Last active
September 16, 2023 23:36
-
-
Save a-nakanosora/3f8306aabe9c04f831a5087703a63fdf to your computer and use it in GitHub Desktop.
Blender Script - Save viewport buffer as an image
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
''' blscript_save_viewport_buffer_as_image.py | |
''' | |
import bpy | |
import bgl | |
def main(): | |
def get_region_view3d(): | |
''' | |
context = bpy.context | |
assert context.space_data.type == 'VIEW_3D' | |
region = context.region | |
return region | |
''' | |
#for win in bpy.context.window_manager.windows: | |
for win in [bpy.context.window]: | |
for area3d in [area for area in win.screen.areas if area.type == 'VIEW_3D']: | |
for region in [region for region in area3d.regions if region.type == 'WINDOW']: | |
return region | |
region = get_region_view3d() | |
assert region is not None | |
x = region.x | |
y = region.y | |
width = region.width | |
height = region.height | |
outputimgname = 'Viewport Render Result' | |
if outputimgname in bpy.data.images: | |
bpy.data.images.remove(bpy.data.images[outputimgname]) | |
out = bpy.data.images.new(outputimgname, width, height) | |
buffer = bgl.Buffer(bgl.GL_FLOAT, width * height * 4) | |
bgl.glReadPixels(x, y, width, height , bgl.GL_RGBA, bgl.GL_FLOAT, buffer) | |
out.pixels = buffer[:] | |
def set_imageeditor_image(): | |
win = bpy.context.window | |
for area_imeditor in [area for area in win.screen.areas if area.type == 'IMAGE_EDITOR']: | |
for s in [s for s in area_imeditor.spaces if s.type=='IMAGE_EDITOR']: | |
s.image = out | |
return | |
set_imageeditor_image() | |
main() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment