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@timvisee
timvisee / falsehoods-programming-time-list.md
Last active July 18, 2026 00:17
Falsehoods programmers believe about time, in a single list

Falsehoods programmers believe about time

This is a compiled list of falsehoods programmers tend to believe about working with time.

Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.

Falsehoods

  • There are always 24 hours in a day.
  • February is always 28 days long.
  • Any 24-hour period will always begin and end in the same day (or week, or month).
@robertpainsi
robertpainsi / commit-message-guidelines.md
Last active July 1, 2026 11:03
Commit message guidelines

Commit Message Guidelines

Short (72 chars or less) summary

More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).

Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active July 14, 2026 22:33
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitH
@CMCDragonkai
CMCDragonkai / regular_expression_engine_comparison.md
Last active July 13, 2026 23:31
Regular Expression Engine Comparison Chart

Regular Expression Engine Comparison Chart

Many different applications claim to support regular expressions. But what does that even mean?

Well there are lots of different regular expression engines, and they all have different feature sets and different time-space efficiencies.

The information here is just copied from: http://regular-expressions.mobi/refflavors.html

@thegitfather
thegitfather / vanilla-js-cheatsheet.md
Last active May 4, 2026 23:41
Vanilla JavaScript Quick Reference / Cheatsheet
@patik
patik / how-to-squash-commits-in-git.md
Last active April 8, 2026 18:17
How to squash commits in git

Squashing Git Commits

The easy and flexible way

This method avoids merge conflicts if you have periodically pulled master into your branch. It also gives you the opportunity to squash into more than 1 commit, or to re-arrange your code into completely different commits (e.g. if you ended up working on three different features but the commits were not consecutive).

Note: You cannot use this method if you intend to open a pull request to merge your feature branch. This method requires committing directly to master.

Switch to the master branch and make sure you are up to date:

@omnibs
omnibs / phoenix showdown rackspace onmetal io.md
Last active February 23, 2026 13:46
Phoenix Showdown Comparative Benchmarks @ Rackspace

Comparative Benchmark Numbers @ Rackspace

I've taken the benchmarks from Matthew Rothenberg's phoenix-showdown, updated Phoenix to 0.13.1 and ran the tests on the most powerful machines available at Rackspace.

Results

Framework Throughput (req/s) Latency (ms) Consistency (σ ms)
@tracker1
tracker1 / 01-directory-structure.md
Last active June 21, 2026 12:47
Anatomy of a JavaScript/Node project.

Directory structure for JavaScript/Node Projects

While the following structure is not an absolute requirement or enforced by the tools, it is a recommendation based on what the JavaScript and in particular Node community at large have been following by convention.

Beyond a suggested structure, no tooling recommendations, or sub-module structure is outlined here.

Directories

  • lib/ is intended for code that can run as-is
  • src/ is intended for code that needs to be manipulated before it can be used
@Chaser324
Chaser324 / GitHub-Forking.md
Last active July 14, 2026 09:32
GitHub Standard Fork & Pull Request Workflow

Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.

In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.

Creating a Fork

Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j

@davfre
davfre / git_cheat-sheet.md
Last active May 28, 2026 02:49
git commandline cheat-sheet