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@abdivasiyev
Forked from i0bj/colors.go
Created August 2, 2022 09:45
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Golang colors
package main
import "fmt"
var (
Info = Teal
Warn = Yellow
Fata = Red
)
var (
Black = Color("\033[1;30m%s\033[0m")
Red = Color("\033[1;31m%s\033[0m")
Green = Color("\033[1;32m%s\033[0m")
Yellow = Color("\033[1;33m%s\033[0m")
Purple = Color("\033[1;34m%s\033[0m")
Magenta = Color("\033[1;35m%s\033[0m")
Teal = Color("\033[0;97m%s\033[0m")
White = Color("\033[1;37m%s\033[0m")
// Bold
BBlack = Color("\033[1;30m%s\033[0m") // Black
BRed = Color("\033[1;31m%s\033[0m") // Red
BGreen = Color("\033[1;32m%s\033[0m") // Green
BYellow = Color("\033[1;33m%s\033[0m") // Yellow
BBlue = Color("\033[1;34m%s\033[0m") // Blue
BPurple = Color("\033[1;35m%s\033[0m") // Purple
BCyan = Color("\033[1;36m%s\033[0m") // Cyan
BWhite = Color("\033[1;37m%s\033[0m") // White
// Underline
UBlack = Color("\033[4;30m%s\033[0m") // Black
URed = Color("\033[4;31m%s\033[0m") // Red
UGreen = Color("\033[4;32m%s\033[0m") // Green
UYellow = Color("\033[4;33m%s\033[0m") // Yellow
UBlue = Color("\033[4;34m%s\033[0m") // Blue
UPurple = Color("\033[4;35m%s\033[0m") // Purple
UCyan = Color("\033[4;36m%s\033[0m") // Cyan
UWhite = Color("\033[4;37m%s\033[0m") // White
// Background
On_Black = Color("\033[40m%s\033[0m") // Black
On_Red = Color("\033[41m%s\033[0m") // Red
On_Green = Color("\033[42m%s\033[0m") // Green
On_Yellow = Color("\033[43m%s\033[0m") // Yellow
On_Blue = Color("\033[44m%s\033[0m") // Blue
On_Purple = Color("\033[45m%s\033[0m") // Purple
On_Cyan = Color("\033[46m%s\033[0m") // Cyan
On_White = Color("\033[47m%s\033[0m") // White
// High Intensty
IBlack = Color("\033[0;90m%s\033[0m") // Black
IRed = Color("\033[0;91m%s\033[0m") // Red
IGreen = Color("\033[0;92m%s\033[0m") // Green
IYellow = Color("\033[0;93m%s\033[0m") // Yellow
IBlue = Color("\033[0;94m%s\033[0m") // Blue
IPurple = Color("\033[0;95m%s\033[0m") // Purple
ICyan = Color("\033[0;96m%s\033[0m") // Cyan
IWhite = Color("\033[0;97m%s\033[0m") // White
// Bold High Intensty
BIBlack = Color("\033[1;90m%s\033[0m") // Black
BIRed = Color("\033[1;91m%s\033[0m") // Red
BIGreen = Color("\033[1;92m%s\033[0m") // Green
BIYellow = Color("\033[1;93m%s\033[0m") // Yellow
BIBlue = Color("\033[1;94m%s\033[0m") // Blue
BIPurple = Color("\033[1;95m%s\033[0m") // Purple
BICyan = Color("\033[1;96m%s\033[0m") // Cyan
BIWhite = Color("\033[1;97m%s\033[0m") // White
// High Intensty backgrounds
On_IBlack = Color("\033[0;100m%s\033[0m") // Black
On_IRed = Color("\033[0;101m%s\033[0m") // Red
On_IGreen = Color("\033[0;102m%s\033[0m") // Green
On_IYellow = Color("\033[0;103m%s\033[0m") // Yellow
On_IBlue = Color("\033[0;104m%s\033[0m") // Blue
On_IPurple = Color("\033[10;95m%s\033[0m") // Purple
On_ICyan = Color("\033[0;106m%s\033[0m") // Cyan
On_IWhite = Color("\033[0;107m%s\033[0m") // White
)
func Color(colorString string) func(...interface{}) string {
sprint := func(args ...interface{}) string {
return fmt.Sprintf(colorString,
fmt.Sprint(args...))
}
return sprint
}
// Test colors by changing the color method
func main() {
fmt.Println(On_IYellow("hello, world!"))
}
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