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Happily coding!

Aamer Alduais aameralduais

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Happily coding!
  • Sana'a, Yemen
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@paolorossi
paolorossi / html5-video-streamer.js
Created March 7, 2012 13:21
Node.js HTML5 video streamer
/*
* Inspired by: http://stackoverflow.com/questions/4360060/video-streaming-with-html-5-via-node-js
*/
var http = require('http'),
fs = require('fs'),
util = require('util');
http.createServer(function (req, res) {
var path = 'video.mp4';
@jpoehls
jpoehls / BaseController.cs
Created December 2, 2011 19:38
Newtonsoft Json Results for MVC
using System;
using System.Linq;
using System.Web.Mvc;
public abstract class BaseController : Controller
{
protected override JsonResult Json(object data, string contentType, System.Text.Encoding contentEncoding)
{
return new JsonNetResult
{
@iaincarsberg
iaincarsberg / vector2.spec.js
Created July 12, 2011 09:36
Real world usage of Jasmine compared to Qunit
/*global console window describe xdescribe it expect runs waits*/
(function () {
require.paths.unshift(__dirname + '/../../../');
require('thorny/base')('./config/default.json')(function ($) {
describe('a vector2', function () {
it('should contain the following functions', function () {
var vector2 = $('thorny math vector2');
expect(typeof vector2.factory).toEqual('function');
expect(typeof vector2.centroid).toEqual('function');
@guilleiguaran
guilleiguaran / em-http-serv.rb
Created April 1, 2011 01:54
Node.js vs EventMachine
require 'eventmachine'
require 'evma_httpserver'
class MyHttpServer < EM::Connection
include EM::HttpServer
def post_init
super
no_environment_strings
end
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@jwage
jwage / SplClassLoader.php
Last active August 16, 2024 17:36
Add MIT license.
<?php
/*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,