Created
March 29, 2020 19:25
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Unity link.xml for LiteDB 5.0.5
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<linker> | |
<assembly fullname="System"> | |
<type fullname="System.ComponentModel.TypeConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.ArrayConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.BaseNumberConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.BooleanConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.ByteConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.CharConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.CollectionConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.ComponentConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.CultureInfoConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.DateTimeConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.DecimalConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.DoubleConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.EnumConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.ExpandableObjectConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.Int16Converter" preserve="all"/> | |
<type fullname="System.ComponentModel.Int32Converter" preserve="all"/> | |
<type fullname="System.ComponentModel.Int64Converter" preserve="all"/> | |
<type fullname="System.ComponentModel.NullableConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.SByteConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.SingleConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.StringConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.TimeSpanConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.UInt16Converter" preserve="all"/> | |
<type fullname="System.ComponentModel.UInt32Converter" preserve="all"/> | |
<type fullname="System.ComponentModel.UInt64Converter" preserve="all"/> | |
</assembly> | |
<!--https://docs.microsoft.com/en-us/dotnet/api/system.linq.expressions.lambdaexpression.name?view=netframework-4.7.2&viewFallbackFrom=netframework-2.0--> | |
<assembly fullname="System.Core"> | |
<type fullname="System.Linq.Expressions" preserve="all"/> | |
<type fullname="System.Linq.Expressions.*" preserve="all"/> | |
<type fullname="System.Linq.Expressions.Interpreter.LightLambda" preserve="all"/> | |
<type fullname="System.Linq.Expressions.LambdaExpression" preserve="all"/> | |
</assembly> | |
<assembly fullname="System.Linq.Expressions"> | |
<type fullname="System.Linq.Expressions" preserve="all"/> | |
<type fullname="System.Linq.Expressions.*" preserve="all"/> | |
<type fullname="System.Linq.Expressions.Interpreter.LightLambda" preserve="all"/> | |
<type fullname="System.Linq.Expressions.LambdaExpression" preserve="all"/> | |
</assembly> | |
<assembly fullname="netstandard"> | |
<type fullname="System.Linq.Expressions" preserve="all"/> | |
<type fullname="System.Linq.Expressions.*" preserve="all"/> | |
<type fullname="System.Linq.Expressions.Interpreter.LightLambda" preserve="all"/> | |
<type fullname="System.Linq.Expressions.LambdaExpression" preserve="all"/> | |
</assembly> | |
<assembly fullname="LiteDB" preserve="all"/> | |
</linker> |
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It does't work with LiteDB v5.0.9 on Unity 2019.4.9 iOS when code striping is set to medium or high.