176046) | |
| KeyNames=(Key="XboxTypeS_X", Name=176047) | |
| KeyNames=(Key="XboxTypeS_Y", Name=176048) | |
| KeyNames=(Key="XboxTypeS_LeftShoulder", Name=174718) | |
| KeyNames=(Key="XboxTypeS_RightShoulder", Name=174806) | |
| KeyNames=(Key="XboxTypeS_LeftTrigger", Name=174720) | |
| KeyNames=(Key="XboxTypeS_RightTrigger", Name=174802) | |
| KeyNames=(Key="XboxTypeS_Back", Name=174628) | |
| KeyNames=(Key="XboxTypeS_Start", Name=174829) | |
| KeyNames=(Key="XboxTypeS_LeftThumbstick", Name=174637) | |
| KeyNames=(Key="XboxTypeS_RightThumbstick", Name=174638) | |
| KeyNames=(Key="XboxTypeS_DPad_Up", Name=174656) | |
| KeyNames=(Key="XboxTypeS_DPad_Down", Name=174653) | |
| KeyNames=(Key="XboxTypeS_DPad_Right", Name=174655) | |
| KeyNames=(Key="XboxTypeS_DPad_Left", Name=174654) | |
| KeyNames=(Key="XboxTypeS_LeftX", Name=174719) | |
| KeyNames=(Key="XboxTypeS_LeftY", Name=174805) | |
| KeyNames=(Key="XboxTypeS_RightX", Name=174803) | |
| KeyNames=(Key="XboxTypeS_RightY", Name=174804) | |
| KeyNames=(Key="MouseScrollUp", Name=283289) | |
| KeyNames=(Key="MouseScrollDown", Name=283290) | |
| [SFXGameContent.BioSeqAct_GiveMissionXP] | |
| SecondPlaythroughXPBonus=0.25f | |
| SecondPlaythrough_AchievementID=24 | |
| MissionRewards=(MissionName=ProCer,XPReward=1000,RewardedPlotID=5794) | |
| MissionRewards=(MissionName=ProFre,XPReward=1000,RewardedPlotID=5795) | |
| MissionRewards=(MissionName=HorCr1,XPReward=1000,RewardedPlotID=5796) | |
| MissionRewards=(MissionName=ShpCr2,XPReward=1000,RewardedPlotID=5797) | |
| MissionRewards=(MissionName=EndGm1,XPReward=300,RewardedPlotID=5798) | |
| MissionRewards=(MissionName=EndGm2_1,XPReward=300,RewardedPlotID=5799) | |
| MissionRewards=(MissionName=EndGm2_2,XPReward=400,RewardedPlotID=5800) | |
| MissionRewards=(MissionName=EndGm2_3,XPReward=500,RewardedPlotID=5801) | |
| MissionRewards=(MissionName=BchLmL,XPReward=750,RewardedPlotID=5802) | |
| MissionRewards=(MissionName=BlbGtl,XPReward=750,RewardedPlotID=5803) | |
| MissionRewards=(MissionName=CitAsL,XPReward=750,RewardedPlotID=5804) | |
| MissionRewards=(MissionName=JunCvL,XPReward=750,RewardedPlotID=5805) | |
| MissionRewards=(MissionName=KroKgL,XPReward=750,RewardedPlotID=5806) | |
| MissionRewards=(MissionName=KroPrL,XPReward=750,RewardedPlotID=5807) | |
| MissionRewards=(MissionName=OmgMwL,XPReward=750,RewardedPlotID=5808) | |
| MissionRewards=(MissionName=QuaTlL,XPReward=750,RewardedPlotID=5809) | |
| MissionRewards=(MissionName=TwrVxL,XPReward=750,RewardedPlotID=5810) | |
| MissionRewards=(MissionName=CitGrL,XPReward=750,RewardedPlotID=5811) | |
| MissionRewards=(MissionName=JnkKgA,XPReward=1000,RewardedPlotID=5812) | |
| MissionRewards=(MissionName=OmgGrA,XPReward=1000,RewardedPlotID=5813) | |
| MissionRewards=(MissionName=OmgPrA,XPReward=1000,RewardedPlotID=5814) | |
| MissionRewards=(MissionName=PrsCvA,XPReward=1000,RewardedPlotID=5815) | |
| MissionRewards=(MissionName=RprGtA,XPReward=1000,RewardedPlotID=5816) | |
| MissionRewards=(MissionName=SunTlA,XPReward=1000,RewardedPlotID=5817) | |
| MissionRewards=(MissionName=TwrAsA,XPReward=1000,RewardedPlotID=5818) | |
| MissionRewards=(MissionName=TwrMwA,XPReward=1000,RewardedPlotID=5819) | |
| MissionRewards=(MissionName=N7Shipwreck,XPReward=125,RewardedPlotID=5820) | |
| MissionRewards=(MissionName=N7Ruins,XPReward=125,RewardedPlotID=5821) | |
| MissionRewards=(MissionName=N7DriveBy,XPReward=125,RewardedPlotID=5822) | |
| MissionRewards=(MissionName=N7Spdr1,XPReward=125,RewardedPlotID=5823) | |
| MissionRewards=(MissionName=N7Spdr2,XPReward=125,RewardedPlotID=5824) | |
| MissionRewards=(MissionName=N7Spdr3,XPReward=125,RewardedPlotID=5825) | |
| MissionRewards=(MissionName=N7Geth2,XPReward=125,RewardedPlotID=5826) | |
| MissionRewards=(MissionName=N7BldInv1,XPReward=125,RewardedPlotID=5827) | |
| MissionRewards=(MissionName=N7VIQ1,XPReward=125,RewardedPlotID=5828) | |
| MissionRewards=(MissionName=N7BldInv2,XPReward=125,RewardedPlotID=5829) | |
| MissionRewards=(MissionName=N7VIQ3,XPReward=125,RewardedPlotID=5830) | |
| MissionRewards=(MissionName=N7Geth1,XPReward=125,RewardedPlotID=5831) | |
| MissionRewards=(MissionName=N7VIQ2,XPReward=125,RewardedPlotID=5832) | |
| MissionRewards=(MissionName=N7Crsh,XPReward=125,RewardedPlotID=5833) | |
| MissionRewards=(MissionName=N7mine,XPReward=125,RewardedPlotID=5834) | |
| MissionRewards=(MissionName=n7mmnt1,XPReward=125,RewardedPlotID=5835) | |
| MissionRewards=(MissionName=n7mmnt2,XPReward=125,RewardedPlotID=5836) | |
| MissionRewards=(MissionName=n7mmnt3,XPReward=125,RewardedPlotID=5837) | |
| MissionRewards=(MissionName=n7mmnt4,XPReward=125,RewardedPlotID=5838) | |
| MissionRewards=(MissionName=n7mmnt5,XPReward=125,RewardedPlotID=5839) | |
| MissionRewards=(MissionName=n7mmnt6,XPReward=125,RewardedPlotID=5840) | |
| MissionRewards=(MissionName=n7mmnt7,XPReward=125,RewardedPlotID=5841) | |
| MissionRewards=(MissionName=n7mmnt8,XPReward=125,RewardedPlotID=5842) | |
| MissionRewards=(MissionName=n7mmnt10,XPReward=125,RewardedPlotID=5843) | |
| MissionRewards=(MissionName=Astrosmash,XPReward=125,RewardedPlotID=5844) | |
| MissionRewards=(MissionName=norcook,XPReward=40,RewardedPlotID=5845) | |
| MissionRewards=(MissionName=nordoc,XPReward=40,RewardedPlotID=5846) | |
| MissionRewards=(MissionName=noreng,XPReward=40,RewardedPlotID=5847) | |
| MissionRewards=(MissionName=twrhack,XPReward=40,RewardedPlotID=5848) | |
| MissionRewards=(MissionName=twrobs,XPReward=40,RewardedPlotID=5849) | |
| MissionRewards=(MissionName=twrrose,XPReward=40,RewardedPlotID=5850) | |
| MissionRewards=(MissionName=twrconrad,XPReward=40,RewardedPlotID=5851) | |
| MissionRewards=(MissionName=twrferos,XPReward=40,RewardedPlotID=5852) | |
| MissionRewards=(MissionName=twrgianna,XPReward=40,RewardedPlotID=5853) | |
| MissionRewards=(MissionName=twrslave,XPReward=40,RewardedPlotID=5854) | |
| MissionRewards=(MissionName=twrlocket,XPReward=40,RewardedPlotID=5855) | |
| MissionRewards=(MissionName=twrfamily,XPReward=40,RewardedPlotID=5856) | |
| MissionRewards=(MissionName=twrgoods,XPReward=40,RewardedPlotID=5857) | |
| MissionRewards=(MissionName=omgish,XPReward=40,RewardedPlotID=5858) | |
| MissionRewards=(MissionName=omgoracle,XPReward=40,RewardedPlotID=5859) | |
| MissionRewards=(MissionName=omgsun,XPReward=40,RewardedPlotID=5860) | |
| MissionRewards=(MissionName=omgbekke,XPReward=40,RewardedPlotID=5861) | |
| MissionRewards=(MissionName=omgaria,XPReward=40,RewardedPlotID=5862) | |
| MissionRewards=(MissionName=asaworkers,XPReward=40,RewardedPlotID=5863) | |
| MissionRewards=(MissionName=kroratch,XPReward=40,RewardedPlotID=5864) | |
| MissionRewards=(MissionName=kromech,XPReward=40,RewardedPlotID=5865) | |
| MissionRewards=(MissionName=citfish,XPReward=40,RewardedPlotID=5866) | |
| MissionRewards=(MissionName=citquarian,XPReward=40,RewardedPlotID=5867) | |
| MissionRewards=(MissionName=citreport,XPReward=40,RewardedPlotID=5868) | |
| MissionRewards=(MissionName=citasari,XPReward=40,RewardedPlotID=5869) | |
| MissionRewards=(MissionName=mwaelnora,XPReward=40,RewardedPlotID=5870) | |
| MissionRewards=(MissionName=mwapitne,XPReward=40,RewardedPlotID=5871) | |
| MissionRewards=(MissionName=prabatarian,XPReward=40,RewardedPlotID=5873) | |
| MissionRewards=(MissionName=pradaniel,XPReward=40,RewardedPlotID=5874) | |
| MissionRewards=(MissionName=prlbrain,XPReward=40,RewardedPlotID=5875) | |
| [SFXGame.SFXProfileSettings] | |
| StaticAchievementData=(Name=PRONOR_COMPLETE,AchievementID=1,XboxAchievementID=1,Title=342434,Incomplete=342484,Complete=342484,Points=5,Icon="GUI_Achievement_Images.completion_cond_missing_in_action") | |
| StaticAchievementData=(Name=PROCER_COMPLETE,AchievementID=2,XboxAchievementID=2,Title=342435,Incomplete=342485,Complete=342485,Points=10,Icon="GUI_Achievement_Images.completion_cond_procer") | |
| StaticAchievementData=(Name=JACKACQ,AchievementID=3,XboxAchievementID=3,Title=342436,Incomplete=342486,Complete=342486,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_jack_acq") | |
| StaticAchievementData=(Name=GRUNTACQ,AchievementID=4,XboxAchievementID=4,Title=342437,Incomplete=342487,Complete=342487,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_grunt_acq") | |
| StaticAchievementData=(Name=GARRUSACQ,AchievementID=5,XboxAchievementID=5,Title=342438,Incomplete=342488,Complete=342488,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_garrus_acq") | |
| StaticAchievementData=(Name=MORDINACQ,AchievementID=6,XboxAchievementID=6,Title=342439,Incomplete=342489,Complete=342489,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_mordin_acq") | |
| StaticAchievementData=(Name=TALIACQ,AchievementID=7,XboxAchievementID=7,Title=342440,Incomplete=342490,Complete=342490,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_tali_acq") | |
| StaticAchievementData=(Name=SAMARRAACQ,AchievementID=8,XboxAchievementID=8,Title=342441,Incomplete=342491,Complete=342491,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_samarra_acq") | |
| StaticAchievementData=(Name=THANEACQ,AchievementID=9,XboxAchievementID=9,Title=342442,Incomplete=342492,Complete=342492,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_thane_acq") | |
| StaticAchievementData=(Name=CR1,AchievementID=10,XboxAchievementID=11,Title=342443,Incomplete=342493,Complete=342493,Points=25,Icon="GUI_Achievement_Images.story_chkpnt_CR1_Horizon") | |
| StaticAchievementData=(Name=MIRANDALOYALTY,AchievementID=11,XboxAchievementID=12,Title=342444,Incomplete=342494,Complete=342494,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_miranda_loyalty") | |
| StaticAchievementData=(Name=JACOBLOYALTY,AchievementID=12,XboxAchievementID=13,Title=342445,Incomplete=342495,Complete=342495,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_jacob_loyalty") | |
| StaticAchievementData=(Name=JACKLOYALTY,AchievementID=13,XboxAchievementID=14,Title=342446,Incomplete=342496,Complete=342496,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_jack_loyalty") | |
| StaticAchievementData=(Name=GRUNTLOYALTY,AchievementID=14,XboxAchievementID=15,Title=342447,Incomplete=342497,Complete=342497,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_grunt_loyalty") | |
| StaticAchievementData=(Name=GARRUSLOYALTY,AchievementID=15,XboxAchievementID=16,Title=342448,Incomplete=342498,Complete=342498,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_garrus_loyalty") | |
| StaticAchievementData=(Name=MORDINLOYALTY,AchievementID=16,XboxAchievementID=17,Title=342449,Incomplete=342499,Complete=342499,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_mordin_loyalty") | |
| StaticAchievementData=(Name=TALILOYALTY,AchievementID=17,XboxAchievementID=18,Title=342450,Incomplete=342500,Complete=342500,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_tali_loyalty") | |
| StaticAchievementData=(Name=SAMARRALOYALTY,AchievementID=18,XboxAchievementID=19,Title=342451,Incomplete=342501,Complete=342501,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_samarra_loyalty") | |
| StaticAchievementData=(Name=THANELOYALTY,AchievementID=19,XboxAchievementID=20,Title=342452,Incomplete=342502,Complete=342502,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_thane_loyalty") | |
| StaticAchievementData=(Name=LEGIONACQ,AchievementID=20,XboxAchievementID=10,Title=342453,Incomplete=342503,Complete=342503,Points=10,Icon="GUI_Achievement_Images.story_chkpnt_legion_acq") | |
| StaticAchievementData=(Name=LEGIONLOYALTY,AchievementID=21,XboxAchievementID=21,Title=342454,Incomplete=342504,Complete=342504,Points=15,Icon="GUI_Achievement_Images.story_chkpnt_legion_loyalty") | |
| StaticAchievementData=(Name=CR2,AchievementID=22,XboxAchievementID=22,Title=342455,Incomplete=342505,Complete=342505,Points=25,Icon="GUI_Achievement_Images.story_chkpnt_CR2_collectorship") | |
| StaticAchievementData=(Name=ENDGAME,AchievementID=23,XboxAchievementID=23,Title=342456,Incomplete=342506,Complete=342506,Points=50,Icon="GUI_Achievement_Images.completion_cond_begin_endgame") | |
| StaticAchievementData=(Name=COMPLETE,AchievementID=24,XboxAchievementID=24,Title=342457,Incomplete=342507,Complete=342507,Points=100,Icon="GUI_Achievement_Images.completion_cond_any_diff") | |
| StaticAchievementData=(Name=COMPLETESURVIVE,AchievementID=25,XboxAchievementID=26,Title=342458,Incomplete=342508,Complete=342508,Points=50,Icon="GUI_Achievement_Images.completion_cond_survive_final_mission") | |
| StaticAchievementData=(Name=COMPLETEINSANITY,AchievementID=26,XboxAchievementID=27,Title=342459,Incomplete=342509,Complete=342509,Points=75,Icon="GUI_Achievement_Images.completion_cond_insanity_diff") | |
| StaticAchievementData=(Name=COMPLETEFOLLOWER,AchievementID=27,XboxAchievementID=28,Title=342460,Incomplete=342510,Complete=342510,Points=50,Icon="GUI_Achievement_Images.completion_cond_no_followers") | |
| StaticAchievementData=(Name=COMPLETEME1IMPORT,AchievementID=28,XboxAchievementID=29,Title=342461,Incomplete=342511,Complete=342511,Points=50,Icon="GUI_Achievement_Images.completion_cond_ME1_import") | |
| StaticAchievementData=(Name=ROMANCE,AchievementID=29,XboxAchievementID=30,Title=342462,Incomplete=342512,Complete=342512,Points=50,Icon="GUI_Achievement_Images.story_actions_romance") | |
| StaticAchievementData=(Name=HEADSHOT,AchievementID=30,XboxAchievementID=31,Title=342463,Incomplete=342513,Complete=342513,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_headshot_kills") | |
| StaticAchievementData=(Name=MELEECOMBO,AchievementID=31,XboxAchievementID=32,Title=342464,Incomplete=342514,Complete=342514,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_melee_combo") | |
| StaticAchievementData=(Name=THRESHERMAW,AchievementID=32,XboxAchievementID=33,Title=342465,Incomplete=342515,Complete=342515,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_threshermaw") | |
| StaticAchievementData=(Name=POWERCOMBO,AchievementID=33,XboxAchievementID=34,Title=342466,Incomplete=342516,Complete=342516,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_power_combo") | |
| StaticAchievementData=(Name=HEAVYWEAPON,AchievementID=34,XboxAchievementID=35,Title=342467,Incomplete=342517,Complete=342517,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_5_different_weapon") | |
| StaticAchievementData=(Name=SCREAM,AchievementID=35,XboxAchievementID=36,Title=342468,Incomplete=342518,Complete=342518,Points=10,Icon="GUI_Achievement_Images.cmbt_actn_scream_falling_fire") | |
| StaticAchievementData=(Name=DISRUPTSHIELDS,AchievementID=36,XboxAchievementID=37,Title=342469,Incomplete=342519,Complete=342519,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_disrupt_shields") | |
| StaticAchievementData=(Name=BREAKBARRIERS,AchievementID=37,XboxAchievementID=38,Title=342470,Incomplete=342520,Complete=342520,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_break_barriers") | |
| StaticAchievementData=(Name=BURNARMOUR,AchievementID=38,XboxAchievementID=39,Title=342471,Incomplete=342521,Complete=342521,Points=15,Icon="GUI_Achievement_Images.cmbt_actn_burn_armor") | |
| StaticAchievementData=(Name=N7MISSION,AchievementID=39,XboxAchievementID=40,Title=342472,Incomplete=342522,Complete=342522,Points=10,Icon="GUI_Achievement_Images.exploration_completeN7") | |
| StaticAchievementData=(Name=MULTIN7MISSION,AchievementID=40,XboxAchievementID=41,Title=342473,Incomplete=342523,Complete=342523,Points=50,Icon="GUI_Achievement_Images.exploration_complete5_N7") | |
| StaticAchievementData=(Name=MINERALS,AchievementID=41,XboxAchievementID=42,Title=342474,Incomplete=342524,Complete=342524,Points=5,Icon="GUI_Achievement_Images.exploration_minerals") | |
| StaticAchievementData=(Name=EXPLORATION,AchievementID=42,XboxAchievementID=43,Title=342475,Incomplete=342525,Complete=342525,Points=10,Icon="GUI_Achievement_Images.exploration_visit_every_planet") | |
| StaticAchievementData=(Name=POWERGAMER,AchievementID=43,XboxAchievementID=44,Title=342476,Incomplete=342526,Complete=342526,Points=25,Icon="GUI_Achievement_Images.progression_50th_level") | |
| StaticAchievementData=(Name=CODEX,AchievementID=44,XboxAchievementID=45,Title=342477,Incomplete=342527,Complete=342527,Points=15,Icon="GUI_Achievement_Images.progression_15_codex_entries") | |
| StaticAchievementData=(Name=TECHUPGRADE,AchievementID=45,XboxAchievementID=46,Title=342478,Incomplete=342528,Complete=342528,Points=15,Icon="GUI_Achievement_Images.progression_10_tech_upgrade") | |
| StaticAchievementData=(Name=WEAPONUPGRADE,AchievementID=46,XboxAchievementID=47,Title=342479,Incomplete=342529,Complete=342529,Points=15,Icon="GUI_Achievement_Images.progression_fully_upgrade_weapon") | |
| StaticAchievementData=(Name=RESEARCH,AchievementID=47,XboxAchievementID=94,Title=342480,Incomplete=342530,Complete=342530,Points=5,Icon="GUI_Achievement_Images.progression_research_proj") | |
| StaticAchievementData=(Name=PERSONALIZE,AchievementID=48,XboxAchievementID=95,Title=342481,Incomplete=342531,Complete=342531,Points=5,Icon="GUI_Achievement_Images.progression_personalize_armor") | |
| StaticAchievementData=(Name=EVOLVEDPOWER,AchievementID=49,XboxAchievementID=96,Title=342482,Incomplete=342532,Complete=342532,Points=15,Icon="GUI_Achievement_Images.progression_evolve_power") | |
| StaticAchievementData=(Name=CERBERUS,AchievementID=0,XboxAchievementID=97,Title=342483,Incomplete=342533,Complete=342533,Points=5,Icon="GUI_Achievement_Images.social_logon_cerberus") | |
| [SFXGameContent.SFXSeqAct_NewGameBonuses] | |
| ME1ImportBonuses=(BonusMinLevel=1,BonusMaxLevel=49,XPBonus=1000,CreditsBonus=20000,ResourceBonus=2500) | |
| ME1ImportBonuses=(BonusMinLevel=50,BonusMaxLevel=59,XPBonus=2000,CreditsBonus=30000,ResourceBonus=5000) | |
| ME1ImportBonuses=(BonusMinLevel=60,BonusMaxLevel=60,XPBonus=4000,CreditsBonus=50000,ResourceBonus=10000) | |
| ME1_RichAchievementCreditBonus=100000 | |
| ME1_ParagonRenegadeMaxBonus=190 | |
| SecondPlaythrough_CreditsBonus=200000 | |
| SecondPlaythrough_ResourceBonus=50000 | |
| SecondPlaythrough_AchievementEnumID=ACHIEVEMENT_24_COMPLETE | |
| [SFXGame.SFXVersionDependentSelectionModule] | |
| Selectable=TRUE | |
| [SFXGameContent.SFXSeqAct_UnlockHenchmanPowers] | |
| HenchmanTags=(MissionName=BchLmL,HenchTag=hench_leading) | |
| HenchmanTags=(MissionName=BlbGtl,HenchTag=hench_geth) | |
| HenchmanTags=(MissionName=CitAsL,HenchTag=hench_assassin) | |
| HenchmanTags=(MissionName=JunCvL,HenchTag=hench_convict) | |
| HenchmanTags=(MissionName=KroKgL,HenchTag=hench_grunt) | |
| HenchmanTags=(MissionName=KroPrL,HenchTag=hench_professor) | |
| HenchmanTags=(MissionName=OmgMwL,HenchTag=hench_mystic) | |
| HenchmanTags=(MissionName=QuaTlL,HenchTag=hench_tali) | |
| HenchmanTags=(MissionName=TwrVxL,HenchTag=hench_vixen) | |
| HenchmanTags=(MissionName=CitGrL,HenchTag=hench_garrus) | |
| [SFXGamePawns.SFXCharacterClass_Adept] | |
| MappedPowers=SFXPower_Singularity | |
| MappedPowers=SFXPower_Warp | |
| MappedPowers=SFXPower_Throw | |
| MappedPowers=SFXPower_Pull | |
| MappedPowers=SFXPower_Shockwave | |
| [SFXGamePawns.SFXCharacterClass_Vanguard] | |
| MappedPowers=SFXPower_BioticCharge | |
| MappedPowers=SFXPower_Shockwave | |
| MappedPowers=SFXPower_Pull | |
| MappedPowers=SFXPower_CryoAmmo | |
