Created
October 29, 2015 10:29
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{ | |
"name": "fish.pufferfish.raw", | |
"id": 206, | |
"icon": "fish_raw_puffer_fish", | |
"use_animation": "eat", | |
"use_duration": 32, | |
"max_damage": 0, | |
"stacked_by_data": true, | |
"food": { | |
"nutrition": 1, | |
"saturation_modifier": 0.1, | |
"is_meat": true, | |
"effects": [ | |
{ | |
"name": "poison", | |
"duration": 60, | |
"amplifier": 3 | |
}, | |
{ | |
"name": "nausea", | |
"duration": 15, | |
"amplifier": 1 | |
}, | |
{ | |
"name": "hunger", | |
"duration": 15, | |
"amplifier": 2 | |
} | |
] | |
} | |
}, |
Oh cool, they actually added a modding API.
Now how do I use it?
This is looking a lot like stone hearth now, with the Jason scripting and stuff
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wait where do you put this for Android?