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// Update Line Audio | |
function line_audio_update() | |
{ | |
// Stop Faded-out Sounds | |
var length = array_length(global.__line_audio_stop_over_time_array) | |
for(var i=0;i<length;i++) | |
{ | |
var sound_instance = global.__line_audio_stop_over_time_array[i]; | |
if audio_sound_get_gain(sound_instance) == 0 | |
{ |