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@Twisted-Code
Created May 6, 2017 14:01
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looks like it replaces the bottle but doesn't empty. Not sure why. That's for you to figure out
[log truncated. If you need stuff before this, just ask]
[09:33:05] [Server thread/DEBUG] [vampirism/]: [BloodBottle]Replaced blood bottle by glas bottle, during IFluidContainerItem#drain.
[09:33:05] [Server thread/INFO] [vampirism/]: [Test]Interacting with block while holding glas bottle
[09:33:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:33:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:33:56] [Server thread/DEBUG] [vampirism/]: [VampirismVillages]Created village at BlockPos{x=327, y=64, z=-190}
[09:33:56] [Server thread/INFO] [vampirism/]: [Test]Trying fill net.minecraftforge.fluids.FluidStack@edf6cc41 true
[09:33:56] [Server thread/INFO] [vampirism/]: [Test]Filled 600
[09:34:07] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:spruce_door} false
[09:34:23] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 15, v: 2, vh: 0, h: 0
[09:34:23] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:34:24] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 15, v: 2, vh: 0, h: 0
[09:34:24] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:34:27] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 15, v: 2, vh: 0, h: 0
[09:34:27] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:34:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Pass drinking
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Pass drinking
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Pass drinking
[09:35:15] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:16] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:16] [Server thread/INFO] [vampirism/]: [Test]Pass drinking
[09:35:16] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{minecraft:cobblestone} false
[09:35:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:36:13] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:36:13] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:36:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:36:35] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:36:35] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:37:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:37:59] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:37:59] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:38:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:38:13] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 0
[09:38:13] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:38:27] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:38:27] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:38:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:39:27] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@6 Block{vampirism:bloodContainer} true
[09:39:27] [Server thread/INFO] [vampirism/]: [Test]Activated with 1xitem.vampirism.bloodBottle@6 while sneak false
[09:39:27] [Server thread/INFO] [vampirism/]: [Test]Transfer from de.teamlapen.vampirism.items.BloodBottleFluidHandler@7a40c5a8 to de.teamlapen.vampirism.tileentity.TileBloodContainer$1@19ffd43b
[09:39:27] [Server thread/DEBUG] [vampirism/]: [BloodBottle]Replaced blood bottle by glas bottle, during IFluidContainerItem#drain.
[09:39:27] [Server thread/INFO] [vampirism/]: [Test]Transfered 600 from de.teamlapen.vampirism.items.BloodBottleFluidHandler@7a40c5a8 to de.teamlapen.vampirism.tileentity.TileBloodContainer$1@19ffd43b
[09:39:27] [Server thread/INFO] [vampirism/]: [Test]Finished activation, now holding 1xitem.glassBottle@0 1xitem.glassBottle@0
[09:39:48] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:39:48] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:39:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:40:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:41:00] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 0
[09:41:00] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:41:04] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 0
[09:41:04] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter true
[09:41:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:41:55] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:41:55] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:42:05] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 0
[09:42:05] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:42:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:42:37] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 1
[09:42:37] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:42:58] [Server thread/DEBUG] [vampirism/]: [VampirePlayer]Waking up player
[09:43:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:43:22] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 1
[09:43:22] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:43:35] [Server thread/DEBUG] [mixin/]: Mixing event.cause.entity.damage.MixinMinecraftBlockDamageSource from mixins.common.core.json into org.spongepowered.common.event.damage.MinecraftBlockDamageSource
[09:43:35] [Server thread/TRACE] [mixin/]: Added class metadata for org/spongepowered/api/event/cause/entity/damage/source/BlockDamageSource to metadata cache
[09:44:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:44:10] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 1
[09:44:10] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:44:38] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 1
[09:44:38] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:44:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:44:58] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 1
[09:44:58] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:45:39] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 1
[09:45:39] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter true
[09:45:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:45:58] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 1
[09:45:58] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:46:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:46:51] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 2
[09:46:51] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:47:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:47:50] [Server thread/INFO] [vampirism/]: [VampirismVillage]Can't find village at BlockPos{x=333, y=64, z=-207} anymore
[09:47:50] [Server thread/DEBUG] [vampirism/]: [VampirismVillages]Removing annihilated village at BlockPos{x=333, y=64, z=-207}
[09:48:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:49:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:49:36] [Server thread/DEBUG] [vampirism/]: [VampirismVillages]Created village at BlockPos{x=333, y=64, z=-207}
[09:49:39] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 3, Aggro: 0, v: 2, vh: 0, h: 1
[09:49:39] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter true
[09:49:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:50:16] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 2
[09:50:16] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter true
[09:50:31] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 3
[09:50:31] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:50:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:51:30] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 3
[09:51:30] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:51:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:52:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:53:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:54:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:54:29] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 3
[09:54:29] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:54:30] [Server thread/DEBUG] [vampirism/]: [VampirePlayer]Waking up player
[09:54:30] [Server thread/DEBUG] [vampirism/]: [VampirismVillages]Created village at BlockPos{x=333, y=64, z=-207}
[09:54:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:55:27] [Server thread/INFO] [vampirism/]: [Test]Trying fill net.minecraftforge.fluids.FluidStack@edf6cca5 true
[09:55:27] [Server thread/INFO] [vampirism/]: [Test]Filled 700
[09:55:30] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 3
[09:55:30] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter true
[09:55:33] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@7 Block{minecraft:spruce_door} false
[09:55:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:55:55] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@7 Block{tconstruct:tooltables} false
[09:56:14] [Server thread/INFO] [vampirism/]: [Test]Interacting with block while holding glas bottle
[09:56:14] [Server thread/INFO] [vampirism/]: [Test]Tile de.teamlapen.vampirism.tileentity.TileBloodContainer@1ef5dc86 -> true true
[09:56:14] [Server thread/INFO] [vampirism/]: [Test]Replacing glas bottle with blood bottle
[09:56:14] [Server thread/INFO] [vampirism/]: [Test]Testing sneakbypass 1xitem.vampirism.bloodBottle@0 Block{vampirism:bloodContainer} true
[09:56:14] [Server thread/INFO] [vampirism/]: [Test]Pass drinking
[09:56:31] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 4
[09:56:31] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
[09:56:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
[09:56:39] [Server thread/DEBUG] [vampirism/]: [VampirismVillage]Stats: Doors: 8, Aggro: 0, v: 2, vh: 0, h: 4
[09:56:39] [Server thread/INFO] [vampirism/]: [Test]Spawning Vampire Hunter false
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