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package com.tombarrasso.android; | |
/* | |
* Copyright (c) 2014. Thomas James Barrasso | |
* | |
* Licensed to the Apache Software Foundation (ASF) under one | |
* or more contributor license agreements. See the NOTICE file | |
* distributed with this work for additional information | |
* regarding copyright ownership. The ASF licenses this file | |
* to you under the Apache License, Version 2.0 (the | |
* "License"); you may not use this file except in compliance | |
* with the License. You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, | |
* software distributed under the License is distributed on an | |
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
* KIND, either express or implied. See the License for the | |
* specific language governing permissions and limitations | |
* under the License. | |
*/ | |
// Android Packages | |
import android.animation.ObjectAnimator; | |
import android.animation.TypeEvaluator; | |
import android.animation.ValueAnimator; | |
import android.util.Property; | |
import android.widget.TextView; | |
// Java Packages | |
import java.security.SecureRandom; | |
import java.util.Random; | |
/** | |
* {@link TypeEvaluator} for shuffling text between two values. These values | |
* can be of varying lengths, but they must null be null.<br /><br /> | |
* | |
* Sample usage:<br /><br /> | |
* | |
* ObjectAnimator.setFrameDelay(ShuffleTextEvaluator.DEFAULT_FRAME_DELAY * 4); | |
* ObjectAnimator.ofObject(textView, ShuffleTextEvaluator.TEXT, | |
* new ShuffleTextEvaluator(), String.valueOf(textView.getText()), someNewString).start(); | |
* | |
* Notice the {@link ValueAnimator#setFrameDelay(long)} call, which is to make this animation more | |
* appealing by slowing it down. Use {@link ShuffleTextEvaluator#DEFAULT_FRAME_DELAY} to reset the | |
* value for all other animations. | |
*/ | |
public class ShuffleTextEvaluator implements TypeEvaluator<CharSequence> { | |
/** | |
* The default amount of time in ms between animation frames. According to | |
* {@link ValueAnimator} this is 10ms. | |
*/ | |
public static final long DEFAULT_FRAME_DELAY = ValueAnimator.getFrameDelay(); | |
public static final String PROPERTY_NAME = "text"; | |
public static final Property<TextView, CharSequence> TEXT = | |
Property.of(TextView.class, CharSequence.class, PROPERTY_NAME); | |
private static Random rGen = new SecureRandom(); | |
/** | |
* @return A randomly generated {@link String} between two values at | |
* a given fraction in an animation (used to determine length if | |
* start and end lengths differ). | |
*/ | |
public static @NotNull CharSequence mash(final float fraction, | |
@NotNull final CharSequence start, @NotNull final CharSequence end) { | |
assert(null != start && null != end); | |
final int sLen = start.length(), | |
eLen = end.length(), | |
tLen = ((sLen == eLen) ? sLen : (sLen - (int) Math.ceil(fraction * (sLen - eLen)))); | |
// Optimization: in the event that our end value is empty. | |
if (tLen <= 0) return ""; | |
// Now build a StringBuffer of our desired length and fill it with random characters. | |
final char[] mash = new char[tLen]; | |
// We use more or less characters from our start string depending on | |
// how far in the animation we are. | |
for (int i = 0; i < tLen; ++i) { | |
final CharSequence in; | |
if ((i / tLen) < fraction) { | |
in = end; | |
} else { | |
in = start; | |
} | |
mash[i] = randomChar(in); | |
} | |
return new String(mash); | |
} | |
/** @return A random {@link Character} from a {@link String}. */ | |
public static char randomChar(final @NotNull CharSequence in) { | |
return in.charAt(rGen.nextInt(in.length())); | |
} | |
@Override | |
public CharSequence evaluate(final float fraction, final CharSequence startValue, final CharSequence endValue) { | |
// We have to avoid simple == because it's possible to "overshoot" the target value. | |
if (0f >= fraction) return startValue; | |
if (1f <= fraction) return endValue; | |
return mash(fraction, startValue, endValue); | |
} | |
} |
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