Skip to content

Instantly share code, notes, and snippets.

@kwindla
kwindla / voice-agents.md
Created June 23, 2025 23:43
Advice on Voice Agents - June 2025

Advice on Voice AI, June 2025

My top three pieces of advice for people getting started with voice agents.

  1. Spend time up front understanding why latency and instruction following accuracy drive voice AI tech choices.

  2. You will need to add significant tooling complexity as you go from proof of concept to production. Prepare for that. Especially important: build lightweight evals as early as you can.

  3. The right path is: start with a proven, "best practices" tech stack -> get everything working one piece at a time -> deploy to real-world users and collect data -> then think about optimizing cost/latency/etc.

@aymericbeaumet
aymericbeaumet / delete-likes-from-twitter.md
Last active July 17, 2025 04:06
[Recipe] Delete all your likes/favorites from Twitter

Ever wanted to delete all your likes/favorites from Twitter but only found broken/expensive tools? You are in the right place.

  1. Go to: https://twitter.com/{username}/likes
  2. Open the console and run the following JavaScript code:
setInterval(() => {
  for (const d of document.querySelectorAll('div[data-testid="unlike"]')) {
    d.click()
 }
@brunolemos
brunolemos / ExampleComponent.tsx
Last active May 27, 2020 14:00
Redux + TypeScript - Strongly Typed
import React from 'react'
import { Button, Text, View } from 'react-native'
import { useDispatch } from 'react-redux'
import { useReduxState } from '../hooks/use-redux-state'
import * as actions from '../redux/actions'
import * as selectors from '../redux/selectors'
export function LoginScreen() {
const dispatch = useDispatch()
@davidkpiano
davidkpiano / css-state-machines.md
Last active July 13, 2025 01:45
Article for creating CSS State Machines

As the number of different possible states and transitions between states in a user interface grows, managing styles and animations can quickly become complicated. Even a simple login form has many different "user flows":

https://codepen.io/davidkpiano/pen/WKvPBP

State machines are an excellent pattern for managing state transitions in user interfaces in an intuitive, declarative way. We've been using them a lot on the Keyframers as a way to simplify otherwise complex animations and user flows, like the one above.

So, what is a state machine? Sounds technical, right? It’s actually more simple and intuitive than you might think. (Don’t look at Wikipedia just yet… trust me.)

Let’s approach this from an animation perspective. Suppose you’re creating a loading animation, which can be in only one of four states at any given time:

@raarts
raarts / create-expo-web-app
Last active June 16, 2020 16:28
Script to create an Expo blank template, with react-native-web support
#!/bin/bash
#
# Create a RN project which includes react-native-web
# Takes one argument, the target directory (and app) name,
if [ $# -ne 1 ]
then
echo "usage: $0 <target-dir>"
exit 1
fi
@marshallswain
marshallswain / authentication.js
Last active September 24, 2021 08:59
Example tools for using querystring redirects with Feathers OAuth login.
'use strict';
const authentication = require('feathers-authentication');
const jwt = require('feathers-authentication-jwt');
const local = require('feathers-authentication-local');
const oauth2 = require('feathers-authentication-oauth2');
const GithubStrategy = require('passport-github');
// Bring in the oauth-handler
const makeHandler = require('./oauth-handler');
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active August 2, 2025 10:41
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@Rich-Harris
Rich-Harris / footgun.md
Last active July 11, 2025 10:35
Top-level `await` is a footgun

Edit — February 2019

This gist had a far larger impact than I imagined it would, and apparently people are still finding it, so a quick update:

  • TC39 is currently moving forward with a slightly different version of TLA, referred to as 'variant B', in which a module with TLA doesn't block sibling execution. This vastly reduces the danger of parallelizable work happening in serial and thereby delaying startup, which was the concern that motivated me to write this gist
  • In the wild, we're seeing (async main(){...}()) as a substitute for TLA. This completely eliminates the blocking problem (yay!) but it's less powerful, and harder to statically analyse (boo). In other words the lack of TLA is causing real problems
  • Therefore, a version of TLA that solves the original issue is a valuable addition to the language, and I'm in full support of the current proposal, which you can read here.

I'll leave the rest of this document unedited, for archaeological