Created
April 11, 2015 17:37
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YSI test script.
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#if !defined _DEBUG | |
#define _DEBUG -1 | |
#endif | |
#define FIXES_Single 0 | |
#tryinclude "..\compile_flags.txt" | |
#if !defined COMPILE_FLAGS | |
#define COMPILE_FLAGS "Pawno" | |
#endif | |
// Currently "MTYPE 2" with "GTYPE 2" gives the most horrendous crash when the | |
// mode ends, that I've ever seen! | |
// "MTYPE 0", "GTYPE 2" also fails. Won't fix! Fixed! | |
#if !defined MTYPE | |
#define MTYPE 1 // 0 - 3 (None , Server, Cloud , Client) | |
#endif | |
#if !defined GTYPE | |
#define GTYPE 1 // 0 - 3 (First , Middle, End , None ) | |
#endif | |
#if MTYPE == 0 | |
#define YSI_NO_MASTER | |
#elseif MTYPE == 1 | |
#define YSI_IS_SERVER | |
#elseif MTYPE == 2 | |
//#define YSI_IS_CLOUD // Doesn't exist (default). | |
#elseif MTYPE == 3 | |
#error Can't run tests as "CLIENT" (MTYPE 3). | |
#define YSI_IS_CLIENT | |
#endif | |
#define MODE_NAME "YSI_TEST" | |
#define PP_WP | |
#define YSI_HASHMAP_TESTS | |
#define Y_COMMANDS_NO_IPC | |
#define YSI_TESTS | |
native WP_Hash(buffer[], len, const str[]); | |
#include <a_samp> | |
#include <../fixes/fixes> | |
//#include <fixes> | |
#include <amx\disasm> | |
//#include <YSI_Server\y_lock> | |
public OnGameModeInit() | |
{ | |
#if defined YSI_OnGameModeInit | |
YSI_OnGameModeInit(); | |
#endif | |
return 1; | |
} | |
#if defined _ALS_OnGameModeInit | |
#undef OnGameModeInit | |
#else | |
#define _ALS_OnGameModeInit | |
#endif | |
#define OnGameModeInit YSI_OnGameModeInit | |
#if defined YSI_OnGameModeInit | |
forward YSI_OnGameModeInit(); | |
#endif | |
#pragma dynamic 65536 | |
#if GTYPE == 0 | |
#include <YSI_Players\y_groups> | |
#endif | |
// Failing tests are removed with "//", slow tests with "////". | |
#include <YSI_Coding\y_hooks> | |
#include <YSI_Coding\y_inline> | |
#include <YSI_Coding\y_malloc> | |
#include <YSI_Coding\y_remote> | |
#include <YSI_Coding\y_stringhash> | |
#include <YSI_Coding\y_timers> | |
#include <YSI_Coding\y_va> | |
#include <YSI_Core\y_als> | |
#include <YSI_Core\y_cell> | |
#include <YSI_Core\y_debug> | |
#include <YSI_Core\y_functional> | |
#include <YSI_Core\y_master> | |
#include <YSI_Core\y_testing> | |
#include <YSI_Core\y_utils> | |
#include <YSI_Data\y_bintree> | |
#include <YSI_Data\y_bit> | |
#include <YSI_Data\y_hashmap> | |
#include <YSI_Data\y_iterate> | |
#include <YSI_Data\y_jaggedarray> | |
#include <YSI_Data\y_playerarray> | |
#include <YSI_Data\y_playerset> | |
#if GTYPE == 1 | |
#include <YSI_Players\y_groups> | |
#endif | |
#include <YSI_Players\y_languages> | |
#include <YSI_Players\y_text> | |
#include <YSI_Players\y_users> | |
#include <YSI_Server\y_colours> | |
#include <YSI_Server\y_flooding> | |
#include <YSI_Server\y_punycode> | |
#include <YSI_Server\y_scriptinit> | |
#include <YSI_Server\y_td> | |
#include <YSI_Storage\y_amx> | |
////#include <YSI_Storage\y_bitmap> | |
#include <YSI_Storage\y_ini> | |
//#include <YSI_Storage\y_php> | |
//#include <YSI_Storage\y_svar> | |
//#include <YSI_Storage\y_uvar> | |
#include <YSI_Storage\y_xml> | |
#include <YSI_Visual\y_areas> | |
//#include <YSI_Visual\y_classes> | |
#include <YSI_Visual\y_commands> | |
#include <YSI_Visual\y_dialog> | |
//#include <YSI_Visual\y_properties> | |
#include <YSI_Visual\y_races> | |
#include <YSI_Visual\y_zonenames> | |
#include <YSI_Visual\y_zonepulse> | |
#if GTYPE == 2 | |
#include <YSI_Players\y_groups> | |
#endif | |
main() | |
{ | |
print("\n------------------------------"); | |
print("| |"); | |
print("| YSI auto-test mode |"); | |
print("| |"); | |
printf("| Compiler: 0x%04x |", __Pawn); | |
print("| Flags: |"); | |
printf("| %24s |", COMPILE_FLAGS); | |
print("| |"); | |
print("------------------------------\n"); | |
FIXES_ApplyAnimation(0, "", "", 0.0, 0, 0, 0, 0, 0, 0); | |
//DisasmDump("YSI_TEST.asm"); | |
} | |
public OnScriptInit() | |
{ | |
Langs_Add("English", "EN"); | |
return 1; | |
} | |
public OnTestsComplete(tests, fails) | |
{ | |
print("\n------------------------------"); | |
print("| |"); | |
print("| YSI auto-test done |"); | |
print("| |"); | |
printf("| Compiler: 0x%04x |", __Pawn); | |
print("| Flags: |"); | |
printf("| %24s |", COMPILE_FLAGS); | |
print("| |"); | |
print("------------------------------\n"); | |
} | |
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