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/* | |
Delta Compression by Glenn Fiedler. | |
This source code is placed in the public domain. | |
http://gafferongames.com/2015/03/14/the-networked-physics-data-compression-challenge/ | |
*/ | |
#include <stdint.h> | |
#include <stdio.h> | |
#include <assert.h> | |
#include <string.h> | |
#include <math.h> | |
static const int MaxContexts = 8; | |
static const int NumCubes = 901; | |
static const int MaxPacketSize = 4 * 1024; | |
static const int UnitsPerMeter = 512; | |
static const int OrientationBits = 9; | |
static const int PositionBoundXY = 32; | |
static const int PositionBoundZ = 16; | |
static const int QuantizedPositionBoundXY = UnitsPerMeter * PositionBoundXY - 1; | |
static const int QuantizedPositionBoundZ = UnitsPerMeter * PositionBoundZ - 1; | |
template <uint32_t x> struct PopCount | |
{ | |
enum { a = x - ( ( x >> 1 ) & 0x55555555 ), | |
b = ( ( ( a >> 2 ) & 0x33333333 ) + ( a & 0x33333333 ) ), | |
c = ( ( ( b >> 4 ) + b ) & 0x0f0f0f0f ), | |
d = c + ( c >> 8 ), | |
e = d + ( d >> 16 ), | |
result = e & 0x0000003f | |
}; | |
}; | |
template <uint32_t x> struct Log2 | |
{ | |
enum { a = x | ( x >> 1 ), | |
b = a | ( a >> 2 ), | |
c = b | ( b >> 4 ), | |
d = c | ( c >> 8 ), | |
e = d | ( d >> 16 ), | |
f = e >> 1, | |
result = PopCount<f>::result | |
}; | |
}; | |
template <int64_t min, int64_t max> struct BitsRequired | |
{ | |
static const uint32_t result = ( min == max ) ? 0 : Log2<uint32_t(max-min)>::result + 1; | |
}; | |
inline uint32_t popcount( uint32_t x ) | |
{ | |
const uint32_t a = x - ( ( x >> 1 ) & 0x55555555 ); | |
const uint32_t b = ( ( ( a >> 2 ) & 0x33333333 ) + ( a & 0x33333333 ) ); | |
const uint32_t c = ( ( ( b >> 4 ) + b ) & 0x0f0f0f0f ); | |
const uint32_t d = c + ( c >> 8 ); | |
const uint32_t e = d + ( d >> 16 ); | |
const uint32_t result = e & 0x0000003f; | |
return result; | |
} | |
#ifdef __GNUC__ | |
inline int bits_required( uint32_t min, uint32_t max ) | |
{ | |
return 32 - __builtin_clz( max - min ); | |
} | |
#else | |
inline uint32_t log2( uint32_t x ) | |
{ | |
const uint32_t a = x | ( x >> 1 ); | |
const uint32_t b = a | ( a >> 2 ); | |
const uint32_t c = b | ( b >> 4 ); | |
const uint32_t d = c | ( c >> 8 ); | |
const uint32_t e = d | ( d >> 16 ); | |
const uint32_t f = e >> 1; | |
return popcount( f ); | |
} | |
inline int bits_required( uint32_t min, uint32_t max ) | |
{ | |
return ( min == max ) ? 0 : log2( max-min ) + 1; | |
} | |
#endif | |
template <typename T> const T & min( const T & a, const T & b ) | |
{ | |
return ( a < b ) ? a : b; | |
} | |
template <typename T> const T & max( const T & a, const T & b ) | |
{ | |
return ( a > b ) ? a : b; | |
} | |
template <typename T> T clamp( const T & value, const T & min, const T & max ) | |
{ | |
if ( value < min ) | |
return min; | |
else if ( value > max ) | |
return max; | |
else | |
return value; | |
} | |
template <typename T> void swap( T & a, T & b ) | |
{ | |
T tmp = a; | |
a = b; | |
b = tmp; | |
}; | |
template <typename T> T abs( const T & value ) | |
{ | |
return ( value < 0 ) ? -value : value; | |
} | |
#define CPU_LITTLE_ENDIAN 1 | |
#define CPU_BIG_ENDIAN 2 | |
#if defined(__386__) || defined(i386) || defined(__i386__) \ | |
|| defined(__X86) || defined(_M_IX86) \ | |
|| defined(_M_X64) || defined(__x86_64__) \ | |
|| defined(alpha) || defined(__alpha) || defined(__alpha__) \ | |
|| defined(_M_ALPHA) \ | |
|| defined(ARM) || defined(_ARM) || defined(__arm__) \ | |
|| defined(WIN32) || defined(_WIN32) || defined(__WIN32__) \ | |
|| defined(_WIN32_WCE) || defined(__NT__) \ | |
|| defined(__MIPSEL__) | |
#define CPU_ENDIAN CPU_LITTLE_ENDIAN | |
#else | |
#define CPU_ENDIAN CPU_BIG_ENDIAN | |
#endif | |
inline uint32_t host_to_network( uint32_t value ) | |
{ | |
#if CPU_ENDIAN == CPU_BIG_ENDIAN | |
return __builtin_bswap32( value ); | |
#else | |
return value; | |
#endif | |
} | |
inline uint32_t network_to_host( uint32_t value ) | |
{ | |
#if CPU_ENDIAN == CPU_BIG_ENDIAN | |
return __builtin_bswap32( value ); | |
#else | |
return value; | |
#endif | |
} | |
class BitWriter | |
{ | |
public: | |
BitWriter( void * data, int bytes ) : m_data( (uint32_t*)data ), m_numWords( bytes / 4 ) | |
{ | |
assert( data ); | |
assert( ( bytes % 4 ) == 0 ); // IMPORTANT: buffer size must be a multiple of four! | |
m_numBits = m_numWords * 32; | |
m_bitsWritten = 0; | |
m_scratch = 0; | |
m_bitIndex = 0; | |
m_wordIndex = 0; | |
m_overflow = false; | |
memset( m_data, 0, bytes ); | |
} | |
void WriteBits( uint32_t value, int bits ) | |
{ | |
assert( bits > 0 ); | |
assert( bits <= 32 ); | |
assert( m_bitsWritten + bits <= m_numBits ); | |
if ( m_bitsWritten + bits > m_numBits ) | |
{ | |
m_overflow = true; | |
return; | |
} | |
value &= ( uint64_t( 1 ) << bits ) - 1; | |
m_scratch |= uint64_t( value ) << ( 64 - m_bitIndex - bits ); | |
m_bitIndex += bits; | |
if ( m_bitIndex >= 32 ) | |
{ | |
assert( m_wordIndex < m_numWords ); | |
m_data[m_wordIndex] = host_to_network( uint32_t( m_scratch >> 32 ) ); | |
m_scratch <<= 32; | |
m_bitIndex -= 32; | |
m_wordIndex++; | |
} | |
m_bitsWritten += bits; | |
} | |
void WriteAlign() | |
{ | |
const int remainderBits = m_bitsWritten % 8; | |
if ( remainderBits != 0 ) | |
{ | |
uint32_t zero = 0; | |
WriteBits( zero, 8 - remainderBits ); | |
assert( m_bitsWritten % 8 == 0 ); | |
} | |
} | |
void WriteBytes( const uint8_t * data, int bytes ) | |
{ | |
assert( GetAlignBits() == 0 ); | |
if ( m_bitsWritten + bytes * 8 >= m_numBits ) | |
{ | |
m_overflow = true; | |
return; | |
} | |
assert( m_bitIndex == 0 || m_bitIndex == 8 || m_bitIndex == 16 || m_bitIndex == 24 ); | |
int headBytes = ( 4 - m_bitIndex / 8 ) % 4; | |
if ( headBytes > bytes ) | |
