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@radianttap
radianttap / gist:4455176
Last active August 16, 2018 08:52
Inserting child controllers in the Auto-Layout world.
// ## inserting. this can be done in viewDidLoad
// this can be any view, here I'm adding to main view
UIView *containerView = self.view;
// load child controller
UIViewController *svc = [[UIViewController alloc] initWithNibName:nil bundle:nil];
// kill the randomness
svc.view.translatesAutoresizingMaskIntoConstraints = NO;
// add child VC to hierarchy
[self addChildViewController:svc];
// set initial rect
@tomohisa
tomohisa / gist:2897676
Created June 8, 2012 19:20
Add and Remove ChildViewController
// add child view
UIViewController* controller = [self.storyboard instantiateViewControllerWithIdentifier:@"test"];
[self addChildViewController:controller];
controller.view.frame = CGRectMake(0, 44, 320, 320);
[self.view addSubview:controller.view];
[controller didMoveToParentViewController:self];
// remove child view
UIViewController *vc = [self.childViewControllers lastObject];
[vc.view removeFromSuperview];
@darktable
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining