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A simple Trie implementation in CPP.
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#include <iostream> | |
#include <string> | |
#include <map> | |
#include <vector> | |
using namespace std; | |
struct Node { | |
char ch; | |
map<char, Node*> children; | |
}; | |
class Trie { | |
public: | |
Trie() { head.ch = -1; }; | |
~Trie(); | |
void build_trie(string words[], int length); | |
void insert(string word); | |
void search(string word, bool &result); | |
void print_tree(map<char, Node*> tree); | |
void print(); | |
protected: | |
Node head; | |
// Keep all newly created node in an array, for the ease of | |
// memory release. | |
vector<Node*> children; | |
}; | |
Trie::~Trie() { | |
for (int i=0; i<children.size(); ++i) { | |
delete children[i]; | |
} | |
} | |
void Trie::build_trie(string words[], int length) { | |
for (int i=0; i<length; ++i) { | |
insert(words[i]); | |
} | |
} | |
void Trie::insert(string word) { | |
map<char, Node*> *current_tree = &head.children; | |
map<char, Node*>::iterator it; | |
for (int i=0; i<word.length(); ++i) { | |
char ch = word[i]; | |
if ((it = current_tree->find(ch)) != current_tree->end()) { | |
current_tree = &it->second->children; | |
continue; | |
} | |
if (it == current_tree->end()) { | |
// Display inserting position in the tree, for debug use | |
// | |
// cout << "Inserting " << ch << endl; | |
// cout << "on layer " << endl; | |
// map<char, Node*>::iterator temp = current_tree->begin(); | |
// for (; temp != current_tree->end(); ++temp) | |
// cout << temp->first << endl; | |
Node* new_node = new Node(); | |
new_node->ch = ch; | |
(*current_tree)[ch] = new_node; | |
// For continuous inserting a word. | |
current_tree = &new_node->children; | |
// For the ease of memory clean up. | |
children.push_back(new_node); | |
} | |
} | |
} | |
void Trie::search(string word, bool &result) { | |
map<char, Node*> current_tree = head.children; | |
map<char, Node*>::iterator it; | |
for (int i=0; i<word.length(); ++i) { | |
if ((it = current_tree.find(word[i])) == current_tree.end()) { | |
result = false; | |
return; | |
} | |
current_tree = it->second->children; | |
} | |
result = true; | |
return ; | |
} | |
void Trie::print_tree(map<char, Node*> tree) { | |
if (tree.empty()) { | |
return; | |
} | |
for (map<char, Node*>::iterator it=tree.begin(); it!=tree.end(); ++it) { | |
cout << it->first << endl; | |
print_tree(it->second->children); | |
} | |
} | |
void Trie::print() { | |
map<char, Node*> current_tree = head.children; | |
print_tree(current_tree); | |
} | |
int main(int argc, char** argv) | |
{ | |
string words[] = {"foo", "bar", "baz", "barz"}; | |
Trie trie; | |
trie.build_trie(words, 4); | |
cout << "All nodes..." << endl; | |
trie.print(); | |
cout << "Searching..." << endl; | |
bool in_trie = false; | |
trie.search("foo", in_trie); | |
cout << "foo " << in_trie << endl; | |
trie.search("fooz", in_trie); | |
cout << "fooz " << in_trie << endl; | |
trie.search("bar", in_trie); | |
cout << "bar " << in_trie << endl; | |
trie.search("baz", in_trie); | |
cout << "baz " << in_trie << endl; | |
trie.search("barz", in_trie); | |
cout << "barz " << in_trie << endl;; | |
trie.search("bbb", in_trie); | |
cout << "bbb " << in_trie << endl;; | |
return 0; | |
} |
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