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Voronoi Flames Mouse Trailer
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license: gpl-3.0 |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<canvas width="960" height="500"></canvas> | |
<script src="//d3js.org/d3.v4.min.js"></script> | |
<script src="//d3js.org/d3-voronoi.v0.3.min.js"></script> | |
<script src="//d3js.org/d3-timer.v0.1.min.js"></script> | |
<script> | |
var canvas = d3.select("canvas").on("touchmove mousemove", moved).node(), | |
width = canvas.width, | |
height = canvas.height, | |
context = canvas.getContext("2d"), | |
voronoi = d3_voronoi.voronoi().extent([[0.5, 0.5], [width - 0.5, height - 0.5]]); | |
var radius = 60, | |
sampler = poissonDiscSampler(width + radius * 2, height + radius * 2, radius), | |
particles = [], | |
sample; | |
while (sample = sampler()) { | |
particles.push({ | |
0: sample[0], | |
1: sample[1], | |
vx: 0, | |
vy: 0, | |
age: function(){ return 0.1; }, | |
color: function(){ return '#ccc'; } | |
}); | |
} | |
var mouseColorScale = d3.scaleLinear() | |
.domain([0, 0.2, 0.5, 0.7, 0.9, 1]) | |
.range([d3.hsl('#FFFFEE'), d3.hsl('#FFFF00'), d3.hsl('#990000'), d3.hsl('#220022'), d3.hsl('#333333'), d3.hsl('#666666')]) | |
.interpolate(d3.interpolateHsl); | |
function moved(){ | |
mouse = d3.mouse(this); | |
particles.push({ | |
0: mouse[0] + (Math.random() * radius - ( radius / 2)), | |
1: mouse[1], | |
vx: (Math.random() * 2 - 1), | |
vy: -3 - (Math.random() * 2), | |
start: new Date(), | |
timeToLive: 1000 + Math.random() * 500, | |
age: function(){ | |
var now = new Date(); | |
var elapsed = now - this.start; | |
return elapsed/this.timeToLive; | |
}, | |
color: function() { | |
return mouseColorScale(this.age()); | |
} | |
}); | |
} | |
d3_timer.timer(function(elapsed) { | |
var i = particles.length; | |
while (i--) { | |
var p = particles[i]; | |
p[0] += p.vx; | |
p[1] += p.vy; | |
if ( | |
p[0] < 0 || | |
p[0] > width || | |
p[1] < 0 || | |
p[1] > height || | |
p.age() >= 1 | |
) { | |
particles.splice(i, 1); | |
} | |
} | |
var cells = voronoi.polygons(particles); | |
context.clearRect(0, 0, width, height); | |
cells.forEach(function(cell, i) { | |
context.beginPath(); | |
drawPolygon(cell); | |
context.fillStyle = particles[i].color(); | |
context.fill(); | |
context.strokeStyle = particles[i].color(); | |
context.stroke(); | |
}); | |
}); | |
function drawPolygon(points) { | |
context.moveTo(points[0][0], points[0][1]); | |
for (var i = 1, n = points.length; i < n; ++i) context.lineTo(points[i][0], points[i][1]); | |
context.closePath(); | |
} | |
// Based on https://www.jasondavies.com/poisson-disc/ | |
function poissonDiscSampler(width, height, radius) { | |
var k = 30, // maximum number of samples before rejection | |
radius2 = radius * radius, | |
R = 3 * radius2, | |
cellSize = radius * Math.SQRT1_2, | |
gridWidth = Math.ceil(width / cellSize), | |
gridHeight = Math.ceil(height / cellSize), | |
grid = new Array(gridWidth * gridHeight), | |
queue = [], | |
queueSize = 0, | |
sampleSize = 0; | |
return function() { | |
if (!sampleSize) return sample(Math.random() * width, Math.random() * height); | |
// Pick a random existing sample and remove it from the queue. | |
while (queueSize) { | |
var i = Math.random() * queueSize | 0, | |
s = queue[i]; | |
// Make a new candidate between [radius, 2 * radius] from the existing sample. | |
for (var j = 0; j < k; ++j) { | |
var a = 2 * Math.PI * Math.random(), | |
r = Math.sqrt(Math.random() * R + radius2), | |
x = s[0] + r * Math.cos(a), | |
y = s[1] + r * Math.sin(a); | |
// Reject candidates that are outside the allowed extent, | |
// or closer than 2 * radius to any existing sample. | |
if (0 <= x && x < width && 0 <= y && y < height && far(x, y)) return sample(x, y); | |
} | |
queue[i] = queue[--queueSize]; | |
queue.length = queueSize; | |
} | |
}; | |
function far(x, y) { | |
var i = x / cellSize | 0, | |
j = y / cellSize | 0, | |
i0 = Math.max(i - 2, 0), | |
j0 = Math.max(j - 2, 0), | |
i1 = Math.min(i + 3, gridWidth), | |
j1 = Math.min(j + 3, gridHeight); | |
for (j = j0; j < j1; ++j) { | |
var o = j * gridWidth; | |
for (i = i0; i < i1; ++i) { | |
if (s = grid[o + i]) { | |
var s, | |
dx = s[0] - x, | |
dy = s[1] - y; | |
if (dx * dx + dy * dy < radius2) return false; | |
} | |
} | |
} | |
return true; | |
} | |
function sample(x, y) { | |
var s = [x, y]; | |
queue.push(s); | |
grid[gridWidth * (y / cellSize | 0) + (x / cellSize | 0)] = s; | |
++sampleSize; | |
++queueSize; | |
return s; | |
} | |
} | |
</script> |
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