Created
February 25, 2018 19:49
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These are my notes on some rough sizes I started to collect from some testing to help with planning 3D game level designs.
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avg char height 1.6 | |
avg eye level 1.5 | |
avg char diameter 0.4 | |
floor thickness 0.4 | |
wall thickness 0.2 | |
wall height 3.2 residential | |
wall height 3.6 commercial | |
door width 1.2 | |
door height 2.2 | |
stair rise 0.2 | |
stair run 0.25 | |
stair width 1.6 | |
hall width 2.5 residential | |
hall width 3.0 commercial | |
tabletop height 0.7 |
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