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Deep diff between two object, using lodash
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/** | |
* This code is licensed under the terms of the MIT license | |
* | |
* Deep diff between two object, using lodash | |
* @param {Object} object Object compared | |
* @param {Object} base Object to compare with | |
* @return {Object} Return a new object who represent the diff | |
*/ | |
function difference(object, base) { | |
function changes(object, base) { | |
return _.transform(object, function(result, value, key) { | |
if (!_.isEqual(value, base[key])) { | |
result[key] = (_.isObject(value) && _.isObject(base[key])) ? changes(value, base[key]) : value; | |
} | |
}); | |
} | |
return changes(object, base); | |
} |
Not sure if anyone needs this variation, but here's one I made to basically create a separate JSON object with ONLY the changes with accurate child items.
import * as _ from 'lodash';
/**
* Deep diff between two object-likes
* @param {Object} fromObject the original object
* @param {Object} toObject the updated object
* @return {Object} a new object which represents the diff
*/
export function deepDiff(fromObject, toObject) {
const changes = {};
const buildPath = (path, obj, key) => {
const origVal = _.get(obj, key);
if (_.isUndefined(path)) {
if (_.isArray(origVal)) {
changes[key] = [];
} else if (_.isObject(origVal)) {
changes[key] = {};
}
} else {
if (_.isArray(origVal)) {
path[key] = [];
} else if (_.isObject(origVal)) {
path[key] = {};
}
}
return [_.isUndefined(path) ? changes : path, key]
}
const walk = (fromObject, toObject, path) => {
for (const key of _.keys(fromObject)) {
const objKeyPair = buildPath(path, fromObject, key);
if (!_.has(toObject, key)) {
objKeyPair[0][objKeyPair[1]] = { from: _.get(fromObject, key) };
}
}
for (const [key, to] of _.entries(toObject)) {
const isLast = _.has(fromObject, key);
const objKeyPair = buildPath(path, fromObject, key);
if (isLast) {
const from = _.get(fromObject, key);
if (!_.isEqual(from, to)) {
if (_.isObjectLike(to) && _.isObjectLike(from)) {
walk(from, to, objKeyPair[0][objKeyPair[1]]);
} else {
objKeyPair[0][objKeyPair[1]] = { __old: from, __new: to };
}
} else {
delete objKeyPair[0][objKeyPair[1]]
}
} else {
objKeyPair[0][objKeyPair[1]] = { to };
}
}
};
walk(fromObject, toObject);
return changes;
}
ty
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Great, thank you very much! :)