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Mass Effect 1 BioEngini.ini edited patch for high details and shadows
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# Note: The diff is highly edited and will not apply like that. A guide is in the works | |
diff --git a/Config/BioEngine.ini b/Config/BioEngine.ini | |
index bde89c4..c6be9cd 100644 | |
--- a/Config/BioEngine.ini | |
+++ b/Config/BioEngine.ini | |
@@ -52,7 +51,7 @@ TerrainMaterialMaxTextureCount=16 | |
BeginUPTryCount=200000 | |
bStaticDecalsEnabled=True | |
bDynamicDecalsEnabled=True | |
-bForceStaticTerrain=False | |
+bForceStaticTerrain=True | |
bUsePixelShaderComplexity=True | |
bUseAdditiveComplexity=True | |
MaxPixelShaderAdditiveComplexityCount=300.000000 | |
@@ -73,16 +72,18 @@ ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProce | |
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
bOnScreenKismetWarnings=TRUE | |
bEnableKismetLogging=FALSE | |
-AllowShadowVolumes=FALSE | |
+AllowShadowVolumes=TRUE | |
ShadowVolumeLightRadiusThreshold=1000 | |
ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25 | |
bEnableVSMShadows=False | |
bEnableBranchingPCFShadows=True | |
-ShadowFilterRadius=2 | |
-DepthBias=.03 | |
+ShadowFilterRadius=5.0 | |
+DepthBias=0.027583 | |
+MinPreShadowResolution=16 | |
MinShadowResolution=32 | |
-MaxShadowResolution=512 | |
-ModShadowFadeDistanceExponent=.2 | |
+MaxShadowResolution=4096 | |
+ShadowFadeResolution=128 | |
+ModShadowFadeDistanceExponent=0.0 | |
CameraRotationThreshold=20.0 | |
CameraTranslationThreshold=4000 | |
PrimitiveProbablyVisibleTime=8.0 | |
@@ -134,6 +135,14 @@ VisColorationMaterialUnloadedName= | |
BioTranslucentVolumeMaterialName= | |
DefaultOnlineSubsystemName= | |
DynamicCoverMeshComponentName= | |
+bAllowBetterModulatedShadows=True | |
+bAllowHardwareShadowFiltering=True | |
+bAllowWholeSceneDominantShadows=True | |
+bEnableForegroundSelfShadowing=True | |
+bEnableForegroundShadowsOnWorld=True | |
+bEnableTranslucentHairPass=True | |
+bUsePostProcessEffects=True | |
+maxwholescenedominantshadowresolution=4096 | |
LightComplexityColors=(B=0,G=0,R=0,A=1) | |
LightComplexityColors=(B=0,G=255,R=0,A=1) | |
LightComplexityColors=(B=0,G=191,R=63,A=1) | |
@@ -160,14 +168,15 @@ LocalPlayerClassName=Engine.LocalPlayer | |
bUseSound=True | |
bUseMusicSound=True | |
bUseBackgroundLevelStreaming=True | |
-bSubtitlesEnabled=True | |
-bSubtitlesForcedOff=False | |
-bForceStaticTerrain=False | |
+bSubtitlesEnabled=False | |
+bSubtitlesForcedOff=True | |
+bForceStaticTerrain=True | |
DisplayLazyLoadErrors=True | |
bForceCPUSkinning=False | |
bOnScreenKismetWarnings=True | |
bEnableKismetLogging=False | |
-bAllowMatureLanguage=False | |
+bAllowMatureLanguage=True | |
+AllowShadowVolumes=True | |
bEnableVSMShadows=False | |
bRenderTerrainCollisionAsOverlay=False | |
bDisablePhysXHardwareSupport=False | |
@@ -179,11 +188,13 @@ DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
TimeBetweenPurgingPendingKillObjects=60.000000 | |
ScoutClassName=BIOC_Base.BioScout | |
MeshLODRange=0.000000 | |
-ShadowFilterRadius=2.000000 | |
-DepthBias=0.030000 | |
+ShadowFilterRadius=5.000000 | |
+DepthBias=0.027583 | |
+MinPreShadowResolution=16 | |
MinShadowResolution=32 | |
-MaxShadowResolution=512 | |
-ModShadowFadeDistanceExponent=0.200000 | |
+MaxShadowResolution=4096 | |
+ShadowFadeResolution=128 | |
+ModShadowFadeDistanceExponent=0.000000 | |
CameraRotationThreshold=20.000000 | |
CameraTranslationThreshold=4000.000000 | |
CameraFOVThreshold=15.000000 | |
@@ -194,6 +205,13 @@ ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 | |
BeginUPTryCount=200000 | |
nGamerProfileSaveSize=1048576 | |
GesturePriorityToUpdate=0 | |
+bAllowBetterModulatedShadows=True | |
+bAllowHardwareShadowFiltering=True | |
+bAllowWholeSceneDominantShadows=True | |
+bEnableForegroundSelfShadowing=True | |
+bEnableForegroundShadowsOnWorld=True | |
+bEnableTranslucentHairPass=True | |
+maxwholescenedominantshadowresolution=4096 | |
DefaultPackagesToLoadPerMap=BIOC_WorldResources | |
DefaultPackagesToLoadPerMap=BIOC_VehicleResources | |
PackagesToExcludePerMap=(MapName="BIOA_STA00",PackagesToExclude=("BIOC_WorldResources","BIOC_VehicleResources")) | |
@@ -250,7 +266,7 @@ NxRigidBodyCmpInitialTimeStep=0.02 | |
NxFluidCmpInitialTimeStep=0.02 | |
NxClothCmpInitialTimeStep=0.02 | |
NxSoftBodyCmpInitialTimeStep=0.02 | |
-NxPrimarySceneHW=False | |
+NxPrimarySceneHW=True | |
//Package=DefaultUISkin | |
//Package=EngineMaterials | |
//Package=EditorMaterials | |
@@ -556,10 +571,12 @@ DynamicLights=TRUE | |
DynamicShadows=TRUE | |
LightEnvironmentShadows=TRUE | |
CompositeDynamicLights=FALSE | |
-ShadowFilterQualityBias=0 | |
+ShadowFilterQualityBias=20 | |
DirectionalLightMaps=TRUE | |
-MotionBlur=TRUE | |
+LightShafts=TRUE | |
+MotionBlur=FALSE | |
DepthOfField=TRUE | |
+RadialBlur=TRUE | |
Bloom=TRUE | |
QualityBloom=TRUE | |
SpeedTreeLeaves=TRUE | |
@@ -567,70 +584,103 @@ SpeedTreeFronds=TRUE | |
OnlyStreamInTextures=FALSE | |
LensFlares=TRUE | |
FloatingPointRenderTargets=TRUE | |
-Trilinear=FALSE | |
-SkeletalMEshLODBias=0 | |
-ParticleLODBias=0 | |
-DetailMode=2 | |
-ShadowFilterQualityBias=0 | |
-MaxAnisotropy=4 | |
+Trilinear=TRUE | |
+SkeletalMEshLODBias=-1 | |
+ParticleLODBias=-1 | |
+DetailMode=5 | |
+ShadowFilterQualityBias=20 | |
+MaxAnisotropy=16 | |
+MaxMultisamples=8 | |
ScreenPercentage=100 | |
- | |
+AmbientOcclusion=TRUE | |
+Distortion=TRUE | |
+FilteredDistortion=TRUE | |
+FogVolumes=TRUE | |
+EnableHighPolyChars=TRUE | |
+MaxCharacterCinematicLightingPasses=9 | |
+EnableLightEnvSHLights=TRUE | |
+SHSecondaryLighting=TRUE | |
+AllowSubsurfaceScattering=True | |
+AllowImageReflections=True | |
+AllowImageReflectionShadowing=True | |
+bAllowSeparateTranslucency=True | |
+bAllowPostprocessAA=False | |
+bAllowPostprocessMLAA=False | |
+bAllowHighQualityMaterials=True | |
+bAllowWeatherEffect=True | |
+bAllowPostProcess=True | |
+bAllowFracturedDamage=True | |
+ballowlightshafts=True | |
+DisableHWShadowMaps=True | |
[TextureStreaming] | |
-PoolSize=140 | |
+PoolSize=2048 | |
HysteresisLimit=30 | |
-DropMipLevelsLimit=24 | |
-StopIncreasingLimit=18 | |
+DropMipLevelsLimit=40 | |
+StopIncreasingLimit=30 | |
StopStreamingLimit=12 | |
-FudgeFactorIncreaseRateOfChange=0.5 | |
-FudgeFactorDecreaseRateOfChange=-0.4 | |
+MinFudgeFactor=0.5 | |
+FudgeFactorIncreaseRateOfChange=0.3 | |
+FudgeFactorDecreaseRateOfChange=-0.2 | |
MinRequestedMipsToConsider=11 | |
-MinTimeToGuaranteeMinMipCount=2 | |
-MaxTimeToGuaranteeMinMipCount=12 | |
+MinTimeToGuaranteeMinMipCount=0 | |
+MaxTimeToGuaranteeMinMipCount=0 | |
StaticTextureStreamingDistance=1 | |
- | |
+LoadMapTimeLimit=2 | |
+LightmapStreamingFactor=0.02 | |
+ShadowmapStreamingFactor=0.02 | |
+MaxLightmapRadius=9000 | |
+TextureFileCacheBulkDataAlignment=1 | |
+AllowStreamingLightmaps=TRUE | |
+UsePriorityStreaming=TRUE | |
+bAllowSwitchingStreamingSystem=TRUE | |
+UseDynamicStreaming=TRUE | |
+bEnableAsyncDefrag=FALSE | |
+bEnableAsyncReallocation=FALSE | |
+MaxDefragRelocations=256 | |
+MaxDefragDownShift=128 | |
+UseTextureFileCache=TRUE | |
+//bEnableAsyncReallocation=FALSE | |
[TextureLODSettings] | |
-//TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-//TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
-TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=4096,LODBias=2) | |
-TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=4096,LODBias=2) | |
-TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
-TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
-TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
-TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0) | |
-TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0) | |
-TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0) | |
-TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0) | |
-TEXTUREGROUP_GUI=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
-TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
-TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0) | |
-TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0) | |
-TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0) | |
-TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0) | |
-TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
-TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0) | |
-TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0) | |
- | |
+//TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+//TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+//TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-1) | |
+TEXTUREGROUP_Skybox=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1) | |
+//TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+//TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+//TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=-1) | |
+TEXTUREGROUP_Weapon=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1) | |
+TEXTUREGROUP_WeaponNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1) | |
+TEXTUREGROUP_World=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_WorldNormalMap=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_AmbientLightMap=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Character_Diff=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Character_Norm=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Character_Spec=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Environment_512=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Environment_256=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Environment_128=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Environment_64=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_VFX_512=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_VFX_256=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_VFX_128=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_VFX_64=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_GUI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Environment_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_VFX_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_APL_128=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_APL_256=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_APL_512=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_APL_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Character_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
+TEXTUREGROUP_Promotional=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) | |
[StreamByURL] | |
PostLoadPause=6.0 | |
- | |
[Editor.EditorEngine] | |
LocalPlayerClassName=Editor.EditorPlayer | |
bUseSound=True | |
-bSubtitlesEnabled=True | |
+bSubtitlesEnabled=False | |
GridEnabled=True | |
SnapScaleEnabled=True | |
ScaleGridSize=5 | |
@@ -720,6 +768,8 @@ GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
[DevOptions.Shaders] | |
AutoReloadChangedShaders=True | |
+bAllowMultiThreadedShaderCompile=True | |
+ThreadedShaderCompileThreshold=4 | |
[StatNotifyProviders] | |
XmlStatNotifyProvider=false | |
@@ -866,11 +899,11 @@ FilterOut=EditorTips.int | |
BioIni=QA | |
[D3DDrv.D3DRenderDevice] | |
-MaxTranslucencyLayers=2 | |
-MaxTextureSize=2048 | |
+MaxTranslucencyLayers=4 | |
+MaxTextureSize=4096 | |
DisableHWShadowMaps=True | |
BIOPixelShaderVersion=ps_3_0 | |
-BIOVertexShaderVersion=vs_2_0 | |
+BIOVertexShaderVersion=vs_3_0 | |
[DavidTestSection] | |
DavidTestKey=DavidTestValue |
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