Note that there is currently no plan to implement this, because it would be a lot of work on a minor game feature.
The spy game would replace the currently existing espionage system in A:CtS. The game is inspired by poker but isn't poker. During the spy game, normal world time is paused. The rest of the game is still accessible as always.
The spy game is played once every 1-2 years for groups of 2-6 players. The groups are chosen to be empires that are more involved with each other: adjacent, with diplomatic relations other than peace. A group size of 4-5 is preferred. If possible, human players are all put into the same game along with at least one non-human player.
Each player has an ante, a board, and a hand.
- The ante contains the things that they are wagering on the game. It's visible to everyone.
- The board are the cards they have played. By default, only the number of cards is visible.