headBytes = bytes; | |
for ( int i = 0; i < headBytes; ++i ) | |
WriteBits( data[i], 8 ); | |
if ( headBytes == bytes ) | |
return; | |
assert( GetAlignBits() == 0 ); | |
int numWords = ( bytes - headBytes ) / 4; | |
if ( numWords > 0 ) | |
{ | |
assert( m_bitIndex == 0 ); | |
memcpy( &m_data[m_wordIndex], data + headBytes, numWords * 4 ); | |
m_bitsWritten += numWords * 32; | |
m_wordIndex += numWords; | |
m_scratch = 0; | |
} | |
assert( GetAlignBits() == 0 ); | |
int tailStart = headBytes + numWords * 4; | |
int tailBytes = bytes - tailStart; | |
assert( tailBytes >= 0 && tailBytes < 4 ); | |
for ( int i = 0; i < tailBytes; ++i ) | |
WriteBits( data[tailStart+i], 8 ); | |
assert( GetAlignBits() == 0 ); | |
assert( headBytes + numWords * 4 + tailBytes == bytes ); | |
} | |
void FlushBits() | |
{ | |
if ( m_bitIndex != 0 ) | |
{ | |
assert( m_wordIndex < m_numWords ); | |
if ( m_wordIndex >= m_numWords ) | |
{ | |
m_overflow = true; | |
return; | |
} | |
m_data[m_wordIndex++] = host_to_network( uint32_t( m_scratch >> 32 ) ); | |
} | |
} | |
int GetAlignBits() const | |
{ | |
return ( 8 - m_bitsWritten % 8 ) % 8; | |
} | |
int GetBitsWritten() const | |
{ | |
return m_bitsWritten; | |
} | |
int GetBitsAvailable() const | |
{ | |
return m_numBits - m_bitsWritten; | |
} | |
const uint8_t * GetData() const | |
{ | |
return (uint8_t*) m_data; | |
} | |
int GetBytesWritten() const | |
{ | |
return m_wordIndex * 4; | |
} | |
int GetTotalBytes() const | |
{ | |
return m_numWords * 4; | |
} | |
bool IsOverflow() const | |
{ | |
return m_overflow; | |
} | |
private: | |
uint32_t * m_data; | |
uint64_t m_scratch; | |
int m_numBits; | |
int m_numWords; | |
int m_bitsWritten; | |
int m_bitIndex; | |
int m_wordIndex; | |
bool m_overflow; | |
}; | |
class BitReader | |
{ | |
public: | |
BitReader( const void * data, int bytes ) : m_data( (const uint32_t*)data ), m_numWords( bytes / 4 ) | |
{ | |
assert( data ); | |
assert( ( bytes % 4 ) == 0 ); // IMPORTANT: buffer size must be a multiple of four! | |
m_numBits = m_numWords * 32; | |
m_bitsRead = 0; | |
m_bitIndex = 0; | |
m_wordIndex = 0; | |
m_scratch = network_to_host( m_data[0] ); | |
m_overflow = false; | |
} | |
uint32_t ReadBits( int bits ) | |
{ | |
assert( bits > 0 ); | |
assert( bits <= 32 ); | |
assert( m_bitsRead + bits <= m_numBits ); | |
if ( m_bitsRead + bits > m_numBits ) | |
{ | |
m_overflow = true; | |
return 0; | |
} | |
m_bitsRead += bits; | |
assert( m_bitIndex < 32 ); | |
if ( m_bitIndex + bits < 32 ) | |
{ | |
m_scratch <<= bits; | |
m_bitIndex += bits; | |
} | |
else | |
{ | |
m_wordIndex++; | |
assert( m_wordIndex < m_numWords ); | |
const uint32_t a = 32 - m_bitIndex; | |
const uint32_t b = bits - a; | |
m_scratch <<= a; | |
m_scratch |= network_to_host( m_data[m_wordIndex] ); | |
m_scratch <<= b; | |
m_bitIndex = b; | |
} | |
const uint32_t output = uint32_t( m_scratch >> 32 ); | |
m_scratch &= 0xFFFFFFFF; | |
return output; | |
} | |
void ReadAlign() | |
{ | |
const int remainderBits = m_bitsRead % 8; | |
if ( remainderBits != 0 ) | |
{ | |
#ifdef NDEBUG | |
ReadBits( 8 - remainderBits ); | |
#else | |
uint32_t value = ReadBits( 8 - remainderBits ); | |
assert( value == 0 ); | |
assert( m_bitsRead % 8 == 0 ); | |
#endif | |
} | |
} | |
void ReadBytes( uint8_t * data, int bytes ) | |
{ | |
assert( GetAlignBits() == 0 ); | |
if ( m_bitsRead + bytes * 8 >= m_numBits ) | |
{ | |
memset( data, bytes, 0 ); | |
m_overflow = true; | |
return; | |
} | |
assert( m_bitIndex == 0 || m_bitIndex == 8 || m_bitIndex == 16 || m_bitIndex == 24 ); | |
int headBytes = ( 4 - m_bitIndex / 8 ) % 4; | |
if ( headBytes > bytes ) | |
headBytes = bytes; | |
for ( int i = 0; i < headBytes; ++i ) | |
data[i] = ReadBits( 8 ); | |
if ( headBytes == bytes ) | |
return; | |
assert( GetAlignBits() == 0 ); | |
int numWords = ( bytes - headBytes ) / 4; | |
if ( numWords > 0 ) | |
{ | |
assert( m_bitIndex == 0 ); | |
memcpy( data + headBytes, &m_data[m_wordIndex], numWords * 4 ); | |
m_bitsRead += numWords * 32; | |
m_wordIndex += numWords; | |
m_scratch = network_to_host( m_data[m_wordIndex] ); | |
} | |
assert( GetAlignBits() == 0 ); | |
int tailStart = headBytes + numWords * 4; | |
int tailBytes = bytes - tailStart; | |
assert( tailBytes >= 0 && tailBytes < 4 ); | |
for ( int i = 0; i < tailBytes; ++i ) | |
data[tailStart+i] = ReadBits( 8 ); | |
assert( GetAlignBits() == 0 ); | |
assert( headBytes + numWords * 4 + tailBytes == bytes ); | |
} | |
int GetAlignBits() const | |
{ | |
return ( 8 - m_bitsRead % 8 ) % 8; | |
} | |
int GetBitsRead() const | |
{ | |
return m_bitsRead; | |
} | |
int GetBytesRead() const | |
{ | |
return ( m_wordIndex + 1 ) * 4; | |
} | |
int GetBitsRemaining() const | |
{ | |
return m_numBits - m_bitsRead; | |
} | |
int GetTotalBits() const | |
{ | |
return m_numBits; | |
} | |
int GetTotalBytes() const | |
{ | |
return m_numBits * 8; | |
} | |
bool IsOverflow() const | |
{ | |
return m_overflow; | |
} | |
private: | |
const uint32_t * m_data; | |
uint64_t m_scratch; | |
int m_numBits; | |
int m_numWords; | |
int m_bitsRead; | |
int m_bitIndex; | |
int m_wordIndex; | |
bool m_overflow; | |
}; | |
class WriteStream | |
{ | |
public: | |
enum { IsWriting = 1 }; | |
enum { IsReading = 0 }; | |
WriteStream( uint8_t * buffer, int bytes ) : m_writer( buffer, bytes ), m_context( nullptr ), m_aborted( false ) {} | |
void SerializeInteger( int32_t value, int32_t min, int32_t max ) | |
{ | |
assert( min < max ); | |
assert( value >= min ); | |
assert( value <= max ); | |
const int bits = bits_required( min, max ); | |
uint32_t unsigned_value = value - min; | |
m_writer.WriteBits( unsigned_value, bits ); | |
} | |
void SerializeBits( uint32_t value, int bits ) | |
{ | |
assert( bits > 0 ); | |
assert( bits <= 32 ); | |
m_writer.WriteBits( value, bits ); | |
} | |
void SerializeBytes( const uint8_t * data, int bytes ) | |
{ | |
Align(); | |
m_writer.WriteBytes( data, bytes ); | |
} | |
void Align() | |
{ | |
m_writer.WriteAlign(); | |
} | |
int GetAlignBits() const | |
{ | |
return m_writer.GetAlignBits(); | |
} | |
bool Check( uint32_t magic ) | |
{ | |
Align(); | |
SerializeBits( magic, 32 ); | |
return true; | |
} | |
void Flush() | |
{ | |
m_writer.FlushBits(); | |
} | |
const uint8_t * GetData() const | |
{ | |
return m_writer.GetData(); | |
} | |
int GetBytesProcessed() const | |
{ | |
return m_writer.GetBytesWritten(); | |
} | |
int GetBitsProcessed() const | |
{ | |
return m_writer.GetBitsWritten(); | |
} | |
int GetBitsRemaining() const | |
{ | |
return GetTotalBits() - GetBitsProcessed(); | |
} | |
int GetTotalBits() const | |
{ | |
return m_writer.GetTotalBytes() * 8; | |
} | |
int GetTotalBytes() const | |
{ | |
return m_writer.GetTotalBytes(); | |
} | |
bool IsOverflow() const | |
{ | |
return m_writer.IsOverflow(); | |
} | |
void SetContext( const void ** context ) | |
{ | |
m_context = context; | |
} | |
const void * GetContext( int index ) const | |
{ | |
assert( index >= 0 ); | |
assert( index < MaxContexts ); | |
return m_context ? m_context[index] : nullptr; | |
} | |
void Abort() | |
{ | |
m_aborted = true; | |
} | |
bool Aborted() const | |
{ | |
return m_aborted; | |
} | |
private: | |
BitWriter m_writer; | |
const void ** m_context; | |
bool m_aborted; | |
}; | |
class ReadStream | |
{ | |
public: | |
enum { IsWriting = 0 }; | |
enum { IsReading = 1 }; | |
ReadStream( uint8_t * buffer, int bytes ) : m_bitsRead(0), m_reader( buffer, bytes ), m_context( nullptr ), m_aborted( false ) {} | |
void SerializeInteger( int32_t & value, int32_t min, int32_t max ) | |
{ | |
assert( min < max ); | |
const int bits = bits_required( min, max ); | |
uint32_t unsigned_value = m_reader.ReadBits( bits ); | |
value = (int32_t) unsigned_value + min; | |
m_bitsRead += bits; | |
} | |
void SerializeBits( uint32_t & value, int bits ) | |
{ | |
assert( bits > 0 ); | |
assert( bits <= 32 ); | |
uint32_t read_value = m_reader.ReadBits( bits ); | |
value = read_value; | |
m_bitsRead += bits; | |
} | |
void SerializeBytes( uint8_t * data, int bytes ) | |
{ | |
Align(); | |
m_reader.ReadBytes( data, bytes ); | |
m_bitsRead += bytes * 8; | |
} | |
void Align() | |
{ | |
m_reader.ReadAlign(); | |
} | |
int GetAlignBits() const | |
{ | |
return m_reader.GetAlignBits(); | |
} | |
bool Check( uint32_t magic ) | |
{ | |
Align(); | |
uint32_t value = 0; | |
SerializeBits( value, 32 ); | |
assert( value == magic ); | |
return value == magic; | |
} | |
int GetBitsProcessed() const | |
{ | |
return m_bitsRead; | |
} | |
int GetBytesProcessed() const | |
{ | |
return m_bitsRead / 8 + ( m_bitsRead % 8 ? 1 : 0 ); | |
} | |
bool IsOverflow() const | |
{ | |
return m_reader.IsOverflow(); | |
} | |
void SetContext( const void ** context ) | |
{ | |
m_context = context; | |
} | |
const void * GetContext( int index ) const | |
{ | |
assert( index >= 0 ); | |
assert( index < MaxContexts ); | |
return m_context ? m_context[index] : nullptr; | |
} | |
void Abort() | |
{ | |
m_aborted = true; | |
} | |
bool Aborted() const | |
{ | |
return m_aborted; | |
} | |
int GetBytesRead() const | |
{ | |
return m_reader.GetBytesRead(); | |
} | |
private: | |
int m_bitsRead; | |
BitReader m_reader; | |
const void ** m_context; | |
bool m_aborted; | |
}; | |
class MeasureStream | |
{ | |
public: | |
enum { IsWriting = 1 }; | |
enum { IsReading = 0 }; | |
MeasureStream( int bytes ) : m_totalBytes( bytes ), m_bitsWritten(0), m_context( nullptr ), m_aborted( false ) {} | |
void SerializeInteger( int32_t value, int32_t min, int32_t max ) | |
{ | |
assert( min < max ); | |
assert( value >= min ); | |
assert( value <= max ); | |
const int bits = bits_required( min, max ); | |
m_bitsWritten += bits; | |
} | |
void SerializeBits( uint32_t value, int bits ) | |
{ | |
assert( bits > 0 ); | |
assert( bits <= 32 ); | |
m_bitsWritten += bits; | |
} | |
void SerializeBytes( const uint8_t * data, int bytes ) | |
{ | |
Align(); | |
m_bitsWritten += bytes * 8; | |
} | |
void Align() | |
{ | |
const int alignBits = GetAlignBits(); | |
m_bitsWritten += alignBits; | |
} | |
int GetAlignBits() const | |
{ | |
return 7; // worst case | |
} | |
bool Check( uint32_t magic ) | |
{ | |
Align(); | |
m_bitsWritten += 32; | |
return true; | |
} | |
int GetBitsProcessed() const | |
{ | |
return m_bitsWritten; | |
} | |
int GetBytesProcessed() const | |
{ | |
return m_bitsWritten / 8 + ( m_bitsWritten % 8 ? 1 : 0 ); | |
} | |
int GetTotalBytes() const | |
{ | |
return m_totalBytes; | |
} | |
int GetTotalBits() const | |
{ | |
return m_totalBytes * 8; | |
} | |
bool IsOverflow() const | |
{ | |
return m_bitsWritten > m_totalBytes * 8; | |
} | |
void SetContext( const void ** context ) | |
{ | |
m_context = context; | |
} | |
const void * GetContext( int index ) const | |
{ | |
assert( index >= 0 ); | |
assert( index < MaxContexts ); | |
return m_context ? m_context[index] : nullptr; | |
} | |
void Abort() | |
{ | |
m_aborted = true; | |
} | |
bool Aborted() const | |
{ | |
return m_aborted; | |
} | |
private: | |
int m_totalBytes; | |
int m_bitsWritten; | |
const void ** m_context; | |
bool m_aborted; | |
}; | |
template <typename T> void serialize_object( ReadStream & stream, T & object ) | |
{ | |
object.SerializeRead( stream ); | |
} | |
template <typename T> void serialize_object( WriteStream & stream, T & object ) | |
{ | |
object.SerializeWrite( stream ); | |
} | |
template <typename T> void serialize_object( MeasureStream & stream, T & object ) | |
{ | |
object.SerializeMeasure( stream ); | |
} | |
#define serialize_int( stream, value, min, max ) \ | |
do \ | |
{ \ | |
assert( min < max ); \ | |
int32_t int32_value; \ | |
if ( Stream::IsWriting ) \ | |
{ \ | |
assert( value >= min ); \ | |
assert( value <= max ); \ | |
int32_value = (int32_t) value; \ | |
} \ | |
stream.SerializeInteger( int32_value, min, max ); \ | |
if ( Stream::IsReading ) \ | |
{ \ | |
value = (decltype(value)) int32_value; \ | |
assert( value >= min ); \ | |
assert( value <= max ); \ | |
} \ | |
} while (0) | |
#define serialize_bits( stream, value, bits ) \ | |
do \ | |
{ \ | |
assert( bits > 0 ); \ | |
assert( bits <= 32 ); \ | |
uint32_t uint32_value; \ | |
if ( Stream::IsWriting ) \ | |
uint32_value = (uint32_t) value; \ | |
stream.SerializeBits( uint32_value, bits ); \ | |
if ( Stream::IsReading ) \ | |
value = (decltype(value)) uint32_value; \ | |
} while (0) | |
#define serialize_bool( stream, value ) serialize_bits( stream, value, 1 ) | |
template <typename Stream> void serialize_uint16( Stream & stream, uint16_t & value ) | |
{ | |
serialize_bits( stream, value, 16 ); | |
} | |
template <typename Stream> void serialize_uint32( Stream & stream, uint32_t & value ) | |
{ | |
serialize_bits( stream, value, 32 ); | |
} | |
template <typename Stream> void serialize_uint64( Stream & stream, uint64_t & value ) | |
{ | |
uint32_t hi,lo; | |
if ( Stream::IsWriting ) | |
{ | |
lo = value & 0xFFFFFFFF; | |
hi = value >> 32; | |
} | |
serialize_bits( stream, lo, 32 ); | |
serialize_bits( stream, hi, 32 ); | |
if ( Stream::IsReading ) | |
value = ( uint64_t(hi) << 32 ) | lo; | |
} | |
template <typename Stream> void serialize_int16( Stream & stream, int16_t & value ) | |
{ | |
serialize_bits( stream, value, 16 ); | |
} | |
template <typename Stream> void serialize_int32( Stream & stream, int32_t & value ) | |
{ | |
serialize_bits( stream, value, 32 ); | |
} | |
template <typename Stream> void serialize_int64( Stream & stream, int64_t & value ) | |
{ | |
uint32_t hi,lo; | |
if ( Stream::IsWriting ) | |
{ | |
lo = uint64_t(value) & 0xFFFFFFFF; | |
hi = uint64_t(value) >> 32; | |
} | |
serialize_bits( stream, lo, 32 ); | |
serialize_bits( stream, hi, 32 ); | |
if ( Stream::IsReading ) | |
value = ( int64_t(hi) << 32 ) | lo; | |
} | |
template <typename Stream> void serialize_float( Stream & stream, float & value ) | |
{ | |
union FloatInt | |
{ | |
float float_value; | |
uint32_t int_value; | |
}; | |
FloatInt tmp; | |
if ( Stream::IsWriting ) | |
tmp.float_value = value; | |
serialize_uint32( stream, tmp.int_value ); | |
if ( Stream::IsReading ) | |
value = tmp.float_value; | |
} | |
template <typename Stream> inline void internal_serialize_float( Stream & stream, float & value, float min, float max, float res ) | |
{ | |
const float delta = max - min; | |
const float values = delta / res; | |
const uint32_t maxIntegerValue = (uint32_t) ceil( values ); | |
const int bits = bits_required( 0, maxIntegerValue ); | |
uint32_t integerValue = 0; | |
if ( Stream::IsWriting ) | |
{ | |
float normalizedValue = clamp( ( value - min ) / delta, 0.0f, 1.0f ); | |
integerValue = (uint32_t) floor( normalizedValue * maxIntegerValue + 0.5f ); | |
} | |
stream.SerializeBits( integerValue, bits ); | |
if ( Stream::IsReading ) | |
{ | |
const float normalizedValue = integerValue / float( maxIntegerValue ); | |
value = normalizedValue * delta + min; | |
} | |
} | |
#define serialize_compressed_float( stream, value, min, max, res ) \ | |
do \ | |
{ \ | |
internal_serialize_float( stream, value, min, max, res ); \ | |
} \ | |
while(0) | |
template <typename Stream> void serialize_double( Stream & stream, double & value ) | |
{ | |
union DoubleInt | |
{ | |
double double_value; | |
uint64_t int_value; | |
}; | |
DoubleInt tmp; | |
if ( Stream::IsWriting ) | |
tmp.double_value = value; | |
serialize_uint64( stream, tmp.int_value ); | |
if ( Stream::IsReading ) | |
value = tmp.double_value; | |
} | |
template <typename Stream> void serialize_bytes( Stream & stream, uint8_t * data, int bytes ) | |
{ | |
stream.SerializeBytes( data, bytes ); | |
} | |
template <typename Stream> void serialize_string( Stream & stream, char * string, int buffer_size ) | |
{ | |
uint32_t length; | |
if ( Stream::IsWriting ) | |
length = strlen( string ); | |
stream.Align(); | |
stream.SerializeBits( length, 32 ); | |
assert( length < buffer_size - 1 ); | |
stream.SerializeBytes( (uint8_t*)string, length ); | |
if ( Stream::IsReading ) | |
string[length] = '\0'; | |
} | |
template <typename Stream> bool serialize_check( Stream & stream, uint32_t magic ) | |
{ | |
return stream.Check( magic ); | |
} | |
#define SERIALIZE_OBJECT( stream ) \ | |
void SerializeRead( class ReadStream & stream ) { Serialize( stream ); }; \ | |
void SerializeWrite( class WriteStream & stream ) { Serialize( stream ); }; \ | |
void SerializeMeasure( class MeasureStream & stream ) { Serialize( stream ); }; \ | |
template <typename Stream> void Serialize( Stream & stream ) | |
template <int bits> struct compressed_quaternion | |
{ | |
enum { max_value = (1<<bits)-1 }; | |
uint32_t largest : 2; | |
uint32_t integer_a : bits; | |
uint32_t integer_b : bits; | |
uint32_t integer_c : bits; | |
void Load( float x, float y, float z, float w ) | |
{ | |
assert( bits > 1 ); | |
assert( bits <= 10 ); | |
const float minimum = - 1.0f / 1.414214f; // 1.0f / sqrt(2) | |
const float maximum = + 1.0f / 1.414214f; | |
const float scale = float( ( 1 << bits ) - 1 ); | |
const float abs_x = fabs( x ); | |
const float abs_y = fabs( y ); | |
const float abs_z = fabs( z ); | |
const float abs_w = fabs( w ); | |
largest = 0; | |
float largest_value = abs_x; | |
if ( abs_y > largest_value ) | |
{ | |
largest = 1; | |
