Created
May 11, 2016 11:06
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ChessClock.py
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import ui,time | |
import bz2 | |
from base64 import b64decode | |
#https://gist.github.com/c61951cc318e7beaf378f6c292f94883 | |
#v = ui.load_view() | |
#v.present('sheet') | |
class clockster(object): | |
def __init__(self): | |
#self.v = ui.load_view() | |
compressedui = '''\ | |
QlpoOTFBWSZTWUc9NZEAAyzfgFUQUGd/9T+E3Qq/r976QAL8wYDa1TCSQIZMptTU9U9T1A | |
A0xGTQAA9IESJSm9KYyjI0B6gHqfqmmg0ZAbSaBzTEwAJgAmAAEwABMEUo1MU2INIaeoAA | |
AABoBpXQDYpCgnMlgf2mycngJQSSASdLEzlBE5ICGEGigpRUClAG9AcCEJCOSCFKfaGiDh | |
SsfT89nQ2zcEg7mdbgkZNxVIFjoWDp1dnjaTI1uRycNb7nnbm6zJ2+GcDwENYpsTVsTYQs | |
jG7KAq2mEMMSkuwJSUW4hREinC29Pg1yR0haUlpFTbJAfX57Ye3OtskxEvGlTtjiG/o5O1 | |
y81U2oR68XN1cHU6FvutEzMm/AyR01Pa1mGUPZ0Mw5JEJpFNMKIa138TPQzFWCJsSK2OyA | |
4HOW09a8cJT3yMr5jxDYXpkIyiSpoz7PudZRMPhnrQdFRcUkjIzUeFoBjuxhhVt5Pg/HcO | |
wNGq04b69+xCsnEVEmieM6Y4ak91LUOZ2kIQ0fqgQPX8ULqlLasbsYz1tKzYU5pRn2rDO9 | |
Q2rXbPdptKEJ0aD4VxleN50jnWw+ON2hltb5LIXqDxDl707pG9cQj4Bejn50dsursYDwHp | |
0VkiHnSQFKlqkhgSNCx9DNMp8OUbMJS729xDWYaYSI/5IXHo/sCVoMEHUkRDjGgCdxUOkS | |
5ZDiqmYM6UgmNxH6UvdcWiOU1yRmLRHdtUTOSOR/gJFiQtrri8yVzCTMKFw52QyvaUu/gr | |
ZxwNVIH2GoNpoojgqBqtzzagE1RIwSHRFmxqkRBZIwAyJlUvcb+NjMhYZBrcw4W+JEFx7G | |
QJyBwFAWjcTJhzD1BUma8ICoTS2pWfKQmhiQCDkpfsTbjcpgP3zM+tE+ZcE/4u5IpwoSCO | |
emsiA= | |
''' | |
pyui = bz2.decompress(b64decode(compressedui)) | |
v = ui.load_view_str(pyui.decode('utf-8')) | |
self.v = v | |
self.v.present('sheet') | |
print(self.v["playerOne"]) | |
self.startTime = time.time() | |
self.gameBegun = False | |
self.playerOne = self.v["playerOne"] | |
self.playerTwo = self.v["playerTwo"] | |
self.playerOne.totalTimeElapsed = 0 | |
self.playerTwo.totalTimeElapsed = 0 | |
self.playerOne.latestTurnElapsed = 0 | |
self.playerTwo.latestTurnElapsed = 0 | |
self.currentActivePlayer = "NOBODY" | |
self.mainLoop() | |
def togglePlayer(self,sender): | |
print(sender) | |
print(self.currentActivePlayer) | |
if self.currentActivePlayer == sender: | |
print("no change....") | |
pass | |
elif self.currentActivePlayer == "NOBODY": | |
print("this meNS THE GME HAS BEGUN") | |
self.gameBegun = True | |
self.startTime = time.time() | |
self.currentActivePlayer = sender | |
self.lastTimeToggled = time.time() | |
print('game has begun with',sender.name) | |
else: | |
print('player changed') | |
#cleaning up old active plyayer | |
self.currentActivePlayer.totalTimeElapsed = self.currentActivePlayer.totalTimeElapsed+self.currentActivePlayer.latestTurnElapsed | |
#new active player | |
self.currentActivePlayer = sender | |
self.lastTimeToggled = time.time() | |
print("player toggled to",sender.name) | |
def switchClockOnForSelectedPlayer(self): | |
if self.currentActivePlayer == self.playerOne: | |
self.playerOne.latestTurnElapsed= (time.time()-self.lastTimeToggled) | |
self.playerOne.timeToDisplay = self.playerOne.totalTimeElapsed +self.playerOne.latestTurnElapsed | |
self.v["playerOneTime"].text = str(round(self.playerOne.timeToDisplay)) | |
elif self.currentActivePlayer == self.playerTwo: | |
self.playerTwo.latestTurnElapsed= (time.time()-self.lastTimeToggled) | |
self.playerTwo.timeToDisplay = self.playerTwo.totalTimeElapsed +self.playerTwo.latestTurnElapsed | |
self.v["playerTwoTime"].text = str(round(self.playerTwo.timeToDisplay)) | |
@ui.in_background | |
def mainLoop(self): | |
while True: | |
self.switchClockOnForSelectedPlayer() | |
if self.gameBegun is True: | |
timeElapsed = round(time.time()-self.startTime,0) | |
print(round(time.time()-self.startTime)) | |
self.v["totalTime"].text = str(timeElapsed) | |
#print(time.time()) | |
time.sleep(1) | |
mainLoop() | |
if __name__ == "__main__": | |
a = clockster() |
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