Created
June 2, 2016 18:39
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| #region References | |
| using UnityEditor; | |
| using UnityEditor.Callbacks; | |
| using System; | |
| using System.IO; | |
| using System.Diagnostics; | |
| #endregion | |
| public class PatchIL2CPPConfig | |
| { | |
| [PostProcessBuild(100)] | |
| public static void OnPostprocessBuild(BuildTarget target, string pathToBuildProject) | |
| { | |
| if(target != BuildTarget.iPhone) return; | |
| Process proc = new Process(); | |
| proc.StartInfo.FileName = "patch"; | |
| proc.StartInfo.Arguments = "-p0"; | |
| proc.StartInfo.UseShellExecute = false; | |
| proc.StartInfo.RedirectStandardInput = true; | |
| proc.StartInfo.RedirectStandardOutput = true; | |
| proc.StartInfo.RedirectStandardError = true; | |
| proc.StartInfo.WorkingDirectory = pathToBuildProject; | |
| proc.Start(); | |
| proc.StandardInput.Write( | |
| @" | |
| --- Libraries/libil2cpp/include/il2cpp-config.h 2016-05-31 15:51:28.000000000 -0700 | |
| +++ Libraries/libil2cpp/include/il2cpp-config copy.h 2016-05-31 15:52:08.000000000 -0700 | |
| @@ -178,7 +178,11 @@ | |
| #endif | |
| #if IL2CPP_COMPILER_MSVC || IL2CPP_TARGET_DARWIN || defined(__ARMCC_VERSION) | |
| +#if IL2CPP_TARGET_DARWIN && __has_attribute(noreturn) | |
| +#define NORETURN __attribute__((noreturn)) | |
| +#else | |
| #define NORETURN __declspec(noreturn) | |
| +#endif | |
| #else | |
| #define NORETURN | |
| #endif | |
| "); | |
| proc.StandardInput.Close(); | |
| UnityEngine.Debug.Log(proc.StandardOutput.ReadToEnd()); | |
| string errors = proc.StandardError.ReadToEnd(); | |
| if(!String.IsNullOrEmpty(errors)) | |
| UnityEngine.Debug.LogError(errors); | |
| proc.WaitForExit(); | |
| } | |
| } |
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