largest_value = abs_y; | |
} | |
if ( abs_z > largest_value ) | |
{ | |
largest = 2; | |
largest_value = abs_z; | |
} | |
if ( abs_w > largest_value ) | |
{ | |
largest = 3; | |
largest_value = abs_w; | |
} | |
float a = 0; | |
float b = 0; | |
float c = 0; | |
switch ( largest ) | |
{ | |
case 0: | |
if ( x >= 0 ) | |
{ | |
a = y; | |
b = z; | |
c = w; | |
} | |
else | |
{ | |
a = -y; | |
b = -z; | |
c = -w; | |
} | |
break; | |
case 1: | |
if ( y >= 0 ) | |
{ | |
a = x; | |
b = z; | |
c = w; | |
} | |
else | |
{ | |
a = -x; | |
b = -z; | |
c = -w; | |
} | |
break; | |
case 2: | |
if ( z >= 0 ) | |
{ | |
a = x; | |
b = y; | |
c = w; | |
} | |
else | |
{ | |
a = -x; | |
b = -y; | |
c = -w; | |
} | |
break; | |
case 3: | |
if ( w >= 0 ) | |
{ | |
a = x; | |
b = y; | |
c = z; | |
} | |
else | |
{ | |
a = -x; | |
b = -y; | |
c = -z; | |
} | |
break; | |
default: | |
assert( false ); | |
} | |
const float normal_a = ( a - minimum ) / ( maximum - minimum ); | |
const float normal_b = ( b - minimum ) / ( maximum - minimum ); | |
const float normal_c = ( c - minimum ) / ( maximum - minimum ); | |
integer_a = floor( normal_a * scale + 0.5f ); | |
integer_b = floor( normal_b * scale + 0.5f ); | |
integer_c = floor( normal_c * scale + 0.5f ); | |
} | |
void Save( float & x, float & y, float & z, float & w ) const | |
{ | |
// note: you're going to want to normalize the quaternion returned from this function | |
assert( bits > 1 ); | |
assert( bits <= 10 ); | |
const float minimum = - 1.0f / 1.414214f; // 1.0f / sqrt(2) | |
const float maximum = + 1.0f / 1.414214f; | |
const float scale = float( ( 1 << bits ) - 1 ); | |
const float inverse_scale = 1.0f / scale; | |
const float a = integer_a * inverse_scale * ( maximum - minimum ) + minimum; | |
const float b = integer_b * inverse_scale * ( maximum - minimum ) + minimum; | |
const float c = integer_c * inverse_scale * ( maximum - minimum ) + minimum; | |
switch ( largest ) | |
{ | |
case 0: | |
{ | |
x = sqrtf( 1 - a*a - b*b - c*c ); | |
y = a; | |
z = b; | |
w = c; | |
} | |
break; | |
case 1: | |
{ | |
x = a; | |
y = sqrtf( 1 - a*a - b*b - c*c ); | |
z = b; | |
w = c; | |
} | |
break; | |
case 2: | |
{ | |
x = a; | |
y = b; | |
z = sqrtf( 1 - a*a - b*b - c*c ); | |
w = c; | |
} | |
break; | |
case 3: | |
{ | |
x = a; | |
y = b; | |
z = c; | |
w = sqrtf( 1 - a*a - b*b - c*c ); | |
} | |
break; | |
default: | |
{ | |
assert( false ); | |
x = 0; | |
y = 0; | |
z = 0; | |
w = 1; | |
} | |
} | |
} | |
SERIALIZE_OBJECT( stream ) | |
{ | |
serialize_bits( stream, largest, 2 ); | |
serialize_bits( stream, integer_a, bits ); | |
serialize_bits( stream, integer_b, bits ); | |
serialize_bits( stream, integer_c, bits ); | |
} | |
bool operator == ( const compressed_quaternion & other ) const | |
{ | |
if ( largest != other.largest ) | |
return false; | |
if ( integer_a != other.integer_a ) | |
return false; | |
if ( integer_b != other.integer_b ) | |
return false; | |
if ( integer_c != other.integer_c ) | |
return false; | |
return true; | |
} | |
bool operator != ( const compressed_quaternion & other ) const | |
{ | |
return ! ( *this == other ); | |
} | |
}; | |
inline int count_relative_index_bits( bool * changed ) | |
{ | |
int bits = 8; // 0..255 num changed | |
bool first = true; | |
int previous_index = 0; | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
if ( !changed[i] ) | |
continue; | |
if ( first ) | |
{ | |
bits += 10; | |
first = false; | |
previous_index = i; | |
} | |
else | |
{ | |
const int difference = i - previous_index; | |
if ( difference == 1 ) | |
{ | |
bits += 1; | |
} | |
else if ( difference <= 6 ) | |
{ | |
bits += 1 + 1 + 2; | |
} | |
else if ( difference <= 14 ) | |
{ | |
bits += 1 + 1 + 1 + 3; | |
} | |
else if ( difference <= 30 ) | |
{ | |
bits += 1 + 1 + 1 + 1 + 4; | |
} | |
else if ( difference <= 62 ) | |
{ | |
bits += 1 + 1 + 1 + 1 + 1 + 5; | |
} | |
else if ( difference <= 126 ) | |
{ | |
bits += 1 + 1 + 1 + 1 + 1 + 1 + 6; | |
} | |
else | |
{ | |
bits += 1 + 1 + 1 + 1 + 1 + 1 + 1 + 10; | |
} | |
previous_index = i; | |
} | |
} | |
return bits; | |
} | |
template <typename Stream> void serialize_relative_index( Stream & stream, int previous, int & current ) | |
{ | |
uint32_t difference; | |
if ( Stream::IsWriting ) | |
{ | |
assert( previous < current ); | |
difference = current - previous; | |
assert( difference > 0 ); | |
} | |
// +1 (1 bit) | |
bool plusOne; | |
if ( Stream::IsWriting ) | |
plusOne = difference == 1; | |
serialize_bool( stream, plusOne ); | |
if ( plusOne ) | |
{ | |
current = previous + 1; | |
return; | |
} | |
// [+2,6] (2 bits) | |
bool twoBits; | |
if ( Stream::IsWriting ) | |
twoBits = difference <= 6; | |
serialize_bool( stream, twoBits ); | |
if ( twoBits ) | |
{ | |
serialize_int( stream, difference, 2, 6 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
return; | |
} | |
// [7,14] -> [0,7] (3 bits) | |
bool threeBits; | |
if ( Stream::IsWriting ) | |
threeBits = difference <= 14; | |
serialize_bool( stream, threeBits ); | |
if ( threeBits ) | |
{ | |
serialize_int( stream, difference, 7, 14 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
return; | |
} | |
// [15,30] -> [0,15] (4 bits) | |
bool fourBits; | |
if ( Stream::IsWriting ) | |
fourBits = difference <= 30; | |
serialize_bool( stream, fourBits ); | |
if ( fourBits ) | |
{ | |
serialize_int( stream, difference, 15, 30 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
return; | |
} | |
// [31,62] -> [0,31] (5 bits) | |
bool fiveBits; | |
if ( Stream::IsWriting ) | |
fiveBits = difference <= 62; | |
serialize_bool( stream, fiveBits ); | |
if ( fiveBits ) | |
{ | |
serialize_int( stream, difference, 31, 62 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
