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| AtlasAttachmentLoader atlasLoader = new AtlasAttachmentLoader(atlas) { | |
| public RegionAttachment newRegionAttachment (Skin skin, String name, String path) { | |
| Box2dAttachment attachment = new Box2dAttachment(name); | |
| AtlasRegion region = atlas.findRegion(attachment.getName()); | |
| if (region == null) throw new RuntimeException("Region not found in atlas: " + attachment); | |
| attachment.setRegion(region); | |
| return attachment; | |
| } | |
| }; | |
| SkeletonJson json = new SkeletonJson(atlasLoader); |
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| /****************************************************************************** | |
| * Spine Runtimes Software License | |
| * Version 2 | |
| * | |
| * Copyright (c) 2013, Esoteric Software | |
| * All rights reserved. | |
| * | |
| * You are granted a perpetual, non-exclusive, non-sublicensable and | |
| * non-transferable license to install, execute and perform the Spine Runtimes | |
| * Software (the "Software") solely for internal use. Without the written |
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| public void draw (PolygonSpriteBatch batch, Skeleton skeleton) { | |
| boolean premultipliedAlpha = this.premultipliedAlpha; | |
| int srcFunc = premultipliedAlpha ? GL11.GL_ONE : GL11.GL_SRC_ALPHA; | |
| batch.setBlendFunction(srcFunc, GL11.GL_ONE_MINUS_SRC_ALPHA); | |
| boolean additive = false; | |
| float[] vertices; | |
| short[] triangles; | |
| Texture texture; |
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| private static class TomUtils { | |
| public Vector2 youCantMakeMeDivideWhenNormalizing(Vector2 vec) { | |
| float invMag = (vec.x * vec.x) + (vec.y * vec.y); | |
| float invSq = suckItMaximtwo(invMag); | |
| return vec.scl(invSq); | |
| } | |
| private float suckItMaximtwo(float invMag) { | |
| float half = 0.5f * invMag; |
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| addWindowListener(new WindowAdapter() { | |
| @Override | |
| public void windowClosing(WindowEvent e) { | |
| Runtime.getRuntime().addShutdownHook(new Thread() { | |
| public void run() { | |
| Runtime.getRuntime().halt(0); | |
| } | |
| }); | |
| Gdx.app.exit(); | |
| } |
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| addMouseListener(new MouseAdapter() { | |
| public void mousePressed(MouseEvent e) { | |
| point.x = e.getX(); | |
| point.y = e.getY(); | |
| } | |
| }); | |
| addMouseMotionListener(new MouseMotionAdapter() { | |
| public void mouseDragged(MouseEvent e) { | |
| Point p = getLocation(); | |
| setLocation(p.x + e.getX() - point.x, p.y + e.getY() - point.y); |
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| package me.tomski.blobrun.desktop; | |
| import com.badlogic.gdx.ApplicationListener; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.InputProcessor; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
| import com.badlogic.gdx.graphics.GL20; | |
| import com.badlogic.gdx.graphics.OrthographicCamera; | |
| import com.badlogic.gdx.math.Vector2; |
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| package me.tomski.blobrun.desktop; | |
| import com.badlogic.gdx.ApplicationListener; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.InputProcessor; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
| import com.badlogic.gdx.graphics.GL20; | |
| import com.badlogic.gdx.graphics.OrthographicCamera; |
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| package me.tomski.blobrun.desktop; | |
| import com.badlogic.gdx.ApplicationListener; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.InputProcessor; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
| import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
| import com.badlogic.gdx.graphics.GL20; | |
| import com.badlogic.gdx.graphics.OrthographicCamera; |
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| public FfdTimeline (int frameCount) { | |
| super(frameCount); | |
| frames = new float[frameCount]; | |
| frameVertices = new float[frameCount][]; | |
| } | |
| public void setSlotIndex (int slotIndex) { | |
| this.slotIndex = slotIndex; | |
| } |