| MappedPowers=SFXPower_IncendiaryAmmo | |
| [SFXGamePawns.SFXCharacterClass_Sentinel] | |
| MappedPowers=SFXPower_PowerArmor | |
| MappedPowers=SFXPower_Warp | |
| MappedPowers=SFXPower_Overload | |
| MappedPowers=SFXPower_CryoFreeze | |
| MappedPowers=SFXPower_Throw | |
| [SFXGamePawns.SFXCharacterClass_Engineer] | |
| MappedPowers=SFXPower_CombatDrone | |
| MappedPowers=SFXPower_Overload | |
| MappedPowers=SFXPower_Incinerate | |
| MappedPowers=SFXPower_CryoFreeze | |
| MappedPowers=SFXPower_AiHacking | |
| [SFXGamePawns.SFXCharacterClass_Infiltrator] | |
| MappedPowers=SFXPower_Cloak | |
| MappedPowers=SFXPower_Incinerate | |
| MappedPowers=SFXPower_AIHacking | |
| MappedPowers=SFXPower_DisruptorAmmo | |
| MappedPowers=SFXPower_CryoAmmo | |
| [SFXGamePawns.SFXCharacterClass_Soldier] | |
| MappedPowers=SFXPower_AdrenalineRush | |
| MappedPowers=SFXPower_ConcussiveShot | |
| MappedPowers=SFXPower_IncendiaryAmmo | |
| MappedPowers=SFXPower_DisruptorAmmo | |
| MappedPowers=SFXPower_CryoAmmo | |
| [SFXGameContent.SFXSeqAct_HasBonusWeapon] | |
| BonusWeaponFlags=Wpn_BonusAssaultRifle | |
| BonusWeaponFlags=Wpn_BonusShotgun | |
| BonusWeaponFlags=Wpn_BonusSniperRifle | |
| BonusWeaponFlags=Wpn_SuperAssaultRifle | |
| BonusWeaponFlags=Wpn_SuperShotgun | |
| BonusWeaponFlags=Wpn_SuperSniperRifle | |
| [SFXGame.SFXGestures] | |
| GesturesPackageName=BIOG_GesturesConfig | |
| [SFXGame.SFXPawn_Henchman] | |
| HenchmenInfo=(ClassName=SFXPawn_Garrus,Tag=hench_garrus,PrettyName=178197,HenchAcquiredPlotID=38,HenchInSquadPlotID=26,HenchmanImage="GUI_Codex_Images.Garrus_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Grunt,Tag=hench_grunt,PrettyName=178199,HenchAcquiredPlotID=42,HenchInSquadPlotID=30,HenchmanImage="GUI_Codex_Images.Grunt_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Jack,Tag=hench_convict,PrettyName=178196,HenchAcquiredPlotID=35,HenchInSquadPlotID=23,HenchmanImage="GUI_Codex_Images.Jack_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Jacob,Tag=hench_leading,PrettyName=178200,HenchAcquiredPlotID=34,HenchInSquadPlotID=22,HenchmanImage="GUI_Codex_Images.Jacob_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Legion,Tag=hench_geth,PrettyName=178198,HenchAcquiredPlotID=36,HenchInSquadPlotID=24,HenchmanImage="GUI_Codex_Images.Legion_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Miranda,Tag=hench_vixen,PrettyName=178194,HenchAcquiredPlotID=33,HenchInSquadPlotID=21,HenchmanImage="GUI_Codex_Images.Miranda_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Mordin,Tag=hench_professor,PrettyName=178202,HenchAcquiredPlotID=41,HenchInSquadPlotID=29,HenchmanImage="GUI_Codex_Images.Mordin_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Samara,Tag=hench_mystic,PrettyName=178201,HenchAcquiredPlotID=43,HenchInSquadPlotID=31,AlternatePrettyName=191150,AlternateHenchNamePlotFlag=Morinth_not_Samara,HenchmanImage="GUI_Codex_Images.Samara_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Tali,Tag=hench_tali,PrettyName=178203,HenchAcquiredPlotID=40,HenchInSquadPlotID=28,HenchmanImage="GUI_Codex_Images.Tali_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Thane,Tag=hench_assassin,PrettyName=178195,HenchAcquiredPlotID=39,HenchInSquadPlotID=27,HenchmanImage="GUI_Codex_Images.Thane_512") | |
| HenchmenInfo=(ClassName=SFXPawn_Wilson,Tag=hench_wilson,PrettyName=184185) | |
| [SFXGame.BioScout] | |
| m_bAggressivePathPruning=true | |
| [IniVersion] | |
| 0=4921121670.000000 | |
| 1=5505088451.000000 | |
| 2=3034319244.000000 | |
| ) ..\BIOGame\Config\PC\Cooked\BIOInput.ini I‰ [Engine.PlayerInput] | |
| MoveForwardSpeed=1200 | |
| MoveStrafeSpeed=1200 | |
| LookRightScale=250 | |
| LookUpScale=-175 | |
| MouseSensitivity=0.4 | |
| DoubleClickTime=0.2500 | |
| bEnableMouseSmoothing=False | |
| Bindings=(Name="Walking",Command="Button bRun") | |
| Bindings=(Name="Escape",Command="CloseEditorViewport") | |
| Bindings=(Name="XboxTypeS_RightShoulder",Command="GhostMoveUp 1 | OnRelease GhostMoveUp 0") | |
| Bindings=(Name="XBoxTypeS_LeftShoulder",Command="GhostMoveDown 1 | OnRelease GhostMoveDown 0") | |
| Bindings=(Name="Up",Command="GhostMoveUp 1 | OnRelease GhostMoveUp 0" ) | |
| Bindings=(Name="Down",Command="GhostMoveDown 1 | OnRelease GhostMoveDown 0" ) | |
| [Engine.DebugCameraInput] | |
| Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") | |
| Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") | |
| Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") | |
| Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") | |
| Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") | |
| Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") | |
| Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") | |
| Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") | |
| Bindings=(Name="Q",Command="MoveDown") | |
| Bindings=(Name="E",Command="MoveUp") | |
| Bindings=(Name="W",Command="MoveForward") | |
| Bindings=(Name="S",Command="MoveBackward") | |
| Bindings=(Name="A",Command="StrafeLeft") | |
| Bindings=(Name="D",Command="StrafeRight") | |
| Bindings=(Name="F",Command="FreezeRendering") | |
| Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") | |
| Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") | |
| Bindings=(Name="Left",Command="TurnLeft") | |
| Bindings=(Name="Right",Command="TurnRight") | |
| Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) | |
| Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) | |
| Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") | |
| Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") | |
| Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") | |
| Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") | |
| Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") | |
| Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") | |
| Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") | |
| [Editor.EditorViewportInput] | |
| Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) | |
| Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) | |
| Bindings=(Command="DELETE",Name=Delete) | |
| Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) | |
| Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) | |
| Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) | |
| Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) | |
| Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) | |
| Bindings=(Command="DUPLICATE",Name=D,Shift=True) | |
| Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) | |
| Bindings=(Command="ACTOR LEVELCURRENT",Name=M) | |
| Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) | |
| Bindings=(Command="SELECT NONE",Name=N,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) | |
| Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) | |
| Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) | |
| Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) | |
| Bindings=(Command="EDIT COPY",Name=C,Control=True) | |
| Bindings=(Command="EDIT PASTE",Name=V,Control=True) | |
| Bindings=(Command="DUPLICATE",Name=W,Control=True) | |
| Bindings=(Command="EDIT CUT",Name=X,Control=True) | |
| Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
| Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
| Bindings=(Command="BRUSH ADD",Name=A,Control=True) | |
| Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) | |
| Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) | |
| Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) | |
| Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) | |
| Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) | |
| Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) | |
| Bindings=(Command="CAMERA ALIGN",Name=Home) | |
| Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) | |
| Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) | |
| Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) | |
| Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) | |
| Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) | |
| Bindings=(Command="ACTOR DESELECT",Name=Escape) | |
| Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) | |
| Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) | |
| [UnrealEd.ObjectEditorViewportInput] | |
| Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
| Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) | |
| Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
| [Engine.Console] | |
| ConsoleKey=Tilde | |
| TypeKey=Tab | |
| MaxScrollbackSize=1024 | |
| HistoryBot=-1 | |
| [Engine.UIInputConfiguration] | |
| AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) | |
| AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseInput.ini | |
| [SFXGame.SFXGameModeBase] | |
| Bindings=( Name="PC_StrafeLeft", Command="Axis aStrafe Speed=-1.0" ) | |
| Bindings=( Name="PC_StrafeRight", Command="Axis aStrafe Speed=+1.0" ) | |
| Bindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0" ) | |
| Bindings=( Name="PC_MoveBackward", Command="Axis aBaseY Speed=-1.0" ) | |
| Bindings=( Name="PC_LookX", Command="Count bXAxis | Axis aMouseX" ) | |
| Bindings=( Name="PC_LookY", Command="Count bYAxis | Axis aMouseY" ) | |
| Bindings=( Name="PC_EnterCommandMenu", Command="EnterCommandMenu" ) | |
| Bindings=( Name="PC_ExitCommandMenu", Command="OnRelease ExitCommandMenu" ) | |
| Bindings=( Name="PC_CommandToggleCam", Command="EnableCamera | OnRelease DisableCamera" ) | |
| Bindings=( Name="PC_NextWeapon", Command="NextWeapon" ) | |
| Bindings=( Name="PC_PrevWeapon", Command="PrevWeapon" ) | |
| Bindings=( Name="PC_SwapWeapon", Command="TrySwapWeapon" ) | |
| Bindings=( Name="PC_Reload", Command="SwapWeaponIfEmpty | TryReload" ) | |
| Bindings=( Name="PC_ConvSelect", Command="SelectResponse" ) | |
| Bindings=( Name="PC_ConvHilight", Command="HighlightDefaultResponse" ) | |
| Bindings=( Name="PC_ConvSkip", Command="SkipConversation" ) | |
| Bindings=( Name="PC_DecryptUp", Command="DecryptUp" ) | |
| Bindings=( Name="PC_DecryptDown", Command="DecryptDown" ) | |
| Bindings=( Name="PC_DecryptLeft", Command="DecryptLeft" ) | |
| Bindings=( Name="PC_DecryptRight", Command="DecryptRight" ) | |
| Bindings=( Name="PC_DecryptSelect", Command="DecryptSelect" ) | |
| Bindings=( Name="PC_HotKey1", Command="UseAbility 0" ) | |
| Bindings=( Name="PC_HotKey2", Command="UseAbility 1" ) | |
| Bindings=( Name="PC_HotKey3", Command="UseAbility 2" ) | |
| Bindings=( Name="PC_HotKey4", Command="UseAbility 3" ) | |
| Bindings=( Name="PC_HotKey5", Command="UseAbility 4" ) | |
| Bindings=( Name="PC_HotKey6", Command="UseAbility 5" ) | |
| Bindings=( Name="PC_HotKey7", Command="UseAbility 6" ) | |
| Bindings=( Name="PC_HotKey8", Command="UseAbility 7" ) | |
| Bindings=( Name="PC_VehicleMine", Command="Button bMine" ) | |
| Bindings=( Name="PC_QuickSave", Command="QuickSave" ) | |
| Bindings=( Name="PC_QuickLoad", Command="QuickLoad" ) | |
| Bindings=( Name="PC_GalaxyMouseStrafe", Command="Axis aMouseX BIOGUI_EVENT_AXIS_MOUSE_X" ) | |
| Bindings=( Name="PC_GalaxyMouseMovement", Command="Axis aMouseY BIOGUI_EVENT_AXIS_MOUSE_Y" ) | |
| Bindings=( Name="PC_GalaxyKeyStrafeLeft", Command="Axis aGuiStrafe Speed=-1.0 EventID=2" ) | |
| Bindings=( Name="PC_GalaxyKeyStrafeRight", Command="Axis aGuiStrafe Speed=+1.0 EventID=2" ) | |
| Bindings=( Name="PC_GalaxyKeyMoveForward", Command="Axis aGuiBaseY Speed=+1.0 EventID=3" ) | |
| Bindings=( Name="PC_GalaxyKeyMoveBackward", Command="Axis aGuiBaseY Speed=-1 EventID=3" ) | |
| Bindings=( Name="PC_GalaxyKeyRotateLeft", Command="Repeat PlanetLeftRight -1" ) | |
| Bindings=( Name="PC_GalaxyKeyRotateRight", Command="Repeat PlanetLeftRight 1" ) | |
| Bindings=( Name="PC_ShowMap", Command="OnTap 0.3 ShowAreaMap | OnHold 0.3 TurnObjectiveRadarDisplayOn | OnRelease TurnObjectiveRadarDisplayOff") | |
| Bindings=( Name="PC_HideMap", Command="HideAreaMap" ) | |
| Bindings=( Name="Shared_Shoot", Command="SwapWeaponIfEmpty | FireWeapon | OnRelease StopFiringWeapon" ) | |
| Bindings=( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | OnRelease StopTightAim" ) | |
| Bindings=( Name="Shared_Action", Command="Exclusive Used | TryClimbOrMantleCover | Exclusive TryAcquireCover | OnRelease StormOff | OnHold 0.2 StormOn | OnTap 0.3 TryExitCover 1" ) | |
| Bindings=( Name="Shared_Holster", Command="TryHolster" ) | |
| Bindings=( Name="Shared_Melee", Command="Exclusive TryExitCover 1 | TryMelee | LeaveWorld" ) | |
| Bindings=( Name="Shared_SquadFollow", Command="SquadCommand_Follow" ) | |
| Bindings=( Name="Shared_SquadMove1", Command="SquadCommand_Move1" ) | |
| Bindings=( Name="Shared_SquadMove2", Command="SquadCommand_Move2" ) | |
| Bindings=( Name="Shared_Menu", Command="ShowMenu" ) | |
| Bindings=( Name="Shared_ConvIntRenegade", Command="InterruptRenegade" ) | |
| Bindings=( Name="Shared_ConvIntParagon", Command="InterruptParagon" ) | |
| Bindings=( Name="Shared_CineSkip", Command="SkipCinematic" ) | |
| Bindings=( Name="Shared_MovieSkip", Command="SkipMovie" ) | |
| Bindings=( Name="Shared_GalaxyScan", Command="StartScanning | OnRelease StopScanning" ) | |
| Bindings=( Name="Shared_GalaxyProbe", Command="LaunchProbe" ) | |
| Bindings=( Name="Shared_PulseRadarDisplay", Command="PulseRadarDisplay 1.0") | |
| Bindings=( Name="Shared_GalaxyTabRight", Command="TabRight" ) | |
| Bindings=( Name="Shared_GalaxyTabLeft", Command="TabLeft" ) | |
| Bindings=( Name="Vehicle_Boost", Command="Button bBoost" ) | |
| Bindings=( Name="Vehicle_Jump", Command="Button bJump" ) | |
| Bindings=( Name="Vehicle_Quit", Command="LeaveWorld" ) | |
| Bindings=( Name="Vehicle_Camera", Command="Toggle bAlternateCamera" ) | |
| [SFXGame.SFXGameModeDefault] | |
| InputDelayStormExit=0.23 | |
| InputDelayTightAimExit=0.1 | |
| RadarMapDisplayTime=1.0 | |
| Bindings=( Name="LeftControl", Command="Walking" ) | |
| Bindings=( Name="LeftMouseButton", Command="Shared_Shoot" ) | |
| Bindings=( Name="RightMouseButton", Command="Shared_Aim" ) | |
| Bindings=( Name="MouseX", Command="PC_LookX" ) | |
| Bindings=( Name="MouseY", Command="PC_LookY" ) | |
| Bindings=( Name="SpaceBar", Command="Shared_Action" ) | |
| Bindings=( Name="MouseScrollUp", Command="PC_PrevWeapon" ) | |
| Bindings=( Name="MouseScrollDown", Command="PC_NextWeapon" ) | |
| Bindings=( Name="Escape", Command="Shared_Menu" ) | |
| Bindings=( Name="One", Command="PC_HotKey1" ) | |
| Bindings=( Name="Two", Command="PC_HotKey2" ) | |
| Bindings=( Name="Three", Command="PC_HotKey3" ) | |
| Bindings=( Name="Four", Command="PC_HotKey4" ) | |
| Bindings=( Name="Five", Command="PC_HotKey5" ) | |
| Bindings=( Name="Six", Command="PC_HotKey6" ) | |
| Bindings=( Name="Seven", Command="PC_HotKey7" ) | |
| Bindings=( Name="Eight", Command="PC_HotKey8" ) | |
| Bindings=( Name="F5", Command="PC_QuickSave" ) | |
| Bindings=( Name="F9", Command="PC_QuickLoad" ) | |
| Bindings=( Name="LeftShift", Command="PC_EnterCommandMenu" ) | |
| Bindings=( Name="Add", Command="set SFXGame.SFXCameraMode FOV 100" ) | |
| [SFXGame.SFXGameModeCommand] | |
| Bindings=( Name="MouseX", Command="PC_LookX" ) | |
| Bindings=( Name="MouseY", Command="PC_LookY" ) | |
| Bindings=( Name="Escape", Command="Shared_Menu" ) | |
| Bindings=( Name="RightMouseButton", Command="PC_CommandToggleCam" ) | |
| Bindings=( Name="LeftShift", Command="PC_ExitCommandMenu" ) | |
| [SFXGame.SFXGameModeVehicle] | |
| Bindings=( Name="LeftMouseButton", Command="Shared_Shoot" ) | |
| Bindings=( Name="MiddleMouseButton", Command="Vehicle_Camera" ) | |
| Bindings=( Name="SpaceBar", Command="Vehicle_Boost" ) | |
| Bindings=( Name="MouseX", Command="PC_LookX" ) | |
| Bindings=( Name="MouseY", Command="PC_LookY" ) | |
| Bindings=( Name="Escape", Command="Shared_Menu" ) | |
| [SFXGame.SFXGameModeConversation] | |
| Bindings=( Name="LeftMouseButton",Command="PC_ConvSelect | Shared_ConvIntRenegade") | |
| Bindings=( Name="RightMouseButton",Command="PC_ConvHilight | Shared_ConvIntParagon") | |
| Bindings=( Name="SpaceBar",Command="PC_ConvSkip") | |
| [SFXGame.SFXGameModeCinematic] | |
| Bindings=( Name="SpaceBar", Command="Shared_CineSkip" ) | |
| Bindings=( Name="Escape", Command="Shared_CineSkip" ) | |
| [SFXGame.SFXGameModeGUI] | |
| Bindings=( Name="Up", Command="PC_DecryptUp" ) | |
| Bindings=( Name="Down", Command="PC_DecryptDown" ) | |
| Bindings=( Name="Left", Command="PC_DecryptLeft" ) | |
| Bindings=( Name="Right", Command="PC_DecryptRight" ) | |
| Bindings=( Name="SpaceBar", Command="PC_DecryptSelect" ) | |
| [SFXGame.SFXGameModeMovie] | |
| Bindings=( Name="SpaceBar", Command="Shared_MovieSkip" ) | |
| Bindings=( Name="Escape", Command="Shared_MovieSkip" ) | |
| [SFXGame.SFXGameModeGalaxy] | |
| Bindings=( Name="MouseX", Command="PC_GalaxyMouseStrafe" ) | |
| Bindings=( Name="MouseY", Command="PC_GalaxyMouseMovement" ) | |
| [SFXGame.SFXGameModeOrbital] | |
| Bindings=( Name="MouseX", Command="PC_GalaxyMouseStrafe" ) | |
| Bindings=( Name="MouseY", Command="PC_GalaxyMouseMovement" ) | |
| Bindings=( Name="RightMouseButton", Command="Shared_GalaxyScan" ) | |
| Bindings=( Name="LeftMouseButton", Command="Shared_GalaxyProbe" ) | |
| ReticleMoveSpeed=0.12 | |
| ScanReticleMoveSpeed=0.02 | |
| PlanetRotationSpeed=0.05 | |
| ScanPlanetRotationSpeed=0.025 | |
| RumbleScale=0.75 | |
| [SFXGame.SFXGameModeDefault_CZE] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_CZE] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_CZE] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_CZE] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_CZE] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_CZE] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_DEU] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_DEU] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_DEU] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_DEU] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_DEU] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_DEU] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_ESN] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_ESN] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_ESN] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_ESN] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_ESN] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_ESN] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_FRA] | |
| LocalizedBindings=( Name="Q", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="Z", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="A", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_FRA] | |
| LocalizedBindings=( Name="A", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_FRA] | |
| LocalizedBindings=( Name="Q", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="Z", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_FRA] | |
| LocalizedBindings=( Name="Z", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="Q", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_FRA] | |
| LocalizedBindings=( Name="Q", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="Z", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_FRA] | |
