This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
͏ᅟᅠ឴឵ ⠀ㅤᅠ𝅙 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- Gui to Lua | |
-- Version: 3.2 | |
-- Instances: | |
for i,v in game.Players.LocalPlayer:WaitForChild("PlayerGui"):GetChildren() do | |
if v.Name == "get_anims" then | |
v:Destroy() | |
end | |
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
local function dec2(x) | |
return math.round(x*100)/100 | |
end | |
local defaultSettings = { | |
pretty = false; | |
robloxFullName = false; | |
robloxProperFullName = true; | |
robloxClassName = true; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
typedef signed char i8; | |
typedef unsigned char u8; | |
typedef signed int i16; | |
typedef unsigned int u16; | |
typedef signed long i32; | |
typedef unsigned long u32; | |
typedef signed long long i64; | |
typedef unsigned long long u64; |