return; | |
} | |
// [63,126] -> [0,63] (6 bits) | |
bool sixBits; | |
if ( Stream::IsWriting ) | |
sixBits = difference <= 126; | |
serialize_bool( stream, sixBits ); | |
if ( sixBits ) | |
{ | |
serialize_int( stream, difference, 63, 126 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
return; | |
} | |
// [127,NumCubes] | |
serialize_int( stream, difference, 127, NumCubes - 1 ); | |
if ( Stream::IsReading ) | |
current = previous + difference; | |
} | |
struct QuantizedCubeState | |
{ | |
bool interacting; | |
int position_x; | |
int position_y; | |
int position_z; | |
compressed_quaternion<OrientationBits> orientation; | |
bool operator == ( const QuantizedCubeState & other ) const | |
{ | |
if ( interacting != other.interacting ) | |
return false; | |
if ( position_x != other.position_x ) | |
return false; | |
if ( position_y != other.position_y ) | |
return false; | |
if ( position_z != other.position_z ) | |
return false; | |
if ( orientation != other.orientation ) | |
return false; | |
return true; | |
} | |
bool operator != ( const QuantizedCubeState & other ) const | |
{ | |
return ! ( *this == other ); | |
} | |
}; | |
struct QuantizedSnapshot | |
{ | |
QuantizedCubeState cubes[NumCubes]; | |
bool operator == ( const QuantizedSnapshot & other ) const | |
{ | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
if ( cubes[i] != other.cubes[i] ) | |
return false; | |
} | |
return true; | |
} | |
bool operator != ( const QuantizedSnapshot & other ) const | |
{ | |
return ! ( *this == other ); | |
} | |
}; | |
inline int signed_to_unsigned( int n ) | |
{ | |
return ( n << 1 ) ^ ( n >> 31 ); | |
} | |
inline int unsigned_to_signed( uint32_t n ) | |
{ | |
return ( n >> 1 ) ^ ( -( n & 1 ) ); | |
} | |
template <typename Stream> void serialize_unsigned_range( Stream & stream, uint32_t & value, int num_ranges, const int * range_bits ) | |
{ | |
assert( num_ranges > 0 ); | |
int range_min = 0; | |
for ( int i = 0; i < num_ranges - 1; ++i ) | |
{ | |
const int range_max = range_min + ( ( 1 << range_bits[i] ) - 1 ); | |
bool in_range = Stream::IsWriting && value <= range_max; | |
serialize_bool( stream, in_range ); | |
if ( in_range ) | |
{ | |
serialize_int( stream, value, range_min, range_max ); | |
return; | |
} | |
range_min += ( 1 << range_bits[i] ); | |
} | |
serialize_int( stream, value, range_min, range_min + ( ( 1 << range_bits[num_ranges-1] ) - 1 ) ); | |
} | |
inline int unsigned_range_limit( int num_ranges, const int * range_bits ) | |
{ | |
int range_limit = 0; | |
for ( int i = 0; i < num_ranges; ++i ) | |
range_limit += ( 1 << range_bits[i] ); | |
return range_limit; | |
} | |
template <typename Stream> void serialize_relative_position( Stream & stream, | |
int & position_x, | |
int & position_y, | |
int & position_z, | |
int base_position_x, | |
int base_position_y, | |
int base_position_z ) | |
{ | |
bool all_small; | |
bool too_large; | |
uint32_t dx,dy,dz; | |
const int range_bits[] = { 5, 6, 7 }; | |
const int num_ranges = sizeof( range_bits ) / sizeof( int ); | |
const int small_limit = 15; | |
const int large_limit = unsigned_range_limit( num_ranges, range_bits ); | |
const int max_delta = 2047; | |
if ( Stream::IsWriting ) | |
{ | |
dx = signed_to_unsigned( position_x - base_position_x ); | |
dy = signed_to_unsigned( position_y - base_position_y ); | |
dz = signed_to_unsigned( position_z - base_position_z ); | |
all_small = dx <= small_limit && dy <= small_limit && dz <= small_limit; | |
too_large = dx >= large_limit || dy >= large_limit || dz >= large_limit; | |
} | |
serialize_bool( stream, all_small ); | |
if ( all_small ) | |
{ | |
serialize_int( stream, dx, 0, small_limit ); | |
serialize_int( stream, dy, 0, small_limit ); | |
serialize_int( stream, dz, 0, small_limit ); | |
} | |
else | |
{ | |
serialize_bool( stream, too_large ); | |
if ( !too_large ) | |
{ | |
serialize_unsigned_range( stream, dx, num_ranges, range_bits ); | |
serialize_unsigned_range( stream, dy, num_ranges, range_bits ); | |
serialize_unsigned_range( stream, dz, num_ranges, range_bits ); | |
} | |
else | |
{ | |
serialize_int( stream, dx, 0, max_delta ); | |
serialize_int( stream, dy, 0, max_delta ); | |
serialize_int( stream, dz, 0, max_delta ); | |
} | |
} | |
if ( Stream::IsReading ) | |
{ | |
int signed_dx = unsigned_to_signed( dx ); | |
int signed_dy = unsigned_to_signed( dy ); | |
int signed_dz = unsigned_to_signed( dz ); | |
position_x = base_position_x + signed_dx; | |
position_y = base_position_y + signed_dy; | |
position_z = base_position_z + signed_dz; | |
} | |
} | |
template <typename Stream> void serialize_relative_orientation( Stream & stream, | |
compressed_quaternion<OrientationBits> & orientation, | |
const compressed_quaternion<OrientationBits> & base_orientation ) | |
{ | |
const int range_bits[] = { 4, 5, 7 }; | |
const int num_ranges = sizeof( range_bits ) / sizeof( int ); | |
const int small_limit = 3; | |
const int large_limit = unsigned_range_limit( num_ranges, range_bits ); | |
uint32_t da,db,dc; | |
bool all_small = false; | |
bool relative_orientation = false; | |
if ( Stream::IsWriting && orientation.largest == base_orientation.largest ) | |
{ | |
da = signed_to_unsigned( orientation.integer_a - base_orientation.integer_a ); | |
db = signed_to_unsigned( orientation.integer_b - base_orientation.integer_b ); | |
dc = signed_to_unsigned( orientation.integer_c - base_orientation.integer_c ); | |
all_small = da <= small_limit && db <= small_limit && dc <= small_limit; | |
relative_orientation = da < large_limit && db < large_limit && dc < large_limit; | |
} | |
serialize_bool( stream, relative_orientation ); | |
if ( relative_orientation ) | |
{ | |
serialize_bool( stream, all_small ); | |