| LocalizedBindings=( Name="Q", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_HUN] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_HUN] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_HUN] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_HUN] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_HUN] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_HUN] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_INT] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_INT] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_INT] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_INT] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_INT] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_INT] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_ITA] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_ITA] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_ITA] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_ITA] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_ITA] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_ITA] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_POL] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_POL] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_POL] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_POL] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_POL] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_POL] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.SFXGameModeDefault_RUS] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="R", Command="PC_Reload" ) | |
| LocalizedBindings=( Name="F", Command="Shared_Melee" ) | |
| LocalizedBindings=( Name="H", Command="Shared_Holster" ) | |
| LocalizedBindings=( Name="X", Command="PC_SwapWeapon" ) | |
| LocalizedBindings=( Name="M", Command="PC_ShowMap" ) | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeCommand_RUS] | |
| LocalizedBindings=( Name="Q", Command="Shared_SquadMove1" ) | |
| LocalizedBindings=( Name="E", Command="Shared_SquadMove2" ) | |
| LocalizedBindings=( Name="C", Command="Shared_SquadFollow" ) | |
| [SFXGame.SFXGameModeVehicle_RUS] | |
| LocalizedBindings=( Name="A", Command="PC_StrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_StrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_MoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_MoveBackward" ) | |
| LocalizedBindings=( Name="LeftShift", Command="Vehicle_Jump" ) | |
| LocalizedBindings=( Name="RightMouseButton", Command="PC_VehicleMine" ) | |
| LocalizedBindings=( Name="F", Command="Vehicle_Quit" ) | |
| [SFXGame.SFXGameModeGUI_RUS] | |
| LocalizedBindings=( Name="W", Command="PC_DecryptUp" ) | |
| LocalizedBindings=( Name="S", Command="PC_DecryptDown" ) | |
| LocalizedBindings=( Name="A", Command="PC_DecryptLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_DecryptRight" ) | |
| LocalizedBindings=( Name="M", Command="PC_HideMap" ) | |
| [SFXGame.SFXGameModeGalaxy_RUS] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyStrafeLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyStrafeRight" ) | |
| LocalizedBindings=( Name="W", Command="PC_GalaxyKeyMoveForward" ) | |
| LocalizedBindings=( Name="S", Command="PC_GalaxyKeyMoveBackward" ) | |
| [SFXGame.SFXGameModeOrbital_RUS] | |
| LocalizedBindings=( Name="A", Command="PC_GalaxyKeyRotateLeft" ) | |
| LocalizedBindings=( Name="D", Command="PC_GalaxyKeyRotateRight" ) | |
| [SFXGame.BioPlayerInput] | |
| m_fQuickOrderTime=0.2 | |
| bUseMouseDampening=False | |
| GuiDeadzone=0.4 | |
| DebugMenu=(Name="Level Skip Commands >",Command="showsubmenu LEVELSKIP") | |
| DEV=(Name="Eric Combat Test Map",Command="AT ericCombat") | |
| LEVELSKIP=(Name="Garrus Loyalty",Command="ce endGrL") | |
| ACQ_LEVEL_LOAD=(Name="Zaeed Acquisition",Command="at biop_JnkVtA")) | |
| LOY_LEVEL_LOAD=(Name="Zaeed Loyalty",Command="at biop_KroVtL") | |
| CRIT_LEVEL_LOAD=(Name="Entry Menu",Command="at EntryMenu") | |
| [IniVersion] | |
| 0=4532054186.000000 | |
| 1=5343841208.000000 | |
| [SFXGame.SFXConsole] | |
| HistoryTop=4 | |
| HistoryBot=5 | |
| HistoryCur=4 | |
| History[0]=profile non | |
| History[1]=profile none | |
| History[2]=open ericcombat | |
| History[3]=exit | |
| History[4]= | |
| History[5]=slomo 3 | |
| History[6]=killcurrenttarget | |
| History[7]=dumpachievementstats | |
| History[8]=enabledamage 0 | |
| History[9]=enabledamage 1 | |
| History[10]=slomo 0.5 | |
| History[11]=slomo 0.1 | |
| History[12]=slomo 50 | |
| History[13]=slomo 1 | |
| History[14]=profile anim | |
| History[15]=profile combat self | |
| bEnableUI=False | |
| ) ..\BIOGame\Config\PC\Cooked\BIOParty.ini Ý [SFXGame.BioPlayerSquad] | |
| SquadReformRange=3400 | |
| m_fStartThreshold_pistol=0.60 | |
| m_fStopThreshold_pistol=0.10 | |
| m_fDriftRadius_pistol=40.0 | |
| m_fStartThreshold_Shotgun=0.70 | |
| m_fStopThreshold_Shotgun=0.25 | |
| m_fDriftRadius_Shotgun=70.0 | |
| m_fStartThreshold_Assult=0.75 | |
| m_fStopThreshold_Assult=0.30 | |
| m_fDriftRadius_Assult=40.0 | |
| m_fStartThreshold_Sniper=1.0 | |
| m_fStopThreshold_Sniper=0.5 | |
| m_fDriftRadius_Sniper=15.0 | |
| PlayerMappingLT=Grenade | |
| PlayerMappingLS=BW_Carnage | |
| PlayerMappingRS=AW_Suppression | |
| Member1MappingLT=Grenade | |
| Member1MappingLS=TK_Throw | |
| Member1MappingRS=TK_Lift | |
| Member2MappingLT=Grenade | |
| Member2MappingLS=EL_EMP_Delivery | |
| Member2MappingRS=DC_Hacking_Delivery | |
| m_nShotgunPowerIconReference=2 | |
| m_nAssaultPowerIconReference=3 | |
| m_nPistolPowerIconReference=4 | |
| m_nSniperPowerIconReference=5 | |
| m_nGrenadePowerIconReference=15 | |
| m_nGrenadeDetonatePowerIconReference=34 | |
| UseMoreAdvancedCover=TRUE | |
| m_eGameOverCondition=BIO_GAME_OVER_CONDITION_PLAYER_PAWN_DIES | |
| m_fInCombatMaxRange=4500 | |
| m_fRevivalRange=2500 | |
| m_fVehicleInCombatMaxRange=41000 | |
| m_fCombatCooldownTime=5 | |
| m_fCoverDelayTime=2.0 | |
| m_fPercentHealthOnResurrection=0.2f | |
| m_fPercentHealthOnEndOfCombat=0.5f | |
| m_fPerceptionTolerance=5.0 | |
| m_nMaxInventoryItems=150 | |
| m_nMaxInventoryWarningThreshold=135 | |
| [IniVersion] | |
| 0=5432314649.000000 | |
| 1 ..\BIOGame\Config\PC\Cooked\BIOStringTypeMap.ini V [Map] | |
| BioTestString.LocalizedString=34 | |
| BioPawnBehavior.ActorGameNameStrRef=10 | |
| BioCarBehavior.ActorGameNameStrRef=47 | |
| BioArtPlaceableBehavior.ActorGameNameStrRef=48 | |
| BioComponentArtPlaceable.ActorGameNameStrRef=48 | |
| BioVehicleBehaviorBase.ActorGameNameStrRef=47 | |
| BioPawnType.ActorGameNameStrRef=10 | |
| BioActorType.ActorGameNameStrRef=10 | |
| BioCarType.ActorGameNameStrRef=47 | |
| BioArtPlaceableType.ActorGameNameStrRef=48 | |
| BioVehicleBaseType.ActorGameNameStrRef=47 | |
| BioSeqAct_FaceOnlyVO.m_srActorNameOverride=10 | |
| BioSeqAct_FaceOnlyVO.m_srLineStrRef=9 | |
| SFXInterpTrackPlayFaceOnlyVO.srActorNameOverride=10 | |
| BioArtPlaceableUseableType.ActorGameNameStrRef=48 | |
| BioArtPlaceableInertType.ActorGameNameStrRef=48 | |
| BioSeqAct_DUISetTextStringRef.srText=4 | |
| BioSeqAct_ShowIntroText.srText=4 | |
| BioArtPlaceableContainerType.ActorGameNameStrRef=48 | |
| BioPawnChallengeScaledType.ActorGameNameStrRef=10 | |
| BioSeqVar_StrRef.m_srValue=58 | |
| BioWp_MapNote.m_sMapNoteName=4 | |
| BioActorBehavior.m_nTargetTipTextOverridden=4 | |
| BioActorType.m_nTargetTipText=4 | |
| BioMapNote.m_sMapNoteName=10 | |
| BioSeqAct_ShowMessage.srText=62 | |
| BioSeqAct_ShowMessage.srAButton=62 | |
| BioSeqAct_ShowMessage.srBButton=62 | |
| BioSeqAct_SkillGame.m_GameMessageSuccess=4; | |
| BioSeqAct_SkillGame.m_GameMessageFailure=4; | |
| BioSeqAct_SkillGame.m_GameMessageDuringGame=4; | |
| BioSeqAct_SkillGame.m_preGameButtonAText=4; | |
| BioSeqAct_SkillGame.m_preGameButtonBText=4; | |
| BioSeqAct_SkillGame.m_preGameButtonXText=4; | |
| BioSeqAct_SkillGame_Decryption.m_GameMessageSuccess=4; | |
| BioSeqAct_SkillGame_Decryption.m_GameMessageFailure=4; | |
| BioSeqAct_SkillGame_Decryption.m_GameMessageDuringGame=4; | |
| BioSeqAct_SkillGame_Decryption.m_preGameButtonAText=4; | |
| BioSeqAct_SkillGame_Decryption.m_preGameButtonBText=4; | |
| BioSeqAct_SkillGame_Decryption.m_preGameButtonXText=4; | |
| SFXSeqAct_SetTargetTip.srValue=4 | |
| SFXSelectionModule.m_srTargetTipText=4 | |
| SFXSelectionModule.m_srGameName=48 | |
| SFXDoor.m_srTargetTipTextClosed=4 | |
| SFXDoor.m_srTargetTipTextHackLocked=4 | |
| SFXDoor.m_srTargetTipTextPlotLocked=4 | |
| BioSFScreenTip.Default_Title=4; | |
| BioSFScreenTip.Default_Body=4; | |
| BioSFScreenTip.PC_Title=4; | |
| BioSFScreenTip.PC_Body=4; | |
| BioSFScreenTip.PS3_Title=4; | |
| BioSFScreenTip.PS3_Body=4; | |
| SFXGalaxyMapObject.DisplayName=49 | |
| BioPlanet.Description=49 | |
| BioPlanet.ButtonLabel=49 | |
| BioPlanet.PlanetPlotLabel=49 | |
| BioPlanet.PlanetEventMessage=49 | |
| BioPlanet.MissionBriefing=49 | |
| SFXGameChoiceGUIData.m_srTitle=4 | |
| SFXGameChoiceGUIData.m_srSubTitle=4 | |
| SFXGameChoiceGUIData.m_srAText=4 | |
| SFXGameChoiceGUIData.m_srBText=4 | |
| SFXGameChoiceGUIData.m_srOptionalPaneTitleText=4 | |
| SFXGameChoiceGUIData.m_srOptionalPaneItemValuePrefixText=4 | |
| BioSeqAct_AddChoiceGUIElement.m_srChoiceName=4 | |
| BioSeqAct_AddChoiceGUIElement.m_srChoiceTitle=4 | |
| BioSeqAct_AddChoiceGUIElement.m_srChoiceImageTitle=4 | |
| BioSeqAct_AddChoiceGUIElement.m_srChoiceDescription=4 | |
| BioSeqAct_AddChoiceGUIElement.m_srActionText=4 | |
| SFXHelper_CasualAppearance.AppearanceName=4 | |
| SFXHelper_CasualAppearance.Description=4 | |
| SFXHelper_FullBodyCombatAppearance.AppearanceName=4 | |
| SFXHelper_FullBodyCombatAppearance.Description=4 | |
| SFXHelper_PartBasedCombatAppearance.TorsoName=4 | |
| SFXHelper_PartBasedCombatAppearance.ShoulderName=4 | |
| SFXHelper_PartBasedCombatAppearance.ArmName=4 | |
| SFXHelper_PartBasedCombatAppearance.LegName=4 | |
| SFXHelper_PartBasedCombatAppearance.TorsoDescription=4 | |
| SFXHelper_PartBasedCombatAppearance.ShouldersDescription=4 | |
| SFXHelper_PartBasedCombatAppearance.ArmsDescription=4 | |
| SFXHelper_PartBasedCombatAppearance.LegsDescription=4 | |
| SFXHelper_PartBasedCombatAppearance.SpecName=4 | |
| SFXHelper_PartBasedCombatAppearance.ColorName=4 | |
| SFXHelper_PartBasedCombatAppearance.PatternName=4 | |
| SFXHelper_HelmetAppearance.HelmetName=4 | |
| SFXHelper_HelmetAppearance.Description=4 | |
| BioSeqAct_DLCTest.srText=62 | |
| BioSeqAct_DLCTest.srAButton=62 | |
| BioSeqAct_DLCTest.srBButton=62 | |
| SFXSeqAct_SetStringref.Value=4 | |
| SFXSeqAct_CreateNotification.sTitle=4 | |
| SFXSeqAct_CreateNotification.sSubtitle=4 | |
| SFXSeqAct_CreateNotification.sBody=4 | |
| SFXVersionDependentSelectionModule.m_srGameName=66 | |
| [IniVersion] | |
| 0=4453493274.000000 | |
| ( ..\BIOGame\Config\PC\Cooked\BIOTest.ini · [Configuration] | |
| UnitTestFramework=EngineTest.UnitTestRunner | |
| UnitTestEditorFramework=EditorTest.UnitTestRunnerEditor | |
| BasedOn=..\Engine\Config\BaseTest.ini | |
| [EngineTest.UnitTestRunner] | |
| m_nHeapCheckFrequency=100 | |
| m_fMaxTestTime=0; | |
| [EditorTest.UnitTestRunnerEditor] | |
| m_nHeapCheckFrequency=100 | |
| m_fMaxTestTime=0; | |
| [EditorTest.UnitTestBasicEditor] | |
| m_sStaticMeshResource=EditorMeshes.TexPropCube | |
| m_sOneOfEveryResourcePackage=..\Engine\Content\TestOneOfEveryResource.upk | |
| [EditorTest.UnitTestGenericBrowser] | |
| m_sStaticMeshResource=EditorMeshes.TexPropCube | |
| [SFXTest.BioUnitTestConversations] | |
| m_sTestPawnAsset=BioTestResources.Actors.ConvTestActor | |
| m_sTestConversation=unittest_conversation_D.unittest_conversation_dlg | |
| m_fReplayScriptTimeout=60.0 | |
| m_sTestPoseAnim=BIOG_HMM_DL_A.HMM_DL_StandingDefault.DL_Idle | |
| m_sTestGestureAnim=BIOG_HMM_DL_A.HMM_DL_StandingDefault.DL_PointForward | |
| [SFXEditorTest.SFXUnitTestKismet] | |
| m_sTestPawnAsset=BioTestResources.Actors.ConvTestActor | |
| m_sSequenceReferencePath=BioTestResources.Subscripts.Elevator | |
| m_sSequenceReferenceTitle=Elevator | |
| [SFXEditor.BioTestTextureLocalisation] | |
| LocPackageNames=BioT_Localisation | |
| SearchPaths=..\BIOGame\Content\ | |
| [IniVersion] | |
| 0=2530401449.000000 | |
| 1=5518561189.000000 | |
| & ..\BIOGame\Config\PC\Cooked\BIOUI.ini & [Engine.UIInteraction] | |
| UISkinName=DefaultUISkin.DefaultSkin | |
| bCaptureUnprocessedInput=True | |
| UIJoystickDeadZone=0.9 | |
| UIAxisMultiplier=1.0 | |
| AxisRepeatDelay=0.2 | |
| MouseButtonRepeatDelay=0.15 | |
| DoubleClickTriggerSeconds=0.5 | |
| DoubleClickPixelTolerance=1 | |
| ToolTipInitialDelaySeconds=0.25 | |
| ToolTipExpirationSeconds=5.0 | |
| UISoundCueNames=GenericError | |
| UISoundCueNames=MouseEnter | |
| UISoundCueNames=MouseExit | |
| UISoundCueNames=Clicked | |
| UISoundCueNames=Focused | |
| UISoundCueNames=SceneOpened | |
| UISoundCueNames=SceneClosed | |
| UISoundCueNames=ListSubmit | |
| UISoundCueNames=ListUp | |
| UISoundCueNames=ListDown | |
| UISoundCueNames=SliderIncrement | |
| UISoundCueNames=SliderDecrement | |
| UISoundCueNames=NavigateUp | |
| UISoundCueNames=NavigateDown | |
| UISoundCueNames=NavigateLeft | |
| UISoundCueNames=NavigateRight | |
| UISoundCueNames=CheckboxChecked | |
| UISoundCueNames=CheckboxUnchecked | |
| [Engine.GameUISceneClient] | |
| OverlaySceneAlphaModulation=0.45 | |
| bRestrictActiveControlToFocusedScene=true | |
| bEnableDebugInput=true | |
| bRenderDebugInfo=false | |
| bRenderActiveControlInfo=true | |
| bRenderFocusedControlInfo=true | |
| bRenderTargetControlInfo=true | |
| bRenderDebugInfoAtTop=true | |
| bSelectVisibleTargetsOnly=true | |
| bInteractiveMode=false | |
| bDisplayFullPaths=true | |
| bShowWidgetPath=true | |
| bShowRenderBounds=true | |
| bShowCurrentState=true | |
| bShowMousePos=true | |
| [Engine.UIAction_GetNATType] | |
| bAlwaysOpen=False | |
| [Engine.UITabControl] | |
| bAllowPagePreviews=true | |
| [Engine.UIComp_DrawStringEditbox] | |
| SelectionTextColor=(R=1.0,G=1.0,B=1.0,A=1.0) | |
| SelectionBackgroundColor=(R=0.0,G=0.0,B=1.0,A=0.6) | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseUI.ini | |
| [Engine.BioSFManager] | |
| HandlerLibrary=(Tag=Reticle, ZOrder=10, HandlerClass="SFXGame.SFXSFHandler_Reticle", PanelResource="GUI_SF_HUD.ME2_Reticle") | |
| HandlerLibrary=(Tag=PowerWheel, ZOrder=20, HandlerClass="SFXGame.SFXSFHandler_PCPowerWheel", PanelResource="GUI_SF_HUD_PC.PC_ME2_PowerWheel") | |
| HandlerLibrary=(Tag=HUD, ZOrder=30, HandlerClass="SFXGame.SFXSFHandler_PCHUD", PanelResource="GUI_SF_HUD.ME2_HUD") | |
| HandlerLibrary=(Tag=Conversation, ZOrder=40, HandlerClass="SFXGame.BioSFHandler_PCConversation", PanelResource="GUI_SF_Conversation.Conversation", PanelClass="Engine.SFXSFPanel_Conversation") | |
| HandlerLibrary=(Tag=BlackScreen, ZOrder=50, HandlerClass="SFXGame.BioSFHandler_BlackScreen", PanelResource="GUI_SF_Utility.BlackScreen") | |
| HandlerLibrary=(Tag=SkillGame, ZOrder=55, HandlerClass="SFXGame.BioSkillGame_Handler", PanelResource="GUI_SF_SkillGame.MiniGame") | |
| HandlerLibrary=(Tag=SkillGameDecryption, ZOrder=60, HandlerClass="SFXGame.BioSkillGame_Decryption_PCHandler",PanelResource="GUI_SF_SkillGame.MiniGameDecryption") | |
| HandlerLibrary=(Tag=SkillGameBypass, ZOrder=70, HandlerClass="SFXGame.BioSkillGame_Bypass_PCHandler", PanelResource="GUI_SF_SkillGame.MiniGameBypass") | |
| HandlerLibrary=(Tag=AdditionalContent, ZOrder=80, HandlerClass="SFXGame.BioSFHandler_AdditionalContent", PanelResource="GUI_SF_AdditionalContent.AdditionalContent") | |
| HandlerLibrary=(Tag=IntroText, ZOrder=90, HandlerClass="SFXGame.BioSFHandler_IntroText", PanelResource="GUI_SF_Utility.IntroText") | |
| HandlerLibrary=(Tag=ReplayCharacterSelect, ZOrder=110, HandlerClass="SFXGame.BioSFHandler_ReplayCharacterSelect",PanelResource="GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect") | |
| HandlerLibrary=(Tag=LoadMovieDefault, ZOrder=120, HandlerClass="SFXGame.BioSFHandler_LoadScreen", PanelResource="GUI_SF_DefaultLoadScreen.LoadScreenToolTips", PanelClass="Engine.SFXSFPanel_LevelLoadTip") | |
| HandlerLibrary=(Tag=SniperOverlay, ZOrder=130, HandlerClass="SFXGame.BioSFHandler_SniperOverlay", PanelResource="GUI_SF_SniperOverlay.SniperOverlay") | |
| HandlerLibrary=(Tag=MenuBrowser, ZOrder=140, HandlerClass="SFXGame.BioSFHandler_PCPauseMenu", PanelResource="GUI_SF_InGameGUI_PC.PC_MainWheel") | |
| HandlerLibrary=(Tag=MainMenu, ZOrder=160, HandlerClass="SFXGame.BioSFHandler_PCMainMenu", PanelResource="GUI_SF_MainMenu.MainMenu") | |
| HandlerLibrary=(Tag=MissionCompletion, ZOrder=161, HandlerClass="SFXGame.BioSFHandler_PCChoiceGUI", PanelResource="GUI_SF_MissionCompletion.MissionCompletion"); | |
| HandlerLibrary=(Tag=PRCStore, ZOrder=162, HandlerClass="SFXGame.SFXSFHandler_PRCShop", PanelResource="GUI_SF_ChoiceGUI.PRCStore"); | |
| HandlerLibrary=(Tag=Splash, ZOrder=170, HandlerClass="SFXGame.BioSFHandler_PCSplash", PanelResource="GUI_SF_MainMenu.Splash") | |
| HandlerLibrary=(Tag=GalaxyMap, ZOrder=180, HandlerClass="SFXGame.BioSFHandler_PCGalaxyMap", PanelResource="GUI_SF_GalaxyMap.GalaxyMap") | |
| HandlerLibrary=(Tag=ChoiceGUI, ZOrder=190, HandlerClass="SFXGame.BioSFHandler_PCChoiceGUI", PanelResource="GUI_SF_ChoiceGUI.Choice") | |
| HandlerLibrary=(Tag=PartySelect, ZOrder=200, HandlerClass="SFXGame.BioSFHandler_PCPartySelection", PanelResource="GUI_SF_PartySelect.PartySelect") | |
| HandlerLibrary=(Tag=Personalization, ZOrder=210, HandlerClass="SFXGame.SFXSFHandler_PCPersonalization", PanelResource="GUI_SF_Personalization.Personalization") | |
| HandlerLibrary=(Tag=NewCharacter, ZOrder=220, HandlerClass="SFXGame.BioSFHandler_PCNewCharacter", PanelResource="GUI_SF_MainMenu.CharacterCreation") | |
| HandlerLibrary=(Tag=Options, ZOrder=230, HandlerClass="SFXGame.BioSFHandler_PCOptions", PanelResource="GUI_SF_Options.Options") | |
| HandlerLibrary=(Tag=Journal, ZOrder=240, HandlerClass="SFXGame.BioSFHandler_PCJournal", PanelResource="GUI_SF_Journal.Journal") | |
| HandlerLibrary=(Tag=Codex, ZOrder=250, HandlerClass="SFXGame.BioSFHandler_PCDataCodex", PanelResource="GUI_SF_Journal.Codex") | |
| HandlerLibrary=(Tag=Achievement, ZOrder=260, HandlerClass="SFXGame.BioSFHandler_PCAchievement", PanelResource="GUI_SF_Achievement.Achievement") | |
| HandlerLibrary=(Tag=NetworkRegistration, ZOrder=270, HandlerClass="SFXGame.SFXSFHandler_PCEANetworking", PanelResource="GUI_SF_Networking.NetworkRegistration") | |
| HandlerLibrary=(Tag=GameOver, ZOrder=280, HandlerClass="SFXGame.BioSFHandler_PCGameOver", PanelResource="GUI_SF_GameOver.GameOver") | |
| HandlerLibrary=(Tag=CharacterRecord, ZOrder=290, HandlerClass="SFXGame.BioSFHandler_PCCharacterRecord2", PanelResource="GUI_SF_CharacterRecord.CharacterRecord", bAutoVisible=false) | |
| HandlerLibrary=(Tag=Credits, ZOrder=300, HandlerClass="SFXGame.BioSFHandler_Credits", PanelResource="GUI_SF_Utility.Credits") | |
| HandlerLibrary=(Tag=DesignerUI, ZOrder=310, HandlerClass="SFXGame.BioSFHandler_PCDesignerUI", PanelResource="GUI_SF_HUD.DesignerUI") | |
| HandlerLibrary=(Tag=Specialization, ZOrder=320, HandlerClass="SFXGame.BioSFHandler_PCSpecialization", PanelResource="GUI_SF_CharacterRecord.Specialization") | |
| HandlerLibrary=(Tag=Save, ZOrder=330, HandlerClass="SFXGame.SFXSFHandler_PCSave", PanelResource="GUI_SF_SaveLoad.LoadSave") | |
