Created
January 8, 2022 09:12
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GLua code for fast conversion between RGB / HSV without using Color objects
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-- Color conversion (CC0 Public Domain, free to use in whatever you want) | |
-- Created by: Zachary Blystone ( [email protected] ) | |
local _min, _max, _abs, _floor = math.min, math.max, math.abs, math.floor | |
local _permut = { | |
function(a,b,c) return a,b,c end, | |
function(a,b,c) return b,a,c end, | |
function(a,b,c) return c,a,b end, | |
function(a,b,c) return c,b,a end, | |
function(a,b,c) return b,c,a end, | |
function(a,b,c) return a,c,b end, | |
} | |
local function rgb(h,s,v) | |
h = h % 360 / 60 | |
local x = v * s * _abs(h % 2 - 1) | |
return _permut[1+_floor(h)](v,v-x,v-v*s) | |
end | |
local function hsv(r,g,b) | |
local v = _max(r,g,b) | |
local c = v - _min(r,g,b) | |
if c * v == 0 then return 0, 0, v | |
elseif v == r then return 60 * (g-b) / c % 360, c/v, v | |
elseif v == g then return 120 + 60 * (b-r) / c, c/v, v | |
elseif v == b then return 240 + 60 * (r-g) / c, c/v, v | |
end | |
end |
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