if ( all_small ) | |
{ | |
serialize_int( stream, da, 0, small_limit ); | |
serialize_int( stream, db, 0, small_limit ); | |
serialize_int( stream, dc, 0, small_limit ); | |
} | |
else | |
{ | |
serialize_unsigned_range( stream, da, num_ranges, range_bits ); | |
serialize_unsigned_range( stream, db, num_ranges, range_bits ); | |
serialize_unsigned_range( stream, dc, num_ranges, range_bits ); | |
} | |
if ( Stream::IsReading ) | |
{ | |
int signed_da = unsigned_to_signed( da ); | |
int signed_db = unsigned_to_signed( db ); | |
int signed_dc = unsigned_to_signed( dc ); | |
orientation.largest = base_orientation.largest; | |
orientation.integer_a = base_orientation.integer_a + signed_da; | |
orientation.integer_b = base_orientation.integer_b + signed_db; | |
orientation.integer_c = base_orientation.integer_c + signed_dc; | |
} | |
} | |
else | |
{ | |
serialize_object( stream, orientation ); | |
} | |
} | |
template <typename Stream> void serialize_cube_relative_to_base( Stream & stream, QuantizedCubeState & cube, const QuantizedCubeState & base, int base_dx, int base_dy, int base_dz ) | |
{ | |
serialize_bool( stream, cube.interacting ); | |
bool position_changed; | |
if ( Stream::IsWriting ) | |
position_changed = cube.position_x != base.position_x || cube.position_y != base.position_y || cube.position_z != base.position_z; | |
serialize_bool( stream, position_changed ); | |
if ( position_changed ) | |
{ | |
const int gravity = 3; | |
const int ground_limit = 105; | |
const int drag_x = - ceil( base_dx * 0.062f ); | |
const int drag_y = - ceil( base_dy * 0.062f ); | |
const int drag_z = - ceil( base_dz * 0.062f ); | |
const int position_estimate_x = base.position_x + base_dx + drag_x; | |
const int position_estimate_y = base.position_y + base_dy + drag_y; | |
const int position_estimate_z = max( base.position_z + base_dz - gravity + drag_z, ground_limit ); | |
serialize_relative_position( stream, cube.position_x, cube.position_y, cube.position_z, position_estimate_x, position_estimate_y, position_estimate_z ); | |
} | |
else if ( Stream::IsReading ) | |
{ | |
cube.position_x = base.position_x; | |
cube.position_y = base.position_y; | |
cube.position_z = base.position_z; | |
} | |
serialize_relative_orientation( stream, cube.orientation, base.orientation ); | |
} | |
struct CompressionState | |
{ | |
float delta_x[NumCubes]; | |
float delta_y[NumCubes]; | |
float delta_z[NumCubes]; | |
}; | |
void calculate_compression_state( CompressionState & compression_state, QuantizedSnapshot & current_snapshot, QuantizedSnapshot & baseline_snapshot ) | |
{ | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
compression_state.delta_x[i] = current_snapshot.cubes[i].position_x - baseline_snapshot.cubes[i].position_x; | |
compression_state.delta_y[i] = current_snapshot.cubes[i].position_y - baseline_snapshot.cubes[i].position_y; | |
compression_state.delta_z[i] = current_snapshot.cubes[i].position_z - baseline_snapshot.cubes[i].position_z; | |
} | |
} | |
template <typename Stream> void serialize_snapshot_relative_to_baseline( Stream & stream, CompressionState & compression_state, QuantizedSnapshot & current_snapshot, QuantizedSnapshot & baseline_snapshot ) | |
{ | |
QuantizedCubeState * quantized_cubes = ¤t_snapshot.cubes[0]; | |
QuantizedCubeState * quantized_base_cubes = &baseline_snapshot.cubes[0]; | |
const int MaxChanged = 256; | |
int num_changed = 0; | |
bool use_indices = false; | |
bool changed[NumCubes]; | |
if ( Stream::IsWriting ) | |
{ | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
changed[i] = quantized_cubes[i] != quantized_base_cubes[i]; | |
if ( changed[i] ) | |
num_changed++; | |
} | |
if ( num_changed > 0 ) | |
{ | |
int relative_index_bits = count_relative_index_bits( changed ); | |
if ( num_changed <= MaxChanged && relative_index_bits <= NumCubes ) | |
use_indices = true; | |
} | |
} | |
serialize_bool( stream, use_indices ); | |
if ( use_indices ) | |
{ | |
serialize_int( stream, num_changed, 1, MaxChanged ); | |
if ( Stream::IsWriting ) | |
{ | |
int num_written = 0; | |
bool first = true; | |
int previous_index = 0; | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
if ( changed[i] ) | |
{ | |
if ( first ) | |
{ | |
serialize_int( stream, i, 0, NumCubes - 1 ); | |
first = false; | |
} | |
else | |
{ | |
serialize_relative_index( stream, previous_index, i ); | |
} | |
serialize_cube_relative_to_base( stream, quantized_cubes[i], quantized_base_cubes[i], compression_state.delta_x[i], compression_state.delta_y[i], compression_state.delta_z[i] ); | |
num_written++; | |
previous_index = i; | |
} | |
} | |
assert( num_written == num_changed ); | |
} | |
else | |
{ | |
memset( changed, 0, sizeof( changed ) ); | |
int previous_index = 0; | |
for ( int j = 0; j < num_changed; ++j ) | |
{ | |
int i; | |
if ( j == 0 ) | |
serialize_int( stream, i, 0, NumCubes - 1 ); | |
else | |
serialize_relative_index( stream, previous_index, i ); | |
serialize_cube_relative_to_base( stream, quantized_cubes[i], quantized_base_cubes[i], compression_state.delta_x[i], compression_state.delta_y[i], compression_state.delta_z[i] ); | |
changed[i] = true; | |
previous_index = i; | |
} | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
if ( !changed[i] ) | |
memcpy( &quantized_cubes[i], &quantized_base_cubes[i], sizeof( QuantizedCubeState ) ); | |
} | |
} | |
} | |
else | |
{ | |
for ( int i = 0; i < NumCubes; ++i ) | |
{ | |
serialize_bool( stream, changed[i] ); | |
if ( changed[i] ) | |
{ | |
serialize_cube_relative_to_base( stream, quantized_cubes[i], quantized_base_cubes[i], compression_state.delta_x[i], compression_state.delta_y[i], compression_state.delta_z[i] ); | |
} | |
else if ( Stream::IsReading ) | |
{ | |
