Created
June 27, 2011 21:54
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Adding dependency relationships to a Sequencer
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sequencer_ = [[Sequencer alloc] init]; | |
[sequencer_ addTarget:self action:@selector(parseUserData) dependencies:LSLoggedIn, LSUserDataDownloaded, LSEnd]; | |
[sequencer_ addTarget:self action:@selector(startGame) dependencies:LSLoggedIn, LSAssetsLoaded, LSUserDataDownloaded, LSEnd]; |
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