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Rider C# File Layout for Unity classes
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<Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns" | |
xmlns:unity="urn:schemas-jetbrains-com:member-reordering-patterns-unity"> | |
<!-- StyleCop Unity Classes Layout --> | |
<TypePattern DisplayName="StyleCop Unity Classes Layout" RemoveRegions="All" Priority="150"> | |
<TypePattern.Match> | |
<unity:SerializableClass /> | |
</TypePattern.Match> | |
<Region Name="Constants and Fields"> | |
<Entry DisplayName="Constants"> | |
<Entry.Match> | |
<Kind Is="Constant" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Static fields"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Field" /> | |
<Static /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Kind Order="Constant Field" /> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Readonly /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Fields"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Field" /> | |
<Not> | |
<unity:SerializedField /> | |
</Not> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Readonly /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Serialized Fields" Priority="150"> | |
<Entry DisplayName="Serialized Fields"> | |
<Entry.Match> | |
<unity:SerializedField /> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Constructors and Destructors"> | |
<Entry DisplayName="Constructors and destructors"> | |
<Entry.Match> | |
<Or> | |
<Kind Is="Constructor" /> | |
<Kind Is="Destructor" /> | |
</Or> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Static /> | |
<Kind Order="Constructor Destructor" /> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Public Events and Delegates"> | |
<Entry DisplayName="Delegates"> | |
<Entry.Match> | |
<Kind Is="Delegate" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Public events"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Event" /> | |
<Access Is="Public" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Protected Events"> | |
<Entry DisplayName="Protected events"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Event" /> | |
<Or> | |
<Access Is="Protected" /> | |
<Access Is="ProtectedInternal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Private Events"> | |
<Entry DisplayName="Private events"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Event" /> | |
<Access Is="Private" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Enums"> | |
<Entry DisplayName="Enums"> | |
<Entry.Match> | |
<Kind Is="Enum" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Interfaces"> | |
<Entry DisplayName="Interfaces"> | |
<Entry.Match> | |
<Kind Is="Interface" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Public Properties"> | |
<Entry DisplayName="Public properties"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Property" /> | |
<Access Is="Public" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Protected Properties"> | |
<Entry DisplayName="Protected properties"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Property" /> | |
<Or> | |
<Access Is="Protected" /> | |
<Access Is="ProtectedInternal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Private Properties"> | |
<Entry DisplayName="Private properties"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Property" /> | |
<Access Is="Private" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Public Indexers"> | |
<Entry DisplayName="Public indexers"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Indexer" /> | |
<Access Is="Public" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Protected Indexers"> | |
<Entry DisplayName="Protected indexers"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Indexer" /> | |
<Or> | |
<Access Is="Protected" /> | |
<Access Is="ProtectedInternal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Private Indexers"> | |
<Entry DisplayName="Private indexers"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Indexer" /> | |
<Access Is="Private" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Setup and Teardown"> | |
<Entry DisplayName="Setup/Teardown Methods"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<Or> | |
<HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" /> | |
<HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" /> | |
<HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" /> | |
<HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Tests"> | |
<Entry DisplayName="Test Methods" Priority="100"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<HasAttribute Name="NUnit.Framework.TestAttribute" /> | |
</And> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Public Methods"> | |
<Entry DisplayName="Public operators"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Operator" /> | |
<Or> | |
<Access Is="Public" /> | |
<Access Is="Internal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
<Virtual /> | |
<Override /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Public methods"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<Or> | |
<Access Is="Public" /> | |
<Access Is="Internal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
<Virtual /> | |
<Override /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Protected Methods"> | |
<Entry DisplayName="Protected Operators"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Operator" /> | |
<Or> | |
<Access Is="Protected" /> | |
<Access Is="ProtectedInternal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
<Virtual /> | |
<Override /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Protected Methods"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<Or> | |
<Access Is="Protected" /> | |
<Access Is="ProtectedInternal" /> | |
</Or> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
<Virtual /> | |
<Override /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Event Handlers" Priority="100"> | |
<Entry DisplayName="Event handlers"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<Access Is="Private" /> | |
<HandlesEvent /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Unity Methods" Priority="150"> | |
<Entry DisplayName="Unity Methods"> | |
<Entry.Match> | |
<unity:EventFunction /> | |
</Entry.Match> | |
</Entry> | |
</Region> | |
<Region Name="Private Methods"> | |
<Entry DisplayName="Private operators"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Operator" /> | |
<Access Is="Private" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Private methods"> | |
<Entry.Match> | |
<And> | |
<Kind Is="Method" /> | |
<Access Is="Private" /> | |
</And> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Access /> | |
<Static /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Region Name="Nested Types"> | |
<Entry DisplayName="Nested structs"> | |
<Entry.Match> | |
<Kind Is="Struct" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Static /> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
<Entry DisplayName="Nested classes"> | |
<Entry.Match> | |
<Kind Is="Class" /> | |
</Entry.Match> | |
<Entry.SortBy> | |
<Static /> | |
<Access Order="Public Internal ProtectedInternal Protected Private" /> | |
</Entry.SortBy> | |
</Entry> | |
</Region> | |
<Entry DisplayName="All other members" /> | |
</TypePattern> | |
</Patterns> |
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