Created
July 3, 2014 21:36
-
-
Save ToadKing/4bdb3be7b53781498a9a to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Error: WebGL: enable: invalid enum value 0xde1 retroarch.js:1 | |
| Error: WebGL: texImage2D: no texture is bound to target TEXTURE_2D retroarch.js:1 | |
| Error: WebGL: texParameter: no texture is bound to this target retroarch.js:1 | |
| Error: WebGL: enable: invalid enum value 0xde1 retroarch.js:1 | |
| Error: WebGL: linkProgram: a fragment shader used in this program failed to compile, with this log: | |
| ERROR: 0:30: 'gl_FragDepth' : undeclared identifier | |
| retroarch.js:1 | |
| Error: WebGL: useProgram: program was not linked successfully retroarch.js:1 | |
| Error: WebGL: vertexAttribPointer: must have valid GL_ARRAY_BUFFER binding retroarch.js:1 | |
| Error: WebGL: drawArrays: no VBO bound to enabled vertex attrib index 2! retroarch.js:1 | |
| Error: WebGL: vertexAttribPointer: must have valid GL_ARRAY_BUFFER binding retroarch.js:1 | |
| Error: WebGL: drawArrays: no VBO bound to enabled vertex attrib index 2! retroarch.js:1 | |
| Error: WebGL: vertexAttribPointer: must have valid GL_ARRAY_BUFFER binding retroarch.js:1 | |
| Error: WebGL: drawArrays: no VBO bound to enabled vertex attrib index 2! retroarch.js:1 | |
| Error: WebGL: vertexAttribPointer: must have valid GL_ARRAY_BUFFER binding retroarch.js:1 | |
| Error: WebGL: drawArrays: no VBO bound to enabled vertex attrib index 2! retroarch.js:1 | |
| Error: WebGL: vertexAttribPointer: must have valid GL_ARRAY_BUFFER binding retroarch.js:1 | |
| Error: WebGL: No further warnings will be reported for this WebGL context (already reported 32 warnings) retroarch.js:1 | |
| TypeError: texture is undefined retroarch.js:1 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment