Created
May 8, 2018 19:37
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using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Windows.Forms; | |
using System.IO; | |
namespace Sep05_PeriodicalTable //CHANGE TO YOUR NAMESPACE!!! | |
{ | |
public partial class Form1 : Form | |
{ | |
List<ElementData> elementsList; | |
List<LegendData> legendList; | |
Button[] elebuttons; | |
Button[] legButtons; | |
public Form1() | |
{ | |
InitializeComponent(); | |
//path | |
string fileName = "PeriodicalTable.txt"; | |
string path = Environment.CurrentDirectory; | |
path = Path.Combine(path, fileName); | |
//creating new list<T>: | |
elementsList = new List<ElementData>(); | |
legendList = new List<LegendData>(); | |
//reading file line by line and adding data into list<T>: | |
string type = null; | |
foreach (string data in ReadingData(path)) | |
{ | |
if (data == "ELEMENT_LIST") | |
{ | |
type = "elements"; | |
continue; | |
} | |
else if (data == "LEGEND") | |
{ | |
type = "legend"; | |
continue; | |
} | |
if (type == "elements") | |
SeperateElementData(data); | |
else if (type == "legend") | |
SeperateLegendData(data); | |
} | |
//Creating phisical periodical table from the data: | |
CreatingElements(); | |
//Creating legends: | |
CreatingLegends(); | |
} | |
private void CreatingElements() | |
{ | |
elebuttons = new Button[elementsList.Count]; | |
//starting position for 1st upper left button: | |
int x = 20; | |
int y = 60; | |
//and size of buttons: | |
int size = 48; | |
foreach (ElementData el in elementsList) | |
{ | |
if (el.LocationX > 0) | |
x = 20 + size * el.LocationX; | |
else | |
x = 20; | |
if (el.LocationY > 0) | |
y = 60 + size * el.LocationY; | |
elebuttons[el.SequenceNumber - 1] = new Button(); | |
string btnText = String.Format("{0}\r\n{1}\r\n{2}\r\n{3}", el.SequenceNumber, el.ShortName, el.FullName, el.AtomicMass); | |
elebuttons[el.SequenceNumber - 1].Location = new Point(x, y); | |
elebuttons[el.SequenceNumber - 1].Size = new Size(size, size); | |
elebuttons[el.SequenceNumber - 1].Font = new Font("Arial", 6, FontStyle.Regular); | |
elebuttons[el.SequenceNumber - 1].Text = btnText; | |
elebuttons[el.SequenceNumber - 1].Tag = el.FullName; | |
elebuttons[el.SequenceNumber - 1].BackColor = GetButtonColor(el.Color); | |
elebuttons[el.SequenceNumber - 1].Click += new EventHandler(ButtonElements_Click); | |
this.Controls.Add(elebuttons[el.SequenceNumber - 1]); | |
} | |
} | |
private void CreatingLegends() | |
{ | |
legButtons = new Button[legendList.Count]; | |
//starting position for 1st upper left button: | |
int x = 164; | |
int y = 60; | |
decimal size = 48; | |
foreach (LegendData le in legendList) | |
{ | |
x = Convert.ToInt32(20 + size * le.LocationX); | |
if (le.LocationY > 0) | |
y = Convert.ToInt32(60 + size * le.LocationY); | |
else | |
y = 60; | |
legButtons[le.Number - 1] = new Button(); | |
legButtons[le.Number - 1].Text = le.GroupName; | |
legButtons[le.Number - 1].Size = new Size(120, 25); | |
legButtons[le.Number - 1].Location = new Point(x, y); | |
legButtons[le.Number - 1].Font = new Font("Arial", 8, FontStyle.Regular); | |
legButtons[le.Number - 1].BackColor = GetButtonColor(le.Number); | |
legButtons[le.Number - 1].Tag = le.GroupName; | |
legButtons[le.Number - 1].Click += new EventHandler(ButtonLegends_Click); | |
this.Controls.Add(legButtons[le.Number - 1]); | |
} | |
} | |
private void ButtonElements_Click(object sender, EventArgs e) | |
{ | |
Button btn = sender as Button; | |
MessageBox.Show(String.Format("Element {0} was selected.", btn.Tag)); | |
} | |
private void ButtonLegends_Click(object sender, EventArgs e) | |
{ | |
Button btn = sender as Button; | |
} | |
private void SeperateElementData(string data) | |
{ | |
string[] array = data.Split(new string[] { "-" }, StringSplitOptions.RemoveEmptyEntries); | |
//removing tabs | |
for (int i = 0; i < array.Length; i++) | |
if (array[i].Contains("\t")) | |
array[i] = array[i].Replace("\t", ""); | |
ElementData el = new ElementData(); | |
el.SequenceNumber = int.Parse(array[0]); | |
el.ShortName = array[1]; | |
el.FullName = array[2]; | |
el.AtomicMass = Convert.ToDecimal(array[3]); | |
el.Brackets = (array[4] == "1") ? true : false; | |
el.Color = int.Parse(array[5]); | |
decimal[] xy = SeperateLocation(array[6]); | |
el.LocationX = (int)xy[0]; | |
el.LocationY = (int)xy[1]; | |
el.Details = array[7]; | |
//addind data of element to list<T>: | |
elementsList.Add(el); | |
} | |
private void SeperateLegendData(string data) | |
{ | |
string[] array = data.Split(new string[] { "-" }, StringSplitOptions.RemoveEmptyEntries); | |
//removing tabs | |
for (int i = 0; i < array.Length; i++) | |
if (array[i].Contains("\t")) | |
array[i] = array[i].Replace("\t", ""); | |
LegendData le = new LegendData(); | |
le.Number = int.Parse(array[0]); | |
le.GroupName = array[1]; | |
decimal[] xy = SeperateLocation(array[2]); | |
le.LocationX = xy[0]; | |
le.LocationY = xy[1]; | |
legendList.Add(le); | |
} | |
private decimal[] SeperateLocation(string str) | |
{ | |
string[] arr = str.Split('x'); | |
decimal x = decimal.Parse(arr[0]); | |
decimal y = decimal.Parse(arr[1]); | |
return new decimal[] { x, y }; | |
} | |
private Color GetButtonColor(int value) | |
{ | |
Color backColor = new Color(); | |
switch (value) | |
{ | |
case 1: | |
backColor = Color.LimeGreen; | |
break; | |
case 2: | |
backColor = Color.Blue; | |
break; | |
case 3: | |
backColor = Color.Orange; | |
break; | |
case 4: | |
backColor = Color.Yellow; | |
break; | |
case 5: | |
backColor = Color.ForestGreen; | |
break; | |
case 6: | |
backColor = Color.Aquamarine; | |
break; | |
case 7: | |
backColor = Color.GreenYellow; | |
break; | |
case 8: | |
backColor = Color.Red; | |
break; | |
case 9: | |
backColor = Color.Pink; | |
break; | |
case 10: | |
backColor = Color.Magenta; | |
break; | |
} | |
return backColor; | |
} | |
private IEnumerable<string> ReadingData(string path) | |
{ | |
using (StreamReader sr = new StreamReader(path)) | |
{ | |
string line; | |
while ((line = sr.ReadLine()) != null) | |
{ | |
if (!line.StartsWith("##") && line != "") | |
yield return line; | |
} | |
} | |
} | |
} | |
class ElementData | |
{ | |
public int SequenceNumber { get; set; } | |
public string ShortName { get; set; } | |
public string FullName { get; set; } | |
public decimal AtomicMass { get; set; } | |
public bool Brackets { get; set; } | |
public int Color { get; set; } | |
public int LocationX { get; set; } | |
public int LocationY { get; set; } | |
public string Details { get; set; } | |
} | |
class LegendData | |
{ | |
public int Number { get; set; } | |
public string GroupName { get; set; } | |
public decimal LocationX { get; set; } | |
public decimal LocationY { get; set; } | |
} | |
} |
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