Note
This no longer works in browser!
This no longer works if you're alone in vc! Somebody else has to join you!
Warning
There are now two quest types ("stream" and "play")! Pay attention to the instructions!
How to use this script:
- Accept a quest under User Settings -> Gift Inventory
- Press Ctrl+Shift+I to open DevTools
- Go to the
Console
tab - Paste the following code and hit enter:
Click to expand
let wpRequire;
window.webpackChunkdiscord_app.push([[ Math.random() ], {}, (req) => { wpRequire = req; }]);
let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.getStreamerActiveStreamMetadata).exports.Z;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.ZP?.getRunningGames).exports.ZP;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.getQuest).exports.Z;
let ExperimentStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.getGuildExperiments).exports.Z;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.Z?.flushWaitQueue).exports.Z;
let api = Object.values(wpRequire.c).find(x => x?.exports?.tn?.get).exports.tn;
let quest = [...QuestsStore.quests.values()].find(x => x.id !== "1248385850622869556" && x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now())
let isApp = navigator.userAgent.includes("Electron/")
if(!isApp) {
console.log("This no longer works in browser. Use the desktop app!")
} else if(!quest) {
console.log("You don't have any uncompleted quests!")
} else {
const pid = Math.floor(Math.random() * 30000) + 1000
let applicationId, applicationName, secondsNeeded, secondsDone, canPlay
if(quest.config.configVersion === 1) {
applicationId = quest.config.applicationId
applicationName = quest.config.applicationName
secondsNeeded = quest.config.streamDurationRequirementMinutes * 60
secondsDone = quest.userStatus?.streamProgressSeconds ?? 0
canPlay = quest.config.variants.includes(2)
} else if(quest.config.configVersion === 2) {
applicationId = quest.config.application.id
applicationName = quest.config.application.name
canPlay = ExperimentStore.getUserExperimentBucket("2024-04_quest_playtime_task") > 0 && quest.config.taskConfig.tasks["PLAY_ON_DESKTOP"]
const taskName = canPlay ? "PLAY_ON_DESKTOP" : "STREAM_ON_DESKTOP"
secondsNeeded = quest.config.taskConfig.tasks[taskName].target
secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0
}
if(canPlay) {
api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
const appData = res.body[0]
const exeName = appData.executables.find(x => x.os === "win32").name.replace(">","")
const games = RunningGameStore.getRunningGames()
const fakeGame = {
cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
exeName,
exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
hidden: false,
isLauncher: false,
id: applicationId,
name: appData.name,
pid: pid,
pidPath: [pid],
processName: appData.name,
start: Date.now(),
}
games.push(fakeGame)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [], added: [fakeGame], games: games})
let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
console.log(`Quest progress: ${progress}/${secondsNeeded}`)
if(progress >= secondsNeeded) {
console.log("Quest completed!")
const idx = games.indexOf(fakeGame)
if(idx > -1) {
games.splice(idx, 1)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
}
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
console.log(`Spoofed your game to ${applicationName}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
})
} else {
let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
pid,
sourceName: null
})
let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
console.log(`Quest progress: ${progress}/${secondsNeeded}`)
if(progress >= secondsNeeded) {
console.log("Quest completed!")
ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
console.log(`Spoofed your stream to ${applicationName}. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
console.log("Remember that you need at least 1 other person to be in the vc!")
}
}
- Follow the printed instructions depending on what type of quest you have
- If your quest says to "play" the game, you can just wait and do nothing
- If your quest says to "stream" the game, join a vc with a friend or alt and stream any window
- Wait for 15 minutes
- You can now claim the reward in User Settings -> Gift Inventory!
You can track the progress by looking at the Quest progress:
prints in the Console tab, or by reopening the Gift Inventory tab in settings.
Q: Ctrl + Shift + I doesn't work
A: Either download the ptb client, or use this to enable DevTools on stable
Q: I get an error saying "Unauthorized"
A: Discord has patched the script from working in browsers. Use the desktop app, or alternatively find some extension which lets you change your User-Agent and append the string Electron/
anywhere in it.
They have also started checking how many people are in the vc, so make sure you join it on at least 1 other account.
Q: I get a syntax error/unexpected token error
A: Make sure your browser isn't auto-translating this website before copying the script. Turn off any translator extensions and try again.
Q: I get a different error
A: Make sure you're copy/pasting the script correctly and that you've have done all the steps.
Q: Can you make the script auto accept the quest/reward?
A: No. Both of those actions may show a captcha, so automating them is not a good idea. Just do the two clicks yourself.
Side note: Please don't post your "fixed" or "improved" versions of the script in the comments. It creates unnecessary confusion, often doesn't fix anything, and sometimes puts other people's accounts at risk. I might redact/delete such comments without notice. Thank you for understanding.
That's the point, codes expire October 30 but are no longer obtainable since October 23 so I'm trying here maybe I'll get lucky :)
Thanks for your answer !