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@aaronchall
Last active March 7, 2016 04:35
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Python implementation of multiple inheritance for The Codeless Code: Case 83 Consequences
from __future__ import print_function
class Soldier(object):
def __init__(self, rank='noob'):
self.rank = rank
def fight(self, foe):
'''abstract method? fights to death implementation'''
class Archer(Soldier):
def __init__(self, rank='noob', arrows=100, **kwargs):
super(Archer, self).__init__(rank=rank, **kwargs)
self.arrows = arrows
def fight(self, enemies):
for foe in enemies:
self.shoot(foe)
self.arrows -= 1
super(Archer, self).fight(foe)
def shoot(self, foe):
print('{0} shoots {1} w/ arrow {2}'.format(self.rank, foe, self.arrows))
class Horseman(Soldier):
def __init__(self, rank='noob', horse=None, **kwargs):
self.horse = horse or 'any horse'
super(Horseman, self).__init__(rank=rank, **kwargs)
def fight(self, enemies):
self.trample(enemies)
super(Horseman, self).fight(enemies)
def trample(self, enemies):
print('{0} tramples {1} w/ {2}'.format(self.rank, enemies, self.horse))
class FRoF(Horseman, Archer):
def __init__(self, rank='noob', arrows=100, horse=None):
super(FRoF, self).__init__(rank=rank, arrows=arrows, horse=horse)
def fight(self, enemies):
self.charge(enemies)
super(FRoF, self).fight(enemies)
def charge(self, enemies):
print('{0} leads charge against {1}'.format(self.rank, enemies))
def getmembers(obj):
return [i for i in dir(obj) if not i.startswith('_')]
def main():
FRoF('leet', horse='Atreyu', arrows=500).fight('abcde')
Horseman('amateur').fight('abc')
Archer().fight('cde')
print('FRoF can', getmembers(FRoF))
print('Horseman can', getmembers(Horseman))
print('Archer can', getmembers(Archer))
print('Soldier can', getmembers(Soldier))
if __name__ == '__main__':
main()
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