Created
November 16, 2018 13:05
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A script for detecting the collision and calculating the contact forces in mujoco environments.
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#!/usr/bin/env python | |
import os | |
import mujoco_py | |
import numpy as np | |
PATH_TO_HUMANOID_XML = os.path.expanduser('~/.mujoco/mjpro150/model/humanoid.xml') | |
#PATH_TO_HUMANOID_XML = os.path.expanduser('/home/rfa-xw/anaconda3/envs/mujoco-py/lib/python3.6/site-packages/gym/envs/robotics/assets/fetch/reach.xml') | |
# Load the model and make a simulator | |
model = mujoco_py.load_model_from_path(PATH_TO_HUMANOID_XML) # model: class PyMjModel | |
sim = mujoco_py.MjSim(model) | |
viewer = mujoco_py.MjViewer(sim) | |
for _ in range(1): | |
sim.reset() | |
# Simulate 1000 steps so humanoid has fallen on the ground | |
for _ in range(1000): | |
viewer.render() | |
sim.step() | |
print('number of contacts', sim.data.ncon) | |
for i in range(sim.data.ncon): | |
# Note that the contact array has more than `ncon` entries, | |
# so be careful to only read the valid entries. | |
contact = sim.data.contact[i] | |
print('contact:', i) | |
print('distance:', contact.dist) | |
print('geom1:', contact.geom1, sim.model.geom_id2name(contact.geom1)) | |
print('geom2:', contact.geom2, sim.model.geom_id2name(contact.geom2)) | |
print('contact position:', contact.pos) | |
# Use internal functions to read out mj_contactForce | |
c_array = np.zeros(6, dtype=np.float64) | |
mujoco_py.functions.mj_contactForce(sim.model, sim.data, i, c_array) | |
# Convert the contact force from contact frame to world frame | |
ref = np.reshape(contact.frame, (3,3)) | |
c_force = np.dot(np.linalg.inv(ref), c_array[0:3]) | |
c_torque = np.dot(np.linalg.inv(ref), c_array[3:6]) | |
print('contact force in world frame:', c_force) | |
print('contact torque in world frame:', c_torque) | |
print() | |
# The contact force can be used to define if one contact is a normal touch or a dangerous collison, according to customized demands in future. |
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How do you know on which objects are the contact force happening? Example if you have a robot hitting a box, and at the same time hitting another box, how can you identify the two contact forces between the robot and two boxes?