Add irony-mode and platformio-mode to c/c++ mode.
(use-package irony
:ensure t
:commands (irony-mode))
(use-package irony-eldoc
:ensure t
:commands (irony-eldoc))Add irony-mode and platformio-mode to c/c++ mode.
(use-package irony
:ensure t
:commands (irony-mode))
(use-package irony-eldoc
:ensure t
:commands (irony-eldoc))| ~/D/R/firmata git:master ❯❯❯ cargo build | |
| Compiling firmata v0.1.0 (file:///Users/zach/Development/Rust/firmata) | |
| src/lib.rs:9:15: 9:25 error: the value of the associated type `Settings` (from the trait `serial::SerialPort`) must be specified [E0191] | |
| src/lib.rs:9 port: &'a SerialPort, | |
| ^~~~~~~~~~ | |
| error: aborting due to previous error | |
| Could not compile `firmata`. | |
| To learn more, run the command again with --verbose. |
| using System; | |
| using System.Collections.Generic; | |
| namespace ECS | |
| { | |
| public sealed class Entity | |
| { | |
| // A unique ID representing the Entity. Will not be reused if | |
| // the entity is deleted. | |
| public long UniqueID { get; internal set; } |
| Traceback (most recent call last): | |
| File "/home/zach/dev/python/scripting/lab2/part1.py", line 161, in <module> | |
| app.run() | |
| File "/home/zach/dev/python/scripting/lab2/basic_game/app.py", line 41, in run | |
| self.game.update(self.clock.get_time()) | |
| File "/home/zach/dev/python/scripting/lab2/part1.py", line 36, in update | |
| [m.update(dt) for m in self.marios.values()] | |
| File "/home/zach/dev/python/scripting/lab2/part1.py", line 36, in <listcomp> | |
| [m.update(dt) for m in self.marios.values()] | |
| TypeError: Argument must be a dict with rectstyle keys. |
| lab2/ | |
| basic_game/ | |
| app.py (App) | |
| event.py (EventManager) | |
| part1.py (Game) | |
| for app.py to see the EventManager class, the from .event import EventManager was needed. |
| %% Erlang Version | |
| universal_server() -> | |
| receive | |
| {become, F} -> | |
| F() | |
| end. |
| // An alternative to this method is to use a small hierarchy of | |
| // nodes with the camera being attached to the deepest child node. | |
| // With this alternative method, you would not have to manually place | |
| // and rotate your spotlight. It also avoids gimbal lock. | |
| // | |
| // Here is where I got most of the code for my FPS setup for lab 4: | |
| // http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Creating+a+simple+first-person+camera+system | |
| void yourUpdateFunc() | |
| { |
| #include "XboxController.h" | |
| XboxController::XboxController(PAD_ID pad) : | |
| id(pad) | |
| { | |
| } | |
| XboxController::~XboxController() | |
| { |
| func (b *Board) run() { | |
| for { | |
| msg := message{} | |
| header, err := b.buf.ReadByte() // Line 123 in my full file. | |
| if err != nil { | |
| log.Printf("Error reading message header: %s", err) | |
| return | |
| } | |
| // Sysex commands have their own header so check for that first. |
| ➜ mx-git makepkg -si | |
| ==> Making package: mx-git 1.99.4_271_g6a43d10-1 (Fri Aug 9 20:09:33 EDT 2013) | |
| ==> Checking runtime dependencies... | |
| ==> Checking buildtime dependencies... | |
| ==> Retrieving sources... | |
| -> Updating mx git repo... | |
| Fetching origin | |
| ==> Validating source files with md5sums... | |
| mx ... Skipped | |
| ==> Extracting sources... |