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@Vavius
Created March 30, 2014 06:29
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--------------------------------------------------------------------------------
-- src/layout/quest_dialog.lua
--
-- WARNING: Do not edit!
-- This file is auto generated, all changes will be lost.
--------------------------------------------------------------------------------
local Button = Gui.Button
local Sprite = Display.Sprite
local Group = Display.Group
local Label = Display.Label
local function layout(layer, fontName, fontSize)
local group = Group {
layer = layer,
children = {
Sprite {
name = "img_bg", fileName = "yellow_bg.9.png",
loc = {0.000000, 12.500000, 0},
width = 287.000000, height = 306.000000,
},
Button {
name = "btn_back",
normalSprite = Sprite("btn_back.png", 37.000000, 37.000000),
activeSprite = Sprite("btn_back_active.png"),
loc = {139.000000, 162.000000, 0},
},
Button {
name = "btn_quest_2",
normalSprite = Sprite("quest_active_bg.png", 68.000000, 68.000000),
activeSprite = Sprite("quest_active_bg_active.png"),
disabledSprite = Sprite("quest_active_bg_disabled.png"),
loc = {0.000000, 45.000000, 0},
},
Button {
name = "btn_quest_1",
normalSprite = Sprite("quest_active_bg.png", 68.000000, 68.000000),
activeSprite = Sprite("quest_active_bg_active.png"),
disabledSprite = Sprite("quest_active_bg_disabled.png"),
loc = {-86.000000, 45.000000, 0},
},
Button {
name = "btn_quest_3",
normalSprite = Sprite("quest_active_bg.png", 68.000000, 68.000000),
activeSprite = Sprite("quest_active_bg_active.png"),
disabledSprite = Sprite("quest_active_bg_disabled.png"),
loc = {86.000000, 45.000000, 0},
},
Sprite {
name = "img_quest_1", fileName = "quest_bg.png",
loc = {-86.000000, 45.000000, 0},
width = 68.000000, height = 68.000000,
},
Sprite {
name = "img_quest_2", fileName = "quest_bg.png",
loc = {0.000000, 45.000000, 0},
width = 68.000000, height = 68.000000,
},
Sprite {
name = "img_quest_3", fileName = "quest_bg.png",
loc = {86.000000, 45.000000, 0},
width = 68.000000, height = 68.000000,
},
Sprite {
name = "img_timer_bg", fileName = "timer_bg-1.png",
loc = {0.000000, -97.500000, 0},
width = 150.500000, height = 52.000000,
},
Label {
name = "lbl_timer",
loc = {25.000000, -106.000000, 0},
width = 122.500000, height = 43.000000,
fontName = fontName,
fontSize = fontSize,
text = "",
},
Label {
name = "lbl_main",
loc = {0.000000, 130.000000, 0},
width = 242.000000, height = 51.000000,
fontName = fontName,
fontSize = fontSize,
text = "",
},
Label {
name = "lbl_description",
loc = {0.000000, -30.500000, 0},
width = 260.000000, height = 73.500000,
fontName = fontName,
fontSize = fontSize,
text = "",
},
Button {
name = "btn_continue",
normalSprite = Sprite("btn_continue.png", 226.000000, 36.000000),
activeSprite = Sprite("btn_continue_active.png"),
loc = {0.000000, -69.000000, 0},
},
Sprite {
name = "img_icon_complete_2", fileName = "icon_complete.png",
loc = {29.500000, 73.500000, 0},
width = 19.000000, height = 19.500000,
},
Sprite {
name = "img_icon_complete_3", fileName = "icon_complete.png",
loc = {116.000000, 73.500000, 0},
width = 19.000000, height = 19.500000,
},
Sprite {
name = "img_icon_complete_1", fileName = "icon_complete.png",
loc = {-56.500000, 73.500000, 0},
width = 19.000000, height = 19.500000,
},
}
}
return group
end
return layout
@makotok

makotok commented Apr 5, 2014

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The very interesting!
Is there something editor?

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