These examples are presented in an attempt to show how each coding styles attempts to or does not attempt to isolate side-effects. There are only 2 semantic elements in a barebone "Hello World" implementation:
- Invocation of
console.log
- Declaration of
HELLO_WORLD
Since every coding style can abstract away data into a parameter or variable, there is no point for us to show that. All implementations assume HELLO_WORLD
is a constant that is always inlined. This way it reduces the variations we need to present. (To make an anology, if we were to implement incrementByOne
, would we need to inline the number 1
or pass it in as parameter?)
CAVEAT/LIMITATION: All implementations also assume console
is static. In case of OOP inheritance, Console
is assumed to be extendable. In case of functional programming, console.log
is asumed to be a function that can be passed around without further modification.