memcpy( &quantized_cubes[i], &quantized_base_cubes[i], sizeof( QuantizedCubeState ) ); | |
} | |
} | |
} | |
} | |
struct FrameCubeData | |
{ | |
int orientation_largest; | |
int orientation_a; | |
int orientation_b; | |
int orientation_c; | |
int position_x; | |
int position_y; | |
int position_z; | |
int interacting; | |
}; | |
struct Frame | |
{ | |
FrameCubeData cubes[NumCubes]; | |
}; | |
struct Packet | |
{ | |
int size; | |
uint8_t data[MaxPacketSize]; | |
}; | |
void convert_frame_to_snapshot( const Frame & frame, QuantizedSnapshot & snapshot ) | |
{ | |
for ( int j = 0; j < NumCubes; ++j ) | |
{ | |
assert( frame.cubes[j].orientation_largest >= 0 ); | |
assert( frame.cubes[j].orientation_largest <= 3 ); | |
snapshot.cubes[j].orientation.largest = frame.cubes[j].orientation_largest; | |
assert( frame.cubes[j].orientation_a >= 0 ); | |
assert( frame.cubes[j].orientation_b >= 0 ); | |
assert( frame.cubes[j].orientation_c >= 0 ); | |
assert( frame.cubes[j].orientation_a <= ( 1 << OrientationBits ) - 1 ); | |
assert( frame.cubes[j].orientation_b <= ( 1 << OrientationBits ) - 1 ); | |
assert( frame.cubes[j].orientation_c <= ( 1 << OrientationBits ) - 1 ); | |
snapshot.cubes[j].orientation.integer_a = frame.cubes[j].orientation_a; | |
snapshot.cubes[j].orientation.integer_b = frame.cubes[j].orientation_b; | |
snapshot.cubes[j].orientation.integer_c = frame.cubes[j].orientation_c; | |
assert( frame.cubes[j].position_x >= -QuantizedPositionBoundXY ); | |
assert( frame.cubes[j].position_y >= -QuantizedPositionBoundXY ); | |
assert( frame.cubes[j].position_z >= 0 ); | |
assert( frame.cubes[j].position_x <= QuantizedPositionBoundXY ); | |
assert( frame.cubes[j].position_y <= QuantizedPositionBoundXY ); | |
assert( frame.cubes[j].position_z <= QuantizedPositionBoundZ ); | |
snapshot.cubes[j].position_x = frame.cubes[j].position_x; | |
snapshot.cubes[j].position_y = frame.cubes[j].position_y; | |
snapshot.cubes[j].position_z = frame.cubes[j].position_z; | |
assert( frame.cubes[j].interacting == 0 || frame.cubes[j].interacting == 1 ); | |
snapshot.cubes[j].interacting = frame.cubes[j].interacting; | |
} | |
} | |
int main( int argc, char ** argv ) | |
{ | |
FILE * file = fopen( "delta_data.bin", "rb" ); | |
if ( !file ) | |
{ | |
printf( "error: can't open file\n" ); | |
return 1; | |
} | |
// count number of frames in file | |
fseek( file, 0L, SEEK_END ); | |
uint64_t file_size = ftell( file ); | |
fseek( file, 0L, SEEK_SET ); | |
const int num_frames = (int) floor( double(file_size) / sizeof( Frame ) ); | |
printf( "%d input frames\n", num_frames ); | |
assert( num_frames > 6 ); | |
// read in frames | |
Frame * frames = new Frame[num_frames]; | |
uint64_t frames_read = fread( frames, sizeof( Frame ), num_frames, file ); | |
assert( frames_read == num_frames ); | |
fclose( file ); | |
// convert frames to snapshots | |
QuantizedSnapshot * snapshots = new QuantizedSnapshot[num_frames]; | |
for ( int i = 0; i < num_frames; ++i ) | |
convert_frame_to_snapshot( frames[i], snapshots[i] ); | |
// write packets | |
const int num_packets = num_frames - 6; | |
printf( "writing %d packets\n", num_packets ); | |
assert( num_packets > 0 ); | |
CompressionState * compression_state = new CompressionState[num_frames]; | |
int packet_index = 0; | |
Packet * packets = new Packet[num_packets]; | |
uint64_t total_bytes = 0; | |
for ( int i = 6; i < num_frames; ++i ) | |
{ | |
Packet & packet = packets[packet_index]; | |
WriteStream stream( packet.data, MaxPacketSize ); | |
QuantizedSnapshot & current_snapshot = snapshots[i]; | |
QuantizedSnapshot & baseline_snapshot = snapshots[i-6]; | |
calculate_compression_state( compression_state[i], current_snapshot, baseline_snapshot ); | |
serialize_snapshot_relative_to_baseline( stream, compression_state[i-6], current_snapshot, baseline_snapshot ); | |
stream.Flush(); | |
int bits_written = stream.GetBitsProcessed(); | |
int bytes_written = ( bits_written / 8 ) + ( ( bits_written % 8 ) ? 1 : 0 ); | |
while ( packet.data[bytes_written] == 0 && bytes_written > 0 ) | |
--bytes_written; | |
assert( bytes_written >= 0 ); | |
packet.size = bytes_written; | |
total_bytes += bytes_written; | |
++packet_index; | |
} | |
// read packets and verify reconstruction of snapshot | |
printf( "reading %d packets\n", num_packets ); | |
for ( int i = 0; i < num_packets; ++i ) | |
{ | |
Packet & packet = packets[i]; | |
ReadStream stream( packet.data, MaxPacketSize ); | |
QuantizedSnapshot current_snapshot; | |
QuantizedSnapshot & baseline_snapshot = snapshots[i]; | |
serialize_snapshot_relative_to_baseline( stream, compression_state[i], current_snapshot, baseline_snapshot ); | |
assert( current_snapshot == snapshots[i+6] ); | |
} | |
printf( "all packets verify ok!\n" ); | |
// print results | |
printf( "total packet bytes: %llu\n", total_bytes ); | |
printf( "average bytes per-packet: %f\n", total_bytes / double(num_packets) ); | |
printf( "average bytes per-second: %f\n", total_bytes / double(num_packets) * 60 * 8 ); | |
printf( "average kilobits per-second: %f\n", total_bytes / double(num_packets) * 60 * 8 / 1000.0 ); | |
printf( "compression ratio: %.2f%% of original size\n", total_bytes / ( num_packets * ( 4 + 3 + 3 ) * 32 * NumCubes / 8.0 ) * 100.0 ); | |
// clean up everything | |
delete [] snapshots; | |
delete [] packets; | |
delete [] frames; | |
return 0; | |
} | |
/* | |
2837 input frames | |
writing 2831 packets | |
reading 2831 packets | |
all packets verify ok! | |
total packet bytes: 1505956 | |
average bytes per-packet: 531.951960 | |
average bytes per-second: 255336.941010 | |
average kilobits per-second: 255.336941 | |
compression ratio: 1.48% of original size | |
*/ |
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