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Swiftで受付システムを作った話とCADisplayLink ref: http://qiita.com/WorldDownTown/items/f66d283052f9809d21df
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let displayLink = CADisplayLink(target: self, selector: Selector("update:")) | |
displayLink.addToRunLoop(NSRunLoop.currentRunLoop(), forMode: NSRunLoopCommonModes) |
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import UIKit | |
class ViewController: UIViewController { | |
private let secondLayer = CAShapeLayer() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// 円のレイヤー | |
let frame = view.frame | |
let path = UIBezierPath() | |
path.addArcWithCenter( | |
CGPointMake(CGRectGetMidX(frame), CGRectGetMidY(frame)), | |
radius: frame.width / 2.0 - 20.0, | |
startAngle: CGFloat(-M_PI_2), | |
endAngle: CGFloat(M_PI + M_PI_2), | |
clockwise: true) | |
secondLayer.path = path.CGPath | |
secondLayer.strokeColor = UIColor.blackColor().CGColor | |
secondLayer.fillColor = UIColor.clearColor().CGColor | |
secondLayer.speed = 0.0 // ※1 | |
view.layer.addSublayer(secondLayer) | |
// 円を描くアニメーション | |
let animation = CABasicAnimation(keyPath: "strokeEnd") | |
animation.fromValue = 0.0 | |
animation.toValue = 1.0 | |
animation.duration = 60.0 | |
secondLayer.addAnimation(animation, forKey: "strokeCircle") | |
// CADisplayLink設定 | |
let displayLink = CADisplayLink(target: self, selector: Selector("update:")) | |
displayLink.frameInterval = 1 // ※2 | |
displayLink.addToRunLoop(NSRunLoop.currentRunLoop(), forMode: NSRunLoopCommonModes) | |
} | |
func update(displayLink: CADisplayLink) { | |
// timeOffsetに現在時刻の秒数を設定 | |
let time = NSDate().timeIntervalSince1970 | |
let seconds = floor(time) % 60 | |
let milliseconds = time - floor(time) | |
secondLayer.timeOffset = seconds + milliseconds // ※3 | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import UIKit | |
class ViewController: UIViewController { | |
private let secondLayer = CAShapeLayer() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// 円のレイヤー | |
let frame = view.frame | |
let path = UIBezierPath() | |
path.addArcWithCenter( | |
CGPointMake(CGRectGetMidX(frame), CGRectGetMidY(frame)), | |
radius: frame.width / 2.0 - 20.0, | |
startAngle: CGFloat(-M_PI_2), | |
endAngle: CGFloat(M_PI + M_PI_2), | |
clockwise: true) | |
secondLayer.path = path.CGPath | |
secondLayer.strokeColor = UIColor.blackColor().CGColor | |
secondLayer.fillColor = UIColor.clearColor().CGColor | |
secondLayer.speed = 0.0 // ※1 | |
view.layer.addSublayer(secondLayer) | |
// 円を描くアニメーション | |
let animation = CABasicAnimation(keyPath: "strokeEnd") | |
animation.fromValue = 0.0 | |
animation.toValue = 1.0 | |
animation.duration = 60.0 | |
secondLayer.addAnimation(animation, forKey: "strokeCircle") | |
// CADisplayLink設定 | |
let displayLink = CADisplayLink(target: self, selector: Selector("update:")) | |
displayLink.frameInterval = 1.0 // ※2 | |
displayLink.addToRunLoop(NSRunLoop.currentRunLoop(), forMode: NSRunLoopCommonModes) | |
} | |
func update(displayLink: CADisplayLink) { | |
// timeOffsetに現在時刻の秒数を設定 | |
let time = NSDate().timeIntervalSince1970 | |
let seconds = floor(time) % 60 | |
let milliseconds = time - floor(time) | |
secondLayer.timeOffset = seconds + milliseconds // ※3 | |
} | |
} |
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