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| <channel id="32" name="Lua" script="luachannel.lua" /> |
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| SCREENSHOT_TYPE_ACHIEVEMENT = 1 | |
| SCREENSHOT_TYPE_BESTIARYENTRYCOMPLETED = 2 | |
| SCREENSHOT_TYPE_BESTIARYENTRYUNLOCKED = 3 | |
| SCREENSHOT_TYPE_BOSSDEFEATED = 4 | |
| SCREENSHOT_TYPE_DEATHPVE = 5 | |
| SCREENSHOT_TYPE_DEATHPVP = 6 | |
| SCREENSHOT_TYPE_LEVELUP = 7 | |
| SCREENSHOT_TYPE_PLAYERKILLASSIST = 8 | |
| SCREENSHOT_TYPE_PLAYERKILL = 9 | |
| SCREENSHOT_TYPE_PLAYERATTACKING = 10 |
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| function CreateSingletonClass(self, obj) | |
| obj.__index = obj | |
| setmetatable(obj, self) | |
| function obj.new(...) | |
| if obj._instance then | |
| return obj._instance | |
| end | |
| local instance = setmetatable({}, obj) |
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| -- client id tester | |
| -- /lex clientId | |
| -- installation: drop into data/scripts folder | |
| local talk = TalkAction("/lex", "/looktypeex") | |
| function talk.onSay(player, words, param) | |
| if not player:getGroup():getAccess() then | |
| return true | |
| end |
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| -- example replacement for lack of MESSAGE_STATUS_CONSOLE_BLUE: | |
| player:sendPrivateMessage(nil, "Players online: Name [1], Other Name [41], Placeholder [10]") | |
| -- output: 21:41 [0]: Players online: Name [1], Other Name [41], Placeholder [10] | |
| -- hypothetically the function could be adjusted (source edit) to send "Players online" as player name and "level" as players online |
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| if getOS():lower() == "windows" then | |
| for path in io.popen("cd \"data\lib\" && dir *.lua /b/s"):lines() do | |
| print(path) -- path = file name/directory | |
| end | |
| else | |
| for path in io.popen("cd data/lib && find . -type f | grep .lua"):lines() do | |
| print(path) | |
| end | |
| end |
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| --[[ | |
| dumps file directory to a console | |
| example output: | |
| linedefined 0 | |
| lastlinedefined 207 | |
| source @F:\ot\data\scripts\filename.lua | |
| what main | |
| short_src ...ot\data\scripts\filename.lua | |
| ]] |
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| project.exe test.txt | |
| pause |
