Skip to content

Instantly share code, notes, and snippets.

@VladimirMangos
Created May 12, 2010 22:15
Show Gist options
  • Save VladimirMangos/399192 to your computer and use it in GitHub Desktop.
Save VladimirMangos/399192 to your computer and use it in GitHub Desktop.
backports log master->mangos-0.12
commit a5a0702376c222572e7b6c8c48b2cae975398ae3
Author: VladimirMangos <[email protected]>
Date: Mon Dec 22 15:25:43 2008 +0300
MaNGOS 0.12 release.
-----------------------------------------------
!+2f3c20ec14d386f1b784ef26fe6e76ba8ea03ac5 [8776] proper arena rating calculation
!+ca88fc52a7e17148a91532cbbfd9ea55b41bc5a6 [8780] fixed typos with arenarating
Need before for normal way move moveinfo to Unit, so manually recreate muster way work with movement info for creatures
!+5eec80f67ff310aa9b8004da175b6bdb05d2f0cd [8880] Some adjustments/additions for updateflag_living and flying creatures
!+60b1c604a656a322aaf702c61c8f180b219c5a3a [9210] Fix visual bug making npc run-in-same-position in client.
* addd8b5ea59a544e0b672a01c0119cc388930581 Movement packets fix.
* 5b0f7a88c180776cb58c76f9a78db0b1e6e11ffd Movement packets cleanup.
* 986e5b76ae8758d8c895edce483c8cb84801c57d Get rid of monster movement flags, since it's really spline flags. Thanks to Ralek for research.
!+404c8534283493c1dc9824343d9d91d1c3572808 [9335] Clarify error log message after rewrite of monster_* to spline_* flags
* 33596e718b20b1302452901408f7de7b9e17e44d How this happened?
* 93b2f8ff3966d7faa9f69cc1a75a58c9790f507c [10620] Fixed MSG_MOVE_HEARTBEAT structure. (need remove creature case)
*+14c9042dedce2f19e73aa7e9f4ab4a694157b513 [10759] Correctly reset mob orientation upon reaching spawn point. Should also improve visualisation of mob orientation on clients
*+17ffb949bfa3cd5dfcef2f77d9ffb3af1de7e31f [11149]*[unit moveinfo] Correct MSG_MOVE_SET_*_SPEED packet structures -> [11156] (need remove creature case)
*+e49699eb025c5a791f322cf5278641cb9e4ca36c [11210]*[unit moveflags] Set moveflags from CMSG_MOVE_SET_CAN_FLY_ACK to proper mover.
Need per spell check
!+c646ed13fe95da0b0a37a158967a8909c6c0805b [9019] Add/update some hidden threat values for warrior/druid spells.
!+90c01bdcba252f66d73d66d751134a15f9159404 [11036] Update some data in spell_threat, making use of the new parameters
Unclear what do: 0.12 enum different from 3.x version but used numeric values fit to 3.x enums...
!+1265a13f63ff20fa48a90fbf715754b124b3c28a [10031] Replace hard coded quest dialog status value with enum value
Unclear how this must be in 2.x, all my expremeents fail
!+b640a6de05b0c8ca6390b4e36a956ba2eb4f3eb6 [10955] Fixed MSG_PVP_LOG_DATA data prepering.
@ - not for backup (need recheck for possible apply need with some small chance case)
! - need additional research
* - backported (need recheck for possible reapply need)
@@- not for backport 100% sure
**- backported (not required 100% sure re-apply after early commits backporting)
*+- need reapply in future after some not backported commit
@@470748d87bd4bb9b91fec074c9a631a7b75101b5 Added calendar placeholder
----------------------------------------------------------- Sun Oct 26 10:08:43 2008 +0300 --------
-- 0.12 release ------------------------------------------- Mon Dec 22 15:25:43 2008 +0300 --------
-- 0.13 release ------------------------------------------- Wed Jun 10 17:50:05 2009 +0400 --------
-- 0.14 release ------------------------------------------- Tue Oct 6 08:22:32 2009 +0400 ---------
-- 0.15 release ------------------------------------------- Sun Jan 10 04:58:42 2010 +0300 --------
-- 0.16 release ------------------------------------------- Fri Jul 2 03:55:52 2010 +0400 ---------
**(all backported or not appropriate, except listed above in special list)
----------------------------------------------------------- Mon Apr 11 22:07:43 2011 +0300 --------
**d2934bbb5393d18d9e4b09f600f708cebdb4f85d [11346] Use DELETE/INSERT in 11335_02_mangos_mangos_string.sql
@VladimirMangos
Copy link
Author

near finish half-year project ^^

@VladimirMangos
Copy link
Author

finally!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment