Created
June 27, 2017 23:09
-
-
Save Zwork101/ef75613ade80d55f15f60bce6045c9f7 to your computer and use it in GitHub Desktop.
The snake game using processing :P
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
SCREEN_SIZE = 600 | |
pla = None | |
FPS = 12 | |
def round20(x, base=20): | |
return int(base * round(float(x)/base)) | |
APPLE_POS = [round20(random(SCREEN_SIZE)), round20(random(SCREEN_SIZE))] | |
class Snake: | |
def __init__(self, headx, heady, sLength, cMotion): | |
self.headx = headx | |
self.heady = heady | |
self.sLength = sLength | |
self.bodies = [] | |
self.cMotion = cMotion | |
def update(self): | |
global APPLE_POS, FPS | |
pHead = (self.headx, self.heady) | |
if self.cMotion == 'LEFT': | |
self.headx += 20 | |
elif self.cMotion == 'UP': | |
self.heady -= 20 | |
elif self.cMotion == 'DOWN': | |
self.heady += 20 | |
elif self.cMotion == 'RIGHT': | |
self.headx -= 20 | |
if self.headx == APPLE_POS[0] and self.heady == APPLE_POS[1]: | |
self.sLength += 1 | |
FPS += 1 | |
APPLE_POS = [round20(random(SCREEN_SIZE)), round20(random(SCREEN_SIZE))] | |
self.bodies.append(pHead) | |
while len(self.bodies) > self.sLength: | |
self.bodies.pop(0) | |
for b in self.bodies: | |
if b[0] == self.headx and b[1] == self.heady: | |
print('OW!') | |
exit() | |
def show(self): | |
fill(0,255,0) | |
noStroke() | |
rect(self.headx, self.heady, 20, 20) | |
for b in self.bodies: | |
rect(b[0], b[1], 20, 20) | |
def setup(): | |
global pla | |
size(SCREEN_SIZE, SCREEN_SIZE) | |
pla = Snake(width/2, height/2, 0, 'LEFT') | |
def draw(): | |
global pla, FPS | |
frameRate(FPS) | |
background(255) | |
if keyPressed: | |
if pla.cMotion == 'DOWN': | |
if key == 'd': | |
pla.cMotion = 'LEFT' | |
if key == 'a': | |
pla.cMotion = 'RIGHT' | |
if pla.cMotion == 'UP': | |
if key == 'd': | |
pla.cMotion = 'LEFT' | |
if key == 'a': | |
pla.cMotion = 'RIGHT' | |
if pla.cMotion == 'LEFT': | |
if key == 'w': | |
pla.cMotion = 'UP' | |
if key == 's': | |
pla.cMotion = 'DOWN' | |
if pla.cMotion == 'RIGHT': | |
if key == 'w': | |
pla.cMotion = 'UP' | |
if key == 's': | |
pla.cMotion = 'DOWN' | |
if pla.headx >= width or pla.headx <= 0 or pla.heady >= height or pla.heady <= 0: | |
print('OW!') | |
exit() | |
fill(255,0,0) | |
noStroke() | |
rect(APPLE_POS[0], APPLE_POS[1], 20, 20) | |
pla.update() | |
pla.show() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment