Created
November 3, 2012 00:01
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Test case of zoomSurface (from SDL_gfx)
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| #include "SDL.h" | |
| #include "SDL_image.h" | |
| #include "SDL_rotozoom.h" | |
| #ifdef EMSCRIPTEN | |
| #include "emscripten.h" | |
| #endif | |
| SDL_Surface *screen; | |
| SDL_Surface *sprite[4]; | |
| void mainloop() { | |
| int i; | |
| SDL_Rect rect = { 0, 0, 100, 100 }; | |
| for (i = 0; i < 4; i++) { | |
| rect.x = i & 1 ? 200 : 0; | |
| rect.y = i & 2 ? 200 : 0; | |
| SDL_BlitSurface(sprite[i], 0, screen, &rect); | |
| SDL_UpdateRect(screen, 0, 0, 0, 0); | |
| } | |
| } | |
| int main(int argc, char **argv) { | |
| SDL_Init(SDL_INIT_VIDEO); | |
| screen = SDL_SetVideoMode(400, 400, 32, SDL_SWSURFACE); | |
| sprite[0] = IMG_Load("example.png"); | |
| sprite[1] = SDL_CreateRGBSurface(SDL_SWSURFACE, 100, 100, 32, 0xFF000000, 0xFF0000, 0xFF00, 0xFF); | |
| SDL_FillRect(sprite[1], 0, 0xA0A0A0A0); | |
| sprite[2] = zoomSurface(sprite[0], 0.5, 0.5, SMOOTHING_ON); | |
| sprite[3] = zoomSurface(sprite[1], 0.5, 0.5, SMOOTHING_ON); | |
| #ifdef EMSCRIPTEN | |
| emscripten_set_main_loop(mainloop, 30, 0); | |
| #else | |
| SDL_Event evt; | |
| while (1) { | |
| if (SDL_PollEvent(&evt) != 0 && evt.type == SDL_QUIT) break; | |
| mainloop(); | |
| SDL_Delay(33); | |
| } | |
| #endif | |
| SDL_Quit(); | |
| return 1; | |
| } | |
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