Created
September 13, 2012 18:11
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color modifications in coffeescript
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# rgb <-> hsl algorithms from | |
# http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript | |
Colors = | |
# | |
# Converts an RGB color value to HSL. Conversion formula | |
# adapted from http://en.wikipedia.org/wiki/HSL_color_space. | |
# Assumes r, g, and b are contained in the set [0, 255] and | |
# returns h, s, and l in the set [0, 1]. | |
# | |
# @param Number r The red color value | |
# @param Number g The green color value | |
# @param Number b The blue color value | |
# @return Array The HSL representation | |
# | |
rgbToHsl: (r, g, b) -> | |
r /= 255 | |
g /= 255 | |
b /= 255 | |
max = Math.max(r, g, b) | |
min = Math.min(r, g, b) | |
l = (max + min) / 2 | |
if max == min | |
h = s = 0 # achromatic | |
else | |
d = max - min | |
s = if l > 0.5 then d / (2 - max - min) else d / (max + min) | |
switch max | |
when r | |
h = (g - b) / d + (if g < b then 6 else 0) | |
when g | |
h = (b - r) / d + 2 | |
when b | |
h = (r - g) / d + 4 | |
h /= 6 | |
[h, s, l] | |
# | |
# Converts an HSL color value to RGB. Conversion formula | |
# adapted from http://en.wikipedia.org/wiki/HSL_color_space. | |
# Assumes h, s, and l are contained in the set [0, 1] and | |
# returns r, g, and b in the set [0, 255]. | |
# | |
# @param Number h The hue | |
# @param Number s The saturation | |
# @param Number l The lightness | |
# @return Array The RGB representation | |
# | |
hslToRgb: (h, s, l) -> | |
if s == 0 | |
r = g = b = l # achromatic | |
else | |
hue2rgb = (p, q, t) -> | |
if t < 0 then t += 1 | |
if t > 1 then t -= 1 | |
if t < 1/6 then return p + (q - p) * 6 * t | |
if t < 1/2 then return q | |
if t < 2/3 then return p + (q - p) * (2/3 - t) * 6 | |
return p | |
q = if l < 0.5 then l * (1 + s) else l + s - l * s | |
p = 2 * l - q | |
r = hue2rgb(p, q, h + 1/3) | |
g = hue2rgb(p, q, h) | |
b = hue2rgb(p, q, h - 1/3) | |
[r * 255, g * 255, b * 255] | |
# turn a CSS compatible hex string to an rgb triple. | |
# | |
# @param String colr A hex color value. With or without leading "#". | |
# @return Array rgb An RGB triple with values in the set [0, 255]. | |
# | |
rgbify: (colr) -> | |
colr = colr.replace /#/, '' | |
if colr.length is 3 | |
[ | |
parseInt(colr.slice(0,1) + colr.slice(0, 1), 16) | |
parseInt(colr.slice(1,2) + colr.slice(1, 1), 16) | |
parseInt(colr.slice(2,3) + colr.slice(2, 1), 16) | |
] | |
else if colr.length is 6 | |
[ | |
parseInt(colr.slice(0,2), 16) | |
parseInt(colr.slice(2,4), 16) | |
parseInt(colr.slice(4,6), 16) | |
] | |
else | |
# just return black | |
[0, 0, 0] | |
# rgb to css compatible hex color string. | |
# | |
# @param Array rgb An RGB color triple. | |
# @return String rgb The color in CSS style hex with leading "#" | |
# | |
hexify: (rgb) -> | |
colr = '#' | |
colr += Math.floor(rgb[0]).toString(16) | |
colr += Math.floor(rgb[1]).toString(16) | |
colr += Math.floor(rgb[2]).toString(16) | |
colr | |
# lighten color by percent of its current lightness. NOTE: this means colors that | |
# start darker will need a much higher `percent` value to make them appear brighter. | |
# | |
# @param Array or String rgb An RGB color description. | |
# @param Float percent A percentage value >= 0 | |
# @return String hex A hex string of the new color. | |
# | |
lighten: (rgb, percent) -> | |
rgb = @rgbify(rgb) if typeof rgb == 'string' | |
hsl = @rgbToHsl.apply this, rgb | |
lightness = hsl[2] + (hsl[2] * percent) | |
lightness = Math.min 1.0, lightness | |
return @hexify(@hslToRgb(hsl[0], hsl[1], lightness)) | |
# darken a color by a percentage of its current lightness | |
# | |
# @param Array or String rgb An RGB color description. | |
# @param Float percent A percentage value >= 0 | |
# @return String hex A hex string of the new color. | |
# | |
darken: (rgb, percent) -> | |
rgb = @rgbify(rgb) if typeof rgb is 'String' | |
hsl = @rgbToHsl.apply(this, rgb) | |
lightness = hsl[2] - (hsl[2] * percent) | |
lightness = Math.max 0.0, hsl[2] | |
return @hexify @hslToRgb(hsl[0], hsl[1], lightness) |
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The values need padding in
hexity()
.