- [Data Structures] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#data-structures)
- [Linked Lists] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#linked-lists)
- [Trees] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#trees)
- [Binary Trees] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#binary-trees)
- [Binary Search Tree] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#binary-search-tree)
- [Red-Black Tree] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#red-black-tree)
- [AVL Tree] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#avl-tree)
- [Tries] (https://gist.github.com/lawloretienne/6f7d7d92f72986f5ebd60f226d9044ee#tries)
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<paper-button opan="{{nonono}}"></paper-button> | |
~~~~ | |
my-elem.html(9,24) warning [set-unknown-attribute] - paper-button elements do not have a property named opan. Consider instead: open |
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using UnityEngine; | |
using System.Collections; | |
/// <summary> | |
/// Override the texture of each of the parts with your texture. | |
/// </summary> | |
public class OverrideControllerTexture : MonoBehaviour | |
{ | |
#region Public variables | |
[Header("Variables")] |
This list is meant to be a both a quick guide and reference for further research into these topics. It's basically a summary of that comp sci course you never took or forgot about, so there's no way it can cover everything in depth. It also will be available as a gist on Github for everyone to edit and add to.
###Array ####Definition:
- Stores data elements based on an sequential, most commonly 0 based, index.
- Based on tuples from set theory.
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import javax.swing.JFrame; | |
import java.awt.*; | |
import javax.swing.*; | |
import java.awt.event.ActionEvent; | |
import java.awt.event.ActionListener; | |
import java.beans.PropertyChangeListener; | |
import java.text.*; | |
public class Okno extends JFrame { |
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#include <unistd.h> | |
int main(void) { | |
while(1) { | |
system("/bin/date"); | |
sleep(1); | |
} | |
return 0; | |
} |
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#include <unistd.h> | |
int main(void) { | |
while(1) { | |
execl("/bin/date", "/bin/date", NULL); | |
sleep(1); | |
} | |
return 0; | |
} |