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December 14, 2015 18:29
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OpenGL screenshots with ChunkyPNG
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| # This takes about 1.6 seconds for 800x600 | |
| def short_screenshot!(width, height) | |
| pixels = glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE) | |
| image = ChunkyPNG::Image.from_rgb_stream(width, height, StringIO.new(pixels)) | |
| image.flip_horizontally! | |
| image.save('screenshot.png', :fast_rgb) | |
| end | |
| # This takes about 0.8 seconds for 800x600 | |
| def long_screenshot!(width, height) | |
| pixels = glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE).bytes.to_a | |
| image = ChunkyPNG::Image.new(width, height) | |
| width.times do |x| | |
| height.times do |y| | |
| color = pixels.slice((y * width + x) * 3, 3) | |
| image[x, height.pred - y] = ChunkyPNG::Color.rgb(*color) | |
| end | |
| end | |
| image.save('screenshot.png', :fast_rgb) | |
| end | |
| # This takes about 0.76 seconds, and of that, flipping is 0.6 seconds. | |
| def new_screenshot!(width, height) | |
| gl_pixels = glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE) | |
| File.open('pixels', 'w') { |f| f.write gl_pixels } | |
| # Flip horizontally. | |
| string = gl_pixels.bytes.each_slice(width * 3).to_a.reverse.flatten.map(&:chr).join | |
| string << ChunkyPNG::EXTRA_BYTE # Add a fourth byte to the last RGB triple. | |
| unpacker = 'NX' * (width * height) | |
| pixels = string.unpack(unpacker).map { |color| color | 0x000000ff } | |
| image = ChunkyPNG::Image.new(width, height, pixels) | |
| image.save('screenshot.png', :fast_rgb) | |
| end |
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