| HandlerLibrary=(Tag=Load, ZOrder=340, HandlerClass="SFXGame.SFXSFHandler_PCLoad", PanelResource="GUI_SF_SaveLoad.LoadSave") | |
| HandlerLibrary=(Tag=AreaMap, ZOrder=350, HandlerClass="SFXGame.SFXSFHandler_PCAreaMap", PanelResource="GUI_SF_AreaMap.ME2_AreaMap"); | |
| HandlerLibrary=(Tag=Tutorial, ZOrder=360, HandlerClass="SFXGame.BioSFHandler_Tutorial", PanelResource="GUI_SF_Tutorial.Tutorials") | |
| HandlerLibrary=(Tag=MessageBox, ZOrder=370, HandlerClass="SFXGame.BioSFHandler_PCMessageBox", PanelResource="GUI_SF_Utility.WindowPop") | |
| HandlerLibrary=(Tag=SavingMessage, ZOrder=1000, HandlerClass="SFXGame.SFXSFHandler_SavingDisplay", PanelResource="GUI_SF_Utility.ME2_SavingDisplay", PanelClass="Engine.SFXSFPanel_SaveWidget") | |
| SharedAssetLibrary=(SharedFile="BioMassFont.gfx",SharedResource="GUI_SF_Fonts.BioMassFont") | |
| SharedAssetLibrary=(SharedFile="BioMassFont_glyphs.gfx",SharedResource="GUI_SF_Fonts.BioMassFont_glyphs") | |
| SharedAssetLibrary=(SharedFile="AeroLightFont.gfx",SharedResource="GUI_SF_Fonts.AeroLightFont") | |
| SharedAssetLibrary=(SharedFile="AeroLightFont_glyphs.gfx",SharedResource="GUI_SF_Fonts.AeroLightFont_glyphs") | |
| SharedAssetLibrary=(SharedFile="mainController.gfx",SharedResource="GUI_SF_SharedAssets.mainController") | |
| SharedAssetLibrary=(SharedFile="PC_SharedAssets.gfx",SharedResource="GUI_SF_SharedAssets.PC_SharedAssets") | |
| UDLRInitialCooldown=0.35 | |
| UDLRHeldCooldown=0.1 | |
| m_aWorldSoundGroups=Music | |
| m_aWorldSoundGroups=GUI | |
| m_aWorldSoundGroups=AMBIENCE | |
| [Engine.BioSFPanel] | |
| bannedChars=\/:*?"<>| | |
| [SFXGame.BioSFHandler_Conversation] | |
| m_srTextInvestigate=122746; | |
| m_srTextReturn=122747; | |
| m_nReplyLocationBottomLeft=4 | |
| m_nReplyLocationMiddleLeft=5 | |
| m_nReplyLocationTopLeft=3 | |
| m_nReplyLocationTopRight=1 | |
| m_nReplyLocationMiddleRight=0 | |
| m_nReplyLocationBottomRight=2 | |
| m_nInvestigateLocationBottomLeft=1 | |
| m_nInvestigateLocationMiddleLeft=3 | |
| m_nInvestigateLocationTopLeft=2 | |
| m_nInvestigateLocationTopRight=5 | |
| m_nInvestigateLocationMiddleRight=0 | |
| m_nInvestigateLocationBottomRight=4 | |
| m_bUseXToSelect=true | |
| m_bACanSkipNode=false | |
| [SFXGame.BioSFHandler_PCConversation] | |
| AccumulationDivisor=100.0f | |
| [SFXGame.BioSFHandler_Specialization] | |
| m_Description=158582 | |
| [SFXGame.BioSFHandler_BrowserWheel] | |
| lstPages=(Tag="Save", srLabel=126263, Type=MBW_SP_Save) | |
| lstPages=(Tag="Journal", srLabel=126261, Type=MBW_SP_Journal) | |
| lstPages=(Tag="Codex", srLabel=126260, Type=MBW_SP_DataPad) | |
| lstPages=(Tag="AreaMap", srLabel=126262, Type=MBW_SP_Map) | |
| lstPages=(Tag="CharacterRecord", srLabel=126257, Type=MBW_SP_CharacterRecord) | |
| lstPages=(Tag="Options", srLabel=126265, Type=MBW_SP_Options) | |
| lstPages=(Tag="", srLabel=174868, Type=MBW_SP_ReturnToMainMenu) | |
| lstPages=(Tag="", srLabel=176288, Type=MBW_SP_ExitGame) | |
| lstPages=(Tag="Load", srLabel=126264, Type=MBW_SP_Load) | |
| [SFXGame.MassEffectGuiManager] | |
| [SFXGame.BioSeqAct_ActivateCharacterCreation] | |
| m_sCharacterCreationMap=BioP_Char | |
| [SFXGame.BioSFHandler_NewCharacter] | |
| sStartMap=BioP_ProCer | |
| srCustomMaleName=158528 | |
| srCustomFemaleName=158529 | |
| srNameTitle=341392 | |
| nMaxNameLength=11 | |
| srCodeTitle=344612 | |
| nMaxCodeLength=47 | |
| srNewCharConfirm=168235 | |
| srNewCharCancel=168236 | |
| srNewCharQuestion=168237 | |
| srFacialCategoryDescription=168957 | |
| srConfirm=144879 | |
| m_nInfoScrollSpeed=20 | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",srChoiceName=93965,srChoiceTitle=93965,oChoiceImage=none,srChoiceDescription=155053,AchievementID=15) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Barrier_Player",srChoiceName=93973,srChoiceTitle=93973,oChoiceImage=none,srChoiceDescription=155065,AchievementID=12) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Crush_Player",srChoiceName=205267,srChoiceTitle=205267,oChoiceImage=none,srChoiceDescription=205268,AchievementID=11) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Fortification_Player",srChoiceName=314036,srChoiceTitle=314036,oChoiceImage=none,srChoiceDescription=314037,AchievementID=14) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",srChoiceName=314066,srChoiceTitle=314066,oChoiceImage=none,srChoiceDescription=314067,AchievementID=21) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Dominate_Player",srChoiceName=339473,srChoiceTitle=339473,oChoiceImage=none,srChoiceDescription=339474,AchievementID=18,bMorinthSpecialCase=true) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_ShieldJack_Player",srChoiceName=205894,srChoiceTitle=205894,oChoiceImage=none,srChoiceDescription=205895,AchievementID=17) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_Reave_Player",srChoiceName=314878,srChoiceTitle=314878,oChoiceImage=none,srChoiceDescription=314879,AchievementID=18) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",srChoiceName=94073,srChoiceTitle=94073,oChoiceImage=none,srChoiceDescription=170530,AchievementID=16) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",srChoiceName=327169,srChoiceTitle=327169,oChoiceImage=none,srChoiceDescription=327170,AchievementID=19) | |
| BonusTalents=(PowerClassName="SFXGameContent_Powers.SFXPower_WarpAmmo_Player",srChoiceName=326671,srChoiceTitle=326671,oChoiceImage=none,srChoiceDescription=326672,AchievementID=13) | |
| MalePregeneratedHeadCodes=541DJDLTFA3GAAVJBDMDJ6PGG72AG16454 | |
| MalePregeneratedHeadCodes=313WDMRG8H1CGMPCBBN1J2RNJ84AU2A376 | |
| MalePregeneratedHeadCodes=122FRCUJME7DFHNS9D7F8381FK7U183766 | |
| MalePregeneratedHeadCodes=333SSDL18171D6UW9UW8W6MJ6D8AK68465 | |
| MalePregeneratedHeadCodes=5211VBB41M81PLNSBBED733F1G18915765 | |
| MalePregeneratedHeadCodes=332RFFJH9D2IJJ9C9C1NF13FPB38945745 | |
| MalePregeneratedHeadCodes=122WSDRGIS31MANE9BSLG7HLJ874R88335 | |
| FemalePregeneratedHeadCodes=743Q9GM17F8AJDQ62Q1DA7119664146G6177 | |
| FemalePregeneratedHeadCodes=233LPIK9E46IQCJ79J1DW419C719I72G7316 | |
| FemalePregeneratedHeadCodes=722W89Q9E417FMAA5LCFD7C9C7C9K29G6315 | |
| FemalePregeneratedHeadCodes=9413IIIR1M9HFPK28Q6RG1D1G179B23B4317 | |
| FemalePregeneratedHeadCodes=13116BII1731JL66BM9MG71BD66417637176 | |
| FemalePregeneratedHeadCodes=552ELIHAE425CLHE26PDH2G1L426L6426573 | |
| [SFXGame.BioSFHandler_Journal] | |
| lstSortLabels[0]=134552 | |
| lstSortLabels[1]=134551 | |
| lstSortLabels[2]=134553 | |
| lstSortTitles[0]=134552 | |
| lstSortTitles[1]=134551 | |
| lstSortTitles[2]=134553 | |
| srMarkAllCompleteMessage=227125 | |
| srMarkAllCompleteMessageConfirm=227126 | |
| srMarkAllCompleteMessageCancel=227127 | |
| [SFXGame.BioSFHandler_PartySelection] | |
| lstMemberInfo=(Tag=hench_veteran,LoadoutTag=hench_thane,StrName=178205,ImageIndex=12,KismetIndex=11,DiscoveredLabel=KnowExistVeteran,AvailableLabel=IsSelectableVeteran,InPartyLabel=InSquadVeteran,IsLoyalLabel=IsLoyalVeteran,OldLoyaltyLabel=WasLoyalVeteran,AppearanceLabel=AppearanceVeteran,DeadIndex=206,StrDossierText=338300,StrSpecialty=178205); | |
| lstMemberInfo=(Tag=hench_geth,LoadoutTag=hench_Legion,StrName=178198,ImageIndex=8,KismetIndex=3,DiscoveredLabel=KnowExistGeth,AvailableLabel=IsSelectableGeth,InPartyLabel=InSquadGeth,IsLoyalLabel=IsLoyalGeth,OldLoyaltyLabel=WasLoyalGeth,AppearanceLabel=AppearanceGeth,DeadIndex=198,StrDossierText=338299,StrSpecialty=178198); | |
| lstMemberInfo=(Tag=hench_mystic,LoadoutTag=hench_Samara,StrName=178201,ImageIndex=3,KismetIndex=10,DiscoveredLabel=KnowExistMystic,AvailableLabel=IsSelectableMystic,InPartyLabel=InSquadMystic,IsLoyalLabel=IsLoyalMystic,OldLoyaltyLabel=WasLoyalMystic,AppearanceLabel=AppearanceMystic,DeadIndex=205,StrDossierText=338297,StrSpecialty=178201); | |
| lstMemberInfo=(Tag=hench_tali,LoadoutTag=hench_tali,StrName=178203,ImageIndex=6,KismetIndex=7,DiscoveredLabel=KnowExistTali,AvailableLabel=IsSelectableTali,InPartyLabel=InSquadTali,IsLoyalLabel=IsLoyalTali,OldLoyaltyLabel=WasLoyalTali,AppearanceLabel=AppearanceTali,DeadIndex=202,StrDossierText=338296,StrSpecialty=178203); | |
| lstMemberInfo=(Tag=hench_professor,LoadoutTag=hench_Mordin,StrName=178202,ImageIndex=11,KismetIndex=8,DiscoveredLabel=KnowExistProfessor,AvailableLabel=IsSelectableProfessor,InPartyLabel=InSquadProfessor,IsLoyalLabel=IsLoyalProfessor,OldLoyaltyLabel=WasLoyalProfessor,AppearanceLabel=AppearanceProfessor,DeadIndex=203,StrDossierText=338292,StrSpecialty=178202); | |
| lstMemberInfo=(Tag=hench_garrus,LoadoutTag=hench_garrus,StrName=178197,ImageIndex=2,KismetIndex=5,DiscoveredLabel=KnowExistGarrus,AvailableLabel=IsSelectableGarrus,InPartyLabel=InSquadGarrus,IsLoyalLabel=IsLoyalGarrus,OldLoyaltyLabel=WasLoyalGarrus,AppearanceLabel=AppearanceGarrus,DeadIndex=200,StrDossierText=338295,StrSpecialty=178197); | |
| lstMemberInfo=(Tag=hench_vixen,LoadoutTag=hench_Miranda,StrName=178194,ImageIndex=1,KismetIndex=0,AvailableLabel=IsSelectableVixen,InPartyLabel=InSquadVixen,IsLoyalLabel=IsLoyalVixen,OldLoyaltyLabel=WasLoyalVixen,AppearanceLabel=AppearanceVixen,DeadIndex=195,StrDossierText=178194,StrSpecialty=178194); | |
| lstMemberInfo=(Tag=hench_grunt,LoadoutTag=hench_grunt,StrName=178199,ImageIndex=4,KismetIndex=9,DiscoveredLabel=KnowExistGrunt,AvailableLabel=IsSelectableGrunt,InPartyLabel=InSquadGrunt,IsLoyalLabel=IsLoyalGrunt,OldLoyaltyLabel=WasLoyalGrunt,AppearanceLabel=AppearanceGrunt,DeadIndex=204,StrDossierText=338294,StrSpecialty=178199); | |
| lstMemberInfo=(Tag=hench_leading,LoadoutTag=hench_Jacob,StrName=178200,ImageIndex=5,KismetIndex=1,AvailableLabel=IsSelectableLeading,InPartyLabel=InSquadLeading,IsLoyalLabel=IsLoyalLeading,OldLoyaltyLabel=WasLoyalLeading,AppearanceLabel=AppearanceLeading,DeadIndex=196,StrDossierText=178200,StrSpecialty=178200); | |
| lstMemberInfo=(Tag=hench_assassin,LoadoutTag=hench_Thane,StrName=178195,ImageIndex=10,KismetIndex=6,DiscoveredLabel=KnowExistAssassin,AvailableLabel=IsSelectableAssassin,InPartyLabel=InSquadAssassin,IsLoyalLabel=IsLoyalAssassin,OldLoyaltyLabel=WasLoyalAssassin,AppearanceLabel=AppearanceAssassin,DeadIndex=201,StrDossierText=338298,StrSpecialty=178195); | |
| lstMemberInfo=(Tag=hench_convict,LoadoutTag=hench_Jack,StrName=178196,ImageIndex=7,KismetIndex=2,DiscoveredLabel=KnowExistConvict,AvailableLabel=IsSelectableConvict,InPartyLabel=InSquadConvict,IsLoyalLabel=IsLoyalConvict,OldLoyaltyLabel=WasLoyalConvict,AppearanceLabel=AppearanceConvict,DeadIndex=197,StrDossierText=338293,StrSpecialty=178196); | |
| lstMemberInfo=(Tag=hench_thief,LoadoutTag=hench_tali,StrName=178204,ImageIndex=9,KismetIndex=4,DiscoveredLabel=KnowExistThief,AvailableLabel=IsSelectableThief,InPartyLabel=InSquadThief,IsLoyalLabel=IsLoyalThief,OldLoyaltyLabel=WasLoyalThief,AppearanceLabel=AppearanceThief,DeadIndex=199,StrDossierText=338301,StrSpecialty=178204); | |
| m_nmMorinthPlotState=Morinth_not_Samara | |
| m_nStrMorinthName=191150 | |
| srPartyConfirm=168245 | |
| srPartyCancel=168246 | |
| srPartyQuestion=168244 | |
| nmFireTeamLeaderLabel=FireTeamLeader | |
| nmSpecialistLabel=Specialist | |
| lstAppearances=(Tag=hench_vixen,AddAppearance=1,PlotFlag=6247); | |
| lstAppearances=(Tag=hench_grunt,AddAppearance=1,PlotFlag=6256); | |
| lstAppearances=(Tag=hench_mystic,AddAppearance=1,PlotFlag=6257); | |
| lstAppearances=(Tag=hench_leading,AddAppearance=1,PlotFlag=6248); | |
| lstAppearances=(Tag=hench_garrus,AddAppearance=1,PlotFlag=6252); | |
| lstAppearances=(Tag=hench_professor,AddAppearance=1,PlotFlag=6255); | |
| lstAppearances=(Tag=hench_tali,AddAppearance=1,PlotFlag=6254); | |
| lstAppearances=(Tag=hench_assassin,AddAppearance=1,PlotFlag=6253); | |
| lstAppearances=(Tag=hench_convict,AddAppearance=1,PlotFlag=6249); | |
| lstAppearances=(Tag=hench_geth,AddAppearance=1,PlotFlag=6250); | |
| lstAppearances=(Tag=hench_veteran,AddAppearance=1,PlotFlag=6258); | |
| lstAppearances=(Tag=hench_thief,AddAppearance=1,PlotFlag=6251); | |
| [SFXGame.BioEventNotifier] | |
| srCodexEntry=143384 | |
| srQuestAdded=143385 | |
| srQuestUpdated=143386 | |
| srQuestCompleted=152941 | |
| srLevelUp=143387 | |
| srParagonReceived=156472 | |
| srRenegadeReceived=156473 | |
| srMedigel=171472 | |
| srSalvage=171473 | |
| srMap=166288 | |
| srAbility=167873 | |
| srTalentOk=152938 | |
| srTalentSkipRemainder=168919 | |
| bDissableTallentNotifications=true | |
| nParagonPlotVar=2 | |
| nRenegadePlotVar=3 | |
| fPassivePopupDisplayTime=3f | |
| nWwiseMusicVolumeRTPCPlotVar=9 | |
| sWwiseMusicVolumeRTPCName=Current_Music_Plot_State | |
| sWwiseParaReneRTPCName=Para_Rene_State | |
| [SFXGame.BioUIWorld] | |
| m_sMapFile=BIOG_UIWorld | |
| m_bEnabled=true | |
| m_fnCameraActorName=CameraActor_3 | |
| m_CustomLightingData=(KeyLight_Scale_Red=1.0,KeyLight_Scale_Green=1.0,KeyLight_Scale_Blue=1.0,FillLight_Scale_Red=1.0,FillLight_Scale_Green=1.0,FillLight_Scale_Blue=1.0,RimLightColor=(R=226,G=192,B=158),RimLightScale=2.0,RimLightYaw=-25.0,RimLightPitch=30.0,RimLightControl=RLCT_Camera,LightingType=ConvLighting_Cinematic,TargetBoneName=Chest2,BouncedLightingIntensity=0.0,BouncedKeyLightingIntensity=0.0,BouncedKeyLightingDesaturation=0.0,bLockEnvironment=false,bTriggerFullUpdate=false) | |
| [SFXGame.BioSFHandler_SaveGame] | |
| [SFXGame.BioSeqAct_ShowSpecialization] | |
| m_sSpecializationResource=GUI_SF_CharacterRecord.Specialization | |
| [SFXGame.BioSeqAct_ActivateGalaxyMap] | |
| m_sGalaxyMapResource=GUI_SF_GalaxyMap.GalaxyMap | |
| [SFXGame.BioSeqAct_ShowIntroText] | |
| m_sIntroTextResource=GUI_SF_Utility.IntroText | |
| [SFXGame.BioSeqAct_ShowCredits] | |
| m_sCreditsResource=GUI_SF_Utility.Credits | |
| [SFXGame.BioSeqAct_ShowCharacterCreation] | |
| m_sCreationResource=GUI_SF_MainMenu.CharacterCreation | |
| [SFXGame.SFXSeqAct_SetAreaMap] | |
| m_sAreaMapGuiResource=GUI_SF_AreaMap.ME2_AreaMap | |
| [SFXGame.BioSeqAct_ShowMainMenu] | |
| m_lstMainMenuResources=GUI_SF_MainMenu.CharacterCreation | |
| m_lstMainMenuResources=GUI_SF_MainMenu.MainMenu | |
| m_lstMainMenuResources=GUI_SF_Achievement.Achievement | |
| m_lstMainMenuResources=GUI_SF_MainMenu.Splash | |
| m_lstMainMenuResources=GUI_SF_AdditionalContent.AdditionalContent | |
| m_lstMainMenuResources=GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect | |
| m_lstMainMenuResources=GUI_SF_Networking.NetworkRegistration | |
| m_lstMainMenuResources=GUI_SF_ChoiceGUI.PRCStore | |
| m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.CharacterCreation | |
| m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.MainMenu | |
| m_lstMainMenuResourcesConsole=GUI_SF_Achievement.Achievement | |
| m_lstMainMenuResourcesConsole=GUI_SF_MainMenu.Splash | |
| m_lstMainMenuResourcesConsole=GUI_SF_AdditionalContent.AdditionalContent | |
| m_lstMainMenuResourcesConsole=GUI_SF_ReplayCharacterSelect.ReplayCharacterSelect | |
| m_lstMainMenuResourcesConsole=GUI_SF_Networking.NetworkRegistration | |
| m_lstMainMenuResourcesConsole=GUI_SF_ChoiceGUI.PRCStore | |
| [SFXGame.BioSeqAct_ShowAchievements] | |
| m_sAchivementOverlayResource=GUI_SF_Achievement.Achievement | |
| [SFXGame.BioSeqAct_ShowSniperHudOverlay] | |
| m_sSniperHudOverlayResource=GUI_SF_SniperOverlay.SniperOverlay | |
| [SFXGame.SFXSeqAct_ShowPersonalizationUI] | |
| m_sCreationResource=GUI_SF_Personalization.Personalization | |
| [SFXGame.BioSFHandler_CharacterRecord2] | |
| m_nMaxRenegade=1900 | |
| m_nMaxParagon=1957 | |
| m_srXPFormat=340881 | |
| m_srSpendTalentPointsMessageXBox=348754 | |
| m_srParagonRenegadeMessageXBox=348755 | |
| m_srSpendTalentPointsMessagePC=348753 | |
| m_srParagonRenegadeMessagePC=348755 | |
| m_srSpendTalentPointsMessagePS3=348755 | |
| m_srParagonRenegadeMessagePS3=153007 | |
| m_srOk=153007 | |
| m_ParagonRenegadeBarValues=0.2f | |
| m_ParagonRenegadeBarValues=0.2f | |
| m_ParagonRenegadeBarValues=0.2f | |
| m_ParagonRenegadeBarValues=0.2f | |
| m_ParagonRenegadeBarValues=0.2f | |
| m_srShepardLevelClassFormat=346691 | |
| m_srTalentDescriptionFormat=347303 | |
| m_srRankDescriptionFormat=347304 | |
| m_srFaceCodeFormat=348486 | |
| [SFXGame.SFXMorphFaceFrontEndDataSource] | |
| m_s2DAPackage=BIOG_2DA_CharacterCreation_X | |
| m_sMorph2DA=BIOG_2DA_CharacterCreation_X.PlayerMorph | |
| m_sMorphBaseMale=BIOG_MORPH_FACE.CharacterCreation_Base_Male | |
| m_sMorphBaseFemale=BIOG_MORPH_FACE.CharacterCreation_Base_Female | |
| m_sMorphTargetSetMale=BIOG_HMM_HED_PROMorph.HMM_BaseMorphSet | |
| m_sMorphTargetSetFemale=BIOG_HMF_HED_PROMorph_R.HMF_BaseMorphSet | |
| m_bDebugStrings=FALSE | |
| m_sMorphAnimTree=BIOG_MORPH_FACE.BaseHeadMorphTree | |
| [SFXGame.BioMorphFaceFrontEnd] | |
| m_bDebugStrings=FALSE | |
| [SFXGame.BioSFHandler_AreaMap] | |
| m_fScrollSpeed=1 | |
| m_fCursorSpeed=0.5 | |
| [SFXGame.BioSFHandler_Reticle] | |
| m_fMinScalingRange=1000.0f | |
| m_fMinScalingValue=0.2f | |
| [SFXGame.BioSFHandler_DataCodex] | |
| fVoiceOverDelay=0.5 | |
| fVoiceOverCancelFadeOut=0.25 | |
| sDefaultCodexImage=GUI_Codex_images.PDAComputerLogo_512 | |
| srMarkAllCompleteMessage=227125 | |
| srMarkAllCompleteMessageConfirm=227126 | |
| srMarkAllCompleteMessageCancel=227127 | |
| sExternalTextureLink=MassEffect01 | |
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| lstImages=(nID=196, sName="GUI_Codex_Images.ShepardStrength_512") | |
| lstImages=(nID=197, sName="GUI_Codex_Images.ShieldBoost_512") | |
| lstImages=(nID=198, sName="GUI_Codex_Images.Shields_512") | |
| lstImages=(nID=199, sName="GUI_Codex_Images.ShiftyCow_512") | |
| lstImages=(nID=200, sName="GUI_Codex_Images.Shockwave_512") | |
| lstImages=(nID=201, sName="GUI_Codex_Images.Shotgun_512") | |
| lstImages=(nID=202, sName="GUI_Codex_Images.Shotguns_512") | |
| lstImages=(nID=203, sName="GUI_Codex_Images.SniperRifle_512") | |
| lstImages=(nID=204, sName="GUI_Codex_Images.SniperRifles_512") | |
| lstImages=(nID=205, sName="GUI_Codex_Images.Sovereign_512") | |
| lstImages=(nID=206, sName="GUI_Codex_Images.sparky_512") | |
| lstImages=(nID=207, sName="GUI_Codex_Images.SpecializationItems_512") | |
| lstImages=(nID=208, sName="GUI_Codex_Images.SpecialWeapons_512") | |
| lstImages=(nID=209, sName="GUI_Codex_Images.Spectres_512") | |
| lstImages=(nID=210, sName="GUI_Codex_Images.StarChart_512") | |
| lstImages=(nID=211, sName="GUI_Codex_Images.Sub-MachineGun_512") | |
| lstImages=(nID=212, sName="GUI_Codex_Images.TalentPoints_512") | |
| lstImages=(nID=213, sName="GUI_Codex_Images.Tali_512") | |
| lstImages=(nID=214, sName="GUI_Codex_Images.Thane_512") | |
| lstImages=(nID=215, sName="GUI_Codex_Images.ThermalClips_512") | |
| lstImages=(nID=216, sName="GUI_Codex_Images.Tuchanka_512") | |
| lstImages=(nID=217, sName="GUI_Codex_Images.TuchankaPlanetOrbitalPreview_512") | |
| lstImages=(nID=218, sName="GUI_Codex_Images.turians_512") | |
| lstImages=(nID=219, sName="GUI_Codex_Images.Varren01_512") | |
| lstImages=(nID=220, sName="GUI_Codex_Images.Varren02_512") | |
| lstImages=(nID=221, sName="GUI_Codex_Images.Varren03_512") | |
| lstImages=(nID=222, sName="GUI_Codex_Images.Volus_512") | |
| lstImages=(nID=223, sName="GUI_Codex_Images.Vorcha_512") | |
| lstImages=(nID=224, sName="GUI_Codex_Images.WarpAmmo_512") | |
| lstImages=(nID=225, sName="GUI_Codex_Images.Zaeed_512") | |
| lstImages=(nID=226, sName="GUI_Codex_Images.ZaeedsUniquePower_512") | |
| lstImages=(nID=227, sName="GUI_Codex_Images.FornaxMagazine_512") | |
| lstImages=(nID=228, sName="GUI_Codex_Images.Shuttle_512") | |
| [SFXGame.BioSFHandler_Splash] | |
| fAttractModeDelay=60 | |
| fShowLegalTime=15 | |
| bSuppressAttractMode=false | |
| srNoLoginStart=337346 | |
| srConfirmNoLoginStart=163219 | |
| srCancelNoLoginStart=163220 | |
| [SFXGame.BioSFHandler_MainMenu] | |
| srPRCAvailableMessage=173617 | |
| fPCRMessageDispTime=5.f | |
| bDisplayForNewContentOnly=true | |
| bUseCerberusBackGroundForSubScreens=false | |
| Calander_Title=340124 | |
| MOTD_Title=340125 | |
| UPCOMING_DLC_Title=340126 | |
| AVAIL_DLC_Title=340127 | |
| UPCOMING_CERB_DLC_Title=340128 | |
| AVAIL_CERB_DLC_Title=340129 | |
| srPRCStore_DescFormat=339938 | |
| srPRCStore_PurchasedYes=147164 | |
| srPRCStore_PurchasedNo=147165 | |
| srPRCStore_Title=339887 | |
| srPRCStore_Subtitle=339888 | |
| srPRCStore_ABtn=339889 | |
| srPRCStore_BBtn=339890 | |
| srCerb_ActivateCerb=344565 | |
| srCerb_ConnectTo=350591 ;344566 | |
| srCerb_ConnectingToCerb=344567 | |
| srCerb_ConnectedToCerb=344568 | |
| srExitConfirm=344610 | |
| srConfirm=153362 | |
| srCancel=153363 | |
| NoLoginStart=337346 | |
| ConfirmNoLoginStart=163219 | |
| CancelNoLoginStart=163220 | |
| LostNetworkConnection=346041 | |
| ConfirmNetworkLoss=153007 | |
| ConfirmImportME1=351204 | |
| [SFXGame.SFXSFHandler_Save] | |
| AreaData=( AreaName="Biop_Procer", AreaStrref=348789, ImageName="Biop_Procer_IMG" ) | |
| AreaData=( AreaName="Biop_Nor", AreaStrref=315282, ImageName="Biop_Nor_IMG" ) | |
| AreaData=( AreaName="Biop_Twrasa", AreaStrref=315283, ImageName="Biop_Twrasa_IMG" ) | |
| AreaData=( AreaName="BioP_BchLmL", AreaStrref=315284, ImageName="BioP_BchLmL_IMG" ) | |
| AreaData=( AreaName="BioP_BlbGtl", AreaStrref=315285, ImageName="BioP_BlbGtl_IMG" ) | |
| AreaData=( AreaName="BioP_CitAsL", AreaStrref=315286, ImageName="BioP_CitAsL_IMG" ) | |
| AreaData=( AreaName="BioP_CitGrL", AreaStrref=315287, ImageName="BioP_CitGrL_IMG" ) | |
| AreaData=( AreaName="BioP_CitHub", AreaStrref=315288, ImageName="BioP_CitHub_IMG" ) | |
| AreaData=( AreaName="BioP_CitTwr", AreaStrref=315289, ImageName="BioP_CitHub_IMG" ) | |
| AreaData=( AreaName="BioP_EndGm1", AreaStrref=315290, ImageName="BioP_EndGm1_IMG" ) | |
| AreaData=( AreaName="BioP_EndGm2", AreaStrref=315291, ImageName="BioP_EndGm2_IMG" ) | |
| AreaData=( AreaName="BioP_EndGm3", AreaStrref=315292, ImageName="BioP_EndGm3_IMG" ) | |
| AreaData=( AreaName="BioP_HorCr1", AreaStrref=315293, ImageName="BioP_HorCr1_IMG" ) | |
| AreaData=( AreaName="BioP_JnkKgA", AreaStrref=315294, ImageName="BioP_JnkKgA_IMG" ) | |
| AreaData=( AreaName="BioP_JunCvL", AreaStrref=315295, ImageName="BioP_JunCvL_IMG" ) | |
| AreaData=( AreaName="BioP_KroHub", AreaStrref=315296, ImageName="BioP_KroHub_IMG" ) | |
| AreaData=( AreaName="BioP_KroKgL", AreaStrref=315297, ImageName="BioP_KroKgL_IMG" ) | |
| AreaData=( AreaName="BioP_KroPrL", AreaStrref=315298, ImageName="BioP_KroPrL_IMG" ) | |
| AreaData=( AreaName="BioP_OmgGrA", AreaStrref=315299, ImageName="BioP_OmgGrA_IMG" ) | |
| AreaData=( AreaName="BioP_OmgHub", AreaStrref=315300, ImageName="BioP_OmgHub_IMG" ) | |
| AreaData=( AreaName="BioP_OmgPrA", AreaStrref=315301, ImageName="BioP_OmgPrA_IMG" ) | |
| AreaData=( AreaName="BioP_ProFre", AreaStrref=315302, ImageName="BioP_ProFre_IMG" ) | |
| AreaData=( AreaName="BioP_ProNor", AreaStrref=315303, ImageName="BioP_ProNor_IMG" ) | |
| AreaData=( AreaName="BioP_PrsCvA", AreaStrref=315304, ImageName="BioP_PrsCvA_IMG" ) | |
| AreaData=( AreaName="BioP_QuaTlL", AreaStrref=315305, ImageName="BioP_QuaTlL_IMG" ) | |
| AreaData=( AreaName="BioP_RprGtA", AreaStrref=315306, ImageName="BioP_RprGtA_IMG" ) | |
| AreaData=( AreaName="BioP_ShpCr2", AreaStrref=315307, ImageName="BioP_ShpCr2_IMG" ) | |
| AreaData=( AreaName="BioP_SunTlA", AreaStrref=315308, ImageName="BioP_SunTlA_IMG" ) | |
| AreaData=( AreaName="BioP_TwrHub", AreaStrref=315309, ImageName="BioP_TwrHub_IMG" ) | |
| AreaData=( AreaName="BioP_TwrMwA", AreaStrref=315310, ImageName="BioP_TwrMwA_IMG" ) | |
| AreaData=( AreaName="BioP_TwrVxL", AreaStrref=315311, ImageName="BioP_TwrVxL_IMG" ) | |
| AreaData=( AreaName="Biop_N7BldInv1", AreaStrref=315872, ImageName="Biop_N7BldInv1_IMG" ) | |
| AreaData=( AreaName="BioP_N7BldInv2", AreaStrref=315873, ImageName="BioP_N7BldInv2_IMG" ) | |
| AreaData=( AreaName="BioP_N7Crsh", AreaStrref=315875, ImageName="BioP_N7Crsh_IMG" ) | |
| AreaData=( AreaName="BioP_N7DriveBy", AreaStrref=315878, ImageName="BioP_N7DriveBy_IMG" ) | |
| AreaData=( AreaName="BioP_N7Geth1", AreaStrref=315880, ImageName="BioP_N7Geth1_IMG" ) | |
| AreaData=( AreaName="BioP_N7Geth2", AreaStrref=315881, ImageName="BioP_N7Geth2_IMG" ) | |
| AreaData=( AreaName="BioP_N7Ruins", AreaStrref=315883, ImageName="BioP_N7Ruins_IMG" ) | |
| AreaData=( AreaName="BioP_N7ShipWreck", AreaStrref=315884, ImageName="BioP_N7ShipWreck_IMG" ) | |
| AreaData=( AreaName="BioP_N7Spdr1", AreaStrref=315885, ImageName="BioP_N7Spdr1_IMG" ) | |
| AreaData=( AreaName="BioP_N7Spdr2", AreaStrref=315886, ImageName="BioP_N7Spdr2_IMG" ) | |
| AreaData=( AreaName="BioP_N7Spdr3", AreaStrref=315887, ImageName="BioP_N7Spdr3_IMG" ) | |
| AreaData=( AreaName="BioP_N7VIQ1", AreaStrref=315888, ImageName="BioP_N7VIQ1_IMG" ) | |
| AreaData=( AreaName="BioP_N7VIQ2", AreaStrref=315889, ImageName="BioP_N7VIQ2_IMG" ) | |
| AreaData=( AreaName="BioP_N7VIQ3", AreaStrref=315890, ImageName="BioP_N7VIQ3_IMG" ) | |
| AreaData=( AreaName="BioP_N7Mine", AreaStrref=344407, ImageName="BioP_N7Mine_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt1", AreaStrref=344408, ImageName="BioP_N7mmnt1_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt2", AreaStrref=344409, ImageName="BioP_N7mmnt2_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt3", AreaStrref=344410, ImageName="BioP_N7mmnt3_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt4", AreaStrref=344411, ImageName="BioP_N7mmnt4_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt5", AreaStrref=344412, ImageName="BioP_N7mmnt5_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt6", AreaStrref=344413, ImageName="BioP_N7mmnt6_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt7", AreaStrref=344414, ImageName="BioP_N7mmnt7_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt8", AreaStrref=344415, ImageName="BioP_N7mmnt8_IMG" ) | |
| AreaData=( AreaName="BioP_N7mmnt10", AreaStrref=344416, ImageName="BioP_N7mmnt10_IMG" ) | |
| [SFXGame.SFXGameChoiceGUIData_Weapons] | |
| m_srTitle=234091 | |
| m_srSubTitle=234092 | |
| m_srAText=234093 | |
| m_srBText=234094 | |
| m_ShowOptionalPane=0 | |
| m_srOptionalPaneTitleText=-1 | |
| m_srOptionalPaneItemValuePrefixText=-1 | |
| m_srOptionalPaneValuePrefixText=-1 | |
| m_nOptionalPaneValue=-1 | |
| lstChoices=(srChoiceName=234095,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=234095,srChoiceDescription=234100,ChoiceColor=3) | |
| lstChoices=(srChoiceName=234096,srChoiceTitle=12346,oChoiceImage=none,srChoiceImageTitle=234096,srChoiceDescription=234101,ChoiceColor=3) | |
| lstChoices=(srChoiceName=234097,srChoiceTitle=12347,oChoiceImage=none,srChoiceImageTitle=234097,srChoiceDescription=234102,ChoiceColor=3) | |
| lstChoices=(srChoiceName=234098,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234098,srChoiceDescription=234103,ChoiceColor=3) | |
| lstChoices=(srChoiceName=234099,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234099,srChoiceDescription=234104,ChoiceColor=3) | |
| [SFXGame.SFXGameChoiceGUIData_HeavyWeapons] | |
| m_srTitle=234981 | |
| m_srSubTitle=234092 | |
| m_srAText=234093 | |
| m_srBText=234094 | |
| m_ShowOptionalPane=true | |
| m_srOptionalPaneTitleText=263416 | |
| m_srOptionalPaneItemValuePrefixText=263417 | |
| m_eOptionalPaneResourceType=INV_RESOURCE_CREDITS | |
| lstChoices=(srChoiceName=234095,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=234095,srChoiceDescription=234100,ChoiceColor=3,nOptionalPaneItemValue=23,eResource=INV_RESOURCE_CREDITS) | |
| lstChoices=(srChoiceName=234096,srChoiceTitle=12346,oChoiceImage=none,srChoiceImageTitle=234096,srChoiceDescription=234101,ChoiceColor=3,nOptionalPaneItemValue=5678,eResource=INV_RESOURCE_RARE1_EEZO) | |
| lstChoices=(srChoiceName=234097,srChoiceTitle=12347,oChoiceImage=none,srChoiceImageTitle=234097,srChoiceDescription=234102,ChoiceColor=3,nOptionalPaneItemValue=1138,eResource=INV_RESOURCE_RARE2_IRIDIUM) | |
| lstChoices=(srChoiceName=234098,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234098,srChoiceDescription=234103,ChoiceColor=3,nOptionalPaneItemValue=1234567890,eResource=INV_RESOURCE_RARE3_PALLADIUM) | |
| lstChoices=(srChoiceName=234099,srChoiceTitle=12348,oChoiceImage=none,srChoiceImageTitle=234099,srChoiceDescription=234104,ChoiceColor=3,eResource=INV_RESOURCE_RARE4_PLATINUM) | |
| [SFXGame.SFXGameChoiceGUIData_Research] | |
| m_srTitle=331592 | |
| m_srSubTitle=331602 | |
| m_srAText=331593 | |
| m_srBText=331594 | |
| m_srTechTitle=331595 | |
| m_srTechSubtitle=331603 | |
| m_srTechAText=-1 | |
| m_srTechBText=331598 | |
| m_srResearchTitle=331596 | |
| m_srResearchSubtitle=331604 | |
| m_srResearchAText=331599 | |
| m_srResearchBText=331598 | |
| m_srResearchErrorTooExpensive=331600 | |
| m_srResearchErrorCanNotLearn=331601 | |
| m_ShowOptionalPane=false | |
| Tech=(PlotName="Tec_AssaultRifle",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_AssaultRifleR1",TreasureId=4770,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_AssaultRifleR2",TreasureId=4771,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_AutoPistol",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_AutoPistolR1",TreasureId=4988,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_AutoPistolR2",TreasureId=4990,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_BioticUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_BioticR1",TreasureId=4991,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_BioticR2",TreasureId=4992,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_BovineFortitude",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ExploreScanner",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_GruntShotgun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_GruntUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyAmmo",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyR1",TreasureId=4993,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyR2",TreasureId=4994,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyPistol",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyPistolR1",TreasureId=4995,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_HeavyPistolR2",TreasureId=4996,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_JackUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_LegionSniper",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_LegionUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_Medigel",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_MedigelR1",TreasureId=4997,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_MedigelR2",TreasureId=4998,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_MiniGameDecrypt",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_MiniGameHack",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_MordinUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_QuarianShields",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShepardHealth",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShepardR1",TreasureId=4999,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShepardR2",TreasureId=5000,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_Shield",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShieldR1",TreasureId=5007,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShieldR2",TreasureId=5008,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipArmor",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipFuel",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipGun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipProbes",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipScanner",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShipShield",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_Shotgun",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShotgunR1",TreasureId=5001,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_ShotgunR2",TreasureId=5002,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_SniperRifle",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_SniperRifleR1",TreasureId=5003,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_SniperRifleR2",TreasureId=5004,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_TechUpgrade",ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_TechR1",TreasureId=5005,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Tec_TechR2",TreasureId=5006,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Wpn_MissileLauncher",TreasureId=4993,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Wpn_CryoBlaster",TreasureId=4994,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Tech=(PlotName="Wpn_NukeLauncher",TreasureId=5291,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AssaultRifle",TreasureId=6038,UnlockId=6051,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AutoPistol",TreasureId=6040,UnlockId=6052,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_BioticUpgrade",TreasureId=6041,UnlockId=6053,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_GruntUpgrade",TreasureId=6042,UnlockId=6054,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_HeavyAmmo",TreasureId=6043,UnlockId=6055,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_HeavyPistol",TreasureId=6044,UnlockId=6056,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_LegionUpgrade",TreasureId=6045,UnlockId=6057,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_MediGel",TreasureId=6046,UnlockId=6058,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShepardHealth",TreasureId=6047,UnlockId=6059,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_Shield",TreasureId=6048,UnlockId=6060,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_Shotgun",TreasureId=6049,UnlockId=6061,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_SniperRifle",TreasureId=6050,UnlockId=6062,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_TechUpgrade",TreasureId=6039,UnlockId=6063,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_Facelift",TreasureId=6141,UnlockId=6144,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AssaultRifleR1",TreasureId=4770,UnlockId=5133,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AssaultRifleR2",TreasureId=4771,UnlockId=5134,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AutoPistolR1",TreasureId=4988,UnlockId=5135,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_AutoPistolR2",TreasureId=4990,UnlockId=5136,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_BioticR1",TreasureId=4991,UnlockId=5154,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_BioticR2",TreasureId=4992,UnlockId=5155,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_GruntShotgun",TreasureId=1190,UnlockId=5638,RMode=4,DisableId=204,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_HeavyPistolR1",TreasureId=4995,UnlockId=5139,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_HeavyPistolR2",TreasureId=4996,UnlockId=5140,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_JackUpgrade",TreasureId=1181,UnlockId=5639,RMode=4,DisableId=197,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_LegionSniper",TreasureId=1184,UnlockId=5640,RMode=4,DisableId=198,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_LoyaltyPower",TreasureId=5459,UnlockId=-1,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_MedigelR1",TreasureId=4997,UnlockId=5141,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_MedigelR2",TreasureId=4998,UnlockId=5142,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_MordinUpgrade",TreasureId=4480,UnlockId=5641,RMode=4,DisableId=203,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipArmor",TreasureId=1183,UnlockId=5642,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipFuel",TreasureId=1186,UnlockId=5644,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipGun",TreasureId=1182,UnlockId=5645,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipProbes",TreasureId=1195,UnlockId=5646,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipScanner",TreasureId=1188,UnlockId=5647,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShipShield",TreasureId=1192,UnlockId=5648,RMode=3,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_Retrain",TreasureId=5458,UnlockId=-1,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShepardR1",TreasureId=4999,UnlockId=5144,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShepardR2",TreasureId=5000,UnlockId=5145,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShieldR1",TreasureId=5007,UnlockId=5146,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShieldR2",TreasureId=5008,UnlockId=5147,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShotgunR1",TreasureId=5001,UnlockId=5152,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_ShotgunR2",TreasureId=5002,UnlockId=5153,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_SniperRifleR1",TreasureId=5003,UnlockId=5148,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_SniperRifleR2",TreasureId=5004,UnlockId=5149,RMode=1,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_TechR1",TreasureId=5005,UnlockId=5150,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Tec_TechR2",TreasureId=5006,UnlockId=5151,RMode=2,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Wpn_MissileLauncher",TreasureId=4993,UnlockId=5137,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Wpn_CryoBlaster",TreasureId=4994,UnlockId=5138,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| Research=(PlotName="Wpn_NukeLauncher",TreasureId=5291,UnlockId=5290,RMode=4,ChoiceEntry=(srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053,ChoiceColor=3)) | |
| [SFXGame.SFXSeqAct_ResearchChoiceGui] | |
| m_TopLevelChoices=(srChoiceName=331559,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=331561,srChoiceDescription=331563,ChoiceColor=3) | |
| m_TopLevelChoices=(srChoiceName=331560,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=331562,srChoiceDescription=331564,ChoiceColor=3) | |
| m_TechTopChoices=(srChoiceName=337725,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=337725,srChoiceDescription=337726,ChoiceColor=3) | |
| m_ResearchTopChoices=(srChoiceName=337723,srChoiceTitle=0,oChoiceImage=none,srChoiceImageTitle=337723,srChoiceDescription=337724,ChoiceColor=3) | |
| ResearchSubMenus=(Index=0,srTitle=331596,srSubtitle=331604,srAboutLabel=337723,srAboutText=337724,sImagePath="GUI_Codex_Images.ResearchProjectUpgrade_512") | |
| ResearchSubMenus=(Index=1,srTitle=348759,srSubtitle=348760,srAboutLabel=348761,srAboutText=348762,sImagePath="GUI_Codex_Images.AssaultRifles_512") | |
| ResearchSubMenus=(Index=2,srTitle=348763,srSubtitle=348764,srAboutLabel=348765,srAboutText=348766,sImagePath="GUI_Codex_Images.PTorsArmor_512") | |
| ResearchSubMenus=(Index=3,srTitle=348767,srSubtitle=348768,srAboutLabel=348769,srAboutText=348770,sImagePath="GUI_Codex_Images.NormandySR2_512") | |
| ResearchSubMenus=(Index=4,srTitle=348771,srSubtitle=348772,srAboutLabel=348773,srAboutText=348774,sImagePath="GUI_Codex_Images.ResearchProjectUpgrade_512") | |
| [SFXGameContent.SFXGameChoiceGUIData_HenchmenPowers] | |
| m_srTitle=315111 | |
| m_srSubTitle=315112 | |
| m_srAText=315113 | |
| m_ShowOptionalPane=false | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_ArmorPiercingAmmo_Player",ChoiceEntry=(srChoiceName=93965,srChoiceTitle=93965,oChoiceImage=none,srChoiceImageTitle=93965,srChoiceDescription=155053),AchievementID=15,PowerImage="GUI_Codex_Images.ArmorPiercingAmmo_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Barrier_Player",ChoiceEntry=(srChoiceName=93973,srChoiceTitle=93973,oChoiceImage=none,srChoiceImageTitle=93973,srChoiceDescription=155065),AchievementID=12,PowerImage="GUI_Codex_Images.Barrier_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Crush_Player",ChoiceEntry=(srChoiceName=205267,srChoiceTitle=205267,oChoiceImage=none,srChoiceImageTitle=205267,srChoiceDescription=205268),AchievementID=11,PowerImage="GUI_Codex_Images.Slam_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Fortification_Player",ChoiceEntry=(srChoiceName=314036,srChoiceTitle=314036,oChoiceImage=none,srChoiceImageTitle=314036,srChoiceDescription=314037),AchievementID=14,PowerImage="GUI_Codex_Images.Fortification_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_GethShieldBoost_Player",ChoiceEntry=(srChoiceName=314066,srChoiceTitle=314066,oChoiceImage=none,srChoiceImageTitle=314066,srChoiceDescription=314067),AchievementID=21,PowerImage="GUI_Codex_Images.ShieldBoost_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Reave_Player",ChoiceEntry=(srChoiceName=314878,srChoiceTitle=314878,oChoiceImage=none,srChoiceImageTitle=314878,srChoiceDescription=314879),AchievementID=18,PowerImage="GUI_Codex_Images.Reave_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_ShieldJack_Player",ChoiceEntry=(srChoiceName=205894,srChoiceTitle=205894,oChoiceImage=none,srChoiceImageTitle=205894,srChoiceDescription=205895),AchievementID=17,PowerImage="GUI_Codex_Images.EnergyDrain_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_Dominate_Player",ChoiceEntry=(srChoiceName=339473,srChoiceTitle=339473,oChoiceImage=none,srChoiceImageTitle=339473,srChoiceDescription=339474),AchievementID=18,bMorinthSpecialCase=true,PowerImage="GUI_Codex_Images.Dominate_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_NeuralShock_Player",ChoiceEntry=(srChoiceName=94073,srChoiceTitle=94073,oChoiceImage=none,srChoiceImageTitle=94073,srChoiceDescription=170530),AchievementID=16,PowerImage="GUI_Codex_Images.NeuralShock_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_AntiOrganicAmmo_Player",ChoiceEntry=(srChoiceName=327169,srChoiceTitle=327169,oChoiceImage=none,srChoiceImageTitle=327169,srChoiceDescription=327170),AchievementID=19,PowerImage="GUI_Codex_Images.ShredderAmmo_512") | |
| HenchmanPowerArray=(PowerClassName="SFXGameContent_Powers.SFXPower_WarpAmmo_Player",ChoiceEntry=(srChoiceName=326671,srChoiceTitle=326671,oChoiceImage=none,srChoiceImageTitle=326671,srChoiceDescription=326672),AchievementID=13,PowerImage="GUI_Codex_Images.WarpAmmo_512") | |
| [SFXGame.SFXSFHandler_Personalization] | |
| TypeOptionTitle=253994 | |
| HelmetOptionTitle=253996 | |
| TorsoOptionTitle=312098 | |
| ShoulderOptionTitle=253997 | |
| ArmOptionTitle=253998 | |
| LegOptionTitle=253999 | |
| SpecOptionTitle=313497 | |
| Tint1OptionTitle=254002 | |
| Tint2OptionTitle=254003 | |
| TInt3OptionTitle=254000 | |
| PatternOptionTitle=312099 | |
| PatternColorOptionTitle=312100 | |
| CasualOptionTitle=253995 | |
| RotationDegreesPerSecond=90 | |
| [SFXGame.BioSFHandler_ChoiceGUI] | |
| m_srResourceTextCredits=262489 | |
| m_srResourceTextEzo=262490 | |
| m_srResourceTextIridium=262491 | |
| m_srResourceTextPalladium=262492 | |
| m_srResourceTextPlatinum=262493 | |
| m_nInfoScrollSpeed=20 | |
| m_srResourceCostFormat=349328 | |
| m_srResourceAvailFormat=349329 | |
| m_sResourceCostColorHTML_CanAfford=<font color='#00FF00'> | |
| m_sResourceCostColorHTML_CantAfford=<font color='#FF0000'> | |
| [SFXGame.SFXSFHandler_EANetworking] | |
| m_srKeyboardEmailTitle=339054 | |
| m_srKeyboardPasswordTitle=339055 | |
| m_srCerberusCodeTitle=315185 | |
| m_nMaxEmailLength=100 | |
| m_nMaxPasswordLength=16 | |
| m_nMaxCerberusCodeLength=16 | |
| [SFXGame.SFXSFHandler_HUD] | |
| m_fSuperRegenThreshold=5.0 | |
| m_fHealthShieldUpdateDelta=0.005 | |
| m_fLowHealthWarning=0.1 | |
| m_srStatusBarrierText=295112 | |
| m_srStatusBleedoutText=295114 | |
| m_srStatusHardenedShieldsText=295110 | |
| m_srStatusHeavyArmourText=295113 | |
| m_srStatusMinimalDamageText=295115 | |
| m_srStatusSuperRegenText=295111 | |
| m_fDamageIndicatorAlphaUpdateDelta=1 | |
| m_fWeaponUpdateInterval=0.1 | |
| m_fFullStatFadeTime=1.5 | |
| m_fBarAnimRate=10 | |
| m_srShields=315756 | |
| m_srArmour=315757 | |
| m_srBarrier=315758 | |
| m_srHealth=315759 | |
| m_srOverheat=339456 | |
| m_srAmmoFull=348977 | |
| [SFXGame.SFXSFHandler_Reticle] | |
| m_fUpdateInterval=0.0166 | |
| m_fScreenChangeDelta=0.5 | |
| m_srDistanceUnit=165335 | |
| m_fCrosshairAccuracyModifier=-17.0 | |
| [SFXGame.SFXSF_ReticleCombatTarget] | |
| m_fSelectionBoxScalingFactor=0.9 | |
| [SFXGame.SFXSFHandler_PowerWheel] | |
| m_fLStickAngleDeltaDeg=0.25 | |
| m_srBlocked=172566 | |
| m_srPawnIncapacitated=172566 | |
| m_srWeaponSwitching=172565 | |
| m_srWeaponOverheating=301597 | |
| m_srWeaponReloading=301598 | |
| m_srDisplayTitle=301599 | |
| m_srWeaponWheelDisplayTitle=342200 | |
| m_srPowerWheelDisplayTitle=342209 | |
| m_srEquip=112267 | |
| m_srUse=162384 | |
| m_srMap=162383 | |
| m_srOverheated=173750 | |
| m_srRecharging=171683 | |
| m_srUnavailable=171729 | |
| m_srRadarRangeUnits=165335 | |
| m_srObjective=349239 | |
| m_fRadarDirectionChangeDelta=0.5 | |
| m_fRadarElementLocationChangeDelta=0.01 | |
| m_fRadarRadius=69 | |
| m_vBoundaryDimensions=(x=160,y=160) | |
| m_fBoundaryShrinkFactor=0.8 | |
| m_sNotSuggestedPrefix=<font color='#FF3333'> | |
| m_sNotSuggestedSuffix=</font> | |
| m_sMap1Token=[XBoxB_Btn_LB] | |
| m_sMap2Token=[XBoxB_Btn_RB] | |
| m_sMapHench1Token=[XBoxB_Btn_DPadL] | |
| m_sMapHench2Token=[XBoxB_Btn_DPadR] | |
| m_fVehicleRadarUpdateInterval=2.0f | |
| m_fRadarObjectiveUpdateInterval=0.25f; | |
| [SFXGame.SFXSFHandler_PCPowerWheel] | |
| m_srMaximizeText=325379 | |
| m_srMinimizeText=325380 | |
| m_fDragStartThreshold=3.0 | |
| [Engine.SFXSF_ControlTokenLibrary] | |
| ControlTokens=(Token=XBoxB_Btn_A,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_A",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_B,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_B",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_X,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_X",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_Y,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Y",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_RB,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RB",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_RT,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RT",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_RS,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_RS",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_LB,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LB",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_LT,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LT",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_LS,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_LS",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_DPadU,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadU",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_DPadD,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadD",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_DPadL,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadL",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_DPadR,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_DPadR",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_Start,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Start",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_Back,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_Back",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_R3,TexturePath="GUI_GlobalIcons.Buttons.XBox_Btn_R3",FontVScale=150,VAlign="middle") | |
| ControlTokens=(Token=XBoxB_Btn_L3,TexturePath="GUI_GlobalIcons.Buttons.Xbox_Btn_L3",FontVScale=150,VAlign="middle") | |
| [SFXGame.SFXSFHandler_PRCShop] | |
| PRCInfo=(sCreditsSection="Credits-DLC_CER_01",fFadeTime=0.1,fHoldTime=0.00,fScrollTime=55) | |
| PRCInfo=(sCreditsSection="Credits-DLC_CER_02",fFadeTime=0.1,fHoldTime=0.00,fScrollTime=55) | |
| [Engine.SFXSFPanel_SaveWidget] | |
| m_srSavingMessage=350659 | |
| m_bShowMessage=false | |
| m_fMessageDisplayTime=3.0 | |
| [IniVersion] | |
| 0=4512049917.000000 | |
| 1=3678533233.000000 | |
| * ..\BIOGame\Config\PC\Cooked\BIOWeapon.ini [SFXGame.SFXInventoryManager] | |
| MaxCredits=9999999 | |
| MaxEezo=9999999 | |
| MaxIridium=9999999 | |
| MaxPalladium=9999999 | |
| MaxPlatinum=9999999 | |
| MaxMedigel=3 | |
| MaxProbes=30 | |
| srInventoryTitle=151385 | |
| MaxFuel=1000 | |
| FuelEfficiency=1.5 | |
| Base_Acc_Standing=0.0 | |
| Base_Acc_Zoom=0.0 | |
| AccMod_Move=0.4 | |
| AccMod_ViewTurn=0.3 | |
| AccMod_Crouched=1.0 | |
| AccMod_MouseMultiplier=0.75 | |
| AccMod_MaxCameraLoss=0.85 | |
| Base_Interp_Speed=8.0f | |
| InterpMod_Move=4.f | |
| InterpMul_ViewTurn=1.f | |
| InterpRange=(X=0.1,Y=1000) | |
| [SFXGame.SFXDroppedAmmo] | |
| PctAmmoGiven=0.25 | |
| [SFXGame.SFXWeapon] | |
| Damage=(X=3.7,Y=3.7) | |
| DamageAI=1.0f | |
| DamageHench=1.0f | |
| RateOfFire=(X=850,Y=850) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=34,Y=34) | |
| AmmoPerShot=1 | |
| InitialMagazines=0 | |
| MaxSpareAmmo=(X=0,Y=0) | |
| bInfiniteAmmo=true | |
| bUseSniperCam=false | |
| bCanDropWeapon=false | |
| bCanDropAmmo=true | |
| PctChanceToDrop=0.5 | |
| bIsAutomatic=true | |
| LastBulletStrongerPercent=0.0f | |
| BurstRounds=1 | |
| BurstRefireTime=0.0 | |
| fAmmoMultiplier=1.0f | |
| MinAimError=(X=1.2,Y=1.2) | |
| MaxAimError=(X=3.2,Y=3.2) | |
| AccFirePenalty=18.0f | |
| AccFireInterpSpeed=16.0f | |
| CrosshairRange=(X=35,Y=80) | |
| MinZoomAimError=(X=0.2,Y=0.2) | |
| MaxZoomAimError=(X=0.6f,Y=0.6f) | |
| ZoomAccFirePenalty=3.75f | |
| ZoomAccFireInterpSpeed=3.4f | |
| ZoomCrosshairRange=(X=25,Y=40) | |
| Recoil=(X=2,Y=2) | |
| ZoomRecoil=(X=1,y=1) | |
| RecoilInterpSpeed=10.f | |
| RecoilFadeSpeed=0.88f | |
| RecoilZoomFadeSpeed=0.95f | |
| RecoilCap=10.0f | |
| ZoomRecoilCap=10.0f | |
| RecoilMinFadePitch=0.0f | |
| RecoilMinFadeYaw=0.0f | |
| RecoilYawScale=0.05f | |
| RecoilYawBias=0.0f | |
| RecoilYawFrequency=4.0f | |
| RecoilPitchFrequncy=3.0f | |
| RecoilPitchOscillation=0.0f | |
| AI_BurstFireCount=(X=1,Y=4) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_HenchBurstFireMultiplier=(X=0.75f,Y=0.75f) | |
| AI_AccCone_Min=(X=1.2,Y=1.2) | |
| AI_AccCone_Max=(X=1.2,Y=1.2) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| IconRef=1 | |
| PrettyName=0 | |
| GUIClassName=0 | |
| AmmoPrettyName=0 | |
| GeneralDescription=209740 | |
| ShortDescription=209740 | |
| EjectShellCasingTimeRatio=0.5 | |
| ReloadReactionWindow=0.001 | |
| ReloadSuccessDuration=1.5 | |
| ReloadFailureDuration=1.5 | |
| NeedReloadNotify=5 | |
| TraceRange=8000 | |
| ImpactRelevanceDistance=8000 | |
| ShowTracerDistance=350 | |
| TracerSpawnOffset=0.0 | |
| ReadoutOffset=(X=10) | |
| FadingParameters=glow | |
| FadingParameters=inner_glow | |
| FadingParameters=fade_off | |
| ZoomFOV=40 | |
| Range_Melee=300.f | |
| Range_Short=800.f | |
| Range_Medium=1500.f | |
| Range_Long=2000.f | |
| DamageMod_MeleeRange=2.0f | |
| DamageMod_ShortRange=1.25f | |
| DamageMod_MediumRange=1.0f | |
| DamageMod_LongRange=1.0f | |
| DamageMod_VeryLongRange=0.5f | |
| bFrictionEnabled=true | |
| MinFrictionDistance=0.f | |
| MaxFrictionDistance=5000.f | |
| PeakFrictionDistance=2000.f | |
| FrictionMultiplierRange=(X=0.28f,Y=0.28f) | |
| bFrictionDistanceScalingEnabled=false | |
| PeakFrictionRadiusScale=1.25f | |
| PeakFrictionHeightScale=0.4f | |
| FrictionTargetOffset=(Z=22.f) | |
| bAdhesionEnabled=true | |
| MinAdhesionDistance=100.f | |
| MaxAdhesionDistance=6000.f | |
| MinAdhesionVelocity=80.f | |
| CamInputAdhesionDamping=0.4f | |
| bAdhesionDuringCam=true | |
| MaxLateralAdhesionDist=125.f | |
| AdhesionRot=(X=0.f,Y=1.f) | |
| AimCorrectionAmount=0.0; | |
| MagneticCorrectionThresholdAngle=2 | |
| MaxMagneticCorrectionAngle=1 | |
| bZoomSnapEnabled=true | |
| MinZoomSnapDistance=500 | |
| MaxZoomSnapDistance=4000 | |
| ZoomSnapDuration=0.15 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=3, InnerSnapAngle=0.5, SnapOffsetMag=15 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=10, InnerSnapAngle=1, SnapOffsetMag=50 ) | |
| CoverLeanPositions=(Offset=(X=0, Y=42.789, Z=0), Direction=CD_Right, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Pistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=-81.523, Z=0), Direction=CD_Left, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Pistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=64.038, Z=0), Direction=CD_Right, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Pistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=-60.277, Z=0), Direction=CD_Left, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Pistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=42.789, Z=0), Direction=CD_Right, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=-81.523, Z=0), Direction=CD_Left, Type=CT_MidLevel, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=64.038, Z=0), Direction=CD_Right, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
| CoverLeanPositions=(Offset=(X=0, Y=-60.277, Z=0), Direction=CD_Left, Type=CT_Standing, WeaponTypes=(WeaponAnimType_Shotgun, WeaponAnimType_Rifle, WeaponAnimType_Sniper, WeaponAnimType_GrenadeLauncher, WeaponAnimType_MissileLauncher, WeaponAnimType_NukeLauncher, WeaponAnimType_ParticleBeam, WeaponAnimType_RepulsorBeam, WeaponAnimType_AutoShotgun, WeaponAnimType_AutoSniper, WeaponAnimType_AutoPistol)) | |
| [SFXGameContent_Inventory.SFXWeapon_AssaultRifle] | |
| Damage=(X=10.8,Y=10.8) | |
| DamageAI=1.1f | |
| DamageHench=0.55f | |
| RateOfFire=(X=850,Y=850) | |
| MagSize=(X=40,Y=40) | |
| LowAmmoSoundThreshold=10 | |
| TracerSpawnOffset=5.0 | |
| bInfiniteAmmo=false | |
| InitialMagazines=10 | |
| MaxSpareAmmo=(X=400,Y=400) | |
| MinAimError=(X=1.4,Y=1.4) | |
| MaxAimError=(X=6.2,Y=6.2) | |
| AccFirePenalty=12.7f | |
| AccFireInterpSpeed=12.0f | |
| CrosshairRange=(X=30,Y=80) | |
| MinZoomAimError=(X=0.5,Y=0.5) | |
| MaxZoomAimError=(X=1.4f,Y=1.4f) | |
| ZoomAccFirePenalty=28.35f | |
| ZoomAccFireInterpSpeed=28.0f | |
| ZoomCrosshairRange=(X=30,Y=50) | |
| Recoil=(X=1,Y=1) | |
| ZoomRecoil=(X=1,y=1) | |
| RecoilInterpSpeed=10.f | |
| RecoilFadeSpeed=0.95f | |
| RecoilZoomFadeSpeed=0.90f | |
| RecoilYawScale=0.2f | |
| RecoilYawBias=0.0f | |
| RecoilYawFrequency=4.0f | |
| PrettyName=209727 | |
| GUIClassName=338199 | |
| GUIClassDescription=340840 | |
| GeneralDescription=338211 | |
| ShortDescription=339266 | |
| GUIImage=GUI_Codex_Images.AssaultRifle_512 | |
| IconRef=5 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.5 | |
| AI_BurstFireCount=(X=10,Y=40) | |
| AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=2.f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXWeapon_Needler] | |
| Damage=(X=36.8,Y=36.8) | |
| DamageAI=1.1f | |
| DamageHench=0.55f | |
| RateOfFire=(X=900,Y=900) | |
| MagSize=(X=24,Y=24) | |
| LowAmmoSoundThreshold=15 | |
| TracerSpawnOffset=5.0 | |
| bUpgradesBasicWeapon=true | |
| bInfiniteAmmo=false | |
| InitialMagazines=4 | |
| MaxSpareAmmo=(X=96,Y=96) | |
| BurstRounds=3 | |
| BurstRefireTime=0.625f | |
| MinRefireTime=0.3f | |
| MinAimError=(X=0.5,Y=0.5) | |
| MaxAimError=(X=3.5,Y=3.5) | |
| AccFirePenalty=19.0f | |
| AccFireInterpSpeed=18.0f | |
| CrosshairRange=(X=28,Y=60) | |
| MinZoomAimError=(X=0.3f,Y=0.3f) | |
| MaxZoomAimError=(X=1.2,Y=1.2) | |
| ZoomAccFirePenalty=37f | |
| ZoomAccFireInterpSpeed=35f | |
| ZoomCrosshairRange=(X=25,Y=40) | |
| Recoil=(X=0.2f,Y=0.2f) | |
| ZoomRecoil=(X=0.2f,y=0.2f) | |
| RecoilInterpSpeed=10.f | |
| RecoilFadeSpeed=0.65f | |
| RecoilZoomFadeSpeed=0.65f | |
| RecoilYawScale=0.5f | |
| RecoilYawBias=0.0f | |
| RecoilYawFrequency=6.0f | |
| PrettyName=209728 | |
| IconRef=10 | |
| GeneralDescription=338212 | |
| ShortDescription=339274 | |
| GUIImage=GUI_Codex_Images.Needler_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.7 | |
| AI_BurstFireCount=(X=2,Y=4) | |
| AI_BurstFireDelay=(X=0.75f,Y=3.5f) | |
| AI_BurstFireMovingDelay=(X=0.75f,Y=2.25f) | |
| AI_AimDelay=(X=0.6,Y=0.6) | |
| [SFXGameContent_Inventory.SFXWeapon_Machinegun] | |
| Damage=(X=21.3,Y=21.3) | |
| DamageAI=1.0f | |
| DamageHench=0.5f | |
| RateOfFire=(X=700,Y=700) | |
| MagSize=(X=80,Y=80) | |
| LowAmmoSoundThreshold=20 | |
| TracerSpawnOffset=5.0 | |
| bInfiniteAmmo=false | |
| InitialMagazines=6 | |
| MaxSpareAmmo=(X=480,Y=480) | |
| MinAimError=(X=2.7,Y=2.7) | |
| MaxAimError=(X=8.5,Y=8.5) | |
| AccFirePenalty=12.7f | |
| AccFireInterpSpeed=12.0f | |
| CrosshairRange=(X=45,Y=120) | |
| Recoil=(X=1.5,Y=1.5) | |
| ZoomRecoil=(X=1.5,Y=1.5) | |
| RecoilInterpSpeed=15.f | |
| RecoilFadeSpeed=0.6f | |
| RecoilZoomFadeSpeed=0.82f | |
| RecoilYawScale=0.1f | |
| RecoilYawBias=-0.4f | |
| RecoilYawFrequency=2.0f | |
| MinZoomAimError=(X=1.6,Y=1.6) | |
| MaxZoomAimError=(X=3.0f,Y=3.0f) | |
| ZoomAccFirePenalty=18.7f | |
| ZoomAccFireInterpSpeed=18f | |
| ZoomCrosshairRange=(X=40,Y=110) | |
| PrettyName=209729 | |
| IconRef=9 | |
| GeneralDescription=338213 | |
| ShortDescription=339279 | |
| bNotRegularWeaponGUI=TRUE | |
| GUIImage=GUI_Codex_Images.Machinegun_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.5 | |
| AI_BurstFireCount=(X=30,Y=60) | |
| AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=2.f) | |
| AI_AimDelay=(X=0.5,Y=0.5) | |
| AI_AccCone_Min=(X=1.5,Y=1.5) | |
| AI_AccCone_Max=(X=1.5,Y=1.5) | |
| [SFXGameContent_Inventory.SFXWeapon_AutoPistol] | |
| Damage=(X=20.5,Y=20.5) | |
| DamageAI=1.1f | |
| DamageHench=0.55f | |
| RateOfFire=(X=700,Y=700) | |
| MagSize=(X=24,Y=24) | |
| LowAmmoSoundThreshold=6 | |
| TracerSpawnOffset=3.0 | |
| bInfiniteAmmo=false | |
| InitialMagazines=10 | |
| MaxSpareAmmo=(X=240,Y=240) | |
| BurstRounds=3 | |
| BurstRefireTime=0.25f | |
| MinAimError=(X=3.0,Y=3.0) | |
| MaxAimError=(X=5.0,Y=5.0) | |
| AccFirePenalty=25f | |
| AccFireInterpSpeed=40f | |
| CrosshairRange=(X=45,Y=85) | |
| MinZoomAimError=(X=1.2,Y=1.2) | |
| MaxZoomAimError=(X=3.2,Y=3.2) | |
| ZoomAccFirePenalty=6f | |
| ZoomAccFireInterpSpeed=5f | |
| ZoomCrosshairRange=(X=40,Y=80) | |
| Recoil=(X=1.8,Y=1.8) | |
| ZoomRecoil=(X=1.4,y=1.4) | |
| RecoilInterpSpeed=10.f | |
| RecoilFadeSpeed=0.7f | |
| RecoilZoomFadeSpeed=0.78f | |
| RecoilYawScale=0.1f | |
| RecoilYawFrequency=1.8f | |
| RecoilYawNoise=0.0f | |
| AI_BurstFireCount=(X=1,Y=4) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
| AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
| AI_AimDelay=(X=0.3,Y=0.3) | |
| PrettyName=209730 | |
| GUIClassName=338200 | |
| GUIClassDescription=340841 | |
| IconRef=3 | |
| GeneralDescription=338214 | |
| ShortDescription=339296 | |
| GUIImage=GUI_Codex_Images.MachinePistol_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.5 | |
| [SFXGameContent_Inventory.SFXWeapon_SMG] | |
| bUpgradesBasicWeapon=true | |
| Damage=(X=14.0,Y=14.0) | |
| DamageAI=1.0f | |
| DamageHench=0.5f | |
| RateOfFire=(X=925,Y=925) | |
| MagSize=(X=50,Y=50) | |
| LowAmmoSoundThreshold=12 | |
| TracerSpawnOffset=3.0 | |
| bInfiniteAmmo=false | |
| InitialMagazines=9 | |
| MaxSpareAmmo=(X=450,Y=450) | |
| BurstRounds=5 | |
| BurstRefireTime=0.0f | |
| MinAimError=(X=2.75,Y=2.75) | |
| MaxAimError=(X=4.1,Y=4.1) | |
| AccFirePenalty=6.5f | |
| AccFireInterpSpeed=5f | |
| CrosshairRange=(X=50,Y=100) | |
| MinZoomAimError=(X=0.6,Y=0.6) | |
| MaxZoomAimError=(X=2.6,Y=2.6) | |
| ZoomAccFirePenalty=6.5f | |
| ZoomAccFireInterpSpeed=5f | |
| ZoomCrosshairRange=(X=25,Y=75) | |
| Recoil=(X=2.1,Y=2.1) | |
| ZoomRecoil=(X=1.35,y=1.35) | |
| RecoilInterpSpeed=15.f | |
| RecoilFadeSpeed=0.7f | |
| RecoilZoomFadeSpeed=0.78f | |
| RecoilYawScale=0.2f | |
| RecoilYawFrequency=3.5f | |
| RecoilYawNoise=0.0f | |
| RecoilPitchOscillation=0.2f | |
| RecoilPitchFrequency=5.0f | |
| PrettyName=209731 | |
| IconRef=7 | |
| GeneralDescription=338215 | |
| ShortDescription=339299 | |
| GUIImage=GUI_Codex_Images.Sub-MachineGun_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.5 | |
| AI_BurstFireCount=(X=4.f,Y=8.f) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
| AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| AI_AccCone_Min=(X=1.4,Y=1.4) | |
| AI_AccCone_Max=(X=1.4,Y=1.4) | |
| [SFXGameContent_Inventory.SFXWeapon_HeavyPistol] | |
| Damage=(X=37.2f,Y=37.2f) | |
| DamageAI=1.1f | |
| DamageHench=0.55f | |
| RateOfFire=(X=300,Y=300) | |
| MagSize=(X=12,Y=12) | |
| LowAmmoSoundThreshold=2 | |
| bIsAutomatic=false | |
| bInfiniteAmmo=false | |
| InitialMagazines=5 | |
| MaxSpareAmmo=(X=60,Y=60) | |
| BurstRefireTime=0.32f | |
| MinAimError=(X=1,Y=1) | |
| MaxAimError=(X=5.5,Y=5.5) | |
| AccFirePenalty=6f | |
| AccFireInterpSpeed=30.0f | |
| CrosshairRange=(X=30,Y=90) | |
| MinZoomAimError=(X=0.3,Y=0.3) | |
| MaxZoomAimError=(X=1.5f,Y=1.5f) | |
| ZoomAccFirePenalty=2.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=20,Y=70) | |
| Recoil=(X=3,Y=3) | |
| ZoomRecoil=(X=1.5,y=1.5) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=2.0f | |
| RecoilZoomFadeSpeed=2f | |
| RecoilYawScale=0.5f | |
| RecoilYawBias=1.0f | |
| PrettyName=209732 | |
| GUIClassName=338201 | |
| GUIClassDescription=340842 | |
| IconRef=4 | |
| GeneralDescription=338216 | |
| ShortDescription=339301 | |
| GUIImage=GUI_Codex_Images.HeavyPistol_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.8 | |
| AI_BurstFireCount=(X=3,Y=5) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
| AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
| AI_AimDelay=(X=0.3,Y=0.3) | |
| AI_AccCone_Min=(X=1.1,Y=1.1) | |
| AI_AccCone_Max=(X=1.1,Y=1.1) | |
| [SFXGameContent_Inventory.SFXWeapon_HandCannon] | |
| bUpgradesBasicWeapon=true | |
| Damage=(X=85.4f,Y=85.4f) | |
| DamageAI=1.0f | |
| DamageHench=0.5f | |
| RateOfFire=(X=145,Y=145) | |
| MagSize=(X=6,Y=6) | |
| LowAmmoSoundThreshold=2 | |
| bIsAutomatic=false | |
| bInfiniteAmmo=false | |
| InitialMagazines=3 | |
| MaxSpareAmmo=(X=18,Y=18) | |
| BurstRefireTime=0.54f | |
| Recoil=(X=5,Y=5) | |
| MinAimError=(X=1,Y=1) | |
| MaxAimError=(X=5.5,Y=5.5) | |
| AccFirePenalty=8f | |
| AccFireInterpSpeed=30.0f | |
| CrosshairRange=(X=30,Y=90) | |
| MinZoomAimError=(X=0.3,Y=0.3) | |
| MaxZoomAimError=(X=1.5f,Y=1.5f) | |
| ZoomAccFirePenalty=2.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=20,Y=70) | |
| Recoil=(X=4,Y=4) | |
| ZoomRecoil=(X=2.5,y=2.5) | |
| ZoomRecoil=(X=3,y=3) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=1.5f | |
| RecoilZoomFadeSpeed=3f | |
| RecoilYawScale=0.7f | |
| RecoilYawBias=1.0f | |
| PrettyName=209733 | |
| IconRef=8 | |
| GeneralDescription=338217 | |
| ShortDescription=339305 | |
| GUIImage=GUI_Codex_Images.HandCannon_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.8 | |
| AI_BurstFireCount=(X=2,Y=5) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3f) | |
| AI_BurstFireMovingDelay=(X=0.5f,Y=2.f) | |
| AI_AimDelay=(X=0.3,Y=0.3) | |
| [SFXGameContent_Inventory.SFXWeapon_Shotgun] | |
| Damage=(X=27.5,Y=27.5) | |
| DamageAI=0.85f | |
| DamageHench=0.55f | |
| RateOfFire=(X=58,Y=58) | |
| MagSize=(X=5,Y=5) | |
| LowAmmoSoundThreshold=2 | |
| bIsAutomatic=false | |
| fZoomAccuracyBonus=0.75f | |
| BurstRefireTime=1.25f | |
| bInfiniteAmmo=false | |
| InitialMagazines=2 | |
| MaxSpareAmmo=(X=10,Y=10) | |
| MinAimError=(X=0,Y=0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=3.15f | |
| AccFireInterpSpeed=8.0f | |
| CrosshairRange=(X=60,Y=60) | |
| bZoomSnapEnabled=True | |
| MinZoomSnapDistance=250 | |
| MaxZoomSnapDistance=1000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=true | |
| MagneticCorrectionThresholdAngle=0 | |
| MaxMagneticCorrectionAngle=0 | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=3f,Y=3f) | |
| ZoomAccFirePenalty=2.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=60,Y=60) | |
| MinZoomSnapDistance=0 | |
| MaxZoomSnapDistance=2000 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=2.5, SnapOffsetMag=30 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=18, InnerSnapAngle=2.5, SnapOffsetMag=100 ) | |
| MinFrictionDistance=320.f | |
| MaxFrictionDistance=1000.f | |
| PeakFrictionDistance=500.f | |
| FrictionMultiplierRange=(X=0.15f,Y=0.25f) | |
| bFrictionDistanceScalingEnabled=true | |
| PeakFrictionRadiusScale=0.4f | |
| PeakFrictionHeightScale=0.4f | |
| Recoil=(X=5,Y=5) | |
| ZoomRecoil=(X=2.5,Y=2.5) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=3f | |
| RecoilZoomFadeSpeed=5.0f | |
| RecoilYawScale=0.5f | |
| RecoilYawBias=0.8f | |
| PrettyName=209734 | |
| GUIClassName=338202 | |
| GUIClassDescription=340845 | |
| IconRef=6 | |
| GeneralDescription=338218 | |
| ShortDescription=339313 | |
| GUIImage=GUI_Codex_Images.Shotgun_512 | |
| Range_Melee=300.f | |
| Range_Short=400.f | |
| Range_Medium=800.f | |
| Range_Long=1200.f | |
| NoAmmoFireSoundDelay=0.9 | |
| AI_BurstFireCount=(X=1,Y=2) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| AI_AccCone_Min=(X=1.5,Y=1.5) | |
| AI_AccCone_Max=(X=1.5,Y=1.5) | |
| [SFXGameContent_Inventory.SFXWeapon_HeavyShotgun] | |
| bUpgradesBasicWeapon=true | |
| Damage=(X=20.34,Y=20.34) | |
| DamageAI=0.85f | |
| DamageHench=0.575 | |
| RateOfFire=(X=100,Y=100) | |
| MagSize=(X=8,Y=8) | |
| LowAmmoSoundThreshold=2 | |
| bIsAutomatic=false | |
| bInfiniteAmmo=false | |
| InitialMagazines=2 | |
| MaxSpareAmmo=(X=16,Y=16) | |
| BurstRefireTime=0.8f | |
| MinAimError=(X=0,Y=0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=3.15f | |
| AccFireInterpSpeed=8.0f | |
| CrosshairRange=(X=60,Y=60) | |
| bZoomSnapEnabled=True | |
| MinZoomSnapDistance=250 | |
| MaxZoomSnapDistance=1000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=true | |
| MagneticCorrectionThresholdAngle=0 | |
| MaxMagneticCorrectionAngle=0 | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=3f,Y=3f) | |
| ZoomAccFirePenalty=2.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=60,Y=60) | |
| Recoil=(X=5,Y=5) | |
| ZoomRecoil=(X=2.5,Y=2.5) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=3.5f | |
| RecoilZoomFadeSpeed=5.0f | |
| RecoilYawScale=0.5f | |
| RecoilYawBias=0.8f | |
| PrettyName=209735 | |
| IconRef=13 | |
| GeneralDescription=338220 | |
| ShortDescription=339316 | |
| GUIImage=GUI_Codex_Images.HeavyShotgun_512 | |
| NoAmmoFireSoundDelay=0.9 | |
| AI_BurstFireCount=(X=1,Y=2) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXWeapon_FlakGun] | |
| Damage=(X=50.1,Y=50.1) | |
| DamageAI=0.57f | |
| DamageHench=0.6f | |
| RateOfFire=(X=64,Y=64) | |
| MagSize=(X=1,Y=1) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=false | |
| bInfiniteAmmo=false | |
| InitialMagazines=10 | |
| MaxSpareAmmo=(X=10,Y=10) | |
| BurstRefireTime=1.25f | |
| MinAimError=(X=0,Y=0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=3.15f | |
| AccFireInterpSpeed=8.0f | |
| CrosshairRange=(X=60,Y=60) | |
| bZoomSnapEnabled=True | |
| MinZoomSnapDistance=250 | |
| MaxZoomSnapDistance=1000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=true | |
| MagneticCorrectionThresholdAngle=0 | |
| MaxMagneticCorrectionAngle=0 | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=3f,Y=3f) | |
| ZoomAccFirePenalty=2.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=60,Y=60) | |
| Recoil=(X=7,Y=7) | |
| ZoomRecoil=(X=3.5,Y=3.5) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=2f | |
| RecoilZoomFadeSpeed=4.0f | |
| RecoilYawScale=0.5f | |
| RecoilYawBias=0.8f | |
| PrettyName=209736 | |
| IconRef=14 | |
| GeneralDescription=338221 | |
| ShortDescription=339318 | |
| bNotRegularWeaponGUI=TRUE | |
| GUIImage=GUI_Codex_Images.FlakCannon_512 | |
| NoAmmoFireSoundDelay=0.9 | |
| AI_BurstFireCount=(X=1,Y=2) | |
| AI_BurstFireDelay=(X=0.65f,Y=2.3) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXWeapon_SniperRifle] | |
| bUseSniperCam=true | |
| ZoomFOV=10 | |
| Damage=(X=263.1,Y=263.1) | |
| DamageAI=1.1f | |
| DamageHench=0.55f | |
| RateOfFire=(X=70,Y=70) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=1,Y=1) | |
| LowAmmoSoundThreshold=0 | |
| bUseSniperCam=true | |
| bIsAutomatic=false | |
| fAmmoMultiplier=0.5 | |
| bInfiniteAmmo=false | |
| InitialMagazines=9 | |
| MaxSpareAmmo=(X=9,Y=9) | |
| MinAimError=(X=8,Y=8) | |
| MaxAimError=(X=11,Y=11) | |
| AccFirePenalty=0.5f | |
| AccFireInterpSpeed=8.0f | |
| CrosshairRange=(X=100,Y=125) | |
| MinZoomAimError=(X=0.f,Y=0.f) | |
| MaxZoomAimError=(X=0.f,Y=0.f) | |
| ZoomAccFirePenalty=0.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=15,Y=30) | |
| bZoomSnapEnabled=true | |
| MinZoomSnapDistance=1000 | |
| MaxZoomSnapDistance=10000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=True | |
| MagneticCorrectionThresholdAngle=1 | |
| MaxMagneticCorrectionAngle=0.5 | |
| Recoil=(X=1.0f,Y=1.0f) | |
| ZoomRecoil=(X=2,Y=2) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=3.0f | |
| RecoilZoomFadeSpeed=3.0f | |
| RecoilYawScale=0.6f | |
| RecoilYawBias=-0.2f | |
| PrettyName=209737 | |
| GUIClassName=338204 | |
| GUIClassDescription=340846 | |
| IconRef=2 | |
| GeneralDescription=338222 | |
| ShortDescription=339320 | |
| GUIImage=GUI_Codex_Images.SniperRifle_512 | |
| Range_Melee=300.f | |
| Range_Short=800.f | |
| Range_Medium=2000.f | |
| Range_Long=3000.f | |
| DamageMod_MeleeRange=1.0f | |
| DamageMod_ShortRange=1.0f | |
| DamageMod_MediumRange=1.0f | |
| DamageMod_LongRange=1.0f | |
| NoAmmoFireSoundDelay=1.0 | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.5,Y=1.25) | |
| [SFXGameContent_Inventory.SFXWeapon_AntiMatRifle] | |
| bUpgradesBasicWeapon=true | |
| Damage=(X=81.9,Y=81.9) | |
| DamageAI=1.1f | |
| DamageHench=0.65f | |
| RateOfFire=(X=240,Y=240) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=12,Y=12) | |
| LowAmmoSoundThreshold=4 | |
| bUseSniperCam=true | |
| bIsAutomatic=true | |
| bInfiniteAmmo=false | |
| InitialMagazines=4 | |
| MaxSpareAmmo=(X=48,Y=48) | |
| BurstRounds=1 | |
| BurstRefireTime=0.65f | |
| MinAimError=(X=3.2,Y=3.2) | |
| MaxAimError=(X=7.5,Y=7.5) | |
| AccFirePenalty=25.4f | |
| AccFireInterpSpeed=12.0f | |
| CrosshairRange=(X=50,Y=100) | |
| Recoil=(X=3.0f,Y=3.0f) | |
| ZoomRecoil=(X=1.0,Y=1.0) | |
| RecoilInterpSpeed=15.f | |
| RecoilFadeSpeed=3.0f | |
| RecoilZoomFadeSpeed=0.95f | |
| RecoilYawScale=0.2f | |
| RecoilYawBias=-0.2f | |
| RecoilYawFrequench=60 | |
| PrettyName=209738 | |
| IconRef=11 | |
| GeneralDescription=338223 | |
| ShortDescription=339322 | |
| GUIImage=GUI_Codex_Images.Anti-MaterialRifle_512 | |
| bZoomSnapEnabled=true | |
| MinZoomSnapDistance=1000 | |
| MaxZoomSnapDistance=10000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=True | |
| MagneticCorrectionThresholdAngle=1 | |
| MaxMagneticCorrectionAngle=0.5 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.6 | |
| AI_BurstFireCount=(X=3,Y=6) | |
| AI_BurstFireDelay=(X=2.f,Y=3.0f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.25,Y=0.25) | |
| [SFXGameContent_Inventory.SFXWeapon_MassCannon] | |
| Damage=(X=368.3,Y=368.3) | |
| DamageAI=0.95f | |
| DamageHench=0.57f | |
| RateOfFire=(X=70,Y=70) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=1,Y=1) | |
| LowAmmoSoundThreshold=0 | |
| bUseSniperCam=true | |
| bIsAutomatic=false | |
| bInfiniteAmmo=false | |
| InitialMagazines=12 | |
| MaxSpareAmmo=(X=12,Y=12) | |
| MinAimError=(X=8,Y=8) | |
| MaxAimError=(X=11,Y=11) | |
| AccFirePenalty=0.5f | |
| AccFireInterpSpeed=8.0f | |
| CrosshairRange=(X=100,Y=125) | |
| MinZoomAimError=(X=0.f,Y=0.f) | |
| MaxZoomAimError=(X=0.f,Y=0.f) | |
| ZoomAccFirePenalty=0.5f | |
| ZoomAccFireInterpSpeed=12.0f | |
| ZoomCrosshairRange=(X=15,Y=30) | |
| Recoil=(X=1.5f,Y=1.5f) | |
| ZoomRecoil=(X=3,Y=3) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=3.0f | |
| RecoilZoomFadeSpeed=3.0f | |
| RecoilYawScale=0.6f | |
| RecoilYawBias=-0.2f | |
| PrettyName=209739 | |
| IconRef=12 | |
| GeneralDescription=338248 | |
| ShortDescription=339324 | |
| bNotRegularWeaponGUI=TRUE | |
| GUIImage=GUI_Codex_Images.MassCannon_512 | |
| bZoomSnapEnabled=true | |
| MinZoomSnapDistance=1000 | |
| MaxZoomSnapDistance=10000 | |
| ZoomSnapDuration=0.1 | |
| ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 ) | |
| ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 ) | |
| ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 ) | |
| bFrictionEnabled=True | |
| MagneticCorrectionThresholdAngle=1 | |
| MaxMagneticCorrectionAngle=0.5 | |
| NoAmmoFireSoundDelay=1.0 | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.5,Y=1.25) | |
| [SFXGameContent_Inventory.SFXWeapon_GarrusSniperRifle] | |
| Damage=(X=263.1,Y=263.1) | |
| DamageAI=0.95f | |
| DamageHench=0.475f | |
| RateOfFire=(X=70,Y=70) | |
| RateOfFireAI=0.5f | |
| MagSize=(X=1,Y=1) | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.6,Y=1.0) | |
| [SFXGame.SFXHeavyWeapon] | |
| bInfiniteAmmo=false | |
| bCanDropAmmo=false | |
| AI_AccCone_Min=(X=1.2,Y=1.2) | |
| AI_AccCone_Max=(X=1.2,Y=1.2) | |
| AI_AimDelay=(X=0.75,Y=0.75) | |
| SteamSoundThreshold=-1 | |
| Range_Melee=300.f | |
| Range_Short=800.f | |
| Range_Medium=2000.f | |
| Range_Long=3000.f | |
| GUIClassName=338205 | |
| GUIClassDescription=340847 | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_GrenadeLauncher] | |
| Damage=(X=500,Y=500) | |
| DamageAI=0.33f | |
| DamageHench=0.20f | |
| RateOfFire=(X=100,Y=100) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=10,Y=10) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=false | |
| MinAimError=(X=0,Y=0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=3.3f | |
| AccFireInterpSpeed=3.0f | |
| CrosshairRange=(X=40,Y=100) | |
| Recoil=(X=2,Y=2) | |
| ZoomRecoil=(X=1,Y=1) | |
| RecoilInterpSpeed=30.f | |
| RecoilFadeSpeed=3f | |
| RecoilZoomFadeSpeed=5.0f | |
| RecoilYawScale=0.25f | |
| RecoilYawBias=0.4f | |
| BurstRefireTime=1.0f | |
| bZoomSnapEnabled=false | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=0,Y=0) | |
| ZoomAccFirePenalty=2.15f | |
| ZoomAccFireInterpSpeed=2.0f | |
| ZoomCrosshairRange=(X=25,Y=80) | |
| PrettyName=212281 | |
| IconRef=15 | |
| GeneralDescription=338224 | |
| ShortDescription=339325 | |
| GUIImage=GUI_Codex_Images.GrenadeLauncher_512 | |
| bFrictionEnabled=true | |
| MagneticCorrectionThresholdAngle=6 | |
| MaxMagneticCorrectionAngle=6 | |
| NoAmmoFireSoundDelay=1.0 | |
| AI_BurstFireCount=(X=1,Y=3) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.5,Y=1.5) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_VehicleMissileLauncher] | |
| Damage=(X=425,Y=425) | |
| DamageAI=1.0f | |
| DamageHench=0.35f | |
| RateOfFire=(X=125,Y=125) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher] | |
| Damage=(X=350,Y=350) | |
| DamageAI=0.5f | |
| DamageHench=0.35f | |
| RateOfFire=(X=80,Y=80) | |
| RateOfFireAI=0.75f | |
| MagSize=(X=15,Y=15) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=true | |
| Recoil=(X=0.3,Y=0.3) | |
| MinAimError=(X=8,Y=8) | |
| MaxAimError=(X=8,Y=8) | |
| AccFirePenalty=3.3f | |
| AccFireInterpSpeed=3.0f | |
| CrosshairRange=(X=40,Y=100) | |
| ZoomRecoil=(X=0.1,y=0.1) | |
| bZoomSnapEnabled=false | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=0,Y=0) | |
| ZoomAccFirePenalty=2.15f | |
| ZoomAccFireInterpSpeed=2.0f | |
| ZoomCrosshairRange=(X=25,Y=80) | |
| PrettyName=234096 | |
| IconRef=19 | |
| GeneralDescription=338226 | |
| ShortDescription=339326 | |
| GUIImage=GUI_Codex_Images.MissileLauncher_512 | |
| NoAmmoFireSoundDelay=1.0 | |
| AI_BurstFireCount=(X=1,Y=2) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=3.25f) | |
| AI_AimDelay=(X=0.5,Y=1.5) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_NukeLauncher] | |
| Damage=(X=10000,Y=10000) | |
| DamageAI=1.0f | |
| DamageHench=0.35f | |
| RateOfFire=(X=30,Y=30) | |
| RateOfFireAI=0.5f | |
| MagSize=(X=100,Y=100) | |
| LowAmmoSoundThreshold=75 | |
| AmmoPerShot=100 | |
| bIsAutomatic=false | |
| Recoil=(X=0.3,Y=0.3) | |
| MinAimError=(X=0,Y=0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=3.3f | |
| AccFireInterpSpeed=3.0f | |
| CrosshairRange=(X=40,Y=100) | |
| bZoomSnapEnabled=false | |
| ZoomRecoil=(X=0.1,y=0.1) | |
| MinZoomAimError=(X=0,Y=0) | |
| MaxZoomAimError=(X=0,Y=0) | |
| ZoomAccFirePenalty=2.15f | |
| ZoomAccFireInterpSpeed=2.0f | |
| ZoomCrosshairRange=(X=25,Y=80) | |
| PrettyName=236016 | |
| IconRef=16 | |
| GeneralDescription=338227 | |
| ShortDescription=339327 | |
| GUIImage=GUI_Codex_Images.NukeLauncher_512 | |
| NoAmmoFireSoundDelay=2.0 | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=2.f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=2.0f,Y=3.250f) | |
| AI_AimDelay=(X=1.0,Y=1.0) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_ParticleBeam] | |
| Damage=(X=20.0,Y=20.0) | |
| DamageAI=0.333f | |
| DamageHench=0.22f | |
| RateOfFire=(X=1200,Y=1200) | |
| MagSize=(X=500,Y=500) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=true | |
| BurstRounds=5 | |
| MinAimError=(X=0.0,Y=0.0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=0.0f | |
| AccFireInterpSpeed=0.0f | |
| CrosshairRange=(X=20,Y=20) | |
| bZoomSnapEnabled=true | |
| MinZoomAimError=(X=0.0f,Y=0.0f) | |
| MaxZoomAimError=(X=0.0f,Y=0.0f) | |
| ZoomAccFirePenalty=0.0f | |
| ZoomAccFireInterpSpeed=0.0f | |
| ZoomCrosshairRange=(X=20,Y=20) | |
| Recoil=(X=0.0f,Y=0.0f) | |
