Created
November 18, 2012 01:15
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Serialize inventories using NBT
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package com.comphenix.example; | |
import java.io.ByteArrayInputStream; | |
import java.io.ByteArrayOutputStream; | |
import java.io.DataInputStream; | |
import java.io.DataOutputStream; | |
import java.math.BigInteger; | |
import net.minecraft.server.NBTBase; | |
import net.minecraft.server.NBTTagCompound; | |
import net.minecraft.server.NBTTagList; | |
import org.bukkit.craftbukkit.inventory.CraftInventoryCustom; | |
import org.bukkit.craftbukkit.inventory.CraftItemStack; | |
import org.bukkit.inventory.Inventory; | |
import org.bukkit.inventory.ItemStack; | |
public class ItemSerialization { | |
public static String toBase64(Inventory inventory) { | |
ByteArrayOutputStream outputStream = new ByteArrayOutputStream(); | |
DataOutputStream dataOutput = new DataOutputStream(outputStream); | |
NBTTagList itemList = new NBTTagList(); | |
// Save every element in the list | |
for (int i = 0; i < inventory.getSize(); i++) { | |
NBTTagCompound outputObject = new NBTTagCompound(); | |
CraftItemStack craft = getCraftVersion(inventory.getItem(i)); | |
// Convert the item stack to a NBT compound | |
if (craft != null) | |
craft.getHandle().save(outputObject); | |
itemList.add(outputObject); | |
} | |
// Now save the list | |
NBTBase.a(itemList, dataOutput); | |
// Serialize that array | |
return new BigInteger(1, outputStream.toByteArray()).toString(32); | |
//return encodeBase64(outputStream.toByteArray()); | |
} | |
public static Inventory fromBase64(String data) { | |
ByteArrayInputStream inputStream = new ByteArrayInputStream(new BigInteger(data, 32).toByteArray()); | |
//ByteArrayInputStream inputStream = new ByteArrayInputStream(decodeBase64(data)); | |
NBTTagList itemList = (NBTTagList) NBTBase.b(new DataInputStream(inputStream)); | |
Inventory inventory = new CraftInventoryCustom(null, itemList.size()); | |
for (int i = 0; i < itemList.size(); i++) { | |
NBTTagCompound inputObject = (NBTTagCompound) itemList.get(i); | |
// IsEmpty | |
if (!inputObject.d()) { | |
inventory.setItem(i, new CraftItemStack(net.minecraft.server.ItemStack.a(inputObject))); | |
} | |
} | |
// Serialize that array | |
return inventory; | |
} | |
private static CraftItemStack getCraftVersion(ItemStack stack) { | |
if (stack instanceof CraftItemStack) | |
return (CraftItemStack) stack; | |
else if (stack != null) | |
return new CraftItemStack(stack); | |
else | |
return null; | |
} | |
} |
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