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using System; | |
using System.Diagnostics; | |
namespace BinarySearchTree | |
{ | |
class Node | |
{ | |
public int value; | |
public Node left; | |
public Node right; | |
} | |
class Tree | |
{ | |
public Node insert(Node root, int v) | |
{ | |
if (root == null) | |
{ | |
root = new Node(); | |
root.value = v; | |
} | |
else if (v < root.value) | |
{ | |
root.left = insert(root.left, v); | |
} | |
else | |
{ | |
root.right = insert(root.right, v); | |
} | |
return root; | |
} | |
public void traverse(Node root) | |
{ | |
if (root == null) | |
{ | |
return; | |
} | |
traverse(root.left); | |
traverse(root.right); | |
} | |
} | |
class BinarySearchTree | |
{ | |
static void Main(string[] args) | |
{ | |
Node root = null; | |
Tree bst = new Tree(); | |
int SIZE = 2000000; | |
int[] a = new int[SIZE]; | |
Console.WriteLine("Generating random array with {0} values...", SIZE); | |
Random random = new Random(); | |
Stopwatch watch = Stopwatch.StartNew(); | |
for (int i = 0; i < SIZE; i++) | |
{ | |
a[i] = random.Next(10000); | |
} | |
watch.Stop(); | |
Console.WriteLine("Done. Took {0} seconds", (double)watch.ElapsedMilliseconds / 1000.0); | |
Console.WriteLine(); | |
Console.WriteLine("Filling the tree with {0} nodes...", SIZE); | |
watch = Stopwatch.StartNew(); | |
for (int i = 0; i < SIZE; i++) | |
{ | |
root = bst.insert(root, a[i]); | |
} | |
watch.Stop(); | |
Console.WriteLine("Done. Took {0} seconds", (double)watch.ElapsedMilliseconds / 1000.0); | |
Console.WriteLine(); | |
Console.WriteLine("Traversing all {0} nodes in tree...", SIZE); | |
watch = Stopwatch.StartNew(); | |
bst.traverse(root); | |
watch.Stop(); | |
Console.WriteLine("Done. Took {0} seconds", (double)watch.ElapsedMilliseconds / 1000.0); | |
Console.WriteLine(); | |
Console.ReadKey(); | |
} | |
} | |
} |
Where is the delete function
what is "v" on the 15th line?
oh ok i get it
Thank You!
Please add other operations too. deletion etc..
This is good code sample for BST
Very good code and easy to understand. Thank you!
One question is, what happens when the random generator returns many same values?
then they keep getting added to the right most node where it is null ?
wonder what these same values mean in BST.
Looks like there is a mistake
what will happens if root value equals v?
Thanks all, didn't realize this had so many comments until now!
To the question above: this implementation is allowing for duplicate values so line 26 will be taken. If you have a LOT of duplicate values this code will surely stack overflow. For example, change a[i] = random.Next(10000);
to a[i] = random.Next(10);
. If you change it to a[i] = random.Next(1000);
the part that fills the tree takes an extremely long time to complete since you can imagine how inefficient it has become. Not good :)
Thanks a lot! It's really helpful.
Nice!
Great work! Thank you. :)