Created
December 4, 2012 13:34
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Sperminator
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(1); | |
robot.rotateCannon(360); | |
robot.ahead(1); | |
//robot.back(1000); | |
// robot.rotateCannon(360); | |
// robot.turn(20); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
// robot.fire(4); | |
// robot.rotateCannon(0,1); | |
// robot.fire(1); | |
// robot.rotateCannon(0,1); | |
//robot.rotateCannon(10); | |
// robot.turn(50); | |
//robot.ahead(5000); | |
robot.stop(); | |
robot.fire(); | |
robot.turn(25); | |
robot.ahead(50); | |
robot.rotateCannon(-30); | |
robot.fire(); | |
}; | |
Robot.prototype.onRobotCollision = function(ev) { | |
var robot = ev.robot; | |
robot.fire(5); | |
robot.turn(200); | |
robot.ahead(500); // trying to run away | |
// robot.clone(robot); | |
}; | |
Robot.prototype.onHitByBullet = function(ev) { | |
var robot; | |
robot = ev.robot; | |
robot.ahead(50); | |
robot.turn(50 - ev.bulletBearing); | |
robot.back(50); | |
}; | |
//Robot.prototype.onScannedRobot = function(ev) { | |
// var robot; | |
// var robot1; | |
//var scanned =ev.scannedRobot; | |
//robot = ev.robot; | |
//robot.fire(5); | |
// robot1.clone(robot); | |
// if(scannedRobot !== robot1.parentId && scanned.parentId !== robot1.id) | |
// robot1.fire(2); | |
//}; | |
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