| ZoomRecoil=(X=0.0f,y=0.0f) | |
| RecoilInterpSpeed=1.0.f | |
| RecoilFadeSpeed=1.0f | |
| RecoilZoomFadeSpeed=1.0f | |
| RecoilYawScale=0.0f | |
| RecoilYawBias=0.0f | |
| PrettyName=228858 | |
| IconRef=18 | |
| GeneralDescription=338229 | |
| ShortDescription=339328 | |
| GUIImage=GUI_Codex_Images.ParticleBeam_512 | |
| NoAmmoFireSoundDelay=0.5 | |
| AI_BurstFireCount=(X=6,Y=12) | |
| AI_BurstFireDelay=(X=2.0f,Y=3.250f) | |
| AI_BurstFireMovingDelay=(X=1.7f,Y=2.75f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_ScionGun] | |
| Damage=(X=350,Y=350) | |
| DamageAI=2.5f | |
| DamageHench=0.35f | |
| RateOfFire=(X=220,Y=220) | |
| bInfiniteAmmo=true | |
| AI_AimDelay=(X=1.25,Y=1.25) | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=0f,Y=0f) | |
| AI_BurstFireMovingDelay=(X=0f,Y=0f) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_ReaperMIRV] | |
| Damage=(X=365,Y=365) | |
| DamageAI=3.00f | |
| RateOfFire=(X=10,Y=10) | |
| bInfiniteAmmo=true | |
| AI_AimDelay=(X=0.5,Y=0.5) | |
| BurstRefireTime=0.0f | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=0f,Y=0f) | |
| AI_BurstFireMovingDelay=(X=0f,Y=0f) | |
| AI_AimDelay=(X=0.75,Y=0.75) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher] | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_PraetorianParticleBeam] | |
| DamageAI=0.5f | |
| bInfiniteAmmo=true | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f | |
| BurstRounds=15 | |
| AI_BurstFireCount=(X=3,Y=3) | |
| AI_BurstFireDelay=(X=3.0f,Y=5.0f) | |
| AI_BurstFireMovingDelay=(X=3.0f,Y=5.0f) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| AI_AimDelay=(X=0.5,Y=0.5) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_OculusParticleBeam] | |
| DamageAI=0.5f | |
| bInfiniteAmmo=true | |
| TraceRange=50000 | |
| BurstRounds=600 | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| AI_AimDelay=(X=1.0,Y=1.0) | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f; | |
| [SFXGameContent_Inventory.SFXWeapon_ParticleTurret] | |
| DamageAI=0.5f | |
| DamageHench=0.55f | |
| bInfiniteAmmo=true | |
| TraceRange=50000 | |
| BurstRounds=60 | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f; | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| AI_AimDelay=(X=0.5,Y=0.5) | |
| [SFXGameContent_Inventory.SFXWeapon_GethPulseRifle] | |
| DamageAI=1.0f | |
| DamageHench=0.5f | |
| RateOfFire=(X=1000,Y=1000) | |
| bInfiniteAmmo=false | |
| MagSize=(X=40,Y=40) | |
| LowAmmoSoundThreshold=10 | |
| TracerSpawnOffset=3.0 | |
| bInfiniteAmmo=false | |
| InitialMagazines=12 | |
| MaxSpareAmmo=(X=480,Y=480) | |
| PrettyName=339362 | |
| IconRef=18 | |
| GeneralDescription=338230 | |
| ShortDescription=339329 | |
| GUIImage=GUI_Codex_Images.GethPulseRifle_512 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=0.5 | |
| AI_BurstFireCount=(X=10,Y=30) | |
| AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=0.65.0f,Y=2.0f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXWeapon_GunshipMiniGun] | |
| DamageAI=0.65f | |
| DamageHench=0.35f | |
| bInfiniteAmmo=true | |
| bIsAutomatic=true | |
| TraceRange=10000 | |
| Range_Melee=300.f | |
| Range_Short=10000.f | |
| Range_Medium=50000.f | |
| Range_Long=100000.f | |
| AI_AccCone_Min=(X=0.1,Y=0.1) | |
| AI_AccCone_Max=(X=0.1,Y=0.1) | |
| AI_BurstFireCount=(X=2000,Y=2000) | |
| AI_BurstFireDelay=(X=0.65f,Y=3.25f) | |
| AI_BurstFireMovingDelay=(X=0.65f,Y=3.25f) | |
| AI_AimDelay=(X=0.0,Y=0.0) | |
| TracerSpawnOffset=0.5 | |
| [SFXGameContent_Inventory.SFXWeapon_MiniGun] | |
| Damage=(X=20.0,Y=20.0) | |
| DamageAI=1.0f | |
| bInfiniteAmmo=true | |
| bIsAutomatic=true | |
| RateOfFire=(X=1000,Y=1000) | |
| MagSize=(X=10000,Y=10000) | |
| LowAmmoSoundThreshold=2500 | |
| bCanDropAmmo=true | |
| MinAimError=(X=0.6,Y=0.6) | |
| MaxAimError=(X=0.7,Y=0.7) | |
| AccFirePenalty=3.4f | |
| AccFireInterpSpeed=3.0f | |
| CrosshairRange=(X=15,Y=40) | |
| Recoil=(X=1.5,Y=1.5) | |
| ZoomRecoil=(X=1.5,Y=1.5) | |
| RecoilInterpSpeed=20.f | |
| RecoilFadeSpeed=0.6f | |
| RecoilZoomFadeSpeed=0.82f | |
| RecoilYawScale=0.1f | |
| RecoilYawBias=-0.4f | |
| RecoilYawFrequency=2.0f | |
| MinZoomAimError=(X=0.3,Y=0.3) | |
| MaxZoomAimError=(X=0.4f,Y=0.4f) | |
| ZoomAccFirePenalty=3.75f | |
| ZoomAccFireInterpSpeed=3f | |
| ZoomCrosshairRange=(X=5,Y=15) | |
| TracerSpawnOffset=0.1 | |
| AI_BurstFireDelay=(X=1.0f,Y=2.0f) | |
| AI_BurstFireMovingDelay=(X=1.0f,Y=2.0f) | |
| AI_BurstFireCount=(X=75,Y=170) | |
| AI_AimDelay=(X=0.5,Y=0.5) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_JuggernautRocketLauncher] | |
| DamageAI=0.65f | |
| AI_BurstFireCount=(X=1,Y=3) | |
| AI_BurstFireDelay=(X=1.0f,Y=4.0f) | |
| AI_BurstFireMovingDelay=(X=1.0f,Y=4.0f) | |
| AI_AimDelay=(X=0.75,Y=0.75) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_EnemyGrenadeLauncher] | |
| [SFXGameContent_Inventory.SFXWeapon_LightPistol] | |
| DamageAI=0.5f | |
| DamageHench=0.5f | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_RapidRocketLauncher] | |
| Damage=(X=300,Y=300) | |
| DamageAI=0.65 | |
| RateOfFire=(X=100,Y=100) | |
| AI_BurstFireCount=(X=100,Y=200) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_AsteroidRocketLauncher] | |
| Damage=(X=1000,Y=1000) | |
| RateOfFire=(X=50,Y=50) | |
| bInfiniteAmmo=true | |
| AI_BurstFireCount=(X=100,Y=200) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_FreezeGun] | |
| Damage=(X=50,Y=50) | |
| DamageAI=0.65f | |
| DamageHench=0.35f | |
| RateOfFire=(X=50,Y=50) | |
| RateOfFireAI=1.0f | |
| MagSize=(X=20,Y=20) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=false | |
| BurstRefireTime=0.0f | |
| PrettyName=338231 | |
| GeneralDescription=338232 | |
| ShortDescription=339332 | |
| GUIImage=GUI_Codex_Images.CryoGun_512 | |
| IconRef=17 | |
| SteamSoundThreshold=1 | |
| NoAmmoFireSoundDelay=2.0 | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_FlameThrower] | |
| Damage=(X=15.0,Y=15.0) | |
| DamageAI=1.0f | |
| DamageHench=0.5f | |
| RateOfFire=(X=1000,Y=1000) | |
| MagSize=(X=1350,Y=1350) | |
| LowAmmoSoundThreshold=0 | |
| bIsAutomatic=true | |
| bInfiniteAmmo=true | |
| Range_Melee=300.f | |
| Range_Short=500.f | |
| Range_Medium=800.f | |
| Range_Long=1000.f | |
| TraceRange=1000 | |
| BurstRounds=15 | |
| MinAimError=(X=0.0,Y=0.0) | |
| MaxAimError=(X=0,Y=0) | |
| AccFirePenalty=0.0f | |
| AccFireInterpSpeed=0.0f | |
| CrosshairRange=(X=20,Y=20) | |
| bZoomSnapEnabled=false | |
| MinZoomAimError=(X=0.0f,Y=0.0f) | |
| MaxZoomAimError=(X=0.0f,Y=0.0f) | |
| ZoomAccFirePenalty=0.0f | |
| ZoomAccFireInterpSpeed=0.0f | |
| ZoomCrosshairRange=(X=20,Y=20) | |
| Recoil=(X=0.0f,Y=0.0f) | |
| ZoomRecoil=(X=0.0f,y=0.0f) | |
| RecoilInterpSpeed=1.0.f | |
| RecoilFadeSpeed=1.0f | |
| RecoilZoomFadeSpeed=1.0f | |
| RecoilYawScale=0.0f | |
| RecoilYawBias=0.0f | |
| PrettyName=228858 | |
| IconRef=18 | |
| GeneralDescription=338233 | |
| ShortDescription=339333 | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f; | |
| AI_BurstFireCount=(X=1,Y=3) | |
| AI_BurstFireDelay=(X=1.0f,Y=3.5f) | |
| AI_BurstFireMovingDelay=(X=1.0f,Y=3.0f) | |
| AI_AimDelay=(X=0.4,Y=0.4) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| [SFXGameContent_Inventory.SFXHeavyWeapon_ReaperGun] | |
| Damage=(X=100,Y=100) | |
| DamageAI=1.0f | |
| DamageHench=1.0f | |
| bInfiniteAmmo=true | |
| TraceRange=50000 | |
| BurstRounds=600 | |
| AI_BurstFireCount=(X=1,Y=1) | |
| AI_BurstFireDelay=(X=0.0f,Y=0.0f) | |
| AI_BurstFireMovingDelay=(X=0.0f,Y=0.0f) | |
| AI_AccCone_Min=(X=0.0,Y=0.0) | |
| AI_AccCone_Max=(X=0.0,Y=0.0) | |
| AI_AimDelay=(X=1.0,Y=1.0) | |
| BeamInterpSpeed=(X=20.0,Y=20.0) | |
| BeamInterpTime=0.5f; | |
| [SFXGame.SFXShield_Base] | |
| bRechargeable=false | |
| ShieldRegenDelay=(X=5.0f,Y=5.0f) | |
| ShieldRechargeTime=(X=2.0f,Y=2.0f) | |
| PartialBreakPct=0.55 | |
| ShieldPointsPerBar=40.f | |
| bFastCoverRegen=false | |
| bAbsorbDamageOnBreak=false | |
| ShieldDisplayName=341713 | |
| [SFXGame.SFXShield_Energy] | |
| ShieldDisplayName=341713 | |
| [SFXGame.SFXShield_Armour] | |
| ShieldDisplayName=341714 | |
| [SFXGame.SFXShield_Biotic] | |
| ShieldDisplayName=341715 | |
| [SFXGame.SFXShield_GethEnergy] | |
| ShieldDisplayName=341716 | |
| [SFXGame.SFXShield_GethEnergy_Player] | |
| ShieldDisplayName=341716 | |
| [SFXGame.SFXShield_Energy_Player] | |
| bRechargeable=true | |
| bFastCoverRegen=true | |
| bAbsorbDamageOnBreak=true | |
| DamageGateInterval=1.0f | |
| [SFXGame.SFXShield_Armour_Player] | |
| bRechargeable=true | |
| bFastCoverRegen=true | |
| bAbsorbDamageOnBreak=true | |
| DamageGateInterval=1.0f | |
| [SFXGame.SFXShield_Biotic_Player] | |
| bRechargeable=true | |
| bFastCoverRegen=true | |
| bAbsorbDamageOnBreak=true | |
| DamageGateInterval=1.0f | |
| [SFXGame.SFXShield_Player] | |
| bRechargeable=true | |
| MaxShields=(X=200.f,Y=200.f) | |
| ShieldRegenDelay=(X=5.f,Y=5.f) | |
| ShieldRechargeTime=(X=2.f,Y=2.f) | |
| ShieldPointsPerBar=40.0f | |
| DamageGateInterval=1.0f | |
| [SFXGame.SFXDamageType_Weapon] | |
| bCausesPhysicsImpact=true | |
| bCausesAnimReaction=true | |
| bCausesRagdoll=true | |
| fChanceofRagdoll=0.005 | |
| bChanceOfAnimReaction=0.01 | |
| fPhysicsReactionTimeScale=0.3 | |
| [SFXGame.SFXDamageType] | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_AssaultRifle] | |
| Penetration=PenetrationType_Light | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=false) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.11,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.11,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Long) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_Machinegun] | |
| Penetration=PenetrationType_Medium | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.45,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=false) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=false) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=false) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.18,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.16,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.09,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_Needler] | |
| Penetration=PenetrationType_Light | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.12,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.15,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_GethPulseRifle] | |
| Penetration=PenetrationType_VeryLight | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_HeavyPistol] | |
| Penetration=PenetrationType_Medium | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.85,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.80,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.80,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.85,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_AutoPistol] | |
| Penetration=PenetrationType_VeryLight | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.35,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.10,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.01,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_SMG] | |
| Penetration=PenetrationType_VeryLight | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=0.3 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.07,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.05,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.08,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.03,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.02,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=0.75,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_HandCannon] | |
| Penetration=PenetrationType_Heavy | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=1.0 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.45,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_SniperRifle] | |
| Penetration=PenetrationType_Heavy | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=1.0 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.90,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.90,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_AntiMatRifle] | |
| Penetration=PenetrationType_Heavy | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.14,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.25,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.45,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.40,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.55,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.55,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.40,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.55,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.35,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.20,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GlobalDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_MassCannon] | |
| Penetration=PenetrationType_Heavy | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Headshot,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.50,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StomachDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_CorkscrewDeath,ReactionChance=0.50,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_LeftArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_RightArmDeath,ReactionChance=0.65,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.60,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_Shotgun] | |
| Penetration=PenetrationType_Light | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=1.0 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_HeavyShotgun] | |
| Penetration=PenetrationType_Light | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| fChanceofRagdoll=0.005 | |
| fPhysicsReactionTimeScale=1.0 | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.2,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_FlakGun] | |
| Penetration=PenetrationType_Light | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StandardImpact,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Medium,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.75,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_TakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_HitLeftLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_HitRightLeg,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="RightLeg",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short) | |
| HitReactions=(BodyPart="LeftArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="RightArm",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_HuskImpact,ReactionChance=0.7,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Chest",AnimatedReaction=AI_CustomAction_StumbleForward,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="Head",AnimatedReaction=AI_CustomAction_PlayerShortStagger,ReactionChance=1,bDeathReaction=false,bFrontArc=false,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,MaxRange=WeaponRange_Short,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_ParticleBeam] | |
| Penetration=PenetrationType_VeryLight | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.06,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.04,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.05,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_Grenade] | |
| Penetration=PenetrationType_Medium | |
| [SFXGameContent_Inventory.SFXDamageType_MissileLauncher] | |
| Penetration=PenetrationType_Medium | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Knockback,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Meleed,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_GreatPainII,ReactionChance=0.4,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.3,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.6,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ScionImpact,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ZombieTakeAKnee,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_ReaperGun] | |
| Penetration=PenetrationType_Medium | |
| [SFXGameContent_Inventory.SFXDamageType_Nuke] | |
| Penetration=PenetrationType_Heavy | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGame.SFXDamageType_Melee] | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| Penetration=PenetrationType_Heavy | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGame.SFXDamageType_HeavyMelee] | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGame.SFXDamageType_Explosion] | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStandardImpact,ReactionChance=0.8,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerStagger,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.5,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MeleedII,ReactionChance=0.6,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGame.SFXDamageType_HuskMelee] | |
| bCausesRagdoll=false | |
| Penetration=PenetrationType_Light | |
| [SFXGame.SFXDamageType_RocketLauncher] | |
| Penetration=PenetrationType_Medium | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.65,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.60,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGame.SFXDamageType_MissileLauncher] | |
| Penetration=PenetrationType_Medium | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerMeleedII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PlayerKnockback,ReactionChance=0.75,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_KnockbackII,ReactionChance=0.85,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_DeathKnockback,ReactionChance=0.60,bDeathReaction=true,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_MawDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_TentacleDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_OculusDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_Sciongun] | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_ElectricStandardImpact,ReactionChance=1.0,bDeathReaction=false,bFrontArc=true,bRearArc=false,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| [SFXGameContent_Inventory.SFXDamageType_FreezeGun] | |
| bCausesPhysicsImpact=false | |
| bCausesRagdoll=false | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_StaggerImpact,ReactionChance=1.0,bDeathReaction=True,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true,bIgnoreShields=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_PraetorianDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_CollectorDeath,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [SFXGameContent_Inventory.SFXDamageType_BlbGtl_Hub] | |
| bCausesPhysicsImpact=true | |
| bCausesRagdoll=true | |
| fChanceOfRagdoll=1.0 | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Ragdoll,ReactionChance=1,bDeathReaction=true,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| HitReactions=(BodyPart="",AnimatedReaction=AI_CustomAction_Ragdoll,ReactionChance=1,bDeathReaction=false,bFrontArc=true,bRearArc=true,bTriggerOnMove=true,bTriggerOnIdle=true) | |
| [IniVersion] | |
| 0=5496074774.000000 | |
| - ..\BIOGame\Config\PC\Cooked\PC-BIOEngine.ini e [BIOG_QA.QARemoteLogger] | |
| [email protected] | |
| [IniVersion] | |
| 0=3579467554.000000 | |
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